Paste #40491: Diff note for paste #40490

Date: 2017/03/05 06:46:26 UTC-08:00
Type: Diff Report

View Raw Paste Download This Paste
Copy Link


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638


 kitpvpConfig:
     type: yaml data
     config:
         streaks:
             a: 5
             b: 10
             c: 25
             d: 50
             e: 100
             f: 200
             g: 500
             h: 1000
             
 ## <s@kitpvpConfig.yaml_key[config.streaks.e]>
 
 MainEventsKitPvp:
     type: world
     events:
         on server start: 
         - run looping_scoreboard_script instantly 
         - inject Kitpvp_Load_Config
         
         on reload scripts:
         - inject Kitpvp_Load_Config
         
         on shutdown:
         - execute as_server "denizen save"
         
         on player join:
         - if <player.has_flag[kitpvp_kills].not> {
             - flag player kitpvp_kills:0
         }
         - flag player kitpvp_spree:0
         - flag player kitpvp_bounty:0
 
         on player death:
         # - define get_armor <context.inventory.list_contents.include[<player.equipment>].filter[simple.is[==].to[i@air].not]>"
         # - define no_arrows <def[get_armor].filter[simple.is[==].to[i@arrow].not]>
         # - define no_armor <def[no_arrows].filter[simple.is[==].to[i@iron_helmet].not].filter[simple.is[==].to[i@iron_chestplate].not].filter[simple.is[==].to[i@iron_leggings].not].filter[simple.is[==].to[i@iron_boots].not]>
         # - define no_rods <def[no_armor].filter[simple.is[==].to[i@fishing_rod].not]>
         # - define no_steak <def[no_rods].filter[simple.is[==].to[i@cooked_beef].not]>
         # - define non_enc_bows <def[no_steak].filter[simple.is[==].to[i@bow]].filter[is_enchanted.not]>
         # - define non_enc_sword <def[no_steak].filter[simple.is[==].to[i@diamond_sword]].filter[is_enchanted.not]>
         # - define no_non_enchant <def[no_steak].exclude[<def[non_enc_bows]>].exclude[<def[non_enc_sword]>]>
         # - if <def[no_non_enchant]> != null {
             # - determine <def[no_non_enchant]> PASSIVELY
         # }
         # else {
             # - announce "<&4>dropped null på <player.name>!" to_flagged:Show_Errors
         # }
         - flag player kitpvp_death:++
         - if <context.damager.is_player||false>  {
             - define player "<context.damager>"
             - run player_specific_streak_count player:<context.damager> instantly
             - inject kitpvp_spree_shutdown
         }
         else if <context.damager.shooter.is_player||false> {
             - define player "<context.damager.shooter>"
             - run player_specific_streak_count player:<context.damager.shooter> instantly
             - inject kitpvp_spree_shutdown
         }
         
         on player shoots bow:
         - if <context.force> < 1.0 {
             - determine CANCELLED
         }
         
         on player breaks BEACON:
         - if <player.is_op> {
             - queue clear 
         }
         - execute as_server "tempban <player.name> 1h Auto-beacon-detector fandt dig!"
         - determine cancelled
             
         on player damages BEACON:
         - repeat 5 {
             - narrate "<&c>ADVARSEL<&co> Smadring af BEACON medfører ban!"
         }
         - execute as_server "spawn <player.name>"
 
 Kitpvp_Load_Config:
     type: task
     script:
     - if <server.has_file[../GGPVP/scoreboard.yml].not> {
         - yaml create id:ggpvp_scoreboard
         # Setup Basics
         - yaml id:ggpvp_scoreboard set Text.Scoreboard_Header:&3GGPVP
         - yaml id:ggpvp_scoreboard set Text.Online:&bOnline
         - yaml id:ggpvp_scoreboard set Text.Penge:&bPenge
         - yaml id:ggpvp_scoreboard set Text.Kills:&bKills
         - yaml id:ggpvp_scoreboard "savefile:../GGPVP/scoreboard.yml"
     }
     else {
         - yaml "load:../GGPVP/scoreboard.yml" id:ggpvp_scoreboard
     }
     
