Java Version: 1.8.0_91 Up-time: 20m CraftBukkit Version: git-Spigot-7d78b81-e2a288c (MC: 1.11.2) Denizen Version: Core: 1.15 (Build 79), CraftBukkit: 1.0.1-SNAPSHOT (build 1633) Active Plugins (29): 2CoreProtect: 2.13.1, 2Projangtile: 0.08, 2WorldEdit: 6.1.3;7a097ca, 2Coins: 1.9.3, 2PlaceholderAPI: 2.5.1, 2CommandBlocker: 0.7, 2CrackShot: 0.98.5, 2SkQuery: 4.0, 2ProtocolLib: 4.0.1, 2Multiverse-Core: 2.5-b717, 2WorldGuard: 6.1.2;e38d98d, 2ImageOnMap: 2.99, 2PermissionsEx: 1.23.4, 2DynamicTextures: 1.3.4, 2MineResetLite: 0.4.6, 2InstantRespawn: 1.0.7, 2Vault: 1.5.6-b49, 2MagicSpells: 3.5-dev-1603011542, 2MoneySQL: 1.4-beta-multiversion, 2Essentials: 2.0.1-b461, 2Minigames: 1.9.0.166, 4HolographicDisplays: 2.2.1, 2Citizens: 2.0.21-SNAPSHOT (build 1464), 2Minigames-Regions: 1.9.0.166, 2CommunityBridge: 2.6.0.000, 2EssentialsChat: 2.0.1-b434, 2EssentialsSpawn: 2.0.1-b434, 2Denizen: 1.0.1-SNAPSHOT (build 1633), 2Depenizen: 1.0.0 (build 373), Loaded Worlds (14): world, world_nether, world_the_end, Games1, RPG, Map1, Map2, Map3, HUB, Lobby, TLOR_night, Land01, TLOR, Vitruvian Online Players (1): clo☴ OWNER c_A_X_E_br7(_A_X_E_) Offline Players: 165 Mode: offline 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_JudyFaMsn'... 02:20:52 [INFO] d fQueue 'GAME5_JudyFaMsn' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-"... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_JudyFaMsn' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_JudyFaMsn' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_JudyFaMsn' in 4ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_MonitorsAlternativelyPoverty'... 02:20:52 [INFO] d fQueue 'GAME5_MonitorsAlternativelyPoverty' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "que... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_MonitorsAlternativelyPoverty' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_MonitorsAlternativelyPoverty' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_MonitorsAlternativelyPoverty' in 4ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR in script 'QUEST_1_SIDEBAR_LOOP'! fTag is invalid! 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_GuysOpticalAh'... 02:20:52 [INFO] d fQueue 'GAME5_GuysOpticalAh' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}"... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_GuysOpticalAh' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_GuysOpticalAh' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_GuysOpticalAh' in 3ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_ComputingMayorConfidentiality'... 02:20:52 [INFO] d fQueue 'GAME5_ComputingMayorConfidentiality' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "qu... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_ComputingMayorConfidentiality' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_ComputingMayorConfidentiality' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_ComputingMayorConfidentiality' in 3ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_SwimmingOmahaMotel'... 02:20:52 [INFO] d fQueue 'GAME5_SwimmingOmahaMotel' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_SwimmingOmahaMotel' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_SwimmingOmahaMotel' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_SwimmingOmahaMotel' in 2ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_FavourContinentalCollecting'... 02:20:52 [INFO] d fQueue 'GAME5_FavourContinentalCollecting' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queu... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_FavourContinentalCollecting' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_FavourContinentalCollecting' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_FavourContinentalCollecting' in 3ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_DealingBankingImpressive'... 02:20:52 [INFO] d fQueue 'GAME5_DealingBankingImpressive' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" ... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_DealingBankingImpressive' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_DealingBankingImpressive' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_DealingBankingImpressive' in 2ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_OutcomeReligionsRear'... 02:20:52 [INFO] d fQueue 'GAME5_OutcomeReligionsRear' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cle... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_OutcomeReligionsRear' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_OutcomeReligionsRear' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_OutcomeReligionsRear' in 3ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_CraftEnbGives'... 02:20:52 [INFO] d fQueue 'GAME5_CraftEnbGives' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}"... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_CraftEnbGives' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_CraftEnbGives' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_CraftEnbGives' in 2ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_PreviouslyBrookGis'... 02:20:52 [INFO] d fQueue 'GAME5_PreviouslyBrookGis' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_PreviouslyBrookGis' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_PreviouslyBrookGis' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_PreviouslyBrookGis' in 2ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_CommissionJustifyActivation'... 02:20:52 [INFO] d fQueue 'GAME5_CommissionJustifyActivation' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queu... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_CommissionJustifyActivation' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_CommissionJustifyActivation' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_CommissionJustifyActivation' in 2ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_HallThatGenes'... 02:20:52 [INFO] d fQueue 'GAME5_HallThatGenes' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}"... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_HallThatGenes' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_HallThatGenes' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_HallThatGenes' in 2ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_SlideOliverFarmers'... 02:20:52 [INFO] d fQueue 'GAME5_SlideOliverFarmers' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_SlideOliverFarmers' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_SlideOliverFarmers' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_SlideOliverFarmers' in 2ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_GreyGroupsCourts'... 02:20:52 [INFO] d fQueue 'GAME5_GreyGroupsCourts' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" ... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_GreyGroupsCourts' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_GreyGroupsCourts' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_GreyGroupsCourts' in 2ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_TalkedCounselingCotton'... 02:20:52 [INFO] d fQueue 'GAME5_TalkedCounselingCotton' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "c... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_TalkedCounselingCotton' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_TalkedCounselingCotton' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_TalkedCounselingCotton' in 2ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_PencilDrawsDaughters'... 02:20:52 [INFO] d fQueue 'GAME5_PencilDrawsDaughters' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cle... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_PencilDrawsDaughters' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_PencilDrawsDaughters' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_PencilDrawsDaughters' in 3ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_InfluencedFrontpageEmotional'... 02:20:52 [INFO] d fQueue 'GAME5_InfluencedFrontpageEmotional' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "que... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_InfluencedFrontpageEmotional' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_InfluencedFrontpageEmotional' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_InfluencedFrontpageEmotional' in 3ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_KnivesAdvertisePrep'... 02:20:52 [INFO] d fQueue 'GAME5_KnivesAdvertisePrep' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clea... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_KnivesAdvertisePrep' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_KnivesAdvertisePrep' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_KnivesAdvertisePrep' in 26ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_KnownEverybodyInstalled'... 02:20:52 [INFO] d fQueue 'GAME5_KnownEverybodyInstalled' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_KnownEverybodyInstalled' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_KnownEverybodyInstalled' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_KnownEverybodyInstalled' in 3ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_HearSuddenlyHit'... 02:20:52 [INFO] d fQueue 'GAME5_HearSuddenlyHit' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_HearSuddenlyHit' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_HearSuddenlyHit' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_HearSuddenlyHit' in 3ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_CannonAliveCet'... 02:20:52 [INFO] d fQueue 'GAME5_CannonAliveCet' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_CannonAliveCet' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_CannonAliveCet' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_CannonAliveCet' in 3ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_SharewareUncleFragrances'... 02:20:52 [INFO] d fQueue 'GAME5_SharewareUncleFragrances' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" ... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_SharewareUncleFragrances' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_SharewareUncleFragrances' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_SharewareUncleFragrances' in 4ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_RomeHeelNews'... 02:20:52 [INFO] d fQueue 'GAME5_RomeHeelNews' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" ... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_RomeHeelNews' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_RomeHeelNews' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_RomeHeelNews' in 3ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_ObservationChryslerBase'... 02:20:52 [INFO] d fQueue 'GAME5_ObservationChryslerBase' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_ObservationChryslerBase' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_ObservationChryslerBase' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_ObservationChryslerBase' in 4ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_OilCssSquad'... 02:20:52 [INFO] d fQueue 'GAME5_OilCssSquad' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_OilCssSquad' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_OilCssSquad' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_OilCssSquad' in 3ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_TrendWelcomeAgricultural'... 02:20:52 [INFO] d fQueue 'GAME5_TrendWelcomeAgricultural' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" ... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_TrendWelcomeAgricultural' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_TrendWelcomeAgricultural' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_TrendWelcomeAgricultural' in 3ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_ConsideringSepTemperatures'... 02:20:52 [INFO] d fQueue 'GAME5_ConsideringSepTemperatures' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_ConsideringSepTemperatures' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_ConsideringSepTemperatures' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_ConsideringSepTemperatures' in 2ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_CookingMadeMariah'... 02:20:52 [INFO] d fQueue 'GAME5_CookingMadeMariah' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear"... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_CookingMadeMariah' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_CookingMadeMariah' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_CookingMadeMariah' in 1ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_AlbumComparisonInternship'... 02:20:52 [INFO] d fQueue 'GAME5_AlbumComparisonInternship' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue"... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_AlbumComparisonInternship' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_AlbumComparisonInternship' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_AlbumComparisonInternship' in 3ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_FallImportsCigarette'... 02:20:52 [INFO] d fQueue 'GAME5_FallImportsCigarette' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cle... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_FallImportsCigarette' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_FallImportsCigarette' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_FallImportsCigarette' in 2ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_AcrylicGdpMaintained'... 02:20:52 [INFO] d fQueue 'GAME5_AcrylicGdpMaintained' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cle... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_AcrylicGdpMaintained' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_AcrylicGdpMaintained' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_AcrylicGdpMaintained' in 2ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_PupilsFtId'... 02:20:52 [INFO] d fQueue 'GAME5_PupilsFtId' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_PupilsFtId' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_PupilsFtId' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_PupilsFtId' in 2ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_GaUsdaManufacturing'... 02:20:52 [INFO] d fQueue 'GAME5_GaUsdaManufacturing' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clea... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_GaUsdaManufacturing' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_GaUsdaManufacturing' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_GaUsdaManufacturing' in 1ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_KerryParagraphsComm'... 02:20:52 [INFO] d fQueue 'GAME5_KerryParagraphsComm' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clea... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_KerryParagraphsComm' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_KerryParagraphsComm' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_KerryParagraphsComm' in 2ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_NebraskaNewbieRw'... 02:20:52 [INFO] d fQueue 'GAME5_NebraskaNewbieRw' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" ... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_NebraskaNewbieRw' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_NebraskaNewbieRw' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_NebraskaNewbieRw' in 1ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_TiresTreatedSpy'... 02:20:52 [INFO] d fQueue 'GAME5_TiresTreatedSpy' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_TiresTreatedSpy' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_TiresTreatedSpy' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_TiresTreatedSpy' in 1ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:52 [INFO] d fStarting InstantQueue 'GAME5_ToursPhilipNear'... 02:20:52 [INFO] d fQueue 'GAME5_ToursPhilipNear' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "... * snip! * 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'w@Map1'. 02:20:52 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:52 [INFO] d fQueue 'GAME5_ToursPhilipNear' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fQueue 'GAME5_ToursPhilipNear' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:52 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:52 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:52 [INFO] d fFilled tag with 'false'. 02:20:52 [INFO] d fCompleting queue 'GAME5_ToursPhilipNear' in 2ms. 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:52 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_PermissionsIndustrialIsolation'... 02:20:53 [INFO] d fQueue 'GAME5_PermissionsIndustrialIsolation' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "q... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_PermissionsIndustrialIsolation' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_PermissionsIndustrialIsolation' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_PermissionsIndustrialIsolation' in 2ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_EquallyPurpleWant'... 02:20:53 [INFO] d fQueue 'GAME5_EquallyPurpleWant' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear"... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_EquallyPurpleWant' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_EquallyPurpleWant' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_EquallyPurpleWant' in 2ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_MovementsPreviewMinecraft'... 02:20:53 [INFO] d fQueue 'GAME5_MovementsPreviewMinecraft' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue"... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_MovementsPreviewMinecraft' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_MovementsPreviewMinecraft' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_MovementsPreviewMinecraft' in 2ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_DpContainedHolidays'... 02:20:53 [INFO] d fQueue 'GAME5_DpContainedHolidays' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clea... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_DpContainedHolidays' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_DpContainedHolidays' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_DpContainedHolidays' in 2ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_TalkingCfrSkype'... 02:20:53 [INFO] d fQueue 'GAME5_TalkingCfrSkype' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_TalkingCfrSkype' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_TalkingCfrSkype' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_TalkingCfrSkype' in 2ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_AttorneysDocumentWisdom'... 02:20:53 [INFO] d fQueue 'GAME5_AttorneysDocumentWisdom' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_AttorneysDocumentWisdom' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_AttorneysDocumentWisdom' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_AttorneysDocumentWisdom' in 2ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_CaptainImmigrantsDennis'... 02:20:53 [INFO] d fQueue 'GAME5_CaptainImmigrantsDennis' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_CaptainImmigrantsDennis' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_CaptainImmigrantsDennis' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_CaptainImmigrantsDennis' in 2ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_PumpsCitizensWe'... 02:20:53 [INFO] d fQueue 'GAME5_PumpsCitizensWe' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_PumpsCitizensWe' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_PumpsCitizensWe' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_PumpsCitizensWe' in 2ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_InappropriateSriProductive'... 02:20:53 [INFO] d fQueue 'GAME5_InappropriateSriProductive' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_InappropriateSriProductive' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_InappropriateSriProductive' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_InappropriateSriProductive' in 2ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_ShanghaiOrganizationsMisc'... 02:20:53 [INFO] d fQueue 'GAME5_ShanghaiOrganizationsMisc' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue"... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_ShanghaiOrganizationsMisc' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_ShanghaiOrganizationsMisc' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_ShanghaiOrganizationsMisc' in 2ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_RaiseDefBiotechnology'... 02:20:53 [INFO] d fQueue 'GAME5_RaiseDefBiotechnology' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cl... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_RaiseDefBiotechnology' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_RaiseDefBiotechnology' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_RaiseDefBiotechnology' in 2ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_CondosCuJvc'... 02:20:53 [INFO] d fQueue 'GAME5_CondosCuJvc' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_CondosCuJvc' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_CondosCuJvc' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_CondosCuJvc' in 2ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_OperaJdBother'... 02:20:53 [INFO] d fQueue 'GAME5_OperaJdBother' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}"... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_OperaJdBother' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_OperaJdBother' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_OperaJdBother' in 2ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_SeatClayPhp'... 02:20:53 [INFO] d fQueue 'GAME5_SeatClayPhp' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_SeatClayPhp' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_SeatClayPhp' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_SeatClayPhp' in 3ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_CioEquationMarvel'... 02:20:53 [INFO] d fQueue 'GAME5_CioEquationMarvel' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear"... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_CioEquationMarvel' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_CioEquationMarvel' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_CioEquationMarvel' in 4ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_BeverlyResponsibleLoans'... 02:20:53 [INFO] d fQueue 'GAME5_BeverlyResponsibleLoans' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_BeverlyResponsibleLoans' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_BeverlyResponsibleLoans' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_BeverlyResponsibleLoans' in 3ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_IgnoredChangelogExam'... 02:20:53 [INFO] d fQueue 'GAME5_IgnoredChangelogExam' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cle... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_IgnoredChangelogExam' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_IgnoredChangelogExam' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_IgnoredChangelogExam' in 2ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_EvDenizenChronic'... 02:20:53 [INFO] d fQueue 'GAME5_EvDenizenChronic' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" ... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_EvDenizenChronic' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_EvDenizenChronic' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_EvDenizenChronic' in 2ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_ManorSimilarlyOrganized'... 02:20:53 [INFO] d fQueue 'GAME5_ManorSimilarlyOrganized' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_ManorSimilarlyOrganized' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_ManorSimilarlyOrganized' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_ManorSimilarlyOrganized' in 2ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_SilverSingaporeColombia'... 02:20:53 [INFO] d fQueue 'GAME5_SilverSingaporeColombia' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_SilverSingaporeColombia' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_SilverSingaporeColombia' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_SilverSingaporeColombia' in 2ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_AmandaJohnstonSheffield'... 02:20:53 [INFO] d fQueue 'GAME5_AmandaJohnstonSheffield' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_AmandaJohnstonSheffield' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_AmandaJohnstonSheffield' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_AmandaJohnstonSheffield' in 1ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_ToolExcessiveAtlas'... 02:20:53 [INFO] d fQueue 'GAME5_ToolExcessiveAtlas' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_ToolExcessiveAtlas' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_ToolExcessiveAtlas' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_ToolExcessiveAtlas' in 1ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_LimitedSeekerGlance'... 02:20:53 [INFO] d fQueue 'GAME5_LimitedSeekerGlance' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clea... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_LimitedSeekerGlance' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_LimitedSeekerGlance' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_LimitedSeekerGlance' in 2ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_MineFamilyFatty'... 02:20:53 [INFO] d fQueue 'GAME5_MineFamilyFatty' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_MineFamilyFatty' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_MineFamilyFatty' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_MineFamilyFatty' in 2ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_PiratesAnotherMini'... 02:20:53 [INFO] d fQueue 'GAME5_PiratesAnotherMini' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_PiratesAnotherMini' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_PiratesAnotherMini' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_PiratesAnotherMini' in 2ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_TestamentTurnsMine'... 02:20:53 [INFO] d fQueue 'GAME5_TestamentTurnsMine' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_TestamentTurnsMine' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_TestamentTurnsMine' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_TestamentTurnsMine' in 3ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_ChanceBestCraft'... 02:20:53 [INFO] d fQueue 'GAME5_ChanceBestCraft' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_ChanceBestCraft' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_ChanceBestCraft' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_ChanceBestCraft' in 2ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_CottagesDifficultDenizen'... 02:20:53 [INFO] d fQueue 'GAME5_CottagesDifficultDenizen' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" ... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_CottagesDifficultDenizen' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_CottagesDifficultDenizen' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_CottagesDifficultDenizen' in 2ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_SwitzerlandFindingBlond'... 02:20:53 [INFO] d fQueue 'GAME5_SwitzerlandFindingBlond' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_SwitzerlandFindingBlond' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_SwitzerlandFindingBlond' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_SwitzerlandFindingBlond' in 2ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_NecklaceAllocationEffect'... 02:20:53 [INFO] d fQueue 'GAME5_NecklaceAllocationEffect' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" ... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_NecklaceAllocationEffect' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_NecklaceAllocationEffect' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_NecklaceAllocationEffect' in 2ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_PositionsUtilityBedrooms'... 02:20:53 [INFO] d fQueue 'GAME5_PositionsUtilityBedrooms' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" ... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_PositionsUtilityBedrooms' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_PositionsUtilityBedrooms' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_PositionsUtilityBedrooms' in 2ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_RationalAlgorithmCompact'... 02:20:53 [INFO] d fQueue 'GAME5_RationalAlgorithmCompact' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" ... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_RationalAlgorithmCompact' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_RationalAlgorithmCompact' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_RationalAlgorithmCompact' in 2ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_ApproximatelyDudeHuge'... 02:20:53 [INFO] d fQueue 'GAME5_ApproximatelyDudeHuge' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cl... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_ApproximatelyDudeHuge' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_ApproximatelyDudeHuge' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_ApproximatelyDudeHuge' in 2ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:53 [INFO] d fStarting InstantQueue 'GAME5_DevotedHallEncourage'... 02:20:53 [INFO] d fQueue 'GAME5_DevotedHallEncourage' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cle... * snip! * 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'w@Map1'. 02:20:53 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:53 [INFO] d fQueue 'GAME5_DevotedHallEncourage' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fQueue 'GAME5_DevotedHallEncourage' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:53 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:53 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:53 [INFO] d fFilled tag with 'false'. 02:20:53 [INFO] d fCompleting queue 'GAME5_DevotedHallEncourage' in 2ms. 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:53 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_CharlieEpicPaul'... 02:20:54 [INFO] d fQueue 'GAME5_CharlieEpicPaul' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_CharlieEpicPaul' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_CharlieEpicPaul' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_CharlieEpicPaul' in 2ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_LipsFrontierDeployment'... 02:20:54 [INFO] d fQueue 'GAME5_LipsFrontierDeployment' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "c... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_LipsFrontierDeployment' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_LipsFrontierDeployment' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_LipsFrontierDeployment' in 2ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_DeterminingHipAndale'... 02:20:54 [INFO] d fQueue 'GAME5_DeterminingHipAndale' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cle... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_DeterminingHipAndale' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_DeterminingHipAndale' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_DeterminingHipAndale' in 2ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_MonstersAircraftLover'... 02:20:54 [INFO] d fQueue 'GAME5_MonstersAircraftLover' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cl... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_MonstersAircraftLover' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_MonstersAircraftLover' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_MonstersAircraftLover' in 2ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_AbstractCitizensPhentermine'... 02:20:54 [INFO] d fQueue 'GAME5_AbstractCitizensPhentermine' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queu... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_AbstractCitizensPhentermine' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_AbstractCitizensPhentermine' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_AbstractCitizensPhentermine' in 2ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_AuthorizationComTheoretical'... 02:20:54 [INFO] d fQueue 'GAME5_AuthorizationComTheoretical' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queu... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_AuthorizationComTheoretical' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_AuthorizationComTheoretical' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_AuthorizationComTheoretical' in 2ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_AnaScannerModular'... 02:20:54 [INFO] d fQueue 'GAME5_AnaScannerModular' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear"... