Paste #4018: Untitled Paste

Date: 2014/05/03 13:21:25 UTC-07:00
Type: Denizen Script

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squidmovement24:
  type: task
  script:
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> fake_experience:<n@155.flag[timer].as_double>
  - ^flag n@155 timer:-:0.00416667
  - ^flag npc shipsink:+:1
  - ^schematic create <npc.anchor[pastepoint]> cu@<npc.anchor[copy1]>|<npc.anchor[copy2]> name:1
  - ^schematic paste <npc.anchor[pastepoint].add[0,0,-1]> name:1
  - ^schematic unload name:1
  - ^define amount 0
  - ^foreach <cu@l@squidhealth3|l@squidhealth4.get_blocks> {
    - if <def[value].material> == m@red_wool {
      - define amount <def[amount].add[40].as_int>
      }
    }
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> show_boss_bar:%amount%|Ender_Squid
  - ^if <cu@<npc.anchor[copy1]>|<npc.anchor[copy2]>.get_blocks> contains m@red_wool {
    - run squidmovement25 as:n@155
    } else {
    - run squidmovement35 as:n@155
    }
squidmovement25:
  type: task
  script:
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> fake_experience:<n@155.flag[timer].as_double>
  - ^flag n@155 timer:-:0.00416667
  - ^schematic create <npc.anchor[pastepoint]> cu@<npc.anchor[copy1]>|<npc.anchor[copy3]> name:1
  - ^schematic paste <npc.anchor[pastepoint].add[0,0,-1]> name:1
  - ^schematic unload name:1
  - ^define amount 0
  - ^foreach <cu@l@squidhealth3|l@squidhealth4.get_blocks> {
    - if <def[value].material> == m@red_wool {
      - define amount <def[amount].add[40].as_int>
      }
    }
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> show_boss_bar:%amount%|Ender_Squid
  - if <cu@<npc.anchor[copy1]>|<npc.anchor[copy2]>.get_blocks> contains m@red_wool {
    - run squidmovement26 as:n@155
    } else {
    - run squidmovement34 as:n@155
    }
squidmovement26:
  type: task
  script:
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> fake_experience:<n@155.flag[timer].as_double>
  - ^flag n@155 timer:-:0.00416667
  - ^schematic create <npc.anchor[pastepoint]> cu@<npc.anchor[copy1]>|<npc.anchor[copy4]> name:1
  - ^schematic paste <npc.anchor[pastepoint].add[0,0,-1]> name:1
  - ^schematic unload name:1
  - ^define amount 0
  - ^foreach <cu@l@squidhealth3|l@squidhealth4.get_blocks> {
    - if <def[value].material> == m@red_wool {
      - define amount <def[amount].add[40].as_int>
      }
    }
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> show_boss_bar:%amount%|Ender_Squid
  - if <cu@<npc.anchor[copy1]>|<npc.anchor[copy2]>.get_blocks> contains m@red_wool {
    - run squidmovement27 as:n@155
    } else {
    - run squidmovement33 as:n@155
    }
squidmovement27:
  type: task
  script:
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> fake_experience:<n@155.flag[timer].as_double>
  - ^flag n@155 timer:-:0.00416667
  - ^schematic create <npc.anchor[pastepoint]> cu@<npc.anchor[copy1]>|<npc.anchor[copy5]> name:1
  - ^schematic paste <npc.anchor[pastepoint].add[0,0,-1]> name:1
  - ^schematic unload name:1
  - ^define amount 0
  - ^foreach <cu@l@squidhealth3|l@squidhealth4.get_blocks> {
    - if <def[value].material> == m@red_wool {
      - define amount <def[amount].add[40].as_int>
      }
    }
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> show_boss_bar:%amount%|Ender_Squid
  - if <cu@<npc.anchor[copy1]>|<npc.anchor[copy2]>.get_blocks> contains m@red_wool {
    - run squidmovement28 as:n@155
    } else {
    - run squidmovement32 as:n@155
    }
squidmovement28:
  type: task
  script:
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> fake_experience:<n@155.flag[timer].as_double>
  - ^flag n@155 timer:-:0.00416667
  - ^schematic create <npc.anchor[pastepoint]> cu@<npc.anchor[copy1]>|<npc.anchor[copy6]> name:1
