Paste #40279: Denizen Debug Logs From Atherys Legends Bois!!!

Date: 2017/02/26 09:09:15 UTC-08:00
Type: Server Log

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Java Version: 1.8.0_66
Up-time: 4d 19h
CraftBukkit Version: git-Spigot-b4417b8-3c48711 (MC: 1.11.2)
Denizen Version: Core: 1.15 (Build 84), CraftBukkit: 1.0.1-SNAPSHOT (build 1634)
Active Plugins (13): MCCore: 1.58, LuckPerms: 3.0.0, WorldEdit: 6.1.5;4651611, OldCombatMechanics: 1.1.2, 
Vault: 1.5.6-b49, SaneEconomy: 0.10.6, ProtocolSupport: 4.25.dev, ProtocolLib: 4.2.1-SNAPSHOT-b346, 
LibsDisguises: 9.2.4, Citizens: 2.0.21-SNAPSHOT (build 1471), Denizen: 1.0.1-SNAPSHOT (build 1634), 
Sentinel: 1.0 (build 90), Depenizen: 1.0.0 (build 380)
Loaded Worlds (3): World, World_nether, World_the_end
Online Players (1): Ambrius(Ambrius)
Offline Players: 44
Mode: online

11:01:14 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_FavouritesGratefulTackle' 
                   Executing: WHILE "<context.damager.xp.level.is[MORE].than[0]>" 
                   "{" "-" "if" "!<player.has_flag[In_Combat]>" "{" "-" "queue" 
                   "clear" "}" "-" "if" "<context.damager.xp.level>" "<=" "1" "{" 
                   "-" "adjust" "<context.damager>" "level:0" "-" "queue" "clear" 
                   "}" "-" "adjust" "<context.damager>" 
                   "level:<context.damager.xp.level.sub[1]>" "-" "adjust" 
                   "<context.damager>" "fake_experience:1.0|20" "-" "wait" "1s" 
                   "}" 
11:01:14 [INFO] +- Executing dCommand: WHILE/p@Ambrius ---------+ 
11:01:14 [INFO]  Filled tag <context.damager.xp.level.is[MORE].than[0]> with 
                   'true'. 
11:01:14 [INFO] +> Executing 'WHILE': 
                   value='<context.damager.xp.level.is[MORE].than[0]>' 
11:01:14 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_FavouritesGratefulTackle' 
                   Executing: IF "!<player.has_flag[In_Combat]>" "{" "-" "queue" 
                   "clear" "}" 
11:01:14 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
11:01:14 [INFO] +> Executing 'IF': use_braces='true' 
11:01:14 [INFO]  Filled tag <player.has_flag[In_Combat]> with 'true'. 
11:01:14 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_FavouritesGratefulTackle' 
                   Executing: IF "<context.damager.xp.level>" "<=" "1" "{" "-" 
                   "adjust" "<context.damager>" "level:0" "-" "queue" "clear" "}" 
11:01:14 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
11:01:14 [INFO] +> Executing 'IF': use_braces='true' 
11:01:14 [INFO]  Filled tag <context.damager.xp.level> with '9'. 
11:01:14 [INFO]  Comparable='Decimal(9.0)', Operator='OR_LESS', 
                   ComparedTo='Decimal(1.0)' --> OUTCOME='false' 
11:01:14 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_FavouritesGratefulTackle' 
                   Executing: ADJUST "<context.damager>" 
                   "level:<context.damager.xp.level.sub[1]>" 
11:01:14 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+ 
11:01:14 [INFO]  Filled tag <context.damager> with 
                   'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'. 
11:01:14 [INFO]  Filled tag <context.damager.xp.level.sub[1]> with '8'. 
11:01:14 [INFO] +> Executing 'ADJUST': 
                   object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'  
                   mechanism='level'  mechanism_value='8' 
11:01:14 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_FavouritesGratefulTackle' 
                   Executing: ADJUST "<context.damager>" "fake_experience:1.0|20" 
11:01:14 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+ 
11:01:14 [INFO]  Filled tag <context.damager> with 
                   'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'. 
