Java Version: 1.8.0_91
Up-time: 5d 10h
CraftBukkit Version: git-Spigot-6de2fbc-16b5116 (MC: 1.11.2)
Denizen Version: Core: 1.15 (Build 77), CraftBukkit: 1.0.1-SNAPSHOT (build 1630)
Active Plugins (30): AsyncWorldEditInjector: 3.3.5, ClearAll: 1.0, JoinEventsPro: 2.5, GroupManager: 2.0.1-b332,
zPlayerFreeze: 2.3, MoreItems: 2.0.2, Multiverse-Core: 2.4-b527, LaunchPadPlus: 1.0,
AsyncWorldEdit: 3.3.12, VoxelSniper: 5.171.0-SNAPSHOT, FeatherBoard: 3.16.0,
Vault: 1.5.6-b49, MyCommand: 5.3.4, AutoArmor: 1.1, WorldEdit: 6.1.5;4651611,
Essentials: 2.0.1-b467, HolographicDisplays: 2.2.3, KingKits: 5.3.1, WorldGuard: 6.1.3-SNAPSHOT;c904242,
Citizens: 2.0.21-SNAPSHOT (build 1463), Quests: 2.7.4-b118, EssentialsChat: 2.0.1-b467,
BattleLevels: 8.2, EssentialsAntiBuild: 2.0.1-b467, BossShop: 2.7.3, WorldGuardExtraFlags: 2.12.0,
Denizen: 1.0.1-SNAPSHOT (build 1630), WeaponsPlus: 1.6.2, ArmorPlus: 1.1, LeaderHeads: 2.4.0,
Loaded Worlds (4): world, world_nether, world_the_end, KitPvP
Online Players (2): Austin(HindSightVision), Marcos(SavoryBlade)
Offline Players: 5
Mode: online
02:58:30 [INFO] +> Executing 'Event': Type='on player right clicks'
Container='NINJA_SMOKE_BOMB_HANDLER(WORLD)'
player=p@HindSightVisionContext='{click_type=RIGHT_CLICK_AIR,
item=i@DAMAGE_WAND[display_name=&ssc&ssl Damage
Wand;flags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES;lore=Click to send
a dazzling|spell of damage]}'
02:58:30 [INFO] +- Building event 'ON PLAYER RIGHT CLICKS' for
NINJA_SMOKE_BOMB_HANDLER ---------+
02:58:30 [INFO] Starting InstantQueue
'NINJA_SMOKE_BOMB_HANDLER_PavilionSpineLoading'...
02:58:30 [INFO] Queue 'NINJA_SMOKE_BOMB_HANDLER_PavilionSpineLoading'
Executing: IF "<player.item_in_hand.id>" "==" "385" "{" "-"
"execute" "as_op" "ex take iteminhand 1" "silent" "-" "cast"
"invisibility" "power:2" "duration:4" "target:p@<player.name>"
"-" "playeffect" "<player.location>" "effect:explosion"
"visibility:15" "quantity:200" "-" "actionbar" "<&e>4" "-"
"wait" "1s" "-" "actionbar" "<&c>3" "-" "wait" "1s" "-"
"actionbar" "<&c>2" "-" "wait" "1s" "-" "actionbar" "<&c>1"
"-" "wait" "1s" "-" "actionbar" "<&c>0" "-... * snip! *
02:58:30 [INFO] +- Executing dCommand: IF/p@HindSightVision ---------+
02:58:30 [INFO] +> Executing 'IF': use_braces='true'
02:58:30 [INFO] Filled tag <player.item_in_hand.id> with '293'.
02:58:30 [INFO] Comparable='Decimal(293.0)', Operator='EQUALS',
ComparedTo='Decimal(385.0)' --> OUTCOME='false'
02:58:30 [INFO] Completing queue
'NINJA_SMOKE_BOMB_HANDLER_PavilionSpineLoading' in 1ms.