  - ^schematic paste <npc.anchor[pastepoint].add[0,0,-1]> name:1
  - ^schematic unload name:1
  - ^define amount 0
  - ^foreach <cu@l@squidhealth3|l@squidhealth4.get_blocks> {
    - if <def[value].material> == m@red_wool {
      - define amount <def[amount].add[40].as_int>
      }
    }
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> show_boss_bar:%amount%|Ender_Squid
  - if <cu@<npc.anchor[copy1]>|<npc.anchor[copy2]>.get_blocks> contains m@red_wool {
    - run squidmovement29 as:n@155
    } else {
    - run squidmovement31 as:n@155
    }
squidmovement29:
  type: task
  script:
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> fake_experience:<n@155.flag[timer].as_double>
  - ^flag n@155 timer:-:0.00416667
  - ^schematic create <npc.anchor[pastepoint]> cu@<npc.anchor[copy1]>|<npc.anchor[copy7]> name:1
  - ^schematic paste <npc.anchor[pastepoint].add[0,0,-1]> name:1
  - schematic unload name:1
  - ^define amount 0
  - ^foreach <cu@l@squidhealth3|l@squidhealth4.get_blocks> {
    - if <def[value].material> == m@red_wool {
      - define amount <def[amount].add[40].as_int>
      }
    }
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> show_boss_bar:%amount%|Ender_Squid
  - if <cu@<npc.anchor[copy1]>|<npc.anchor[copy2]>.get_blocks> contains m@red_wool {
    - run squidmovement30 as:n@155
    } else {
    - run squidmovement30 as:n@155
    }
squidmovement30:
  type: task
  script:
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> fake_experience:<n@155.flag[timer].as_double>
  - ^flag n@155 timer:-:0.00416667
  - ^schematic create <npc.anchor[pastepoint]> cu@<npc.anchor[copy1]>|<npc.anchor[copy7]> name:1
  - ^schematic paste <npc.anchor[pastepoint].add[0,0,1]> name:1
  - schematic unload name:1
  - ^define amount 0
  - ^foreach <cu@l@squidhealth3|l@squidhealth4.get_blocks> {
    - if <def[value].material> == m@red_wool {
      - define amount <def[amount].add[40].as_int>
      }
    }
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> show_boss_bar:%amount%|Ender_Squid
  - run squidmovement31 as:n@155
squidmovement31:
  type: task
  script:
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> fake_experience:<n@155.flag[timer].as_double>
  - ^flag n@155 timer:-:0.00416667
  - ^schematic create <npc.anchor[pastepoint]> cu@<npc.anchor[copy1]>|<npc.anchor[copy6]> name:1
  - ^schematic paste <npc.anchor[pastepoint].add[0,0,1]> name:1
  - schematic unload name:1
  - ^define amount 0
  - ^foreach <cu@l@squidhealth3|l@squidhealth4.get_blocks> {
    - if <def[value].material> == m@red_wool {
      - define amount <def[amount].add[40].as_int>
      }
    }
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> show_boss_bar:%amount%|Ender_Squid
  - run squidmovement32 as:n@155
squidmovement32:
  type: task
  script:
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> fake_experience:<n@155.flag[timer].as_double>
  - ^flag n@155 timer:-:0.00416667
  - ^schematic create <npc.anchor[pastepoint]> cu@<npc.anchor[copy1]>|<npc.anchor[copy5]> name:1
  - ^schematic paste <npc.anchor[pastepoint].add[0,0,1]> name:1
  - schematic unload name:1
  - ^define amount 0
  - ^foreach <cu@l@squidhealth3|l@squidhealth4.get_blocks> {
    - if <def[value].material> == m@red_wool {
      - define amount <def[amount].add[40].as_int>
      }
    }
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> show_boss_bar:%amount%|Ender_Squid
  - run squidmovement33 as:n@155
squidmovement33:
  type: task
  script:
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> fake_experience:<n@155.flag[timer].as_double>
  - ^flag n@155 timer:-:0.00416667
  - ^schematic create <npc.anchor[pastepoint]> cu@<npc.anchor[copy1]>|<npc.anchor[copy4]> name:1
