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TitleDenizen Debug Logs From Atherys Legends Bois!!!
TypeServer Log
Date2017/02/06 15:08:33 UTC-08:00
ByGuest
Other
Paste
Java Version: 1.8.0_66
Up-time: 1d 2h
CraftBukkit Version: git-Spigot-7d78b81-7e19325 (MC: 1.11.2)
Denizen Version: Core: 1.15 (Build 84), CraftBukkit: 1.0.1-SNAPSHOT (build 1634)
Active Plugins (13): MCCore: 1.58, LuckPerms: 2.17.38, WorldEdit: 6.1.5;4651611, OldCombatMechanics: 1.1.2, 
Vault: 1.5.6-b49, SaneEconomy: 0.10.4, ProtocolSupport: 4.25.dev, ProtocolLib: 4.2.1-SNAPSHOT-b346, 
LibsDisguises: 9.2.4, Citizens: 2.0.21-SNAPSHOT (build 1470), Denizen: 1.0.1-SNAPSHOT (build 1634), 
Sentinel: 1.0 (build 90), Depenizen: 1.0.0 (build 373)
Loaded Worlds (3): World, World_nether, World_the_end
Online Players (1): Ambrius(Ambrius)
Offline Players: 43
Mode: online

17:01:14 [INFO]  Queue 'SKILLBAR_HANDLER_PdFuelPackages' Executing: IF 
                   "<player.has_flag[Overpower_Cooldown]>" "{" "-" "narrate" 
                   "<&a><&l>[Skill] <&f>Overpower <&7>has 
                   <&f><player.flag[Overpower_Cooldown].expiration.in_seconds.round_to[1]>s 
                   <&7>until it's ready!" "-" "queue" "clear" "}" 
17:01:14 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
17:01:14 [INFO] +> Executing 'IF': use_braces='true
17:01:14 [INFO]  Filled tag <player.has_flag[Overpower_Cooldown]> with 
                   'false'. 
17:01:14 [INFO]  Queue 'SKILLBAR_HANDLER_PdFuelPackages' Executing: IF 
                   "!<player.has_flag[Enraged]>" "{" "-" "narrate" 
                   "<&a><&l>[Skill] <&7>You are not <&f>Enraged<&7>!" "-" "queue" 
                   "clear" "}" 
17:01:14 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
17:01:14 [INFO] +> Executing 'IF': use_braces='true
17:01:14 [INFO]  Filled tag <player.has_flag[Enraged]> with 'true'. 
17:01:14 [INFO]  Queue 'SKILLBAR_HANDLER_PdFuelPackages' Executing: IF 
                   "<player.target.within[<s@Berserker_Skills_Config.yaml_key[Overpower_Range].as_int||5>]>" 
                   "!==" "null" "{" "-" "define" "target" 
                   "<player.target.within[<s@Berserker_Skills_Config.yaml_key[Overpower_Range].as_int||5>]>" 
                   "-" "push" "<player>" 
                   "destination:<def[target].location.add[0,1,0]>" "speed:0.5" 
                   "duration:1t" "no_rotate" "no_damage" "-" "run" "Stun_Effect" 
                   "def:<s@Berserker_Skills_Config.yaml_key[Overpower_Stun_Duration].as_int||2>|<def[target]>" 
                   "-... * snip! * 
17:01:14 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
17:01:14 [INFO] +> Executing 'IF': use_braces='true
17:01:14 [INFO]  Filled tag 
                   <s@Berserker_Skills_Config.yaml_key[Overpower_Range].as_int||5> 
                   with '7'. 
17:01:14 [INFO]  Filled tag <player.target.within[7]> with 
                   'e@462623ce-a095-4155-ae44-64dfbc070db4'. 
17:01:14 [INFO]  Logic='NEGATIVE', 
                   Comparable='Element(e@462623ce-a095-4155-ae44-64dfbc070db4)', 
                   Operator='EQUALS', ComparedTo='Element(null)' --> 
                   OUTCOME='true' 
17:01:14 [INFO]  Queue 'SKILLBAR_HANDLER_PdFuelPackages' Executing: DEFINE 
                   "target" 
                   "<player.target.within[<s@Berserker_Skills_Config.yaml_key[Overpower_Range].as_int||5>]>" 
17:01:14 [INFO] +- Executing dCommand: DEFINE/p@Ambrius ---------+ 
17:01:14 [INFO]  Filled tag 
                   <s@Berserker_Skills_Config.yaml_key[Overpower_Range].as_int||5> 
                   with '7'. 