11:01:14 [INFO] +> Executing 'ADJUST': 
                   object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'  
                   mechanism='fake_experience'  mechanism_value='1.0|20' 
11:01:14 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_FavouritesGratefulTackle' 
                   Executing: WAIT "1s" 
11:01:14 [INFO] +- Executing dCommand: WAIT/p@Ambrius ---------+ 
11:01:14 [INFO] +> Executing 'WAIT': 
                   queue='BERSERKER_WORLD_HANDLER_FavouritesGratefulTackle'  
                   delay='d@1.0s' 
11:01:15 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_FavouritesGratefulTackle' 
                   Executing: WHILE " CALLBACK" 
11:01:15 [INFO]  Filled tag <context.damager.xp.level.is[MORE].than[0]> with 
                   'true'. 
11:01:15 [INFO] +- While loop 2 ---------+ 
11:01:15 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_FavouritesGratefulTackle' 
                   Executing: IF "!<player.has_flag[In_Combat]>" "{" "-" "queue" 
                   "clear" "}" 
11:01:15 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
11:01:15 [INFO] +> Executing 'IF': use_braces='true' 
11:01:15 [INFO]  Filled tag <player.has_flag[In_Combat]> with 'true'. 
11:01:15 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_FavouritesGratefulTackle' 
                   Executing: IF "<context.damager.xp.level>" "<=" "1" "{" "-" 
                   "adjust" "<context.damager>" "level:0" "-" "queue" "clear" "}" 
11:01:15 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
11:01:15 [INFO] +> Executing 'IF': use_braces='true' 
11:01:15 [INFO]  Filled tag <context.damager.xp.level> with '8'. 
11:01:15 [INFO]  Comparable='Decimal(8.0)', Operator='OR_LESS', 
                   ComparedTo='Decimal(1.0)' --> OUTCOME='false' 
11:01:15 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_FavouritesGratefulTackle' 
                   Executing: ADJUST "<context.damager>" 
                   "level:<context.damager.xp.level.sub[1]>" 
11:01:15 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+ 
11:01:15 [INFO]  Filled tag <context.damager> with 
                   'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'. 
11:01:15 [INFO]  Filled tag <context.damager.xp.level.sub[1]> with '7'. 
11:01:15 [INFO] +> Executing 'ADJUST': 
                   object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'  
                   mechanism='level'  mechanism_value='7' 
11:01:15 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_FavouritesGratefulTackle' 
                   Executing: ADJUST "<context.damager>" "fake_experience:1.0|20" 
11:01:15 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+ 
11:01:15 [INFO]  Filled tag <context.damager> with 
                   'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'. 
11:01:15 [INFO] +> Executing 'ADJUST': 
                   object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'  
                   mechanism='fake_experience'  mechanism_value='1.0|20' 
11:01:15 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_FavouritesGratefulTackle' 
                   Executing: WAIT "1s" 
11:01:15 [INFO] +- Executing dCommand: WAIT/p@Ambrius ---------+ 
11:01:15 [INFO] +> Executing 'WAIT': 
                   queue='BERSERKER_WORLD_HANDLER_FavouritesGratefulTackle'  
                   delay='d@1.0s' 
11:01:15 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_MidwestFortDistributed' 
                   Executing: WHILE "<context.damager.xp.level.is[MORE].than[0]>" 
                   "{" "-" "if" "!<player.has_flag[In_Combat]>" "{" "-" "queue" 
                   "clear" "}" "-" "if" "<context.damager.xp.level>" "<=" "1" "{" 
                   "-" "adjust" "<context.damager>" "level:0" "-" "queue" "clear" 
                   "}" "-" "adjust" "<context.damager>" 
                   "level:<context.damager.xp.level.sub[1]>" "-" "adjust" 
                   "<context.damager>" "fake_experience:1.0|20" "-" "wait" "1s" 
                   "}" 
11:01:15 [INFO] +- Executing dCommand: WHILE/p@Ambrius ---------+ 
11:01:15 [INFO]  Filled tag <context.damager.xp.level.is[MORE].than[0]> with 
                   'true'. 
11:01:15 [INFO] +> Executing 'WHILE': 
                   value='<context.damager.xp.level.is[MORE].than[0]>' 
11:01:15 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_MidwestFortDistributed' 
                   Executing: IF "!<player.has_flag[In_Combat]>" "{" "-" "queue" 
                   "clear" "}" 
11:01:15 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
11:01:15 [INFO] +> Executing 'IF': use_braces='true' 
11:01:15 [INFO]  Filled tag <player.has_flag[In_Combat]> with 'true'. 