 kitpvp_spree_shutdown:
     type: task
     script:
     - if <player.has_flag[kitpvp_bounty]> {
         - if <player.flag[kitpvp_bounty].round> > 3 {
             - playsound <server.list_online_players> ANVIL_LAND Volume:0.5 Pitch:2.0
             - define action "<&6><player.name> <&1>på <&6><player.flag[kitpvp_spree].round> <&1>streaks blev <&4>SHUDOWN <&1>af <&c><def[player].as_player.name> <&7>(Bounty<&co> <&6><player.flag[kitpvp_bounty].round><&7>)"
             - if <def[player].as_player.has_flag[kitpvp_shutdown]> {
                 - flag <def[player].as_player> kitpvp_shutdown:++
             }
             else {
                 - flag <def[player].as_player> kitpvp_shutdown:1
             }
             - if <def[player].as_player.has_flag[Kit_Quest_Level]> {
                 - repeat 3 {
                     - define check <def[value]>
                     - define flag "Kit_Quest_Type<def[check]>"
                     - if <def[player].as_player.has_flag[<def[flag]>]> {
                         - if <def[player].as_player.flag[<def[flag]>]> == "shutdown" {
                             - define flag "Kit_Quest_Goal<def[check]>"
                             - flag <def[player].as_player> <def[flag]>:++
                         }
                     }
                     - run Kit_Quest_Update instantly player:<def[player].as_player> d:<def[value]>
                 }
             }
             - drop i@Nether_Star <player.location> quantity:<player.flag[kitpvp_bounty].round>
             - repeat 10 {
                 - adjust <server.list_online_players> action_bar:<def[action]>
                 - wait 1s
             }
         }
     }
     - flag player kitpvp_bounty:0
     - flag player kitpvp_spree:0
 
 announce_killstreaks_bounty:
     type: task
     script:
     ## Check if player is alive
     - flag player kitpvp_bounty:++
     - playsound <server.list_online_players> ORB_PICKUP Volume:0.2 Pitch:0.5
     - define action "<&6><player.name> <&1>er på <&6><&l><player.flag[kitpvp_spree].round> <&1>streaks! <&7>(BOUNTY<&co> <&6><player.flag[kitpvp_bounty].round><&7>)"
     - repeat 10 {
         - adjust <server.list_online_players> action_bar:<def[action]>
         - wait 1s
     }
     
 killstreak_combo_effect:
     type: task
     script:
     - playsound <player> sound:ENDERDRAGON_GROWL volume:10 pitch:2
     - playeffect <player> effect:HAPPY_VILLAGER qty:100 data:1 offset:1.5
     - cast speed duration:9s power:1
     - flag player kitpvp_combo:++ duration:200t
 
 announce_large_combo:
     type: task
     script:
     - playsound <server.list_online_players> sound:WITHER_DEATH volume:0.5 pitch:1
     - playeffect <player> effect:HAPPY_VILLAGER qty:100 data:1 offset:1.5
     - cast speed duration:9s power:1
     - flag player kitpvp_combo:++ duration:200t
     - wait 3s
     - repeat 15 {
         - firework <player.location> star primary:yellow fade:white 
         - wait 5t
     }
 
 # streaks_add_bounty:
     # type: task
     # script:
     # - case <s@kitpvpConfig.yaml_key[config.streaks.a]>:
         # - flag player kitpvp_bounty:++
     # - case <s@kitpvpConfig.yaml_key[config.streaks.b]>:
         # - flag player kitpvp_bounty:++
     # - case <s@kitpvpConfig.yaml_key[config.streaks.c]>:
         # - repeat 2 {
             # - flag player kitpvp_bounty:++
         # }
     # - case <s@kitpvpConfig.yaml_key[config.streaks.d]>:
         # - repeat 3 {
             # - flag player kitpvp_bounty:++
         # }
     # - case <s@kitpvpConfig.yaml_key[config.streaks.e]>:
         # - repeat 7 {
             # - flag player kitpvp_bounty:++
         # }
     # - case <s@kitpvpConfig.yaml_key[config.streaks.f]>:
         # - repeat 21 {
             # - flag player kitpvp_bounty:++
         # }
     # - case <s@kitpvpConfig.yaml_key[config.streaks.g]>:
         # - repeat 60 {
             # - flag player kitpvp_bounty:++
         # }
     # - case <s@kitpvpConfig.yaml_key[config.streaks.g]>:
         # - repeat 250 {
             # - flag player kitpvp_bounty:++
         # }
 
