Paste #38451: Edit of P#30743 - Untitled Paste

Date: 2016/12/22 16:36:44 UTC-08:00
Type: Denizen Script

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kitpvpConfig:
    type: yaml data
    config:
        streaks:
            a: 5
            b: 10
            c: 25
            d: 50
            e: 100
            f: 200
            g: 500
            h: 1000

## <s@kitpvpConfig.yaml_key[config.streaks.e]>

MainEventsKitPvp:
    type: world
    events:
        on server start: 
        - run looping_scoreboard_script instantly 
        - inject Kitpvp_Load_Config

        on reload scripts:
        - inject Kitpvp_Load_Config

        on shutdown:
        - execute as_server "denizen save"

        on player join:
        - if <player.has_flag[kitpvp_kills].not> {
            - flag player kitpvp_kills:0
        }
        - flag player kitpvp_spree:0
        - flag player kitpvp_bounty:0

        on player death:
        # - define get_armor <context.inventory.list_contents.include[<player.equipment>].filter[simple.is[==].to[i@air].not]>"
        # - define no_arrows <def[get_armor].filter[simple.is[==].to[i@arrow].not]>
        # - define no_armor <def[no_arrows].filter[simple.is[==].to[i@iron_helmet].not].filter[simple.is[==].to[i@iron_chestplate].not].filter[simple.is[==].to[i@iron_leggings].not].filter[simple.is[==].to[i@iron_boots].not]>
        # - define no_rods <def[no_armor].filter[simple.is[==].to[i@fishing_rod].not]>
        # - define no_steak <def[no_rods].filter[simple.is[==].to[i@cooked_beef].not]>
        # - define non_enc_bows <def[no_steak].filter[simple.is[==].to[i@bow]].filter[is_enchanted.not]>
        # - define non_enc_sword <def[no_steak].filter[simple.is[==].to[i@diamond_sword]].filter[is_enchanted.not]>
        # - define no_non_enchant <def[no_steak].exclude[<def[non_enc_bows]>].exclude[<def[non_enc_sword]>]>
        # - if <def[no_non_enchant]> != null {
            # - determine <def[no_non_enchant]> PASSIVELY
        # }
        # else {
            # - announce "<&4>dropped null på <player.name>!" to_flagged:Show_Errors
        # }
        - flag player kitpvp_death:++
        - if <context.damager.is_player||false>  {
            - define player "<context.damager>"
            - run player_specific_streak_count player:<context.damager> instantly
            - inject kitpvp_spree_shutdown
        }
        else if <context.damager.shooter.is_player||false> {
            - define player "<context.damager.shooter>"
            - run player_specific_streak_count player:<context.damager.shooter> instantly
            - inject kitpvp_spree_shutdown
        }

        on player shoots bow:
        - if <context.force> < 1.0 {
            - determine CANCELLED
        }

        on player breaks BEACON:
        - if <player.is_op> {
            - queue clear 
        }
        - execute as_server "tempban <player.name> 1h Auto-beacon-detector fandt dig!"
        - determine cancelled

        on player damages BEACON:
        - repeat 5 {
            - narrate "<&c>ADVARSEL<&co> Smadring af BEACON medfører ban!"
        }
        - execute as_server "spawn <player.name>"

Kitpvp_Load_Config:
    type: task
    script:
    - if <server.has_file[../GGPVP/scoreboard.yml].not> {
        - yaml create id:ggpvp_scoreboard
        # Setup Basics
        - yaml id:ggpvp_scoreboard set Text.Scoreboard_Header:&3GGPVP
        - yaml id:ggpvp_scoreboard set Text.Online:&bOnline
        - yaml id:ggpvp_scoreboard set Text.Penge:&bPenge
        - yaml id:ggpvp_scoreboard set Text.Kills:&bKills
        - yaml id:ggpvp_scoreboard "savefile:../GGPVP/scoreboard.yml"
    }
    else {
        - yaml "load:../GGPVP/scoreboard.yml" id:ggpvp_scoreboard
    }