17:01:14 [INFO]  Filled tag <player.target.within[7]> with 
                   'e@462623ce-a095-4155-ae44-64dfbc070db4'. 
17:01:14 [INFO] +> Executing 'DEFINE': queue='SKILLBAR_HANDLER_PdFuelPackages
                    definition='target'  
                   value='e@462623ce-a095-4155-ae44-64dfbc070db4
17:01:14 [INFO]  Queue 'SKILLBAR_HANDLER_PdFuelPackages' Executing: PUSH 
                   "<player>" "destination:<def[target].location.add[0,1,0]>" 
                   "speed:0.5" "duration:1t" "no_rotate" "no_damage" 
17:01:14 [INFO] +- Executing dCommand: PUSH/p@Ambrius ---------+ 
17:01:14 [INFO]  Filled tag <player> with 
                   'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'. 
17:01:14 [INFO]  Filled tag <def[target].location.add[0,1,0]> with 
                   'l@-526.6519080540859,5.0,1579.774942528148,-13.087004,208.49542,World'. 
17:01:14 [INFO] +> Executing 'PUSH': 
                   origin='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'  
                   entities='[p@c08db03a-34c8-4fcf-b16f-5716f7eb159a]'  
                   destination='l@-526.6519080540859,5.0,1579.774942528148,-13.087004,208.49542,World
                    speed='0.5'  max ticks='1'  force_along='false'  
                   precision='2'  no_rotate='true'  no_damage='true
17:01:14 [INFO]  Queue 'SKILLBAR_HANDLER_PdFuelPackages' Executing: RUN 
                   "Stun_Effect" 
                   "def:<s@Berserker_Skills_Config.yaml_key[Overpower_Stun_Duration].as_int||2>|<def[target]>" 
17:01:14 [INFO] +- Executing dCommand: RUN/p@Ambrius ---------+ 
17:01:14 [INFO]  Filled tag 
                   <s@Berserker_Skills_Config.yaml_key[Overpower_Stun_Duration].as_int||2> 
                   with '2'. 
17:01:14 [INFO]  Filled tag <def[target]> with 
                   'e@462623ce-a095-4155-ae44-64dfbc070db4'. 
17:01:14 [INFO] +> Executing 'RUN': script='STUN_EFFECT(TASK)'  
                   definitions='2|e@462623ce-a095-4155-ae44-64dfbc070db4
17:01:14 [INFO]  Adding definition %1% as 2 
17:01:14 [INFO]  Adding definition %2% as 
                   e@462623ce-a095-4155-ae44-64dfbc070db4 
17:01:14 [INFO]  Queue 'SKILLBAR_HANDLER_PdFuelPackages' Executing: HURT "5" 
                   "<def[target]>" "cause:CUSTOM" "source:<player>" 
17:01:14 [INFO] +- Executing dCommand: HURT/p@Ambrius ---------+ 
17:01:14 [INFO]  Filled tag <def[target]> with 
                   'e@462623ce-a095-4155-ae44-64dfbc070db4'. 
17:01:14 [INFO]  Filled tag <player> with 
                   'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'. 
17:01:14 [INFO] +> Executing 'HURT': amount='5'  
                   entities='[e@462623ce-a095-4155-ae44-64dfbc070db4]'  
                   cause='CUSTOM'  
                   source='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a
17:01:14 [INFO]  Queue 'SKILLBAR_HANDLER_PdFuelPackages' Executing: PLAYEFFECT 
                   "<def[target].location.add[0,1,0]>" "effect:blockcrack_152" 
                   "visibility:25" "quantity:15" "offset:0.4" 
17:01:14 [INFO] +- Executing dCommand: PLAYEFFECT/p@Ambrius ---------+ 
17:01:14 [INFO]  Filled tag <def[target].location.add[0,1,0]> with 
                   'l@-526.7038187642095,5.749757141179365,1580.5525453074029,28.050062,-151.80118,World'. 
