Paste #38563: Denizen Debug Logs From Realm of Nom - the hungry God!

Date: 2016/12/28 17:17:43 UTC-08:00
Type: Server Log

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Java Version: 1.8.0_31
Up-time: 23h 55m
CraftBukkit Version: git-Spigot-f950f8e-c6d6844 (MC: 1.11)
Denizen Version: Core: 1.15 (Build 79), CraftBukkit: 1.0.1-SNAPSHOT (build 91)
Active Plugins (23): MinecraftMarket: 2.1.2, CoreProtect: 2.14.2, dynmap: 2.3-SNAPSHOT-1137, WorldEdit: 6.1.5;4651611, 
SuperTrails: 9.6.4, TerrainControl: 2.8.2-SNAPSHOT, VoxelSniper: 5.171.0-SNAPSHOT, 
VoidWorld: 1.0, PermissionsEx: 1.23.4, WorldBorder: 1.8.6, Vault: 1.5.6-b49, 
WorldGuard: 6.1.3-SNAPSHOT;c904242, ProtocolLib: 4.2.0-SNAPSHOT-b329, Citizens: 2.0.21-SNAPSHOT (build 1456), 
Sentinel: 1.0 (build 92), Denizen: 1.0.1-SNAPSHOT (build 91), PerWorldInventory: 1.8.3, 
ServerlistMOTD: 6.2, PlotSquared: 3.5.0-SNAPSHOT-95f8aaa, HolographicDisplays: 2.2.3, 
UltimateCore: 2.1.25, Depenizen: 1.0.0 (build 369), Builder: 0.9.1
Loaded Worlds (8): world, world_nether, world_the_end, test, Limbo, Hunt, BuildPlots, Hub
Online Players (1): lmorgh(lmorgh)
Offline Players: 12
Mode: online

02:31:45 [INFO] +> Executing 'Event': Type='on player right clicks with item'  
                   Container='LORECARDDROP(WORLD)'  
                   player=p@lmorghContext='{click_type=RIGHT_CLICK_AIR, 
                   item=i@LORECARD[display_name=&ss7Empty Lore Card;lore=&lbRight 
                   click&rb to reveal hidden lore;quantity=64]}' 
02:31:45 [INFO] +- Building event 'ON PLAYER RIGHT CLICKS WITH ITEM' for 
                   LORECARDDROP ---------+ 
02:31:45 [INFO]  Starting InstantQueue 
                   'LORECARDDROP_PensionsKnowledgestormDenizen'... 
02:31:45 [INFO]  Queue 'LORECARDDROP_PensionsKnowledgestormDenizen' Executing: 
                   IF "!<player.has_flag[LoreCardTimer]>" "queue" "clear" 
02:31:45 [INFO] +- Executing dCommand: IF/p@lmorgh ---------+ 
02:31:45 [INFO] +> Executing 'IF': use_braces='false' 
02:31:45 [INFO]  Filled tag <player.has_flag[LoreCardTimer]> with 'false'. 
02:31:45 [INFO]  Queue 'LORECARDDROP_PensionsKnowledgestormDenizen' Executing: 
                   QUEUE "clear" 
02:31:45 [INFO] +- Executing dCommand: QUEUE/p@lmorgh ---------+ 
02:31:45 [INFO] +> Executing 'QUEUE': 
                   queue='q@LORECARDDROP_PensionsKnowledgestormDenizen'  
                   Action='CLEAR' 
02:31:45 [INFO]  Completing queue 'LORECARDDROP_PensionsKnowledgestormDenizen' 
                   in 1ms. 
02:31:45 [INFO] +> Executing 'Event': Type='on player right clicks with 
                   LORECARD'  Container='LORECARDDROP(WORLD)'  
                   player=p@lmorghContext='{click_type=RIGHT_CLICK_AIR, 
                   item=i@LORECARD[display_name=&ss7Empty Lore Card;lore=&lbRight 
                   click&rb to reveal hidden lore;quantity=64]}' 
02:31:45 [INFO] +- Building event 'ON PLAYER RIGHT CLICKS WITH LORECARD' for 
                   LORECARDDROP ---------+ 
02:31:45 [INFO]  Starting InstantQueue 
                   'LORECARDDROP_HalloweenAcousticPurse'... 