  - ^schematic paste <npc.anchor[pastepoint].add[0,0,1]> name:1
  - schematic unload name:1
  - ^define amount 0
  - ^foreach <cu@l@squidhealth3|l@squidhealth4.get_blocks> {
    - if <def[value].material> == m@red_wool {
      - define amount <def[amount].add[40].as_int>
      }
    }
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> show_boss_bar:%amount%|Ender_Squid
  - run squidmovement34 as:n@155
squidmovement34:
  type: task
  script:
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> fake_experience:<n@155.flag[timer].as_double>
  - ^flag n@155 timer:-:0.00416667
  - ^schematic create <npc.anchor[pastepoint]> cu@<npc.anchor[copy1]>|<npc.anchor[copy3]> name:1
  - ^schematic paste <npc.anchor[pastepoint].add[0,0,1]> name:1
  - schematic unload name:1
  - ^define amount 0
  - ^foreach <cu@l@squidhealth3|l@squidhealth4.get_blocks> {
    - if <def[value].material> == m@red_wool {
      - define amount <def[amount].add[40].as_int>
      }
    }
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> show_boss_bar:%amount%|Ender_Squid
  - run squidmovement35 as:n@155
squidmovement35:
  type: task
  script:
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> fake_experience:<n@155.flag[timer].as_double>
  - ^flag n@155 timer:-:0.00416667
  - ^schematic create <npc.anchor[pastepoint]> cu@<npc.anchor[copy1]>|<npc.anchor[copy2]> name:1
  - ^schematic paste <npc.anchor[pastepoint].add[0,0,1]> name:1
  - ^schematic unload name:1
  - ^define amount 0
  - ^foreach <cu@l@squidhealth3|l@squidhealth4.get_blocks> {
    - if <def[value].material> == m@red_wool {
      - define amount <def[amount].add[40].as_int>
      }
    }
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> show_boss_bar:%amount%|Ender_Squid
  - if <cu@<npc.anchor[copy1]>|<npc.anchor[copy2]>.get_blocks> contains m@red_wool {
    - run squidmovement36 as:n@155
    }
squidmovement36:
  type: task
  script:
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> fake_experience:<n@155.flag[timer].as_double>
  - ^flag n@155 timer:-:0.00416667
  - ^schematic create <npc.anchor[pastepoint]> cu@<npc.anchor[copy1]>|<npc.anchor[copy2]> name:1
  - ^schematic paste <npc.anchor[pastepoint].add[0,0,1]> name:1
  - ^schematic unload name:1
  - ^define amount 0
  - ^foreach <cu@l@squidhealth3|l@squidhealth4.get_blocks> {
    - if <def[value].material> == m@red_wool {
      - define amount <def[amount].add[40].as_int>
      }
    }
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> show_boss_bar:%amount%|Ender_Squid
  - if <cu@<npc.anchor[copy1]>|<npc.anchor[copy2]>.get_blocks> contains m@red_wool {
    - run squidmovement37 as:n@155
    } else {
    - run squidmovement47 as:n@155
    }
squidmovement37:
  type: task
  script:
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> fake_experience:<n@155.flag[timer].as_double>
  - ^flag n@155 timer:-:0.00416667
  - ^schematic create <npc.anchor[pastepoint]> cu@<npc.anchor[copy1]>|<npc.anchor[copy3]> name:1
  - ^schematic paste <npc.anchor[pastepoint].add[0,0,1]> name:1
  - ^schematic unload name:1
  - ^define amount 0
  - ^foreach <cu@l@squidhealth3|l@squidhealth4.get_blocks> {
    - if <def[value].material> == m@red_wool {
      - define amount <def[amount].add[40].as_int>
      }
    }
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> show_boss_bar:%amount%|Ender_Squid
  - if <cu@<npc.anchor[copy1]>|<npc.anchor[copy2]>.get_blocks> contains m@red_wool {
    - run squidmovement38 as:n@155
    } else {
    - run squidmovement46 as:n@155
    }
squidmovement38:
  type: task
  script:
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> fake_experience:<n@155.flag[timer].as_double>
  - ^flag n@155 timer:-:0.00416667
  - ^schematic create <npc.anchor[pastepoint]> cu@<npc.anchor[copy1]>|<npc.anchor[copy4]> name:1