 player_specific_streak_count:
     type: task
     script:
     - flag player kitpvp_kills:++
     - flag player kitpvp_spree:++
     - if <player.has_flag[kitpvp_spree]> {
         - define choice <player.flag[kitpvp_spree].round>
         # - choose %choice%:
             # - case "<s@kitpvpConfig.yaml_key[config.streaks.a]>":
                 # - flag player kitpvp_bounty:++
             # - case "<s@kitpvpConfig.yaml_key[config.streaks.b]>":
                 # - flag player kitpvp_bounty:++
     }
 
     
     - if <player.has_flag[kitpvp_combo]||false> {
         - if <player.flag[kitpvp_combo]||false> == 1 {
             - narrate "<&a><&l>DOUBLE KILL"
             - inject killstreak_combo_effect
         }
         else if <player.flag[kitpvp_combo]||false> == 2 {
             - narrate "<&a><&l>TRIPLE KILL"
             - inject killstreak_combo_effect
         }
         else if <player.flag[kitpvp_combo]||false> == 3 {
             - narrate "<&a><&l>QUADRA KILL"
             - inject killstreak_combo_effect
         }
         else if <player.flag[kitpvp_combo]||false> == 4 {
             - narrate "<&a><&l>PENTA KILL"
             - inject killstreak_combo_effect
         }
         else if <player.flag[kitpvp_combo]||false> == 5 {
             - narrate "<&a><&l>HEXA KILL"
             - inject killstreak_combo_effect
         }
         else if <player.flag[kitpvp_combo]||false> == 6 {
             - narrate "<&a><&l>SEPTA KILL"
             - inject killstreak_combo_effect
         }
         else if <player.flag[kitpvp_combo]||false> == 7 {
             - narrate "<&a><&l>OCTA KILL (8)"
             - inject killstreak_combo_effect
         }
         else if <player.flag[kitpvp_combo]||false> == 8 {
             - narrate "<&a><&l>NONA KILL (9)"
             - inject killstreak_combo_effect
         }
         else if <player.flag[kitpvp_combo]||false> == 9 {
             - narrate "<&a><&l>DECA KILL (10)"
             - inject killstreak_combo_effect
         }
         else if <player.flag[kitpvp_combo]||false> == 10 {
             - narrate "<&a><&l>HENDECA KILL (11)"
             - inject killstreak_combo_effect
         }
         else if <player.flag[kitpvp_combo]||false> == 11 {
             - narrate "<&a><&l>DODECA KILL (12)"
             - inject killstreak_combo_effect
         }
         else if <player.flag[kitpvp_combo]||false> == 12 {
             - narrate "<&a><&l>TRIDECA KILL (13)"
             - inject killstreak_combo_effect
         }
         else if <player.flag[kitpvp_combo]||false> == 13 {
             - narrate "<&a><&l>QUADECA KILL (14)"
             - inject killstreak_combo_effect
         }
         else if <player.flag[kitpvp_combo]||false> == 14 {
             - narrate "<&a><&l>PENTADECA KILL (15)"
             - inject killstreak_combo_effect
         }
         else if <player.flag[kitpvp_combo]||false> == 15 {
             - narrate "<&a><&l>HEXADECA KILL (16)"
             - inject killstreak_combo_effect
         }
         else if <player.flag[kitpvp_combo]||false> == 16 {
             - narrate "<&a><&l>HEPTADECA KILL (17)"
             - inject killstreak_combo_effect
         }
         else if <player.flag[kitpvp_combo]||false> == 17 {
             - narrate "<&a><&l>OCTADECA KILL (18)"
             - inject killstreak_combo_effect
         }
         else if <player.flag[kitpvp_combo]||false> == 18 {
             - narrate "<&a><&l>ENEADECA KILL (19)"
             - inject killstreak_combo_effect
         }
         else if <player.flag[kitpvp_combo]||false> == 19 {
             - narrate "<&a><&l>ICOSA KILL (20)"
             - announce "<&4><&l><player.name> har fået ICOSA KILL! (20)"
             - inject announce_large_combo
             - if <player.has_flag[kitpvp_icosa]> {
                 - flag player kitpvp_icosa:++
             }
             else {
                 - flag player kitpvp_icosa:1
             }
             - repeat 2 {
                 - flag player kitpvp_bounty:++
             }
             - inject announce_killstreaks_bounty
         }
         else if <player.flag[kitpvp_combo].round||false> == 29 {
             - announce "<&6><&l><player.name> har fået TRIACONTA KILL! (30)"
             - inject announce_large_combo