17:01:14 [INFO] +> Executing 'PLAYEFFECT': iconcrack_type='blockcrack'  
                   iconcrack='152'  iconcrack_data='0'  
                   locations='[l@-526.7038187642095,5.749757141179365,1580.5525453074029,28.050062,-151.80118,World]
                    radius='25'  data='0'  qty='15'  offset='l@0.4,0.4,0.4
17:01:14 [INFO]  Queue 'SKILLBAR_HANDLER_PdFuelPackages' Executing: FLAG 
                   "player" 
                   "Overpower_Cooldown:<s@Berserker_Skills_Config.yaml_key[Overpower_Cooldown].as_int||4>" 
                   "duration:<s@Berserker_Skills_Config.yaml_key[Overpower_Cooldown].as_int||4>" 
17:01:14 [INFO] +- Executing dCommand: FLAG/p@Ambrius ---------+ 
17:01:14 [INFO]  Filled tag 
                   <s@Berserker_Skills_Config.yaml_key[Overpower_Cooldown].as_int||4> 
                   with '4'. 
17:01:14 [INFO]  Filled tag 
                   <s@Berserker_Skills_Config.yaml_key[Overpower_Cooldown].as_int||4> 
                   with '4'. 
17:01:14 [INFO] +> Executing 'FLAG': flag_name='OVERPOWER_COOLDOWN'  
                   Action/Value='SET_VALUE(4)'  duration='d@4.0s'  
                   flag_target='p@Ambrius
17:01:14 [INFO]  Queue 'SKILLBAR_HANDLER_PdFuelPackages' Executing: NARRATE 
                   "<&a><&l>[Skill] <&f><player.name> <&7>has used <&f>Overpower 
                   <&7>on <&f><def[target].name><&7>!" 
                   "targets:<player.location.find.players.within[25]>" 
17:01:14 [INFO] +- Executing dCommand: NARRATE/p@Ambrius ---------+ 
17:01:14 [INFO]  Filled tag <&a> with ''. 
17:01:14 [INFO]  Filled tag <&l> with ''. 
17:01:14 [INFO]  Filled tag <&f> with ''. 
17:01:14 [INFO]  Filled tag <player.name> with 'Ambrius'. 
17:01:14 [INFO]  Filled tag <&7> with ''. 
17:01:14 [INFO]  Filled tag <&f> with ''. 
17:01:14 [INFO]  Filled tag <&7> with ''. 
17:01:14 [INFO]  Filled tag <&f> with ''. 
17:01:14 [INFO]  Filled tag <def[target].name> with 'SHEEP'. 
17:01:14 [INFO]  Filled tag <&7> with ''. 
17:01:14 [INFO]  Filled tag <player.location.find.players.within[25]> with 
                   'li@p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'. 
17:01:14 [INFO] +> Executing 'NARRATE': Narrating='[Skill] Ambrius has used 
                   Overpower on SHEEP!'  Targets='[p@Ambrius]
17:01:14 [INFO]  Queue 'SKILLBAR_HANDLER_PdFuelPackages' Executing: REPEAT 
                   "<s@Berserker_Skills_Config.yaml_key[Overpower_Cooldown].as_int.add[1]||4>" 
                   "{" "-" "adjust" "<player.inventory.slot[<context.new_slot>]>" 
                   "quantity:<player.flag[Overpower_Cooldown]>" "save:Cooldown" 
                   "-" "take" "slot:<context.new_slot>" "-" "inventory" "set" 
                   "origin:<entry[Cooldown].result>" "slot:<context.new_slot>" 
                   "-" "flag" "<player>" "Overpower_Cooldown:-:1" 
                   "duration:<player.flag[Overpower_Cooldown].expiration.in_seconds>" 
                   "-" "wait" "1s" "}" 
17:01:14 [INFO] +- Executing dCommand: REPEAT/p@Ambrius ---------+ 
17:01:14 [INFO]  Filled tag 
                   <s@Berserker_Skills_Config.yaml_key[Overpower_Cooldown].as_int.add[1]||4> 
                   with '5'. 
17:01:14 [INFO] +> Executing 'REPEAT': qty='5
17:01:14 [INFO]  Queue 'SKILLBAR_HANDLER_PdFuelPackages' Executing: ADJUST 
                   "<player.inventory.slot[<context.new_slot>]>" 
                   "quantity:<player.flag[Overpower_Cooldown]>" "save:Cooldown" 
17:01:14 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+ 
17:01:14 [INFO]  ...remembering this script entry as 'Cooldown'! 
17:01:14 [INFO]  Filled tag <context.new_slot> with '3'. 
17:01:14 [INFO]  Filled tag <player.inventory.slot[3]> with 
                   'i@OVERPOWER[display_name=&sscOverpower;lore=&sseDefault 
                   Skill| |&ss2Type&co &ssa&lbTargeted&rb &ss6Damage and 
                   CC|&ss2Description&co &ss6Dash forward bashing into|&ss6the 
                   target stunning and dealing damage&dot| |&ss6Only usable while 
                   &sse&ssoEnraged&exc]'. 