  - ^schematic paste <npc.anchor[pastepoint].add[0,0,1]> name:1
  - ^schematic unload name:1
  - ^define amount 0
  - ^foreach <cu@l@squidhealth3|l@squidhealth4.get_blocks> {
    - if <def[value].material> == m@red_wool {
      - define amount <def[amount].add[40].as_int>
      }
    }
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> show_boss_bar:%amount%|Ender_Squid
  - if <cu@<npc.anchor[copy1]>|<npc.anchor[copy2]>.get_blocks> contains m@red_wool {
    - run squidmovement39 as:n@155
    } else {
    - run squidmovement45 as:n@155
    }
squidmovement39:
  type: task
  script:
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> fake_experience:<n@155.flag[timer].as_double>
  - ^flag n@155 timer:-:0.00416667
  - ^schematic create <npc.anchor[pastepoint]> cu@<npc.anchor[copy1]>|<npc.anchor[copy5]> name:1
  - ^schematic paste <npc.anchor[pastepoint].add[0,0,1]> name:1
  - ^schematic unload name:1
  - ^define amount 0
  - ^foreach <cu@l@squidhealth3|l@squidhealth4.get_blocks> {
    - if <def[value].material> == m@red_wool {
      - define amount <def[amount].add[40].as_int>
      }
    }
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> show_boss_bar:%amount%|Ender_Squid
  - if <cu@<npc.anchor[copy1]>|<npc.anchor[copy2]>.get_blocks> contains m@red_wool {
    - run squidmovement40 as:n@155
    } else {
    - run squidmovement44 as:n@155
    }
squidmovement40:
  type: task
  script:
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> fake_experience:<n@155.flag[timer].as_double>
  - ^flag n@155 timer:-:0.00416667
  - ^schematic create <npc.anchor[pastepoint]> cu@<npc.anchor[copy1]>|<npc.anchor[copy6]> name:1
  - ^schematic paste <npc.anchor[pastepoint].add[0,0,1]> name:1
  - ^schematic unload name:1
  - ^define amount 0
  - ^foreach <cu@l@squidhealth3|l@squidhealth4.get_blocks> {
    - if <def[value].material> == m@red_wool {
      - define amount <def[amount].add[40].as_int>
      }
    }
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> show_boss_bar:%amount%|Ender_Squid
  - if <cu@<npc.anchor[copy1]>|<npc.anchor[copy2]>.get_blocks> contains m@red_wool {
    - run squidmovement41 as:n@155
    } else {
    - run squidmovement43 as:n@155
    }
squidmovement41:
  type: task
  script:
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> fake_experience:<n@155.flag[timer].as_double>
  - ^flag n@155 timer:-:0.00416667
  - ^schematic create <npc.anchor[pastepoint]> cu@<npc.anchor[copy1]>|<npc.anchor[copy7]> name:1
  - ^schematic paste <npc.anchor[pastepoint].add[0,0,1]> name:1
  - schematic unload name:1
  - ^define amount 0
  - ^foreach <cu@l@squidhealth3|l@squidhealth4.get_blocks> {
    - if <def[value].material> == m@red_wool {
      - define amount <def[amount].add[40].as_int>
      }
    }
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> show_boss_bar:%amount%|Ender_Squid
  - run squidmovement42 as:n@155

squidmovement42:
  type: task
  script:
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> fake_experience:<n@155.flag[timer].as_double>
  - ^flag n@155 timer:-:0.00416667
  - ^schematic create <npc.anchor[pastepoint]> cu@<npc.anchor[copy1]>|<npc.anchor[copy7]> name:1
  - ^schematic paste <npc.anchor[pastepoint].add[0,0,-1]> name:1
  - schematic unload name:1
  - ^define amount 0
  - ^foreach <cu@l@squidhealth3|l@squidhealth4.get_blocks> {
    - if <def[value].material> == m@red_wool {
      - define amount <def[amount].add[40].as_int>
      }
    }
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> show_boss_bar:%amount%|Ender_Squid
  - run squidmovement43 as:n@155
squidmovement43:
  type: task
  script:
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> fake_experience:<n@155.flag[timer].as_double>