kitpvp_spree_shutdown:
    type: task
    script:
    - if <player.has_flag[kitpvp_bounty]> {
        - if <player.flag[kitpvp_bounty].round> > 3 {
            - playsound <server.list_online_players> ANVIL_LAND Volume:0.5 Pitch:2.0
            - define action "<&6><player.name> <&1> <&6><player.flag[kitpvp_spree].round> <&1>streaks blev <&4>SHUDOWN <&1>af <&c><def[player].as_player.name> <&7>(Bounty<&co> <&6><player.flag[kitpvp_bounty].round><&7>)"
            - if <def[player].as_player.has_flag[kitpvp_shutdown]> {
                - flag <def[player].as_player> kitpvp_shutdown:++
            }
            else {
                - flag <def[player].as_player> kitpvp_shutdown:1
            }
            - if <def[player].as_player.has_flag[Kit_Quest_Level]> {
                - repeat 3 {
                    - define check <def[value]>
                    - define flag "Kit_Quest_Type<def[check]>"
                    - if <def[player].as_player.has_flag[<def[flag]>]> {
                        - if <def[player].as_player.flag[<def[flag]>]> == "shutdown" {
                            - define flag "Kit_Quest_Goal<def[check]>"
                            - flag <def[player].as_player> <def[flag]>:++
                        }
                    }
                    - run Kit_Quest_Update instantly player:<def[player].as_player> d:<def[value]>
                }
            }
            - drop i@Nether_Star <player.location> quantity:<player.flag[kitpvp_bounty].round>
            - repeat 10 {
                - adjust <server.list_online_players> action_bar:<def[action]>
                - wait 1s
            }
        }
    }
    - flag player kitpvp_bounty:0
    - flag player kitpvp_spree:0

announce_killstreaks_bounty:
    type: task
    script:
    - flag player kitpvp_bounty:++
    - playsound <server.list_online_players> ORB_PICKUP Volume:0.2 Pitch:0.5
    - define action "<&6><player.name> <&1>er  <&6><&l><player.flag[kitpvp_spree].round> <&1>streaks! <&7>(BOUNTY<&co> <&6><player.flag[kitpvp_bounty].round><&7>)"
    - repeat 10 {
        - adjust <server.list_online_players> action_bar:<def[action]>
        - wait 1s
    }

killstreak_combo_effect:
    type: task
    script:
    - playsound <player> sound:ENDERDRAGON_GROWL volume:10 pitch:2
    - playeffect <player> effect:HAPPY_VILLAGER qty:100 data:1 offset:1.5
    - cast speed duration:7s power:1

announce_large_combo:
    type: task
    script:
    - playsound <server.list_online_players> sound:WITHER_DEATH volume:0.5 pitch:1
    - playeffect <player> effect:HAPPY_VILLAGER qty:100 data:1 offset:1.5
    - cast speed duration:10s power:1
    - wait 3s
    - repeat 15 {
        - firework <player.location> star primary:yellow fade:white 
        - wait 5t
    }


