Java Version: 1.8.0_91
Up-time: 3d 13h
CraftBukkit Version: git-Spigot-7d78b81-e2a288c (MC: 1.11.2)
Denizen Version: Core: 1.15 (Build 79), CraftBukkit: 1.0.1-SNAPSHOT (build 1633)
Active Plugins (29): CoreProtect: 2.13.1, Projangtile: 0.08, WorldEdit: 6.1.3;7a097ca, Coins: 1.9.3,
PlaceholderAPI: 2.5.1, CommandBlocker: 0.7, CrackShot: 0.98.5, SkQuery: 4.0,
ProtocolLib: 4.0.1, Multiverse-Core: 2.5-b717, WorldGuard: 6.1.2;e38d98d, ImageOnMap: 2.99,
PermissionsEx: 1.23.4, DynamicTextures: 1.3.4, MineResetLite: 0.4.6, InstantRespawn: 1.0.7,
Vault: 1.5.6-b49, MagicSpells: 3.5-dev-1603011542, MoneySQL: 1.4-beta-multiversion,
Essentials: 2.0.1-b461, Minigames: 1.9.0.166, HolographicDisplays: 2.2.1, Citizens: 2.0.21-SNAPSHOT (build 1464),
Minigames-Regions: 1.9.0.166, CommunityBridge: 2.6.0.000, EssentialsChat: 2.0.1-b434,
EssentialsSpawn: 2.0.1-b434, Denizen: 1.0.1-SNAPSHOT (build 1633), Depenizen: 1.0.0 (build 373),
Loaded Worlds (8): world, world_nether, world_the_end, Map1, Map2, Map3, Land01, Vitruvian
Online Players (1): Admin _A_X_E_(_A_X_E_)
Offline Players: 86
Mode: offline
15:58:11 [INFO] Queue 'EASY_SIDEBAR_LOOP_IntroCraftCollective' Executing: IF
"<server.get_online_players_flagged[Easy_Sidebar].is_empty.not>"
"&&"
"<s@Easy_Sidebar_Config.yaml_key[lines].is_empty.not||false>"
"{" "-" "sidebar"
"title:<parse:<s@Easy_Sidebar_Config.yaml_key[title]>>"
"values:<parse:<s@Easy_Sidebar_Config.yaml_key[lines]>>"
"players:<server.get_online_players_flagged[Easy_Sidebar]>"
"per_player" "}"
15:58:11 [INFO] +- Executing dCommand: IF ---------+
15:58:11 [INFO] +> Executing 'IF': use_braces='true'
15:58:11 [INFO] Filled tag
<server.get_online_players_flagged[Easy_Sidebar].is_empty.not>
with 'false'.
15:58:11 [INFO] Queue 'EASY_SIDEBAR_LOOP_IntroCraftCollective' Executing: RUN
"<script>" "instantly"
"delay:<s@Easy_Sidebar_config.yaml_key[update
rate].as_duration||1s>"
15:58:11 [INFO] +- Executing dCommand: RUN ---------+
15:58:11 [INFO] Filled tag <script> with 's@EASY_SIDEBAR_LOOP'.
15:58:11 [INFO] Filled tag <s@Easy_Sidebar_config.yaml_key[update
rate].as_duration||1s> with 'd@10.0s'.
15:58:11 [INFO] +> Executing 'RUN': script='EASY_SIDEBAR_LOOP(TASK)'
instant='true' delay='d@10.0s'
15:58:11 [INFO] Delaying InstantQueue
'EASY_SIDEBAR_LOOP_ConnecticutRandomDenizen' for 'd@10.0s'...
15:58:11 [INFO] Completing queue 'EASY_SIDEBAR_LOOP_IntroCraftCollective' in
2ms.
15:58:13 [INFO] +- Getting interact script: n@Rush/p@_A_X_E_ ---------+
15:58:13 [INFO] OKAY! '10 GAMES_RUSH_INTERACT' meets requirements.
15:58:13 [INFO]
15:58:13 [INFO] OKAY! Highest scoring script is GAMES_RUSH_INTERACT.
15:58:13 [INFO] +> [InteractScri...] Current step for this script is: 1
15:58:13 [INFO] +---------------------+
15:58:13 [INFO] +- Parsing CLICK trigger: n@Rush/p@_A_X_E_ ---------+
15:58:13 [INFO] Starting TimedQueue
'GAMES_RUSH_INTERACT_BasedRequirementPuts'...
15:58:13 [INFO] Queue 'GAMES_RUSH_INTERACT_BasedRequirementPuts' Executing:
IF "<server.has_flag[GAMESCRIPT_Host_Cooler]>" "{" "-"
"narrate" "<&c>A game is already in host mode. Join it or
wait..." "-" "queue" "clear" "}"
15:58:13 [INFO] +- Executing dCommand: IF/p@_A_X_E_ ---------+
15:58:13 [INFO] +> Executing 'IF': use_braces='true'
15:58:13 [INFO] Filled tag <server.has_flag[GAMESCRIPT_Host_Cooler]> with
'false'.
15:58:13 [INFO] Queue 'GAMES_RUSH_INTERACT_BasedRequirementPuts' Executing:
FLAG "server" "GAMESCRIPT_Host_Cooler" "duration:7"
15:58:13 [INFO] +- Executing dCommand: FLAG/p@_A_X_E_ ---------+
15:58:13 [INFO] +> Executing 'FLAG': flag_name='GAMESCRIPT_Host_Cooler'
Action/Value='SET_BOOLEAN(true)' duration='d@7.0s'
flag_target='server'
15:58:14 [INFO] Queue 'GAMES_RUSH_INTERACT_BasedRequirementPuts' Executing:
IF "!<server.has_flag[GAMESCRIPT_Being_Hosted]>" "{" "-"
"async" "{" "-" "flag" "server" "GAMESCRIPT_Being_Hosted"
"duration:7" "-" "flag" "<player>" "GAMESCRIPT_Party_Joined"
"duration:13" "-" "flag" "server" "GAMESCRIPT_PLAYER_COUNT:1"
"-" "run" "GAMESCRIPT_CALL_FOR_PLAYERS" "-" "run"
"GAMESCRIPT_NPC_EFFECTS_1" "-" "run"
"GAMESCRIPT_PLAYER_EFFECTS_1" "-" "playeffect"
"effect:RED_DUST" "qty:99" "-" "title" "title:<&a><&l>YOU
HOSTED A MATCH" "subt... * snip! *
15:58:14 [INFO] +- Executing dCommand: IF/p@_A_X_E_ ---------+
15:58:14 [INFO] +> Executing 'IF': use_braces='true'
15:58:14 [INFO] Filled tag <server.has_flag[GAMESCRIPT_Being_Hosted]> with
'false'.
