Java Version: 1.8.0_66
Up-time: 19h 22m
CraftBukkit Version: git-Spigot-6016ac7-10c10b3 (MC: 1.10)
Denizen Version: Core: 1.15 (Build 79), CraftBukkit: 1.0.1-SNAPSHOT (build 101)
Active Plugins (21): MCCore: 1.58, LuckPerms: 2.14.20, WorldEdit: 6.1.3;7a097ca, OldCombatMechanics: 1.1.0,
PlaceholderAPI: 2.6.0, ViaVersion: 1.0.1, Vault: 1.5.6-b49, ViaBackwards: 2.0,
WorldGuard: 6.1.2;e38d98d, Multiverse-Core: 2.5-b719, ProtocolLib: 4.2.1-SNAPSHOT-b345,
LibsDisguises: 9.0.9, Citizens: 2.0.20-SNAPSHOT (build 1420), Sentinel: 0.6 (build 41),
SkillAPI: 1.16, VentureChat: 2.10.1, Denizen: 1.0.1-SNAPSHOT (build 101), Essentials: 2.0.1-b370,
Parties: 1.11, PacketWrapper: ${project.version}, SuperVanish: 5.8.4
Loaded Worlds (4): World, World_nether, World_the_end, Build_Contest
Online Players (2): [Saboteur] 0989CODY(0989CODY), [Berserker] Ambrius(Ambrius),
Offline Players: 24
Mode: online
11:15:17 [INFO] Starting InstantQueue
'HOUSE_PURCHASE_COMMAND_HorizontalMotorcyclesPainting'...
11:15:17 [INFO] Queue 'HOUSE_PURCHASE_COMMAND_HorizontalMotorcyclesPainting'
Executing: IF "<player.location.cuboids.formatted>" "contains"
"House" "{" "-" "inventory" "open" "d:in@House_Menu" "}"
"else" "{" "-" "narrate" "<&6>[<&a><&l>House<&6>] <&c>You are
not within any purchasable proporties!" "}"
11:15:17 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:15:17 [INFO] +> Executing 'IF': use_braces='true'
11:15:17 [INFO] Filled tag <player.location.cuboids.formatted> with
'house_small_1 and plot1'.
11:15:17 [INFO] Comparable='Element(house_small_1 and plot1)',
Operator='CONTAINS', ComparedTo='Element(House)' -->
OUTCOME='true'
11:15:17 [INFO] Queue 'HOUSE_PURCHASE_COMMAND_HorizontalMotorcyclesPainting'
Executing: INVENTORY "open" "d:in@House_Menu"
11:15:17 [INFO] +- Executing dCommand: INVENTORY/p@Ambrius ---------+
11:15:17 [INFO] Filled tag <&6> with ''.
11:15:17 [INFO] Filled tag <&l> with ''.
11:15:17 [INFO] Filled tag <&a> with ''.
11:15:17 [INFO] Filled tag <&l> with ''.
11:15:17 [INFO] Filled tag <gold> with ''.
11:15:17 [INFO] Filled tag <&co> with ':'.
11:15:17 [INFO] Filled tag <&e> with ''.
11:15:17 [INFO] Filled tag <&a> with ''.
11:15:17 [INFO] Filled tag <&l> with ''.
11:15:17 [INFO] Filled tag <gold> with ''.
11:15:17 [INFO] Filled tag <&co> with ':'.
11:15:17 [INFO] Filled tag <&e> with ''.
11:15:17 [INFO] Filled tag <&a> with ''.
11:15:17 [INFO] Filled tag <&l> with ''.
11:15:17 [INFO] Filled tag <gold> with ''.
11:15:17 [INFO] Filled tag <&co> with ':'.
11:15:17 [INFO] Filled tag <&e> with ''.
11:15:17 [INFO] Filled tag <&a> with ''.
11:15:17 [INFO] Filled tag <&l> with ''.
11:15:17 [INFO] Filled tag <gold> with ''.
11:15:17 [INFO] Filled tag <&co> with ':'.
11:15:17 [INFO] Filled tag <&e> with ''.
11:15:17 [INFO] +> Executing 'INVENTORY': actions='[open]'
Inventory='in@HOUSE_MENU' slot='1'
11:15:17 [INFO] Completing queue
'HOUSE_PURCHASE_COMMAND_HorizontalMotorcyclesPainting' in 8ms.
11:15:21 [INFO] +> Executing 'Event': Type='on player clicks NO_HOUSE in
HOUSE_MENU' Container='HOUSE_MENU_HANDLER(WORLD)'
player=p@AmbriusContext='{item=i@NO_HOUSE[display_name=&ssa&sslNo
House;lore=&ss6Price&co &sseFree], cursor_item=i@air,
raw_slot=1, is_shift_click=false, slot_type=CONTAINER,
action=PICKUP_ALL, slot=1, inventory=in@HOUSE_MENU,
click=LEFT, hotbar_button=0}'
11:15:21 [INFO] +- Building event 'ON PLAYER CLICKS NO_HOUSE IN HOUSE_MENU'
for HOUSE_MENU_HANDLER ---------+
11:15:21 [INFO] Starting InstantQueue
'HOUSE_MENU_HANDLER_SallyDukeImplementing'...
11:15:21 [INFO] Queue 'HOUSE_MENU_HANDLER_SallyDukeImplementing' Executing:
SCHEMATIC "load" "name:No_House"
11:15:21 [INFO] +- Executing dCommand: SCHEMATIC/p@Ambrius ---------+
11:15:21 [INFO] +> Executing 'SCHEMATIC': type='LOAD' name='No_House'
11:15:21 [INFO] ERROR in script 'HOUSE_MENU_HANDLER'! Schematic file No_House
is already loaded.