player_specific_streak_count:
    type: task
    script:
    - flag player kitpvp_kills:++
    - flag player kitpvp_spree:++
    - if <player.has_flag[kitpvp_spree]> {
        - if <player.flag[kitpvp_spree].round> == <s@kitpvpConfig.yaml_key[config.streaks.a]> {
            - flag player kitpvp_bounty:++
        }
        - if <player.flag[kitpvp_spree].round> == <s@kitpvpConfig.yaml_key[config.streaks.b]> {
            - flag player kitpvp_bounty:++
        }
        - if <player.flag[kitpvp_spree].round> == <s@kitpvpConfig.yaml_key[config.streaks.c]> {
            - repeat 2 {
                - flag player kitpvp_bounty:++
            }
        }
        - if <player.flag[kitpvp_spree].round> == <s@kitpvpConfig.yaml_key[config.streaks.d]> {
            - repeat 3 {
                - flag player kitpvp_bounty:++
            }
            - inject announce_killstreaks_bounty
        }
        else if <player.flag[kitpvp_spree].round> == <s@kitpvpConfig.yaml_key[config.streaks.e]> {
            - repeat 7 {
                - flag player kitpvp_bounty:++
            }
            - inject announce_killstreaks_bounty
        }
        else if <player.flag[kitpvp_spree].round> == <s@kitpvpConfig.yaml_key[config.streaks.f]> {
            - repeat 21 {
                - flag player kitpvp_bounty:++
            }
            - inject announce_killstreaks_bounty
        }
        else if <player.flag[kitpvp_spree].round> == <s@kitpvpConfig.yaml_key[config.streaks.g]> {
            - repeat 60 {
                - flag player kitpvp_bounty:++
            }
            - inject announce_killstreaks_bounty
        }
        else if <player.flag[kitpvp_spree].round> == <s@kitpvpConfig.yaml_key[config.streaks.h]> {
            - repeat 250 {
                - flag player kitpvp_bounty:++
            }
            - inject announce_killstreaks_bounty
        }
    }
    - if <player.has_flag[kitpvp_combo]||false> {
        - if <player.flag[kitpvp_combo]||false> == 1 {
            - narrate "<&a><&l>DOUBLE KILL"
            - inject killstreak_combo_effect
            ## TODO
            - flag player kitpvp_combo:2 duration:140t
        }
        else if <player.flag[kitpvp_combo]||false> == 2 {
            - narrate "<&a><&l>TRIPLE KILL"
            - playsound <player> sound:ENDERDRAGON_GROWL volume:10 pitch:2
            - playeffect <player> effect:HAPPY_VILLAGER qty:100 data:1 offset:1.5
            - cast speed duration:8s power:1
            - flag player kitpvp_combo:3 duration:160t
        }
        else if <player.flag[kitpvp_combo]||false> == 3 {
            - narrate "<&a><&l>QUADRA KILL"
            - playsound <player> sound:ENDERDRAGON_GROWL volume:10 pitch:2
            - playeffect <player> effect:HAPPY_VILLAGER qty:100 data:1 offset:1.5
            - cast speed duration:9s power:1
            - flag player kitpvp_combo:4 duration:180t
        }
        else if <player.flag[kitpvp_combo]||false> == 4 {
            - narrate "<&a><&l>PENTA KILL"
            - playsound <player> sound:ENDERDRAGON_GROWL volume:10 pitch:2
            - playeffect <player> effect:HAPPY_VILLAGER qty:100 data:1 offset:1.5
            - cast speed duration:10s power:1
            - flag player kitpvp_combo:5 duration:200t
        }
        else if <player.flag[kitpvp_combo]||false> == 5 {
            - narrate "<&a><&l>HEXA KILL"
            - playsound <player> sound:ENDERDRAGON_GROWL volume:10 pitch:2
            - playeffect <player> effect:HAPPY_VILLAGER qty:100 data:1 offset:1.5
            - cast speed duration:10s power:1
            - flag player kitpvp_combo:6 duration:200t
        }
        else if <player.flag[kitpvp_combo]||false> == 6 {
            - narrate "<&a><&l>SEPTA KILL"
            - playsound <player> sound:ENDERDRAGON_GROWL volume:10 pitch:2
            - playeffect <player> effect:HAPPY_VILLAGER qty:100 data:1 offset:1.5
            - cast speed duration:10s power:1
            - flag player kitpvp_combo:7 duration:200t
        }
        else if <player.flag[kitpvp_combo]||false> == 7 {
            - narrate "<&a><&l>OCTA KILL (8)"
            - playsound <player> sound:ENDERDRAGON_GROWL volume:10 pitch:2
            - playeffect <player> effect:HAPPY_VILLAGER qty:100 data:1 offset:1.5
            - cast speed duration:10s power:1
            - flag player kitpvp_combo:8 duration:200t
        }
        else if <player.flag[kitpvp_combo]||false> == 8 {
            - narrate "<&a><&l>NONA KILL (9)"
            - playsound <player> sound:ENDERDRAGON_GROWL volume:10 pitch:2
            - playeffect <player> effect:HAPPY_VILLAGER qty:100 data:1 offset:1.5
            - cast speed duration:10s power:1
            - flag player kitpvp_combo:9 duration:200t