17:01:14 [INFO]  Filled tag <player.flag[Overpower_Cooldown]> with '4'. 
17:01:14 [INFO] +> Executing 'ADJUST': 
                   object='i@OVERPOWER[display_name=&sscOverpower;lore=&sseDefault 
                   Skill| |&ss2Type&co &ssa&lbTargeted&rb &ss6Damage and 
                   CC|&ss2Description&co &ss6Dash forward bashing into|&ss6the 
                   target stunning and dealing damage&dot| |&ss6Only usable while 
                   &sse&ssoEnraged&exc]'  mechanism='quantity'  
                   mechanism_value='4
17:01:14 [INFO]  Queue 'SKILLBAR_HANDLER_PdFuelPackages' Executing: TAKE 
                   "slot:<context.new_slot>" 
17:01:14 [INFO] +- Executing dCommand: TAKE/p@Ambrius ---------+ 
17:01:14 [INFO]  Filled tag <context.new_slot> with '3'. 
17:01:14 [INFO] +> Executing 'TAKE': Type='SLOT'  qty='1'  
                   inventory='in@player[holder=p@c08db03a-34c8-4fcf-b16f-5716f7eb159a]
                    Items='null'  slot='3
17:01:14 [INFO]  Queue 'SKILLBAR_HANDLER_PdFuelPackages' Executing: INVENTORY 
                   "set" "origin:<entry[Cooldown].result>" 
                   "slot:<context.new_slot>" 
17:01:14 [INFO] +- Executing dCommand: INVENTORY/p@Ambrius ---------+ 
17:01:14 [INFO]  Filled tag <entry[Cooldown].result> with 
                   'i@OVERPOWER[display_name=&sscOverpower;lore=&sseDefault 
                   Skill| |&ss2Type&co &ssa&lbTargeted&rb &ss6Damage and 
                   CC|&ss2Description&co &ss6Dash forward bashing into|&ss6the 
                   target stunning and dealing damage&dot| |&ss6Only usable while 
                   &sse&ssoEnraged&exc;quantity=4]'. 
17:01:14 [INFO]  Filled tag <context.new_slot> with '3'. 
17:01:14 [INFO] +> Executing 'INVENTORY': actions='[set]'  
                   Inventory='in@player[holder=p@c08db03a-34c8-4fcf-b16f-5716f7eb159a]
                    
                   Inventory='in@generic[size=54;contents=li@i@OVERPOWER[display_name=&sscOverpower;lore=&sseDefault 
                   Skill| |&ss2Type&co &ssa&lbTargeted&rb &ss6Damage and 
                   CC|&ss2Description&co &ss6Dash forward bashing into|&ss6the 
                   target stunning and dealing damage&dot| |&ss6Only usable while 
                   &sse&ssoEnraged&exc;quantity=4];title=Chest]'  slot='3
17:01:14 [INFO]  Queue 'SKILLBAR_HANDLER_PdFuelPackages' Executing: FLAG 
                   "<player>" "Overpower_Cooldown:-:1" 
                   "duration:<player.flag[Overpower_Cooldown].expiration.in_seconds>" 
17:01:14 [INFO] +- Executing dCommand: FLAG/p@Ambrius ---------+ 
17:01:14 [INFO]  Filled tag <player> with 
                   'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'. 
17:01:14 [INFO]  Filled tag 
                   <player.flag[Overpower_Cooldown].expiration.in_seconds> with 
                   '4.0'. 
17:01:14 [INFO] +> Executing 'FLAG': flag_name='OVERPOWER_COOLDOWN'  
                   Action/Value='DECREASE(1)'  duration='d@4.0s'  
                   flag_target='p@Ambrius
17:01:14 [INFO]  Queue 'SKILLBAR_HANDLER_PdFuelPackages' Executing: WAIT "1s" 
17:01:14 [INFO] +- Executing dCommand: WAIT/p@Ambrius ---------+ 
17:01:14 [INFO] +> Executing 'WAIT': queue='SKILLBAR_HANDLER_PdFuelPackages'  
                   delay='d@1.0s
17:01:14 [INFO]  Forcing queue SKILLBAR_HANDLER_PdFuelPackages into a timed 
                   queue... 
17:01:14 [INFO]  Completing queue 'SKILLBAR_HANDLER_PdFuelPackages' in 41ms. 