02:58:30 [INFO] +> Executing 'Event': Type='on player right clicks'
Container='NINJA_SPEED_CREAM_HANDLER(WORLD)'
player=p@HindSightVisionContext='{click_type=RIGHT_CLICK_AIR,
item=i@DAMAGE_WAND[display_name=&ssc&ssl Damage
Wand;flags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES;lore=Click to send
a dazzling|spell of damage]}'
02:58:30 [INFO] +- Building event 'ON PLAYER RIGHT CLICKS' for
NINJA_SPEED_CREAM_HANDLER ---------+
02:58:30 [INFO] Starting InstantQueue
'NINJA_SPEED_CREAM_HANDLER_PaintballBrushSong'...
02:58:30 [INFO] Queue 'NINJA_SPEED_CREAM_HANDLER_PaintballBrushSong'
Executing: IF "<player.item_in_hand.id>" "==" "378" "{" "-"
"execute" "as_op" "ex take iteminhand 1" "silent" "-" "cast"
"speed" "power:4" "duration:10" "target:p@<player.name>" "-"
"playsound" "<player>" "sound:ENTITY_EXPERIENCE_ORB_PICKUP"
"pitch:1" "-" "actionbar" "<&a>9" "-" "wait" "1s" "-"
"actionbar" "<&a>8" "-" "wait" "1s" "-" "actionbar" "<&a>7"
"-" "wait" "1s" "-" "actionbar" "<&e>6" "-" "wait" "1s" "-"
"actionbar" "<&e>5" "-" "wait" "1s" "-" "a... * snip! *
02:58:30 [INFO] +- Executing dCommand: IF/p@HindSightVision ---------+
02:58:30 [INFO] +> Executing 'IF': use_braces='true'
02:58:30 [INFO] Filled tag <player.item_in_hand.id> with '293'.
02:58:30 [INFO] Comparable='Decimal(293.0)', Operator='EQUALS',
ComparedTo='Decimal(378.0)' --> OUTCOME='false'
02:58:30 [INFO] Completing queue
'NINJA_SPEED_CREAM_HANDLER_PaintballBrushSong' in 1ms.
02:58:30 [INFO] +> Executing 'Event': Type='on player right clicks with
diamond_hoe' Container='DIAMONDHOE_HANDLER(WORLD)'
player=p@HindSightVisionContext='{click_type=RIGHT_CLICK_AIR,
item=i@DAMAGE_WAND[display_name=&ssc&ssl Damage
Wand;flags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES;lore=Click to send
a dazzling|spell of damage]}'
02:58:30 [INFO] +- Building event 'ON PLAYER RIGHT CLICKS WITH DIAMOND_HOE'
for DIAMONDHOE_HANDLER ---------+
02:58:30 [INFO] Starting InstantQueue
'DIAMONDHOE_HANDLER_PleasantReligionsGoat'...
02:58:30 [INFO] Queue 'DIAMONDHOE_HANDLER_PleasantReligionsGoat' Executing:
DETERMINE "cancelled"
02:58:30 [INFO] +- Executing dCommand: DETERMINE/p@HindSightVision ---------+
02:58:30 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
02:58:30 [INFO] Completing queue 'DIAMONDHOE_HANDLER_PleasantReligionsGoat'
in 0ms.
02:58:30 [INFO] +> Executing 'Event': Type='on player right clicks with
diamond_hoe' Container='DAMAGE_WAND_HANDLER(WORLD)'
player=p@HindSightVisionContext='{click_type=RIGHT_CLICK_AIR,
item=i@DAMAGE_WAND[display_name=&ssc&ssl Damage
Wand;flags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES;lore=Click to send
a dazzling|spell of damage]}'
02:58:30 [INFO] +- Building event 'ON PLAYER RIGHT CLICKS WITH DIAMOND_HOE'
for DAMAGE_WAND_HANDLER ---------+
02:58:30 [INFO] Starting InstantQueue
'DAMAGE_WAND_HANDLER_DoomDemandIrish'...
02:58:30 [INFO] Queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' Executing:
DETERMINE "passively" "cancelled"
02:58:30 [INFO] +- Executing dCommand: DETERMINE/p@HindSightVision ---------+
02:58:30 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='true'
02:58:30 [INFO] Queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' Executing: FLAG
"player" "freezetimer:!"