        }
        else if <player.flag[kitpvp_combo]||false> == 9 {
            - narrate "<&a><&l>DECA KILL (10)"
            - playsound <player> sound:ENDERDRAGON_GROWL volume:10 pitch:2
            - playeffect <player> effect:HAPPY_VILLAGER qty:100 data:1 offset:1.5
            - cast speed duration:10s power:1
            - flag player kitpvp_combo:10 duration:200t
        }
        else if <player.flag[kitpvp_combo]||false> == 10 {
            - narrate "<&a><&l>HENDECA KILL (11)"
            - playsound <player> sound:ENDERDRAGON_GROWL volume:10 pitch:2
            - playeffect <player> effect:HAPPY_VILLAGER qty:100 data:1 offset:1.5
            - cast speed duration:10s power:1
            - flag player kitpvp_combo:11 duration:200t
        }
        else if <player.flag[kitpvp_combo]||false> == 11 {
            - narrate "<&a><&l>DODECA KILL (12)"
            - playsound <player> sound:ENDERDRAGON_GROWL volume:10 pitch:2
            - playeffect <player> effect:HAPPY_VILLAGER qty:100 data:1 offset:1.5
            - cast speed duration:10s power:1
            - flag player kitpvp_combo:12 duration:200t
        }
        else if <player.flag[kitpvp_combo]||false> == 12 {
            - narrate "<&a><&l>TRIDECA KILL (13)"
            - playsound <player> sound:ENDERDRAGON_GROWL volume:10 pitch:2
            - playeffect <player> effect:HAPPY_VILLAGER qty:100 data:1 offset:1.5
            - cast speed duration:10s power:1
            - flag player kitpvp_combo:13 duration:200t
        }
        else if <player.flag[kitpvp_combo]||false> == 13 {
            - narrate "<&a><&l>QUADECA KILL (14)"
            - playsound <player> sound:ENDERDRAGON_GROWL volume:10 pitch:2
            - playeffect <player> effect:HAPPY_VILLAGER qty:100 data:1 offset:1.5
            - cast speed duration:10s power:1
            - flag player kitpvp_combo:14 duration:200t
        }
        else if <player.flag[kitpvp_combo]||false> == 14 {
            - narrate "<&a><&l>PENTADECA KILL (15)"
            - playsound <player> sound:ENDERDRAGON_GROWL volume:10 pitch:2
            - playeffect <player> effect:HAPPY_VILLAGER qty:100 data:1 offset:1.5
            - cast speed duration:10s power:1
            - flag player kitpvp_combo:15 duration:200t
        }
        else if <player.flag[kitpvp_combo]||false> == 15 {
            - narrate "<&a><&l>HEXADECA KILL (16)"
            - playsound <player> sound:ENDERDRAGON_GROWL volume:10 pitch:2
            - playeffect <player> effect:HAPPY_VILLAGER qty:100 data:1 offset:1.5
            - cast speed duration:10s power:1
            - flag player kitpvp_combo:16 duration:200t
        }
        else if <player.flag[kitpvp_combo]||false> == 16 {
            - narrate "<&a><&l>HEPTADECA KILL (17)"
            - playsound <player> sound:ENDERDRAGON_GROWL volume:10 pitch:2
            - playeffect <player> effect:HAPPY_VILLAGER qty:100 data:1 offset:1.5
            - cast speed duration:10s power:1
            - flag player kitpvp_combo:17 duration:200t
        }
        else if <player.flag[kitpvp_combo]||false> == 17 {
            - narrate "<&a><&l>OCTADECA KILL (18)"
            - playsound <player> sound:ENDERDRAGON_GROWL volume:10 pitch:2
            - playeffect <player> effect:HAPPY_VILLAGER qty:100 data:1 offset:1.5
            - cast speed duration:10s power:1
            - flag player kitpvp_combo:18 duration:200t
        }
        else if <player.flag[kitpvp_combo]||false> == 18 {
            - narrate "<&a><&l>ENEADECA KILL (19)"
            - playsound <player> sound:ENDERDRAGON_GROWL volume:10 pitch:2
            - playeffect <player> effect:HAPPY_VILLAGER qty:100 data:1 offset:1.5
            - cast speed duration:10s power:1
            - flag player kitpvp_combo:19 duration:200t
        }
        else if <player.flag[kitpvp_combo]||false> == 19 {
            - flag player kitpvp_combo:++ duration:200t
            - narrate "<&a><&l>ICOSA KILL (20)"
            - cast speed duration:10s power:1
            - announce "<&4><&l><player.name> har fået ICOSA KILL! (20)"
            ## 
            - if <player.has_flag[kitpvp_icosa]> {
                - flag player kitpvp_icosa:++
            }
            else {
                - flag player kitpvp_icosa:1
            }
            - inject announce_large_combo
            - repeat 2 {
                - flag player kitpvp_bounty:++
            }
            - inject announce_killstreaks_bounty
        }
        else if <player.flag[kitpvp_combo].round||false> == 29 {
            - flag player kitpvp_combo:++ duration:200t
            - announce "<&6><&l><player.name> har fået TRIACONTA KILL! (30)"
            - inject announce_large_combo
            - flag player kitpvp_bounty:++