17:01:14 [INFO]  Starting TimedQueue 'SKILLBAR_HANDLER_PdFuelPackages'... 
17:01:15 [INFO]  Queue 'SKILLBAR_HANDLER_UnsignedEffectivenessCreating' 
                   Executing: REPEAT "CALLBACK" 
17:01:15 [INFO] +- Repeat loop 3 ---------+ 
17:01:15 [INFO]  Queue 'SKILLBAR_HANDLER_UnsignedEffectivenessCreating' 
                   Executing: IF "<player.is_online>" "{" "-" "adjust" 
                   "<player.inventory.slot[<context.new_slot>]>" 
                   "quantity:<player.flag[BattleCry_Cooldown].expiration.in_seconds.round>" 
                   "save:Cooldown" "-" "take" "slot:<context.new_slot>" "-" 
                   "inventory" "set" "origin:<entry[Cooldown].result>" 
                   "slot:<context.new_slot>" "}" 
17:01:15 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
17:01:15 [INFO] +> Executing 'IF': use_braces='true
17:01:15 [INFO]  Filled tag <player.is_online> with 'true'. 
17:01:15 [INFO]  Queue 'SKILLBAR_HANDLER_UnsignedEffectivenessCreating' 
                   Executing: ADJUST 
                   "<player.inventory.slot[<context.new_slot>]>" 
                   "quantity:<player.flag[BattleCry_Cooldown].expiration.in_seconds.round>" 
                   "save:Cooldown" 
17:01:15 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+ 
17:01:15 [INFO]  ...remembering this script entry as 'Cooldown'! 
17:01:15 [INFO]  Filled tag <context.new_slot> with '2'. 
17:01:15 [INFO]  Filled tag <player.inventory.slot[2]> with 
                   'i@BATTLECRY[display_name=&sscBattleCry;lore=&sseDefault 
                   Skill| |&ss2Type&co &ssa&lbSelf Cast&rb &ss6Damage buff + AoE 
                   interrupt|&ss2Description&co &ss6Let out a terrifying howl 
                   interrupting|&ss6nearby enemies&dot| |&ss6Additionally if you 
                   are carrying an axe in your|&ss6off-hand you will also gain a 
                   physical damage|&ss6increase&dot While the effect is active 
                   you will be|&ss6considered &sse&ssoEnraged&ss6, lasting the 
                   duration of|&ss6the buff&dot;quantity=11]'. 
17:01:15 [INFO]  Filled tag 
                   <player.flag[BattleCry_Cooldown].expiration.in_seconds.round> 
                   with '10'. 
17:01:15 [INFO] +> Executing 'ADJUST': 
                   object='i@BATTLECRY[display_name=&sscBattleCry;lore=&sseDefault 
                   Skill| |&ss2Type&co &ssa&lbSelf Cast&rb &ss6Damage buff + AoE 
                   interrupt|&ss2Description&co &ss6Let out a terrifying howl 
                   interrupting|&ss6nearby enemies&dot| |&ss6Additionally if you 
                   are carrying an axe in your|&ss6off-hand you will also gain a 
                   physical damage|&ss6increase&dot While the effect is active 
                   you will be|&ss6considered &sse&ssoEnraged&ss6, lasting the 
                   duration of|&ss6the buff&dot;quantity=11]'  
                   mechanism='quantity'  mech... * snip! * 
17:01:15 [INFO]  Queue 'SKILLBAR_HANDLER_UnsignedEffectivenessCreating' 
                   Executing: TAKE "slot:<context.new_slot>" 
17:01:15 [INFO] +- Executing dCommand: TAKE/p@Ambrius ---------+ 
17:01:15 [INFO]  Filled tag <context.new_slot> with '2'. 
17:01:15 [INFO] +> Executing 'TAKE': Type='SLOT'  qty='1'  
                   inventory='in@player[holder=p@c08db03a-34c8-4fcf-b16f-5716f7eb159a]
                    Items='null'  slot='2
17:01:15 [INFO]  Queue 'SKILLBAR_HANDLER_UnsignedEffectivenessCreating' 
                   Executing: INVENTORY "set" "origin:<entry[Cooldown].result>" 
                   "slot:<context.new_slot>" 
17:01:15 [INFO] +- Executing dCommand: INVENTORY/p@Ambrius ---------+ 
17:01:15 [INFO]  Filled tag <entry[Cooldown].result> with 
                   'i@BATTLECRY[display_name=&sscBattleCry;lore=&sseDefault 
                   Skill| |&ss2Type&co &ssa&lbSelf Cast&rb &ss6Damage buff + AoE 
                   interrupt|&ss2Description&co &ss6Let out a terrifying howl 
                   interrupting|&ss6nearby enemies&dot| |&ss6Additionally if you 
                   are carrying an axe in your|&ss6off-hand you will also gain a 
                   physical damage|&ss6increase&dot While the effect is active 
                   you will be|&ss6considered &sse&ssoEnraged&ss6, lasting the 
                   duration of|&ss6the buff&dot;quantity=10]'. 
