Java Version: 1.8.0_66 Up-time: 22h 6m CraftBukkit Version: git-Spigot-7d78b81-7e19325 (MC: 1.11.2) Denizen Version: Core: 1.15 (Build 84), CraftBukkit: 1.0.1-SNAPSHOT (build 1634) Active Plugins (13): 2MCCore: 1.58, 2LuckPerms: 2.17.38, 2WorldEdit: 6.1.5;4651611, 2OldCombatMechanics: 1.1.2, 2Vault: 1.5.6-b49, 2SaneEconomy: 0.10.4, 2ProtocolSupport: 4.25.dev, 2ProtocolLib: 4.2.1-SNAPSHOT-b346, 2LibsDisguises: 9.2.4, 2Citizens: 2.0.21-SNAPSHOT (build 1470), 2Denizen: 1.0.1-SNAPSHOT (build 1634), 2Sentinel: 1.0 (build 90), 2Depenizen: 1.0.0 (build 373) Loaded Worlds (3): World, World_nether, World_the_end Online Players (1): Ambrius7(Ambrius) Offline Players: 42 Mode: online 12:56:23 [INFO] d fQueue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' Executing: IF "" "{" "-" "narrate" "<&a><&l>[Skill] <&f>Cleave <&7>has <&f>s <&7>until it's ready!" "-" "queue" "clear" "}" 12:56:23 [INFO] d+- Executing dCommand: IF/p@Ambrius ---------+ 12:56:23 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 12:56:23 [INFO] d fFilled tag with 'false'. 12:56:23 [INFO] d fQueue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' Executing: IF "!" "{" "-" "narrate" "<&a><&l>[Skill] <&7>You are not <&f>Enraged<&7>!" "-" "queue" "clear" "}" 12:56:23 [INFO] d+- Executing dCommand: IF/p@Ambrius ---------+ 12:56:23 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 12:56:23 [INFO] d fFilled tag with 'true'. 12:56:23 [INFO] d fQueue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' Executing: IF "" "!==" "null" "{" "-" "^define" "target" "" "-" "^push" "" "destination:" "speed:1" "1s" "no_rotate" "no_damage" "-" "^hurt" "25" "" "cause:CUSTOM" "source:" "-" "^flag" "player" "Overpower_Cooldown" "duration:4" "-" "^narrate" "<&a><&l>[Skill] <&f> <&7>has used <&f>Overpower<&7>!" "targets: 8Executing 'eIF8': 8use_braces='etrue8' 12:56:23 [INFO] d fFilled tag with 'e@20466449-f66a-44fe-8c5a-5c64e00852bd'. 12:56:23 [INFO] d fLogic='NEGATIVE', Comparable='Element(be@20466449-f66a-44fe-8c5a-5c64e00852bdf)', Operator='EQUALS', ComparedTo='Element(bnullf)' e--> OUTCOME='true' 12:56:23 [INFO] d fQueue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' Executing: DEFINE "target" "" 12:56:23 [INFO] d+- Executing dCommand: DEFINE/p@Ambrius ---------+ 12:56:23 [INFO] d fFilled tag with 'e@20466449-f66a-44fe-8c5a-5c64e00852bd'. 12:56:23 [INFO] e+> 8Executing 'eDEFINE8': 8queue='eSKILLBAR_HANDLER_SignificanceJaguarUnderstanding8' definition='btarget8' 8value='ee@20466449-f66a-44fe-8c5a-5c64e00852bd8' 12:56:23 [INFO] d fQueue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' Executing: PUSH "" "destination:" "speed:1" "1s" "no_rotate" "no_damage" 12:56:23 [INFO] d+- Executing dCommand: PUSH/p@Ambrius ---------+ 12:56:23 [INFO] d fFilled tag with 'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'. 12:56:23 [INFO] d fFilled tag with 'l@-452.5,4.5,1595.5,World'. 12:56:23 [INFO] d cERROR! f'1s' is an unknown argument! 12:56:23 [INFO] e+> 8Executing 'ePUSH8': 8origin='ep@c08db03a-34c8-4fcf-b16f-5716f7eb159a8' 8entities='e[p@c08db03a-34c8-4fcf-b16f-5716f7eb159a]8' 8destination='el@-452.5,4.5,1595.5,World8' 8speed='e1.08' 8max ticks='e4008' force_along='bfalse8' precision='b28' 8no_rotate='etrue8' 8no_damage='etrue8' 12:56:23 [INFO] d fQueue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' Executing: HURT "25" "" "cause:CUSTOM" "source:" 12:56:23 [INFO] d+- Executing dCommand: HURT/p@Ambrius ---------+ 12:56:23 [INFO] d fFilled tag with 'e@20466449-f66a-44fe-8c5a-5c64e00852bd'. 12:56:23 [INFO] d fFilled tag with 'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'. 