ocelottype: type: world events: on player joins: - if { - run task1 delay:2s } else if { - run task2 delay:2s } else if { - run task3 delay:2s } else if { - run task4 delay:2s } else if { - run task5 delay:2s } else if { - run task6 delay:2s } else if { - run task7 delay:2s } task1: type: task script: - execute as_player "dis baby ocelot" task2: type: task script: - execute as_player "dis tuxedo ocelot" task3: type: task script: - random { - execute as_player "dis tabby ocelot" - execute as_player "dis Siamese ocelot" - execute as_player "dis tuxedo ocelot" } task4: type: task script: - execute as_player "dis pink wolf" task5: type: task script: - execute as_player "dis blue wolf" task6: type: task script: - execute as_player "dis green wolf" task7: type: task script: - execute as_player "dis red wolf"