17:01:15 [INFO]  Filled tag <context.new_slot> with '2'. 
17:01:15 [INFO] +> Executing 'INVENTORY': actions='[set]'  
                   Inventory='in@player[holder=p@c08db03a-34c8-4fcf-b16f-5716f7eb159a]
                    
                   Inventory='in@generic[size=54;contents=li@i@BATTLECRY[display_name=&sscBattleCry;lore=&sseDefault 
                   Skill| |&ss2Type&co &ssa&lbSelf Cast&rb &ss6Damage buff + AoE 
                   interrupt|&ss2Description&co &ss6Let out a terrifying howl 
                   interrupting|&ss6nearby enemies&dot| |&ss6Additionally if you 
                   are carrying an axe in your|&ss6off-hand you will also gain a 
                   physical damage|&ss6increase&dot While the effect is acti... * 
                   snip! * 
17:01:15 [INFO]  Queue 'SKILLBAR_HANDLER_UnsignedEffectivenessCreating' 
                   Executing: WAIT "1s" 
17:01:15 [INFO] +- Executing dCommand: WAIT/p@Ambrius ---------+ 
17:01:15 [INFO] +> Executing 'WAIT': 
                   queue='SKILLBAR_HANDLER_UnsignedEffectivenessCreating'  
                   delay='d@1.0s
17:01:15 [INFO]  Queue 'SKILLBAR_HANDLER_PdFuelPackages' Executing: REPEAT 
                   "CALLBACK" 
17:01:15 [INFO] +- Repeat loop 2 ---------+ 
17:01:15 [INFO]  Queue 'SKILLBAR_HANDLER_PdFuelPackages' Executing: ADJUST 
                   "<player.inventory.slot[<context.new_slot>]>" 
                   "quantity:<player.flag[Overpower_Cooldown]>" "save:Cooldown" 
17:01:15 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+ 
17:01:15 [INFO]  ...remembering this script entry as 'Cooldown'! 
17:01:15 [INFO]  Filled tag <context.new_slot> with '3'. 
17:01:15 [INFO]  Filled tag <player.inventory.slot[3]> with 
                   'i@OVERPOWER[display_name=&sscOverpower;lore=&sseDefault 
                   Skill| |&ss2Type&co &ssa&lbTargeted&rb &ss6Damage and 
                   CC|&ss2Description&co &ss6Dash forward bashing into|&ss6the 
                   target stunning and dealing damage&dot| |&ss6Only usable while 
                   &sse&ssoEnraged&exc;quantity=4]'. 
17:01:15 [INFO]  Filled tag <player.flag[Overpower_Cooldown]> with '3.0'. 
17:01:15 [INFO] +> Executing 'ADJUST': 
                   object='i@OVERPOWER[display_name=&sscOverpower;lore=&sseDefault 
                   Skill| |&ss2Type&co &ssa&lbTargeted&rb &ss6Damage and 
                   CC|&ss2Description&co &ss6Dash forward bashing into|&ss6the 
                   target stunning and dealing damage&dot| |&ss6Only usable while 
                   &sse&ssoEnraged&exc;quantity=4]'  mechanism='quantity'  
                   mechanism_value='3.0
17:01:15 [INFO]  Queue 'SKILLBAR_HANDLER_PdFuelPackages' Executing: TAKE 
                   "slot:<context.new_slot>" 
17:01:15 [INFO] +- Executing dCommand: TAKE/p@Ambrius ---------+ 
17:01:15 [INFO]  Filled tag <context.new_slot> with '3'. 