            - repeat 2 {
                - flag player kitpvp_bounty:++
            }
            - inject announce_killstreaks_bounty
        }
        else if <player.flag[kitpvp_combo].round||false> == 39 {
            - flag player kitpvp_combo:++ duration:200t
            - announce "<&c><&l><player.name> har fået TETRACONTA KILL! (40)"
            - inject announce_large_combo
            - repeat 5 {
                - flag player kitpvp_bounty:++
            }
            - inject announce_killstreaks_bounty
        }
        else if <player.flag[kitpvp_combo].round||false> == 49 {
            - flag player kitpvp_combo:++ duration:200t
            - announce "<&c><&l><player.name> har fået PENTACONTA KILL! (50)"
            - inject announce_large_combo
            - repeat 5 {
                - flag player kitpvp_bounty:++
            }
            - inject announce_killstreaks_bounty
        }
        else if <player.flag[kitpvp_combo].round||false> == 59 {
            - flag player kitpvp_combo:++ duration:200t
            - announce "<&c><&l><player.name> har fået HEXACONTA KILL! (60)"
            - inject announce_large_combo
            - repeat 5 {
                - flag player kitpvp_bounty:++
            }
            - inject announce_killstreaks_bounty
        }
        else if <player.flag[kitpvp_combo].round||false> == 69 {
            - flag player kitpvp_combo:++ duration:200t
            - announce "<&c><&l><player.name> har fået SEPTACONTA KILL! (70)"
            - inject announce_large_combo
            - repeat 8 {
                - flag player kitpvp_bounty:++
            }
            - inject announce_killstreaks_bounty
        }
        else if <player.flag[kitpvp_combo].round||false> == 79 {
            - flag player kitpvp_combo:++ duration:200t
            - announce "<&c><&l><player.name> har fået OCTACONTA KILL! (80)"
            - inject announce_large_combo
            - repeat 8 {
                - flag player kitpvp_bounty:++
            }
            - inject announce_killstreaks_bounty
        }
        else if <player.flag[kitpvp_combo].round||false> == 89 {
            - flag player kitpvp_combo:++ duration:200t
            - announce "<&c><&l><player.name> har fået NONDACONTA KILL! (90)"
            - inject announce_large_combo
            - repeat 8 {
                - flag player kitpvp_bounty:++
            }
            - inject announce_killstreaks_bounty
        }
        else if <player.flag[kitpvp_combo].round||false> == 99 {
            - flag player kitpvp_combo:++ duration:200t
            - announce "<&c><&l><player.name> har fået ?????? KILL! (100)"
            - inject announce_large_combo
            - repeat 10 {
                - flag player kitpvp_bounty:++
            }
            - inject announce_killstreaks_bounty
        }
        else {
            - flag player kitpvp_combo:++ duration:200t
            - narrate "<&6><&l><util.random.duuid.substring[6]> KILL (<player.flag[kitpvp_combo].round>)"
            - playsound <player> sound:ENDERDRAGON_GROWL volume:10 pitch:2
            - playeffect <player> effect:HAPPY_VILLAGER qty:100 data:1 offset:1.5
            - cast speed duration:10s power:1
            - firework <player.location> power:1 star primary:red trail
        }
    }
    else {
        - flag player kitpvp_combo:1 duration:140t
    }
    - if <player.has_flag[Kit_Quest_Level]> {
        - repeat 3 {
            - define check <def[value]>
            - define flag "Kit_Quest_Type<def[check]>"
            - if <player.has_flag[<def[flag]>]> {
                - if <player.flag[<def[flag]>]> == "totalkill" {
                    - define flag "Kit_Quest_Goal<def[check]>"
                    - flag player <def[flag]>:++
                }
                else if <player.flag[<def[flag]>]> == "killstreak" {
                    - define flag "Kit_Quest_Goal<def[check]>"
                    - flag player <def[flag]>:<player.flag[kitpvp_spree].round>
                }
                else if <player.flag[<def[flag]>]> == "combo" {
                    - define flag "Kit_Quest_Goal<def[check]>"
                    - flag player <def[flag]>:<player.flag[kitpvp_combo].round>
                }
                else if <player.flag[<def[flag]>]> == "bounty" {
                    - define flag "Kit_Quest_Goal<def[check]>"
                    - flag player <def[flag]>:<player.flag[kitpvp_bounty].round>
                }
                - inject Kit_Quest_Update
            }
        }
    }