02:58:30 [INFO] +- Executing dCommand: FLAG/p@HindSightVision ---------+
02:58:30 [INFO] +> Executing 'FLAG': flag_name='FREEZETIMER'
Action/Value='DELETE(false)' flag_target='p@HindSightVision'
02:58:30 [INFO] Queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' Executing: FLAG
"player" "damagetimer"
02:58:30 [INFO] +- Executing dCommand: FLAG/p@HindSightVision ---------+
02:58:30 [INFO] +> Executing 'FLAG': flag_name='damagetimer'
Action/Value='SET_BOOLEAN(true)'
flag_target='p@HindSightVision'
02:58:30 [INFO] Queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' Executing: IF
"<player.has_flag[damagewandcooldown]>" "{" "-" "actionbar"
"<&b><&l>- Cooling Down -" "}" "else" "{" "-" "shoot" "arrow"
"origin:<player>" "speed:3" "save:damagewand" "-" "adjust"
"<player>" "fake_experience:0.0|0" "-" "actionbar" "" "-"
"flag" "<entry[damagewand].shot_entities.get[1]>" "Hi" "-"
"flag" "player" "damagewandcooldown" "-" "wait" "2t" "-"
"playeffect"
"<entry[damagewand].shot_entities.get[1].location>"
"effect:REDSTONE" "visibility:20"... * snip! *
02:58:30 [INFO] +- Executing dCommand: IF/p@HindSightVision ---------+
02:58:30 [INFO] +> Executing 'IF': use_braces='true'
02:58:30 [INFO] Filled tag <player.has_flag[damagewandcooldown]> with
'false'.
02:58:30 [INFO] Queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' Executing: SHOOT
"arrow" "origin:<player>" "speed:3" "save:damagewand"
02:58:30 [INFO] +- Executing dCommand: SHOOT/p@HindSightVision ---------+
02:58:30 [INFO] ...remembering this script entry as 'damagewand'!
02:58:30 [INFO] Filled tag <player> with
'p@cd0fd094-a9ab-488a-bd66-7967a11df7f3'.
02:58:30 [INFO] +> Executing 'SHOOT':
origin='p@cd0fd094-a9ab-488a-bd66-7967a11df7f3'
entities='[e@arrow]'
Location='l@-662.7326380249339,22.65268125631807,-827.0890430597578,3.7600002,35.299706,KitPvP'
height='3' speed='3'
02:58:30 [INFO] Queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' Executing: ADJUST
"<player>" "fake_experience:0.0|0"
02:58:30 [INFO] +- Executing dCommand: ADJUST/p@HindSightVision ---------+
02:58:30 [INFO] Filled tag <player> with
'p@cd0fd094-a9ab-488a-bd66-7967a11df7f3'.
02:58:30 [INFO] +> Executing 'ADJUST':
object='p@cd0fd094-a9ab-488a-bd66-7967a11df7f3'
mechanism='fake_experience' mechanism_value='0.0|0'
02:58:30 [INFO] Queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' Executing:
ACTIONBAR ""
02:58:30 [INFO] +- Executing dCommand: ACTIONBAR/p@HindSightVision ---------+
02:58:30 [INFO] +> Executing 'ACTIONBAR': text=''
Targets='[p@HindSightVision]'
02:58:30 [INFO] Queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' Executing: FLAG
"<entry[damagewand].shot_entities.get[1]>" "Hi"
02:58:30 [INFO] +- Executing dCommand: FLAG/p@HindSightVision ---------+
02:58:30 [INFO] Filled tag <entry[damagewand].shot_entities.get[1]> with
'e@0979ea74-cc14-4162-9585-5c528b6ac2d9'.