17:01:15 [INFO] +> Executing 'TAKE': Type='SLOT'  qty='1'  
                   inventory='in@player[holder=p@c08db03a-34c8-4fcf-b16f-5716f7eb159a]
                    Items='null'  slot='3
17:01:15 [INFO]  Queue 'SKILLBAR_HANDLER_PdFuelPackages' Executing: INVENTORY 
                   "set" "origin:<entry[Cooldown].result>" 
                   "slot:<context.new_slot>" 
17:01:15 [INFO] +- Executing dCommand: INVENTORY/p@Ambrius ---------+ 
17:01:15 [INFO]  Filled tag <entry[Cooldown].result> with 
                   'i@OVERPOWER[display_name=&sscOverpower;lore=&sseDefault 
                   Skill| |&ss2Type&co &ssa&lbTargeted&rb &ss6Damage and 
                   CC|&ss2Description&co &ss6Dash forward bashing into|&ss6the 
                   target stunning and dealing damage&dot| |&ss6Only usable while 
                   &sse&ssoEnraged&exc;quantity=3]'. 
17:01:15 [INFO]  Filled tag <context.new_slot> with '3'. 
17:01:15 [INFO] +> Executing 'INVENTORY': actions='[set]'  
                   Inventory='in@player[holder=p@c08db03a-34c8-4fcf-b16f-5716f7eb159a]
                    
                   Inventory='in@generic[size=54;contents=li@i@OVERPOWER[display_name=&sscOverpower;lore=&sseDefault 
                   Skill| |&ss2Type&co &ssa&lbTargeted&rb &ss6Damage and 
                   CC|&ss2Description&co &ss6Dash forward bashing into|&ss6the 
                   target stunning and dealing damage&dot| |&ss6Only usable while 
                   &sse&ssoEnraged&exc;quantity=3];title=Chest]'  slot='3
17:01:15 [INFO]  Queue 'SKILLBAR_HANDLER_PdFuelPackages' Executing: FLAG 
                   "<player>" "Overpower_Cooldown:-:1" 
                   "duration:<player.flag[Overpower_Cooldown].expiration.in_seconds>" 
17:01:15 [INFO] +- Executing dCommand: FLAG/p@Ambrius ---------+ 
17:01:15 [INFO]  Filled tag <player> with 
                   'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'. 
17:01:15 [INFO]  Filled tag 
                   <player.flag[Overpower_Cooldown].expiration.in_seconds> with 
                   '2.95'. 
17:01:15 [INFO] +> Executing 'FLAG': flag_name='OVERPOWER_COOLDOWN'  
                   Action/Value='DECREASE(1)'  duration='d@2.95s'  
                   flag_target='p@Ambrius
17:01:15 [INFO]  Queue 'SKILLBAR_HANDLER_PdFuelPackages' Executing: WAIT "1s" 
17:01:15 [INFO] +- Executing dCommand: WAIT/p@Ambrius ---------+ 
17:01:15 [INFO] +> Executing 'WAIT': queue='SKILLBAR_HANDLER_PdFuelPackages'  
                   delay='d@1.0s
17:01:16 [INFO]  Queue 'SKILLBAR_HANDLER_UnsignedEffectivenessCreating' 
                   Executing: REPEAT "CALLBACK" 
17:01:16 [INFO] +- Repeat loop 4 ---------+ 
17:01:16 [INFO]  Queue 'SKILLBAR_HANDLER_UnsignedEffectivenessCreating' 
                   Executing: IF "<player.is_online>" "{" "-" "adjust" 
                   "<player.inventory.slot[<context.new_slot>]>" 
                   "quantity:<player.flag[BattleCry_Cooldown].expiration.in_seconds.round>" 
                   "save:Cooldown" "-" "take" "slot:<context.new_slot>" "-" 
                   "inventory" "set" "origin:<entry[Cooldown].result>" 
                   "slot:<context.new_slot>" "}" 
17:01:16 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
17:01:16 [INFO] +> Executing 'IF': use_braces='true
17:01:16 [INFO]  Filled tag <player.is_online> with 'true'. 
17:01:16 [INFO]  Queue 'SKILLBAR_HANDLER_UnsignedEffectivenessCreating' 
                   Executing: ADJUST 
                   "<player.inventory.slot[<context.new_slot>]>" 
                   "quantity:<player.flag[BattleCry_Cooldown].expiration.in_seconds.round>" 
                   "save:Cooldown" 
17:01:16 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+ 
17:01:16 [INFO]  ...remembering this script entry as 'Cooldown'! 
17:01:16 [INFO]  Filled tag <context.new_slot> with '2'. 