             - repeat 3 {
                 - flag player kitpvp_bounty:++
             }
             - inject announce_killstreaks_bounty
         }
         else if <player.flag[kitpvp_combo].round||false> == 39 {
             - announce "<&c><&l><player.name> har fået TETRACONTA KILL! (40)"
             - inject announce_large_combo
             - repeat 5 {
                 - flag player kitpvp_bounty:++
             }
             - inject announce_killstreaks_bounty
         }
         else if <player.flag[kitpvp_combo].round||false> == 49 {
             - announce "<&c><&l><player.name> har fået PENTACONTA KILL! (50)"
             - inject announce_large_combo
             - repeat 7 {
                 - flag player kitpvp_bounty:++
             }
             - inject announce_killstreaks_bounty
         }
         else if <player.flag[kitpvp_combo].round||false> == 59 {
             - announce "<&c><&l><player.name> har fået HEXACONTA KILL! (60)"
             - inject announce_large_combo
             - repeat 8 {
                 - flag player kitpvp_bounty:++
             }
             - inject announce_killstreaks_bounty
         }
         else if <player.flag[kitpvp_combo].round||false> == 69 {
             - announce "<&c><&l><player.name> har fået SEPTACONTA KILL! (70)"
             - inject announce_large_combo
             - repeat 8 {
                 - flag player kitpvp_bounty:++
             }
             - inject announce_killstreaks_bounty
         }
         else if <player.flag[kitpvp_combo].round||false> == 79 {
             - announce "<&c><&l><player.name> har fået OCTACONTA KILL! (80)"
             - inject announce_large_combo
             - repeat 8 {
                 - flag player kitpvp_bounty:++
             }
             - inject announce_killstreaks_bounty
         }
         else if <player.flag[kitpvp_combo].round||false> == 89 {
             - announce "<&c><&l><player.name> har fået NONDACONTA KILL! (90)"
             - inject announce_large_combo
             - repeat 8 {
                 - flag player kitpvp_bounty:++
             }
             - inject announce_killstreaks_bounty
         }
         else if <player.flag[kitpvp_combo].round||false> == 99 {
             - flag player kitpvp_combo:++ duration:200t
             - announce "<&c><&l><player.name> har fået ?????? KILL! (100)"
             - inject announce_large_combo
             - repeat 25 {
                 - flag player kitpvp_bounty:++
             }
             - inject announce_killstreaks_bounty
         }
         else {
             - flag player kitpvp_combo:++ duration:200t
             - narrate "<&6><&l><util.random.duuid.substring[6]> KILL (<player.flag[kitpvp_combo].round>)"
             - playsound <player> sound:ENDERDRAGON_GROWL volume:10 pitch:2
             - playeffect <player> effect:HAPPY_VILLAGER qty:100 data:1 offset:1.5
             - cast speed duration:10s power:1
             - firework <player.location> power:1 star primary:red trail
         }
     }
     else {
         - flag player kitpvp_combo:1 duration:140t
     }
     - if <player.has_flag[Kit_Quest_Level]> {
         - repeat 3 {
             - define check <def[value]>
             - define flag "Kit_Quest_Type<def[check]>"
             - if <player.has_flag[<def[flag]>]> {
                 - if <player.flag[<def[flag]>]> == "totalkill" {
                     - define flag "Kit_Quest_Goal<def[check]>"
                     - flag player <def[flag]>:++
                 }
                 else if <player.flag[<def[flag]>]> == "killstreak" {
                     - define flag "Kit_Quest_Goal<def[check]>"
                     - flag player <def[flag]>:<player.flag[kitpvp_spree].round>
                 }
                 else if <player.flag[<def[flag]>]> == "combo" {
                     - define flag "Kit_Quest_Goal<def[check]>"
                     - flag player <def[flag]>:<player.flag[kitpvp_combo].round>
                 }
                 else if <player.flag[<def[flag]>]> == "bounty" {
                     - define flag "Kit_Quest_Goal<def[check]>"
                     - flag player <def[flag]>:<player.flag[kitpvp_bounty].round>
                 }
                 - inject Kit_Quest_Update
             }
         }
     }
     