11:01:15 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_MidwestFortDistributed' 
                   Executing: IF "<context.damager.xp.level>" "<=" "1" "{" "-" 
                   "adjust" "<context.damager>" "level:0" "-" "queue" "clear" "}" 
11:01:15 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
11:01:15 [INFO] +> Executing 'IF': use_braces='true' 
11:01:15 [INFO]  Filled tag <context.damager.xp.level> with '7'. 
11:01:15 [INFO]  Comparable='Decimal(7.0)', Operator='OR_LESS', 
                   ComparedTo='Decimal(1.0)' --> OUTCOME='false' 
11:01:15 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_MidwestFortDistributed' 
                   Executing: ADJUST "<context.damager>" 
                   "level:<context.damager.xp.level.sub[1]>" 
11:01:15 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+ 
11:01:15 [INFO]  Filled tag <context.damager> with 
                   'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'. 
11:01:15 [INFO]  Filled tag <context.damager.xp.level.sub[1]> with '6'. 
11:01:15 [INFO] +> Executing 'ADJUST': 
                   object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'  
                   mechanism='level'  mechanism_value='6' 
11:01:15 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_MidwestFortDistributed' 
                   Executing: ADJUST "<context.damager>" "fake_experience:1.0|20" 
11:01:15 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+ 
11:01:15 [INFO]  Filled tag <context.damager> with 
                   'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'. 
11:01:15 [INFO] +> Executing 'ADJUST': 
                   object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'  
                   mechanism='fake_experience'  mechanism_value='1.0|20' 
11:01:15 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_MidwestFortDistributed' 
                   Executing: WAIT "1s" 
11:01:15 [INFO] +- Executing dCommand: WAIT/p@Ambrius ---------+ 
11:01:15 [INFO] +> Executing 'WAIT': 
                   queue='BERSERKER_WORLD_HANDLER_MidwestFortDistributed'  
                   delay='d@1.0s' 
11:01:15 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_DefinitelyLaptopsAchievements' 
                   Executing: WHILE "<context.damager.xp.level.is[MORE].than[0]>" 
                   "{" "-" "if" "!<player.has_flag[In_Combat]>" "{" "-" "queue" 
                   "clear" "}" "-" "if" "<context.damager.xp.level>" "<=" "1" "{" 
                   "-" "adjust" "<context.damager>" "level:0" "-" "queue" "clear" 
                   "}" "-" "adjust" "<context.damager>" 
                   "level:<context.damager.xp.level.sub[1]>" "-" "adjust" 
                   "<context.damager>" "fake_experience:1.0|20" "-" "wait" "1s" 
                   "}" 
11:01:15 [INFO] +- Executing dCommand: WHILE/p@Ambrius ---------+ 
11:01:15 [INFO]  Filled tag <context.damager.xp.level.is[MORE].than[0]> with 
                   'true'. 
11:01:15 [INFO] +> Executing 'WHILE': 
                   value='<context.damager.xp.level.is[MORE].than[0]>' 
11:01:15 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_DefinitelyLaptopsAchievements' 
                   Executing: IF "!<player.has_flag[In_Combat]>" "{" "-" "queue" 
                   "clear" "}" 
11:01:15 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
11:01:15 [INFO] +> Executing 'IF': use_braces='true' 
11:01:15 [INFO]  Filled tag <player.has_flag[In_Combat]> with 'false'. 
11:01:15 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_DefinitelyLaptopsAchievements' 
                   Executing: QUEUE "clear" 
11:01:15 [INFO] +- Executing dCommand: QUEUE/p@Ambrius ---------+ 
11:01:15 [INFO] +> Executing 'QUEUE': 
                   queue='q@BERSERKER_WORLD_HANDLER_DefinitelyLaptopsAchievements' 
                    Action='CLEAR' 
11:01:15 [INFO]  Completing queue 
                   'BERSERKER_WORLD_HANDLER_DefinitelyLaptopsAchievements' in 
                   10048ms. 
11:01:16 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_FavouritesGratefulTackle' 
                   Executing: WHILE " CALLBACK" 
11:01:16 [INFO]  Filled tag <context.damager.xp.level.is[MORE].than[0]> with 
                   'true'. 