looping_scoreboard_script:
    type: task
    debug: false
    script:
    - while true {
        - foreach <server.list_online_players> {
            - wait 2t
            - run player_specific_scoreboard_script player:<def[value]> instantly 
        }
        - wait 2t
    }

player_specific_scoreboard_script:
    type: task 
    debug: false
    script: 
    ##Syntax: - sidebar (add/remove/{set}) (title:<title>) (lines:<#>|...) (values:<line>|...) (start:<#>/{num_of_lines}) (increment:<#>/{-1}) (players:<player>|...) (per_player)
    - define ID <player.name><server.current_time_millis>
    - scoreboard add id:<def[ID]> 
    - scoreboard add id:<def[ID]> "objective:<yaml[ggpvp_scoreboard].read[Text.Scoreboard_Header].parse_color>" "lines:<yaml[ggpvp_scoreboard].read[Text.Penge].parse_color>" "score:<player.money.round>"
    - scoreboard add id:<def[ID]> "objective:<yaml[ggpvp_scoreboard].read[Text.Scoreboard_Header].parse_color>" "lines:<yaml[ggpvp_scoreboard].read[Text.Online].parse_color>" "score:<server.list_online_players.size>"
    - scoreboard add id:<def[ID]> "objective:<yaml[ggpvp_scoreboard].read[Text.Scoreboard_Header].parse_color>" "lines:<yaml[ggpvp_scoreboard].read[Text.Kills].parse_color>" "score:<player.flag[kitpvp_kills].round||0>"
    ## - scoreboard add id:<def[ID]> "objective:<yaml[ggpvp_scoreboard].read[Text.Scoreboard_Header].parse_color>" "lines:<&e>TEST: <&7><server.current_time_millis>" "score:1"
    - scoreboard add id:<def[ID]> viewers:<player> 
    - wait <server.list_online_players.size.mul_int[2].add_int[<server.list_online_players.size>].add_int[2]>t
    - scoreboard remove id:<def[ID]>

RefreshScoreboard:
    type: command
    name: boardgo
    script:
    - if !<player.is_op> { 
        - narrate 'You must be an administrator to use this command!' 
        - queue clear 
    }
    - run looping_scoreboard_script instantly

KitPvpIcosaCommand:
    type: command
    name: icosa
    description: Displays the amount of icosa you have.
    usage: /icosa
    aliases: 
    - icosakill
    script:
    - if <context.args.size> > 0 {
        - define Target <server.match_offline_player[<context.args.get[1]>]||null>
        - if <def[Target]> == null {
            - narrate "Ingen spiller fundet!"
            - queue clear
        }
        - if <def[Target].has_flag[kitpvp_icosa]> {
        - narrate "<&b><def[Target].name> har lavet <&6><def[Target].flag[kitpvp_icosa].round> <&b>Icosa Kills."
        }
        else {
            - narrate "<&7><def[Target].name> har ikke haft nogen Icosa Kills endnu..."
        }
        - queue clear
    }
    - if <player.has_flag[kitpvp_icosa]> {
        - narrate "<&b>Du har lavet <&6><player.flag[kitpvp_icosa].round> <&b>Icosa Kills."
    }
    else {
        - narrate "<&7>Du har ikke haft nogen Icosa Kills endnu..."
    }