11:15:21 [INFO] Queue 'HOUSE_MENU_HANDLER_SallyDukeImplementing' Executing:
DEFINE "HouseCuboid"
"<player.location.cuboids.closest_to[House_Small_]>"
11:15:21 [INFO] +- Executing dCommand: DEFINE/p@Ambrius ---------+
11:15:21 [INFO] Filled tag <player.location.cuboids.closest_to[House_Small_]>
with 'cu@house_small_1'.
11:15:21 [INFO] +> Executing 'DEFINE':
queue='HOUSE_MENU_HANDLER_SallyDukeImplementing'
definition='housecuboid' value='cu@house_small_1'
11:15:21 [INFO] Queue 'HOUSE_MENU_HANDLER_SallyDukeImplementing' Executing:
SCHEMATIC "paste" "name:No_House" "<def[HouseCuboid].min>"
11:15:21 [INFO] +- Executing dCommand: SCHEMATIC/p@Ambrius ---------+
11:15:21 [INFO] Filled tag <def[HouseCuboid].min> with
'l@-494.0,3.0,1587.0,World'.
11:15:21 [INFO] +> Executing 'SCHEMATIC': type='PASTE' name='No_House'
location='l@-494.0,3.0,1587.0,World'
11:15:21 [INFO] Queue 'HOUSE_MENU_HANDLER_SallyDukeImplementing' Executing:
WAIT "1s"
11:15:21 [INFO] +- Executing dCommand: WAIT/p@Ambrius ---------+
11:15:21 [INFO] +> Executing 'WAIT':
queue='HOUSE_MENU_HANDLER_SallyDukeImplementing'
delay='d@1.0s'
11:15:21 [INFO] Forcing queue HOUSE_MENU_HANDLER_SallyDukeImplementing into a
timed queue...
11:15:21 [INFO] Completing queue 'HOUSE_MENU_HANDLER_SallyDukeImplementing'
in 12ms.
11:15:21 [INFO] Starting TimedQueue
'HOUSE_MENU_HANDLER_SallyDukeImplementing'...
11:15:21 [INFO] +> Executing 'Event': Type='on player clicks in HOUSE_MENU'
Container='HOUSE_MENU_HANDLER(WORLD)'
player=p@AmbriusContext='{item=i@NO_HOUSE[display_name=&ssa&sslNo
House;lore=&ss6Price&co &sseFree], cursor_item=i@air,
raw_slot=1, is_shift_click=false, slot_type=CONTAINER,
action=PICKUP_ALL, slot=1, inventory=in@HOUSE_MENU,
click=LEFT, hotbar_button=0}'
11:15:21 [INFO] +- Building event 'ON PLAYER CLICKS IN HOUSE_MENU' for
HOUSE_MENU_HANDLER ---------+
11:15:21 [INFO] Starting InstantQueue
'HOUSE_MENU_HANDLER_PathsDenizenIpod'...
11:15:21 [INFO] Queue 'HOUSE_MENU_HANDLER_PathsDenizenIpod' Executing:
DETERMINE "cancelled"
11:15:21 [INFO] +- Executing dCommand: DETERMINE/p@Ambrius ---------+
11:15:21 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
11:15:21 [INFO] Completing queue 'HOUSE_MENU_HANDLER_PathsDenizenIpod' in
0ms.
11:15:22 [INFO] Queue 'HOUSE_MENU_HANDLER_SallyDukeImplementing' Executing:
REMOVE "<def[HouseCuboid].list_entities[Items]>"
11:15:22 [INFO] +- Executing dCommand: REMOVE/p@Ambrius ---------+
11:15:22 [INFO] Filled tag <def[HouseCuboid].list_entities[Items]> with
'li@'.
11:15:22 [INFO] +> Executing 'REMOVE': entities=''
11:15:22 [INFO] Queue 'HOUSE_MENU_HANDLER_SallyDukeImplementing' Executing:
NARRATE "<def[HouseCuboid].list_entities[Items]>"
11:15:22 [INFO] +- Executing dCommand: NARRATE/p@Ambrius ---------+
11:15:22 [INFO] Filled tag <def[HouseCuboid].list_entities[Items]> with
'li@'.
11:15:22 [INFO] +> Executing 'NARRATE': Narrating='li@' Targets='[p@Ambrius]'
11:15:22 [INFO] Queue 'HOUSE_MENU_HANDLER_SallyDukeImplementing' Executing:
TITLE "subtitle:<&6>Your house has been removed!"
11:15:22 [INFO] +- Executing dCommand: TITLE/p@Ambrius ---------+
11:15:22 [INFO] Filled tag <&6> with ''.
11:15:22 [INFO] +> Executing 'TITLE': subtitle='Your house has been removed!'
fade_in='d@1.0s' stay='d@3.0s' fade_out='d@1.0s'
targets='[p@c08db03a-34c8-4fcf-b16f-5716f7eb159a]'
11:15:22 [INFO] Queue 'HOUSE_MENU_HANDLER_SallyDukeImplementing' Executing:
INVENTORY "close"
11:15:22 [INFO] +- Executing dCommand: INVENTORY/p@Ambrius ---------+
11:15:22 [INFO] +> Executing 'INVENTORY': actions='[close]'
Inventory='in@player[holder=p@c08db03a-34c8-4fcf-b16f-5716f7eb159a]'
slot='1'
11:15:22 [INFO] Completing queue 'HOUSE_MENU_HANDLER_SallyDukeImplementing'
in 1055ms.