Date: 2016/12/19 17:42:21 UTC-08:00
Type: Denizen Script
script:
# get name for chatting
- ^flag global Food1NPC:<npc.name>
#cloning vendor
- ^create villager X <npc.location> save:food1npc
# get flags for cleanup
- ^flag player EngagedNPC:<npc>
- ^flag player EngagedNPC_clone:<entry[food1npc].created_npc>
- narrate "********** <player.flag[EngagedNPC_clone]>"
- ^walk <player.flag[EngagedNPC_clone]> <npc.location.add[1,0,1]> speed:0.8 radius:0.2 auto_range
- ^lookclose <player.flag[EngagedNPC_clone]> state:true range:10 realistic
- wait 5
- narrate <player.flag[EngagedNPC_clone]>
- remove <player.flag[EngagedNPC_clone]>
- queue clear