KitPvpBountyCommand:
    type: command
    name: bounty
    description: Displays the amount of bounty you have.
    usage: /bounty
    aliases: 
    - bount
    script:
    - if <context.args.size> > 0 {
        - define Target <server.match_offline_player[<context.args.get[1]>]||null>
        - if <def[Target]> == null {
            - narrate "Ingen spiller fundet!"
            - queue clear
        }
        - if <def[Target].has_flag[kitpvp_bounty]> {
        - narrate "<&b><def[Target].name> har en bounty  <&6><def[Target].flag[kitpvp_bounty].round><&b>."
        }
        else {
            - narrate "<&7><def[Target].name> har ikke nogen bounty endnu..."
        }
        - queue clear
    }
    - if <player.has_flag[kitpvp_bounty]> {
        - narrate "<&b>Du har en bounty  <&6><player.flag[kitpvp_bounty].round><&b>."
    }
    else {
        - narrate "<&7>Du har ikke nogen bounty endnu..."
    }

KitPvpCommands:
    type: command
    name: kpstats
    description: Displays kitpvp stats.
    usage: /kpstats help
    aliases:
    - kp
    - k
    - stats
    # permission: countdown.use
    # permission message: Sorry, <player.name>, you don't have the permission '<permission>'! 
    script:
    - if <context.args.size> > 0 {
        - if <context.args.get[1]> == "help" {
            - narrate "<&7>/kpstats help"
            - narrate "<&7>/kpstats <&lt>player<&gt>"
            - if !<player.is_op> { 
                - narrate 'You must be an administrator to use this command!' 
                - queue clear 
            }
            - narrate "<&7>/kpstats reset <&lt>player<&gt>"
        }
        else if <context.args.get[1]> == "reset" {
            - if !<player.is_op> { 
                - narrate 'You must be an administrator to use this command!' 
                - queue clear 
            }
            - if %arg_size% == 1 {
                - narrate "<&c>Wrong arguments! Brug <&7>/kpstats help"
            }
            else {
                - narrate "<&7>Reseting <context.args.get[2]>..."
                - flag server ResetPlayerKitPvpFinder:<context.args.get[2]>
                - flag server ResetPlayerKitPvpCheck:False
                - foreach <server.list_online_players> {
                    - run ResetPlayerKitPvpRunner player:<def[value]> instantly 
                    - wait 1t
                }
                - if <server.flag[ResetPlayerKitPvpCheck]> == "True"
                    - narrate "<&7>Succesfully reset player<&co> <context.args.get[2]>"
                else {
                    - narrate "<&c>No player found to reset!"
                }
            }
        }
        else <context.args.size> == 1 {
            - define Target <server.match_offline_player[<context.args.get[1]>]||null>
            - if <def[Target]> == null {
                - narrate "Ingen spiller fundet!"
                - queue clear
            }
            - narrate "<&b>-=-=-=- <&3><&l><def[Target].as_player.name> Stats <&b>-=-=-=-"
            - narrate "<&a>kills<&8><&co> <&c><def[Target].as_player.flag[kitpvp_kills].round||0>"
            - narrate "<&a>Døde<&8><&co> <&c><def[Target].as_player.flag[kitpvp_death].round||0>"
            - narrate "<&a>KDR<&8><&co> <&c><def[Target].as_player.flag[kitpvp_kills].div[<def[Target].as_player.flag[kitpvp_death]>].round_to[2]||0>"
            - narrate "<&a>killstreak<&8><&co> <&c><def[Target].as_player.flag[kitpvp_spree].round||0>"
            ## - narrate "<&a>Din bounty er på <&6><player.flag[kitpvp_bounty].round>"
            ## - narrate "<&8>Bounty er hvor mange nether stars der droppes når du dør"
            - narrate "<&b>-=-=-=- -=-=-=- -=-=-=-"
            - queue clear
        }
        else {
            - narrate "<&c>For mange arguments! Brug <&7>/kpstats help"
        }
    }
    else {
        - narrate "<&b>-=-=-=- <&3><&l>Dine Stats <&b>-=-=-=-"
        - narrate "<&a>kills<&8><&co> <&c><player.flag[kitpvp_kills].round||0>"
        - narrate "<&a>Døde<&8><&co> <&c><player.flag[kitpvp_death].round||0>"
        - narrate "<&a>KDR<&8><&co> <&c><player.flag[kitpvp_kills].div[<player.flag[kitpvp_death]>].round_to[2]||0>"
        - narrate "<&a>killstreak<&8><&co> <&c><player.flag[kitpvp_spree].round||0>"
        ## - narrate "<&a>Din bounty er på <&6><player.flag[kitpvp_bounty].round>"
        ## - narrate "<&8>Bounty er hvor mange nether stars der droppes når du dør"
        - narrate "<&b>-=-=-=- -=-=-=- -=-=-=-"
    }

