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TitleDenizen Debug Logs From Atherys Legends Bois!!!
TypeServer Log
Date2017/02/06 11:03:42 UTC-08:00
ByGuest
Other
Paste
Java Version: 1.8.0_66
Up-time: 22h 6m
CraftBukkit Version: git-Spigot-7d78b81-7e19325 (MC: 1.11.2)
Denizen Version: Core: 1.15 (Build 84), CraftBukkit: 1.0.1-SNAPSHOT (build 1634)
Active Plugins (13): MCCore: 1.58, LuckPerms: 2.17.38, WorldEdit: 6.1.5;4651611, OldCombatMechanics: 1.1.2, 
Vault: 1.5.6-b49, SaneEconomy: 0.10.4, ProtocolSupport: 4.25.dev, ProtocolLib: 4.2.1-SNAPSHOT-b346, 
LibsDisguises: 9.2.4, Citizens: 2.0.21-SNAPSHOT (build 1470), Denizen: 1.0.1-SNAPSHOT (build 1634), 
Sentinel: 1.0 (build 90), Depenizen: 1.0.0 (build 373)
Loaded Worlds (3): World, World_nether, World_the_end
Online Players (1): Ambrius(Ambrius)
Offline Players: 42
Mode: online

12:56:23 [INFO]  Queue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' 
                   Executing: IF "<player.has_flag[Overpower_Cooldown]>" "{" "-" 
                   "narrate" "<&a><&l>[Skill] <&f>Cleave <&7>has 
                   <&f><player.flag[Overpower_Cooldown].expiration.in_seconds.round_to[1]>s 
                   <&7>until it's ready!" "-" "queue" "clear" "}" 
12:56:23 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
12:56:23 [INFO] +> Executing 'IF': use_braces='true
12:56:23 [INFO]  Filled tag <player.has_flag[Overpower_Cooldown]> with 
                   'false'. 
12:56:23 [INFO]  Queue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' 
                   Executing: IF "!<player.has_flag[Enraged]>" "{" "-" "narrate" 
                   "<&a><&l>[Skill] <&7>You are not <&f>Enraged<&7>!" "-" "queue" 
                   "clear" "}" 
12:56:23 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
12:56:23 [INFO] +> Executing 'IF': use_braces='true
12:56:23 [INFO]  Filled tag <player.has_flag[Enraged]> with 'true'. 
12:56:23 [INFO]  Queue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' 
                   Executing: IF "<player.target.within[6]>" "!==" "null" "{" "-" 
                   "^define" "target" "<player.target.within[6]>" "-" "^push" 
                   "<player>" "destination:<def[target].location.add[0,0.5,0]>" 
                   "speed:1" "1s" "no_rotate" "no_damage" "-" "^hurt" "25" 
                   "<def[target]>" "cause:CUSTOM" "source:<player>" "-" "^flag" 
                   "player" "Overpower_Cooldown" "duration:4" "-" "^narrate" 
                   "<&a><&l>[Skill] <&f><player.name> <&7>has used 
                   <&f>Overpower<&7>!" "targets:<player.location.fi... * snip! * 
12:56:23 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
12:56:23 [INFO] +> Executing 'IF': use_braces='true
12:56:23 [INFO]  Filled tag <player.target.within[6]> with 
                   'e@20466449-f66a-44fe-8c5a-5c64e00852bd'. 
12:56:23 [INFO]  Logic='NEGATIVE', 
                   Comparable='Element(e@20466449-f66a-44fe-8c5a-5c64e00852bd)', 
                   Operator='EQUALS', ComparedTo='Element(null)' --> 
                   OUTCOME='true' 
12:56:23 [INFO]  Queue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' 
                   Executing: DEFINE "target" "<player.target.within[6]>" 
12:56:23 [INFO] +- Executing dCommand: DEFINE/p@Ambrius ---------+ 
12:56:23 [INFO]  Filled tag <player.target.within[6]> with 
                   'e@20466449-f66a-44fe-8c5a-5c64e00852bd'. 