 looping_scoreboard_script:
     type: task
     debug: false
     script:
     - while true {
         - foreach <server.list_online_players> {
             - wait 2t
             - run player_specific_scoreboard_script player:<def[value]> instantly 
         }
         - wait 2t
     }
     
 player_specific_scoreboard_script:
     type: task 
     debug: false
     script: 
     ##Syntax: - sidebar (add/remove/{set}) (title:<title>) (lines:<#>|...) (values:<line>|...) (start:<#>/{num_of_lines}) (increment:<#>/{-1}) (players:<player>|...) (per_player)
     - define ID <player.name><server.current_time_millis>
     - scoreboard add id:<def[ID]> 
     - scoreboard add id:<def[ID]> "objective:<yaml[ggpvp_scoreboard].read[Text.Scoreboard_Header].parse_color>" "lines:<yaml[ggpvp_scoreboard].read[Text.Penge].parse_color>" "score:<player.money.round>"
     - scoreboard add id:<def[ID]> "objective:<yaml[ggpvp_scoreboard].read[Text.Scoreboard_Header].parse_color>" "lines:<yaml[ggpvp_scoreboard].read[Text.Online].parse_color>" "score:<server.list_online_players.size>"
     - scoreboard add id:<def[ID]> "objective:<yaml[ggpvp_scoreboard].read[Text.Scoreboard_Header].parse_color>" "lines:<yaml[ggpvp_scoreboard].read[Text.Kills].parse_color>" "score:<player.flag[kitpvp_kills].round||0>"
     ## - scoreboard add id:<def[ID]> "objective:<yaml[ggpvp_scoreboard].read[Text.Scoreboard_Header].parse_color>" "lines:<&e>TEST: <&7><server.current_time_millis>" "score:1"
     - scoreboard add id:<def[ID]> viewers:<player> 
     - wait <server.list_online_players.size.mul_int[2].add_int[<server.list_online_players.size>].add_int[2]>t
     - scoreboard remove id:<def[ID]>
 
 RefreshScoreboard:
     type: command
     name: boardgo
     script:
     - if !<player.is_op> { 
         - narrate 'You must be an administrator to use this command!' 
         - queue clear 
     }
     - run looping_scoreboard_script instantly
     
 KitPvpIcosaCommand:
     type: command
     name: icosa
     description: Displays the amount of icosa you have.
     usage: /icosa
     aliases: 
     - icosakill
     script:
     - if <context.args.size> > 0 {
         - define Target <server.match_offline_player[<context.args.get[1]>]||null>
         - if <def[Target]> == null {
             - narrate "Ingen spiller fundet!"
             - queue clear
         }
         - if <def[Target].has_flag[kitpvp_icosa]> {
         - narrate "<&b><def[Target].name> har lavet <&6><def[Target].flag[kitpvp_icosa].round> <&b>Icosa Kills."
         }
         else {
             - narrate "<&7><def[Target].name> har ikke haft nogen Icosa Kills endnu..."
         }
         - queue clear
     }
     - if <player.has_flag[kitpvp_icosa]> {
         - narrate "<&b>Du har lavet <&6><player.flag[kitpvp_icosa].round> <&b>Icosa Kills."
     }
     else {
         - narrate "<&7>Du har ikke haft nogen Icosa Kills endnu..."
     }
     