02:58:30 [INFO] +> Executing 'FLAG': flag_name='Hi'
Action/Value='SET_BOOLEAN(true)'
flag_target='e@0979ea74-cc14-4162-9585-5c528b6ac2d9'
02:58:30 [INFO] Queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' Executing: FLAG
"player" "damagewandcooldown"
02:58:30 [INFO] +- Executing dCommand: FLAG/p@HindSightVision ---------+
02:58:30 [INFO] +> Executing 'FLAG': flag_name='damagewandcooldown'
Action/Value='SET_BOOLEAN(true)'
flag_target='p@HindSightVision'
02:58:30 [INFO] Queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' Executing: WAIT
"2t"
02:58:30 [INFO] +- Executing dCommand: WAIT/p@HindSightVision ---------+
02:58:30 [INFO] +> Executing 'WAIT':
queue='DAMAGE_WAND_HANDLER_DoomDemandIrish' delay='d@0.1s'
02:58:30 [INFO] Forcing queue DAMAGE_WAND_HANDLER_DoomDemandIrish into a
timed queue...
02:58:30 [INFO] Completing queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' in
16ms.
02:58:30 [INFO] Starting TimedQueue 'DAMAGE_WAND_HANDLER_DoomDemandIrish'...
02:58:30 [INFO] Running script event 'EntityDamaged', event='entity damaged
by PROJECTILE' for script 'ARROW_LAND_HANDLER'
02:58:30 [INFO] Starting InstantQueue 'ARROW_LAND_HANDLER_MineMnMatch'...
02:58:30 [INFO] Queue 'ARROW_LAND_HANDLER_MineMnMatch' Executing: IF
"<context.projectile.has_flag[Hi]>" "{" "-" "determine"
"passively" "cancelled" "-" "push" "<context.projectile>"
"speed:0.0" "}"
02:58:30 [INFO] +- Executing dCommand: IF/p@HindSightVision ---------+
02:58:30 [INFO] +> Executing 'IF': use_braces='true'
02:58:30 [INFO] Filled tag <context.projectile.has_flag[Hi]> with 'true'.
02:58:30 [INFO] Queue 'ARROW_LAND_HANDLER_MineMnMatch' Executing: DETERMINE
"passively" "cancelled"
02:58:30 [INFO] +- Executing dCommand: DETERMINE/p@HindSightVision ---------+
02:58:30 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='true'
02:58:30 [INFO] Queue 'ARROW_LAND_HANDLER_MineMnMatch' Executing: PUSH
"<context.projectile>" "speed:0.0"
02:58:30 [INFO] +- Executing dCommand: PUSH/p@HindSightVision ---------+
02:58:30 [INFO] Filled tag <context.projectile> with
'e@0979ea74-cc14-4162-9585-5c528b6ac2d9'.
02:58:30 [INFO] +> Executing 'PUSH':
origin='p@cd0fd094-a9ab-488a-bd66-7967a11df7f3'
entities='[e@0979ea74-cc14-4162-9585-5c528b6ac2d9]'
destination='l@-662.7326380249339,22.65268125631807,-827.0890430597578,3.7600002,35.299706,KitPvP'
speed='0.0' max ticks='400' force_along='false'
precision='2'
02:58:30 [INFO] Completing queue 'ARROW_LAND_HANDLER_MineMnMatch' in 1ms.
02:58:30 [INFO] Event cancelled!
02:58:30 [INFO] Running script event 'EntityDamaged', event='entity damaged
by player with Eagle_Sword' for script 'EAGLE_SWORD_HANDLER'
02:58:30 [INFO] Starting InstantQueue
'EAGLE_SWORD_HANDLER_TonsBotherTranslator'...
02:58:30 [INFO] Queue 'EAGLE_SWORD_HANDLER_TonsBotherTranslator' Executing:
IF "<util.random.int[1].to[5]>" "==" "2" "{" "-" "execute"
"as_server" "gamemode creative <context.entity>" "-" "execute"
"as_Server" "tp <context.entity> ~ ~10 ~" "-" "execute"
"as_server" "gamemode survival <context.entity>" "}"
02:58:30 [INFO] +- Executing dCommand: IF/p@HindSightVision ---------+
02:58:30 [INFO] +> Executing 'IF': use_braces='true'
02:58:30 [INFO] Filled tag <util.random.int[1].to[5]> with '2'.