15:58:14 [INFO] ERROR in script 'GAMES-LOBBY-CONTROLS'! Woah!! An exception
has been called with this command!
15:58:14 [INFO] ERROR in script 'GAMES-LOBBY-CONTROLS'! Internal exception
was thrown!
15:58:14 [SEVERE] java.lang.NullPointerException
15:58:14 [INFO] +> [Denizen] (Attempted: FEED "<player>")
15:58:14 [INFO] Queue 'GAMES_RUSH_INTERACT_BasedRequirementPuts' Executing:
ASYNC "{" "-" "flag" "server" "GAMESCRIPT_Being_Hosted"
"duration:7" "-" "flag" "<player>" "GAMESCRIPT_Party_Joined"
"duration:13" "-" "flag" "server" "GAMESCRIPT_PLAYER_COUNT:1"
"-" "run" "GAMESCRIPT_CALL_FOR_PLAYERS" "-" "run"
"GAMESCRIPT_NPC_EFFECTS_1" "-" "run"
"GAMESCRIPT_PLAYER_EFFECTS_1" "-" "playeffect"
"effect:RED_DUST" "qty:99" "-" "title" "title:<&a><&l>YOU
HOSTED A MATCH" "subtitle:<&f><&l>Waiting For More Players..."
"fade_in:.4s" "st... * snip! *
15:58:14 [INFO] +- Executing dCommand: ASYNC/p@_A_X_E_ ---------+
15:58:14 [INFO] Starting InstantQueue 'ASYNC_COMMAND_NamibiaLinesGreene'...
15:58:14 [INFO] Completing queue 'GAMES_RUSH_INTERACT_BasedRequirementPuts'
in 1499ms.
15:58:14 [INFO] Queue 'ASYNC_COMMAND_NamibiaLinesGreene' Executing: FLAG
"server" "GAMESCRIPT_Being_Hosted" "duration:7"
15:58:14 [INFO] +- Executing dCommand: FLAG/p@_A_X_E_ ---------+
15:58:14 [INFO] +> Executing 'FLAG': flag_name='GAMESCRIPT_Being_Hosted'
Action/Value='SET_BOOLEAN(true)' duration='d@7.0s'
flag_target='server'
15:58:14 [INFO] Queue 'ASYNC_COMMAND_NamibiaLinesGreene' Executing: FLAG
"<player>" "GAMESCRIPT_Party_Joined" "duration:13"
15:58:14 [INFO] +- Executing dCommand: FLAG/p@_A_X_E_ ---------+
15:58:14 [INFO] Filled tag <player> with
'p@fc2e1b44-6433-3f2e-9147-194cb882545d'.
15:58:14 [INFO] +> Executing 'FLAG': flag_name='GAMESCRIPT_Party_Joined'
Action/Value='SET_BOOLEAN(true)' duration='d@13.0s'
flag_target='p@_A_X_E_'
15:58:14 [INFO] Queue 'ASYNC_COMMAND_NamibiaLinesGreene' Executing: FLAG
"server" "GAMESCRIPT_PLAYER_COUNT:1"
15:58:14 [INFO] +- Executing dCommand: FLAG/p@_A_X_E_ ---------+
15:58:14 [INFO] +> Executing 'FLAG': flag_name='GAMESCRIPT_PLAYER_COUNT'
Action/Value='SET_VALUE(1)' flag_target='server'
15:58:14 [INFO] Queue 'ASYNC_COMMAND_NamibiaLinesGreene' Executing: RUN
"GAMESCRIPT_CALL_FOR_PLAYERS"
15:58:14 [INFO] +- Executing dCommand: RUN/p@_A_X_E_ ---------+
15:58:14 [INFO] +> Executing 'RUN': script='GAMESCRIPT_CALL_FOR_PLAYERS(TASK)'
15:58:14 [INFO] Starting TimedQueue
'GAMESCRIPT_CALL_FOR_PLAYERS_HarperDeepTimothy'...
15:58:14 [INFO] Queue 'GAMESCRIPT_CALL_FOR_PLAYERS_HarperDeepTimothy'
Executing: PLAYSOUND "<player.location>" "volume:20.0"
"sound:ENTITY_ENDERDRAGON_GROWL" "pitch:0.8"
15:58:14 [INFO] +- Executing dCommand: PLAYSOUND/p@_A_X_E_ ---------+
15:58:14 [INFO] Filled tag <player.location> with
'l@-1277.348691935549,37.0,-1085.656028392523,16.4001,-39.53533,Map1'.
15:58:14 [INFO] +> Executing 'PLAYSOUND':
locations='[l@-1277.348691935549,37.0,-1085.656028392523,16.4001,-39.53533,Map1]'
sound='ENTITY_ENDERDRAGON_GROWL' volume='20.0' pitch='0.8'
custom='false'
15:58:14 [INFO] Queue 'ASYNC_COMMAND_NamibiaLinesGreene' Executing: RUN
"GAMESCRIPT_NPC_EFFECTS_1"
15:58:14 [INFO] +- Executing dCommand: RUN/p@_A_X_E_ ---------+
15:58:14 [INFO] +> Executing 'RUN': script='GAMESCRIPT_NPC_EFFECTS_1(TASK)'
15:58:14 [INFO] Queue 'ASYNC_COMMAND_NamibiaLinesGreene' Executing: RUN
"GAMESCRIPT_PLAYER_EFFECTS_1"
15:58:14 [INFO] +- Executing dCommand: RUN/p@_A_X_E_ ---------+
15:58:14 [INFO] +> Executing 'RUN': script='GAMESCRIPT_PLAYER_EFFECTS_1(TASK)'
15:58:14 [INFO] ERROR! 'offset:1.0,' is an unknown argument!