12:56:23 [INFO] +> Executing 'DEFINE': 
                   queue='SKILLBAR_HANDLER_SignificanceJaguarUnderstanding'  
                   definition='target'  
                   value='e@20466449-f66a-44fe-8c5a-5c64e00852bd
12:56:23 [INFO]  Queue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' 
                   Executing: PUSH "<player>" 
                   "destination:<def[target].location.add[0,0.5,0]>" "speed:1" 
                   "1s" "no_rotate" "no_damage" 
12:56:23 [INFO] +- Executing dCommand: PUSH/p@Ambrius ---------+ 
12:56:23 [INFO]  Filled tag <player> with 
                   'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'. 
12:56:23 [INFO]  Filled tag <def[target].location.add[0,0.5,0]> with 
                   'l@-452.5,4.5,1595.5,World'. 
12:56:23 [INFO]  ERROR! '1s' is an unknown argument! 
12:56:23 [INFO] +> Executing 'PUSH': 
                   origin='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'  
                   entities='[p@c08db03a-34c8-4fcf-b16f-5716f7eb159a]'  
                   destination='l@-452.5,4.5,1595.5,World'  speed='1.0'  max 
                   ticks='400'  force_along='false'  precision='2'  
                   no_rotate='true'  no_damage='true
12:56:23 [INFO]  Queue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' 
                   Executing: HURT "25" "<def[target]>" "cause:CUSTOM" 
                   "source:<player>" 
12:56:23 [INFO] +- Executing dCommand: HURT/p@Ambrius ---------+ 
12:56:23 [INFO]  Filled tag <def[target]> with 
                   'e@20466449-f66a-44fe-8c5a-5c64e00852bd'. 
12:56:23 [INFO]  Filled tag <player> with 
                   'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'. 
12:56:23 [INFO] +> Executing 'HURT': amount='25'  
                   entities='[e@20466449-f66a-44fe-8c5a-5c64e00852bd]'  
                   cause='CUSTOM'  
                   source='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a
12:56:23 [INFO]  Queue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' 
                   Executing: FLAG "player" "Overpower_Cooldown" "duration:4" 
12:56:23 [INFO] +- Executing dCommand: FLAG/p@Ambrius ---------+ 
12:56:23 [INFO] +> Executing 'FLAG': flag_name='Overpower_Cooldown'  
                   Action/Value='SET_BOOLEAN(true)'  duration='d@4.0s'  
                   flag_target='p@Ambrius
12:56:23 [INFO]  Queue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' 
                   Executing: NARRATE "<&a><&l>[Skill] <&f><player.name> <&7>has 
                   used <&f>Overpower<&7>!" 
                   "targets:<player.location.find.players.within[25]>" 
12:56:23 [INFO] +- Executing dCommand: NARRATE/p@Ambrius ---------+ 
12:56:23 [INFO]  Filled tag <&a> with ''. 
12:56:23 [INFO]  Filled tag <&l> with ''. 
12:56:23 [INFO]  Filled tag <&f> with ''. 
12:56:23 [INFO]  Filled tag <player.name> with 'Ambrius'. 
12:56:23 [INFO]  Filled tag <&7> with ''. 
12:56:23 [INFO]  Filled tag <&f> with ''. 
12:56:23 [INFO]  Filled tag <&7> with ''. 
12:56:23 [INFO]  Filled tag <player.location.find.players.within[25]> with 
                   'li@p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'. 
12:56:23 [INFO] +> Executing 'NARRATE': Narrating='[Skill] Ambrius has used 
                   Overpower!'  Targets='[p@Ambrius]
12:56:23 [INFO]  Queue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' 
                   Executing: REPEAT "4" "{" "-" "^adjust" 
                   "<player.inventory.slot[<context.new_slot>]>" 
                   "quantity:<player.flag[Overpower_Cooldown].expiration.in_seconds.round>" 
                   "save:Cooldown" "-" "^take" "slot:<context.new_slot>" "-" 
                   "^inventory" "set" "origin:<entry[Cooldown].result>" 
                   "slot:<context.new_slot>" "-" "wait" "1s" "}" 
12:56:23 [INFO] +- Executing dCommand: REPEAT/p@Ambrius ---------+ 
12:56:23 [INFO] +> Executing 'REPEAT': qty='4
12:56:23 [INFO]  Queue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' 
                   Executing: ADJUST 
                   "<player.inventory.slot[<context.new_slot>]>" 
                   "quantity:<player.flag[Overpower_Cooldown].expiration.in_seconds.round>" 
                   "save:Cooldown" 
12:56:23 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+ 
12:56:23 [INFO]  ...remembering this script entry as 'Cooldown'! 
