Paste #40151: Denizen Debug Logs From Atherys Legends Bois!!!

Date: 2017/02/22 04:04:49 UTC-08:00
Type: Server Log

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Java Version: 1.8.0_66
Up-time: 13h 57m
CraftBukkit Version: git-Spigot-b4417b8-3c48711 (MC: 1.11.2)
Denizen Version: Core: 1.15 (Build 84), CraftBukkit: 1.0.1-SNAPSHOT (build 1634)
Active Plugins (13): MCCore: 1.58, LuckPerms: 3.0.0, WorldEdit: 6.1.5;4651611, OldCombatMechanics: 1.1.2, 
Vault: 1.5.6-b49, SaneEconomy: 0.10.6, ProtocolSupport: 4.25.dev, ProtocolLib: 4.2.1-SNAPSHOT-b346, 
LibsDisguises: 9.2.4, Citizens: 2.0.21-SNAPSHOT (build 1471), Denizen: 1.0.1-SNAPSHOT (build 1634), 
Sentinel: 1.0 (build 90), Depenizen: 1.0.0 (build 380)
Loaded Worlds (3): World, World_nether, World_the_end
Online Players (1): Ambrius(Ambrius)
Offline Players: 44
Mode: online

05:57:00 [INFO]  Starting InstantQueue 
                   'EXCOMMAND_CharacterizedPregnancyHockey'... 
05:57:00 [INFO]  Queue 'EXCOMMAND_CharacterizedPregnancyHockey' Executing: RUN 
                   "Leap_Cast" 
05:57:00 [INFO] +- Executing dCommand: RUN/p@Ambrius ---------+ 
05:57:00 [INFO] +> Executing 'RUN': script='LEAP_CAST(TASK)' 
05:57:00 [INFO]  Completing queue 'EXCOMMAND_CharacterizedPregnancyHockey' in 
                   2ms. 
05:57:02 [INFO]  Queue 'SKILLBAR_HANDLER_EarlyBermudaPeace' Executing: IF 
                   "<player.has_flag[BattleCry_Cooldown]>" "{" "-" "narrate" 
                   "<&a><&l>[Skill] <&f>BattleCry <&7>has 
                   <&f><player.flag[BattleCry_Cooldown].expiration.in_seconds.round_to[1]>s 
                   <&7>until it's ready!" "-" "queue" "clear" "}" 
05:57:02 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
05:57:02 [INFO] +> Executing 'IF': use_braces='true' 
05:57:02 [INFO]  Filled tag <player.has_flag[BattleCry_Cooldown]> with 
                   'false'. 
05:57:02 [INFO]  Queue 'SKILLBAR_HANDLER_EarlyBermudaPeace' Executing: 
                   PLAYEFFECT "<player.location.add[0,1,0]>" "effect:NOTE" 
                   "visibility:25" "quantity:5" "offset:0.4" 
05:57:02 [INFO] +- Executing dCommand: PLAYEFFECT/p@Ambrius ---------+ 
05:57:02 [INFO]  Filled tag <player.location.add[0,1,0]> with 
                   'l@-502.14652027309097,5.0,1603.6653950321568,16.950108,-64.053314,World'. 
05:57:02 [INFO] +> Executing 'PLAYEFFECT': special effect='NOTE'  
                   locations='[l@-502.14652027309097,5.0,1603.6653950321568,16.950108,-64.053314,World]' 
                    radius='25'  data='0'  qty='5'  offset='l@0.4,0.4,0.4' 
05:57:02 [INFO]  Queue 'SKILLBAR_HANDLER_EarlyBermudaPeace' Executing: 
                   PLAYSOUND "<player.location>" 
                   "sound:ENTITY_POLAR_BEAR_WARNING" "volume:1.5" "pitch:0.7" 
05:57:02 [INFO] +- Executing dCommand: PLAYSOUND/p@Ambrius ---------+ 
05:57:02 [INFO]  Filled tag <player.location> with 
                   'l@-502.14652027309097,4.0,1603.6653950321568,16.950108,-64.053314,World'. 
05:57:02 [INFO] +> Executing 'PLAYSOUND': 
                   locations='[l@-502.14652027309097,4.0,1603.6653950321568,16.950108,-64.053314,World]' 
                    sound='ENTITY_POLAR_BEAR_WARNING'  volume='1.5'  pitch='0.7'  
                   custom='false' 
05:57:02 [INFO]  Queue 'SKILLBAR_HANDLER_EarlyBermudaPeace' Executing: FLAG 
                   "player" "Enraged" "duration:6" 
05:57:02 [INFO] +- Executing dCommand: FLAG/p@Ambrius ---------+ 
05:57:02 [INFO] +> Executing 'FLAG': flag_name='Enraged'  
                   Action/Value='SET_BOOLEAN(true)'  duration='d@6.0s'  
                   flag_target='p@Ambrius' 
05:57:02 [INFO]  Queue 'SKILLBAR_HANDLER_EarlyBermudaPeace' Executing: FLAG 
                   "player" "BattleCry_Cooldown" "duration:12" 
05:57:02 [INFO] +- Executing dCommand: FLAG/p@Ambrius ---------+ 
05:57:02 [INFO] +> Executing 'FLAG': flag_name='BattleCry_Cooldown'  
                   Action/Value='SET_BOOLEAN(true)'  duration='d@12.0s'  
                   flag_target='p@Ambrius' 
05:57:02 [INFO] +> [Denizen] valueOf dEntity returning null: li@n@8 
05:57:02 [INFO]  ERROR in script 'STUN_EFFECT'! Woah! Invalid arguments were 
                   specified! 
05:57:02 [INFO] +> [Denizen] +> MESSAGE follows: 'Invalid Entity target.' 
05:57:02 [INFO] +> [Denizen] Usage: flag ({player}/npc/server/<entity>) 
                   [<name>([<#>])](:<action>)[:<value>] (duration:<value>) 
05:57:02 [INFO] +> [Denizen] (Attempted: FLAG "<def[2]>" "Stun_Effect" 
                   "duration:<def[1].as_duration>") 
05:57:02 [INFO]  ERROR in script 'STUN_EFFECT'! Tag <def[2].location> is 
                   invalid! 
05:57:02 [INFO]  ERROR! 'null' is an unknown argument! 
05:57:02 [INFO]  ERROR in script 'STUN_EFFECT'! Tag <def[2].location> is 
                   invalid! 
05:57:02 [INFO]  ERROR! 'null' is an unknown argument! 
05:57:02 [INFO]  ERROR in script 'STUN_MESSAGE'! Tag <def[2].is_player> is 
                   invalid! 
05:57:02 [INFO]  ERROR in script 'OVERPOWER_CAST'! Tag 
                   <def[new_target].location.add[0,0.3,0]> is invalid! 
05:57:02 [INFO]  ERROR! 'destination:null' is an unknown argument! 
05:57:02 [INFO]  ERROR in script 'OVERPOWER_CAST'! Tag 
                   <def[new_target].location.add[0,1,0]> is invalid!