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_AnaScannerModular' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_AnaScannerModular' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_AnaScannerModular' in 2ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_DoseHarrisonSuggestion'... 02:20:54 [INFO] d fQueue 'GAME5_DoseHarrisonSuggestion' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "c... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_DoseHarrisonSuggestion' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_DoseHarrisonSuggestion' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_DoseHarrisonSuggestion' in 2ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_AcceptsSignalsBegins'... 02:20:54 [INFO] d fQueue 'GAME5_AcceptsSignalsBegins' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cle... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_AcceptsSignalsBegins' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_AcceptsSignalsBegins' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_AcceptsSignalsBegins' in 1ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_GrooveWorkersDrew'... 02:20:54 [INFO] d fQueue 'GAME5_GrooveWorkersDrew' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear"... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_GrooveWorkersDrew' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_GrooveWorkersDrew' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_GrooveWorkersDrew' in 2ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_WiseBrokenHu'... 02:20:54 [INFO] d fQueue 'GAME5_WiseBrokenHu' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" ... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_WiseBrokenHu' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_WiseBrokenHu' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_WiseBrokenHu' in 1ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_ScLabeledAdministrative'... 02:20:54 [INFO] d fQueue 'GAME5_ScLabeledAdministrative' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_ScLabeledAdministrative' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_ScLabeledAdministrative' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_ScLabeledAdministrative' in 1ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_GarciaAnimalZones'... 02:20:54 [INFO] d fQueue 'GAME5_GarciaAnimalZones' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear"... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_GarciaAnimalZones' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_GarciaAnimalZones' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_GarciaAnimalZones' in 1ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_JakeFloatMa'... 02:20:54 [INFO] d fQueue 'GAME5_JakeFloatMa' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_JakeFloatMa' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_JakeFloatMa' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_JakeFloatMa' in 2ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_AchievingProperAssist'... 02:20:54 [INFO] d fQueue 'GAME5_AchievingProperAssist' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cl... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_AchievingProperAssist' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_AchievingProperAssist' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_AchievingProperAssist' in 2ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_AddressCountriesStrikes'... 02:20:54 [INFO] d fQueue 'GAME5_AddressCountriesStrikes' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_AddressCountriesStrikes' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_AddressCountriesStrikes' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_AddressCountriesStrikes' in 2ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_NeilViennaNasa'... 02:20:54 [INFO] d fQueue 'GAME5_NeilViennaNasa' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_NeilViennaNasa' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_NeilViennaNasa' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_NeilViennaNasa' in 2ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_TissueFoundedMixed'... 02:20:54 [INFO] d fQueue 'GAME5_TissueFoundedMixed' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_TissueFoundedMixed' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_TissueFoundedMixed' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_TissueFoundedMixed' in 2ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_ProceduresSouthYen'... 02:20:54 [INFO] d fQueue 'GAME5_ProceduresSouthYen' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_ProceduresSouthYen' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_ProceduresSouthYen' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_ProceduresSouthYen' in 2ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_AmongSuIssn'... 02:20:54 [INFO] d fQueue 'GAME5_AmongSuIssn' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_AmongSuIssn' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_AmongSuIssn' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_AmongSuIssn' in 2ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_BeingsNycDeemed'... 02:20:54 [INFO] d fQueue 'GAME5_BeingsNycDeemed' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_BeingsNycDeemed' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_BeingsNycDeemed' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_BeingsNycDeemed' in 2ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_NoRestoredCoins'... 02:20:54 [INFO] d fQueue 'GAME5_NoRestoredCoins' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_NoRestoredCoins' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_NoRestoredCoins' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_NoRestoredCoins' in 2ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_CiaCdnaCitizens'... 02:20:54 [INFO] d fQueue 'GAME5_CiaCdnaCitizens' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_CiaCdnaCitizens' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_CiaCdnaCitizens' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_CiaCdnaCitizens' in 1ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_DrawingMxLawyer'... 02:20:54 [INFO] d fQueue 'GAME5_DrawingMxLawyer' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_DrawingMxLawyer' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_DrawingMxLawyer' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_DrawingMxLawyer' in 2ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_DenizenMediumCognitive'... 02:20:54 [INFO] d fQueue 'GAME5_DenizenMediumCognitive' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "c... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_DenizenMediumCognitive' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_DenizenMediumCognitive' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_DenizenMediumCognitive' in 1ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_RuralJournalsUsual'... 02:20:54 [INFO] d fQueue 'GAME5_RuralJournalsUsual' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_RuralJournalsUsual' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_RuralJournalsUsual' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_RuralJournalsUsual' in 1ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_AdelaideCitizensDenizen'... 02:20:54 [INFO] d fQueue 'GAME5_AdelaideCitizensDenizen' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_AdelaideCitizensDenizen' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_AdelaideCitizensDenizen' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_AdelaideCitizensDenizen' in 2ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerChangesWorlde', event='bplayer changes world from Map1 to Lobbye' for script 'bQUEST_1_CONTROLSe' 02:20:54 [INFO] d fStarting InstantQueue 'QUEST_1_CONTROLS_ContinentalEngineerGibson'... 02:20:54 [INFO] d fQueue 'QUEST_1_CONTROLS_ContinentalEngineerGibson' Executing: EXECUTE "as_op" "sidebar" "silent" 02:20:54 [INFO] d+- Executing dCommand: EXECUTE/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eEXECUTE8': type='bAS_OP8' command='bsidebar8' silent='btrue8' 02:20:54 [INFO] d fQueue 'QUEST_1_CONTROLS_ContinentalEngineerGibson' Executing: EXECUTE "as_op" "q1reset" 02:20:54 [INFO] d+- Executing dCommand: EXECUTE/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eEXECUTE8': type='bAS_OP8' command='bq1reset8' silent='bfalse8' 02:20:54 [INFO] e+> 8Executing 'eEvent8': 8Type='eon Q1RESET command8' 8Container='bQUEST_1_CONTROLSe(WORLD)8' player=p@_A_X_E_8Context='e{args=li@, cuboids=li@, server=false, parsed_args=li@, command=Q1RESET, raw_args=}8' 02:20:54 [INFO] d+- Building event 'ON Q1RESET COMMAND' for QUEST_1_CONTROLS ---------+ 02:20:54 [INFO] d fStarting InstantQueue 'QUEST_1_CONTROLS_FranciscoExpectsExpenditures'... 02:20:54 [INFO] d fQueue 'QUEST_1_CONTROLS_FranciscoExpectsExpenditures' Executing: TITLE "title:" "subtitle:<&a><&l>Get Ready!" "fade_in:.2s" "stay:.8s" "fade_out:.3s" 02:20:54 [INFO] d+- Executing dCommand: TITLE/p@_A_X_E_ ---------+ 02:20:54 [INFO] d fFilled tag <&a> with 'a'. 02:20:54 [INFO] d fFilled tag <&l> with 'l'. 02:20:54 [INFO] e+> 8Executing 'eTITLE8': title='b8' subtitle='balGet Ready!8' fade_in='bd@0.2s8' stay='bd@0.8s8' fade_out='bd@0.3s8' 8targets='e[p@fc2e1b44-6433-3f2e-9147-194cb882545d]8' 02:20:54 [INFO] d fQueue 'QUEST_1_CONTROLS_FranciscoExpectsExpenditures' Executing: FLAG "server" "q1w2e101" 02:20:54 [INFO] d+- Executing dCommand: FLAG/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eFLAG8': flag_name='bq1w2e1018' 8Action/Value='bSET_BOOLEANe(true)8' flag_target='bserver8' 02:20:54 [INFO] d fQueue 'QUEST_1_CONTROLS_FranciscoExpectsExpenditures' Executing: FLAG "" "q1w1_active:!" 02:20:54 [INFO] d+- Executing dCommand: FLAG/p@_A_X_E_ ---------+ 02:20:54 [INFO] d fFilled tag with 'p@fc2e1b44-6433-3f2e-9147-194cb882545d'. 02:20:54 [INFO] e+> 8Executing 'eFLAG8': flag_name='bQ1W1_ACTIVE8' 8Action/Value='bDELETEe(false)8' flag_target='bp@_A_X_E_8' 02:20:54 [INFO] d fQueue 'QUEST_1_CONTROLS_FranciscoExpectsExpenditures' Executing: FLAG "" "q1w2_active:!" 02:20:54 [INFO] d+- Executing dCommand: FLAG/p@_A_X_E_ ---------+ 02:20:54 [INFO] d fFilled tag with 'p@fc2e1b44-6433-3f2e-9147-194cb882545d'. 02:20:54 [INFO] e+> 8Executing 'eFLAG8': flag_name='bQ1W2_ACTIVE8' 8Action/Value='bDELETEe(false)8' flag_target='bp@_A_X_E_8' 02:20:54 [INFO] d fQueue 'QUEST_1_CONTROLS_FranciscoExpectsExpenditures' Executing: FLAG "" "q1w1_starter:!" 02:20:54 [INFO] d+- Executing dCommand: FLAG/p@_A_X_E_ ---------+ 02:20:54 [INFO] d fFilled tag with 'p@fc2e1b44-6433-3f2e-9147-194cb882545d'. 02:20:54 [INFO] e+> 8Executing 'eFLAG8': flag_name='bQ1W1_STARTER8' 8Action/Value='bDELETEe(false)8' flag_target='bp@_A_X_E_8' 02:20:54 [INFO] d fQueue 'QUEST_1_CONTROLS_FranciscoExpectsExpenditures' Executing: FLAG "" "q1w2_starter:!" 02:20:54 [INFO] d+- Executing dCommand: FLAG/p@_A_X_E_ ---------+ 02:20:54 [INFO] d fFilled tag with 'p@fc2e1b44-6433-3f2e-9147-194cb882545d'. 02:20:54 [INFO] e+> 8Executing 'eFLAG8': flag_name='bQ1W2_STARTER8' 8Action/Value='bDELETEe(false)8' flag_target='bp@_A_X_E_8' 02:20:54 [INFO] d fQueue 'QUEST_1_CONTROLS_FranciscoExpectsExpenditures' Executing: FLAG "" "q1w1_trigger:!" 02:20:54 [INFO] d+- Executing dCommand: FLAG/p@_A_X_E_ ---------+ 02:20:54 [INFO] d fFilled tag with 'p@fc2e1b44-6433-3f2e-9147-194cb882545d'. 02:20:54 [INFO] e+> 8Executing 'eFLAG8': flag_name='bQ1W1_TRIGGER8' 8Action/Value='bDELETEe(false)8' flag_target='bp@_A_X_E_8' 02:20:54 [INFO] d fQueue 'QUEST_1_CONTROLS_FranciscoExpectsExpenditures' Executing: FLAG "" "q1w1_weapon_stage_1:!" 02:20:54 [INFO] d+- Executing dCommand: FLAG/p@_A_X_E_ ---------+ 02:20:54 [INFO] d fFilled tag with 'p@fc2e1b44-6433-3f2e-9147-194cb882545d'. 02:20:54 [INFO] e+> 8Executing 'eFLAG8': flag_name='bQ1W1_WEAPON_STAGE_18' 8Action/Value='bDELETEe(false)8' flag_target='bp@_A_X_E_8' 02:20:54 [INFO] d fQueue 'QUEST_1_CONTROLS_FranciscoExpectsExpenditures' Executing: FLAG "" "q1w1_weapon_stage_1_ammo_1:!" 02:20:54 [INFO] d+- Executing dCommand: FLAG/p@_A_X_E_ ---------+ 02:20:54 [INFO] d fFilled tag with 'p@fc2e1b44-6433-3f2e-9147-194cb882545d'. 02:20:54 [INFO] e+> 8Executing 'eFLAG8': flag_name='bQ1W1_WEAPON_STAGE_1_AMMO_18' 8Action/Value='bDELETEe(false)8' flag_target='bp@_A_X_E_8' 02:20:54 [INFO] d fQueue 'QUEST_1_CONTROLS_FranciscoExpectsExpenditures' Executing: FLAG "" "q1w1_chest_mastercool:!" 02:20:54 [INFO] d+- Executing dCommand: FLAG/p@_A_X_E_ ---------+ 02:20:54 [INFO] d fFilled tag with 'p@fc2e1b44-6433-3f2e-9147-194cb882545d'. 02:20:54 [INFO] e+> 8Executing 'eFLAG8': flag_name='bQ1W1_CHEST_MASTERCOOL8' 8Action/Value='bDELETEe(false)8' flag_target='bp@_A_X_E_8' 02:20:54 [INFO] d fQueue 'QUEST_1_CONTROLS_FranciscoExpectsExpenditures' Executing: EXECUTE "as_op" "q1w2e1_1" "silent" 02:20:54 [INFO] d+- Executing dCommand: EXECUTE/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eEXECUTE8': type='bAS_OP8' command='bq1w2e1_18' silent='btrue8' 02:20:54 [INFO] e+> 8Executing 'eEvent8': 8Type='eon Q1W2E1_1 command8' 8Container='bQUEST_1_WAVE_2e(WORLD)8' player=p@_A_X_E_8Context='e{args=li@, cuboids=li@, server=false, parsed_args=li@, command=Q1W2E1_1, raw_args=}8' 02:20:54 [INFO] d+- Building event 'ON Q1W2E1_1 COMMAND' for QUEST_1_WAVE_2 ---------+ 02:20:54 [INFO] d fStarting InstantQueue 'QUEST_1_WAVE_2_MysimonLimitationSo'... 02:20:54 [INFO] d fQueue 'QUEST_1_WAVE_2_MysimonLimitationSo' Executing: ASYNC "{" "-" "if" "" "{" "-" "flag" "server" "q1w2e101" "-" "flag" "server" "q1w2e102:!" "-" "switch" "l@-87,44,-74,Lobby" "state:on" "-" "wait" "0.1" "-" "switch" "l@-86,44,-85,Lobby" "state:on" "-" "wait" "0.1" "-" "switch" "l@-69,44,-101,Lobby" "state:on" "-" "wait" "0.1" "-" "switch" "l@-57,44,-101,Lobby" "state:on" "-" "wait" "0.1" "-" "switch" "l@-44,44,-88,Lobby" "state:on" "-" "wait" "0.1" "-" "switch" "l@-42,44,-74,L... * snip! * 02:20:54 [INFO] d+- Executing dCommand: ASYNC/p@_A_X_E_ ---------+ 02:20:54 [INFO] d fStarting InstantQueue 'ASYNC_COMMAND_DebianConsequencesCowboy'... 02:20:54 [INFO] d fCompleting queue 'QUEST_1_WAVE_2_MysimonLimitationSo' in 0ms. 02:20:54 [INFO] d fQueue 'ASYNC_COMMAND_DebianConsequencesCowboy' Executing: IF "" "{" "-" "flag" "server" "q1w2e101" "-" "flag" "server" "q1w2e102:!" "-" "switch" "l@-87,44,-74,Lobby" "state:on" "-" "wait" "0.1" "-" "switch" "l@-86,44,-85,Lobby" "state:on" "-" "wait" "0.1" "-" "switch" "l@-69,44,-101,Lobby" "state:on" "-" "wait" "0.1" "-" "switch" "l@-57,44,-101,Lobby" "state:on" "-" "wait" "0.1" "-" "switch" "l@-44,44,-88,Lobby" "state:on" "-" "wait" "0.1" "-" "switch" "l@-42,44,-74,Lobby" "state... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'ASYNC_COMMAND_DebianConsequencesCowboy' in 1ms. 02:20:54 [INFO] d fQueue 'QUEST_1_CONTROLS_FranciscoExpectsExpenditures' Executing: FLAG "" "kitpvpkillstreak_entity_entity:0" 02:20:54 [INFO] d+- Executing dCommand: FLAG/p@_A_X_E_ ---------+ 02:20:54 [INFO] d fFilled tag with 'p@fc2e1b44-6433-3f2e-9147-194cb882545d'. 02:20:54 [INFO] e+> 8Executing 'eFLAG8': flag_name='bKITPVPKILLSTREAK_ENTITY_ENTITY8' 8Action/Value='bSET_VALUEe(0)8' flag_target='bp@_A_X_E_8' 02:20:54 [INFO] d fCompleting queue 'QUEST_1_CONTROLS_FranciscoExpectsExpenditures' in 24ms. 02:20:54 [INFO] d fQueue 'QUEST_1_CONTROLS_ContinentalEngineerGibson' Executing: WAIT "0.5" 02:20:54 [INFO] d+- Executing dCommand: WAIT/p@_A_X_E_ ---------+ 02:20:54 [INFO] e+> 8Executing 'eWAIT8': 8queue='eQUEST_1_CONTROLS_ContinentalEngineerGibson8' delay='bd@0.5s8' 02:20:54 [INFO] d fForcing queue QUEST_1_CONTROLS_ContinentalEngineerGibson into a timed queue... 02:20:54 [INFO] d fCompleting queue 'QUEST_1_CONTROLS_ContinentalEngineerGibson' in 47ms. 02:20:54 [INFO] d fStarting TimedQueue 'QUEST_1_CONTROLS_ContinentalEngineerGibson'... 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_AmplandFePics'... 02:20:54 [INFO] d fQueue 'GAME5_AmplandFePics' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}"... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_AmplandFePics' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_AmplandFePics' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_AmplandFePics' in 1ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_HandbagsCosmeticsClasses'... 02:20:54 [INFO] d fQueue 'GAME5_HandbagsCosmeticsClasses' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" ... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_HandbagsCosmeticsClasses' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_HandbagsCosmeticsClasses' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_HandbagsCosmeticsClasses' in 1ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_RoyalFontsStays'... 02:20:54 [INFO] d fQueue 'GAME5_RoyalFontsStays' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_RoyalFontsStays' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_RoyalFontsStays' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_RoyalFontsStays' in 1ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_UsrWeatherHeavy'... 02:20:54 [INFO] d fQueue 'GAME5_UsrWeatherHeavy' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_UsrWeatherHeavy' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_UsrWeatherHeavy' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_UsrWeatherHeavy' in 1ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_SubscriptionParticularNovember'... 02:20:54 [INFO] d fQueue 'GAME5_SubscriptionParticularNovember' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "q... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_SubscriptionParticularNovember' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_SubscriptionParticularNovember' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_SubscriptionParticularNovember' in 1ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_CopyrightLocApps'... 02:20:54 [INFO] d fQueue 'GAME5_CopyrightLocApps' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" ... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_CopyrightLocApps' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_CopyrightLocApps' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_CopyrightLocApps' in 1ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:54 [INFO] d fStarting InstantQueue 'GAME5_MetalItsCr'... 02:20:54 [INFO] d fQueue 'GAME5_MetalItsCr' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-... * snip! * 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'w@Map1'. 02:20:54 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:54 [INFO] d fQueue 'GAME5_MetalItsCr' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fQueue 'GAME5_MetalItsCr' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:54 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:54 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:54 [INFO] d fFilled tag with 'false'. 02:20:54 [INFO] d fCompleting queue 'GAME5_MetalItsCr' in 2ms. 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:54 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:55 [INFO] d cERROR in script 'QUEST_1_SIDEBAR_LOOP'! fTag is invalid! 02:20:55 [INFO] d fQueue 'QUEST_1_CONTROLS_ContinentalEngineerGibson' Executing: EXECUTE "as_op" "q1sidebar" "silent" 02:20:55 [INFO] d+- Executing dCommand: EXECUTE/p@_A_X_E_ ---------+ 02:20:55 [INFO] e+> 8Executing 'eEXECUTE8': type='bAS_OP8' command='bq1sidebar8' silent='btrue8' 02:20:55 [INFO] d fCompleting queue 'QUEST_1_CONTROLS_ContinentalEngineerGibson' in 537ms. 02:20:55 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:55 [INFO] d fStarting InstantQueue 'GAME5_FairyMinecraftLast'... 02:20:55 [INFO] d fQueue 'GAME5_FairyMinecraftLast' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:20:55 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:55 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:55 [INFO] d fFilled tag with 'w@Map1'. 02:20:55 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:55 [INFO] d fQueue 'GAME5_FairyMinecraftLast' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:55 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:55 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:55 [INFO] d fFilled tag with 'false'. 02:20:55 [INFO] d fQueue 'GAME5_FairyMinecraftLast' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:55 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:55 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:55 [INFO] d fFilled tag with 'false'. 02:20:55 [INFO] d fCompleting queue 'GAME5_FairyMinecraftLast' in 2ms. 02:20:55 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:55 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:55 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:55 [INFO] d fStarting InstantQueue 'GAME5_SolutionAgreementSand'... 02:20:55 [INFO] d fQueue 'GAME5_SolutionAgreementSand' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cl... * snip! * 02:20:55 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:55 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:55 [INFO] d fFilled tag with 'w@Map1'. 02:20:55 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:55 [INFO] d fQueue 'GAME5_SolutionAgreementSand' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:55 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:55 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:55 [INFO] d fFilled tag with 'false'. 02:20:55 [INFO] d fQueue 'GAME5_SolutionAgreementSand' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:55 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:55 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:55 [INFO] d fFilled tag with 'false'. 02:20:55 [INFO] d fCompleting queue 'GAME5_SolutionAgreementSand' in 2ms. 02:20:55 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:55 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:55 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:55 [INFO] d fStarting InstantQueue 'GAME5_SslConvertedStanley'... 02:20:55 [INFO] d fQueue 'GAME5_SslConvertedStanley' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clea... * snip! * 02:20:55 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:55 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:55 [INFO] d fFilled tag with 'w@Map1'. 02:20:55 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:55 [INFO] d fQueue 'GAME5_SslConvertedStanley' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:55 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:55 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:55 [INFO] d fFilled tag with 'false'. 02:20:55 [INFO] d fQueue 'GAME5_SslConvertedStanley' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:55 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:55 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:55 [INFO] d fFilled tag with 'false'. 02:20:55 [INFO] d fCompleting queue 'GAME5_SslConvertedStanley' in 3ms. 02:20:55 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:55 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:55 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:55 [INFO] d fStarting InstantQueue 'GAME5_NavTurnSans'... 02:20:55 [INFO] d fQueue 'GAME5_NavTurnSans' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "... * snip! * 02:20:55 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:55 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:55 [INFO] d fFilled tag with 'w@Map1'. 02:20:55 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:55 [INFO] d fQueue 'GAME5_NavTurnSans' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:55 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:55 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:55 [INFO] d fFilled tag with 'false'. 02:20:55 [INFO] d fQueue 'GAME5_NavTurnSans' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:55 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:55 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:55 [INFO] d fFilled tag with 'false'. 02:20:55 [INFO] d fCompleting queue 'GAME5_NavTurnSans' in 7ms. 02:20:55 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:55 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:55 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:55 [INFO] d fStarting InstantQueue 'GAME5_IxHonorElectro'... 02:20:55 [INFO] d fQueue 'GAME5_IxHonorElectro' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}... * snip! * 02:20:55 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:55 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:55 [INFO] d fFilled tag with 'w@Map1'. 02:20:55 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:55 [INFO] d fQueue 'GAME5_IxHonorElectro' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:55 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:55 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:55 [INFO] d fFilled tag with 'false'. 02:20:55 [INFO] d fQueue 'GAME5_IxHonorElectro' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:55 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:55 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:55 [INFO] d fFilled tag with 'false'. 02:20:55 [INFO] d fCompleting queue 'GAME5_IxHonorElectro' in 2ms. 02:20:55 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:55 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:55 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:20:55 [INFO] d fStarting InstantQueue 'GAME5_GunInterestsOk'... 02:20:55 [INFO] d fQueue 'GAME5_GunInterestsOk' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}... * snip! * 02:20:55 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:55 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:55 [INFO] d fFilled tag with 'w@Map1'. 02:20:55 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:20:55 [INFO] d fQueue 'GAME5_GunInterestsOk' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:55 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:55 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:55 [INFO] d fFilled tag with 'false'. 02:20:55 [INFO] d fQueue 'GAME5_GunInterestsOk' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:20:55 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:55 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:55 [INFO] d fFilled tag with 'false'. 02:20:55 [INFO] d fCompleting queue 'GAME5_GunInterestsOk' in 1ms. 02:20:55 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:55 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:20:55 [INFO] d feRunning script event 'bPlayerChangesWorlde', event='bplayer changes world from Map1 to Lobbye' for script 'bQUEST_1_CONTROLSe' 02:20:55 [INFO] d fStarting InstantQueue 'QUEST_1_CONTROLS_EncounteredPeriodicOurs'... 02:20:55 [INFO] d fQueue 'QUEST_1_CONTROLS_EncounteredPeriodicOurs' Executing: EXECUTE "as_op" "sidebar" "silent" 02:20:55 [INFO] d+- Executing dCommand: EXECUTE/p@RRenG ---------+ 02:20:55 [INFO] e+> 8Executing 'eEXECUTE8': type='bAS_OP8' command='bsidebar8' silent='btrue8' 02:20:55 [INFO] d fQueue 'QUEST_1_CONTROLS_EncounteredPeriodicOurs' Executing: EXECUTE "as_op" "q1reset" 02:20:55 [INFO] d+- Executing dCommand: EXECUTE/p@RRenG ---------+ 02:20:55 [INFO] e+> 8Executing 'eEXECUTE8': type='bAS_OP8' command='bq1reset8' silent='bfalse8' 02:20:55 [INFO] e+> 8Executing 'eEvent8': 8Type='eon Q1RESET command8' 8Container='bQUEST_1_CONTROLSe(WORLD)8' player=p@RRenG8Context='e{args=li@, cuboids=li@, server=false, parsed_args=li@, command=Q1RESET, raw_args=}8' 02:20:55 [INFO] d+- Building event 'ON Q1RESET COMMAND' for QUEST_1_CONTROLS ---------+ 02:20:55 [INFO] d fStarting InstantQueue 'QUEST_1_CONTROLS_ParticularlyWileyWorldwide'... 02:20:55 [INFO] d fQueue 'QUEST_1_CONTROLS_ParticularlyWileyWorldwide' Executing: TITLE "title:" "subtitle:<&a><&l>Get Ready!" "fade_in:.2s" "stay:.8s" "fade_out:.3s" 02:20:55 [INFO] d+- Executing dCommand: TITLE/p@RRenG ---------+ 02:20:55 [INFO] d fFilled tag <&a> with 'a'. 02:20:55 [INFO] d fFilled tag <&l> with 'l'. 02:20:55 [INFO] e+> 8Executing 'eTITLE8': title='b8' subtitle='balGet Ready!8' fade_in='bd@0.2s8' stay='bd@0.8s8' fade_out='bd@0.3s8' 8targets='e[p@0b606369-bcd2-3f64-a9a2-81c3d29c058b]8' 02:20:55 [INFO] d fQueue 'QUEST_1_CONTROLS_ParticularlyWileyWorldwide' Executing: FLAG "server" "q1w2e101" 02:20:55 [INFO] d+- Executing dCommand: FLAG/p@RRenG ---------+ 02:20:55 [INFO] e+> 8Executing 'eFLAG8': flag_name='bq1w2e1018' 8Action/Value='bSET_BOOLEANe(true)8' flag_target='bserver8' 02:20:55 [INFO] d fQueue 'QUEST_1_CONTROLS_ParticularlyWileyWorldwide' Executing: FLAG "" "q1w1_active:!" 02:20:55 [INFO] d+- Executing dCommand: FLAG/p@RRenG ---------+ 02:20:55 [INFO] d fFilled tag with 'p@0b606369-bcd2-3f64-a9a2-81c3d29c058b'. 02:20:55 [INFO] e+> 8Executing 'eFLAG8': flag_name='bQ1W1_ACTIVE8' 8Action/Value='bDELETEe(false)8' flag_target='bp@RRenG8' 02:20:55 [INFO] d fQueue 'QUEST_1_CONTROLS_ParticularlyWileyWorldwide' Executing: FLAG "" "q1w2_active:!" 02:20:55 [INFO] d+- Executing dCommand: FLAG/p@RRenG ---------+ 02:20:55 [INFO] d fFilled tag with 'p@0b606369-bcd2-3f64-a9a2-81c3d29c058b'. 02:20:55 [INFO] e+> 8Executing 'eFLAG8': flag_name='bQ1W2_ACTIVE8' 8Action/Value='bDELETEe(false)8' flag_target='bp@RRenG8' 02:20:55 [INFO] d fQueue 'QUEST_1_CONTROLS_ParticularlyWileyWorldwide' Executing: FLAG "" "q1w1_starter:!" 02:20:55 [INFO] d+- Executing dCommand: FLAG/p@RRenG ---------+ 02:20:55 [INFO] d fFilled tag with 'p@0b606369-bcd2-3f64-a9a2-81c3d29c058b'. 02:20:55 [INFO] e+> 8Executing 'eFLAG8': flag_name='bQ1W1_STARTER8' 8Action/Value='bDELETEe(false)8' flag_target='bp@RRenG8' 02:20:55 [INFO] d fQueue 'QUEST_1_CONTROLS_ParticularlyWileyWorldwide' Executing: FLAG "" "q1w2_starter:!" 02:20:55 [INFO] d+- Executing dCommand: FLAG/p@RRenG ---------+ 02:20:55 [INFO] d fFilled tag with 'p@0b606369-bcd2-3f64-a9a2-81c3d29c058b'. 02:20:55 [INFO] e+> 8Executing 'eFLAG8': flag_name='bQ1W2_STARTER8' 8Action/Value='bDELETEe(false)8' flag_target='bp@RRenG8' 02:20:55 [INFO] d fQueue 'QUEST_1_CONTROLS_ParticularlyWileyWorldwide' Executing: FLAG "" "q1w1_trigger:!" 02:20:55 [INFO] d+- Executing dCommand: FLAG/p@RRenG ---------+ 02:20:55 [INFO] d fFilled tag with 'p@0b606369-bcd2-3f64-a9a2-81c3d29c058b'. 02:20:55 [INFO] e+> 8Executing 'eFLAG8': flag_name='bQ1W1_TRIGGER8' 8Action/Value='bDELETEe(false)8' flag_target='bp@RRenG8' 02:20:55 [INFO] d fQueue 'QUEST_1_CONTROLS_ParticularlyWileyWorldwide' Executing: FLAG "" "q1w1_weapon_stage_1:!" 02:20:55 [INFO] d+- Executing dCommand: FLAG/p@RRenG ---------+ 02:20:55 [INFO] d fFilled tag with 'p@0b606369-bcd2-3f64-a9a2-81c3d29c058b'. 02:20:55 [INFO] e+> 8Executing 'eFLAG8': flag_name='bQ1W1_WEAPON_STAGE_18' 8Action/Value='bDELETEe(false)8' flag_target='bp@RRenG8' 02:20:55 [INFO] d fQueue 'QUEST_1_CONTROLS_ParticularlyWileyWorldwide' Executing: FLAG "" "q1w1_weapon_stage_1_ammo_1:!" 02:20:55 [INFO] d+- Executing dCommand: FLAG/p@RRenG ---------+ 02:20:55 [INFO] d fFilled tag with 'p@0b606369-bcd2-3f64-a9a2-81c3d29c058b'. 02:20:55 [INFO] e+> 8Executing 'eFLAG8': flag_name='bQ1W1_WEAPON_STAGE_1_AMMO_18' 8Action/Value='bDELETEe(false)8' flag_target='bp@RRenG8' 02:20:55 [INFO] d fQueue 'QUEST_1_CONTROLS_ParticularlyWileyWorldwide' Executing: FLAG "" "q1w1_chest_mastercool:!" 02:20:55 [INFO] d+- Executing dCommand: FLAG/p@RRenG ---------+ 02:20:55 [INFO] d fFilled tag with 'p@0b606369-bcd2-3f64-a9a2-81c3d29c058b'. 02:20:55 [INFO] e+> 8Executing 'eFLAG8': flag_name='bQ1W1_CHEST_MASTERCOOL8' 8Action/Value='bDELETEe(false)8' flag_target='bp@RRenG8' 02:20:55 [INFO] d fQueue 'QUEST_1_CONTROLS_ParticularlyWileyWorldwide' Executing: EXECUTE "as_op" "q1w2e1_1" "silent" 02:20:55 [INFO] d+- Executing dCommand: EXECUTE/p@RRenG ---------+ 02:20:55 [INFO] e+> 8Executing 'eEXECUTE8': type='bAS_OP8' command='bq1w2e1_18' silent='btrue8' 02:20:55 [INFO] e+> 8Executing 'eEvent8': 8Type='eon Q1W2E1_1 command8' 8Container='bQUEST_1_WAVE_2e(WORLD)8' player=p@RRenG8Context='e{args=li@, cuboids=li@, server=false, parsed_args=li@, command=Q1W2E1_1, raw_args=}8' 02:20:55 [INFO] d+- Building event 'ON Q1W2E1_1 COMMAND' for QUEST_1_WAVE_2 ---------+ 02:20:55 [INFO] d fStarting InstantQueue 'QUEST_1_WAVE_2_BowlClanFit'... 02:20:55 [INFO] d fQueue 'QUEST_1_WAVE_2_BowlClanFit' Executing: ASYNC "{" "-" "if" "" "{" "-" "flag" "server" "q1w2e101" "-" "flag" "server" "q1w2e102:!" "-" "switch" "l@-87,44,-74,Lobby" "state:on" "-" "wait" "0.1" "-" "switch" "l@-86,44,-85,Lobby" "state:on" "-" "wait" "0.1" "-" "switch" "l@-69,44,-101,Lobby" "state:on" "-" "wait" "0.1" "-" "switch" "l@-57,44,-101,Lobby" "state:on" "-" "wait" "0.1" "-" "switch" "l@-44,44,-88,Lobby" "state:on" "-" "wait" "0.1" "-" "switch" "l@-42,44,-74,Lobby" "s... * snip! * 02:20:55 [INFO] d+- Executing dCommand: ASYNC/p@RRenG ---------+ 02:20:55 [INFO] d fStarting InstantQueue 'ASYNC_COMMAND_SightAmericanOwnership'... 