Paste #39020: Denizen Debug Logs From al<< ADRIFT fl}{7l 9lNETWORK >>rl7lCustom Adventure & Games fl

Date: 2017/01/15 07:55:48 UTC-08:00
Type: Server Log

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Java Version: 1.8.0_91
Up-time: 3d 13h
CraftBukkit Version: git-Spigot-7d78b81-e2a288c (MC: 1.11.2)
Denizen Version: Core: 1.15 (Build 79), CraftBukkit: 1.0.1-SNAPSHOT (build 1633)
Active Plugins (29): CoreProtect: 2.13.1, Projangtile: 0.08, WorldEdit: 6.1.3;7a097ca, Coins: 1.9.3, 
PlaceholderAPI: 2.5.1, CommandBlocker: 0.7, CrackShot: 0.98.5, SkQuery: 4.0, 
ProtocolLib: 4.0.1, Multiverse-Core: 2.5-b717, WorldGuard: 6.1.2;e38d98d, ImageOnMap: 2.99, 
PermissionsEx: 1.23.4, DynamicTextures: 1.3.4, MineResetLite: 0.4.6, InstantRespawn: 1.0.7, 
Vault: 1.5.6-b49, MagicSpells: 3.5-dev-1603011542, MoneySQL: 1.4-beta-multiversion, 
Essentials: 2.0.1-b461, Minigames: 1.9.0.166, HolographicDisplays: 2.2.1, Citizens: 2.0.21-SNAPSHOT (build 1464), 
Minigames-Regions: 1.9.0.166, CommunityBridge: 2.6.0.000, EssentialsChat: 2.0.1-b434, 
EssentialsSpawn: 2.0.1-b434, Denizen: 1.0.1-SNAPSHOT (build 1633), Depenizen: 1.0.0 (build 373),
Loaded Worlds (8): world, world_nether, world_the_end, Map1, Map2, Map3, Land01, Vitruvian
Online Players (1): Admin _A_X_E_(_A_X_E_)
Offline Players: 86
Mode: offline

16:04:58 [INFO] +- Getting interact script: n@Rush/p@_A_X_E_ ---------+ 
16:04:58 [INFO]  OKAY! '10 GAMES_RUSH_INTERACT' meets requirements. 
16:04:58 [INFO]  
16:04:58 [INFO]  OKAY! Highest scoring script is GAMES_RUSH_INTERACT. 
16:04:58 [INFO] +> [InteractScri...] Current step for this script is: 1 
16:04:58 [INFO] +---------------------+ 
16:04:58 [INFO] +- Parsing CLICK trigger: n@Rush/p@_A_X_E_ ---------+ 
16:04:58 [INFO]  Starting TimedQueue 
                   'GAMES_RUSH_INTERACT_RapidlyFleeceCafe'... 
16:04:58 [INFO]  Queue 'GAMES_RUSH_INTERACT_RapidlyFleeceCafe' Executing: IF 
                   "<server.has_flag[GAMESCRIPT_Host_Cooler]>" "{" "-" "narrate" 
                   "<&c>A game is already in host mode. Join it or wait..." "-" 
                   "queue" "clear" "}" 
16:04:58 [INFO] +- Executing dCommand: IF/p@_A_X_E_ ---------+ 
16:04:58 [INFO] +> Executing 'IF': use_braces='true' 
16:04:58 [INFO]  Filled tag <server.has_flag[GAMESCRIPT_Host_Cooler]> with 
                   'false'. 
16:04:59 [INFO]  Queue 'GAMES_RUSH_INTERACT_RapidlyFleeceCafe' Executing: FLAG 
                   "server" "GAMESCRIPT_Host_Cooler" "duration:7" 
16:04:59 [INFO] +- Executing dCommand: FLAG/p@_A_X_E_ ---------+ 
16:04:59 [INFO] +> Executing 'FLAG': flag_name='GAMESCRIPT_Host_Cooler'  
                   Action/Value='SET_BOOLEAN(true)'  duration='d@7.0s'  
                   flag_target='server' 
16:04:59 [INFO]  ERROR in script 'EASY_SIDEBAR_LOOP'! Tag 
                   <player.flag[kitpvpkillstreak].as_int> is invalid! 