12:56:23 [INFO] e+> 8Executing 'eHURT8': amount='b258' 8entities='e[ee@20466449-f66a-44fe-8c5a-5c64e00852bd]8' cause='bCUSTOM8' 8source='ep@c08db03a-34c8-4fcf-b16f-5716f7eb159a8' 12:56:23 [INFO] d fQueue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' Executing: FLAG "player" "Overpower_Cooldown" "duration:4" 12:56:23 [INFO] d+- Executing dCommand: FLAG/p@Ambrius ---------+ 12:56:23 [INFO] e+> 8Executing 'eFLAG8': flag_name='bOverpower_Cooldown8' 8Action/Value='bSET_BOOLEANe(true)8' duration='bd@4.0s8' flag_target='bp@Ambrius8' 12:56:23 [INFO] d fQueue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' Executing: NARRATE "<&a><&l>[Skill] <&f> <&7>has used <&f>Overpower<&7>!" "targets:" 12:56:23 [INFO] d+- Executing dCommand: NARRATE/p@Ambrius ---------+ 12:56:23 [INFO] d fFilled tag <&a> with 'a'. 12:56:23 [INFO] d fFilled tag <&l> with 'l'. 12:56:23 [INFO] d fFilled tag <&f> with 'f'. 12:56:23 [INFO] d fFilled tag with 'Ambrius'. 12:56:23 [INFO] d fFilled tag <&7> with '7'. 12:56:23 [INFO] d fFilled tag <&f> with 'f'. 12:56:23 [INFO] d fFilled tag <&7> with '7'. 12:56:23 [INFO] d fFilled tag with 'li@p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'. 12:56:23 [INFO] e+> 8Executing 'eNARRATE8': 8Narrating='eal[Skill] fAmbrius 7has used fOverpower7!8' 8Targets='e[p@Ambrius]8' 12:56:23 [INFO] d fQueue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' Executing: REPEAT "4" "{" "-" "^adjust" "]>" "quantity:" "save:Cooldown" "-" "^take" "slot:" "-" "^inventory" "set" "origin:" "slot:" "-" "wait" "1s" "}" 12:56:23 [INFO] d+- Executing dCommand: REPEAT/p@Ambrius ---------+ 12:56:23 [INFO] e+> 8Executing 'eREPEAT8': qty='b48' 12:56:23 [INFO] d fQueue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' Executing: ADJUST "]>" "quantity:" "save:Cooldown" 12:56:23 [INFO] d+- Executing dCommand: ADJUST/p@Ambrius ---------+ 12:56:23 [INFO] d f...remembering this script entry as 'Cooldown'! 12:56:23 [INFO] d fFilled tag with '3'. 12:56:23 [INFO] d fFilled tag with 'i@OVERPOWER[display_name=&sscOverpower;lore=&sseDefault Skill| |&ss2Type&co &ssa&lbTargeted&rb &ss6Damage and CC|&ss2Description&co &ss6Dash forward bashing into|&ss6the target stunning and dealing damage&dot| |&ss6Only usable while &sse&ssoEnraged&exc]'. 12:56:23 [INFO] d fFilled tag with '4'. 12:56:23 [INFO] e+> 8Executing 'eADJUST8': object='bi@OVERPOWER[display_name=&sscOverpower;lore=&sseDefault Skill| |&ss2Type&co &ssa&lbTargeted&rb &ss6Damage and CC|&ss2Description&co &ss6Dash forward bashing into|&ss6the target stunning and dealing damage&dot| |&ss6Only usable while &sse&ssoEnraged&exc]8' mechanism='bquantity8' mechanism_value='b48' 12:56:23 [INFO] d fQueue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' Executing: TAKE "slot:" 12:56:23 [INFO] d+- Executing dCommand: TAKE/p@Ambrius ---------+ 12:56:23 [INFO] d fFilled tag with '3'. 12:56:23 [INFO] e+> 8Executing 'eTAKE8': 8Type='eSLOT8' qty='b18' 8inventory='ein@player[holder=p@c08db03a-34c8-4fcf-b16f-5716f7eb159a]8' 8Items='enull8' slot='b38' 12:56:23 [INFO] d fQueue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' Executing: INVENTORY "set" "origin:" "slot:" 12:56:23 [INFO] d+- Executing dCommand: INVENTORY/p@Ambrius ---------+ 12:56:23 [INFO] d fFilled tag with 'i@OVERPOWER[display_name=&sscOverpower;lore=&sseDefault Skill| |&ss2Type&co &ssa&lbTargeted&rb &ss6Damage and CC|&ss2Description&co &ss6Dash forward bashing into|&ss6the target stunning and dealing damage&dot| |&ss6Only usable while &sse&ssoEnraged&exc;quantity=4]'. 12:56:23 [INFO] d fFilled tag with '3'. 