02:20:55 [INFO] d fCompleting queue 'QUEST_1_WAVE_2_BowlClanFit' in 0ms. 02:20:55 [INFO] d fQueue 'ASYNC_COMMAND_SightAmericanOwnership' Executing: IF "" "{" "-" "flag" "server" "q1w2e101" "-" "flag" "server" "q1w2e102:!" "-" "switch" "l@-87,44,-74,Lobby" "state:on" "-" "wait" "0.1" "-" "switch" "l@-86,44,-85,Lobby" "state:on" "-" "wait" "0.1" "-" "switch" "l@-69,44,-101,Lobby" "state:on" "-" "wait" "0.1" "-" "switch" "l@-57,44,-101,Lobby" "state:on" "-" "wait" "0.1" "-" "switch" "l@-44,44,-88,Lobby" "state:on" "-" "wait" "0.1" "-" "switch" "l@-42,44,-74,Lobby" "state:o... * snip! * 02:20:55 [INFO] d+- Executing dCommand: IF/p@RRenG ---------+ 02:20:55 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:20:55 [INFO] d fFilled tag with 'false'. 02:20:55 [INFO] d fCompleting queue 'ASYNC_COMMAND_SightAmericanOwnership' in 0ms. 02:20:55 [INFO] d fQueue 'QUEST_1_CONTROLS_ParticularlyWileyWorldwide' Executing: FLAG "" "kitpvpkillstreak_entity_entity:0" 02:20:55 [INFO] d+- Executing dCommand: FLAG/p@RRenG ---------+ 02:20:55 [INFO] d fFilled tag with 'p@0b606369-bcd2-3f64-a9a2-81c3d29c058b'. 02:20:55 [INFO] e+> 8Executing 'eFLAG8': flag_name='bKITPVPKILLSTREAK_ENTITY_ENTITY8' 8Action/Value='bSET_VALUEe(0)8' flag_target='bp@RRenG8' 02:20:55 [INFO] d fCompleting queue 'QUEST_1_CONTROLS_ParticularlyWileyWorldwide' in 12ms. 02:20:55 [INFO] d fQueue 'QUEST_1_CONTROLS_EncounteredPeriodicOurs' Executing: WAIT "0.5" 02:20:55 [INFO] d+- Executing dCommand: WAIT/p@RRenG ---------+ 02:20:55 [INFO] e+> 8Executing 'eWAIT8': 8queue='eQUEST_1_CONTROLS_EncounteredPeriodicOurs8' delay='bd@0.5s8' 02:20:55 [INFO] d fForcing queue QUEST_1_CONTROLS_EncounteredPeriodicOurs into a timed queue... 02:20:55 [INFO] d fCompleting queue 'QUEST_1_CONTROLS_EncounteredPeriodicOurs' in 26ms. 02:20:55 [INFO] d fStarting TimedQueue 'QUEST_1_CONTROLS_EncounteredPeriodicOurs'... 02:20:56 [INFO] d fQueue 'QUEST_1_CONTROLS_EncounteredPeriodicOurs' Executing: EXECUTE "as_op" "q1sidebar" "silent" 02:20:56 [INFO] d+- Executing dCommand: EXECUTE/p@RRenG ---------+ 02:20:56 [INFO] e+> 8Executing 'eEXECUTE8': type='bAS_OP8' command='bq1sidebar8' silent='btrue8' 02:20:56 [INFO] d fCompleting queue 'QUEST_1_CONTROLS_EncounteredPeriodicOurs' in 545ms. 02:21:01 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:01 [INFO] d fStarting InstantQueue 'GAME5_HansenDriedPrinting'... 02:21:01 [INFO] d fQueue 'GAME5_HansenDriedPrinting' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clea... * snip! * 02:21:01 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:01 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:01 [INFO] d fFilled tag with 'w@Lobby'. 02:21:01 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:01 [INFO] d fCompleting queue 'GAME5_HansenDriedPrinting' in 1ms. 02:21:01 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:01 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:02 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:02 [INFO] d fStarting InstantQueue 'GAME5_OwnsHrDental'... 02:21:02 [INFO] d fQueue 'GAME5_OwnsHrDental' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" ... * snip! * 02:21:02 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:02 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:02 [INFO] d fFilled tag with 'w@Lobby'. 02:21:02 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:02 [INFO] d fCompleting queue 'GAME5_OwnsHrDental' in 1ms. 02:21:02 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:02 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:02 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:02 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:02 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:02 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:03 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:03 [INFO] d fStarting InstantQueue 'GAME5_BrochuresAttentionKm'... 02:21:03 [INFO] d fQueue 'GAME5_BrochuresAttentionKm' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cle... * snip! * 02:21:03 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:03 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:03 [INFO] d fFilled tag with 'w@Lobby'. 02:21:03 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:03 [INFO] d fCompleting queue 'GAME5_BrochuresAttentionKm' in 1ms. 02:21:03 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:03 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:03 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:03 [INFO] d fStarting InstantQueue 'GAME5_RemainedKingBee'... 02:21:03 [INFO] d fQueue 'GAME5_RemainedKingBee' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "... * snip! * 02:21:03 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:03 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:03 [INFO] d fFilled tag with 'w@Lobby'. 02:21:03 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:03 [INFO] d fCompleting queue 'GAME5_RemainedKingBee' in 0ms. 02:21:03 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:03 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:03 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:03 [INFO] d fStarting InstantQueue 'GAME5_FootageWanGear'... 02:21:03 [INFO] d fQueue 'GAME5_FootageWanGear' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}... * snip! * 02:21:03 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:03 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:03 [INFO] d fFilled tag with 'w@Lobby'. 02:21:03 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:03 [INFO] d fCompleting queue 'GAME5_FootageWanGear' in 0ms. 02:21:03 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:03 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:03 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:03 [INFO] d fStarting InstantQueue 'GAME5_FundamentalsRegistryBunch'... 02:21:03 [INFO] d fQueue 'GAME5_FundamentalsRegistryBunch' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue"... * snip! * 02:21:03 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:03 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:03 [INFO] d fFilled tag with 'w@Lobby'. 02:21:03 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:03 [INFO] d fCompleting queue 'GAME5_FundamentalsRegistryBunch' in 1ms. 02:21:03 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:03 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:03 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:03 [INFO] d fStarting InstantQueue 'GAME5_MirrorCreaturesSmaller'... 02:21:03 [INFO] d fQueue 'GAME5_MirrorCreaturesSmaller' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "c... * snip! * 02:21:03 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:03 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:03 [INFO] d fFilled tag with 'w@Lobby'. 02:21:03 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:03 [INFO] d fCompleting queue 'GAME5_MirrorCreaturesSmaller' in 1ms. 02:21:03 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:03 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:03 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:03 [INFO] d fStarting InstantQueue 'GAME5_AffiliateTargetedPopularity'... 02:21:03 [INFO] d fQueue 'GAME5_AffiliateTargetedPopularity' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queu... * snip! * 02:21:03 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:03 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:03 [INFO] d fFilled tag with 'w@Lobby'. 02:21:03 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:03 [INFO] d fCompleting queue 'GAME5_AffiliateTargetedPopularity' in 0ms. 02:21:03 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:03 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:03 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:03 [INFO] d fStarting InstantQueue 'GAME5_FinancingListAbout'... 02:21:03 [INFO] d fQueue 'GAME5_FinancingListAbout' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:21:03 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:03 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:03 [INFO] d fFilled tag with 'w@Lobby'. 02:21:03 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:03 [INFO] d fCompleting queue 'GAME5_FinancingListAbout' in 1ms. 02:21:03 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:03 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:04 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:04 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:04 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:05 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:05 [INFO] d fStarting InstantQueue 'GAME5_MagnificentMaintainedPrescription'... 02:21:05 [INFO] d fQueue 'GAME5_MagnificentMaintainedPrescription' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-"... * snip! * 02:21:05 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:05 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:05 [INFO] d fFilled tag with 'w@Lobby'. 02:21:05 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:05 [INFO] d fCompleting queue 'GAME5_MagnificentMaintainedPrescription' in 1ms. 02:21:05 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:05 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:05 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:05 [INFO] d fStarting InstantQueue 'GAME5_DenizenVentureFu'... 02:21:05 [INFO] d fQueue 'GAME5_DenizenVentureFu' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" ... * snip! * 02:21:05 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:05 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:05 [INFO] d fFilled tag with 'w@Lobby'. 02:21:05 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:05 [INFO] d fCompleting queue 'GAME5_DenizenVentureFu' in 1ms. 02:21:05 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:05 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:05 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:05 [INFO] d fStarting InstantQueue 'GAME5_GramsGuideDenizen'... 02:21:05 [INFO] d fQueue 'GAME5_GramsGuideDenizen' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear"... * snip! * 02:21:05 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:05 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:05 [INFO] d fFilled tag with 'w@Lobby'. 02:21:05 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:05 [INFO] d fCompleting queue 'GAME5_GramsGuideDenizen' in 1ms. 02:21:05 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:05 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:06 [INFO] d fStarting InstantQueue 'GAME5_EnbConfirmNotion'... 02:21:06 [INFO] d fQueue 'GAME5_EnbConfirmNotion' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" ... * snip! * 02:21:06 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:06 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:06 [INFO] d fFilled tag with 'w@Lobby'. 02:21:06 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:06 [INFO] d fCompleting queue 'GAME5_EnbConfirmNotion' in 1ms. 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:06 [INFO] d fStarting InstantQueue 'GAME5_SodiumGardensHistorical'... 02:21:06 [INFO] d fQueue 'GAME5_SodiumGardensHistorical' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "... * snip! * 02:21:06 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:06 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:06 [INFO] d fFilled tag with 'w@Lobby'. 02:21:06 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:06 [INFO] d fCompleting queue 'GAME5_SodiumGardensHistorical' in 1ms. 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:06 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:06 [INFO] d fStarting InstantQueue 'GAME5_CastingRiskStephen'... 02:21:06 [INFO] d fQueue 'GAME5_CastingRiskStephen' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:21:06 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:06 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:06 [INFO] d fFilled tag with 'w@Lobby'. 02:21:06 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:06 [INFO] d fCompleting queue 'GAME5_CastingRiskStephen' in 1ms. 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:06 [INFO] d fStarting InstantQueue 'GAME5_LlpYeComp'... 02:21:06 [INFO] d fQueue 'GAME5_LlpYeComp' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-"... * snip! * 02:21:06 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:06 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:06 [INFO] d fFilled tag with 'w@Lobby'. 02:21:06 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:06 [INFO] d fCompleting queue 'GAME5_LlpYeComp' in 1ms. 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:06 [INFO] d fStarting InstantQueue 'GAME5_TripAttorneysDiagnosis'... 02:21:06 [INFO] d fQueue 'GAME5_TripAttorneysDiagnosis' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "c... * snip! * 02:21:06 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:06 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:06 [INFO] d fFilled tag with 'w@Lobby'. 02:21:06 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:06 [INFO] d fCompleting queue 'GAME5_TripAttorneysDiagnosis' in 0ms. 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:06 [INFO] d fStarting InstantQueue 'GAME5_ReleasedSeparationStudies'... 02:21:06 [INFO] d fQueue 'GAME5_ReleasedSeparationStudies' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue"... * snip! * 02:21:06 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:06 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:06 [INFO] d fFilled tag with 'w@Lobby'. 02:21:06 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:06 [INFO] d fCompleting queue 'GAME5_ReleasedSeparationStudies' in 1ms. 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:06 [INFO] d fStarting InstantQueue 'GAME5_RevealsMiningPoultry'... 02:21:06 [INFO] d fQueue 'GAME5_RevealsMiningPoultry' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cle... * snip! * 02:21:06 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:06 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:06 [INFO] d fFilled tag with 'w@Lobby'. 02:21:06 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:06 [INFO] d fCompleting queue 'GAME5_RevealsMiningPoultry' in 1ms. 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:06 [INFO] d fStarting InstantQueue 'GAME5_MineDriverDetection'... 02:21:06 [INFO] d fQueue 'GAME5_MineDriverDetection' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clea... * snip! * 02:21:06 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:06 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:06 [INFO] d fFilled tag with 'w@Lobby'. 02:21:06 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:06 [INFO] d fCompleting queue 'GAME5_MineDriverDetection' in 1ms. 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:06 [INFO] d fStarting InstantQueue 'GAME5_ConceptsBargainFacilities'... 02:21:06 [INFO] d fQueue 'GAME5_ConceptsBargainFacilities' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue"... * snip! * 02:21:06 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:06 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:06 [INFO] d fFilled tag with 'w@Lobby'. 02:21:06 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:06 [INFO] d fCompleting queue 'GAME5_ConceptsBargainFacilities' in 0ms. 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:06 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:06 [INFO] d fStarting InstantQueue 'GAME5_PensMailedKnew'... 02:21:06 [INFO] d fQueue 'GAME5_PensMailedKnew' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}... * snip! * 02:21:06 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:06 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:06 [INFO] d fFilled tag with 'w@Lobby'. 02:21:06 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:06 [INFO] d fCompleting queue 'GAME5_PensMailedKnew' in 0ms. 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:06 [INFO] d fStarting InstantQueue 'GAME5_ElevenSatinRicky'... 02:21:06 [INFO] d fQueue 'GAME5_ElevenSatinRicky' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" ... * snip! * 02:21:06 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:06 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:06 [INFO] d fFilled tag with 'w@Lobby'. 02:21:06 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:06 [INFO] d fCompleting queue 'GAME5_ElevenSatinRicky' in 0ms. 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:06 [INFO] d fStarting InstantQueue 'GAME5_GetsTennisSim'... 02:21:06 [INFO] d fQueue 'GAME5_GetsTennisSim' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}"... * snip! * 02:21:06 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:06 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:06 [INFO] d fFilled tag with 'w@Lobby'. 02:21:06 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:06 [INFO] d fCompleting queue 'GAME5_GetsTennisSim' in 0ms. 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:06 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:06 [INFO] d fStarting InstantQueue 'GAME5_AerospaceSpeechReviews'... 02:21:06 [INFO] d fQueue 'GAME5_AerospaceSpeechReviews' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "c... * snip! * 02:21:06 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:06 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:06 [INFO] d fFilled tag with 'w@Lobby'. 02:21:06 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:06 [INFO] d fCompleting queue 'GAME5_AerospaceSpeechReviews' in 0ms. 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:06 [INFO] d fStarting InstantQueue 'GAME5_LegalPalaceArray'... 02:21:06 [INFO] d fQueue 'GAME5_LegalPalaceArray' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" ... * snip! * 02:21:06 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:06 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:06 [INFO] d fFilled tag with 'w@Lobby'. 02:21:06 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:06 [INFO] d fCompleting queue 'GAME5_LegalPalaceArray' in 0ms. 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:06 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:06 [INFO] d fStarting InstantQueue 'GAME5_HitachiSwingUnderground'... 02:21:06 [INFO] d fQueue 'GAME5_HitachiSwingUnderground' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "... * snip! * 02:21:06 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:06 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:06 [INFO] d fFilled tag with 'w@Lobby'. 02:21:06 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:06 [INFO] d fCompleting queue 'GAME5_HitachiSwingUnderground' in 1ms. 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:06 [INFO] d fStarting InstantQueue 'GAME5_DenizenPmSoutheast'... 02:21:06 [INFO] d fQueue 'GAME5_DenizenPmSoutheast' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:21:06 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:06 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:06 [INFO] d fFilled tag with 'w@Lobby'. 02:21:06 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:06 [INFO] d fCompleting queue 'GAME5_DenizenPmSoutheast' in 1ms. 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:06 [INFO] d fStarting InstantQueue 'GAME5_JurisdictionSynthesisCause'... 02:21:06 [INFO] d fQueue 'GAME5_JurisdictionSynthesisCause' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue... * snip! * 02:21:06 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:06 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:06 [INFO] d fFilled tag with 'w@Lobby'. 02:21:06 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:06 [INFO] d fCompleting queue 'GAME5_JurisdictionSynthesisCause' in 1ms. 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:06 [INFO] d fStarting InstantQueue 'GAME5_BasesPreviewsIrc'... 02:21:06 [INFO] d fQueue 'GAME5_BasesPreviewsIrc' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" ... * snip! * 02:21:06 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:06 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:06 [INFO] d fFilled tag with 'w@Lobby'. 02:21:06 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:06 [INFO] d fCompleting queue 'GAME5_BasesPreviewsIrc' in 1ms. 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:06 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:07 [INFO] d fStarting InstantQueue 'GAME5_CitysearchPaleDrivers'... 02:21:07 [INFO] d fQueue 'GAME5_CitysearchPaleDrivers' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cl... * snip! * 02:21:07 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:07 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:07 [INFO] d fFilled tag with 'w@Lobby'. 02:21:07 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:07 [INFO] d fCompleting queue 'GAME5_CitysearchPaleDrivers' in 0ms. 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:07 [INFO] d fStarting InstantQueue 'GAME5_TellingTestimonialsSingles'... 02:21:07 [INFO] d fQueue 'GAME5_TellingTestimonialsSingles' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue... * snip! * 02:21:07 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:07 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:07 [INFO] d fFilled tag with 'w@Lobby'. 02:21:07 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:07 [INFO] d fCompleting queue 'GAME5_TellingTestimonialsSingles' in 0ms. 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:07 [INFO] d fStarting InstantQueue 'GAME5_CzechSuitsVerified'... 02:21:07 [INFO] d fQueue 'GAME5_CzechSuitsVerified' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:21:07 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:07 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:07 [INFO] d fFilled tag with 'w@Lobby'. 02:21:07 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:07 [INFO] d fCompleting queue 'GAME5_CzechSuitsVerified' in 1ms. 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:07 [INFO] d fStarting InstantQueue 'GAME5_SheAirplaneAcademic'... 02:21:07 [INFO] d fQueue 'GAME5_SheAirplaneAcademic' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clea... * snip! * 02:21:07 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:07 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:07 [INFO] d fFilled tag with 'w@Lobby'. 02:21:07 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:07 [INFO] d fCompleting queue 'GAME5_SheAirplaneAcademic' in 0ms. 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:07 [INFO] d fStarting InstantQueue 'GAME5_WhichHarveyNutten'... 02:21:07 [INFO] d fQueue 'GAME5_WhichHarveyNutten' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear"... * snip! * 02:21:07 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:07 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:07 [INFO] d fFilled tag with 'w@Lobby'. 02:21:07 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:07 [INFO] d fCompleting queue 'GAME5_WhichHarveyNutten' in 1ms. 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:07 [INFO] d fStarting InstantQueue 'GAME5_AdobeSustainedCommons'... 02:21:07 [INFO] d fQueue 'GAME5_AdobeSustainedCommons' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cl... * snip! * 02:21:07 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:07 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:07 [INFO] d fFilled tag with 'w@Lobby'. 02:21:07 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:07 [INFO] d fCompleting queue 'GAME5_AdobeSustainedCommons' in 1ms. 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:07 [INFO] d fStarting InstantQueue 'GAME5_AhArmMia'... 02:21:07 [INFO] d fQueue 'GAME5_AhArmMia' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" ... * snip! * 02:21:07 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:07 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:07 [INFO] d fFilled tag with 'w@Lobby'. 02:21:07 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:07 [INFO] d fCompleting queue 'GAME5_AhArmMia' in 1ms. 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:07 [INFO] d fStarting InstantQueue 'GAME5_EstatesWilliamsHoney'... 02:21:07 [INFO] d fQueue 'GAME5_EstatesWilliamsHoney' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cle... * snip! * 02:21:07 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:07 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:07 [INFO] d fFilled tag with 'w@Lobby'. 02:21:07 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:07 [INFO] d fCompleting queue 'GAME5_EstatesWilliamsHoney' in 1ms. 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:07 [INFO] d fStarting InstantQueue 'GAME5_BookmarksConsumersWoods'... 02:21:07 [INFO] d fQueue 'GAME5_BookmarksConsumersWoods' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "... * snip! * 02:21:07 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:07 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:07 [INFO] d fFilled tag with 'w@Lobby'. 02:21:07 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:07 [INFO] d fCompleting queue 'GAME5_BookmarksConsumersWoods' in 0ms. 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:07 [INFO] d fStarting InstantQueue 'GAME5_MessengerCirclesMeters'... 02:21:07 [INFO] d fQueue 'GAME5_MessengerCirclesMeters' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "c... * snip! * 02:21:07 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:07 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:07 [INFO] d fFilled tag with 'w@Lobby'. 02:21:07 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:07 [INFO] d fCompleting queue 'GAME5_MessengerCirclesMeters' in 0ms. 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:07 [INFO] d fStarting InstantQueue 'GAME5_GrowWattsRunning'... 02:21:07 [INFO] d fQueue 'GAME5_GrowWattsRunning' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" ... * snip! * 02:21:07 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:07 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:07 [INFO] d fFilled tag with 'w@Lobby'. 02:21:07 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:07 [INFO] d fCompleting queue 'GAME5_GrowWattsRunning' in 1ms. 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:07 [INFO] d fStarting InstantQueue 'GAME5_CapabilitiesMessagingLiz'... 02:21:07 [INFO] d fQueue 'GAME5_CapabilitiesMessagingLiz' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" ... * snip! * 02:21:07 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:07 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:07 [INFO] d fFilled tag with 'w@Lobby'. 02:21:07 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:07 [INFO] d fCompleting queue 'GAME5_CapabilitiesMessagingLiz' in 1ms. 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:07 [INFO] d fStarting InstantQueue 'GAME5_DeckCindyRanging'... 02:21:07 [INFO] d fQueue 'GAME5_DeckCindyRanging' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" ... * snip! * 02:21:07 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:07 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:07 [INFO] d fFilled tag with 'w@Lobby'. 02:21:07 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:07 [INFO] d fCompleting queue 'GAME5_DeckCindyRanging' in 1ms. 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:07 [INFO] d fStarting InstantQueue 'GAME5_BelizeIncreasinglyGriffin'... 02:21:07 [INFO] d fQueue 'GAME5_BelizeIncreasinglyGriffin' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue"... * snip! * 02:21:07 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:07 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:07 [INFO] d fFilled tag with 'w@Lobby'. 02:21:07 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:07 [INFO] d fCompleting queue 'GAME5_BelizeIncreasinglyGriffin' in 1ms. 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:07 [INFO] d fStarting InstantQueue 'GAME5_PicnicTaxiDatabase'... 02:21:07 [INFO] d fQueue 'GAME5_PicnicTaxiDatabase' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:21:07 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:07 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:07 [INFO] d fFilled tag with 'w@Lobby'. 02:21:07 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:07 [INFO] d fCompleting queue 'GAME5_PicnicTaxiDatabase' in 1ms. 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:07 [INFO] d fStarting InstantQueue 'GAME5_PrixVideoShortly'... 02:21:07 [INFO] d fQueue 'GAME5_PrixVideoShortly' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" ... * snip! * 02:21:07 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:07 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:07 [INFO] d fFilled tag with 'w@Lobby'. 02:21:07 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:07 [INFO] d fCompleting queue 'GAME5_PrixVideoShortly' in 0ms. 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:07 [INFO] d fStarting InstantQueue 'GAME5_CharmsCraftTerms'... 02:21:07 [INFO] d fQueue 'GAME5_CharmsCraftTerms' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" ... * snip! * 02:21:07 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:07 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:07 [INFO] d fFilled tag with 'w@Lobby'. 02:21:07 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:07 [INFO] d fCompleting queue 'GAME5_CharmsCraftTerms' in 1ms. 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:07 [INFO] d fStarting InstantQueue 'GAME5_PhiCriticalAt'... 02:21:07 [INFO] d fQueue 'GAME5_PhiCriticalAt' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}"... * snip! * 02:21:07 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:07 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:07 [INFO] d fFilled tag with 'w@Lobby'. 02:21:07 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:07 [INFO] d fCompleting queue 'GAME5_PhiCriticalAt' in 0ms. 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:07 [INFO] d fStarting InstantQueue 'GAME5_SalemBooksExamine'... 02:21:07 [INFO] d fQueue 'GAME5_SalemBooksExamine' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear"... * snip! * 02:21:07 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:07 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:07 [INFO] d fFilled tag with 'w@Lobby'. 02:21:07 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:07 [INFO] d fCompleting queue 'GAME5_SalemBooksExamine' in 0ms. 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:07 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:08 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:08 [INFO] d fStarting InstantQueue 'GAME5_CivilMysteryChristine'... 02:21:08 [INFO] d fQueue 'GAME5_CivilMysteryChristine' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cl... * snip! * 02:21:08 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:08 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:08 [INFO] d fFilled tag with 'w@Lobby'. 02:21:08 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:08 [INFO] d fCompleting queue 'GAME5_CivilMysteryChristine' in 1ms. 02:21:08 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:08 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:08 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:08 [INFO] d fStarting InstantQueue 'GAME5_DerRegimeHarmful'... 02:21:08 [INFO] d fQueue 'GAME5_DerRegimeHarmful' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" ... * snip! * 02:21:08 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:08 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:08 [INFO] d fFilled tag with 'w@Lobby'. 02:21:08 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:08 [INFO] d fCompleting queue 'GAME5_DerRegimeHarmful' in 1ms. 02:21:08 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:08 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:08 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:08 [INFO] d fStarting InstantQueue 'GAME5_MudAllocationImplied'... 02:21:08 [INFO] d fQueue 'GAME5_MudAllocationImplied' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cle... * snip! * 02:21:08 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:08 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:08 [INFO] d fFilled tag with 'w@Lobby'. 02:21:08 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:08 [INFO] d fCompleting queue 'GAME5_MudAllocationImplied' in 0ms. 02:21:08 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:08 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:08 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:08 [INFO] d fStarting InstantQueue 'GAME5_WorkedBowlingCounty'... 02:21:08 [INFO] d fQueue 'GAME5_WorkedBowlingCounty' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clea... * snip! * 02:21:08 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:08 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:08 [INFO] d fFilled tag with 'w@Lobby'. 02:21:08 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:08 [INFO] d fCompleting queue 'GAME5_WorkedBowlingCounty' in 0ms. 02:21:08 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:08 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:08 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:08 [INFO] d fStarting InstantQueue 'GAME5_LincolnDenizenIndicates'... 