15:58:14 [INFO] Queue 'ASYNC_COMMAND_NamibiaLinesGreene' Executing:
PLAYEFFECT "effect:RED_DUST" "qty:99"
15:58:14 [INFO] ERROR! '1.0,' is an unknown argument!
15:58:14 [INFO] +- Executing dCommand: PLAYEFFECT/p@_A_X_E_ ---------+
15:58:14 [INFO] ERROR! '1.0' is an unknown argument!
15:58:14 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@-1276.4969,37.0,-1084.5236,0.0,143.05017,Map1]'
radius='15' data='0' qty='99' offset='l@0.5,0.5,0.5'
15:58:14 [INFO] Queue 'ASYNC_COMMAND_NamibiaLinesGreene' Executing: TITLE
"title:<&a><&l>YOU HOSTED A MATCH" "subtitle:<&f><&l>Waiting
For More Players..." "fade_in:.4s" "stay:2s" "fade_out:1.2s"
15:58:14 [INFO] +- Executing dCommand: TITLE/p@_A_X_E_ ---------+
15:58:14 [INFO] Filled tag <&a> with ''.
15:58:14 [INFO] Filled tag <&l> with ''.
15:58:14 [INFO] Filled tag <&f> with ''.
15:58:14 [INFO] Filled tag <&l> with ''.
15:58:14 [INFO] +> Executing 'TITLE': title='YOU HOSTED A MATCH'
subtitle='Waiting For More Players...' fade_in='d@0.4s'
stay='d@2.0s' fade_out='d@1.2s'
targets='[p@fc2e1b44-6433-3f2e-9147-194cb882545d]'
15:58:14 [INFO] Queue 'ASYNC_COMMAND_NamibiaLinesGreene' Executing: ANNOUNCE
"<&b><&l><&o>Team Bomb Arena | Assault"
15:58:14 [INFO] +- Executing dCommand: ANNOUNCE/p@_A_X_E_ ---------+
15:58:14 [INFO] Filled tag <&b> with ''.
15:58:14 [INFO] Filled tag <&l> with ''.
15:58:14 [INFO] Filled tag <&o> with ''.
15:58:14 [INFO] +> Executing 'ANNOUNCE': Message='Team Bomb Arena | Assault'
Type='ALL'
15:58:14 [INFO] Completing queue 'ASYNC_COMMAND_NamibiaLinesGreene' in 8ms.
15:58:15 [INFO] Starting InstantQueue 'EXCOMMAND_SecondSmallerTee'...
15:58:15 [INFO] Queue 'EXCOMMAND_SecondSmallerTee' Executing: FLAG "server"
"GAMESCRIPT_PLAYER_COUNT:3"
15:58:15 [INFO] +- Executing dCommand: FLAG/p@_A_X_E_ ---------+
15:58:15 [INFO] +> Executing 'FLAG': flag_name='GAMESCRIPT_PLAYER_COUNT'
Action/Value='SET_VALUE(3)' flag_target='server'
15:58:15 [INFO] Completing queue 'EXCOMMAND_SecondSmallerTee' in 0ms.
15:58:15 [INFO] ERROR! 'offset:1.0,' is an unknown argument!
15:58:15 [INFO] ERROR! '1.0,' is an unknown argument!
15:58:15 [INFO] ERROR! '1.0' is an unknown argument!
15:58:15 [INFO] Queue 'GAMESCRIPT_CALL_FOR_PLAYERS_HarperDeepTimothy'
Executing: ANNOUNCE "<&a><&l><&o><player.name> is hosting a
game party."
15:58:15 [INFO] +- Executing dCommand: ANNOUNCE/p@_A_X_E_ ---------+
15:58:15 [INFO] Filled tag <&a> with ''.
15:58:15 [INFO] Filled tag <&l> with ''.
15:58:15 [INFO] Filled tag <&o> with ''.
15:58:15 [INFO] Filled tag <player.name> with '_A_X_E_'.
15:58:15 [INFO] +> Executing 'ANNOUNCE': Message='_A_X_E_ is hosting a game
party.' Type='ALL'
15:58:15 [INFO] ERROR! 'offset:1.0,' is an unknown argument!
15:58:15 [INFO] ERROR! '1.0,' is an unknown argument!
15:58:15 [INFO] ERROR! '1.0' is an unknown argument!
15:58:15 [INFO] Queue 'GAMESCRIPT_CALL_FOR_PLAYERS_HarperDeepTimothy'
Executing: ANNOUNCE ""
15:58:15 [INFO] +- Executing dCommand: ANNOUNCE/p@_A_X_E_ ---------+
15:58:15 [INFO] +> Executing 'ANNOUNCE': Message='' Type='ALL'
15:58:16 [INFO] ERROR! 'offset:1.0,' is an unknown argument!
15:58:16 [INFO] ERROR! '1.0,' is an unknown argument!
15:58:16 [INFO] ERROR! '1.0' is an unknown argument!
15:58:16 [INFO] ERROR in script 'GAMES-LOBBY-CONTROLS'! Woah!! An exception
has been called with this command!
15:58:16 [INFO] ERROR in script 'GAMES-LOBBY-CONTROLS'! Internal exception
was thrown!
15:58:16 [SEVERE] java.lang.NullPointerException
15:58:16 [INFO] +> [Denizen] (Attempted: FEED "<player>")
15:58:16 [INFO] Queue 'GAMESCRIPT_CALL_FOR_PLAYERS_HarperDeepTimothy'
Executing: ANNOUNCE "<&d><&l><&o>Type <&a><&l><&o>/play
<&d><&l><&o>to party up now!"
15:58:16 [INFO] +- Executing dCommand: ANNOUNCE/p@_A_X_E_ ---------+
15:58:16 [INFO] Filled tag <&d> with ''.
15:58:16 [INFO] Filled tag <&l> with ''.
15:58:16 [INFO] Filled tag <&o> with ''.
15:58:16 [INFO] Filled tag <&a> with ''.
15:58:16 [INFO] Filled tag <&l> with ''.
15:58:16 [INFO] Filled tag <&o> with ''.
15:58:16 [INFO] Filled tag <&d> with ''.
15:58:16 [INFO] Filled tag <&l> with ''.
15:58:16 [INFO] Filled tag <&o> with ''.
15:58:16 [INFO] +> Executing 'ANNOUNCE': Message='Type /play to party up now!'
