Date: 2017/02/27 02:53:05 UTC-08:00
Type: Denizen Script
check_level:
type: task
debug: false
speed: 0
max_level: 100
script:
- if <player.flag[level_<def[1]>]> >= <script.yaml_key[max_level]||100> {
- queue clear
}
- if <player.flag[level_<def[1]>]> < <proc[get_level]> {
- narrate "Test"
- run level_up def:<def[1]>
}
level_up:
type: task
debug: false
speed: 0
script:
- flag <player> level_<def[1]>:++
- narrate "<&c>Gefeliciteerd! Je level is nu <player.flag[level_<def[1]>].as_int>."
- wait 2t
- run check_level def:<def[1]>