02:21:08 [INFO] d fQueue 'GAME5_LincolnDenizenIndicates' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "... * snip! * 02:21:08 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:08 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:08 [INFO] d fFilled tag with 'w@Lobby'. 02:21:08 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:08 [INFO] d fCompleting queue 'GAME5_LincolnDenizenIndicates' in 0ms. 02:21:08 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:08 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:08 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:08 [INFO] d fStarting InstantQueue 'GAME5_StreamThroughDreams'... 02:21:08 [INFO] d fQueue 'GAME5_StreamThroughDreams' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clea... * snip! * 02:21:08 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:08 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:08 [INFO] d fFilled tag with 'w@Lobby'. 02:21:08 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:08 [INFO] d fCompleting queue 'GAME5_StreamThroughDreams' in 0ms. 02:21:08 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:08 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:08 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:08 [INFO] d fStarting InstantQueue 'GAME5_BikeSymbolSpecialists'... 02:21:08 [INFO] d fQueue 'GAME5_BikeSymbolSpecialists' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cl... * snip! * 02:21:08 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:08 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:08 [INFO] d fFilled tag with 'w@Lobby'. 02:21:08 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:08 [INFO] d fCompleting queue 'GAME5_BikeSymbolSpecialists' in 0ms. 02:21:08 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:08 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:08 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:08 [INFO] d fStarting InstantQueue 'GAME5_CooperMsgidInspection'... 02:21:08 [INFO] d fQueue 'GAME5_CooperMsgidInspection' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cl... * snip! * 02:21:08 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:08 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:08 [INFO] d fFilled tag with 'w@Lobby'. 02:21:08 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:08 [INFO] d fCompleting queue 'GAME5_CooperMsgidInspection' in 1ms. 02:21:08 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:08 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:08 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:08 [INFO] d fStarting InstantQueue 'GAME5_ElectricityGraceAcid'... 02:21:08 [INFO] d fQueue 'GAME5_ElectricityGraceAcid' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cle... * snip! * 02:21:08 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:08 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:08 [INFO] d fFilled tag with 'w@Lobby'. 02:21:08 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:08 [INFO] d fCompleting queue 'GAME5_ElectricityGraceAcid' in 1ms. 02:21:08 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:08 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:08 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:08 [INFO] d fStarting InstantQueue 'GAME5_UcSamsungAs'... 02:21:08 [INFO] d fQueue 'GAME5_UcSamsungAs' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "... * snip! * 02:21:08 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:08 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:08 [INFO] d fFilled tag with 'w@Lobby'. 02:21:08 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:08 [INFO] d fCompleting queue 'GAME5_UcSamsungAs' in 1ms. 02:21:08 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:08 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:08 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:08 [INFO] d fStarting InstantQueue 'GAME5_PrivilegesDisputeEuros'... 02:21:08 [INFO] d fQueue 'GAME5_PrivilegesDisputeEuros' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "c... * snip! * 02:21:08 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:08 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:08 [INFO] d fFilled tag with 'w@Lobby'. 02:21:08 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:08 [INFO] d fCompleting queue 'GAME5_PrivilegesDisputeEuros' in 1ms. 02:21:08 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:08 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:08 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:08 [INFO] d fStarting InstantQueue 'GAME5_MeatSyndicateTest'... 02:21:08 [INFO] d fQueue 'GAME5_MeatSyndicateTest' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear"... * snip! * 02:21:08 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:08 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:08 [INFO] d fFilled tag with 'w@Lobby'. 02:21:08 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:08 [INFO] d fCompleting queue 'GAME5_MeatSyndicateTest' in 1ms. 02:21:08 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:08 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:08 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:08 [INFO] d fStarting InstantQueue 'GAME5_LowsHealthyExperiencing'... 02:21:08 [INFO] d fQueue 'GAME5_LowsHealthyExperiencing' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "... * snip! * 02:21:08 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:08 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:08 [INFO] d fFilled tag with 'w@Lobby'. 02:21:08 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:08 [INFO] d fCompleting queue 'GAME5_LowsHealthyExperiencing' in 21ms. 02:21:08 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:08 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:09 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:09 [INFO] d fStarting InstantQueue 'GAME5_DirectorsSlightlyDu'... 02:21:09 [INFO] d fQueue 'GAME5_DirectorsSlightlyDu' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clea... * snip! * 02:21:09 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:09 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:09 [INFO] d fFilled tag with 'w@Lobby'. 02:21:09 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:09 [INFO] d fCompleting queue 'GAME5_DirectorsSlightlyDu' in 1ms. 02:21:09 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:09 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:09 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:09 [INFO] d fStarting InstantQueue 'GAME5_CostumePlantsWonder'... 02:21:09 [INFO] d fQueue 'GAME5_CostumePlantsWonder' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clea... * snip! * 02:21:09 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:09 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:09 [INFO] d fFilled tag with 'w@Lobby'. 02:21:09 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:09 [INFO] d fCompleting queue 'GAME5_CostumePlantsWonder' in 0ms. 02:21:09 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:09 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:09 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:09 [INFO] d fStarting InstantQueue 'GAME5_AnythingItalianDenizen'... 02:21:09 [INFO] d fQueue 'GAME5_AnythingItalianDenizen' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "c... * snip! * 02:21:09 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:09 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:09 [INFO] d fFilled tag with 'w@Lobby'. 02:21:09 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:09 [INFO] d fCompleting queue 'GAME5_AnythingItalianDenizen' in 0ms. 02:21:09 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:09 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:09 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:09 [INFO] d fStarting InstantQueue 'GAME5_FpSurprisingSilver'... 02:21:09 [INFO] d fQueue 'GAME5_FpSurprisingSilver' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:21:09 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:09 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:09 [INFO] d fFilled tag with 'w@Lobby'. 02:21:09 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:09 [INFO] d fCompleting queue 'GAME5_FpSurprisingSilver' in 0ms. 02:21:09 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:09 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:09 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:09 [INFO] d fStarting InstantQueue 'GAME5_RgWarrenSolo'... 02:21:09 [INFO] d fQueue 'GAME5_RgWarrenSolo' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" ... * snip! * 02:21:09 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:09 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:09 [INFO] d fFilled tag with 'w@Lobby'. 02:21:09 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:09 [INFO] d fCompleting queue 'GAME5_RgWarrenSolo' in 0ms. 02:21:09 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:09 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:09 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:09 [INFO] d fStarting InstantQueue 'GAME5_DeclaredIndianapolisRussia'... 02:21:09 [INFO] d fQueue 'GAME5_DeclaredIndianapolisRussia' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue... * snip! * 02:21:09 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:09 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:09 [INFO] d fFilled tag with 'w@Lobby'. 02:21:09 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:09 [INFO] d fCompleting queue 'GAME5_DeclaredIndianapolisRussia' in 0ms. 02:21:09 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:09 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:09 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:09 [INFO] d fStarting InstantQueue 'GAME5_UtilitiesPreviewSolve'... 02:21:09 [INFO] d fQueue 'GAME5_UtilitiesPreviewSolve' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cl... * snip! * 02:21:09 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:09 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:09 [INFO] d fFilled tag with 'w@Lobby'. 02:21:09 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:09 [INFO] d fCompleting queue 'GAME5_UtilitiesPreviewSolve' in 0ms. 02:21:09 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:09 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:09 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:09 [INFO] d fStarting InstantQueue 'GAME5_ApartmentsWorthChevrolet'... 02:21:09 [INFO] d fQueue 'GAME5_ApartmentsWorthChevrolet' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" ... * snip! * 02:21:09 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:09 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:09 [INFO] d fFilled tag with 'w@Lobby'. 02:21:09 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:09 [INFO] d fCompleting queue 'GAME5_ApartmentsWorthChevrolet' in 0ms. 02:21:09 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:09 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:09 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:09 [INFO] d fStarting InstantQueue 'GAME5_AttemptedDjBecause'... 02:21:09 [INFO] d fQueue 'GAME5_AttemptedDjBecause' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:21:09 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:09 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:09 [INFO] d fFilled tag with 'w@Lobby'. 02:21:09 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:09 [INFO] d fCompleting queue 'GAME5_AttemptedDjBecause' in 1ms. 02:21:09 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:09 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:09 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:12 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:12 [INFO] d fStarting InstantQueue 'GAME5_GraduationDarkDam'... 02:21:12 [INFO] d fQueue 'GAME5_GraduationDarkDam' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear"... * snip! * 02:21:12 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:12 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:12 [INFO] d fFilled tag with 'w@Lobby'. 02:21:12 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:12 [INFO] d fCompleting queue 'GAME5_GraduationDarkDam' in 1ms. 02:21:12 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:12 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:12 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:12 [INFO] d fStarting InstantQueue 'GAME5_TaiwanChurchesJazz'... 02:21:12 [INFO] d fQueue 'GAME5_TaiwanChurchesJazz' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:21:12 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:12 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:12 [INFO] d fFilled tag with 'w@Lobby'. 02:21:12 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:12 [INFO] d fCompleting queue 'GAME5_TaiwanChurchesJazz' in 1ms. 02:21:12 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:12 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:12 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:12 [INFO] d fStarting InstantQueue 'GAME5_MineNlFin'... 02:21:12 [INFO] d fQueue 'GAME5_MineNlFin' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-"... * snip! * 02:21:12 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:12 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:12 [INFO] d fFilled tag with 'w@Lobby'. 02:21:12 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:12 [INFO] d fCompleting queue 'GAME5_MineNlFin' in 1ms. 02:21:12 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:12 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:12 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:12 [INFO] d fStarting InstantQueue 'GAME5_NeighborsPassedReward'... 02:21:12 [INFO] d fQueue 'GAME5_NeighborsPassedReward' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cl... * snip! * 02:21:12 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:12 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:12 [INFO] d fFilled tag with 'w@Lobby'. 02:21:12 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:12 [INFO] d fCompleting queue 'GAME5_NeighborsPassedReward' in 1ms. 02:21:12 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:12 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:12 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:12 [INFO] d fStarting InstantQueue 'GAME5_BrochuresPerformsConsultant'... 02:21:12 [INFO] d fQueue 'GAME5_BrochuresPerformsConsultant' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queu... * snip! * 02:21:12 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:12 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:12 [INFO] d fFilled tag with 'w@Lobby'. 02:21:12 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:12 [INFO] d fCompleting queue 'GAME5_BrochuresPerformsConsultant' in 1ms. 02:21:12 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:12 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:12 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:12 [INFO] d fStarting InstantQueue 'GAME5_YouthPopularityLectures'... 02:21:12 [INFO] d fQueue 'GAME5_YouthPopularityLectures' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "... * snip! * 02:21:12 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:12 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:12 [INFO] d fFilled tag with 'w@Lobby'. 02:21:12 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:12 [INFO] d fCompleting queue 'GAME5_YouthPopularityLectures' in 1ms. 02:21:12 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:12 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:13 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:13 [INFO] d fStarting InstantQueue 'GAME5_MarinaChoicesTwenty'... 02:21:13 [INFO] d fQueue 'GAME5_MarinaChoicesTwenty' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clea... * snip! * 02:21:13 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:13 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:13 [INFO] d fFilled tag with 'w@Lobby'. 02:21:13 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:13 [INFO] d fCompleting queue 'GAME5_MarinaChoicesTwenty' in 1ms. 02:21:13 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:13 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:13 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:13 [INFO] d fStarting InstantQueue 'GAME5_WorldcatMimeOxygen'... 02:21:13 [INFO] d fQueue 'GAME5_WorldcatMimeOxygen' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:21:13 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:13 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:13 [INFO] d fFilled tag with 'w@Lobby'. 02:21:13 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:13 [INFO] d fCompleting queue 'GAME5_WorldcatMimeOxygen' in 0ms. 02:21:13 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:13 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:13 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:13 [INFO] d fStarting InstantQueue 'GAME5_ReadingsParticipantChemical'... 02:21:13 [INFO] d fQueue 'GAME5_ReadingsParticipantChemical' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queu... * snip! * 02:21:13 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:13 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:13 [INFO] d fFilled tag with 'w@Lobby'. 02:21:13 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:13 [INFO] d fCompleting queue 'GAME5_ReadingsParticipantChemical' in 1ms. 02:21:13 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:13 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:13 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:13 [INFO] d fStarting InstantQueue 'GAME5_NotionWpModelling'... 02:21:13 [INFO] d fQueue 'GAME5_NotionWpModelling' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear"... * snip! * 02:21:13 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:13 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:13 [INFO] d fFilled tag with 'w@Lobby'. 02:21:13 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:13 [INFO] d fCompleting queue 'GAME5_NotionWpModelling' in 0ms. 02:21:13 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:13 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:13 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:13 [INFO] d fStarting InstantQueue 'GAME5_JonVariablesI'... 02:21:13 [INFO] d fQueue 'GAME5_JonVariablesI' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}"... * snip! * 02:21:13 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:13 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:13 [INFO] d fFilled tag with 'w@Lobby'. 02:21:13 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:13 [INFO] d fCompleting queue 'GAME5_JonVariablesI' in 1ms. 02:21:13 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:13 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:13 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:13 [INFO] d fStarting InstantQueue 'GAME5_CyprusPnIts'... 02:21:13 [INFO] d fQueue 'GAME5_CyprusPnIts' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "... * snip! * 02:21:13 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:13 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:13 [INFO] d fFilled tag with 'w@Lobby'. 02:21:13 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:13 [INFO] d fCompleting queue 'GAME5_CyprusPnIts' in 1ms. 02:21:13 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:13 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:13 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:13 [INFO] d fStarting InstantQueue 'GAME5_BreakingCoachesCriteria'... 02:21:13 [INFO] d fQueue 'GAME5_BreakingCoachesCriteria' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "... * snip! * 02:21:13 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:13 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:13 [INFO] d fFilled tag with 'w@Lobby'. 02:21:13 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:13 [INFO] d fCompleting queue 'GAME5_BreakingCoachesCriteria' in 1ms. 02:21:13 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:13 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:13 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:13 [INFO] d fStarting InstantQueue 'GAME5_MicrosoftStemUsd'... 02:21:13 [INFO] d fQueue 'GAME5_MicrosoftStemUsd' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" ... * snip! * 02:21:13 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:13 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:13 [INFO] d fFilled tag with 'w@Lobby'. 02:21:13 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:13 [INFO] d fCompleting queue 'GAME5_MicrosoftStemUsd' in 1ms. 02:21:13 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:13 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:13 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:13 [INFO] d fStarting InstantQueue 'GAME5_NotificationGnomeDenizen'... 02:21:13 [INFO] d fQueue 'GAME5_NotificationGnomeDenizen' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" ... * snip! * 02:21:13 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:13 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:13 [INFO] d fFilled tag with 'w@Lobby'. 02:21:13 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:13 [INFO] d fCompleting queue 'GAME5_NotificationGnomeDenizen' in 1ms. 02:21:13 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:13 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:13 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:13 [INFO] d fStarting InstantQueue 'GAME5_ExplorationPillLosing'... 02:21:13 [INFO] d fQueue 'GAME5_ExplorationPillLosing' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cl... * snip! * 02:21:13 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:13 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:13 [INFO] d fFilled tag with 'w@Lobby'. 02:21:13 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:13 [INFO] d fCompleting queue 'GAME5_ExplorationPillLosing' in 1ms. 02:21:13 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:13 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:13 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:13 [INFO] d fStarting InstantQueue 'GAME5_ErrorsAlexRw'... 02:21:13 [INFO] d fQueue 'GAME5_ErrorsAlexRw' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" ... * snip! * 02:21:13 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:13 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:13 [INFO] d fFilled tag with 'w@Lobby'. 02:21:13 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:13 [INFO] d fCompleting queue 'GAME5_ErrorsAlexRw' in 0ms. 02:21:13 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:13 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:13 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:13 [INFO] d fStarting InstantQueue 'GAME5_RelyCivilianTil'... 02:21:13 [INFO] d fQueue 'GAME5_RelyCivilianTil' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "... * snip! * 02:21:13 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:13 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:13 [INFO] d fFilled tag with 'w@Lobby'. 02:21:13 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:13 [INFO] d fCompleting queue 'GAME5_RelyCivilianTil' in 0ms. 02:21:13 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:13 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:13 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:13 [INFO] d fStarting InstantQueue 'GAME5_SecureFromContainer'... 02:21:13 [INFO] d fQueue 'GAME5_SecureFromContainer' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clea... * snip! * 02:21:13 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:13 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:13 [INFO] d fFilled tag with 'w@Lobby'. 02:21:13 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:13 [INFO] d fCompleting queue 'GAME5_SecureFromContainer' in 0ms. 02:21:13 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:13 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:13 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:13 [INFO] d fStarting InstantQueue 'GAME5_CarbAutosAlaska'... 02:21:13 [INFO] d fQueue 'GAME5_CarbAutosAlaska' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "... * snip! * 02:21:13 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:13 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:13 [INFO] d fFilled tag with 'w@Lobby'. 02:21:13 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:13 [INFO] d fCompleting queue 'GAME5_CarbAutosAlaska' in 0ms. 02:21:13 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:13 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:14 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:14 [INFO] d fStarting InstantQueue 'GAME5_RacingGuestStrategies'... 02:21:14 [INFO] d fQueue 'GAME5_RacingGuestStrategies' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cl... * snip! * 02:21:14 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:14 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:14 [INFO] d fFilled tag with 'w@Lobby'. 02:21:14 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:14 [INFO] d fCompleting queue 'GAME5_RacingGuestStrategies' in 0ms. 02:21:14 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:14 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:14 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:14 [INFO] d fStarting InstantQueue 'GAME5_ParentsChartsBacking'... 02:21:14 [INFO] d fQueue 'GAME5_ParentsChartsBacking' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cle... * snip! * 02:21:14 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:14 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:14 [INFO] d fFilled tag with 'w@Lobby'. 02:21:14 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:14 [INFO] d fCompleting queue 'GAME5_ParentsChartsBacking' in 0ms. 02:21:14 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:14 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:14 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:14 [INFO] d fStarting InstantQueue 'GAME5_ShootIssuePour'... 02:21:14 [INFO] d fQueue 'GAME5_ShootIssuePour' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}... * snip! * 02:21:14 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:14 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:14 [INFO] d fFilled tag with 'w@Lobby'. 02:21:14 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:14 [INFO] d fCompleting queue 'GAME5_ShootIssuePour' in 0ms. 02:21:14 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:14 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:14 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:14 [INFO] d fStarting InstantQueue 'GAME5_TvsPerformerBoards'... 02:21:14 [INFO] d fQueue 'GAME5_TvsPerformerBoards' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:21:14 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:14 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:14 [INFO] d fFilled tag with 'w@Lobby'. 02:21:14 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:14 [INFO] d fCompleting queue 'GAME5_TvsPerformerBoards' in 0ms. 02:21:14 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:14 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:14 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:14 [INFO] d fStarting InstantQueue 'GAME5_PerthUrlTooth'... 02:21:14 [INFO] d fQueue 'GAME5_PerthUrlTooth' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}"... * snip! * 02:21:14 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:14 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:14 [INFO] d fFilled tag with 'w@Lobby'. 02:21:14 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:14 [INFO] d fCompleting queue 'GAME5_PerthUrlTooth' in 0ms. 02:21:14 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:14 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:14 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:14 [INFO] d fStarting InstantQueue 'GAME5_DescriptionsThunderAdoption'... 02:21:14 [INFO] d fQueue 'GAME5_DescriptionsThunderAdoption' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queu... * snip! * 02:21:14 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:14 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:14 [INFO] d fFilled tag with 'w@Lobby'. 02:21:14 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:14 [INFO] d fCompleting queue 'GAME5_DescriptionsThunderAdoption' in 1ms. 02:21:14 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:14 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:15 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:15 [INFO] d fStarting InstantQueue 'GAME5_VectorBeingsDealers'... 02:21:15 [INFO] d fQueue 'GAME5_VectorBeingsDealers' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clea... * snip! * 02:21:15 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:15 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:15 [INFO] d fFilled tag with 'w@Lobby'. 02:21:15 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:15 [INFO] d fCompleting queue 'GAME5_VectorBeingsDealers' in 1ms. 02:21:15 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:15 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:15 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:15 [INFO] d fStarting InstantQueue 'GAME5_BachelorTgpMumbai'... 02:21:15 [INFO] d fQueue 'GAME5_BachelorTgpMumbai' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear"... * snip! * 02:21:15 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:15 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:15 [INFO] d fFilled tag with 'w@Lobby'. 02:21:15 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:15 [INFO] d fCompleting queue 'GAME5_BachelorTgpMumbai' in 1ms. 02:21:15 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:15 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:15 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:15 [INFO] d fStarting InstantQueue 'GAME5_EarlDenizenYrs'... 02:21:15 [INFO] d fQueue 'GAME5_EarlDenizenYrs' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}... * snip! * 02:21:15 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:15 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:15 [INFO] d fFilled tag with 'w@Lobby'. 02:21:15 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:15 [INFO] d fCompleting queue 'GAME5_EarlDenizenYrs' in 1ms. 02:21:15 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:15 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:15 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:15 [INFO] d fStarting InstantQueue 'GAME5_ClearingBeginningWrite'... 02:21:15 [INFO] d fQueue 'GAME5_ClearingBeginningWrite' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "c... * snip! * 02:21:15 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:15 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:15 [INFO] d fFilled tag with 'w@Lobby'. 02:21:15 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:15 [INFO] d fCompleting queue 'GAME5_ClearingBeginningWrite' in 1ms. 02:21:15 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:15 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:15 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:15 [INFO] d fStarting InstantQueue 'GAME5_TelevisionGasolineSituation'... 02:21:15 [INFO] d fQueue 'GAME5_TelevisionGasolineSituation' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queu... * snip! * 02:21:15 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:15 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:15 [INFO] d fFilled tag with 'w@Lobby'. 02:21:15 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:15 [INFO] d fCompleting queue 'GAME5_TelevisionGasolineSituation' in 1ms. 02:21:15 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:15 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:15 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:15 [INFO] d fStarting InstantQueue 'GAME5_NavigatorGuardsJake'... 02:21:15 [INFO] d fQueue 'GAME5_NavigatorGuardsJake' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clea... * snip! * 02:21:15 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:15 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:15 [INFO] d fFilled tag with 'w@Lobby'. 02:21:15 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:15 [INFO] d fCompleting queue 'GAME5_NavigatorGuardsJake' in 1ms. 02:21:15 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:15 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:15 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:15 [INFO] d fStarting InstantQueue 'GAME5_IndicatorsLandDisclose'... 02:21:15 [INFO] d fQueue 'GAME5_IndicatorsLandDisclose' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "c... * snip! * 02:21:15 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:15 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:15 [INFO] d fFilled tag with 'w@Lobby'. 