Type='ALL'
15:58:16 [INFO] ERROR! 'offset:1.0,' is an unknown argument!
15:58:16 [INFO] ERROR! '1.0,' is an unknown argument!
15:58:16 [INFO] ERROR! '1.0' is an unknown argument!
15:58:16 [INFO] Queue 'GAMESCRIPT_CALL_FOR_PLAYERS_HarperDeepTimothy'
Executing: ANNOUNCE ""
15:58:16 [INFO] +- Executing dCommand: ANNOUNCE/p@_A_X_E_ ---------+
15:58:16 [INFO] +> Executing 'ANNOUNCE': Message='' Type='ALL'
15:58:17 [INFO] ERROR! 'offset:1.0,' is an unknown argument!
15:58:17 [INFO] ERROR! '1.0,' is an unknown argument!
15:58:17 [INFO] ERROR! '1.0' is an unknown argument!
15:58:17 [INFO] Queue 'GAMESCRIPT_CALL_FOR_PLAYERS_HarperDeepTimothy'
Executing: RUN "SYSTEM_GAME_Countdown"
15:58:17 [INFO] +- Executing dCommand: RUN/p@_A_X_E_ ---------+
15:58:17 [INFO] +> Executing 'RUN': script='SYSTEM_GAME_COUNTDOWN(TASK)'
15:58:17 [INFO] Starting TimedQueue
'SYSTEM_GAME_COUNTDOWN_SubscriptionsPushReturned'...
15:58:17 [INFO] Queue 'SYSTEM_GAME_COUNTDOWN_SubscriptionsPushReturned'
Executing: ASYNC "{" "-" "playsound" "<npc.location>"
"sound:BLOCK_NOTE_PLING" "volume:15.0" "pitch:1.1" "-"
"announce" "<&8><&l>Game will try to start in <&7>5s..." "}"
15:58:17 [INFO] +- Executing dCommand: ASYNC/p@_A_X_E_ ---------+
15:58:17 [INFO] Starting InstantQueue
'ASYNC_COMMAND_IntroductionBehavioralBridges'...
15:58:17 [INFO] Queue 'ASYNC_COMMAND_IntroductionBehavioralBridges'
Executing: PLAYSOUND "<npc.location>" "sound:BLOCK_NOTE_PLING"
"volume:15.0" "pitch:1.1"
15:58:17 [INFO] +- Executing dCommand: PLAYSOUND/p@_A_X_E_ ---------+
15:58:17 [INFO] Filled tag <npc.location> with
'l@-1276.4969,37.0,-1084.5236,0.0,143.05017,Map1'.
15:58:17 [INFO] +> Executing 'PLAYSOUND':
locations='[l@-1276.4969,37.0,-1084.5236,0.0,143.05017,Map1]'
sound='BLOCK_NOTE_PLING' volume='15.0' pitch='1.1'
custom='false'
15:58:17 [INFO] Queue 'ASYNC_COMMAND_IntroductionBehavioralBridges'
Executing: ANNOUNCE "<&8><&l>Game will try to start in
<&7>5s..."
15:58:17 [INFO] +- Executing dCommand: ANNOUNCE/p@_A_X_E_ ---------+
15:58:17 [INFO] Filled tag <&8> with ''.
15:58:17 [INFO] Filled tag <&l> with ''.
15:58:17 [INFO] Filled tag <&7> with ''.
15:58:17 [INFO] +> Executing 'ANNOUNCE': Message='Game will try to start in
5s...' Type='ALL'
15:58:17 [INFO] Completing queue
'ASYNC_COMMAND_IntroductionBehavioralBridges' in 3ms.
15:58:17 [INFO] ERROR! 'offset:1.0,' is an unknown argument!
15:58:17 [INFO] ERROR! '1.0,' is an unknown argument!
15:58:17 [INFO] ERROR! '1.0' is an unknown argument!
15:58:17 [INFO] Queue 'SYSTEM_GAME_COUNTDOWN_SubscriptionsPushReturned'
Executing: WAIT "1"
15:58:17 [INFO] +- Executing dCommand: WAIT/p@_A_X_E_ ---------+
15:58:17 [INFO] +> Executing 'WAIT':
queue='SYSTEM_GAME_COUNTDOWN_SubscriptionsPushReturned'
delay='d@1.0s'
15:58:17 [INFO] Queue 'GAMESCRIPT_CALL_FOR_PLAYERS_HarperDeepTimothy'
Executing: WAIT "7"
15:58:17 [INFO] +- Executing dCommand: WAIT/p@_A_X_E_ ---------+
15:58:17 [INFO] +> Executing 'WAIT':
queue='GAMESCRIPT_CALL_FOR_PLAYERS_HarperDeepTimothy'
delay='d@7.0s'
15:58:18 [INFO] Queue 'SYSTEM_GAME_COUNTDOWN_SubscriptionsPushReturned'
Executing: ASYNC "{" "-" "playsound" "<npc.location>"
"sound:BLOCK_NOTE_PLING" "volume:15.0" "pitch:1.1" "-"
"announce" "<&8><&l>Game will try to start in <&7>4s..." "}"
15:58:18 [INFO] +- Executing dCommand: ASYNC/p@_A_X_E_ ---------+
15:58:18 [INFO] Starting InstantQueue 'ASYNC_COMMAND_ConsistingWiderMotor'...
15:58:18 [INFO] Queue 'ASYNC_COMMAND_ConsistingWiderMotor' Executing:
PLAYSOUND "<npc.location>" "sound:BLOCK_NOTE_PLING"
"volume:15.0" "pitch:1.1"
15:58:18 [INFO] +- Executing dCommand: PLAYSOUND/p@_A_X_E_ ---------+
15:58:18 [INFO] Filled tag <npc.location> with
'l@-1276.4969,37.0,-1084.5236,0.0,143.05017,Map1'.
15:58:18 [INFO] +> Executing 'PLAYSOUND':
locations='[l@-1276.4969,37.0,-1084.5236,0.0,143.05017,Map1]'
sound='BLOCK_NOTE_PLING' volume='15.0' pitch='1.1'
custom='false'
15:58:18 [INFO] Queue 'ASYNC_COMMAND_ConsistingWiderMotor' Executing:
ANNOUNCE "<&8><&l>Game will try to start in <&7>4s..."
