Date: 2017/01/16 08:42:59 UTC-08:00
Type: Denizen Script
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Quest:
type: command
name: quest
description: Lists all quests
usage: /quest
script:
- if <context.args.get[1]> == status {
- if <context.args.size> < 2 {
- if <player.has_flag[qc_main_1]> {
- ^narrate "<&6>Main Quest 1<&e><&co> Completed<&f>, <&9>Available<&b><&co> Level 0<&f>, <&4>Cooldown<&c><&co> Unavailable"
}
else if <player.has_flag[qs_main_1]> {
- ^narrate "<&6>Main Quest 1<&e><&co> Started<&f>, <&9>Available<&b><&co> Level 0<&f>, <&4>Cooldown<&c><&co> Unavailable"
}
else if <player.has_flag[qt_main_1]> {
- ^narrate "<&6>Main Quest 1<&e><&co> Turn In<&f>, <&9>Available<&b><&co> Level 0<&f>, <&4>Cooldown<&c><&co> Unavailable"
}
else {
- ^narrate "<&6>Main Quest 1<&e><&co> Not Started<&f>, <&9>Available<&b><&co> Level 0<&f>, <&4>Cooldown<&c><&co> Available"
}
- if <player.flag[mine_quest_1_cooldown]> {
- ^narrate "<&6>Mining Quest 1<&e><&co> Completed<&f>, <&9>Available<&b><&co> Level 0<&f>, <&4>Cooldown<&c><&co> <player.flag[mine_quest_1_cooldown].expiration.formatted>"
}
else if <player.has_flag[qs_mine_1]> {
- ^narrate "<&6>Mine Quest 1<&e><&co> Started<&f>, <&9>Available<&b><&co> Level 0<&f>, <&4>Cooldown<&c><&co> Unavailable"
}
else if <player.has_flag[qt_mine_1]> {
- ^narrate "<&6>Mine Quest 1<&e><&co> Turn In<&f>, <&9>Available<&b><&co> Level 0<&f>, <&4>Cooldown<&c><&co> Unavailable"
}
else {
- ^narrate "<&6>Mining Quest 1<&e><&co> Not Started<&f>, <&9>Available<&b><&co> Level 0<&f>, <&4>Cooldown<&c><&co> Available"
}
}
}
else if <context.args.size> == 2 {
- if <server.match_player[<context.args.get[2]>].has_flag[qc_main_1]> {
- ^narrate "<&6>Main Quest 1<&e><&co> Completed<&f>, <&9>Available<&b><&co> Level 0<&f>, <&4>Cooldown<&c><&co> Unavailable"
}
else if <server.match_player[<context.args.get[2]>].has_flag[qs_main_1]> {
- ^narrate "<&6>Main Quest 1<&e><&co> Started<&f>, <&9>Available<&b><&co> Level 0<&f>, <&4>Cooldown<&c><&co> Unavailable"
}
else if <server.match_player[<context.args.get[2]>].has_flag[qt_main_1]> {
- ^narrate "<&6>Main Quest 1<&e><&co> Turn In<&f>, <&9>Available<&b><&co> Level 0<&f>, <&4>Cooldown<&c><&co> Unavailable"
}
else {
- ^narrate "<&6>Main Quest 1<&e><&co> Not Started<&f>, <&9>Available<&b><&co> Level 0<&f>, <&4>Cooldown<&c><&co> Available"
}
- if <server.match_player[<context.args.get[2]>].flag[mine_quest_1_cooldown]> {
- ^narrate "<&6>Mining Quest 1<&e><&co> Completed<&f>, <&9>Available<&b><&co> Level 0<&f>, <&4>Cooldown<&c><&co> <server.match_player[<context.args.get[2]>].flag[mine_quest_1_cooldown].expiration.formatted>"
}
else if <server.match_player[<context.args.get[2]>].has_flag[qs_mine_1]> {
- ^narrate "<&6>Mine Quest 1<&e><&co> Started<&f>, <&9>Available<&b><&co> Level 0<&f>, <&4>Cooldown<&c><&co> Unavailable"
}
else if <server.match_player[<context.args.get[2]>].has_flag[qt_mine_1]> {
- ^narrate "<&6>Mine Quest 1<&e><&co> Turn In<&f>, <&9>Available<&b><&co> Level 0<&f>, <&4>Cooldown<&c><&co> Unavailable"
}
else {
- ^narrate "<&6>Mining Quest 1<&e><&co> Not Started<&f>, <&9>Available<&b><&co> Level 0<&f>, <&4>Cooldown<&c><&co> Available"
}
}