11:01:16 [INFO] +- While loop 3 ---------+ 
11:01:16 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_FavouritesGratefulTackle' 
                   Executing: IF "!<player.has_flag[In_Combat]>" "{" "-" "queue" 
                   "clear" "}" 
11:01:16 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
11:01:16 [INFO] +> Executing 'IF': use_braces='true' 
11:01:16 [INFO]  Filled tag <player.has_flag[In_Combat]> with 'false'. 
11:01:16 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_FavouritesGratefulTackle' 
                   Executing: QUEUE "clear" 
11:01:16 [INFO] +- Executing dCommand: QUEUE/p@Ambrius ---------+ 
11:01:16 [INFO] +> Executing 'QUEUE': 
                   queue='q@BERSERKER_WORLD_HANDLER_FavouritesGratefulTackle'  
                   Action='CLEAR' 
11:01:16 [INFO]  Completing queue 
                   'BERSERKER_WORLD_HANDLER_FavouritesGratefulTackle' in 12147ms. 
11:01:16 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_MidwestFortDistributed' 
                   Executing: WHILE " CALLBACK" 
11:01:16 [INFO]  Filled tag <context.damager.xp.level.is[MORE].than[0]> with 
                   'true'. 
11:01:16 [INFO] +- While loop 2 ---------+ 
11:01:16 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_MidwestFortDistributed' 
                   Executing: IF "!<player.has_flag[In_Combat]>" "{" "-" "queue" 
                   "clear" "}" 
11:01:16 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
11:01:16 [INFO] +> Executing 'IF': use_braces='true' 
11:01:16 [INFO]  Filled tag <player.has_flag[In_Combat]> with 'false'. 
11:01:16 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_MidwestFortDistributed' 
                   Executing: QUEUE "clear" 
11:01:16 [INFO] +- Executing dCommand: QUEUE/p@Ambrius ---------+ 
11:01:16 [INFO] +> Executing 'QUEUE': 
                   queue='q@BERSERKER_WORLD_HANDLER_MidwestFortDistributed'  
                   Action='CLEAR' 
11:01:16 [INFO]  Completing queue 
                   'BERSERKER_WORLD_HANDLER_MidwestFortDistributed' in 11099ms. 
11:01:16 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_YouFoConflicts' Executing: 
                   WHILE "<context.damager.xp.level.is[MORE].than[0]>" "{" "-" 
                   "if" "!<player.has_flag[In_Combat]>" "{" "-" "queue" "clear" 
                   "}" "-" "if" "<context.damager.xp.level>" "<=" "1" "{" "-" 
                   "adjust" "<context.damager>" "level:0" "-" "queue" "clear" "}" 
                   "-" "adjust" "<context.damager>" 
                   "level:<context.damager.xp.level.sub[1]>" "-" "adjust" 
                   "<context.damager>" "fake_experience:1.0|20" "-" "wait" "1s" 
                   "}" 
11:01:16 [INFO] +- Executing dCommand: WHILE/p@Ambrius ---------+ 
11:01:16 [INFO]  Filled tag <context.damager.xp.level.is[MORE].than[0]> with 
                   'true'. 
11:01:16 [INFO] +> Executing 'WHILE': 
                   value='<context.damager.xp.level.is[MORE].than[0]>' 
11:01:16 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_YouFoConflicts' Executing: IF 
                   "!<player.has_flag[In_Combat]>" "{" "-" "queue" "clear" "}" 
11:01:16 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
11:01:16 [INFO] +> Executing 'IF': use_braces='true' 
11:01:16 [INFO]  Filled tag <player.has_flag[In_Combat]> with 'false'. 
11:01:16 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_YouFoConflicts' Executing: 
                   QUEUE "clear" 
11:01:16 [INFO] +- Executing dCommand: QUEUE/p@Ambrius ---------+ 
11:01:16 [INFO] +> Executing 'QUEUE': 
                   queue='q@BERSERKER_WORLD_HANDLER_YouFoConflicts'  
                   Action='CLEAR' 
11:01:16 [INFO]  Completing queue 'BERSERKER_WORLD_HANDLER_YouFoConflicts' in 
                   10048ms.