15:58:18 [INFO] +- Executing dCommand: ANNOUNCE/p@_A_X_E_ ---------+
15:58:18 [INFO] Filled tag <&8> with ''.
15:58:18 [INFO] Filled tag <&l> with ''.
15:58:18 [INFO] Filled tag <&7> with ''.
15:58:18 [INFO] +> Executing 'ANNOUNCE': Message='Game will try to start in
4s...' Type='ALL'
15:58:18 [INFO] Completing queue 'ASYNC_COMMAND_ConsistingWiderMotor' in 2ms.
15:58:19 [INFO] Queue 'SYSTEM_GAME_COUNTDOWN_SubscriptionsPushReturned'
Executing: WAIT "1"
15:58:19 [INFO] +- Executing dCommand: WAIT/p@_A_X_E_ ---------+
15:58:19 [INFO] +> Executing 'WAIT':
queue='SYSTEM_GAME_COUNTDOWN_SubscriptionsPushReturned'
delay='d@1.0s'
15:58:20 [INFO] Queue 'SYSTEM_GAME_COUNTDOWN_SubscriptionsPushReturned'
Executing: ASYNC "{" "-" "playsound" "<npc.location>"
"sound:BLOCK_NOTE_PLING" "volume:15.0" "pitch:1.1" "-"
"announce" "<&8><&l>Game will try to start in <&7>3s..." "}"
15:58:20 [INFO] +- Executing dCommand: ASYNC/p@_A_X_E_ ---------+
15:58:20 [INFO] Starting InstantQueue 'ASYNC_COMMAND_PrixConstSalem'...
15:58:20 [INFO] Queue 'ASYNC_COMMAND_PrixConstSalem' Executing: PLAYSOUND
"<npc.location>" "sound:BLOCK_NOTE_PLING" "volume:15.0"
"pitch:1.1"
15:58:20 [INFO] +- Executing dCommand: PLAYSOUND/p@_A_X_E_ ---------+
15:58:20 [INFO] Filled tag <npc.location> with
'l@-1276.4969,37.0,-1084.5236,0.0,143.05017,Map1'.
15:58:20 [INFO] +> Executing 'PLAYSOUND':
locations='[l@-1276.4969,37.0,-1084.5236,0.0,143.05017,Map1]'
sound='BLOCK_NOTE_PLING' volume='15.0' pitch='1.1'
custom='false'
15:58:20 [INFO] Queue 'ASYNC_COMMAND_PrixConstSalem' Executing: ANNOUNCE
"<&8><&l>Game will try to start in <&7>3s..."
15:58:20 [INFO] +- Executing dCommand: ANNOUNCE/p@_A_X_E_ ---------+
15:58:20 [INFO] Filled tag <&8> with ''.
15:58:20 [INFO] Filled tag <&l> with ''.
15:58:20 [INFO] Filled tag <&7> with ''.
15:58:20 [INFO] +> Executing 'ANNOUNCE': Message='Game will try to start in
3s...' Type='ALL'
15:58:20 [INFO] Completing queue 'ASYNC_COMMAND_PrixConstSalem' in 2ms.
15:58:20 [INFO] Queue 'SYSTEM_GAME_COUNTDOWN_SubscriptionsPushReturned'
Executing: WAIT "1"
15:58:20 [INFO] +- Executing dCommand: WAIT/p@_A_X_E_ ---------+
15:58:20 [INFO] +> Executing 'WAIT':
queue='SYSTEM_GAME_COUNTDOWN_SubscriptionsPushReturned'
delay='d@1.0s'
15:58:21 [INFO] Queue 'EASY_SIDEBAR_LOOP_ConnecticutRandomDenizen' Executing:
IF
"<server.get_online_players_flagged[Easy_Sidebar].is_empty.not>"
"&&"
"<s@Easy_Sidebar_Config.yaml_key[lines].is_empty.not||false>"
"{" "-" "sidebar"
"title:<parse:<s@Easy_Sidebar_Config.yaml_key[title]>>"
"values:<parse:<s@Easy_Sidebar_Config.yaml_key[lines]>>"
"players:<server.get_online_players_flagged[Easy_Sidebar]>"
"per_player" "}"
15:58:21 [INFO] +- Executing dCommand: IF ---------+
15:58:21 [INFO] +> Executing 'IF': use_braces='true'
15:58:21 [INFO] Filled tag
<server.get_online_players_flagged[Easy_Sidebar].is_empty.not>
with 'false'.
15:58:21 [INFO] Queue 'EASY_SIDEBAR_LOOP_ConnecticutRandomDenizen' Executing:
RUN "<script>" "instantly"
"delay:<s@Easy_Sidebar_config.yaml_key[update
rate].as_duration||1s>"
15:58:21 [INFO] +- Executing dCommand: RUN ---------+
15:58:21 [INFO] Filled tag <script> with 's@EASY_SIDEBAR_LOOP'.
15:58:21 [INFO] Filled tag <s@Easy_Sidebar_config.yaml_key[update
rate].as_duration||1s> with 'd@10.0s'.
15:58:21 [INFO] +> Executing 'RUN': script='EASY_SIDEBAR_LOOP(TASK)'
instant='true' delay='d@10.0s'
15:58:21 [INFO] Delaying InstantQueue
'EASY_SIDEBAR_LOOP_AgreementRangingSpotlight' for 'd@10.0s'...
15:58:21 [INFO] Completing queue 'EASY_SIDEBAR_LOOP_ConnecticutRandomDenizen'
in 1ms.
15:58:21 [INFO] Queue 'SYSTEM_GAME_COUNTDOWN_SubscriptionsPushReturned'
Executing: ASYNC "{" "-" "playsound" "<npc.location>"
"sound:BLOCK_NOTE_PLING" "volume:15.0" "pitch:1.1" "-"
"announce" "<&8><&l>Game will try to start in <&7>2s..." "}"
15:58:21 [INFO] +- Executing dCommand: ASYNC/p@_A_X_E_ ---------+
15:58:21 [INFO] Starting InstantQueue 'ASYNC_COMMAND_YangQueensLimiting'...