02:31:45 [INFO]  Queue 'LORECARDDROP_HalloweenAcousticPurse' Executing: IF 
                   "<context.item.display_name.is[==].to[<gray>Empty Lore Card]>" 
                   "{" "-" "define" "slot" "<player.item_in_hand.slot>" "-" 
                   "^take" "<player.item_in_hand>" "qty:1" "-" "^define" "Card" 
                   "<c.item>" "-" "^define" "Player" "<player.name>" "-" 
                   "^define" "color" 
                   "<parse:<script.yaml_key[config.colors].random>>" "-" 
                   "^define" "lore" 
                   "<parse:<script.yaml_key[config.lore].random>>" "-" "^adjust" 
                   "<def[Card]>" "display_name:<aqua>Lore Card" 
                   "save:FullLoreCard" "-... * snip! * 
02:31:45 [INFO] +- Executing dCommand: IF/p@lmorgh ---------+ 
02:31:45 [INFO] +> Executing 'IF': use_braces='true' 
02:31:45 [INFO]  Filled tag <gray> with ''. 
02:31:45 [INFO]  Filled tag <context.item.display_name.is[==].to[Empty Lore 
                   Card]> with 'true'. 
02:31:45 [INFO]  Queue 'LORECARDDROP_HalloweenAcousticPurse' Executing: DEFINE 
                   "slot" "<player.item_in_hand.slot>" 
02:31:45 [INFO] +- Executing dCommand: DEFINE/p@lmorgh ---------+ 
02:31:45 [INFO]  Filled tag <player.item_in_hand.slot> with '2'. 
02:31:45 [INFO] +> Executing 'DEFINE': 
                   queue='LORECARDDROP_HalloweenAcousticPurse'  definition='slot' 
                    value='2' 
02:31:45 [INFO]  Queue 'LORECARDDROP_HalloweenAcousticPurse' Executing: TAKE 
                   "<player.item_in_hand>" "qty:1" 
02:31:45 [INFO] +- Executing dCommand: TAKE/p@lmorgh ---------+ 
02:31:45 [INFO]  Filled tag <player.item_in_hand> with 
                   'i@LORECARD[display_name=&ss7Empty Lore Card;lore=&lbRight 
                   click&rb to reveal hidden lore;quantity=64]'. 
02:31:45 [INFO] +> Executing 'TAKE': Type='ITEM'  qty='1'  
                   inventory='in@player[holder=p@fe7f5d9d-42ba-45ab-8da8-9d693c60c574]' 
                    Items='[i@LORECARD[display_name=&ss7Empty Lore 
                   Card;lore=&lbRight click&rb to reveal hidden 
                   lore;quantity=64]]' 
02:31:45 [INFO]  Queue 'LORECARDDROP_HalloweenAcousticPurse' Executing: DEFINE 
                   "Card" "<c.item>" 
02:31:45 [INFO] +- Executing dCommand: DEFINE/p@lmorgh ---------+ 
02:31:45 [INFO]  Filled tag <c.item> with 'i@LORECARD[display_name=&ss7Empty 
                   Lore Card;lore=&lbRight click&rb to reveal hidden 
                   lore;quantity=64]'. 
02:31:45 [INFO] +> Executing 'DEFINE': 
                   queue='LORECARDDROP_HalloweenAcousticPurse'  definition='card' 
                    value='i@LORECARD[display_name=&ss7Empty Lore 
                   Card;lore=&lbRight click&rb to reveal hidden 
                   lore;quantity=64]' 
02:31:45 [INFO]  Queue 'LORECARDDROP_HalloweenAcousticPurse' Executing: DEFINE 
                   "Player" "<player.name>" 
02:31:45 [INFO] +- Executing dCommand: DEFINE/p@lmorgh ---------+ 
02:31:45 [INFO]  Filled tag <player.name> with 'lmorgh'. 
02:31:45 [INFO] +> Executing 'DEFINE': 
                   queue='LORECARDDROP_HalloweenAcousticPurse'  
                   definition='player'  value='lmorgh' 
02:31:45 [INFO]  Queue 'LORECARDDROP_HalloweenAcousticPurse' Executing: DEFINE 
                   "color" "<parse:<script.yaml_key[config.colors].random>>" 
02:31:45 [INFO] +- Executing dCommand: DEFINE/p@lmorgh ---------+ 
02:31:45 [INFO]  Filled tag <script.yaml_key[config.colors].random> with 
                   '<red>'. 