02:58:30 [INFO] Comparable='Decimal(2.0)', Operator='EQUALS',
ComparedTo='Decimal(2.0)' --> OUTCOME='true'
02:58:30 [INFO] Queue 'EAGLE_SWORD_HANDLER_TonsBotherTranslator' Executing:
EXECUTE "as_server" "gamemode creative <context.entity>"
02:58:30 [INFO] +- Executing dCommand: EXECUTE/p@HindSightVision ---------+
02:58:30 [INFO] Filled tag <context.entity> with
'p@ad30b3eb-7a58-4708-beca-f649ac3f6beb'.
02:58:30 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='gamemode
creative p@ad30b3eb-7a58-4708-beca-f649ac3f6beb'
silent='false'
02:58:30 [INFO] Queue 'EAGLE_SWORD_HANDLER_TonsBotherTranslator' Executing:
EXECUTE "as_Server" "tp <context.entity> ~ ~10 ~"
02:58:30 [INFO] +- Executing dCommand: EXECUTE/p@HindSightVision ---------+
02:58:30 [INFO] Filled tag <context.entity> with
'p@ad30b3eb-7a58-4708-beca-f649ac3f6beb'.
02:58:30 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='tp
p@ad30b3eb-7a58-4708-beca-f649ac3f6beb ~ ~10 ~'
silent='false'
02:58:30 [INFO] Queue 'EAGLE_SWORD_HANDLER_TonsBotherTranslator' Executing:
EXECUTE "as_server" "gamemode survival <context.entity>"
02:58:30 [INFO] +- Executing dCommand: EXECUTE/p@HindSightVision ---------+
02:58:30 [INFO] Filled tag <context.entity> with
'p@ad30b3eb-7a58-4708-beca-f649ac3f6beb'.
02:58:30 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='gamemode
survival p@ad30b3eb-7a58-4708-beca-f649ac3f6beb'
silent='false'
02:58:30 [INFO] Completing queue 'EAGLE_SWORD_HANDLER_TonsBotherTranslator'
in 3ms.
02:58:30 [INFO] Running script event 'EntityDamaged', event='entity damaged
by player' for script 'BLACKSMITH_ARMOR_HANDLER'
02:58:30 [INFO] Starting InstantQueue
'BLACKSMITH_ARMOR_HANDLER_CameraSignificantLat'...
02:58:30 [INFO] Queue 'BLACKSMITH_ARMOR_HANDLER_CameraSignificantLat'
Executing: IF "<context.entity.has_flag[blacksmith_kit]>" "&&"
"<util.random.int[1].to[4]>" "==" "2" "{" "-" "burn"
"duration:3" "<player.name>" "}"
02:58:30 [INFO] +- Executing dCommand: IF/p@HindSightVision ---------+
02:58:30 [INFO] +> Executing 'IF': use_braces='true'
02:58:30 [INFO] Filled tag <context.entity.has_flag[blacksmith_kit]> with
'false'.
02:58:30 [INFO] Completing queue
'BLACKSMITH_ARMOR_HANDLER_CameraSignificantLat' in 0ms.
02:58:30 [INFO] Filled tag <&e> with ''.
02:58:30 [INFO] Filled tag <&l> with ''.
02:58:30 [INFO] Filled tag <&7> with ''.
02:58:30 [INFO] Filled tag <&7> with ''.
02:58:30 [INFO] Filled tag <&e> with ''.
02:58:30 [INFO] Running script event 'EntityDamaged', event='entity damaged
by player' for script 'BLACKSMITH_SWORD_HANDLER'
02:58:30 [INFO] Starting InstantQueue
'BLACKSMITH_SWORD_HANDLER_KodakDressedProvinces'...
02:58:30 [INFO] Queue 'BLACKSMITH_SWORD_HANDLER_KodakDressedProvinces'
Executing: IF "<player.has_flag[blacksmith_kit]>" "&&"
"<util.random.int[1].to[3]>" "==" "2" "{" "-" "burn"
"duration:3" "<context.entity>" "}"
02:58:30 [INFO] +- Executing dCommand: IF/p@HindSightVision ---------+
02:58:30 [INFO] +> Executing 'IF': use_braces='true'
02:58:30 [INFO] Filled tag <player.has_flag[blacksmith_kit]> with 'false'.
02:58:30 [INFO] Completing queue
'BLACKSMITH_SWORD_HANDLER_KodakDressedProvinces' in 0ms.