 KitPvpBountyCommand:
     type: command
     name: bounty
     description: Displays the amount of bounty you have.
     usage: /bounty
     aliases: 
     - bount
     script:
     - if <context.args.size> > 0 {
         - define Target <server.match_offline_player[<context.args.get[1]>]||null>
         - if <def[Target]> == null {
             - narrate "Ingen spiller fundet!"
             - queue clear
         }
         - if <def[Target].has_flag[kitpvp_bounty]> {
         - narrate "<&b><def[Target].name> har en bounty på <&6><def[Target].flag[kitpvp_bounty].round><&b>."
         }
         else {
             - narrate "<&7><def[Target].name> har ikke nogen bounty endnu..."
         }
         - queue clear
     }
     - if <player.has_flag[kitpvp_bounty]> {
         - narrate "<&b>Du har en bounty på <&6><player.flag[kitpvp_bounty].round><&b>."
     }
     else {
         - narrate "<&7>Du har ikke nogen bounty endnu..."
     }
     
 KitPvpCommands:
     type: command
     name: kpstats
     description: Displays kitpvp stats.
     usage: /kpstats help
     aliases:
     - kp
     - k
     - stats
     # permission: countdown.use
     # permission message: Sorry, <player.name>, you don't have the permission '<permission>'! 
     script:
     - if <context.args.size> > 0 {
         - if <context.args.get[1]> == "help" {
             - narrate "<&7>/kpstats help"
             - narrate "<&7>/kpstats <&lt>player<&gt>"
             - if !<player.is_op> { 
                 - narrate 'You must be an administrator to use this command!' 
                 - queue clear 
             }
             - narrate "<&7>/kpstats reset <&lt>player<&gt>"
         }
         else if <context.args.get[1]> == "reset" {
             - if !<player.is_op> { 
                 - narrate 'You must be an administrator to use this command!' 
                 - queue clear 
             }
             - if %arg_size% == 1 {
                 - narrate "<&c>Wrong arguments! Brug <&7>/kpstats help"
             }
             else {
                 - narrate "<&7>Reseting <context.args.get[2]>..."
                 - flag server ResetPlayerKitPvpFinder:<context.args.get[2]>
                 - flag server ResetPlayerKitPvpCheck:False
                 - foreach <server.list_online_players> {
                     - run ResetPlayerKitPvpRunner player:<def[value]> instantly 
                     - wait 1t
                 }
                 - if <server.flag[ResetPlayerKitPvpCheck]> == "True"
                     - narrate "<&7>Succesfully reset player<&co> <context.args.get[2]>"
                 else {
                     - narrate "<&c>No player found to reset!"
                 }
             }
         }
         else <context.args.size> == 1 {
             - define Target <server.match_offline_player[<context.args.get[1]>]||null>
             - if <def[Target]> == null {
                 - narrate "Ingen spiller fundet!"
                 - queue clear
             }
             - narrate "<&b>-=-=-=- <&3><&l><def[Target].as_player.name> Stats <&b>-=-=-=-"
             - narrate "<&a>kills<&8><&co> <&c><def[Target].as_player.flag[kitpvp_kills].round||0>"
             - narrate "<&a>Døde<&8><&co> <&c><def[Target].as_player.flag[kitpvp_death].round||0>"
             - narrate "<&a>KDR<&8><&co> <&c><def[Target].as_player.flag[kitpvp_kills].div[<def[Target].as_player.flag[kitpvp_death]>].round_to[2]||0>"
             - narrate "<&a>killstreak<&8><&co> <&c><def[Target].as_player.flag[kitpvp_spree].round||0>"
             ## - narrate "<&a>Din bounty er på <&6><player.flag[kitpvp_bounty].round>"
             ## - narrate "<&8>Bounty er hvor mange nether stars der droppes når du dør"
             - narrate "<&b>-=-=-=- -=-=-=- -=-=-=-"
             - queue clear
         }
         else {
             - narrate "<&c>For mange arguments! Brug <&7>/kpstats help"
         }
     }
     else {
         - narrate "<&b>-=-=-=- <&3><&l>Dine Stats <&b>-=-=-=-"
         - narrate "<&a>kills<&8><&co> <&c><player.flag[kitpvp_kills].round||0>"
         - narrate "<&a>Døde<&8><&co> <&c><player.flag[kitpvp_death].round||0>"
         - narrate "<&a>KDR<&8><&co> <&c><player.flag[kitpvp_kills].div[<player.flag[kitpvp_death]>].round_to[2]||0>"
         - narrate "<&a>killstreak<&8><&co> <&c><player.flag[kitpvp_spree].round||0>"
         ## - narrate "<&a>Din bounty er på <&6><player.flag[kitpvp_bounty].round>"
         ## - narrate "<&8>Bounty er hvor mange nether stars der droppes når du dør"
         - narrate "<&b>-=-=-=- -=-=-=- -=-=-=-"
     }
     