02:31:45 [INFO]  Filled tag <red> with ''. 
02:31:45 [INFO]  Filled tag <parse:<red>> with ''. 
02:31:45 [INFO] +> Executing 'DEFINE': 
                   queue='LORECARDDROP_HalloweenAcousticPurse'  
                   definition='color'  value='' 
02:31:45 [INFO]  Queue 'LORECARDDROP_HalloweenAcousticPurse' Executing: DEFINE 
                   "lore" "<parse:<script.yaml_key[config.lore].random>>" 
02:31:45 [INFO] +- Executing dCommand: DEFINE/p@lmorgh ---------+ 
02:31:45 [INFO]  Filled tag <script.yaml_key[config.lore].random> with 'Hey 
                   Apple! Hey Apple! Hey Apple!'. 
02:31:45 [INFO]  Filled tag <parse:Hey Apple! Hey Apple! Hey Apple!> with 'Hey 
                   Apple! Hey Apple! Hey Apple!'. 
02:31:45 [INFO] +> Executing 'DEFINE': 
                   queue='LORECARDDROP_HalloweenAcousticPurse'  definition='lore' 
                    value='Hey Apple! Hey Apple! Hey Apple!' 
02:31:45 [INFO]  Queue 'LORECARDDROP_HalloweenAcousticPurse' Executing: ADJUST 
                   "<def[Card]>" "display_name:<aqua>Lore Card" 
                   "save:FullLoreCard" 
02:31:45 [INFO] +- Executing dCommand: ADJUST/p@lmorgh ---------+ 
02:31:45 [INFO]  ...remembering this script entry as 'FullLoreCard'! 
02:31:45 [INFO]  Filled tag <def[Card]> with 
                   'i@LORECARD[display_name=&ss7Empty Lore Card;lore=&lbRight 
                   click&rb to reveal hidden lore;quantity=64]'. 
02:31:45 [INFO]  Filled tag <aqua> with ''. 
02:31:45 [INFO] +> Executing 'ADJUST': 
                   object='i@LORECARD[display_name=&ss7Empty Lore 
                   Card;lore=&lbRight click&rb to reveal hidden 
                   lore;quantity=64]'  mechanism='display_name'  
                   mechanism_value='Lore Card' 
02:31:45 [INFO]  Queue 'LORECARDDROP_HalloweenAcousticPurse' Executing: ADJUST 
                   "<entry[FullLoreCard].result.full>" 
                   "lore:<&sp>|%color%%lore%|<gray>------------------------------|<gray>First 
                   <&lb>Right click<&rb> with this card|<gray>then <&lb>Right 
                   click<&rb> with desired item|<gray>in the following 5 seconds 
                   to|<gray>add the lore from card to the 
                   item|<gray>------------------------------|<&4>Warning! 
                   <gray>If the chosen item already|<gray>has lore on it, the old 
                   lore WILL be|<gray>overwritten by lore from the 
                   card!|<dark_... * snip! * 
02:31:45 [INFO] +- Executing dCommand: ADJUST/p@lmorgh ---------+ 
02:31:45 [INFO]  Filled definition %color% with ''. 
02:31:45 [INFO]  Filled definition %lore% with 'Hey Apple! Hey Apple! Hey 
                   Apple!'. 
02:31:45 [INFO]  ...remembering this script entry as 'FullLoreCard'! 
02:31:45 [INFO]  Filled tag <entry[FullLoreCard].result.full> with 
                   'i@LORECARD,0[display_name=&ssbLore Card;lore=&lbRight 
                   click&rb to reveal hidden lore;quantity=64]'. 
02:31:45 [INFO]  Filled tag <&sp> with ' '. 
02:31:45 [INFO]  Filled tag <gray> with ''. 
02:31:45 [INFO]  Filled tag <gray> with ''. 
02:31:45 [INFO]  Filled tag <&lb> with '['. 
02:31:45 [INFO]  Filled tag <&rb> with ']'. 
02:31:45 [INFO]  Filled tag <gray> with ''. 
02:31:45 [INFO]  Filled tag <&lb> with '['. 
02:31:45 [INFO]  Filled tag <&rb> with ']'. 
02:31:45 [INFO]  Filled tag <gray> with ''. 
02:31:45 [INFO]  Filled tag <gray> with ''. 
02:31:45 [INFO]  Filled tag <gray> with ''. 