02:21:15 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:15 [INFO] d fCompleting queue 'GAME5_IndicatorsLandDisclose' in 1ms. 02:21:15 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:15 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:15 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:15 [INFO] d fStarting InstantQueue 'GAME5_SocksInsuranceGenerators'... 02:21:15 [INFO] d fQueue 'GAME5_SocksInsuranceGenerators' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" ... * snip! * 02:21:15 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:15 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:15 [INFO] d fFilled tag with 'w@Lobby'. 02:21:15 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:15 [INFO] d fCompleting queue 'GAME5_SocksInsuranceGenerators' in 1ms. 02:21:15 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:15 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:15 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:15 [INFO] d fStarting InstantQueue 'GAME5_OrleansKentuckySense'... 02:21:15 [INFO] d fQueue 'GAME5_OrleansKentuckySense' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cle... * snip! * 02:21:15 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:15 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:15 [INFO] d fFilled tag with 'w@Lobby'. 02:21:15 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:15 [INFO] d fCompleting queue 'GAME5_OrleansKentuckySense' in 1ms. 02:21:15 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:15 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:15 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:15 [INFO] d fStarting InstantQueue 'GAME5_HornCmsDer'... 02:21:15 [INFO] d fQueue 'GAME5_HornCmsDer' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-... * snip! * 02:21:15 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:15 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:15 [INFO] d fFilled tag with 'w@Lobby'. 02:21:15 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:15 [INFO] d fCompleting queue 'GAME5_HornCmsDer' in 1ms. 02:21:15 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:15 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:15 [INFO] d cERROR! fInvalid event 'IN ...' check [EntityDamaged] ('in ???'): 'entity damages entity in Recreation' for XENMAI_TEST_1 02:21:15 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:15 [INFO] d fStarting InstantQueue 'GAME5_LaurenBullSf'... 02:21:15 [INFO] d fQueue 'GAME5_LaurenBullSf' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" ... * snip! * 02:21:15 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:15 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:15 [INFO] d fFilled tag with 'w@Lobby'. 02:21:15 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:15 [INFO] d fCompleting queue 'GAME5_LaurenBullSf' in 1ms. 02:21:15 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:15 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:15 [INFO] d cERROR! fInvalid event 'IN ...' check [EntityDamaged] ('in ???'): 'player damages entity in Recreation' for XENMAI_TEST_1 02:21:15 [INFO] d cERROR! fInvalid event 'IN ...' check [EntityDamaged] ('in ???'): 'entity damages entity in Recreation' for XENMAI_TEST_1 02:21:15 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:15 [INFO] d fStarting InstantQueue 'GAME5_ForgottenNaturalOutsourcing'... 02:21:15 [INFO] d fQueue 'GAME5_ForgottenNaturalOutsourcing' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queu... * snip! * 02:21:15 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:15 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:15 [INFO] d fFilled tag with 'w@Lobby'. 02:21:15 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:15 [INFO] d fCompleting queue 'GAME5_ForgottenNaturalOutsourcing' in 0ms. 02:21:15 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:15 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:15 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:15 [INFO] d fStarting InstantQueue 'GAME5_DescendingIntakeMental'... 02:21:15 [INFO] d fQueue 'GAME5_DescendingIntakeMental' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "c... * snip! * 02:21:15 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:15 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:15 [INFO] d fFilled tag with 'w@Lobby'. 02:21:15 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:15 [INFO] d fCompleting queue 'GAME5_DescendingIntakeMental' in 0ms. 02:21:15 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:15 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:16 [INFO] d fStarting InstantQueue 'GAME5_TakingSallyQuiz'... 02:21:16 [INFO] d fQueue 'GAME5_TakingSallyQuiz' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "... * snip! * 02:21:16 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:16 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:16 [INFO] d fFilled tag with 'w@Lobby'. 02:21:16 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:16 [INFO] d fCompleting queue 'GAME5_TakingSallyQuiz' in 1ms. 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:16 [INFO] d fStarting InstantQueue 'GAME5_AvoidingBeliefInnovation'... 02:21:16 [INFO] d fQueue 'GAME5_AvoidingBeliefInnovation' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" ... * snip! * 02:21:16 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:16 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:16 [INFO] d fFilled tag with 'w@Lobby'. 02:21:16 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:16 [INFO] d fCompleting queue 'GAME5_AvoidingBeliefInnovation' in 1ms. 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:16 [INFO] d fStarting InstantQueue 'GAME5_LtWavWed'... 02:21:16 [INFO] d fQueue 'GAME5_LtWavWed' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" ... * snip! * 02:21:16 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:16 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:16 [INFO] d fFilled tag with 'w@Lobby'. 02:21:16 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:16 [INFO] d fCompleting queue 'GAME5_LtWavWed' in 0ms. 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:16 [INFO] d fStarting InstantQueue 'GAME5_FloorsHandedFull'... 02:21:16 [INFO] d fQueue 'GAME5_FloorsHandedFull' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" ... * snip! * 02:21:16 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:16 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:16 [INFO] d fFilled tag with 'w@Lobby'. 02:21:16 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:16 [INFO] d fCompleting queue 'GAME5_FloorsHandedFull' in 1ms. 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:16 [INFO] d fStarting InstantQueue 'GAME5_AluminiumSigLegal'... 02:21:16 [INFO] d fQueue 'GAME5_AluminiumSigLegal' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear"... * snip! * 02:21:16 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:16 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:16 [INFO] d fFilled tag with 'w@Lobby'. 02:21:16 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:16 [INFO] d fCompleting queue 'GAME5_AluminiumSigLegal' in 0ms. 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:16 [INFO] d fStarting InstantQueue 'GAME5_AppealRadioMailing'... 02:21:16 [INFO] d fQueue 'GAME5_AppealRadioMailing' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:21:16 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:16 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:16 [INFO] d fFilled tag with 'w@Lobby'. 02:21:16 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:16 [INFO] d fCompleting queue 'GAME5_AppealRadioMailing' in 1ms. 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:16 [INFO] d fStarting InstantQueue 'GAME5_NationwideReputationChamber'... 02:21:16 [INFO] d fQueue 'GAME5_NationwideReputationChamber' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queu... * snip! * 02:21:16 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:16 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:16 [INFO] d fFilled tag with 'w@Lobby'. 02:21:16 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:16 [INFO] d fCompleting queue 'GAME5_NationwideReputationChamber' in 1ms. 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:16 [INFO] d fStarting InstantQueue 'GAME5_SePastIntegrated'... 02:21:16 [INFO] d fQueue 'GAME5_SePastIntegrated' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" ... * snip! * 02:21:16 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:16 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:16 [INFO] d fFilled tag with 'w@Lobby'. 02:21:16 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:16 [INFO] d fCompleting queue 'GAME5_SePastIntegrated' in 1ms. 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:16 [INFO] d fStarting InstantQueue 'GAME5_UsrReflectionsOrdinance'... 02:21:16 [INFO] d fQueue 'GAME5_UsrReflectionsOrdinance' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "... * snip! * 02:21:16 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:16 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:16 [INFO] d fFilled tag with 'w@Lobby'. 02:21:16 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:16 [INFO] d fCompleting queue 'GAME5_UsrReflectionsOrdinance' in 1ms. 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:16 [INFO] d fStarting InstantQueue 'GAME5_RespondCustomsAnticipated'... 02:21:16 [INFO] d fQueue 'GAME5_RespondCustomsAnticipated' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue"... * snip! * 02:21:16 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:16 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:16 [INFO] d fFilled tag with 'w@Lobby'. 02:21:16 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:16 [INFO] d fCompleting queue 'GAME5_RespondCustomsAnticipated' in 1ms. 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:16 [INFO] d fStarting InstantQueue 'GAME5_CourseTopicReally'... 02:21:16 [INFO] d fQueue 'GAME5_CourseTopicReally' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear"... * snip! * 02:21:16 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:16 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:16 [INFO] d fFilled tag with 'w@Lobby'. 02:21:16 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:16 [INFO] d fCompleting queue 'GAME5_CourseTopicReally' in 1ms. 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:16 [INFO] d fStarting InstantQueue 'GAME5_CopyingComplaintsPractical'... 02:21:16 [INFO] d fQueue 'GAME5_CopyingComplaintsPractical' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue... * snip! * 02:21:16 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:16 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:16 [INFO] d fFilled tag with 'w@Lobby'. 02:21:16 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:16 [INFO] d fCompleting queue 'GAME5_CopyingComplaintsPractical' in 1ms. 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:16 [INFO] d fStarting InstantQueue 'GAME5_HeadphonesMarkersCitizens'... 02:21:16 [INFO] d fQueue 'GAME5_HeadphonesMarkersCitizens' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue"... * snip! * 02:21:16 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:16 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:16 [INFO] d fFilled tag with 'w@Lobby'. 02:21:16 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:16 [INFO] d fCompleting queue 'GAME5_HeadphonesMarkersCitizens' in 1ms. 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:16 [INFO] d fStarting InstantQueue 'GAME5_MineIranMartin'... 02:21:16 [INFO] d fQueue 'GAME5_MineIranMartin' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}... * snip! * 02:21:16 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:16 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:16 [INFO] d fFilled tag with 'w@Lobby'. 02:21:16 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:16 [INFO] d fCompleting queue 'GAME5_MineIranMartin' in 1ms. 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:16 [INFO] d fStarting InstantQueue 'GAME5_WallaceApplianceAppliances'... 02:21:16 [INFO] d fQueue 'GAME5_WallaceApplianceAppliances' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue... * snip! * 02:21:16 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:16 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:16 [INFO] d fFilled tag with 'w@Lobby'. 02:21:16 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:16 [INFO] d fCompleting queue 'GAME5_WallaceApplianceAppliances' in 1ms. 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:16 [INFO] d fStarting InstantQueue 'GAME5_OwnershipHopedEnabling'... 02:21:16 [INFO] d fQueue 'GAME5_OwnershipHopedEnabling' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "c... * snip! * 02:21:16 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:16 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:16 [INFO] d fFilled tag with 'w@Lobby'. 02:21:16 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:16 [INFO] d fCompleting queue 'GAME5_OwnershipHopedEnabling' in 1ms. 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:16 [INFO] d fStarting InstantQueue 'GAME5_SurpriseNgCan'... 02:21:16 [INFO] d fQueue 'GAME5_SurpriseNgCan' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}"... * snip! * 02:21:16 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:16 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:16 [INFO] d fFilled tag with 'w@Lobby'. 02:21:16 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:16 [INFO] d fCompleting queue 'GAME5_SurpriseNgCan' in 0ms. 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:16 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:17 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:17 [INFO] d fStarting InstantQueue 'GAME5_TreatmentsRollingOutreach'... 02:21:17 [INFO] d fQueue 'GAME5_TreatmentsRollingOutreach' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue"... * snip! * 02:21:17 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:17 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:17 [INFO] d fFilled tag with 'w@Lobby'. 02:21:17 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:17 [INFO] d fCompleting queue 'GAME5_TreatmentsRollingOutreach' in 1ms. 02:21:17 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:17 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:17 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:17 [INFO] d fStarting InstantQueue 'GAME5_FujiBroadcastingElimination'... 02:21:17 [INFO] d fQueue 'GAME5_FujiBroadcastingElimination' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queu... * snip! * 02:21:17 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:17 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:17 [INFO] d fFilled tag with 'w@Lobby'. 02:21:17 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:17 [INFO] d fCompleting queue 'GAME5_FujiBroadcastingElimination' in 1ms. 02:21:17 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:17 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:17 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:17 [INFO] d fStarting InstantQueue 'GAME5_ChaptersKeyboardThread'... 02:21:17 [INFO] d fQueue 'GAME5_ChaptersKeyboardThread' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "c... * snip! * 02:21:17 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:17 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:17 [INFO] d fFilled tag with 'w@Lobby'. 02:21:17 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:17 [INFO] d fCompleting queue 'GAME5_ChaptersKeyboardThread' in 1ms. 02:21:17 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:17 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:17 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:17 [INFO] d fStarting InstantQueue 'GAME5_DenizenConsistencyJun'... 02:21:17 [INFO] d fQueue 'GAME5_DenizenConsistencyJun' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cl... * snip! * 02:21:17 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:17 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:17 [INFO] d fFilled tag with 'w@Lobby'. 02:21:17 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:17 [INFO] d fCompleting queue 'GAME5_DenizenConsistencyJun' in 1ms. 02:21:17 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:17 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:17 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:17 [INFO] d fStarting InstantQueue 'GAME5_CentDominantHughes'... 02:21:17 [INFO] d fQueue 'GAME5_CentDominantHughes' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:21:17 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:17 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:17 [INFO] d fFilled tag with 'w@Lobby'. 02:21:17 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:17 [INFO] d fCompleting queue 'GAME5_CentDominantHughes' in 1ms. 02:21:17 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:17 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:17 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:17 [INFO] d fStarting InstantQueue 'GAME5_BreakingCompareMenu'... 02:21:17 [INFO] d fQueue 'GAME5_BreakingCompareMenu' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clea... * snip! * 02:21:17 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:17 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:17 [INFO] d fFilled tag with 'w@Lobby'. 02:21:17 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:17 [INFO] d fCompleting queue 'GAME5_BreakingCompareMenu' in 1ms. 02:21:17 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:17 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:17 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:17 [INFO] d fStarting InstantQueue 'GAME5_IeMillionMeditation'... 02:21:17 [INFO] d fQueue 'GAME5_IeMillionMeditation' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clea... * snip! * 02:21:17 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:17 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:17 [INFO] d fFilled tag with 'w@Lobby'. 02:21:17 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:17 [INFO] d fCompleting queue 'GAME5_IeMillionMeditation' in 1ms. 02:21:17 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:17 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:17 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:17 [INFO] d fStarting InstantQueue 'GAME5_MakeupLawsPartly'... 02:21:17 [INFO] d fQueue 'GAME5_MakeupLawsPartly' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" ... * snip! * 02:21:17 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:17 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:17 [INFO] d fFilled tag with 'w@Lobby'. 02:21:17 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:17 [INFO] d fCompleting queue 'GAME5_MakeupLawsPartly' in 1ms. 02:21:17 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:17 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:17 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:17 [INFO] d fStarting InstantQueue 'GAME5_LicenceCalgaryMeet'... 02:21:17 [INFO] d fQueue 'GAME5_LicenceCalgaryMeet' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:21:17 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:17 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:17 [INFO] d fFilled tag with 'w@Lobby'. 02:21:17 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:17 [INFO] d fCompleting queue 'GAME5_LicenceCalgaryMeet' in 1ms. 02:21:17 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:17 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:17 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:17 [INFO] d fStarting InstantQueue 'GAME5_DistrictSmokeMine'... 02:21:17 [INFO] d fQueue 'GAME5_DistrictSmokeMine' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear"... * snip! * 02:21:17 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:17 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:17 [INFO] d fFilled tag with 'w@Lobby'. 02:21:17 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:17 [INFO] d fCompleting queue 'GAME5_DistrictSmokeMine' in 1ms. 02:21:17 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:17 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:17 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:17 [INFO] d fStarting InstantQueue 'GAME5_LovesFunctioningToken'... 02:21:17 [INFO] d fQueue 'GAME5_LovesFunctioningToken' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cl... * snip! * 02:21:17 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:17 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:17 [INFO] d fFilled tag with 'w@Lobby'. 02:21:17 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:17 [INFO] d fCompleting queue 'GAME5_LovesFunctioningToken' in 1ms. 02:21:17 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:17 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:17 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:17 [INFO] d fStarting InstantQueue 'GAME5_MinecraftMaximumWild'... 02:21:17 [INFO] d fQueue 'GAME5_MinecraftMaximumWild' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cle... * snip! * 02:21:17 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:17 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:17 [INFO] d fFilled tag with 'w@Lobby'. 02:21:17 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:17 [INFO] d fCompleting queue 'GAME5_MinecraftMaximumWild' in 1ms. 02:21:17 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:17 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:17 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:17 [INFO] d fStarting InstantQueue 'GAME5_MurrayPowellXl'... 02:21:17 [INFO] d fQueue 'GAME5_MurrayPowellXl' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}... * snip! * 02:21:17 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:17 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:17 [INFO] d fFilled tag with 'w@Lobby'. 02:21:17 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:17 [INFO] d fCompleting queue 'GAME5_MurrayPowellXl' in 1ms. 02:21:17 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:17 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:18 [INFO] d cERROR! fInvalid event 'IN ...' check [EntityDamaged] ('in ???'): 'entity damages entity in Recreation' for XENMAI_TEST_1 02:21:18 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:18 [INFO] d fStarting InstantQueue 'GAME5_VitaminCitizensMine'... 02:21:18 [INFO] d fQueue 'GAME5_VitaminCitizensMine' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clea... * snip! * 02:21:18 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:18 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:18 [INFO] d fFilled tag with 'w@Lobby'. 02:21:18 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:18 [INFO] d fCompleting queue 'GAME5_VitaminCitizensMine' in 1ms. 02:21:18 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:18 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:18 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:18 [INFO] d fStarting InstantQueue 'GAME5_ScreensaverMinecraftEf'... 02:21:18 [INFO] d fQueue 'GAME5_ScreensaverMinecraftEf' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "c... * snip! * 02:21:18 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:18 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:18 [INFO] d fFilled tag with 'w@Lobby'. 02:21:18 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:18 [INFO] d fCompleting queue 'GAME5_ScreensaverMinecraftEf' in 1ms. 02:21:18 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:18 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:18 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:18 [INFO] d fStarting InstantQueue 'GAME5_GovernmentsBankMambo'... 02:21:18 [INFO] d fQueue 'GAME5_GovernmentsBankMambo' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cle... * snip! * 02:21:18 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:18 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:18 [INFO] d fFilled tag with 'w@Lobby'. 02:21:18 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:18 [INFO] d fCompleting queue 'GAME5_GovernmentsBankMambo' in 1ms. 02:21:18 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:18 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:18 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:18 [INFO] d fStarting InstantQueue 'GAME5_PitchRelativesStupid'... 02:21:18 [INFO] d fQueue 'GAME5_PitchRelativesStupid' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cle... * snip! * 02:21:18 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:18 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:18 [INFO] d fFilled tag with 'w@Lobby'. 02:21:18 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:18 [INFO] d fCompleting queue 'GAME5_PitchRelativesStupid' in 1ms. 02:21:18 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:18 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:18 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:18 [INFO] d fStarting InstantQueue 'GAME5_LoseInfringementWelsh'... 02:21:18 [INFO] d fQueue 'GAME5_LoseInfringementWelsh' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cl... * snip! * 02:21:18 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:18 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:18 [INFO] d fFilled tag with 'w@Lobby'. 02:21:18 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:18 [INFO] d fCompleting queue 'GAME5_LoseInfringementWelsh' in 1ms. 02:21:18 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:18 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:18 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:18 [INFO] d fStarting InstantQueue 'GAME5_LaserWorldLeave'... 02:21:18 [INFO] d fQueue 'GAME5_LaserWorldLeave' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "... * snip! * 02:21:18 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:18 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:18 [INFO] d fFilled tag with 'w@Lobby'. 02:21:18 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:18 [INFO] d fCompleting queue 'GAME5_LaserWorldLeave' in 1ms. 02:21:18 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:18 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:18 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:18 [INFO] d fStarting InstantQueue 'GAME5_WinningPayrollWildlife'... 02:21:18 [INFO] d fQueue 'GAME5_WinningPayrollWildlife' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "c... * snip! * 02:21:18 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:18 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:18 [INFO] d fFilled tag with 'w@Lobby'. 02:21:18 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:18 [INFO] d fCompleting queue 'GAME5_WinningPayrollWildlife' in 1ms. 02:21:18 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:18 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:18 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:18 [INFO] d fStarting InstantQueue 'GAME5_DropHillBottle'... 02:21:18 [INFO] d fQueue 'GAME5_DropHillBottle' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}... * snip! * 02:21:18 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:18 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:18 [INFO] d fFilled tag with 'w@Lobby'. 02:21:18 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:18 [INFO] d fCompleting queue 'GAME5_DropHillBottle' in 1ms. 02:21:18 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:18 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:18 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:18 [INFO] d fStarting InstantQueue 'GAME5_PacificOvenEnding'... 02:21:18 [INFO] d fQueue 'GAME5_PacificOvenEnding' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear"... * snip! * 02:21:18 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:18 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:18 [INFO] d fFilled tag with 'w@Lobby'. 02:21:18 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:18 [INFO] d fCompleting queue 'GAME5_PacificOvenEnding' in 1ms. 02:21:18 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:18 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:18 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:18 [INFO] d fStarting InstantQueue 'GAME5_RealtorPrepEnrolled'... 02:21:18 [INFO] d fQueue 'GAME5_RealtorPrepEnrolled' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clea... * snip! * 02:21:18 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:18 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:18 [INFO] d fFilled tag with 'w@Lobby'. 02:21:18 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:18 [INFO] d fCompleting queue 'GAME5_RealtorPrepEnrolled' in 1ms. 02:21:18 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:18 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:18 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:18 [INFO] d fStarting InstantQueue 'GAME5_PromiseAssignmentsMariah'... 02:21:18 [INFO] d fQueue 'GAME5_PromiseAssignmentsMariah' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" ... * snip! * 02:21:18 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:18 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:18 [INFO] d fFilled tag with 'w@Lobby'. 02:21:18 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:18 [INFO] d fCompleting queue 'GAME5_PromiseAssignmentsMariah' in 1ms. 02:21:18 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:18 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:19 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:19 [INFO] d fStarting InstantQueue 'GAME5_GuaranteedMrSpecific'... 02:21:19 [INFO] d fQueue 'GAME5_GuaranteedMrSpecific' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cle... * snip! * 02:21:19 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:19 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:19 [INFO] d fFilled tag with 'w@Lobby'. 02:21:19 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:19 [INFO] d fCompleting queue 'GAME5_GuaranteedMrSpecific' in 1ms. 02:21:19 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:19 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:19 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:19 [INFO] d fStarting InstantQueue 'GAME5_PackageOgWhose'... 02:21:19 [INFO] d fQueue 'GAME5_PackageOgWhose' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}... * snip! * 02:21:19 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:19 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:19 [INFO] d fFilled tag with 'w@Lobby'. 02:21:19 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:19 [INFO] d fCompleting queue 'GAME5_PackageOgWhose' in 1ms. 02:21:19 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:19 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:19 [INFO] d cERROR! fInvalid event 'IN ...' check [EntityDamaged] ('in ???'): 'entity damages entity in Recreation' for XENMAI_TEST_1 02:21:19 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:19 [INFO] d fStarting InstantQueue 'GAME5_AusMinecraftThank'... 02:21:19 [INFO] d fQueue 'GAME5_AusMinecraftThank' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear"... * snip! * 02:21:19 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:19 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:19 [INFO] d fFilled tag with 'w@Lobby'. 02:21:19 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:19 [INFO] d fCompleting queue 'GAME5_AusMinecraftThank' in 1ms. 02:21:19 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:19 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:19 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:19 [INFO] d fStarting InstantQueue 'GAME5_InexpensiveHuntResearcher'... 02:21:19 [INFO] d fQueue 'GAME5_InexpensiveHuntResearcher' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue"... * snip! * 02:21:19 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:19 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:19 [INFO] d fFilled tag with 'w@Lobby'. 02:21:19 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:19 [INFO] d fCompleting queue 'GAME5_InexpensiveHuntResearcher' in 0ms. 02:21:19 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:19 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:19 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:19 [INFO] d fStarting InstantQueue 'GAME5_CanadianPbBeverages'... 02:21:19 [INFO] d fQueue 'GAME5_CanadianPbBeverages' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clea... * snip! * 02:21:19 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:19 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:19 [INFO] d fFilled tag with 'w@Lobby'. 02:21:19 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:19 [INFO] d fCompleting queue 'GAME5_CanadianPbBeverages' in 0ms. 02:21:19 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:19 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:19 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:19 [INFO] d fStarting InstantQueue 'GAME5_PipelineInheritedHungarian'... 