12:56:23 [INFO]  Filled tag <context.new_slot> with '3'. 
12:56:23 [INFO]  Filled tag <player.inventory.slot[3]> with 
                   'i@OVERPOWER[display_name=&sscOverpower;lore=&sseDefault 
                   Skill| |&ss2Type&co &ssa&lbTargeted&rb &ss6Damage and 
                   CC|&ss2Description&co &ss6Dash forward bashing into|&ss6the 
                   target stunning and dealing damage&dot| |&ss6Only usable while 
                   &sse&ssoEnraged&exc]'. 
12:56:23 [INFO]  Filled tag 
                   <player.flag[Overpower_Cooldown].expiration.in_seconds.round> 
                   with '4'. 
12:56:23 [INFO] +> Executing 'ADJUST': 
                   object='i@OVERPOWER[display_name=&sscOverpower;lore=&sseDefault 
                   Skill| |&ss2Type&co &ssa&lbTargeted&rb &ss6Damage and 
                   CC|&ss2Description&co &ss6Dash forward bashing into|&ss6the 
                   target stunning and dealing damage&dot| |&ss6Only usable while 
                   &sse&ssoEnraged&exc]'  mechanism='quantity'  
                   mechanism_value='4
12:56:23 [INFO]  Queue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' 
                   Executing: TAKE "slot:<context.new_slot>" 
12:56:23 [INFO] +- Executing dCommand: TAKE/p@Ambrius ---------+ 
12:56:23 [INFO]  Filled tag <context.new_slot> with '3'. 
12:56:23 [INFO] +> Executing 'TAKE': Type='SLOT'  qty='1'  
                   inventory='in@player[holder=p@c08db03a-34c8-4fcf-b16f-5716f7eb159a]
                    Items='null'  slot='3
12:56:23 [INFO]  Queue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' 
                   Executing: INVENTORY "set" "origin:<entry[Cooldown].result>" 
                   "slot:<context.new_slot>" 
12:56:23 [INFO] +- Executing dCommand: INVENTORY/p@Ambrius ---------+ 
12:56:23 [INFO]  Filled tag <entry[Cooldown].result> with 
                   'i@OVERPOWER[display_name=&sscOverpower;lore=&sseDefault 
                   Skill| |&ss2Type&co &ssa&lbTargeted&rb &ss6Damage and 
                   CC|&ss2Description&co &ss6Dash forward bashing into|&ss6the 
                   target stunning and dealing damage&dot| |&ss6Only usable while 
                   &sse&ssoEnraged&exc;quantity=4]'. 
12:56:23 [INFO]  Filled tag <context.new_slot> with '3'. 
12:56:23 [INFO] +> Executing 'INVENTORY': actions='[set]'  
                   Inventory='in@player[holder=p@c08db03a-34c8-4fcf-b16f-5716f7eb159a]
                    
                   Inventory='in@generic[size=54;contents=li@i@OVERPOWER[display_name=&sscOverpower;lore=&sseDefault 
                   Skill| |&ss2Type&co &ssa&lbTargeted&rb &ss6Damage and 
                   CC|&ss2Description&co &ss6Dash forward bashing into|&ss6the 
                   target stunning and dealing damage&dot| |&ss6Only usable while 
                   &sse&ssoEnraged&exc;quantity=4];title=Chest]'  slot='3
12:56:23 [INFO]  Queue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' 
                   Executing: WAIT "1s" 
12:56:23 [INFO] +- Executing dCommand: WAIT/p@Ambrius ---------+ 
12:56:23 [INFO] +> Executing 'WAIT': 
                   queue='SKILLBAR_HANDLER_SignificanceJaguarUnderstanding'  
                   delay='d@1.0s
12:56:23 [INFO]  Forcing queue 
                   SKILLBAR_HANDLER_SignificanceJaguarUnderstanding into a timed 
                   queue... 
12:56:23 [INFO]  Completing queue 
                   'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' in 13ms. 
12:56:23 [INFO]  Starting TimedQueue 
                   'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding'... 