16:04:59 [INFO]  Queue 'GAMES_RUSH_INTERACT_RapidlyFleeceCafe' Executing: IF 
                   "!<server.has_flag[GAMESCRIPT_Being_Hosted]>" "{" "-" "async" 
                   "{" "-" "flag" "server" "GAMESCRIPT_Being_Hosted" "duration:7" 
                   "-" "flag" "<player>" "GAMESCRIPT_Party_Joined" "duration:13" 
                   "-" "flag" "server" "GAMESCRIPT_PLAYER_COUNT:1" "-" "run" 
                   "GAMESCRIPT_CALL_FOR_PLAYERS" "-" "run" 
                   "GAMESCRIPT_NPC_EFFECTS_1" "-" "run" 
                   "GAMESCRIPT_PLAYER_EFFECTS_1" "-" "playeffect" 
                   "effect:RED_DUST" "qty:99" "-" "title" "title:<&a><&l>YOU 
                   HOSTED A MATCH" "subtitl... * snip! * 
16:04:59 [INFO] +- Executing dCommand: IF/p@_A_X_E_ ---------+ 
16:04:59 [INFO] +> Executing 'IF': use_braces='true' 
16:04:59 [INFO]  Filled tag <server.has_flag[GAMESCRIPT_Being_Hosted]> with 
                   'false'. 
16:05:00 [INFO]  Queue 'GAMES_RUSH_INTERACT_RapidlyFleeceCafe' Executing: 
                   ASYNC "{" "-" "flag" "server" "GAMESCRIPT_Being_Hosted" 
                   "duration:7" "-" "flag" "<player>" "GAMESCRIPT_Party_Joined" 
                   "duration:13" "-" "flag" "server" "GAMESCRIPT_PLAYER_COUNT:1" 
                   "-" "run" "GAMESCRIPT_CALL_FOR_PLAYERS" "-" "run" 
                   "GAMESCRIPT_NPC_EFFECTS_1" "-" "run" 
                   "GAMESCRIPT_PLAYER_EFFECTS_1" "-" "playeffect" 
                   "effect:RED_DUST" "qty:99" "-" "title" "title:<&a><&l>YOU 
                   HOSTED A MATCH" "subtitle:<&f><&l>Waiting For More Players..." 
                   "fade_in:.4s" "stay:... * snip! * 
16:05:00 [INFO] +- Executing dCommand: ASYNC/p@_A_X_E_ ---------+ 
16:05:00 [INFO]  Starting InstantQueue 'ASYNC_COMMAND_EvTsunamiCraft'... 
16:05:00 [INFO]  Queue 'ASYNC_COMMAND_EvTsunamiCraft' Executing: FLAG "server" 
                   "GAMESCRIPT_Being_Hosted" "duration:7" 
16:05:00 [INFO] +- Executing dCommand: FLAG/p@_A_X_E_ ---------+ 
16:05:00 [INFO] +> Executing 'FLAG': flag_name='GAMESCRIPT_Being_Hosted'  
                   Action/Value='SET_BOOLEAN(true)'  duration='d@7.0s'  
                   flag_target='server' 
16:05:00 [INFO]  Queue 'ASYNC_COMMAND_EvTsunamiCraft' Executing: FLAG 
                   "<player>" "GAMESCRIPT_Party_Joined" "duration:13" 
16:05:00 [INFO] +- Executing dCommand: FLAG/p@_A_X_E_ ---------+ 
16:05:00 [INFO]  Completing queue 'GAMES_RUSH_INTERACT_RapidlyFleeceCafe' in 
                   1499ms. 
16:05:00 [INFO]  Filled tag <player> with 
                   'p@fc2e1b44-6433-3f2e-9147-194cb882545d'. 