02:21:19 [INFO] d fQueue 'GAME5_PipelineInheritedHungarian' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue... * snip! * 02:21:19 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:19 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:19 [INFO] d fFilled tag with 'w@Lobby'. 02:21:19 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:19 [INFO] d fCompleting queue 'GAME5_PipelineInheritedHungarian' in 0ms. 02:21:19 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:19 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:19 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:19 [INFO] d fStarting InstantQueue 'GAME5_WorldcatRealizedLegally'... 02:21:19 [INFO] d fQueue 'GAME5_WorldcatRealizedLegally' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "... * snip! * 02:21:19 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:19 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:19 [INFO] d fFilled tag with 'w@Lobby'. 02:21:19 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:19 [INFO] d fCompleting queue 'GAME5_WorldcatRealizedLegally' in 0ms. 02:21:19 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:19 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:19 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:19 [INFO] d fStarting InstantQueue 'GAME5_LongGuidelinesChevrolet'... 02:21:19 [INFO] d fQueue 'GAME5_LongGuidelinesChevrolet' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "... * snip! * 02:21:19 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:19 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:19 [INFO] d fFilled tag with 'w@Lobby'. 02:21:19 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:19 [INFO] d fCompleting queue 'GAME5_LongGuidelinesChevrolet' in 1ms. 02:21:19 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:19 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:19 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:19 [INFO] d fStarting InstantQueue 'GAME5_LessonsHopesMixed'... 02:21:19 [INFO] d fQueue 'GAME5_LessonsHopesMixed' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear"... * snip! * 02:21:19 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:19 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:19 [INFO] d fFilled tag with 'w@Lobby'. 02:21:19 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:19 [INFO] d fCompleting queue 'GAME5_LessonsHopesMixed' in 0ms. 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:20 [INFO] d fStarting InstantQueue 'GAME5_HintCachedRussia'... 02:21:20 [INFO] d fQueue 'GAME5_HintCachedRussia' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" ... * snip! * 02:21:20 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:20 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:20 [INFO] d fFilled tag with 'w@Lobby'. 02:21:20 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:20 [INFO] d fCompleting queue 'GAME5_HintCachedRussia' in 1ms. 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:20 [INFO] d fStarting InstantQueue 'GAME5_IrcTechnoBuyers'... 02:21:20 [INFO] d fQueue 'GAME5_IrcTechnoBuyers' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "... * snip! * 02:21:20 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:20 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:20 [INFO] d fFilled tag with 'w@Lobby'. 02:21:20 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:20 [INFO] d fCompleting queue 'GAME5_IrcTechnoBuyers' in 2ms. 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:20 [INFO] d fStarting InstantQueue 'GAME5_PostageNtscFabulous'... 02:21:20 [INFO] d fQueue 'GAME5_PostageNtscFabulous' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clea... * snip! * 02:21:20 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:20 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:20 [INFO] d fFilled tag with 'w@Lobby'. 02:21:20 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:20 [INFO] d fCompleting queue 'GAME5_PostageNtscFabulous' in 1ms. 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:20 [INFO] d fStarting InstantQueue 'GAME5_RickPathsNicaragua'... 02:21:20 [INFO] d fQueue 'GAME5_RickPathsNicaragua' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:21:20 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:20 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:20 [INFO] d fFilled tag with 'w@Lobby'. 02:21:20 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:20 [INFO] d fCompleting queue 'GAME5_RickPathsNicaragua' in 1ms. 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:20 [INFO] d fStarting InstantQueue 'GAME5_GradeInternalDes'... 02:21:20 [INFO] d fQueue 'GAME5_GradeInternalDes' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" ... * snip! * 02:21:20 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:20 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:20 [INFO] d fFilled tag with 'w@Lobby'. 02:21:20 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:20 [INFO] d fCompleting queue 'GAME5_GradeInternalDes' in 1ms. 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [EntityDamaged] ('in ???'): 'entity damages entity in Recreation' for XENMAI_TEST_1 02:21:20 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:20 [INFO] d fStarting InstantQueue 'GAME5_VisiblePreciseSpent'... 02:21:20 [INFO] d fQueue 'GAME5_VisiblePreciseSpent' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clea... * snip! * 02:21:20 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:20 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:20 [INFO] d fFilled tag with 'w@Lobby'. 02:21:20 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:20 [INFO] d fCompleting queue 'GAME5_VisiblePreciseSpent' in 1ms. 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:20 [INFO] d fStarting InstantQueue 'GAME5_MastercardMuzeAdvertisers'... 02:21:20 [INFO] d fQueue 'GAME5_MastercardMuzeAdvertisers' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue"... * snip! * 02:21:20 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:20 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:20 [INFO] d fFilled tag with 'w@Lobby'. 02:21:20 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:20 [INFO] d fCompleting queue 'GAME5_MastercardMuzeAdvertisers' in 1ms. 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:20 [INFO] d fStarting InstantQueue 'GAME5_OpenedDiscountsScoring'... 02:21:20 [INFO] d fQueue 'GAME5_OpenedDiscountsScoring' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "c... * snip! * 02:21:20 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:20 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:20 [INFO] d fFilled tag with 'w@Lobby'. 02:21:20 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:20 [INFO] d fCompleting queue 'GAME5_OpenedDiscountsScoring' in 1ms. 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:20 [INFO] d fStarting InstantQueue 'GAME5_WalterStillLeaving'... 02:21:20 [INFO] d fQueue 'GAME5_WalterStillLeaving' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:21:20 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:20 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:20 [INFO] d fFilled tag with 'w@Lobby'. 02:21:20 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:20 [INFO] d fCompleting queue 'GAME5_WalterStillLeaving' in 1ms. 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:20 [INFO] d fStarting InstantQueue 'GAME5_ClubPamelaSite'... 02:21:20 [INFO] d fQueue 'GAME5_ClubPamelaSite' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}... * snip! * 02:21:20 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:20 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:20 [INFO] d fFilled tag with 'w@Lobby'. 02:21:20 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:20 [INFO] d fCompleting queue 'GAME5_ClubPamelaSite' in 1ms. 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:20 [INFO] d fStarting InstantQueue 'GAME5_ConfirmQuestionsIndianapolis'... 02:21:20 [INFO] d fQueue 'GAME5_ConfirmQuestionsIndianapolis' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "que... * snip! * 02:21:20 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:20 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:20 [INFO] d fFilled tag with 'w@Lobby'. 02:21:20 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:20 [INFO] d fCompleting queue 'GAME5_ConfirmQuestionsIndianapolis' in 0ms. 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:20 [INFO] d fStarting InstantQueue 'GAME5_AliasNationwideClock'... 02:21:20 [INFO] d fQueue 'GAME5_AliasNationwideClock' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cle... * snip! * 02:21:20 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:20 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:20 [INFO] d fFilled tag with 'w@Lobby'. 02:21:20 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:20 [INFO] d fCompleting queue 'GAME5_AliasNationwideClock' in 0ms. 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:20 [INFO] d fStarting InstantQueue 'GAME5_PerformThreatenedShoes'... 02:21:20 [INFO] d fQueue 'GAME5_PerformThreatenedShoes' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "c... * snip! * 02:21:20 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:20 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:20 [INFO] d fFilled tag with 'w@Lobby'. 02:21:20 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:20 [INFO] d fCompleting queue 'GAME5_PerformThreatenedShoes' in 1ms. 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:20 [INFO] d fStarting InstantQueue 'GAME5_NamePostersAve'... 02:21:20 [INFO] d fQueue 'GAME5_NamePostersAve' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}... * snip! * 02:21:20 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:20 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:20 [INFO] d fFilled tag with 'w@Lobby'. 02:21:20 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:20 [INFO] d fCompleting queue 'GAME5_NamePostersAve' in 0ms. 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:20 [INFO] d fStarting InstantQueue 'GAME5_ReceivingProducingOffset'... 02:21:20 [INFO] d fQueue 'GAME5_ReceivingProducingOffset' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" ... * snip! * 02:21:20 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:20 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:20 [INFO] d fFilled tag with 'w@Lobby'. 02:21:20 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:20 [INFO] d fCompleting queue 'GAME5_ReceivingProducingOffset' in 1ms. 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:20 [INFO] d fStarting InstantQueue 'GAME5_CutNelsonLocations'... 02:21:20 [INFO] d fQueue 'GAME5_CutNelsonLocations' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:21:20 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:20 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:20 [INFO] d fFilled tag with 'w@Lobby'. 02:21:20 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:20 [INFO] d fCompleting queue 'GAME5_CutNelsonLocations' in 1ms. 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:20 [INFO] d fStarting InstantQueue 'GAME5_EcuadorZuAluminium'... 02:21:20 [INFO] d fQueue 'GAME5_EcuadorZuAluminium' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:21:20 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:20 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:20 [INFO] d fFilled tag with 'w@Lobby'. 02:21:20 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:20 [INFO] d fCompleting queue 'GAME5_EcuadorZuAluminium' in 0ms. 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:20 [INFO] d cERROR! fInvalid event 'IN ...' check [EntityDamaged] ('in ???'): 'entity damages entity in Recreation' for XENMAI_TEST_1 02:21:21 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:21 [INFO] d fStarting InstantQueue 'GAME5_RadiationObviouslyDetermines'... 02:21:21 [INFO] d fQueue 'GAME5_RadiationObviouslyDetermines' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "que... * snip! * 02:21:21 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:21 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:21 [INFO] d fFilled tag with 'w@Lobby'. 02:21:21 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:21 [INFO] d fCompleting queue 'GAME5_RadiationObviouslyDetermines' in 0ms. 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:21 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:21 [INFO] d fStarting InstantQueue 'GAME5_SendEnhancingCrash'... 02:21:21 [INFO] d fQueue 'GAME5_SendEnhancingCrash' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:21:21 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:21 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:21 [INFO] d fFilled tag with 'w@Lobby'. 02:21:21 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:21 [INFO] d fCompleting queue 'GAME5_SendEnhancingCrash' in 0ms. 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:21 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:21 [INFO] d fStarting InstantQueue 'GAME5_ZooFunctionalityTribal'... 02:21:21 [INFO] d fQueue 'GAME5_ZooFunctionalityTribal' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "c... * snip! * 02:21:21 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:21 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:21 [INFO] d fFilled tag with 'w@Lobby'. 02:21:21 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:21 [INFO] d fCompleting queue 'GAME5_ZooFunctionalityTribal' in 1ms. 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:21 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:21 [INFO] d fStarting InstantQueue 'GAME5_LegalClaireFurnishings'... 02:21:21 [INFO] d fQueue 'GAME5_LegalClaireFurnishings' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "c... * snip! * 02:21:21 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:21 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:21 [INFO] d fFilled tag with 'w@Lobby'. 02:21:21 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:21 [INFO] d fCompleting queue 'GAME5_LegalClaireFurnishings' in 1ms. 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:21 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:21 [INFO] d fStarting InstantQueue 'GAME5_SeparatedCauseAdmissions'... 02:21:21 [INFO] d fQueue 'GAME5_SeparatedCauseAdmissions' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" ... * snip! * 02:21:21 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:21 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:21 [INFO] d fFilled tag with 'w@Lobby'. 02:21:21 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:21 [INFO] d fCompleting queue 'GAME5_SeparatedCauseAdmissions' in 1ms. 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:21 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:21 [INFO] d fStarting InstantQueue 'GAME5_InfrastructureFranklinFrancisco'... 02:21:21 [INFO] d fQueue 'GAME5_InfrastructureFranklinFrancisco' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "... * snip! * 02:21:21 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:21 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:21 [INFO] d fFilled tag with 'w@Lobby'. 02:21:21 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:21 [INFO] d fCompleting queue 'GAME5_InfrastructureFranklinFrancisco' in 20ms. 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:21 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:21 [INFO] d fStarting InstantQueue 'GAME5_EffectGulfHeritage'... 02:21:21 [INFO] d fQueue 'GAME5_EffectGulfHeritage' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:21:21 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:21 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:21 [INFO] d fFilled tag with 'w@Lobby'. 02:21:21 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:21 [INFO] d fCompleting queue 'GAME5_EffectGulfHeritage' in 1ms. 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:21 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:21 [INFO] d fStarting InstantQueue 'GAME5_SupportsKingsSquad'... 02:21:21 [INFO] d fQueue 'GAME5_SupportsKingsSquad' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:21:21 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:21 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:21 [INFO] d fFilled tag with 'w@Lobby'. 02:21:21 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:21 [INFO] d fCompleting queue 'GAME5_SupportsKingsSquad' in 1ms. 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:21 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:21 [INFO] d fStarting InstantQueue 'GAME5_EcologySportStupid'... 02:21:21 [INFO] d fQueue 'GAME5_EcologySportStupid' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:21:21 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:21 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:21 [INFO] d fFilled tag with 'w@Lobby'. 02:21:21 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:21 [INFO] d fCompleting queue 'GAME5_EcologySportStupid' in 0ms. 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:21 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:21 [INFO] d fStarting InstantQueue 'GAME5_RangeLenExercise'... 02:21:21 [INFO] d fQueue 'GAME5_RangeLenExercise' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" ... * snip! * 02:21:21 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:21 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:21 [INFO] d fFilled tag with 'w@Lobby'. 02:21:21 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:21 [INFO] d fCompleting queue 'GAME5_RangeLenExercise' in 1ms. 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:21 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:21 [INFO] d fStarting InstantQueue 'GAME5_OasisEnteringVersion'... 02:21:21 [INFO] d fQueue 'GAME5_OasisEnteringVersion' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cle... * snip! * 02:21:21 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:21 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:21 [INFO] d fFilled tag with 'w@Lobby'. 02:21:21 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:21 [INFO] d fCompleting queue 'GAME5_OasisEnteringVersion' in 1ms. 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:21 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:21 [INFO] d fStarting InstantQueue 'GAME5_FarSicTags'... 02:21:21 [INFO] d fQueue 'GAME5_FarSicTags' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-... * snip! * 02:21:21 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:21 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:21 [INFO] d fFilled tag with 'w@Lobby'. 02:21:21 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:21 [INFO] d fCompleting queue 'GAME5_FarSicTags' in 1ms. 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:21 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:21 [INFO] d fStarting InstantQueue 'GAME5_FlourAnniversaryOutlet'... 02:21:21 [INFO] d fQueue 'GAME5_FlourAnniversaryOutlet' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "c... * snip! * 02:21:21 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:21 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:21 [INFO] d fFilled tag with 'w@Lobby'. 02:21:21 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:21 [INFO] d fCompleting queue 'GAME5_FlourAnniversaryOutlet' in 1ms. 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:21 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:22 [INFO] d fStarting InstantQueue 'GAME5_OmegaEdenLatino'... 02:21:22 [INFO] d fQueue 'GAME5_OmegaEdenLatino' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "... * snip! * 02:21:22 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:22 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:22 [INFO] d fFilled tag with 'w@Lobby'. 02:21:22 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:22 [INFO] d fCompleting queue 'GAME5_OmegaEdenLatino' in 1ms. 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:22 [INFO] d fStarting InstantQueue 'GAME5_ArticleSimplySilicon'... 02:21:22 [INFO] d fQueue 'GAME5_ArticleSimplySilicon' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cle... * snip! * 02:21:22 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:22 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:22 [INFO] d fFilled tag with 'w@Lobby'. 02:21:22 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:22 [INFO] d fCompleting queue 'GAME5_ArticleSimplySilicon' in 1ms. 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:22 [INFO] d fStarting InstantQueue 'GAME5_LinkedConcentrateMatters'... 02:21:22 [INFO] d fQueue 'GAME5_LinkedConcentrateMatters' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" ... * snip! * 02:21:22 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:22 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:22 [INFO] d fFilled tag with 'w@Lobby'. 02:21:22 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:22 [INFO] d fCompleting queue 'GAME5_LinkedConcentrateMatters' in 1ms. 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:22 [INFO] d fStarting InstantQueue 'GAME5_GChallengedSeems'... 02:21:22 [INFO] d fQueue 'GAME5_GChallengedSeems' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" ... * snip! * 02:21:22 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:22 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:22 [INFO] d fFilled tag with 'w@Lobby'. 02:21:22 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:22 [INFO] d fCompleting queue 'GAME5_GChallengedSeems' in 0ms. 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:22 [INFO] d fStarting InstantQueue 'GAME5_ELivedWalk'... 02:21:22 [INFO] d fQueue 'GAME5_ELivedWalk' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-... * snip! * 02:21:22 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:22 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:22 [INFO] d fFilled tag with 'w@Lobby'. 02:21:22 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:22 [INFO] d fCompleting queue 'GAME5_ELivedWalk' in 0ms. 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:22 [INFO] d fStarting InstantQueue 'GAME5_EditionDetectedNeighbors'... 02:21:22 [INFO] d fQueue 'GAME5_EditionDetectedNeighbors' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" ... * snip! * 02:21:22 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:22 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:22 [INFO] d fFilled tag with 'w@Lobby'. 02:21:22 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:22 [INFO] d fCompleting queue 'GAME5_EditionDetectedNeighbors' in 1ms. 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:22 [INFO] d fStarting InstantQueue 'GAME5_UntoRogersMinecraft'... 02:21:22 [INFO] d fQueue 'GAME5_UntoRogersMinecraft' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clea... * snip! * 02:21:22 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:22 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:22 [INFO] d fFilled tag with 'w@Lobby'. 02:21:22 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:22 [INFO] d fCompleting queue 'GAME5_UntoRogersMinecraft' in 1ms. 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:22 [INFO] d fStarting InstantQueue 'GAME5_DieselSkinMortgages'... 02:21:22 [INFO] d fQueue 'GAME5_DieselSkinMortgages' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clea... * snip! * 02:21:22 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:22 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:22 [INFO] d fFilled tag with 'w@Lobby'. 02:21:22 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:22 [INFO] d fCompleting queue 'GAME5_DieselSkinMortgages' in 1ms. 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:22 [INFO] d fStarting InstantQueue 'GAME5_StunningSamplesWeddings'... 02:21:22 [INFO] d fQueue 'GAME5_StunningSamplesWeddings' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "... * snip! * 02:21:22 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:22 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:22 [INFO] d fFilled tag with 'w@Lobby'. 02:21:22 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:22 [INFO] d fCompleting queue 'GAME5_StunningSamplesWeddings' in 1ms. 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:22 [INFO] d fStarting InstantQueue 'GAME5_TelephonyDisputesColin'... 02:21:22 [INFO] d fQueue 'GAME5_TelephonyDisputesColin' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "c... * snip! * 02:21:22 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:22 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:22 [INFO] d fFilled tag with 'w@Lobby'. 02:21:22 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:22 [INFO] d fCompleting queue 'GAME5_TelephonyDisputesColin' in 1ms. 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:22 [INFO] d fStarting InstantQueue 'GAME5_TrusteeOutcomesPlaylist'... 02:21:22 [INFO] d fQueue 'GAME5_TrusteeOutcomesPlaylist' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "... * snip! * 02:21:22 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:22 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:22 [INFO] d fFilled tag with 'w@Lobby'. 02:21:22 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:22 [INFO] d fCompleting queue 'GAME5_TrusteeOutcomesPlaylist' in 1ms. 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:22 [INFO] d fStarting InstantQueue 'GAME5_BusesDefinesOpen'... 02:21:22 [INFO] d fQueue 'GAME5_BusesDefinesOpen' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" ... * snip! * 02:21:22 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:22 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:22 [INFO] d fFilled tag with 'w@Lobby'. 02:21:22 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:22 [INFO] d fCompleting queue 'GAME5_BusesDefinesOpen' in 0ms. 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:22 [INFO] d fStarting InstantQueue 'GAME5_DomainsDanaMae'... 02:21:22 [INFO] d fQueue 'GAME5_DomainsDanaMae' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}... * snip! * 02:21:22 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:22 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:22 [INFO] d fFilled tag with 'w@Lobby'. 02:21:22 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:22 [INFO] d fCompleting queue 'GAME5_DomainsDanaMae' in 1ms. 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] e+> 8Executing 'eEvent8': 8Type='eon Q1_WAVE_TITLE command8' 8Container='bQUEST_1_CONTROLSe(WORLD)8' player=p@_A_X_E_8Context='e{args=li@, cuboids=li@cu@q1w1_trigger|cu@q1w1trigger, server=false, parsed_args=li@, command=Q1_WAVE_TITLE, raw_args=}8' 02:21:22 [INFO] d+- Building event 'ON Q1_WAVE_TITLE COMMAND' for QUEST_1_CONTROLS ---------+ 02:21:22 [INFO] d fStarting InstantQueue 'QUEST_1_CONTROLS_YaStrategyDecember'... 02:21:22 [INFO] d fQueue 'QUEST_1_CONTROLS_YaStrategyDecember' Executing: TITLE "title:" "subtitle:<&l><&o>DANGER!" "fade_in:.2s" "stay:.8s" "fade_out:.3s" 02:21:22 [INFO] d+- Executing dCommand: TITLE/p@_A_X_E_ ---------+ 02:21:22 [INFO] d fFilled tag <&l> with 'l'. 02:21:22 [INFO] d fFilled tag <&o> with 'o'. 02:21:22 [INFO] e+> 8Executing 'eTITLE8': title='b8' subtitle='bloDANGER!8' fade_in='bd@0.2s8' stay='bd@0.8s8' fade_out='bd@0.3s8' 8targets='e[p@fc2e1b44-6433-3f2e-9147-194cb882545d]8' 02:21:22 [INFO] d fQueue 'QUEST_1_CONTROLS_YaStrategyDecember' Executing: IF "{" "-" "}" 02:21:22 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:22 [INFO] e+> 8Executing 'eIF8': 8use_braces='efalse8' 02:21:22 [INFO] d cERROR! fNo enum constant net.aufdemrand.denizencore.scripts.commands.core.Comparable.Operator.- 02:21:22 [INFO] d fCompleting queue 'QUEST_1_CONTROLS_YaStrategyDecember' in 1ms. 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [EntitySpawn] ('in ???'): 'entity spawns in gamearena6' for GAMEARENA_6 02:21:22 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:22 [INFO] d fStarting InstantQueue 'GAME5_WitnessesHartfordAudit'... 02:21:22 [INFO] d fQueue 'GAME5_WitnessesHartfordAudit' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "c... * snip! * 02:21:22 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:22 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:22 [INFO] d fFilled tag with 'w@Lobby'. 02:21:22 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:22 [INFO] d fCompleting queue 'GAME5_WitnessesHartfordAudit' in 1ms. 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:22 [INFO] d fStarting InstantQueue 'GAME5_CityComputationalBelize'... 02:21:22 [INFO] d fQueue 'GAME5_CityComputationalBelize' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "... * snip! * 02:21:22 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:22 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:22 [INFO] d fFilled tag with 'w@Lobby'. 02:21:22 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:22 [INFO] d fCompleting queue 'GAME5_CityComputationalBelize' in 0ms. 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:22 [INFO] d fStarting InstantQueue 'GAME5_FlUnMargin'... 02:21:22 [INFO] d fQueue 'GAME5_FlUnMargin' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-... * snip! * 02:21:22 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:22 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:22 [INFO] d fFilled tag with 'w@Lobby'. 02:21:22 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:22 [INFO] d fCompleting queue 'GAME5_FlUnMargin' in 0ms. 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:22 [INFO] d fStarting InstantQueue 'GAME5_ItalyBarbieDistributed'... 02:21:22 [INFO] d fQueue 'GAME5_ItalyBarbieDistributed' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "c... * snip! * 02:21:22 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:22 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:22 [INFO] d fFilled tag with 'w@Lobby'. 02:21:22 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:22 [INFO] d fCompleting queue 'GAME5_ItalyBarbieDistributed' in 1ms. 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:22 [INFO] d fStarting InstantQueue 'GAME5_ThumbnailHitRoberts'... 02:21:22 [INFO] d fQueue 'GAME5_ThumbnailHitRoberts' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clea... * snip! * 02:21:22 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:22 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:22 [INFO] d fFilled tag with 'w@Lobby'. 02:21:22 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:22 [INFO] d fCompleting queue 'GAME5_ThumbnailHitRoberts' in 0ms. 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:22 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:23 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:23 [INFO] d fStarting InstantQueue 'GAME5_BasedSerumIstanbul'... 02:21:23 [INFO] d fQueue 'GAME5_BasedSerumIstanbul' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:21:23 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:23 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:23 [INFO] d fFilled tag with 'w@Lobby'. 02:21:23 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:23 [INFO] d fCompleting queue 'GAME5_BasedSerumIstanbul' in 1ms. 02:21:23 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:23 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:23 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:23 [INFO] d fStarting InstantQueue 'GAME5_LionsAssignmentsWives'... 02:21:23 [INFO] d fQueue 'GAME5_LionsAssignmentsWives' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cl... * snip! * 02:21:23 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:23 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:23 [INFO] d fFilled tag with 'w@Lobby'. 02:21:23 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:23 [INFO] d fCompleting queue 'GAME5_LionsAssignmentsWives' in 1ms. 02:21:23 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:23 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:23 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:23 [INFO] d fStarting InstantQueue 'GAME5_IcVacationLegislative'... 02:21:23 [INFO] d fQueue 'GAME5_IcVacationLegislative' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cl... * snip! * 02:21:23 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:23 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:23 [INFO] d fFilled tag with 'w@Lobby'. 02:21:23 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:23 [INFO] d fCompleting queue 'GAME5_IcVacationLegislative' in 1ms. 02:21:23 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:23 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:23 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:23 [INFO] d fStarting InstantQueue 'GAME5_CourseWearingDam'... 02:21:23 [INFO] d fQueue 'GAME5_CourseWearingDam' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" ... * snip! * 02:21:23 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:23 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:23 [INFO] d fFilled tag with 'w@Lobby'. 