15:58:21 [INFO] Queue 'ASYNC_COMMAND_YangQueensLimiting' Executing: PLAYSOUND
"<npc.location>" "sound:BLOCK_NOTE_PLING" "volume:15.0"
"pitch:1.1"
15:58:21 [INFO] +- Executing dCommand: PLAYSOUND/p@_A_X_E_ ---------+
15:58:21 [INFO] Filled tag <npc.location> with
'l@-1276.4969,37.0,-1084.5236,0.0,143.05017,Map1'.
15:58:21 [INFO] +> Executing 'PLAYSOUND':
locations='[l@-1276.4969,37.0,-1084.5236,0.0,143.05017,Map1]'
sound='BLOCK_NOTE_PLING' volume='15.0' pitch='1.1'
custom='false'
15:58:21 [INFO] Queue 'ASYNC_COMMAND_YangQueensLimiting' Executing: ANNOUNCE
"<&8><&l>Game will try to start in <&7>2s..."
15:58:21 [INFO] +- Executing dCommand: ANNOUNCE/p@_A_X_E_ ---------+
15:58:21 [INFO] Filled tag <&8> with ''.
15:58:21 [INFO] Filled tag <&l> with ''.
15:58:21 [INFO] Filled tag <&7> with ''.
15:58:21 [INFO] +> Executing 'ANNOUNCE': Message='Game will try to start in
2s...' Type='ALL'
15:58:21 [INFO] Completing queue 'ASYNC_COMMAND_YangQueensLimiting' in 2ms.
15:58:22 [INFO] Queue 'SYSTEM_GAME_COUNTDOWN_SubscriptionsPushReturned'
Executing: WAIT "1"
15:58:22 [INFO] +- Executing dCommand: WAIT/p@_A_X_E_ ---------+
15:58:22 [INFO] +> Executing 'WAIT':
queue='SYSTEM_GAME_COUNTDOWN_SubscriptionsPushReturned'
delay='d@1.0s'
15:58:23 [INFO] Queue 'SYSTEM_GAME_COUNTDOWN_SubscriptionsPushReturned'
Executing: ASYNC "{" "-" "playsound" "<npc.location>"
"sound:BLOCK_NOTE_PLING" "volume:15.0" "pitch:1.1" "-"
"announce" "<&8><&l>Game will try to start in <&7>1s..." "}"
15:58:23 [INFO] +- Executing dCommand: ASYNC/p@_A_X_E_ ---------+
15:58:23 [INFO] Starting InstantQueue 'ASYNC_COMMAND_ActorAcrossHiring'...
15:58:23 [INFO] Queue 'ASYNC_COMMAND_ActorAcrossHiring' Executing: PLAYSOUND
"<npc.location>" "sound:BLOCK_NOTE_PLING" "volume:15.0"
"pitch:1.1"
15:58:23 [INFO] +- Executing dCommand: PLAYSOUND/p@_A_X_E_ ---------+
15:58:23 [INFO] Filled tag <npc.location> with
'l@-1276.4969,37.0,-1084.5236,0.0,143.05017,Map1'.
15:58:23 [INFO] +> Executing 'PLAYSOUND':
locations='[l@-1276.4969,37.0,-1084.5236,0.0,143.05017,Map1]'
sound='BLOCK_NOTE_PLING' volume='15.0' pitch='1.1'
custom='false'
15:58:23 [INFO] Queue 'ASYNC_COMMAND_ActorAcrossHiring' Executing: ANNOUNCE
"<&8><&l>Game will try to start in <&7>1s..."
15:58:23 [INFO] +- Executing dCommand: ANNOUNCE/p@_A_X_E_ ---------+
15:58:23 [INFO] Filled tag <&8> with ''.
15:58:23 [INFO] Filled tag <&l> with ''.
15:58:23 [INFO] Filled tag <&7> with ''.
15:58:23 [INFO] +> Executing 'ANNOUNCE': Message='Game will try to start in
1s...' Type='ALL'
15:58:23 [INFO] Completing queue 'ASYNC_COMMAND_ActorAcrossHiring' in 3ms.
15:58:23 [INFO] Queue 'SYSTEM_GAME_COUNTDOWN_SubscriptionsPushReturned'
Executing: WAIT "1"
15:58:23 [INFO] +- Executing dCommand: WAIT/p@_A_X_E_ ---------+
15:58:23 [INFO] +> Executing 'WAIT':
queue='SYSTEM_GAME_COUNTDOWN_SubscriptionsPushReturned'
delay='d@1.0s'
15:58:24 [INFO] Queue 'SYSTEM_GAME_COUNTDOWN_SubscriptionsPushReturned'
Executing: ASYNC "{" "-" "playsound" "<npc.location>"
"sound:BLOCK_NOTE_PLING" "volume:15.0" "pitch:1.8" "-"
"announce" "<&7><&l>Game Attempting To Start... <&k><&f><&l>"
"}"
15:58:24 [INFO] +- Executing dCommand: ASYNC/p@_A_X_E_ ---------+
15:58:24 [INFO] Starting InstantQueue 'ASYNC_COMMAND_EstoniaSearchedSite'...
15:58:24 [INFO] Completing queue
'SYSTEM_GAME_COUNTDOWN_SubscriptionsPushReturned' in 7448ms.
15:58:24 [INFO] Queue 'ASYNC_COMMAND_EstoniaSearchedSite' Executing:
PLAYSOUND "<npc.location>" "sound:BLOCK_NOTE_PLING"
"volume:15.0" "pitch:1.8"
15:58:24 [INFO] +- Executing dCommand: PLAYSOUND/p@_A_X_E_ ---------+
15:58:24 [INFO] Filled tag <npc.location> with
'l@-1276.4969,37.0,-1084.5236,0.0,143.05017,Map1'.
15:58:24 [INFO] +> Executing 'PLAYSOUND':
locations='[l@-1276.4969,37.0,-1084.5236,0.0,143.05017,Map1]'
sound='BLOCK_NOTE_PLING' volume='15.0' pitch='1.8'
custom='false'
15:58:24 [INFO] Queue 'ASYNC_COMMAND_EstoniaSearchedSite' Executing: ANNOUNCE
"<&7><&l>Game Attempting To Start... <&k><&f><&l>"
15:58:24 [INFO] +- Executing dCommand: ANNOUNCE/p@_A_X_E_ ---------+
15:58:24 [INFO] Filled tag <&7> with ''.
15:58:24 [INFO] Filled tag <&l> with ''.