16:05:00 [INFO] +> Executing 'FLAG': flag_name='GAMESCRIPT_Party_Joined'  
                   Action/Value='SET_BOOLEAN(true)'  duration='d@13.0s'  
                   flag_target='p@_A_X_E_' 
16:05:00 [INFO]  Queue 'ASYNC_COMMAND_EvTsunamiCraft' Executing: FLAG "server" 
                   "GAMESCRIPT_PLAYER_COUNT:1" 
16:05:00 [INFO] +- Executing dCommand: FLAG/p@_A_X_E_ ---------+ 
16:05:00 [INFO] +> Executing 'FLAG': flag_name='GAMESCRIPT_PLAYER_COUNT'  
                   Action/Value='SET_VALUE(1)'  flag_target='server' 
16:05:00 [INFO]  Queue 'ASYNC_COMMAND_EvTsunamiCraft' Executing: RUN 
                   "GAMESCRIPT_CALL_FOR_PLAYERS" 
16:05:00 [INFO] +- Executing dCommand: RUN/p@_A_X_E_ ---------+ 
16:05:00 [INFO] +> Executing 'RUN': script='GAMESCRIPT_CALL_FOR_PLAYERS(TASK)' 
16:05:00 [INFO]  Starting TimedQueue 
                   'GAMESCRIPT_CALL_FOR_PLAYERS_TransferredDenizenHot'... 
16:05:00 [INFO]  Queue 'GAMESCRIPT_CALL_FOR_PLAYERS_TransferredDenizenHot' 
                   Executing: PLAYSOUND "<player.location>" "volume:20.0" 
                   "sound:ENTITY_ENDERDRAGON_GROWL" "pitch:0.8" 
16:05:00 [INFO] +- Executing dCommand: PLAYSOUND/p@_A_X_E_ ---------+ 
16:05:00 [INFO]  Filled tag <player.location> with 
                   'l@-1277.7030882386077,37.0,-1085.8912331813758,13.530112,-42.787968,Map1'. 
16:05:00 [INFO] +> Executing 'PLAYSOUND': 
                   locations='[l@-1277.7030882386077,37.0,-1085.8912331813758,13.530112,-42.787968,Map1]' 
                    sound='ENTITY_ENDERDRAGON_GROWL'  volume='20.0'  pitch='0.8'  
                   custom='false' 
16:05:00 [INFO]  Queue 'ASYNC_COMMAND_EvTsunamiCraft' Executing: RUN 
                   "GAMESCRIPT_NPC_EFFECTS_1" 
16:05:00 [INFO] +- Executing dCommand: RUN/p@_A_X_E_ ---------+ 
16:05:00 [INFO] +> Executing 'RUN': script='GAMESCRIPT_NPC_EFFECTS_1(TASK)' 
16:05:00 [INFO]  Queue 'ASYNC_COMMAND_EvTsunamiCraft' Executing: RUN 
                   "GAMESCRIPT_PLAYER_EFFECTS_1" 
16:05:00 [INFO] +- Executing dCommand: RUN/p@_A_X_E_ ---------+ 
16:05:00 [INFO] +> Executing 'RUN': script='GAMESCRIPT_PLAYER_EFFECTS_1(TASK)' 
16:05:00 [INFO]  ERROR! 'offset:1.0,' is an unknown argument! 
16:05:00 [INFO]  ERROR! '1.0,' is an unknown argument! 
16:05:00 [INFO]  Queue 'ASYNC_COMMAND_EvTsunamiCraft' Executing: PLAYEFFECT 
                   "effect:RED_DUST" "qty:99" 
16:05:00 [INFO]  ERROR! '1.0' is an unknown argument! 
16:05:00 [INFO] +- Executing dCommand: PLAYEFFECT/p@_A_X_E_ ---------+ 
16:05:00 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'  
                   locations='[l@-1276.4969,37.0,-1084.5236,0.0,138.58923,Map1]'  
                   radius='15'  data='0'  qty='99'  offset='l@0.5,0.5,0.5' 
16:05:00 [INFO]  Queue 'ASYNC_COMMAND_EvTsunamiCraft' Executing: TITLE 
                   "title:<&a><&l>YOU HOSTED A MATCH" "subtitle:<&f><&l>Waiting 
                   For More Players..." "fade_in:.4s" "stay:2s" "fade_out:1.2s" 
16:05:00 [INFO] +- Executing dCommand: TITLE/p@_A_X_E_ ---------+ 
16:05:00 [INFO]  Filled tag <&a> with ''. 
16:05:00 [INFO]  Filled tag <&l> with ''. 