17:01:16 [INFO]  Filled tag <player.inventory.slot[2]> with 
                   'i@BATTLECRY[display_name=&sscBattleCry;lore=&sseDefault 
                   Skill| |&ss2Type&co &ssa&lbSelf Cast&rb &ss6Damage buff + AoE 
                   interrupt|&ss2Description&co &ss6Let out a terrifying howl 
                   interrupting|&ss6nearby enemies&dot| |&ss6Additionally if you 
                   are carrying an axe in your|&ss6off-hand you will also gain a 
                   physical damage|&ss6increase&dot While the effect is active 
                   you will be|&ss6considered &sse&ssoEnraged&ss6, lasting the 
                   duration of|&ss6the buff&dot;quantity=10]'. 
17:01:16 [INFO]  Filled tag 
                   <player.flag[BattleCry_Cooldown].expiration.in_seconds.round> 
                   with '9'. 
17:01:16 [INFO] +> Executing 'ADJUST': 
                   object='i@BATTLECRY[display_name=&sscBattleCry;lore=&sseDefault 
                   Skill| |&ss2Type&co &ssa&lbSelf Cast&rb &ss6Damage buff + AoE 
                   interrupt|&ss2Description&co &ss6Let out a terrifying howl 
                   interrupting|&ss6nearby enemies&dot| |&ss6Additionally if you 
                   are carrying an axe in your|&ss6off-hand you will also gain a 
                   physical damage|&ss6increase&dot While the effect is active 
                   you will be|&ss6considered &sse&ssoEnraged&ss6, lasting the 
                   duration of|&ss6the buff&dot;quantity=10]'  
                   mechanism='quantity'  mech... * snip! * 
17:01:16 [INFO]  Queue 'SKILLBAR_HANDLER_UnsignedEffectivenessCreating' 
                   Executing: TAKE "slot:<context.new_slot>" 
17:01:16 [INFO] +- Executing dCommand: TAKE/p@Ambrius ---------+ 
17:01:16 [INFO]  Filled tag <context.new_slot> with '2'. 
17:01:16 [INFO] +> Executing 'TAKE': Type='SLOT'  qty='1'  
                   inventory='in@player[holder=p@c08db03a-34c8-4fcf-b16f-5716f7eb159a]
                    Items='null'  slot='2
17:01:16 [INFO]  Queue 'SKILLBAR_HANDLER_UnsignedEffectivenessCreating' 
                   Executing: INVENTORY "set" "origin:<entry[Cooldown].result>" 
                   "slot:<context.new_slot>" 
17:01:16 [INFO] +- Executing dCommand: INVENTORY/p@Ambrius ---------+ 
17:01:16 [INFO]  Filled tag <entry[Cooldown].result> with 
                   'i@BATTLECRY[display_name=&sscBattleCry;lore=&sseDefault 
                   Skill| |&ss2Type&co &ssa&lbSelf Cast&rb &ss6Damage buff + AoE 
                   interrupt|&ss2Description&co &ss6Let out a terrifying howl 
                   interrupting|&ss6nearby enemies&dot| |&ss6Additionally if you 
                   are carrying an axe in your|&ss6off-hand you will also gain a 
                   physical damage|&ss6increase&dot While the effect is active 
                   you will be|&ss6considered &sse&ssoEnraged&ss6, lasting the 
                   duration of|&ss6the buff&dot;quantity=9]'. 
17:01:16 [INFO]  Filled tag <context.new_slot> with '2'. 
17:01:16 [INFO] +> Executing 'INVENTORY': actions='[set]'  
                   Inventory='in@player[holder=p@c08db03a-34c8-4fcf-b16f-5716f7eb159a]
                    
                   Inventory='in@generic[size=54;contents=li@i@BATTLECRY[display_name=&sscBattleCry;lore=&sseDefault 
                   Skill| |&ss2Type&co &ssa&lbSelf Cast&rb &ss6Damage buff + AoE 
                   interrupt|&ss2Description&co &ss6Let out a terrifying howl 
                   interrupting|&ss6nearby enemies&dot| |&ss6Additionally if you 
                   are carrying an axe in your|&ss6off-hand you will also gain a 
                   physical damage|&ss6increase&dot While the effect is acti... * 
                   snip! * 
17:01:16 [INFO]  Queue 'SKILLBAR_HANDLER_UnsignedEffectivenessCreating' 
                   Executing: WAIT "1s" 
17:01:16 [INFO] +- Executing dCommand: WAIT/p@Ambrius ---------+ 
17:01:16 [INFO] +> Executing 'WAIT': 
                   queue='SKILLBAR_HANDLER_UnsignedEffectivenessCreating'  
                   delay='d@1.0s



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Pastes made: 67071