 ResetPlayerKitPvpRunner:
     type: task 
     script: 
     - if <player.name> == <server.flag[ResetPlayerKitPvpFinder]> {
         ## Check plugin ! <pl@plugin.name> <el@element.as_plugin>
         ##
         - narrate "<&a>Dine stats er nu blevet reset!"
         - flag player kitpvp_kills:0
         - flag server ResetPlayerKitPvpCheck:True
     }
     
 Kitpvp_topkills:
     type: command
     name: qtopkills
     description: Displays kitpvp stats.
     usage: /kpstats help
     aliases: 
     - qtop
     - flestkills
     - kitkills
     # permission: countdown.use
     # permission message: Sorry, <player.name>, you don't have the permission '<permission>'! 
     
     script:
     - if <server.has_flag[kitpvp_topkills_cooldown].not> {
         - narrate "<&8>Opdatere listen..."
         - flag server kitpvp_topkills_cooldown:True duration:10m
         - narrate "<server.flag[kitpvp_topkills].as_list.size> <server.list_online_players.filter[has_flag[kitpvp_kills]].size>"
         # - define Leaders <server.list_online_players.include[<server.flag[kitpvp_topkills]>].deduplicate.filter[has_flag[kitpvp_kills]].sort[Kitpvp_topkills_Sort].get[1].to[5]||li@> 
         - define Leaders <server.list_online_players.filter[has_flag[kitpvp_kills]].sort[Kitpvp_topkills_Sort].get[1].to[5]||li@> 
         - flag server "kitpvp_topkills:!" 
         - if <def[Leaders].as_list.is_empty.not> { 
             - flag server "kitpvp_topkills:|:<def[Leaders].as_list>"
         }
     }
     - narrate "----- <&6>Topkills<&r> -----" 
     - if <server.has_flag[kitpvp_topkills].not> { 
       - narrate "Sorry, there are no leaders at this time!" 
       - queue clear 
     }
     - foreach <server.flag[kitpvp_topkills].as_list> { 
       - narrate "<&9><def[loop_index]><&8>. <&6><def[Value].name> <&8>- <&6><def[value].flag[kitpvp_kills].round||0> <&8>(<&9>KDR<&8><&co> <&6><def[value].flag[kitpvp_kills].div[<def[value].flag[kitpvp_death]>].round_to[2]||0><&8>)" 
     }
 
 Kitpvp_topkills_Sort:
     type: procedure
     debug: false
     definitions: p1|p2
     script:
     ## If P2's kill score is better than P1's move P2 up, ooh that bitch is climbin! 
     - if <def[p2].flag[kitpvp_kills]||0> > <def[p1].flag[kitpvp_kills]||0> { 
         - determine 1 
     } 
     ## If P1's kill score is better than P2's move P1 up, ooh that bitch is climbin! 
     else if <def[p1].flag[kitpvp_kills]||0> > <def[p2].flag[kitpvp_kills]||0> { 
         - determine -1 
     } 
     ## Their kill score is equal, so do nothing... boring.. 
     else { 
         - determine 0 
     }