Paste #40305: Untitled Paste

Date: 2017/02/27 02:53:05 UTC-08:00
Type: Denizen Script

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check_level:
  type: task
  debug: false
  speed: 0
  max_level: 100
  script:
  - if <player.flag[level_<def[1]>]> >= <script.yaml_key[max_level]||100> {
    - queue clear
    }
  - if <player.flag[level_<def[1]>]> < <proc[get_level]> {
    - narrate "Test"
    - run level_up def:<def[1]>

  } 

level_up:
  type: task
  debug: false
  speed: 0
  script:
  - flag <player> level_<def[1]>:++
  - narrate "<&c>Gefeliciteerd! Je level is nu <player.flag[level_<def[1]>].as_int>."
  - wait 2t
  - run check_level def:<def[1]>