15:58:24 [INFO] Filled tag <&k> with ''.
15:58:24 [INFO] Filled tag <&f> with ''.
15:58:24 [INFO] Filled tag <&l> with ''.
15:58:24 [INFO] +> Executing 'ANNOUNCE': Message='Game Attempting To Start...
' Type='ALL'
15:58:24 [INFO] Completing queue 'ASYNC_COMMAND_EstoniaSearchedSite' in 3ms.
15:58:24 [INFO] Queue 'GAMESCRIPT_CALL_FOR_PLAYERS_HarperDeepTimothy'
Executing: NARRATE "trying to run script"
15:58:24 [INFO] +- Executing dCommand: NARRATE/p@_A_X_E_ ---------+
15:58:24 [INFO] +> Executing 'NARRATE': Narrating='trying to run script'
Targets='[p@_A_X_E_]'
15:58:25 [INFO] Queue 'GAMESCRIPT_CALL_FOR_PLAYERS_HarperDeepTimothy'
Executing: BUNGEERUN "server@games" "GAME_SELECTION_PROCESS"
15:58:25 [INFO] +- Executing dCommand: BUNGEERUN/p@_A_X_E_ ---------+
15:58:25 [INFO] +> Executing 'BUNGEERUN': servers='li@games'
script_name='GAME_SELECTION_PROCESS'
15:58:25 [INFO] Completing queue
'GAMESCRIPT_CALL_FOR_PLAYERS_HarperDeepTimothy' in 10498ms.
15:58:25 [INFO] Starting InstantQueue
'GAME_SELECTION_PROCESS_CharlesUnderConsiderable'...
15:58:25 [INFO] Queue 'GAME_SELECTION_PROCESS_CharlesUnderConsiderable'
Executing: IF "<server.flag[GAMESCRIPT_PLAYER_COUNT]>" ">="
"2" "{" "-" "narrate" "trying to run foreach" "-" "foreach"
"<server.get_online_players_flagged[GAMESCRIPT_Party_Joined]>"
"{" "-" "narrate" "foreach ran... trying to run command" "-"
"if" "!<server.has_flag[GAMESCRIPT_Join_Rotator_Rush_01]>"
"&&" "!<server.has_flag[GAMESCRIPT_Join_Rotator_Rush_02]>" "{"
"-" "execute" "as_op" "mgm join g5" "-" "flag" "<def[value]>"
"IN_GAME_PLAYER" "-" "flag"... * snip! *
15:58:25 [INFO] +- Executing dCommand: IF ---------+
15:58:25 [INFO] +> Executing 'IF': use_braces='true'
15:58:25 [INFO] Filled tag <server.flag[GAMESCRIPT_PLAYER_COUNT]> with '3'.
15:58:25 [INFO] Comparable='Decimal(3.0)', Operator='OR_MORE',
ComparedTo='Decimal(2.0)' --> OUTCOME='true'
15:58:25 [INFO] Queue 'GAME_SELECTION_PROCESS_CharlesUnderConsiderable'
Executing: NARRATE "trying to run foreach"
15:58:25 [INFO] +- Executing dCommand: NARRATE ---------+
15:58:25 [INFO] +> Executing 'NARRATE': Narrating='trying to run foreach'
Targets='null'
15:58:25 [INFO] Queue 'GAME_SELECTION_PROCESS_CharlesUnderConsiderable'
Executing: FOREACH
"<server.get_online_players_flagged[GAMESCRIPT_Party_Joined]>"
"{" "-" "narrate" "foreach ran... trying to run command" "-"
"if" "!<server.has_flag[GAMESCRIPT_Join_Rotator_Rush_01]>"
"&&" "!<server.has_flag[GAMESCRIPT_Join_Rotator_Rush_02]>" "{"
"-" "execute" "as_op" "mgm join g5" "-" "flag" "<def[value]>"
"IN_GAME_PLAYER" "-" "flag" "server"
"GAMESCRIPT_Join_Rotator_Rush_01:!" "-" "flag" "server"
"GAMESCRIPT_Join_Rotator_Rush_02" "... * snip! *
15:58:25 [INFO] +- Executing dCommand: FOREACH ---------+
15:58:25 [INFO] Filled tag
<server.get_online_players_flagged[GAMESCRIPT_Party_Joined]>
with 'li@p@fc2e1b44-6433-3f2e-9147-194cb882545d'.
15:58:25 [INFO] +> Executing 'FOREACH':
list='li@p@fc2e1b44-6433-3f2e-9147-194cb882545d'
15:58:25 [INFO] Queue 'GAME_SELECTION_PROCESS_CharlesUnderConsiderable'
Executing: NARRATE "foreach ran... trying to run command"
15:58:25 [INFO] +- Executing dCommand: NARRATE ---------+
15:58:25 [INFO] +> Executing 'NARRATE': Narrating='foreach ran... trying to
run command' Targets='null'
15:58:25 [INFO] Queue 'GAME_SELECTION_PROCESS_CharlesUnderConsiderable'
Executing: IF
"!<server.has_flag[GAMESCRIPT_Join_Rotator_Rush_01]>" "&&"
"!<server.has_flag[GAMESCRIPT_Join_Rotator_Rush_02]>" "{" "-"
"execute" "as_op" "mgm join g5" "-" "flag" "<def[value]>"
"IN_GAME_PLAYER" "-" "flag" "server"
"GAMESCRIPT_Join_Rotator_Rush_01:!" "-" "flag" "server"
"GAMESCRIPT_Join_Rotator_Rush_02" "}"
15:58:25 [INFO] +- Executing dCommand: IF ---------+
15:58:25 [INFO] +> Executing 'IF': use_braces='true'
15:58:25 [INFO] Filled tag <server.has_flag[GAMESCRIPT_Join_Rotator_Rush_01]>
with 'true'.
15:58:25 [INFO] Queue 'GAME_SELECTION_PROCESS_CharlesUnderConsiderable'
Executing: IF
"<server.has_flag[GAMESCRIPT_Join_Rotator_Rush_01]>" "{" "-"
"execute" "as_op" "mgm join g5" "-" "flag" "<def[value]>"
"IN_GAME_PLAYER" "-" "flag" "server"
"GAMESCRIPT_Join_Rotator_Rush_01:!" "-" "flag" "server"
"GAMESCRIPT_Join_Rotator_Rush_02" "}"
15:58:25 [INFO] +- Executing dCommand: IF ---------+
15:58:25 [INFO] +> Executing 'IF': use_braces='true'
15:58:25 [INFO] Filled tag <server.has_flag[GAMESCRIPT_Join_Rotator_Rush_01]>
with 'true'.