12:56:24 [INFO]  Queue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' 
                   Executing: REPEAT "CALLBACK" 
12:56:24 [INFO] +- Repeat loop 2 ---------+ 
12:56:24 [INFO]  Queue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' 
                   Executing: ADJUST 
                   "<player.inventory.slot[<context.new_slot>]>" 
                   "quantity:<player.flag[Overpower_Cooldown].expiration.in_seconds.round>" 
                   "save:Cooldown" 
12:56:24 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+ 
12:56:24 [INFO]  ...remembering this script entry as 'Cooldown'! 
12:56:24 [INFO]  Filled tag <context.new_slot> with '3'. 
12:56:24 [INFO]  Filled tag <player.inventory.slot[3]> with 
                   'i@OVERPOWER[display_name=&sscOverpower;lore=&sseDefault 
                   Skill| |&ss2Type&co &ssa&lbTargeted&rb &ss6Damage and 
                   CC|&ss2Description&co &ss6Dash forward bashing into|&ss6the 
                   target stunning and dealing damage&dot| |&ss6Only usable while 
                   &sse&ssoEnraged&exc;quantity=4]'. 
12:56:24 [INFO]  Filled tag 
                   <player.flag[Overpower_Cooldown].expiration.in_seconds.round> 
                   with '3'. 
12:56:24 [INFO] +> Executing 'ADJUST': 
                   object='i@OVERPOWER[display_name=&sscOverpower;lore=&sseDefault 
                   Skill| |&ss2Type&co &ssa&lbTargeted&rb &ss6Damage and 
                   CC|&ss2Description&co &ss6Dash forward bashing into|&ss6the 
                   target stunning and dealing damage&dot| |&ss6Only usable while 
                   &sse&ssoEnraged&exc;quantity=4]'  mechanism='quantity'  
                   mechanism_value='3
12:56:24 [INFO]  Queue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' 
                   Executing: TAKE "slot:<context.new_slot>" 
12:56:24 [INFO] +- Executing dCommand: TAKE/p@Ambrius ---------+ 
12:56:24 [INFO]  Filled tag <context.new_slot> with '3'. 
12:56:24 [INFO] +> Executing 'TAKE': Type='SLOT'  qty='1'  
                   inventory='in@player[holder=p@c08db03a-34c8-4fcf-b16f-5716f7eb159a]
                    Items='null'  slot='3
12:56:24 [INFO]  Queue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' 
                   Executing: INVENTORY "set" "origin:<entry[Cooldown].result>" 
                   "slot:<context.new_slot>" 
12:56:24 [INFO] +- Executing dCommand: INVENTORY/p@Ambrius ---------+ 
12:56:24 [INFO]  Filled tag <entry[Cooldown].result> with 
                   'i@OVERPOWER[display_name=&sscOverpower;lore=&sseDefault 
                   Skill| |&ss2Type&co &ssa&lbTargeted&rb &ss6Damage and 
                   CC|&ss2Description&co &ss6Dash forward bashing into|&ss6the 
                   target stunning and dealing damage&dot| |&ss6Only usable while 
                   &sse&ssoEnraged&exc;quantity=3]'. 
12:56:24 [INFO]  Filled tag <context.new_slot> with '3'. 
12:56:24 [INFO] +> Executing 'INVENTORY': actions='[set]'  
                   Inventory='in@player[holder=p@c08db03a-34c8-4fcf-b16f-5716f7eb159a]
                    
                   Inventory='in@generic[size=54;contents=li@i@OVERPOWER[display_name=&sscOverpower;lore=&sseDefault 
                   Skill| |&ss2Type&co &ssa&lbTargeted&rb &ss6Damage and 
                   CC|&ss2Description&co &ss6Dash forward bashing into|&ss6the 
                   target stunning and dealing damage&dot| |&ss6Only usable while 
                   &sse&ssoEnraged&exc;quantity=3];title=Chest]'  slot='3
12:56:24 [INFO]  Queue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' 
                   Executing: WAIT "1s" 
12:56:24 [INFO] +- Executing dCommand: WAIT/p@Ambrius ---------+ 
12:56:24 [INFO] +> Executing 'WAIT': 
                   queue='SKILLBAR_HANDLER_SignificanceJaguarUnderstanding'  
                   delay='d@1.0s



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