16:05:00 [INFO]  Filled tag <&f> with ''. 
16:05:00 [INFO]  Filled tag <&l> with ''. 
16:05:00 [INFO] +> Executing 'TITLE': title='YOU HOSTED A MATCH'  
                   subtitle='Waiting For More Players...'  fade_in='d@0.4s'  
                   stay='d@2.0s'  fade_out='d@1.2s'  
                   targets='[p@fc2e1b44-6433-3f2e-9147-194cb882545d]' 
16:05:00 [INFO]  Queue 'ASYNC_COMMAND_EvTsunamiCraft' Executing: ANNOUNCE 
                   "<&b><&l><&o>Team Bomb Arena | Assault" 
16:05:00 [INFO] +- Executing dCommand: ANNOUNCE/p@_A_X_E_ ---------+ 
16:05:00 [INFO]  Filled tag <&b> with ''. 
16:05:00 [INFO]  Filled tag <&l> with ''. 
16:05:00 [INFO]  Filled tag <&o> with ''. 
16:05:00 [INFO] +> Executing 'ANNOUNCE': Message='Team Bomb Arena | Assault'  
                   Type='ALL' 
16:05:00 [INFO]  Completing queue 'ASYNC_COMMAND_EvTsunamiCraft' in 8ms. 
16:05:00 [INFO]  Starting InstantQueue 'EXCOMMAND_ApproxIsaSig'... 
16:05:00 [INFO]  Queue 'EXCOMMAND_ApproxIsaSig' Executing: FLAG "server" 
                   "GAMESCRIPT_PLAYER_COUNT:3" 
16:05:00 [INFO] +- Executing dCommand: FLAG/p@_A_X_E_ ---------+ 
16:05:00 [INFO] +> Executing 'FLAG': flag_name='GAMESCRIPT_PLAYER_COUNT'  
                   Action/Value='SET_VALUE(3)'  flag_target='server' 
16:05:00 [INFO]  Completing queue 'EXCOMMAND_ApproxIsaSig' in 0ms. 
16:05:00 [INFO]  ERROR! 'offset:1.0,' is an unknown argument! 
16:05:00 [INFO]  ERROR! '1.0,' is an unknown argument! 
16:05:00 [INFO]  ERROR! '1.0' is an unknown argument! 
16:05:00 [INFO]  Queue 'GAMESCRIPT_CALL_FOR_PLAYERS_TransferredDenizenHot' 
                   Executing: ANNOUNCE "<&a><&l><&o><player.name> is hosting a 
                   game party." 
16:05:00 [INFO] +- Executing dCommand: ANNOUNCE/p@_A_X_E_ ---------+ 
16:05:00 [INFO]  Filled tag <&a> with ''. 
16:05:00 [INFO]  Filled tag <&l> with ''. 
16:05:00 [INFO]  Filled tag <&o> with ''. 
16:05:00 [INFO]  Filled tag <player.name> with '_A_X_E_'. 
16:05:00 [INFO] +> Executing 'ANNOUNCE': Message='_A_X_E_ is hosting a game 
                   party.'  Type='ALL' 
16:05:00 [INFO]  ERROR! 'offset:1.0,' is an unknown argument! 
16:05:00 [INFO]  ERROR! '1.0,' is an unknown argument! 
16:05:00 [INFO]  ERROR! '1.0' is an unknown argument! 
16:05:01 [INFO]  Queue 'GAMESCRIPT_CALL_FOR_PLAYERS_TransferredDenizenHot' 
                   Executing: ANNOUNCE "" 
16:05:01 [INFO] +- Executing dCommand: ANNOUNCE/p@_A_X_E_ ---------+ 
16:05:01 [INFO] +> Executing 'ANNOUNCE': Message=''  Type='ALL' 
16:05:01 [INFO]  ERROR! 'offset:1.0,' is an unknown argument! 
16:05:01 [INFO]  ERROR! '1.0,' is an unknown argument! 
16:05:01 [INFO]  ERROR! '1.0' is an unknown argument! 