02:58:30 [INFO] Running script event 'EntityDamaged', event='entity damaged
by player' for script 'QUEST_PVP_DISABLE'
02:58:30 [INFO] Starting InstantQueue
'QUEST_PVP_DISABLE_IntroductoryCollectibleDeals'...
02:58:30 [INFO] Queue 'QUEST_PVP_DISABLE_IntroductoryCollectibleDeals'
Executing: IF "<context.entity.has_flag[Quest_Kit]>" "{" "-"
"determine" "cancelled" "}"
02:58:30 [INFO] +- Executing dCommand: IF/p@HindSightVision ---------+
02:58:30 [INFO] +> Executing 'IF': use_braces='true'
02:58:30 [INFO] Filled tag <context.entity.has_flag[Quest_Kit]> with 'false'.
02:58:30 [INFO] Queue 'QUEST_PVP_DISABLE_IntroductoryCollectibleDeals'
Executing: IF "<player.has_flag[Quest_kit]>" "{" "-"
"determine" "cancelled" "}"
02:58:30 [INFO] +- Executing dCommand: IF/p@HindSightVision ---------+
02:58:30 [INFO] +> Executing 'IF': use_braces='true'
02:58:30 [INFO] Filled tag <player.has_flag[Quest_kit]> with 'false'.
02:58:30 [INFO] Completing queue
'QUEST_PVP_DISABLE_IntroductoryCollectibleDeals' in 0ms.
02:58:30 [INFO] Queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' Executing:
PLAYEFFECT "<entry[damagewand].shot_entities.get[1].location>"
"effect:REDSTONE" "visibility:20" "quantity:600"
"offset:0.7,0.7,0.7"
02:58:30 [INFO] +- Executing dCommand: PLAYEFFECT/p@HindSightVision ---------+
02:58:30 [INFO] Filled tag <entry[damagewand].shot_entities.get[1].location>
with
'l@-645.839706691706,24.178899164733238,-850.948045598564,3.1618133,-127.05614,KitPvP'.
02:58:30 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@-645.839706691706,24.178899164733238,-850.948045598564,3.1618133,-127.05614,KitPvP]'
radius='20' data='0' qty='600' offset='l@0.7,0.7,0.7'
02:58:30 [INFO] Queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' Executing: DEFINE
"damageland"
"<entry[damagewand].shot_entities.get[1].location>"
02:58:30 [INFO] +- Executing dCommand: DEFINE/p@HindSightVision ---------+
02:58:30 [INFO] Filled tag <entry[damagewand].shot_entities.get[1].location>
with
'l@-645.839706691706,24.178899164733238,-850.948045598564,3.1618133,-127.05614,KitPvP'.
02:58:30 [INFO] +> Executing 'DEFINE':
queue='DAMAGE_WAND_HANDLER_DoomDemandIrish'
definition='damageland'
value='l@-645.839706691706,24.178899164733238,-850.948045598564,3.1618133,-127.05614,KitPvP'
02:58:30 [INFO] Queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' Executing: REMOVE
"<entry[damagewand].shot_entities>"
02:58:30 [INFO] +- Executing dCommand: REMOVE/p@HindSightVision ---------+
02:58:30 [INFO] Filled tag <entry[damagewand].shot_entities> with
'li@e@0979ea74-cc14-4162-9585-5c528b6ac2d9'.
02:58:30 [INFO] +> Executing 'REMOVE':
entities='[e@0979ea74-cc14-4162-9585-5c528b6ac2d9]'
02:58:30 [INFO] Queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' Executing:
FOREACH
"<def[damageland].find.players.within[3].exclude[<player>]>"
"{" "-" "hurt" "<def[value]>" "5" "}"
02:58:30 [INFO] +- Executing dCommand: FOREACH/p@HindSightVision ---------+
02:58:30 [INFO] Filled tag <player> with
'p@cd0fd094-a9ab-488a-bd66-7967a11df7f3'.
02:58:30 [INFO] Filled tag
<def[damageland].find.players.within[3].exclude[p@cd0fd094-a9ab-488a-bd66-7967a11df7f3]>
with 'li@'.