ResetPlayerKitPvpRunner:
    type: task 
    script: 
    - if <player.name> == <server.flag[ResetPlayerKitPvpFinder]> {
        ## Check plugin ! <pl@plugin.name> <el@element.as_plugin>
        ##
        - narrate "<&a>Dine stats er nu blevet reset!"
        - flag player kitpvp_kills:0
        - flag server ResetPlayerKitPvpCheck:True
    }

Kitpvp_topkills:
    type: command
    name: qtopkills
    description: Displays kitpvp stats.
    usage: /kpstats help
    aliases: 
    - qtop
    - flestkills
    - kitkills
    # permission: countdown.use
    # permission message: Sorry, <player.name>, you don't have the permission '<permission>'! 

    script:
    - if <server.has_flag[kitpvp_topkills_cooldown].not> {
        - narrate "<&8>Opdatere listen..."
        - flag server kitpvp_topkills_cooldown:True duration:10m
        - narrate "<server.flag[kitpvp_topkills].as_list.size> <server.list_online_players.filter[has_flag[kitpvp_kills]].size>"
        # - define Leaders <server.list_online_players.include[<server.flag[kitpvp_topkills]>].deduplicate.filter[has_flag[kitpvp_kills]].sort[Kitpvp_topkills_Sort].get[1].to[5]||li@> 
        - define Leaders <server.list_online_players.filter[has_flag[kitpvp_kills]].sort[Kitpvp_topkills_Sort].get[1].to[5]||li@> 
        - flag server "kitpvp_topkills:!" 
        - if <def[Leaders].as_list.is_empty.not> { 
            - flag server "kitpvp_topkills:|:<def[Leaders].as_list>"
        }
    }
    - narrate "----- <&6>Topkills<&r> -----" 
    - if <server.has_flag[kitpvp_topkills].not> { 
      - narrate "Sorry, there are no leaders at this time!" 
      - queue clear 
    }
    - foreach <server.flag[kitpvp_topkills].as_list> { 
      - narrate "<&9><def[loop_index]><&8>. <&6><def[Value].name> <&8>- <&6><def[value].flag[kitpvp_kills].round||0> <&8>(<&9>KDR<&8><&co> <&6><def[value].flag[kitpvp_kills].div[<def[value].flag[kitpvp_death]>].round_to[2]||0><&8>)" 
    }

Kitpvp_topkills_Sort:
    type: procedure
    debug: false
    definitions: p1|p2
    script:
    ## If P2's kill score is better than P1's move P2 up, ooh that bitch is climbin! 
    - if <def[p2].flag[kitpvp_kills]||0> > <def[p1].flag[kitpvp_kills]||0> { 
        - determine 1 
    } 
    ## If P1's kill score is better than P2's move P1 up, ooh that bitch is climbin! 
    else if <def[p1].flag[kitpvp_kills]||0> > <def[p2].flag[kitpvp_kills]||0> { 
        - determine -1 
    } 
    ## Their kill score is equal, so do nothing... boring.. 
    else { 
        - determine 0 
    }