16:05:01 [INFO]  Queue 'GAMESCRIPT_CALL_FOR_PLAYERS_TransferredDenizenHot' 
                   Executing: ANNOUNCE "<&d><&l><&o>Type <&a><&l><&o>/play 
                   <&d><&l><&o>to party up now!" 
16:05:01 [INFO] +- Executing dCommand: ANNOUNCE/p@_A_X_E_ ---------+ 
16:05:01 [INFO]  Filled tag <&d> with ''. 
16:05:01 [INFO]  Filled tag <&l> with ''. 
16:05:01 [INFO]  Filled tag <&o> with ''. 
16:05:01 [INFO]  Filled tag <&a> with ''. 
16:05:01 [INFO]  Filled tag <&l> with ''. 
16:05:01 [INFO]  Filled tag <&o> with ''. 
16:05:01 [INFO]  Filled tag <&d> with ''. 
16:05:01 [INFO]  Filled tag <&l> with ''. 
16:05:01 [INFO]  Filled tag <&o> with ''. 
16:05:01 [INFO] +> Executing 'ANNOUNCE': Message='Type /play to party up now!' 
                    Type='ALL' 
16:05:01 [INFO]  ERROR! 'offset:1.0,' is an unknown argument! 
16:05:01 [INFO]  ERROR! '1.0,' is an unknown argument! 
16:05:01 [INFO]  ERROR! '1.0' is an unknown argument! 
16:05:02 [INFO]  Queue 'GAMESCRIPT_CALL_FOR_PLAYERS_TransferredDenizenHot' 
                   Executing: ANNOUNCE "" 
16:05:02 [INFO] +- Executing dCommand: ANNOUNCE/p@_A_X_E_ ---------+ 
16:05:02 [INFO] +> Executing 'ANNOUNCE': Message=''  Type='ALL' 
16:05:02 [INFO]  ERROR! 'offset:1.0,' is an unknown argument! 
16:05:02 [INFO]  ERROR! '1.0,' is an unknown argument! 
16:05:02 [INFO]  ERROR! '1.0' is an unknown argument! 
16:05:02 [INFO]  Queue 'GAMESCRIPT_CALL_FOR_PLAYERS_TransferredDenizenHot' 
                   Executing: RUN "SYSTEM_GAME_Countdown" 
16:05:02 [INFO] +- Executing dCommand: RUN/p@_A_X_E_ ---------+ 
16:05:02 [INFO] +> Executing 'RUN': script='SYSTEM_GAME_COUNTDOWN(TASK)' 
16:05:02 [INFO]  ERROR! 'offset:1.0,' is an unknown argument! 
16:05:02 [INFO]  ERROR! '1.0,' is an unknown argument! 
16:05:02 [INFO]  ERROR! '1.0' is an unknown argument! 
16:05:03 [INFO]  Queue 'GAMESCRIPT_CALL_FOR_PLAYERS_TransferredDenizenHot' 
                   Executing: WAIT "7" 
16:05:03 [INFO] +- Executing dCommand: WAIT/p@_A_X_E_ ---------+ 
16:05:03 [INFO] +> Executing 'WAIT': 
                   queue='GAMESCRIPT_CALL_FOR_PLAYERS_TransferredDenizenHot'  
                   delay='d@7.0s' 
16:05:09 [INFO]  ERROR in script 'EASY_SIDEBAR_LOOP'! Tag 
                   <player.flag[kitpvpkillstreak].as_int> is invalid! 
16:05:10 [INFO]  Queue 'GAMESCRIPT_CALL_FOR_PLAYERS_TransferredDenizenHot' 
                   Executing: NARRATE "trying to run script" 
16:05:10 [INFO] +- Executing dCommand: NARRATE/p@_A_X_E_ ---------+ 
16:05:10 [INFO] +> Executing 'NARRATE': Narrating='trying to run script'  
                   Targets='[p@_A_X_E_]' 
16:05:10 [INFO]  Queue 'GAMESCRIPT_CALL_FOR_PLAYERS_TransferredDenizenHot' 
                   Executing: BUNGEERUN "server@games" "GAME_SELECTION_PROCESS" 
16:05:10 [INFO] +- Executing dCommand: BUNGEERUN/p@_A_X_E_ ---------+ 
16:05:10 [INFO] +> Executing 'BUNGEERUN': servers='li@games'  
                   script_name='GAME_SELECTION_PROCESS' 
16:05:10 [INFO]  Completing queue 
                   'GAMESCRIPT_CALL_FOR_PLAYERS_TransferredDenizenHot' in 
                   10500ms. 