02:58:30 [INFO] +> Executing 'FOREACH': list='li@'
02:58:30 [INFO] Empty list, not looping...
02:58:30 [INFO] Queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' Executing: IF
"<player.has_flag[damagetimer]>" "{" "-" "adjust" "<player>"
"fake_experience:0.8|1" "}"
02:58:30 [INFO] +- Executing dCommand: IF/p@HindSightVision ---------+
02:58:30 [INFO] +> Executing 'IF': use_braces='true'
02:58:30 [INFO] Filled tag <player.has_flag[damagetimer]> with 'true'.
02:58:30 [INFO] Queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' Executing: ADJUST
"<player>" "fake_experience:0.8|1"
02:58:30 [INFO] +- Executing dCommand: ADJUST/p@HindSightVision ---------+
02:58:30 [INFO] Filled tag <player> with
'p@cd0fd094-a9ab-488a-bd66-7967a11df7f3'.
02:58:30 [INFO] +> Executing 'ADJUST':
object='p@cd0fd094-a9ab-488a-bd66-7967a11df7f3'
mechanism='fake_experience' mechanism_value='0.8|1'
02:58:30 [INFO] Queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' Executing: WAIT
"3t"
02:58:30 [INFO] +- Executing dCommand: WAIT/p@HindSightVision ---------+
02:58:30 [INFO] +> Executing 'WAIT':
queue='DAMAGE_WAND_HANDLER_DoomDemandIrish'
delay='d@0.15000000000000002s'
02:58:31 [INFO] Queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' Executing: IF
"<player.has_flag[damagetimer]>" "{" "-" "adjust" "<player>"
"fake_experience:0.6|1" "}"
02:58:31 [INFO] +- Executing dCommand: IF/p@HindSightVision ---------+
02:58:31 [INFO] +> Executing 'IF': use_braces='true'
02:58:31 [INFO] Filled tag <player.has_flag[damagetimer]> with 'true'.
02:58:31 [INFO] Queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' Executing: ADJUST
"<player>" "fake_experience:0.6|1"
02:58:31 [INFO] +- Executing dCommand: ADJUST/p@HindSightVision ---------+
02:58:31 [INFO] Filled tag <player> with
'p@cd0fd094-a9ab-488a-bd66-7967a11df7f3'.
02:58:31 [INFO] +> Executing 'ADJUST':
object='p@cd0fd094-a9ab-488a-bd66-7967a11df7f3'
mechanism='fake_experience' mechanism_value='0.6|1'
02:58:31 [INFO] Queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' Executing: WAIT
"3t"
02:58:31 [INFO] +- Executing dCommand: WAIT/p@HindSightVision ---------+
02:58:31 [INFO] +> Executing 'WAIT':
queue='DAMAGE_WAND_HANDLER_DoomDemandIrish'
delay='d@0.15000000000000002s'
02:58:31 [INFO] Queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' Executing: IF
"<player.has_flag[damagetimer]>" "{" "-" "adjust" "<player>"
"fake_experience:0.4|1" "}"
02:58:31 [INFO] +- Executing dCommand: IF/p@HindSightVision ---------+
02:58:31 [INFO] +> Executing 'IF': use_braces='true'
02:58:31 [INFO] Filled tag <player.has_flag[damagetimer]> with 'true'.
02:58:31 [INFO] Queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' Executing: ADJUST
"<player>" "fake_experience:0.4|1"
02:58:31 [INFO] +- Executing dCommand: ADJUST/p@HindSightVision ---------+
02:58:31 [INFO] Filled tag <player> with
'p@cd0fd094-a9ab-488a-bd66-7967a11df7f3'.
02:58:31 [INFO] +> Executing 'ADJUST':
object='p@cd0fd094-a9ab-488a-bd66-7967a11df7f3'
mechanism='fake_experience' mechanism_value='0.4|1'
02:58:31 [INFO] Queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' Executing: WAIT
"3t"
02:58:31 [INFO] +- Executing dCommand: WAIT/p@HindSightVision ---------+
02:58:31 [INFO] +> Executing 'WAIT':
queue='DAMAGE_WAND_HANDLER_DoomDemandIrish'
delay='d@0.15000000000000002s'
02:58:31 [INFO] Queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' Executing: IF
"<player.has_flag[damagetimer]>" "{" "-" "adjust" "<player>"
"fake_experience:0.2|1" "}"
02:58:31 [INFO] +- Executing dCommand: IF/p@HindSightVision ---------+
02:58:31 [INFO] +> Executing 'IF': use_braces='true'
02:58:31 [INFO] Filled tag <player.has_flag[damagetimer]> with 'true'.