  - ^flag n@155 timer:-:0.00416667
  - ^schematic create <npc.anchor[pastepoint]> cu@<npc.anchor[copy1]>|<npc.anchor[copy6]> name:1
  - ^schematic paste <npc.anchor[pastepoint].add[0,0,-1]> name:1
  - schematic unload name:1
  - ^define amount 0
  - ^foreach <cu@l@squidhealth3|l@squidhealth4.get_blocks> {
    - if <def[value].material> == m@red_wool {
      - define amount <def[amount].add[40].as_int>
      }
    }
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> show_boss_bar:%amount%|Ender_Squid
  - run squidmovement44 as:n@155
squidmovement44:
  type: task
  script:
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> fake_experience:<n@155.flag[timer].as_double>
  - ^flag n@155 timer:-:0.00416667
  - ^schematic create <npc.anchor[pastepoint]> cu@<npc.anchor[copy1]>|<npc.anchor[copy5]> name:1
  - ^schematic paste <npc.anchor[pastepoint].add[0,0,-1]> name:1
  - ^schematic unload name:1
  - ^define amount 0
  - ^foreach <cu@l@squidhealth3|l@squidhealth4.get_blocks> {
    - if <def[value].material> == m@red_wool {
      - define amount <def[amount].add[40].as_int>
      }
    }
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> show_boss_bar:%amount%|Ender_Squid
  - run squidmovement45 as:n@155
squidmovement45:
  type: task
  script:
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> fake_experience:<n@155.flag[timer].as_double>
  - ^flag n@155 timer:-:0.00416667
  - ^schematic create <npc.anchor[pastepoint]> cu@<npc.anchor[copy1]>|<npc.anchor[copy4]> name:1
  - ^schematic paste <npc.anchor[pastepoint].add[0,0,-1]> name:1
  - schematic unload name:1
  - ^define amount 0
  - ^foreach <cu@l@squidhealth3|l@squidhealth4.get_blocks> {
    - if <def[value].material> == m@red_wool {
      - define amount <def[amount].add[40].as_int>
      }
    }
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> show_boss_bar:%amount%|Ender_Squid
  - run squidmovement46 as:n@155
squidmovement46:
  type: task
  script:
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> fake_experience:<n@155.flag[timer].as_double>
  - ^flag n@155 timer:-:0.00416667
  - ^schematic create <npc.anchor[pastepoint]> cu@<npc.anchor[copy1]>|<npc.anchor[copy3]> name:1
  - ^schematic paste <npc.anchor[pastepoint].add[0,0,-1]> name:1
  - schematic unload name:1
  - ^define amount 0
  - ^foreach <cu@l@squidhealth3|l@squidhealth4.get_blocks> {
    - if <def[value].material> == m@red_wool {
      - define amount <def[amount].add[40].as_int>
      }
    }
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> show_boss_bar:%amount%|Ender_Squid
  - ^if <npc.flag[timereset]> == 4 {
    - ^flag npc shipsink:!
    - ^flag npc timereset:!
    - ^flag n@155 timer:1.000
    - ^run squidtentacles as:n@155
    }
  - run squidmovement47 as:n@155
squidmovement47:
  type: task
  script:
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> fake_experience:<n@155.flag[timer].as_double>
  - ^flag n@155 timer:-:0.00416667
  - ^schematic create <npc.anchor[pastepoint]> cu@<npc.anchor[copy1]>|<npc.anchor[copy2]> name:1
  - ^schematic paste <npc.anchor[pastepoint].add[0,0,-1]> name:1
  - schematic unload name:1
  - ^define amount 0
  - ^foreach <cu@l@squidhealth3|l@squidhealth4.get_blocks> {
    - if <def[value].material> == m@red_wool {
      - define amount <def[amount].add[40].as_int>
      }
    }
  - ^adjust <cu@l@squidkiller1|l@squidkiller2.list_players> show_boss_bar:%amount%|Ender_Squid
  - if <npc.flag[shipsink].as_int> == 10 {
    - flag npc shipsink:!
    - run squiddeath5
    - run shipexplosion as:n@155 delay:5s
    } else if <cu@<npc.anchor[copy1]>|<npc.anchor[copy2]>.get_blocks> contains m@red_wool {
    - run squidmovement24 as:n@155
    } else {
    - run squiddeath5
    }