16:05:10 [INFO]  Starting InstantQueue 
                   'GAME_SELECTION_PROCESS_StarsmerchantMinecraftSeasons'... 
16:05:10 [INFO]  Queue 'GAME_SELECTION_PROCESS_StarsmerchantMinecraftSeasons' 
                   Executing: IF "<server.flag[GAMESCRIPT_PLAYER_COUNT]>" ">=" 
                   "2" "{" "-" "narrate" "trying to run foreach" "-" "foreach" 
                   "<server.get_online_players_flagged[GAMESCRIPT_Party_Joined]>" 
                   "{" "-" "narrate" "foreach ran... trying to run command" "-" 
                   "if" "!<server.has_flag[GAMESCRIPT_Join_Rotator_Rush_01]>" 
                   "&&" "!<server.has_flag[GAMESCRIPT_Join_Rotator_Rush_02]>" "{" 
                   "-" "execute" "as_op" "mgm join g5" "-" "flag" "<def[value]>" 
                   "IN_GAME_PLAYER" "-" "... * snip! * 
16:05:10 [INFO] +- Executing dCommand: IF ---------+ 
16:05:10 [INFO] +> Executing 'IF': use_braces='true' 
16:05:10 [INFO]  Filled tag <server.flag[GAMESCRIPT_PLAYER_COUNT]> with '3'. 
16:05:10 [INFO]  Comparable='Decimal(3.0)', Operator='OR_MORE', 
                   ComparedTo='Decimal(2.0)' --> OUTCOME='true' 
16:05:10 [INFO]  Queue 'GAME_SELECTION_PROCESS_StarsmerchantMinecraftSeasons' 
                   Executing: NARRATE "trying to run foreach" 
16:05:10 [INFO] +- Executing dCommand: NARRATE ---------+ 
16:05:10 [INFO] +> Executing 'NARRATE': Narrating='trying to run foreach'  
                   Targets='null' 
16:05:10 [INFO]  Queue 'GAME_SELECTION_PROCESS_StarsmerchantMinecraftSeasons' 
                   Executing: FOREACH 
                   "<server.get_online_players_flagged[GAMESCRIPT_Party_Joined]>" 
                   "{" "-" "narrate" "foreach ran... trying to run command" "-" 
                   "if" "!<server.has_flag[GAMESCRIPT_Join_Rotator_Rush_01]>" 
                   "&&" "!<server.has_flag[GAMESCRIPT_Join_Rotator_Rush_02]>" "{" 
                   "-" "execute" "as_op" "mgm join g5" "-" "flag" "<def[value]>" 
                   "IN_GAME_PLAYER" "-" "flag" "server" 
                   "GAMESCRIPT_Join_Rotator_Rush_01:!" "-" "flag" "server" 
                   "GAMESCRIPT_Join_Rotator_Rush_... * snip! * 
16:05:10 [INFO] +- Executing dCommand: FOREACH ---------+ 
16:05:10 [INFO]  Filled tag 
                   <server.get_online_players_flagged[GAMESCRIPT_Party_Joined]> 
                   with 'li@p@fc2e1b44-6433-3f2e-9147-194cb882545d'. 