02:58:31 [INFO] Queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' Executing: ADJUST
"<player>" "fake_experience:0.2|1"
02:58:31 [INFO] +- Executing dCommand: ADJUST/p@HindSightVision ---------+
02:58:31 [INFO] Filled tag <player> with
'p@cd0fd094-a9ab-488a-bd66-7967a11df7f3'.
02:58:31 [INFO] +> Executing 'ADJUST':
object='p@cd0fd094-a9ab-488a-bd66-7967a11df7f3'
mechanism='fake_experience' mechanism_value='0.2|1'
02:58:31 [INFO] Queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' Executing: WAIT
"3t"
02:58:31 [INFO] +- Executing dCommand: WAIT/p@HindSightVision ---------+
02:58:31 [INFO] +> Executing 'WAIT':
queue='DAMAGE_WAND_HANDLER_DoomDemandIrish'
delay='d@0.15000000000000002s'
02:58:31 [INFO] Queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' Executing: IF
"<player.has_flag[damagetimer]>" "{" "-" "actionbar" "" "-"
"adjust" "<player>" "fake_experience:0.0|0" "-" "flag"
"player" "damagetimer:!" "-" "flag" "player"
"damagewandcooldown:!" "}"
02:58:31 [INFO] +- Executing dCommand: IF/p@HindSightVision ---------+
02:58:31 [INFO] +> Executing 'IF': use_braces='true'
02:58:31 [INFO] Filled tag <player.has_flag[damagetimer]> with 'true'.
02:58:31 [INFO] Queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' Executing:
ACTIONBAR ""
02:58:31 [INFO] +- Executing dCommand: ACTIONBAR/p@HindSightVision ---------+
02:58:31 [INFO] +> Executing 'ACTIONBAR': text=''
Targets='[p@HindSightVision]'
02:58:31 [INFO] Queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' Executing: ADJUST
"<player>" "fake_experience:0.0|0"
02:58:31 [INFO] +- Executing dCommand: ADJUST/p@HindSightVision ---------+
02:58:31 [INFO] Filled tag <player> with
'p@cd0fd094-a9ab-488a-bd66-7967a11df7f3'.
02:58:31 [INFO] +> Executing 'ADJUST':
object='p@cd0fd094-a9ab-488a-bd66-7967a11df7f3'
mechanism='fake_experience' mechanism_value='0.0|0'
02:58:31 [INFO] Queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' Executing: FLAG
"player" "damagetimer:!"
02:58:31 [INFO] +- Executing dCommand: FLAG/p@HindSightVision ---------+
02:58:31 [INFO] +> Executing 'FLAG': flag_name='DAMAGETIMER'
Action/Value='DELETE(false)' flag_target='p@HindSightVision'
02:58:31 [INFO] Queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' Executing: FLAG
"player" "damagewandcooldown:!"
02:58:31 [INFO] +- Executing dCommand: FLAG/p@HindSightVision ---------+
02:58:31 [INFO] +> Executing 'FLAG': flag_name='DAMAGEWANDCOOLDOWN'
Action/Value='DELETE(false)' flag_target='p@HindSightVision'
02:58:31 [INFO] Queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' Executing: FLAG
"player" "damagewandcooldown:!"
02:58:31 [INFO] +- Executing dCommand: FLAG/p@HindSightVision ---------+
02:58:31 [INFO] +> Executing 'FLAG': flag_name='DAMAGEWANDCOOLDOWN'
Action/Value='DELETE(false)' flag_target='p@HindSightVision'
02:58:31 [INFO] Completing queue 'DAMAGE_WAND_HANDLER_DoomDemandIrish' in
929ms.