Date: 2016/12/12 19:35:38 UTC-08:00
Type: Denizen Script
# BungeeCord Socket configuration, required for sending information
# between servers without the need for online players on each
# sender and recipient
Socket:
# Whether the BungeeCord Socket is enabled and should automatically attempt to
# connect on server startup.
Enabled: true
# The IP address that is hosting a DepenizenBungee socket server.
IP Address: "mc.xpcraft.com"
# The port at the IP address that is hosting a DepenizenBungee socket server.
Port: 24500
# The password to connect with. Please leave this in "quotes" to keep
# YAML from thinking it's an invalid string (for example, if it's all numbers).
Password: "*****"
# The name to connect with. Used for the Bungee dServer object.
# This does not have to be the same name that Bungee itself recognizes,
# but it is recommended to use that for the sake of consistency.
Name: "lobby"
# The duration of inactivity that the client will send a ping
# packet to the server after.
Ping Delay: "30s"
# The duration that this client should wait after sending a ping
# packet before disconnecting and attempting to reconnect.
Ping Timeout: "30s"
# The duration to wait between attempts at reconnecting to the socket.
Reconnection Delay: "10s"
# The amount of times the client should attempt to reconnect to the socket
# before giving up. After the last try, the "bungee fails reconnect" event will fire,
# allowing for manual handling.
# Set to -1 to never stop trying to reconnect. (This also disables the fail event.)
Reconnection Attempts: 3