16:05:10 [INFO] +> Executing 'FOREACH': 
                   list='li@p@fc2e1b44-6433-3f2e-9147-194cb882545d' 
16:05:10 [INFO]  Queue 'GAME_SELECTION_PROCESS_StarsmerchantMinecraftSeasons' 
                   Executing: NARRATE "foreach ran... trying to run command" 
16:05:10 [INFO] +- Executing dCommand: NARRATE ---------+ 
16:05:10 [INFO] +> Executing 'NARRATE': Narrating='foreach ran... trying to 
                   run command'  Targets='null' 
16:05:10 [INFO]  Queue 'GAME_SELECTION_PROCESS_StarsmerchantMinecraftSeasons' 
                   Executing: IF 
                   "!<server.has_flag[GAMESCRIPT_Join_Rotator_Rush_01]>" "&&" 
                   "!<server.has_flag[GAMESCRIPT_Join_Rotator_Rush_02]>" "{" "-" 
                   "execute" "as_op" "mgm join g5" "-" "flag" "<def[value]>" 
                   "IN_GAME_PLAYER" "-" "flag" "server" 
                   "GAMESCRIPT_Join_Rotator_Rush_01:!" "-" "flag" "server" 
                   "GAMESCRIPT_Join_Rotator_Rush_02" "}" 
16:05:10 [INFO] +- Executing dCommand: IF ---------+ 
16:05:10 [INFO] +> Executing 'IF': use_braces='true' 
16:05:10 [INFO]  Filled tag <server.has_flag[GAMESCRIPT_Join_Rotator_Rush_01]> 
                   with 'true'. 
16:05:10 [INFO]  Queue 'GAME_SELECTION_PROCESS_StarsmerchantMinecraftSeasons' 
                   Executing: IF 
                   "<server.has_flag[GAMESCRIPT_Join_Rotator_Rush_01]>" "{" "-" 
                   "execute" "as_op" "mgm join g5" "-" "flag" "<def[value]>" 
                   "IN_GAME_PLAYER" "-" "flag" "server" 
                   "GAMESCRIPT_Join_Rotator_Rush_01:!" "-" "flag" "server" 
                   "GAMESCRIPT_Join_Rotator_Rush_02" "}" 
16:05:10 [INFO] +- Executing dCommand: IF ---------+ 
16:05:10 [INFO] +> Executing 'IF': use_braces='true' 
16:05:10 [INFO]  Filled tag <server.has_flag[GAMESCRIPT_Join_Rotator_Rush_01]> 
                   with 'true'. 
16:05:10 [INFO]  Queue 'GAME_SELECTION_PROCESS_StarsmerchantMinecraftSeasons' 
                   Executing: EXECUTE "as_op" "mgm join g5" 
16:05:10 [INFO] +- Executing dCommand: EXECUTE ---------+ 
16:05:10 [INFO]  ERROR in script 'GAME_SELECTION_PROCESS'! Woah! Invalid 
                   arguments were specified! 
16:05:10 [INFO] +> [Denizen] +> MESSAGE follows: 'Must have a Player link when 
                   using AS_OP.' 
16:05:10 [INFO] +> [Denizen] Usage: execute [as_player/as_op/as_npc/as_server] 
                   [<Bukkit command>] (silent) 
16:05:10 [INFO] +> [Denizen] (Attempted: EXECUTE "as_op" "mgm join g5") 
16:05:10 [INFO] +---------------------+ 
16:05:10 [INFO]  Queue 'GAME_SELECTION_PROCESS_StarsmerchantMinecraftSeasons' 
                   Executing: FLAG "<def[value]>" "IN_GAME_PLAYER" 
16:05:10 [INFO] +- Executing dCommand: FLAG ---------+ 
16:05:10 [INFO]  Filled tag <def[value]> with 
                   'p@fc2e1b44-6433-3f2e-9147-194cb882545d'. 
16:05:10 [INFO] +> Executing 'FLAG': flag_name='IN_GAME_PLAYER'  
                   Action/Value='SET_BOOLEAN(true)'  flag_target='p@_A_X_E_' 
16:05:10 [INFO]  Queue 'GAME_SELECTION_PROCESS_StarsmerchantMinecraftSeasons' 
                   Executing: FLAG "server" "GAMESCRIPT_Join_Rotator_Rush_01:!" 