02:21:23 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:23 [INFO] d fCompleting queue 'GAME5_CourseWearingDam' in 0ms. 02:21:23 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:23 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] e+> [] f2CHAT: _A_X_E_: you here? 02:21:25 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:25 [INFO] d fStarting InstantQueue 'GAME5_PaperChannelsVa'... 02:21:25 [INFO] d fQueue 'GAME5_PaperChannelsVa' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "... * snip! * 02:21:25 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:25 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:25 [INFO] d fFilled tag with 'w@Lobby'. 02:21:25 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:25 [INFO] d fCompleting queue 'GAME5_PaperChannelsVa' in 1ms. 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:25 [INFO] d fStarting InstantQueue 'GAME5_DarwinMarbleUc'... 02:21:25 [INFO] d fQueue 'GAME5_DarwinMarbleUc' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}... * snip! * 02:21:25 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:25 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:25 [INFO] d fFilled tag with 'w@Lobby'. 02:21:25 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:25 [INFO] d fCompleting queue 'GAME5_DarwinMarbleUc' in 1ms. 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:25 [INFO] d fStarting InstantQueue 'GAME5_HolmesLobbyStored'... 02:21:25 [INFO] d fQueue 'GAME5_HolmesLobbyStored' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear"... * snip! * 02:21:25 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:25 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:25 [INFO] d fFilled tag with 'w@Lobby'. 02:21:25 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:25 [INFO] d fCompleting queue 'GAME5_HolmesLobbyStored' in 1ms. 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:25 [INFO] d fStarting InstantQueue 'GAME5_GuaranteesReserveCars'... 02:21:25 [INFO] d fQueue 'GAME5_GuaranteesReserveCars' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cl... * snip! * 02:21:25 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:25 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:25 [INFO] d fFilled tag with 'w@Lobby'. 02:21:25 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:25 [INFO] d fCompleting queue 'GAME5_GuaranteesReserveCars' in 1ms. 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:25 [INFO] d fStarting InstantQueue 'GAME5_TapeWriterHang'... 02:21:25 [INFO] d fQueue 'GAME5_TapeWriterHang' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}... * snip! * 02:21:25 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:25 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:25 [INFO] d fFilled tag with 'w@Lobby'. 02:21:25 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:25 [INFO] d fCompleting queue 'GAME5_TapeWriterHang' in 1ms. 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:25 [INFO] d fStarting InstantQueue 'GAME5_BuyingDemocraticSnowboard'... 02:21:25 [INFO] d fQueue 'GAME5_BuyingDemocraticSnowboard' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue"... * snip! * 02:21:25 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:25 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:25 [INFO] d fFilled tag with 'w@Lobby'. 02:21:25 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:25 [INFO] d fCompleting queue 'GAME5_BuyingDemocraticSnowboard' in 0ms. 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:25 [INFO] d fStarting InstantQueue 'GAME5_LsParticipatingPurchases'... 02:21:25 [INFO] d fQueue 'GAME5_LsParticipatingPurchases' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" ... * snip! * 02:21:25 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:25 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:25 [INFO] d fFilled tag with 'w@Lobby'. 02:21:25 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:25 [INFO] d fCompleting queue 'GAME5_LsParticipatingPurchases' in 0ms. 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:25 [INFO] d fStarting InstantQueue 'GAME5_BowlHollywoodAg'... 02:21:25 [INFO] d fQueue 'GAME5_BowlHollywoodAg' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "... * snip! * 02:21:25 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:25 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:25 [INFO] d fFilled tag with 'w@Lobby'. 02:21:25 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:25 [INFO] d fCompleting queue 'GAME5_BowlHollywoodAg' in 1ms. 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:25 [INFO] d fStarting InstantQueue 'GAME5_IncludesVerificationParameters'... 02:21:25 [INFO] d fQueue 'GAME5_IncludesVerificationParameters' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "q... * snip! * 02:21:25 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:25 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:25 [INFO] d fFilled tag with 'w@Lobby'. 02:21:25 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:25 [INFO] d fCompleting queue 'GAME5_IncludesVerificationParameters' in 0ms. 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:25 [INFO] d fStarting InstantQueue 'GAME5_SharpVotersIrs'... 02:21:25 [INFO] d fQueue 'GAME5_SharpVotersIrs' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}... * snip! * 02:21:25 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:25 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:25 [INFO] d fFilled tag with 'w@Lobby'. 02:21:25 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:25 [INFO] d fCompleting queue 'GAME5_SharpVotersIrs' in 1ms. 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:25 [INFO] d fStarting InstantQueue 'GAME5_PortsmouthIllegalDt'... 02:21:25 [INFO] d fQueue 'GAME5_PortsmouthIllegalDt' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clea... * snip! * 02:21:25 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:25 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:25 [INFO] d fFilled tag with 'w@Lobby'. 02:21:25 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:25 [INFO] d fCompleting queue 'GAME5_PortsmouthIllegalDt' in 0ms. 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:25 [INFO] d fStarting InstantQueue 'GAME5_DifficultyHourlyStrap'... 02:21:25 [INFO] d fQueue 'GAME5_DifficultyHourlyStrap' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cl... * snip! * 02:21:25 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:25 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:25 [INFO] d fFilled tag with 'w@Lobby'. 02:21:25 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:25 [INFO] d fCompleting queue 'GAME5_DifficultyHourlyStrap' in 22ms. 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:25 [INFO] d fStarting InstantQueue 'GAME5_PopEmployeeSuzuki'... 02:21:25 [INFO] d fQueue 'GAME5_PopEmployeeSuzuki' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear"... * snip! * 02:21:25 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:25 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:25 [INFO] d fFilled tag with 'w@Lobby'. 02:21:25 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:25 [INFO] d fCompleting queue 'GAME5_PopEmployeeSuzuki' in 1ms. 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:25 [INFO] d fStarting InstantQueue 'GAME5_BlanketAngryVp'... 02:21:25 [INFO] d fQueue 'GAME5_BlanketAngryVp' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}... * snip! * 02:21:25 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:25 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:25 [INFO] d fFilled tag with 'w@Lobby'. 02:21:25 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:25 [INFO] d fCompleting queue 'GAME5_BlanketAngryVp' in 1ms. 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:25 [INFO] d fStarting InstantQueue 'GAME5_GraduateCollaborationTony'... 02:21:25 [INFO] d fQueue 'GAME5_GraduateCollaborationTony' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue"... * snip! * 02:21:25 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:25 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:25 [INFO] d fFilled tag with 'w@Lobby'. 02:21:25 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:25 [INFO] d fCompleting queue 'GAME5_GraduateCollaborationTony' in 0ms. 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:25 [INFO] d fStarting InstantQueue 'GAME5_ConceptualAnimalMike'... 02:21:25 [INFO] d fQueue 'GAME5_ConceptualAnimalMike' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cle... * snip! * 02:21:25 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:25 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:25 [INFO] d fFilled tag with 'w@Lobby'. 02:21:25 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:25 [INFO] d fCompleting queue 'GAME5_ConceptualAnimalMike' in 2ms. 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:25 [INFO] d fStarting InstantQueue 'GAME5_ToshibaVolleyballDer'... 02:21:25 [INFO] d fQueue 'GAME5_ToshibaVolleyballDer' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cle... * snip! * 02:21:25 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:25 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:25 [INFO] d fFilled tag with 'w@Lobby'. 02:21:25 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:25 [INFO] d fCompleting queue 'GAME5_ToshibaVolleyballDer' in 1ms. 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:25 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:26 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:26 [INFO] d fStarting InstantQueue 'GAME5_JustDenizenMent'... 02:21:26 [INFO] d fQueue 'GAME5_JustDenizenMent' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "... * snip! * 02:21:26 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:26 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:26 [INFO] d fFilled tag with 'w@Lobby'. 02:21:26 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:26 [INFO] d fCompleting queue 'GAME5_JustDenizenMent' in 2ms. 02:21:26 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:26 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:26 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:26 [INFO] d fStarting InstantQueue 'GAME5_ReedVacuumJunction'... 02:21:26 [INFO] d fQueue 'GAME5_ReedVacuumJunction' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:21:26 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:26 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:26 [INFO] d fFilled tag with 'w@Lobby'. 02:21:26 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:26 [INFO] d fCompleting queue 'GAME5_ReedVacuumJunction' in 1ms. 02:21:26 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:26 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:26 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:26 [INFO] d fStarting InstantQueue 'GAME5_UtContainTexture'... 02:21:26 [INFO] d fQueue 'GAME5_UtContainTexture' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" ... * snip! * 02:21:26 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:26 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:26 [INFO] d fFilled tag with 'w@Lobby'. 02:21:26 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:26 [INFO] d fCompleting queue 'GAME5_UtContainTexture' in 1ms. 02:21:26 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:26 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:26 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:26 [INFO] d fStarting InstantQueue 'GAME5_HeadquartersMossThereafter'... 02:21:26 [INFO] d fQueue 'GAME5_HeadquartersMossThereafter' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue... * snip! * 02:21:26 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:26 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:26 [INFO] d fFilled tag with 'w@Lobby'. 02:21:26 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:26 [INFO] d fCompleting queue 'GAME5_HeadquartersMossThereafter' in 1ms. 02:21:26 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:26 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:26 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:26 [INFO] d fStarting InstantQueue 'GAME5_LightweightSkillCoaches'... 02:21:26 [INFO] d fQueue 'GAME5_LightweightSkillCoaches' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "... * snip! * 02:21:26 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:26 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:26 [INFO] d fFilled tag with 'w@Lobby'. 02:21:26 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:26 [INFO] d fCompleting queue 'GAME5_LightweightSkillCoaches' in 1ms. 02:21:26 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:26 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:26 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:26 [INFO] d fStarting InstantQueue 'GAME5_WayneStuartClassic'... 02:21:26 [INFO] d fQueue 'GAME5_WayneStuartClassic' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:21:26 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:26 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:26 [INFO] d fFilled tag with 'w@Lobby'. 02:21:26 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:26 [INFO] d fCompleting queue 'GAME5_WayneStuartClassic' in 1ms. 02:21:26 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:26 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:26 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:26 [INFO] d fStarting InstantQueue 'GAME5_MillsReflectedHours'... 02:21:26 [INFO] d fQueue 'GAME5_MillsReflectedHours' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clea... * snip! * 02:21:26 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:26 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:26 [INFO] d fFilled tag with 'w@Lobby'. 02:21:26 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:26 [INFO] d fCompleting queue 'GAME5_MillsReflectedHours' in 1ms. 02:21:26 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:26 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:26 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:26 [INFO] d fStarting InstantQueue 'GAME5_EmilyGpsForecasts'... 02:21:26 [INFO] d fQueue 'GAME5_EmilyGpsForecasts' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear"... * snip! * 02:21:26 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:26 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:26 [INFO] d fFilled tag with 'w@Lobby'. 02:21:26 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:26 [INFO] d fCompleting queue 'GAME5_EmilyGpsForecasts' in 1ms. 02:21:26 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:26 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:26 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:26 [INFO] d fStarting InstantQueue 'GAME5_MicrophoneDiscsErp'... 02:21:26 [INFO] d fQueue 'GAME5_MicrophoneDiscsErp' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:21:26 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:26 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:26 [INFO] d fFilled tag with 'w@Lobby'. 02:21:26 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:26 [INFO] d fCompleting queue 'GAME5_MicrophoneDiscsErp' in 1ms. 02:21:26 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:26 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:26 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:26 [INFO] d fStarting InstantQueue 'GAME5_VernonPropositionIsolated'... 02:21:26 [INFO] d fQueue 'GAME5_VernonPropositionIsolated' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue"... * snip! * 02:21:26 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:26 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:26 [INFO] d fFilled tag with 'w@Lobby'. 02:21:26 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:26 [INFO] d fCompleting queue 'GAME5_VernonPropositionIsolated' in 1ms. 02:21:26 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:26 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:26 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:26 [INFO] d fStarting InstantQueue 'GAME5_BunchRespondedHeating'... 02:21:26 [INFO] d fQueue 'GAME5_BunchRespondedHeating' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cl... * snip! * 02:21:26 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:26 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:26 [INFO] d fFilled tag with 'w@Lobby'. 02:21:26 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:26 [INFO] d fCompleting queue 'GAME5_BunchRespondedHeating' in 1ms. 02:21:26 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:26 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:26 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:26 [INFO] d fStarting InstantQueue 'GAME5_TablePtsShelf'... 02:21:26 [INFO] d fQueue 'GAME5_TablePtsShelf' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}"... * snip! * 02:21:26 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:26 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:26 [INFO] d fFilled tag with 'w@Lobby'. 02:21:26 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:26 [INFO] d fCompleting queue 'GAME5_TablePtsShelf' in 1ms. 02:21:26 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:26 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:26 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:26 [INFO] d fStarting InstantQueue 'GAME5_HarbourAcceptableAdvocate'... 02:21:26 [INFO] d fQueue 'GAME5_HarbourAcceptableAdvocate' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue"... * snip! * 02:21:26 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:26 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:26 [INFO] d fFilled tag with 'w@Lobby'. 02:21:26 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:26 [INFO] d fCompleting queue 'GAME5_HarbourAcceptableAdvocate' in 1ms. 02:21:26 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:26 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:26 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:26 [INFO] d fStarting InstantQueue 'GAME5_HenceLaunchesOngoing'... 02:21:26 [INFO] d fQueue 'GAME5_HenceLaunchesOngoing' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cle... * snip! * 02:21:26 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:26 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:26 [INFO] d fFilled tag with 'w@Lobby'. 02:21:26 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:26 [INFO] d fCompleting queue 'GAME5_HenceLaunchesOngoing' in 1ms. 02:21:26 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:26 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:26 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:26 [INFO] d fStarting InstantQueue 'GAME5_CitizensMrnaBlah'... 02:21:26 [INFO] d fQueue 'GAME5_CitizensMrnaBlah' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" ... * snip! * 02:21:26 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:26 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:26 [INFO] d fFilled tag with 'w@Lobby'. 02:21:26 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:26 [INFO] d fCompleting queue 'GAME5_CitizensMrnaBlah' in 1ms. 02:21:26 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:26 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:27 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:27 [INFO] d fStarting InstantQueue 'GAME5_RemainingCopyrightParagraph'... 02:21:27 [INFO] d fQueue 'GAME5_RemainingCopyrightParagraph' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queu... * snip! * 02:21:27 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:27 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:27 [INFO] d fFilled tag with 'w@Lobby'. 02:21:27 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:27 [INFO] d fCompleting queue 'GAME5_RemainingCopyrightParagraph' in 1ms. 02:21:27 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:27 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:27 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:27 [INFO] d fStarting InstantQueue 'GAME5_SameUnderstandLecture'... 02:21:27 [INFO] d fQueue 'GAME5_SameUnderstandLecture' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cl... * snip! * 02:21:27 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:27 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:27 [INFO] d fFilled tag with 'w@Lobby'. 02:21:27 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:27 [INFO] d fCompleting queue 'GAME5_SameUnderstandLecture' in 1ms. 02:21:27 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:27 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:28 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:28 [INFO] d fStarting InstantQueue 'GAME5_MinecraftFirmwareHearing'... 02:21:28 [INFO] d fQueue 'GAME5_MinecraftFirmwareHearing' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" ... * snip! * 02:21:28 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:28 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:28 [INFO] d fFilled tag with 'w@Lobby'. 02:21:28 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:28 [INFO] d fCompleting queue 'GAME5_MinecraftFirmwareHearing' in 0ms. 02:21:28 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:28 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:28 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:28 [INFO] d fStarting InstantQueue 'GAME5_DenizenLapKeeps'... 02:21:28 [INFO] d fQueue 'GAME5_DenizenLapKeeps' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "... * snip! * 02:21:28 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:28 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:28 [INFO] d fFilled tag with 'w@Lobby'. 02:21:28 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:28 [INFO] d fCompleting queue 'GAME5_DenizenLapKeeps' in 0ms. 02:21:28 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:28 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:28 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:28 [INFO] d fStarting InstantQueue 'GAME5_YoungVoiceCommodities'... 02:21:28 [INFO] d fQueue 'GAME5_YoungVoiceCommodities' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cl... * snip! * 02:21:28 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:28 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:28 [INFO] d fFilled tag with 'w@Lobby'. 02:21:28 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:28 [INFO] d fCompleting queue 'GAME5_YoungVoiceCommodities' in 0ms. 02:21:28 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:28 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:28 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:28 [INFO] d fStarting InstantQueue 'GAME5_SallyDdrCareer'... 02:21:28 [INFO] d fQueue 'GAME5_SallyDdrCareer' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}... * snip! * 02:21:28 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:28 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:28 [INFO] d fFilled tag with 'w@Lobby'. 02:21:28 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:28 [INFO] d fCompleting queue 'GAME5_SallyDdrCareer' in 0ms. 02:21:28 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:28 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:28 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:28 [INFO] d fStarting InstantQueue 'GAME5_DeviceRobinBecomes'... 02:21:28 [INFO] d fQueue 'GAME5_DeviceRobinBecomes' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:21:28 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:28 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:28 [INFO] d fFilled tag with 'w@Lobby'. 02:21:28 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:28 [INFO] d fCompleting queue 'GAME5_DeviceRobinBecomes' in 1ms. 02:21:28 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:28 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:29 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:29 [INFO] d fStarting InstantQueue 'GAME5_CatCnPowered'... 02:21:29 [INFO] d fQueue 'GAME5_CatCnPowered' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" ... * snip! * 02:21:29 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:29 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:29 [INFO] d fFilled tag with 'w@Lobby'. 02:21:29 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:29 [INFO] d fCompleting queue 'GAME5_CatCnPowered' in 1ms. 02:21:29 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:29 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:29 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:29 [INFO] d fStarting InstantQueue 'GAME5_InventoryTextureReasonably'... 02:21:29 [INFO] d fQueue 'GAME5_InventoryTextureReasonably' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue... * snip! * 02:21:29 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:29 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:29 [INFO] d fFilled tag with 'w@Lobby'. 02:21:29 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:29 [INFO] d fCompleting queue 'GAME5_InventoryTextureReasonably' in 1ms. 02:21:29 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:29 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:29 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:29 [INFO] d fStarting InstantQueue 'GAME5_HkFacedVehicles'... 02:21:29 [INFO] d fQueue 'GAME5_HkFacedVehicles' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "... * snip! * 02:21:29 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:29 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:29 [INFO] d fFilled tag with 'w@Lobby'. 02:21:29 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:29 [INFO] d fCompleting queue 'GAME5_HkFacedVehicles' in 0ms. 02:21:29 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:29 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:29 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:29 [INFO] d fStarting InstantQueue 'GAME5_PendantIntensiveHorizon'... 02:21:29 [INFO] d fQueue 'GAME5_PendantIntensiveHorizon' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "... * snip! * 02:21:29 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:29 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:29 [INFO] d fFilled tag with 'w@Lobby'. 02:21:29 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:29 [INFO] d fCompleting queue 'GAME5_PendantIntensiveHorizon' in 0ms. 02:21:29 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:29 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:29 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:29 [INFO] d fStarting InstantQueue 'GAME5_HearingPatrickLecture'... 02:21:29 [INFO] d fQueue 'GAME5_HearingPatrickLecture' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cl... * snip! * 02:21:29 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:29 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:29 [INFO] d fFilled tag with 'w@Lobby'. 02:21:29 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:29 [INFO] d fCompleting queue 'GAME5_HearingPatrickLecture' in 1ms. 02:21:29 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:29 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:29 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:29 [INFO] d fStarting InstantQueue 'GAME5_UsersEngineersMotorola'... 02:21:29 [INFO] d fQueue 'GAME5_UsersEngineersMotorola' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "c... * snip! * 02:21:29 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:29 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:29 [INFO] d fFilled tag with 'w@Lobby'. 02:21:29 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:29 [INFO] d fCompleting queue 'GAME5_UsersEngineersMotorola' in 0ms. 02:21:29 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:29 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:29 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:29 [INFO] d fStarting InstantQueue 'GAME5_EthnicAdvisorRisks'... 02:21:29 [INFO] d fQueue 'GAME5_EthnicAdvisorRisks' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:21:29 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:29 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:29 [INFO] d fFilled tag with 'w@Lobby'. 02:21:29 [INFO] d fComparable='Element(bw@Lobbyf)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='false' 02:21:29 [INFO] d fCompleting queue 'GAME5_EthnicAdvisorRisks' in 1ms. 02:21:29 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:29 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:29 [INFO] e+> 8Executing 'eEvent8': 8Type='eon player enters limbo8' 8Container='bGAME5e(WORLD)8' player=p@_A_X_E_8Context='e{cuboids=li@cu@limbo, cause=teleport, from=l@-67.3823584523768,65.0,13.093281722480388,1.2217736,-46.19895,Lobby, to=l@-1303.5,37.0,-1086.5,-2.9244752,-48.527924,Map1}8' 02:21:29 [INFO] d+- Building event 'ON PLAYER ENTERS LIMBO' for GAME5 ---------+ 02:21:29 [INFO] d fStarting InstantQueue 'GAME5_LimeStarsMime'... 02:21:29 [INFO] d fQueue 'GAME5_LimeStarsMime' Executing: FLAG "" "Game5_PLAYER_BLUE:!" 02:21:29 [INFO] d+- Executing dCommand: FLAG/p@_A_X_E_ ---------+ 02:21:29 [INFO] d fFilled tag with 'p@fc2e1b44-6433-3f2e-9147-194cb882545d'. 02:21:29 [INFO] e+> 8Executing 'eFLAG8': flag_name='bGAME5_PLAYER_BLUE8' 8Action/Value='bDELETEe(false)8' flag_target='bp@_A_X_E_8' 02:21:29 [INFO] d fQueue 'GAME5_LimeStarsMime' Executing: FLAG "" "Game5_PLAYER_RED:!" 02:21:29 [INFO] d+- Executing dCommand: FLAG/p@_A_X_E_ ---------+ 02:21:29 [INFO] d fFilled tag with 'p@fc2e1b44-6433-3f2e-9147-194cb882545d'. 02:21:29 [INFO] e+> 8Executing 'eFLAG8': flag_name='bGAME5_PLAYER_RED8' 8Action/Value='bDELETEe(false)8' flag_target='bp@_A_X_E_8' 02:21:29 [INFO] d fQueue 'GAME5_LimeStarsMime' Executing: FLAG "" "Game5_PLAYER_RED_HOLDING_BLUE_FLAG:!" 02:21:29 [INFO] d+- Executing dCommand: FLAG/p@_A_X_E_ ---------+ 02:21:29 [INFO] d fFilled tag with 'p@fc2e1b44-6433-3f2e-9147-194cb882545d'. 02:21:29 [INFO] e+> 8Executing 'eFLAG8': flag_name='bGAME5_PLAYER_RED_HOLDING_BLUE_FLAG8' 8Action/Value='bDELETEe(false)8' flag_target='bp@_A_X_E_8' 02:21:29 [INFO] d fQueue 'GAME5_LimeStarsMime' Executing: FLAG "" "Game5_PLAYER_BLUE_HOLDING_RED_FLAG:!" 02:21:29 [INFO] d+- Executing dCommand: FLAG/p@_A_X_E_ ---------+ 02:21:29 [INFO] d fFilled tag with 'p@fc2e1b44-6433-3f2e-9147-194cb882545d'. 02:21:29 [INFO] e+> 8Executing 'eFLAG8': flag_name='bGAME5_PLAYER_BLUE_HOLDING_RED_FLAG8' 8Action/Value='bDELETEe(false)8' flag_target='bp@_A_X_E_8' 02:21:29 [INFO] d fCompleting queue 'GAME5_LimeStarsMime' in 3ms. 02:21:29 [INFO] e+> 8Executing 'eEvent8': 8Type='eon player enters limbo8' 8Container='bGAMES-LOGIN-LOGOUT-ACTIONSe(WORLD)8' player=p@_A_X_E_8Context='e{cuboids=li@cu@limbo, cause=teleport, from=l@-67.3823584523768,65.0,13.093281722480388,1.2217736,-46.19895,Lobby, to=l@-1303.5,37.0,-1086.5,-2.9244752,-48.527924,Map1}8' 02:21:29 [INFO] d+- Building event 'ON PLAYER ENTERS LIMBO' for GAMES-LOGIN-LOGOUT-ACTIONS ---------+ 02:21:29 [INFO] d fStarting InstantQueue 'GAMES-LOGIN-LOGOUT-ACTIONS_BenDenizenCol'... 02:21:29 [INFO] d fQueue 'GAMES-LOGIN-LOGOUT-ACTIONS_BenDenizenCol' Executing: FLAG "" "Easy_Sidebar" 02:21:29 [INFO] d+- Executing dCommand: FLAG/p@_A_X_E_ ---------+ 02:21:29 [INFO] d fFilled tag with 'p@fc2e1b44-6433-3f2e-9147-194cb882545d'. 02:21:29 [INFO] e+> 8Executing 'eFLAG8': flag_name='bEasy_Sidebar8' 8Action/Value='bSET_BOOLEANe(true)8' flag_target='bp@_A_X_E_8' 02:21:29 [INFO] d fQueue 'GAMES-LOGIN-LOGOUT-ACTIONS_BenDenizenCol' Executing: SIDEBAR "title:>" "values:>" "players:" "per_player" 02:21:29 [INFO] d+- Executing dCommand: SIDEBAR/p@_A_X_E_ ---------+ 02:21:29 [INFO] d fFilled tag with 'li@p@fc2e1b44-6433-3f2e-9147-194cb882545d'. 02:21:29 [INFO] e+> 8Executing 'eSIDEBAR8': action='bSET8' title='b>8' value='b>8' 8List='eli@p@fc2e1b44-6433-3f2e-9147-194cb882545d8' 02:21:29 [INFO] d fFilled tag with 'li@<&8><&l> - - - - - - - - - |<&8><&l> - - - - - - - - - |<&a><&l> ADRIFT<&f><&l>NETWORK|<&a> $ <&f><&l> <&7><&l>online |<&8><&l> - - - - - - - - - |<&8> www.AdriftNetwork.com'. 02:21:29 [INFO] d fFilled tag <&8> with '8'. 02:21:29 [INFO] d fFilled tag <&l> with 'l'. 02:21:29 [INFO] d fFilled tag <&8> with '8'. 02:21:29 [INFO] d fFilled tag <&l> with 'l'. 02:21:29 [INFO] d fFilled tag <&a> with 'a'. 02:21:29 [INFO] d fFilled tag <&l> with 'l'. 02:21:29 [INFO] d fFilled tag <&f> with 'f'. 02:21:29 [INFO] d fFilled tag <&l> with 'l'. 02:21:29 [INFO] d fFilled tag <&a> with 'a'. 02:21:29 [INFO] d fFilled tag with '3054'. 02:21:29 [INFO] d fFilled tag <&f> with 'f'. 02:21:29 [INFO] d fFilled tag <&l> with 'l'. 02:21:29 [INFO] d fFilled tag with '2'. 02:21:29 [INFO] d fFilled tag <&7> with '7'. 02:21:29 [INFO] d fFilled tag <&l> with 'l'. 02:21:29 [INFO] d fFilled tag <&8> with '8'. 02:21:29 [INFO] d fFilled tag <&l> with 'l'. 02:21:29 [INFO] d fFilled tag <&8> with '8'. 02:21:29 [INFO] d fFilled tag <&l> - - - - - - - - - |<&8><&l> - - - - - - - - - |<&a><&l> ADRIFT<&f><&l>NETWORK|<&a> $ <&f><&l> <&7><&l>online |<&8><&l> - - - - - - - - - |<&8> www.AdriftNetwork.com> with 'li@8l - - - - - - - - - |8l - - - - - - - - - |al ADRIFTflNETWORK|a $3054 fl2 7lonline |8l - - - - - - - - - |8 www.AdriftNetwork.com'. 