02:31:45 [INFO]  Filled tag <&4> with ''. 
02:31:45 [INFO]  Filled tag <gray> with ''. 
02:31:45 [INFO]  Filled tag <gray> with ''. 
02:31:45 [INFO]  Filled tag <gray> with ''. 
02:31:45 [INFO]  Filled tag <dark_gray> with ''. 
02:31:45 [INFO]  Filled tag <&sq> with '''. 
02:31:45 [INFO]  Filled tag <gray> with ''. 
02:31:45 [INFO] +> Executing 'ADJUST': 
                   object='i@LORECARD,0[display_name=&ssbLore Card;lore=&lbRight 
                   click&rb to reveal hidden lore;quantity=64]'  mechanism='lore' 
                    mechanism_value=' |Hey Apple! Hey Apple! Hey 
                   Apple!|------------------------------|First [Right click] with 
                   this card|then [Right click] with desired item|in the 
                   following 5 seconds to|add the lore from card to the 
                   item|------------------------------|Warning! If the chosen 
                   item already|has lore on it, the old lore WILL be|overwritten 
                   by lore from... * snip! * 
02:31:45 [INFO]  Queue 'LORECARDDROP_HalloweenAcousticPurse' Executing: IF 
                   "<def[slot]>" "!=" "i@air" "{" "-" "define" "slot" 
                   "<player.inventory.first_empty>" "}" 
02:31:45 [INFO] +- Executing dCommand: IF/p@lmorgh ---------+ 
02:31:45 [INFO] +> Executing 'IF': use_braces='true' 
02:31:45 [INFO]  Filled tag <def[slot]> with '2'. 
02:31:45 [INFO]  Logic='NEGATIVE', Comparable='Decimal(2.0)', 
                   Operator='EQUALS', ComparedTo='Decimal(NaN)' --> 
                   OUTCOME='true' 
02:31:45 [INFO]  Queue 'LORECARDDROP_HalloweenAcousticPurse' Executing: DEFINE 
                   "slot" "<player.inventory.first_empty>" 
02:31:45 [INFO] +- Executing dCommand: DEFINE/p@lmorgh ---------+ 
02:31:45 [INFO]  Filled tag <player.inventory.first_empty> with '4'. 
02:31:45 [INFO] +> Executing 'DEFINE': 
                   queue='LORECARDDROP_HalloweenAcousticPurse'  definition='slot' 
                    value='4' 
02:31:45 [INFO]  Queue 'LORECARDDROP_HalloweenAcousticPurse' Executing: GIVE 
                   "<entry[FullLoreCard].result>" "slot:<def[slot]>" "qty:1" 
02:31:45 [INFO] +- Executing dCommand: GIVE/p@lmorgh ---------+ 
02:31:45 [INFO]  Filled tag <entry[FullLoreCard].result> with 
                   'i@LORECARD[display_name=&ssbLore Card;lore= |&sscHey 
                   Apple&exc Hey Apple&exc Hey 
                   Apple&exc|&ss7------------------------------|&ss7First 
                   &lbRight click&rb with this card|&ss7then &lbRight click&rb 
                   with desired item|&ss7in the following 5 seconds to|&ss7add 
                   the lore from card to the 
                   item|&ss7------------------------------|&ss4Warning&exc &ss7If 
                   the chosen item already|&ss7has lore on it, the old lore WILL 
                   be|&ss7overwritten by lore from the card&exc|&ss8Don&sqt u... 
                   * snip! * 
02:31:45 [INFO]  Filled tag <def[slot]> with '4'. 
02:31:45 [INFO] +> Executing 'GIVE': Type='ITEM'  
                   inventory='in@player[holder=p@fe7f5d9d-42ba-45ab-8da8-9d693c60c574]' 
                    Quantity='1.0'  engrave='false'  unlimit_stack_size='false'  
                   Items='[i@LORECARD[display_name=&ssbLore Card;lore= |&sscHey 
                   Apple&exc Hey Apple&exc Hey 
                   Apple&exc|&ss7------------------------------|&ss7First 
                   &lbRight click&rb with this card|&ss7then &lbRight click&rb 
                   with desired item|&ss7in the following 5 seconds to|&ss7add 
                   the lore from card to the item|&ss7-----------------------... 
                   * snip! * 
02:31:45 [INFO]  Completing queue 'LORECARDDROP_HalloweenAcousticPurse' in 
                   46ms.