16:05:10 [INFO] +- Executing dCommand: FLAG ---------+ 
16:05:10 [INFO] +> Executing 'FLAG': 
                   flag_name='GAMESCRIPT_JOIN_ROTATOR_RUSH_01'  
                   Action/Value='DELETE(false)'  flag_target='server' 
16:05:10 [INFO]  Queue 'GAME_SELECTION_PROCESS_StarsmerchantMinecraftSeasons' 
                   Executing: FLAG "server" "GAMESCRIPT_Join_Rotator_Rush_02" 
16:05:10 [INFO] +- Executing dCommand: FLAG ---------+ 
16:05:10 [INFO] +> Executing 'FLAG': 
                   flag_name='GAMESCRIPT_Join_Rotator_Rush_02'  
                   Action/Value='SET_BOOLEAN(true)'  flag_target='server' 
16:05:10 [INFO]  Queue 'GAME_SELECTION_PROCESS_StarsmerchantMinecraftSeasons' 
                   Executing: IF 
                   "<server.has_flag[GAMESCRIPT_Join_Rotator_Rush_02]>" "{" "-" 
                   "execute" "as_op" "mgm join g5" "-" "flag" "<def[value]>" 
                   "IN_GAME_PLAYER" "-" "flag" "server" 
                   "GAMESCRIPT_Join_Rotator_Rush_02:!" "-" "flag" "server" 
                   "GAMESCRIPT_Join_Rotator_Rush_01" "}" 
16:05:10 [INFO] +- Executing dCommand: IF ---------+ 
16:05:10 [INFO] +> Executing 'IF': use_braces='true' 
16:05:10 [INFO]  Filled tag <server.has_flag[GAMESCRIPT_Join_Rotator_Rush_02]> 
                   with 'true'. 
16:05:10 [INFO]  Queue 'GAME_SELECTION_PROCESS_StarsmerchantMinecraftSeasons' 
                   Executing: EXECUTE "as_op" "mgm join g5" 
16:05:10 [INFO] +- Executing dCommand: EXECUTE ---------+ 
16:05:10 [INFO]  ERROR in script 'GAME_SELECTION_PROCESS'! Woah! Invalid 
                   arguments were specified! 
16:05:10 [INFO] +> [Denizen] +> MESSAGE follows: 'Must have a Player link when 
                   using AS_OP.' 
16:05:10 [INFO] +> [Denizen] Usage: execute [as_player/as_op/as_npc/as_server] 
                   [<Bukkit command>] (silent) 
16:05:10 [INFO] +> [Denizen] (Attempted: EXECUTE "as_op" "mgm join g5") 
16:05:10 [INFO] +---------------------+ 
16:05:10 [INFO]  Queue 'GAME_SELECTION_PROCESS_StarsmerchantMinecraftSeasons' 
                   Executing: FLAG "<def[value]>" "IN_GAME_PLAYER" 
16:05:10 [INFO] +- Executing dCommand: FLAG ---------+ 
16:05:10 [INFO]  Filled tag <def[value]> with 
                   'p@fc2e1b44-6433-3f2e-9147-194cb882545d'. 
16:05:10 [INFO] +> Executing 'FLAG': flag_name='IN_GAME_PLAYER'  
                   Action/Value='SET_BOOLEAN(true)'  flag_target='p@_A_X_E_' 
16:05:10 [INFO]  Queue 'GAME_SELECTION_PROCESS_StarsmerchantMinecraftSeasons' 
                   Executing: FLAG "server" "GAMESCRIPT_Join_Rotator_Rush_02:!" 
16:05:10 [INFO] +- Executing dCommand: FLAG ---------+ 
16:05:10 [INFO] +> Executing 'FLAG': 
                   flag_name='GAMESCRIPT_JOIN_ROTATOR_RUSH_02'  
                   Action/Value='DELETE(false)'  flag_target='server' 
16:05:10 [INFO]  Queue 'GAME_SELECTION_PROCESS_StarsmerchantMinecraftSeasons' 
                   Executing: FLAG "server" "GAMESCRIPT_Join_Rotator_Rush_01" 
16:05:10 [INFO] +- Executing dCommand: FLAG ---------+ 
16:05:10 [INFO] +> Executing 'FLAG': 
                   flag_name='GAMESCRIPT_Join_Rotator_Rush_01'  
                   Action/Value='SET_BOOLEAN(true)'  flag_target='server' 
16:05:10 [INFO]  Queue 'GAME_SELECTION_PROCESS_StarsmerchantMinecraftSeasons' 
                   Executing: FOREACH " CALLBACK" 
16:05:10 [INFO]  Completing queue 
                   'GAME_SELECTION_PROCESS_StarsmerchantMinecraftSeasons' in 8ms.