02:21:29 [INFO] d fFilled tag with '<&a><&l>/\<&f><&l>|\|'. 02:21:29 [INFO] d fFilled tag <&a> with 'a'. 02:21:29 [INFO] d fFilled tag <&l> with 'l'. 02:21:29 [INFO] d fFilled tag <&f> with 'f'. 02:21:29 [INFO] d fFilled tag <&l> with 'l'. 02:21:29 [INFO] d fFilled tag <&l>/\<&f><&l>|\|> with 'al/\fl|\|'. 02:21:29 [INFO] d fQueue 'GAMES-LOGIN-LOGOUT-ACTIONS_BenDenizenCol' Executing: EXECUTE "as_op" "channel global" "silent" 02:21:29 [INFO] d+- Executing dCommand: EXECUTE/p@_A_X_E_ ---------+ 02:21:29 [INFO] e+> 8Executing 'eEXECUTE8': type='bAS_OP8' command='bchannel global8' silent='btrue8' 02:21:29 [INFO] d fCompleting queue 'GAMES-LOGIN-LOGOUT-ACTIONS_BenDenizenCol' in 16ms. 02:21:29 [INFO] d feRunning script event 'bPlayerChangesWorlde', event='bplayer changes world from Lobby to Map1e' for script 'bQUEST_1_CONTROLSe' 02:21:29 [INFO] d fStarting InstantQueue 'QUEST_1_CONTROLS_PlayingLaidMortgages'... 02:21:29 [INFO] d fQueue 'QUEST_1_CONTROLS_PlayingLaidMortgages' Executing: WAIT "0.5" 02:21:29 [INFO] d+- Executing dCommand: WAIT/p@_A_X_E_ ---------+ 02:21:29 [INFO] e+> 8Executing 'eWAIT8': 8queue='eQUEST_1_CONTROLS_PlayingLaidMortgages8' delay='bd@0.5s8' 02:21:29 [INFO] d fForcing queue QUEST_1_CONTROLS_PlayingLaidMortgages into a timed queue... 02:21:29 [INFO] d fCompleting queue 'QUEST_1_CONTROLS_PlayingLaidMortgages' in 0ms. 02:21:29 [INFO] d fStarting TimedQueue 'QUEST_1_CONTROLS_PlayingLaidMortgages'... 02:21:29 [INFO] e+> 8Executing 'eEvent8': 8Type='eon player enters limbo8' 8Container='bGAME5e(WORLD)8' player=p@RRenG8Context='e{cuboids=li@cu@limbo, cause=teleport, from=l@-63.50146214072773,64.0,16.524700401469882,-0.882883,-225.09473,Lobby, to=l@-1303.5,37.0,-1086.5,-2.9244752,-48.527924,Map1}8' 02:21:29 [INFO] d+- Building event 'ON PLAYER ENTERS LIMBO' for GAME5 ---------+ 02:21:29 [INFO] d fStarting InstantQueue 'GAME5_EnteringCookedThreatening'... 02:21:29 [INFO] d fQueue 'GAME5_EnteringCookedThreatening' Executing: FLAG "" "Game5_PLAYER_BLUE:!" 02:21:29 [INFO] d+- Executing dCommand: FLAG/p@RRenG ---------+ 02:21:29 [INFO] d fFilled tag with 'p@0b606369-bcd2-3f64-a9a2-81c3d29c058b'. 02:21:29 [INFO] e+> 8Executing 'eFLAG8': flag_name='bGAME5_PLAYER_BLUE8' 8Action/Value='bDELETEe(false)8' flag_target='bp@RRenG8' 02:21:29 [INFO] d fQueue 'GAME5_EnteringCookedThreatening' Executing: FLAG "" "Game5_PLAYER_RED:!" 02:21:29 [INFO] d+- Executing dCommand: FLAG/p@RRenG ---------+ 02:21:29 [INFO] d fFilled tag with 'p@0b606369-bcd2-3f64-a9a2-81c3d29c058b'. 02:21:29 [INFO] e+> 8Executing 'eFLAG8': flag_name='bGAME5_PLAYER_RED8' 8Action/Value='bDELETEe(false)8' flag_target='bp@RRenG8' 02:21:29 [INFO] d fQueue 'GAME5_EnteringCookedThreatening' Executing: FLAG "" "Game5_PLAYER_RED_HOLDING_BLUE_FLAG:!" 02:21:29 [INFO] d+- Executing dCommand: FLAG/p@RRenG ---------+ 02:21:29 [INFO] d fFilled tag with 'p@0b606369-bcd2-3f64-a9a2-81c3d29c058b'. 02:21:29 [INFO] e+> 8Executing 'eFLAG8': flag_name='bGAME5_PLAYER_RED_HOLDING_BLUE_FLAG8' 8Action/Value='bDELETEe(false)8' flag_target='bp@RRenG8' 02:21:29 [INFO] d fQueue 'GAME5_EnteringCookedThreatening' Executing: FLAG "" "Game5_PLAYER_BLUE_HOLDING_RED_FLAG:!" 02:21:29 [INFO] d+- Executing dCommand: FLAG/p@RRenG ---------+ 02:21:29 [INFO] d fFilled tag with 'p@0b606369-bcd2-3f64-a9a2-81c3d29c058b'. 02:21:29 [INFO] e+> 8Executing 'eFLAG8': flag_name='bGAME5_PLAYER_BLUE_HOLDING_RED_FLAG8' 8Action/Value='bDELETEe(false)8' flag_target='bp@RRenG8' 02:21:29 [INFO] d fCompleting queue 'GAME5_EnteringCookedThreatening' in 3ms. 02:21:29 [INFO] e+> 8Executing 'eEvent8': 8Type='eon player enters limbo8' 8Container='bGAMES-LOGIN-LOGOUT-ACTIONSe(WORLD)8' player=p@RRenG8Context='e{cuboids=li@cu@limbo, cause=teleport, from=l@-63.50146214072773,64.0,16.524700401469882,-0.882883,-225.09473,Lobby, to=l@-1303.5,37.0,-1086.5,-2.9244752,-48.527924,Map1}8' 02:21:29 [INFO] d+- Building event 'ON PLAYER ENTERS LIMBO' for GAMES-LOGIN-LOGOUT-ACTIONS ---------+ 02:21:29 [INFO] d fStarting InstantQueue 'GAMES-LOGIN-LOGOUT-ACTIONS_DefinedSuitedImplied'... 02:21:29 [INFO] d fQueue 'GAMES-LOGIN-LOGOUT-ACTIONS_DefinedSuitedImplied' Executing: FLAG "" "Easy_Sidebar" 02:21:29 [INFO] d+- Executing dCommand: FLAG/p@RRenG ---------+ 02:21:29 [INFO] d fFilled tag with 'p@0b606369-bcd2-3f64-a9a2-81c3d29c058b'. 02:21:29 [INFO] e+> 8Executing 'eFLAG8': flag_name='bEasy_Sidebar8' 8Action/Value='bSET_BOOLEANe(true)8' flag_target='bp@RRenG8' 02:21:29 [INFO] d fQueue 'GAMES-LOGIN-LOGOUT-ACTIONS_DefinedSuitedImplied' Executing: SIDEBAR "title:>" "values:>" "players:" "per_player" 02:21:29 [INFO] d+- Executing dCommand: SIDEBAR/p@RRenG ---------+ 02:21:29 [INFO] d fFilled tag with 'li@p@0b606369-bcd2-3f64-a9a2-81c3d29c058b|p@fc2e1b44-6433-3f2e-9147-194cb882545d'. 02:21:29 [INFO] e+> 8Executing 'eSIDEBAR8': action='bSET8' title='b>8' value='b>8' 8List='eli@p@0b606369-bcd2-3f64-a9a2-81c3d29c058b|p@fc2e1b44-6433-3f2e-9147-194cb882545d8' 02:21:29 [INFO] d fFilled tag with 'li@<&8><&l> - - - - - - - - - |<&8><&l> - - - - - - - - - |<&a><&l> ADRIFT<&f><&l>NETWORK|<&a> $ <&f><&l> <&7><&l>online |<&8><&l> - - - - - - - - - |<&8> www.AdriftNetwork.com'. 02:21:29 [INFO] d fFilled tag <&8> with '8'. 02:21:29 [INFO] d fFilled tag <&l> with 'l'. 02:21:29 [INFO] d fFilled tag <&8> with '8'. 02:21:29 [INFO] d fFilled tag <&l> with 'l'. 02:21:29 [INFO] d fFilled tag <&a> with 'a'. 02:21:29 [INFO] d fFilled tag <&l> with 'l'. 02:21:29 [INFO] d fFilled tag <&f> with 'f'. 02:21:29 [INFO] d fFilled tag <&l> with 'l'. 02:21:29 [INFO] d fFilled tag <&a> with 'a'. 02:21:29 [INFO] d fFilled tag with '650'. 02:21:29 [INFO] d fFilled tag <&f> with 'f'. 02:21:29 [INFO] d fFilled tag <&l> with 'l'. 02:21:29 [INFO] d fFilled tag with '2'. 02:21:29 [INFO] d fFilled tag <&7> with '7'. 02:21:29 [INFO] d fFilled tag <&l> with 'l'. 02:21:29 [INFO] d fFilled tag <&8> with '8'. 02:21:29 [INFO] d fFilled tag <&l> with 'l'. 02:21:29 [INFO] d fFilled tag <&8> with '8'. 02:21:29 [INFO] d fFilled tag <&l> - - - - - - - - - |<&8><&l> - - - - - - - - - |<&a><&l> ADRIFT<&f><&l>NETWORK|<&a> $ <&f><&l> <&7><&l>online |<&8><&l> - - - - - - - - - |<&8> www.AdriftNetwork.com> with 'li@8l - - - - - - - - - |8l - - - - - - - - - |al ADRIFTflNETWORK|a $650 fl2 7lonline |8l - - - - - - - - - |8 www.AdriftNetwork.com'. 02:21:29 [INFO] d fFilled tag with '<&a><&l>/\<&f><&l>|\|'. 02:21:29 [INFO] d fFilled tag <&a> with 'a'. 02:21:29 [INFO] d fFilled tag <&l> with 'l'. 02:21:29 [INFO] d fFilled tag <&f> with 'f'. 02:21:29 [INFO] d fFilled tag <&l> with 'l'. 02:21:29 [INFO] d fFilled tag <&l>/\<&f><&l>|\|> with 'al/\fl|\|'. 02:21:29 [INFO] d fFilled tag with 'li@<&8><&l> - - - - - - - - - |<&8><&l> - - - - - - - - - |<&a><&l> ADRIFT<&f><&l>NETWORK|<&a> $ <&f><&l> <&7><&l>online |<&8><&l> - - - - - - - - - |<&8> www.AdriftNetwork.com'. 02:21:29 [INFO] d fFilled tag <&8> with '8'. 02:21:29 [INFO] d fFilled tag <&l> with 'l'. 02:21:29 [INFO] d fFilled tag <&8> with '8'. 02:21:29 [INFO] d fFilled tag <&l> with 'l'. 02:21:29 [INFO] d fFilled tag <&a> with 'a'. 02:21:29 [INFO] d fFilled tag <&l> with 'l'. 02:21:29 [INFO] d fFilled tag <&f> with 'f'. 02:21:29 [INFO] d fFilled tag <&l> with 'l'. 02:21:29 [INFO] d fFilled tag <&a> with 'a'. 02:21:29 [INFO] d fFilled tag with '3054'. 02:21:29 [INFO] d fFilled tag <&f> with 'f'. 02:21:29 [INFO] d fFilled tag <&l> with 'l'. 02:21:29 [INFO] d fFilled tag with '2'. 02:21:29 [INFO] d fFilled tag <&7> with '7'. 02:21:29 [INFO] d fFilled tag <&l> with 'l'. 02:21:29 [INFO] d fFilled tag <&8> with '8'. 02:21:29 [INFO] d fFilled tag <&l> with 'l'. 02:21:29 [INFO] d fFilled tag <&8> with '8'. 02:21:29 [INFO] d fFilled tag <&l> - - - - - - - - - |<&8><&l> - - - - - - - - - |<&a><&l> ADRIFT<&f><&l>NETWORK|<&a> $ <&f><&l> <&7><&l>online |<&8><&l> - - - - - - - - - |<&8> www.AdriftNetwork.com> with 'li@8l - - - - - - - - - |8l - - - - - - - - - |al ADRIFTflNETWORK|a $3054 fl2 7lonline |8l - - - - - - - - - |8 www.AdriftNetwork.com'. 02:21:29 [INFO] d fFilled tag with '<&a><&l>/\<&f><&l>|\|'. 02:21:29 [INFO] d fFilled tag <&a> with 'a'. 02:21:29 [INFO] d fFilled tag <&l> with 'l'. 02:21:29 [INFO] d fFilled tag <&f> with 'f'. 02:21:29 [INFO] d fFilled tag <&l> with 'l'. 02:21:29 [INFO] d fFilled tag <&l>/\<&f><&l>|\|> with 'al/\fl|\|'. 02:21:29 [INFO] d fQueue 'GAMES-LOGIN-LOGOUT-ACTIONS_DefinedSuitedImplied' Executing: EXECUTE "as_op" "channel global" "silent" 02:21:29 [INFO] d+- Executing dCommand: EXECUTE/p@RRenG ---------+ 02:21:29 [INFO] e+> 8Executing 'eEXECUTE8': type='bAS_OP8' command='bchannel global8' silent='btrue8' 02:21:29 [INFO] d fCompleting queue 'GAMES-LOGIN-LOGOUT-ACTIONS_DefinedSuitedImplied' in 41ms. 02:21:29 [INFO] d feRunning script event 'bPlayerChangesWorlde', event='bplayer changes world from Lobby to Map1e' for script 'bQUEST_1_CONTROLSe' 02:21:29 [INFO] d fStarting InstantQueue 'QUEST_1_CONTROLS_DonationsEligibilityFolders'... 02:21:29 [INFO] d fQueue 'QUEST_1_CONTROLS_DonationsEligibilityFolders' Executing: WAIT "0.5" 02:21:29 [INFO] d+- Executing dCommand: WAIT/p@RRenG ---------+ 02:21:29 [INFO] e+> 8Executing 'eWAIT8': 8queue='eQUEST_1_CONTROLS_DonationsEligibilityFolders8' delay='bd@0.5s8' 02:21:29 [INFO] d fForcing queue QUEST_1_CONTROLS_DonationsEligibilityFolders into a timed queue... 02:21:29 [INFO] d fCompleting queue 'QUEST_1_CONTROLS_DonationsEligibilityFolders' in 0ms. 02:21:29 [INFO] d fStarting TimedQueue 'QUEST_1_CONTROLS_DonationsEligibilityFolders'... 02:21:29 [INFO] d fQueue 'QUEST_1_CONTROLS_PlayingLaidMortgages' Executing: EXECUTE "as_op" "q1sidebar" "silent" 02:21:29 [INFO] d+- Executing dCommand: EXECUTE/p@_A_X_E_ ---------+ 02:21:29 [INFO] e+> 8Executing 'eEXECUTE8': type='bAS_OP8' command='bq1sidebar8' silent='btrue8' 02:21:29 [INFO] d fCompleting queue 'QUEST_1_CONTROLS_PlayingLaidMortgages' in 547ms. 02:21:29 [INFO] d fQueue 'QUEST_1_CONTROLS_DonationsEligibilityFolders' Executing: EXECUTE "as_op" "q1sidebar" "silent" 02:21:29 [INFO] d+- Executing dCommand: EXECUTE/p@RRenG ---------+ 02:21:29 [INFO] e+> 8Executing 'eEXECUTE8': type='bAS_OP8' command='bq1sidebar8' silent='btrue8' 02:21:29 [INFO] d cERROR! fWoah!! An exception has been called with this command! 02:21:29 [INFO] d cERROR! fInternal exception was thrown! 02:21:29 [SEVERE] java.lang.NullPointerException 02:21:29 [SEVERE] net.aufdemrand.denizen.scripts.commands.server.ExecuteCommand.execute(ExecuteCommand.java:142) 02:21:29 [SEVERE] net.aufdemrand.denizencore.scripts.commands.CommandExecuter.execute(CommandExecuter.java:248) 02:21:29 [SEVERE] net.aufdemrand.denizencore.scripts.queues.ScriptEngine.revolve(ScriptEngine.java:54) 02:21:29 [SEVERE] net.aufdemrand.denizencore.scripts.queues.ScriptQueue.revolve(ScriptQueue.java:678) 02:21:29 [SEVERE] net.aufdemrand.denizencore.scripts.queues.core.TimedQueue.access$000(TimedQueue.java:12) 02:21:29 [SEVERE] net.aufdemrand.denizencore.scripts.queues.core.TimedQueue$1.run(TimedQueue.java:154) 02:21:29 [SEVERE] net.aufdemrand.denizencore.utilities.scheduling.RepeatingSchedulable.tick(RepeatingSchedulable.java:20) 02:21:29 [SEVERE] net.aufdemrand.denizencore.DenizenCore.tick(DenizenCore.java:155) 02:21:29 [SEVERE] net.aufdemrand.denizen.Denizen$2.run(Denizen.java:916) 02:21:29 [SEVERE] org.bukkit.craftbukkit.v1_11_R1.scheduler.CraftTask.run(CraftTask.java:71) 02:21:29 [SEVERE] org.bukkit.craftbukkit.v1_11_R1.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:353) 02:21:29 [SEVERE] net.minecraft.server.v1_11_R1.MinecraftServer.D(MinecraftServer.java:730) 02:21:29 [SEVERE] net.minecraft.server.v1_11_R1.DedicatedServer.D(DedicatedServer.java:399) 02:21:29 [SEVERE] net.minecraft.server.v1_11_R1.MinecraftServer.C(MinecraftServer.java:675) 02:21:29 [SEVERE] net.minecraft.server.v1_11_R1.MinecraftServer.run(MinecraftServer.java:574) 02:21:29 [SEVERE] java.lang.Thread.run(Thread.java:745) 02:21:29 [INFO] e+> [Denizen] f(Attempted: EXECUTE "as_op" "q1sidebar" "silent") 02:21:29 [INFO] d+---------------------+ 02:21:29 [INFO] d fCompleting queue 'QUEST_1_CONTROLS_DonationsEligibilityFolders' in 549ms. 02:21:30 [INFO] d cERROR in script 'GAMES-LOBBY-CONTROLS'! fWoah!! An exception has been called with this command! 02:21:30 [INFO] d cERROR in script 'GAMES-LOBBY-CONTROLS'! fInternal exception was thrown! 02:21:30 [SEVERE] java.lang.NullPointerException 02:21:30 [SEVERE] net.aufdemrand.denizen.scripts.commands.server.ExecuteCommand.execute(ExecuteCommand.java:142) 02:21:30 [SEVERE] net.aufdemrand.denizencore.scripts.commands.CommandExecuter.execute(CommandExecuter.java:248) 02:21:30 [SEVERE] net.aufdemrand.denizencore.scripts.queues.ScriptEngine.revolve(ScriptEngine.java:54) 02:21:30 [SEVERE] net.aufdemrand.denizencore.scripts.queues.ScriptQueue.revolve(ScriptQueue.java:678) 02:21:30 [SEVERE] net.aufdemrand.denizencore.scripts.queues.core.TimedQueue.access$000(TimedQueue.java:12) 02:21:30 [SEVERE] net.aufdemrand.denizencore.scripts.queues.core.TimedQueue$1.run(TimedQueue.java:154) 02:21:30 [SEVERE] net.aufdemrand.denizencore.utilities.scheduling.RepeatingSchedulable.tick(RepeatingSchedulable.java:20) 02:21:30 [SEVERE] net.aufdemrand.denizencore.DenizenCore.tick(DenizenCore.java:155) 02:21:30 [SEVERE] net.aufdemrand.denizen.Denizen$2.run(Denizen.java:916) 02:21:30 [SEVERE] org.bukkit.craftbukkit.v1_11_R1.scheduler.CraftTask.run(CraftTask.java:71) 02:21:30 [SEVERE] org.bukkit.craftbukkit.v1_11_R1.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:353) 02:21:30 [SEVERE] net.minecraft.server.v1_11_R1.MinecraftServer.D(MinecraftServer.java:730) 02:21:30 [SEVERE] net.minecraft.server.v1_11_R1.DedicatedServer.D(DedicatedServer.java:399) 02:21:30 [SEVERE] net.minecraft.server.v1_11_R1.MinecraftServer.C(MinecraftServer.java:675) 02:21:30 [SEVERE] net.minecraft.server.v1_11_R1.MinecraftServer.run(MinecraftServer.java:574) 02:21:30 [SEVERE] java.lang.Thread.run(Thread.java:745) 02:21:30 [INFO] e+> [Denizen] f(Attempted: EXECUTE "as_op" "mv spawn" "silent") 02:21:33 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:33 [INFO] d fStarting InstantQueue 'GAME5_CraftPlacesCompete'... 02:21:33 [INFO] d fQueue 'GAME5_CraftPlacesCompete' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:21:33 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:33 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:33 [INFO] d fFilled tag with 'w@Map1'. 02:21:33 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:21:33 [INFO] d fQueue 'GAME5_CraftPlacesCompete' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:33 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:33 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:33 [INFO] d fFilled tag with 'false'. 02:21:33 [INFO] d fQueue 'GAME5_CraftPlacesCompete' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:33 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:33 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:33 [INFO] d fFilled tag with 'false'. 02:21:33 [INFO] d fCompleting queue 'GAME5_CraftPlacesCompete' in 2ms. 02:21:33 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:33 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:33 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:33 [INFO] d fStarting InstantQueue 'GAME5_WorthyFleetEmployers'... 02:21:33 [INFO] d fQueue 'GAME5_WorthyFleetEmployers' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cle... * snip! * 02:21:33 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:33 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:33 [INFO] d fFilled tag with 'w@Map1'. 02:21:33 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:21:33 [INFO] d fQueue 'GAME5_WorthyFleetEmployers' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:33 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:33 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:33 [INFO] d fFilled tag with 'false'. 02:21:33 [INFO] d fQueue 'GAME5_WorthyFleetEmployers' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:33 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:33 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:33 [INFO] d fFilled tag with 'false'. 02:21:33 [INFO] d fCompleting queue 'GAME5_WorthyFleetEmployers' in 2ms. 02:21:33 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:33 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:33 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:33 [INFO] d fStarting InstantQueue 'GAME5_RichardsHigherJesse'... 02:21:33 [INFO] d fQueue 'GAME5_RichardsHigherJesse' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clea... * snip! * 02:21:33 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:33 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:33 [INFO] d fFilled tag with 'w@Map1'. 02:21:33 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:21:33 [INFO] d fQueue 'GAME5_RichardsHigherJesse' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:33 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:33 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:33 [INFO] d fFilled tag with 'false'. 02:21:33 [INFO] d fQueue 'GAME5_RichardsHigherJesse' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:33 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:33 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:33 [INFO] d fFilled tag with 'false'. 02:21:33 [INFO] d fCompleting queue 'GAME5_RichardsHigherJesse' in 2ms. 02:21:33 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:33 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:33 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:33 [INFO] d fStarting InstantQueue 'GAME5_AwesomeSakeExceed'... 02:21:33 [INFO] d fQueue 'GAME5_AwesomeSakeExceed' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear"... * snip! * 02:21:33 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:33 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:33 [INFO] d fFilled tag with 'w@Map1'. 02:21:33 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:21:33 [INFO] d fQueue 'GAME5_AwesomeSakeExceed' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:33 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:33 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:33 [INFO] d fFilled tag with 'false'. 02:21:33 [INFO] d fQueue 'GAME5_AwesomeSakeExceed' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:33 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:33 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:33 [INFO] d fFilled tag with 'false'. 02:21:33 [INFO] d fCompleting queue 'GAME5_AwesomeSakeExceed' in 2ms. 02:21:33 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:33 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:33 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:33 [INFO] d fStarting InstantQueue 'GAME5_CraftWidelyAnalog'... 02:21:33 [INFO] d fQueue 'GAME5_CraftWidelyAnalog' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear"... * snip! * 02:21:33 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:33 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:33 [INFO] d fFilled tag with 'w@Map1'. 02:21:33 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:21:33 [INFO] d fQueue 'GAME5_CraftWidelyAnalog' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:33 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:33 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:33 [INFO] d fFilled tag with 'false'. 02:21:33 [INFO] d fQueue 'GAME5_CraftWidelyAnalog' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:33 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:33 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:33 [INFO] d fFilled tag with 'false'. 02:21:33 [INFO] d fCompleting queue 'GAME5_CraftWidelyAnalog' in 2ms. 02:21:33 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:33 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:33 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:33 [INFO] d fStarting InstantQueue 'GAME5_ModularCoupledBent'... 02:21:33 [INFO] d fQueue 'GAME5_ModularCoupledBent' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:21:33 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:33 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:33 [INFO] d fFilled tag with 'w@Map1'. 02:21:33 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:21:33 [INFO] d fQueue 'GAME5_ModularCoupledBent' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:33 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:33 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:33 [INFO] d fFilled tag with 'false'. 02:21:33 [INFO] d fQueue 'GAME5_ModularCoupledBent' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:33 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:33 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:33 [INFO] d fFilled tag with 'false'. 02:21:33 [INFO] d fCompleting queue 'GAME5_ModularCoupledBent' in 2ms. 02:21:33 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:33 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:33 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:33 [INFO] d fStarting InstantQueue 'GAME5_AeGtProtecting'... 02:21:33 [INFO] d fQueue 'GAME5_AeGtProtecting' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}... * snip! * 02:21:33 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:33 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:33 [INFO] d fFilled tag with 'w@Map1'. 02:21:33 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:21:33 [INFO] d fQueue 'GAME5_AeGtProtecting' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:33 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:33 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:33 [INFO] d fFilled tag with 'false'. 02:21:33 [INFO] d fQueue 'GAME5_AeGtProtecting' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:33 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:33 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:33 [INFO] d fFilled tag with 'false'. 02:21:33 [INFO] d fCompleting queue 'GAME5_AeGtProtecting' in 2ms. 02:21:33 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:33 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:34 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:34 [INFO] d fStarting InstantQueue 'GAME5_KnivesTripFebruary'... 02:21:34 [INFO] d fQueue 'GAME5_KnivesTripFebruary' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'w@Map1'. 02:21:34 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:21:34 [INFO] d fQueue 'GAME5_KnivesTripFebruary' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'false'. 02:21:34 [INFO] d fQueue 'GAME5_KnivesTripFebruary' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'false'. 02:21:34 [INFO] d fCompleting queue 'GAME5_KnivesTripFebruary' in 2ms. 02:21:34 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:34 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:34 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:34 [INFO] d fStarting InstantQueue 'GAME5_SpamGrahamTranslation'... 02:21:34 [INFO] d fQueue 'GAME5_SpamGrahamTranslation' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cl... * snip! * 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'w@Map1'. 02:21:34 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:21:34 [INFO] d fQueue 'GAME5_SpamGrahamTranslation' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'false'. 02:21:34 [INFO] d fQueue 'GAME5_SpamGrahamTranslation' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'false'. 02:21:34 [INFO] d fCompleting queue 'GAME5_SpamGrahamTranslation' in 2ms. 02:21:34 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:34 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:34 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:34 [INFO] d fStarting InstantQueue 'GAME5_LeastRepresentationRecipients'... 02:21:34 [INFO] d fQueue 'GAME5_LeastRepresentationRecipients' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "qu... * snip! * 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'w@Map1'. 02:21:34 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:21:34 [INFO] d fQueue 'GAME5_LeastRepresentationRecipients' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'false'. 02:21:34 [INFO] d fQueue 'GAME5_LeastRepresentationRecipients' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'false'. 02:21:34 [INFO] d fCompleting queue 'GAME5_LeastRepresentationRecipients' in 3ms. 02:21:34 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:34 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:34 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:34 [INFO] d fStarting InstantQueue 'GAME5_GenerallyDanishConnecticut'... 02:21:34 [INFO] d fQueue 'GAME5_GenerallyDanishConnecticut' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue... * snip! * 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'w@Map1'. 02:21:34 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:21:34 [INFO] d fQueue 'GAME5_GenerallyDanishConnecticut' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'false'. 02:21:34 [INFO] d fQueue 'GAME5_GenerallyDanishConnecticut' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'false'. 02:21:34 [INFO] d fCompleting queue 'GAME5_GenerallyDanishConnecticut' in 3ms. 02:21:34 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:34 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:34 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:34 [INFO] d fStarting InstantQueue 'GAME5_TraceMillenniumProtest'... 02:21:34 [INFO] d fQueue 'GAME5_TraceMillenniumProtest' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "c... * snip! * 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'w@Map1'. 02:21:34 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:21:34 [INFO] d fQueue 'GAME5_TraceMillenniumProtest' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'false'. 02:21:34 [INFO] d fQueue 'GAME5_TraceMillenniumProtest' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'false'. 02:21:34 [INFO] d fCompleting queue 'GAME5_TraceMillenniumProtest' in 3ms. 02:21:34 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:34 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:34 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:34 [INFO] d fStarting InstantQueue 'GAME5_EnemyFavorsMix'... 02:21:34 [INFO] d fQueue 'GAME5_EnemyFavorsMix' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}... * snip! * 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'w@Map1'. 02:21:34 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:21:34 [INFO] d fQueue 'GAME5_EnemyFavorsMix' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'false'. 02:21:34 [INFO] d fQueue 'GAME5_EnemyFavorsMix' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'false'. 02:21:34 [INFO] d fCompleting queue 'GAME5_EnemyFavorsMix' in 2ms. 02:21:34 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:34 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:34 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:34 [INFO] d fStarting InstantQueue 'GAME5_ElevenFundingPhysicians'... 02:21:34 [INFO] d fQueue 'GAME5_ElevenFundingPhysicians' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "... * snip! * 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'w@Map1'. 02:21:34 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:21:34 [INFO] d fQueue 'GAME5_ElevenFundingPhysicians' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'false'. 02:21:34 [INFO] d fQueue 'GAME5_ElevenFundingPhysicians' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'false'. 02:21:34 [INFO] d fCompleting queue 'GAME5_ElevenFundingPhysicians' in 2ms. 02:21:34 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:34 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:34 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:34 [INFO] d fStarting InstantQueue 'GAME5_BarelySubjectsLloyd'... 02:21:34 [INFO] d fQueue 'GAME5_BarelySubjectsLloyd' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clea... * snip! * 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'w@Map1'. 02:21:34 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:21:34 [INFO] d fQueue 'GAME5_BarelySubjectsLloyd' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'false'. 02:21:34 [INFO] d fQueue 'GAME5_BarelySubjectsLloyd' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'false'. 02:21:34 [INFO] d fCompleting queue 'GAME5_BarelySubjectsLloyd' in 2ms. 02:21:34 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:34 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:34 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:34 [INFO] d fStarting InstantQueue 'GAME5_OptionDiaryDenizen'... 02:21:34 [INFO] d fQueue 'GAME5_OptionDiaryDenizen' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear... * snip! * 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'w@Map1'. 02:21:34 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:21:34 [INFO] d fQueue 'GAME5_OptionDiaryDenizen' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'false'. 02:21:34 [INFO] d fQueue 'GAME5_OptionDiaryDenizen' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'false'. 02:21:34 [INFO] d fCompleting queue 'GAME5_OptionDiaryDenizen' in 2ms. 02:21:34 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:34 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:34 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:34 [INFO] d fStarting InstantQueue 'GAME5_WorkingWashUnnecessary'... 02:21:34 [INFO] d fQueue 'GAME5_WorkingWashUnnecessary' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "c... * snip! * 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'w@Map1'. 02:21:34 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:21:34 [INFO] d fQueue 'GAME5_WorkingWashUnnecessary' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'false'. 02:21:34 [INFO] d fQueue 'GAME5_WorkingWashUnnecessary' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'false'. 02:21:34 [INFO] d fCompleting queue 'GAME5_WorkingWashUnnecessary' in 2ms. 02:21:34 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:34 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:34 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:34 [INFO] d fStarting InstantQueue 'GAME5_EarSeasonalFurniture'... 02:21:34 [INFO] d fQueue 'GAME5_EarSeasonalFurniture' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "cle... * snip! * 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'w@Map1'. 02:21:34 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:21:34 [INFO] d fQueue 'GAME5_EarSeasonalFurniture' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'false'. 02:21:34 [INFO] d fQueue 'GAME5_EarSeasonalFurniture' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'false'. 02:21:34 [INFO] d fCompleting queue 'GAME5_EarSeasonalFurniture' in 43ms. 02:21:34 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:34 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:34 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:34 [INFO] d fStarting InstantQueue 'GAME5_VoteRoyBuses'... 02:21:34 [INFO] d fQueue 'GAME5_VoteRoyBuses' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" ... * snip! * 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'w@Map1'. 02:21:34 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:21:34 [INFO] d fQueue 'GAME5_VoteRoyBuses' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'false'. 02:21:34 [INFO] d fQueue 'GAME5_VoteRoyBuses' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'false'. 02:21:34 [INFO] d fCompleting queue 'GAME5_VoteRoyBuses' in 2ms. 02:21:34 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:34 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:34 [INFO] d feRunning script event 'bPlayerWalkse', event='bplayer walkse' for script 'bGAME5e' 02:21:34 [INFO] d fStarting InstantQueue 'GAME5_DistinctionAquaticMuseums'... 02:21:34 [INFO] d fQueue 'GAME5_DistinctionAquaticMuseums' Executing: IF "" "==" "w@Map1" "{" "-" "if" "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" "-" "if" "" "{" "-" "if" "" "{" "-" "queue"... * snip! * 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'w@Map1'. 02:21:34 [INFO] d fComparable='Element(bw@Map1f)', Operator='EQUALS', ComparedTo='Element(bw@Map1f)' e--> OUTCOME='true' 02:21:34 [INFO] d fQueue 'GAME5_DistinctionAquaticMuseums' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'false'. 02:21:34 [INFO] d fQueue 'GAME5_DistinctionAquaticMuseums' Executing: IF "" "{" "-" "if" "" "{" "-" "queue" "clear" "}" "-" "playeffect" "" "effect:FIREWORKS_SPARK" "qty:20" "-" "flag" "" "Game5_particle_cool" "duration:1" "}" 02:21:34 [INFO] d+- Executing dCommand: IF/p@_A_X_E_ ---------+ 02:21:34 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 02:21:34 [INFO] d fFilled tag with 'false'. 02:21:34 [INFO] d fCompleting queue 'GAME5_DistinctionAquaticMuseums' in 2ms. 02:21:34 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL 02:21:34 [INFO] d cERROR! fInvalid event 'IN ...' check [PlayerWalks] ('in ???'): 'player walks in gamearena6' for G6_CTF_CONTROL