12:56:23 [INFO] e+> 8Executing 'eINVENTORY8': 8actions='e[set]8' 8Inventory='ein@player[holder=p@c08db03a-34c8-4fcf-b16f-5716f7eb159a]8' 8Inventory='ein@generic[size=54;contents=li@i@OVERPOWER[display_name=&sscOverpower;lore=&sseDefault Skill| |&ss2Type&co &ssa&lbTargeted&rb &ss6Damage and CC|&ss2Description&co &ss6Dash forward bashing into|&ss6the target stunning and dealing damage&dot| |&ss6Only usable while &sse&ssoEnraged&exc;quantity=4];title=Chest]8' slot='b38' 12:56:23 [INFO] d fQueue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' Executing: WAIT "1s" 12:56:23 [INFO] d+- Executing dCommand: WAIT/p@Ambrius ---------+ 12:56:23 [INFO] e+> 8Executing 'eWAIT8': 8queue='eSKILLBAR_HANDLER_SignificanceJaguarUnderstanding8' delay='bd@1.0s8' 12:56:23 [INFO] d fForcing queue SKILLBAR_HANDLER_SignificanceJaguarUnderstanding into a timed queue... 12:56:23 [INFO] d fCompleting queue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' in 13ms. 12:56:23 [INFO] d fStarting TimedQueue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding'... 12:56:24 [INFO] d fQueue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' Executing: REPEAT "CALLBACK" 12:56:24 [INFO] d+- Repeat loop 2 ---------+ 12:56:24 [INFO] d fQueue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' Executing: ADJUST "]>" "quantity:" "save:Cooldown" 12:56:24 [INFO] d+- Executing dCommand: ADJUST/p@Ambrius ---------+ 12:56:24 [INFO] d f...remembering this script entry as 'Cooldown'! 12:56:24 [INFO] d fFilled tag with '3'. 12:56:24 [INFO] d fFilled tag with 'i@OVERPOWER[display_name=&sscOverpower;lore=&sseDefault Skill| |&ss2Type&co &ssa&lbTargeted&rb &ss6Damage and CC|&ss2Description&co &ss6Dash forward bashing into|&ss6the target stunning and dealing damage&dot| |&ss6Only usable while &sse&ssoEnraged&exc;quantity=4]'. 12:56:24 [INFO] d fFilled tag with '3'. 12:56:24 [INFO] e+> 8Executing 'eADJUST8': object='bi@OVERPOWER[display_name=&sscOverpower;lore=&sseDefault Skill| |&ss2Type&co &ssa&lbTargeted&rb &ss6Damage and CC|&ss2Description&co &ss6Dash forward bashing into|&ss6the target stunning and dealing damage&dot| |&ss6Only usable while &sse&ssoEnraged&exc;quantity=4]8' mechanism='bquantity8' mechanism_value='b38' 12:56:24 [INFO] d fQueue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' Executing: TAKE "slot:" 12:56:24 [INFO] d+- Executing dCommand: TAKE/p@Ambrius ---------+ 12:56:24 [INFO] d fFilled tag with '3'. 12:56:24 [INFO] e+> 8Executing 'eTAKE8': 8Type='eSLOT8' qty='b18' 8inventory='ein@player[holder=p@c08db03a-34c8-4fcf-b16f-5716f7eb159a]8' 8Items='enull8' slot='b38' 12:56:24 [INFO] d fQueue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' Executing: INVENTORY "set" "origin:" "slot:" 12:56:24 [INFO] d+- Executing dCommand: INVENTORY/p@Ambrius ---------+ 12:56:24 [INFO] d fFilled tag with 'i@OVERPOWER[display_name=&sscOverpower;lore=&sseDefault Skill| |&ss2Type&co &ssa&lbTargeted&rb &ss6Damage and CC|&ss2Description&co &ss6Dash forward bashing into|&ss6the target stunning and dealing damage&dot| |&ss6Only usable while &sse&ssoEnraged&exc;quantity=3]'. 12:56:24 [INFO] d fFilled tag with '3'. 12:56:24 [INFO] e+> 8Executing 'eINVENTORY8': 8actions='e[set]8' 8Inventory='ein@player[holder=p@c08db03a-34c8-4fcf-b16f-5716f7eb159a]8' 8Inventory='ein@generic[size=54;contents=li@i@OVERPOWER[display_name=&sscOverpower;lore=&sseDefault Skill| |&ss2Type&co &ssa&lbTargeted&rb &ss6Damage and CC|&ss2Description&co &ss6Dash forward bashing into|&ss6the target stunning and dealing damage&dot| |&ss6Only usable while &sse&ssoEnraged&exc;quantity=3];title=Chest]8' slot='b38' 12:56:24 [INFO] d fQueue 'SKILLBAR_HANDLER_SignificanceJaguarUnderstanding' Executing: WAIT "1s" 12:56:24 [INFO] d+- Executing dCommand: WAIT/p@Ambrius ---------+ 12:56:24 [INFO] e+> 8Executing 'eWAIT8': 8queue='eSKILLBAR_HANDLER_SignificanceJaguarUnderstanding8' delay='bd@1.0s8'