15:58:25 [INFO] Queue 'GAME_SELECTION_PROCESS_CharlesUnderConsiderable'
Executing: EXECUTE "as_op" "mgm join g5"
15:58:25 [INFO] +- Executing dCommand: EXECUTE ---------+
15:58:25 [INFO] ERROR in script 'GAME_SELECTION_PROCESS'! Woah! Invalid
arguments were specified!
15:58:25 [INFO] +> [Denizen] +> MESSAGE follows: 'Must have a Player link when
using AS_OP.'
15:58:25 [INFO] +> [Denizen] Usage: execute [as_player/as_op/as_npc/as_server]
[<Bukkit command>] (silent)
15:58:25 [INFO] +> [Denizen] (Attempted: EXECUTE "as_op" "mgm join g5")
15:58:25 [INFO] +---------------------+
15:58:25 [INFO] Queue 'GAME_SELECTION_PROCESS_CharlesUnderConsiderable'
Executing: FLAG "<def[value]>" "IN_GAME_PLAYER"
15:58:25 [INFO] +- Executing dCommand: FLAG ---------+
15:58:25 [INFO] Filled tag <def[value]> with
'p@fc2e1b44-6433-3f2e-9147-194cb882545d'.
15:58:25 [INFO] +> Executing 'FLAG': flag_name='IN_GAME_PLAYER'
Action/Value='SET_BOOLEAN(true)' flag_target='p@_A_X_E_'
15:58:25 [INFO] Queue 'GAME_SELECTION_PROCESS_CharlesUnderConsiderable'
Executing: FLAG "server" "GAMESCRIPT_Join_Rotator_Rush_01:!"
15:58:25 [INFO] +- Executing dCommand: FLAG ---------+
15:58:25 [INFO] +> Executing 'FLAG':
flag_name='GAMESCRIPT_JOIN_ROTATOR_RUSH_01'
Action/Value='DELETE(false)' flag_target='server'
15:58:25 [INFO] Queue 'GAME_SELECTION_PROCESS_CharlesUnderConsiderable'
Executing: FLAG "server" "GAMESCRIPT_Join_Rotator_Rush_02"
15:58:25 [INFO] +- Executing dCommand: FLAG ---------+
15:58:25 [INFO] +> Executing 'FLAG':
flag_name='GAMESCRIPT_Join_Rotator_Rush_02'
Action/Value='SET_BOOLEAN(true)' flag_target='server'
15:58:25 [INFO] Queue 'GAME_SELECTION_PROCESS_CharlesUnderConsiderable'
Executing: IF
"<server.has_flag[GAMESCRIPT_Join_Rotator_Rush_02]>" "{" "-"
"execute" "as_op" "mgm join g5" "-" "flag" "<def[value]>"
"IN_GAME_PLAYER" "-" "flag" "server"
"GAMESCRIPT_Join_Rotator_Rush_02:!" "-" "flag" "server"
"GAMESCRIPT_Join_Rotator_Rush_01" "}"
15:58:25 [INFO] +- Executing dCommand: IF ---------+
15:58:25 [INFO] +> Executing 'IF': use_braces='true'
15:58:25 [INFO] Filled tag <server.has_flag[GAMESCRIPT_Join_Rotator_Rush_02]>
with 'true'.
15:58:25 [INFO] Queue 'GAME_SELECTION_PROCESS_CharlesUnderConsiderable'
Executing: EXECUTE "as_op" "mgm join g5"
15:58:25 [INFO] +- Executing dCommand: EXECUTE ---------+
15:58:25 [INFO] ERROR in script 'GAME_SELECTION_PROCESS'! Woah! Invalid
arguments were specified!
15:58:25 [INFO] +> [Denizen] +> MESSAGE follows: 'Must have a Player link when
using AS_OP.'
15:58:25 [INFO] +> [Denizen] Usage: execute [as_player/as_op/as_npc/as_server]
[<Bukkit command>] (silent)
15:58:25 [INFO] +> [Denizen] (Attempted: EXECUTE "as_op" "mgm join g5")
15:58:25 [INFO] +---------------------+
15:58:25 [INFO] Queue 'GAME_SELECTION_PROCESS_CharlesUnderConsiderable'
Executing: FLAG "<def[value]>" "IN_GAME_PLAYER"
15:58:25 [INFO] +- Executing dCommand: FLAG ---------+
15:58:25 [INFO] Filled tag <def[value]> with
'p@fc2e1b44-6433-3f2e-9147-194cb882545d'.
15:58:25 [INFO] +> Executing 'FLAG': flag_name='IN_GAME_PLAYER'
Action/Value='SET_BOOLEAN(true)' flag_target='p@_A_X_E_'
15:58:25 [INFO] Queue 'GAME_SELECTION_PROCESS_CharlesUnderConsiderable'
Executing: FLAG "server" "GAMESCRIPT_Join_Rotator_Rush_02:!"
15:58:25 [INFO] +- Executing dCommand: FLAG ---------+
15:58:25 [INFO] +> Executing 'FLAG':
flag_name='GAMESCRIPT_JOIN_ROTATOR_RUSH_02'
Action/Value='DELETE(false)' flag_target='server'
15:58:25 [INFO] Queue 'GAME_SELECTION_PROCESS_CharlesUnderConsiderable'
Executing: FLAG "server" "GAMESCRIPT_Join_Rotator_Rush_01"
15:58:25 [INFO] +- Executing dCommand: FLAG ---------+
15:58:25 [INFO] +> Executing 'FLAG':
flag_name='GAMESCRIPT_Join_Rotator_Rush_01'
Action/Value='SET_BOOLEAN(true)' flag_target='server'
15:58:25 [INFO] Queue 'GAME_SELECTION_PROCESS_CharlesUnderConsiderable'
Executing: FOREACH " CALLBACK"
15:58:25 [INFO] Completing queue
'GAME_SELECTION_PROCESS_CharlesUnderConsiderable' in 6ms.