Paste #40576: Denizen Debug Logs From A Minecraft Server

Date: 2017/03/08 20:26:59 UTC-08:00
Type: Server Log

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Java Version: 1.8.0_91
Up-time: 1m 24s
CraftBukkit Version: git-Spigot-d4f98a3-cb61ac0 (MC: 1.11.2)
Denizen Version: Core: 1.15 (Build 86), CraftBukkit: 1.0.1-SNAPSHOT (build 136)
Active Plugins (6): NoCheatPlus: 3.15.0-SNAPSHOT-sMD5NET-b1063, Denizen: 1.0.1-SNAPSHOT (build 136), 
BlackBird: 1, Webizen: 0.2.0, Extendizen: 1, Depenizen: 1.0.0 (build Unknown),
Loaded Worlds (1): world
Online Players (1): TheBlackCoyote(TheBlackCoyote)
Offline Players: 0
Mode: offline

05:26:25 [INFO] +> Executing 'Event': Type='on player clicks with 
                   MINIGAME_SELECTOR_OPENER'  
                   Container='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS(WORLD)'  
                   player=p@TheBlackCoyoteContext='{click_type=RIGHT_CLICK_AIR, 
                   item=i@MINIGAME_SELECTOR_OPENER[display_name=&ss5Menu;lore=&ssdKlik 
                   hier om een minigame te kiezen&exc]}' 
05:26:25 [INFO] +- Building event 'ON PLAYER CLICKS WITH 
                   MINIGAME_SELECTOR_OPENER' for 
                   MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS ---------+ 
05:26:25 [INFO]  Starting InstantQueue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_AheadFightingAccording'... 
05:26:25 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_AheadFightingAccording' 
                   Executing: DETERMINE "cancelled" "passively" 
05:26:25 [INFO] +- Executing dCommand: DETERMINE/p@TheBlackCoyote ---------+ 
05:26:25 [INFO] +> Executing 'DETERMINE': outcome='cancelled'  
                   passively='true' 
05:26:25 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_AheadFightingAccording' 
                   Executing: INVENTORY "open" 
                   "d:in@minigame_selector_inventory_gui" 
05:26:25 [INFO] +- Executing dCommand: INVENTORY/p@TheBlackCoyote ---------+ 
05:26:25 [INFO]  Filled tag <&5> with ''. 
05:26:25 [INFO]  Filled tag <&5> with ''. 
05:26:25 [INFO]  Starting InstantQueue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair'... 
05:26:25 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing: DEFINE 
                   "list" 
                   "li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i... 
                   * snip! * 
05:26:25 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+ 
05:26:25 [INFO] +> Executing 'DEFINE': 
                   queue='INV_SCRIPT_ITEM_PROC_TricksGpsFair'  definition='list'  
                   value='li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|... 
                   * snip! * 
05:26:25 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing: FOREACH 
                   "<s@minigame_list.list_keys[minigames]>" 
05:26:25 [INFO] +- Executing dCommand: FOREACH/p@TheBlackCoyote ---------+ 
05:26:25 [INFO]  Filled tag <s@minigame_list.list_keys[minigames]> with 
                   'li@airbattle|smash|paintball|blockrun|skywars'. 
05:26:25 [INFO] +> Executing 'FOREACH': 
                   list='li@airbattle|smash|paintball|blockrun|skywars' 
05:26:25 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing: DEFINE 
                   "list" 
                   "<def[list].set[<proc[gui_get_icon].context[<def[value]>]>].at[<s@minigame_list.yaml_key[minigames.<def[value]>.slot]>]>" 
05:26:25 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+ 
05:26:25 [INFO]  Filled tag <def[value]> with 'airbattle'. 
05:26:25 [INFO]  Adding definition %1% as airbattle 
05:26:25 [INFO]  Filled tag <proc[gui_get_icon].context[airbattle]> with 
                   'i@elytra[display_name=&ss6Air 
                   Battle;flags=li@HIDE_ATTRIBUTES;lore=&sseVlieg rond met een 
                   elytra en verzamel|&ssezo veel mogelijk punten&exc|&sseSchiet 
                   je tegenstanders neer zodat|&sseze niet meer punten dan jou 
                   verzamelen&exc| |&ssaSpelers&co 
                   &sse0;nbt=li@send_to_minigame/airbattle]'. 
05:26:25 [INFO]  Filled tag <def[value]> with 'airbattle'. 
05:26:25 [INFO]  Filled tag 
                   <s@minigame_list.yaml_key[minigames.airbattle.slot]> with 
                   '22'. 
05:26:25 [INFO]  Filled tag <def[list].set[i@elytra[display_name=&ss6Air 
                   Battle;flags=li@HIDE_ATTRIBUTES;lore=&sseVlieg rond met een 
                   elytra en verzamel|&ssezo veel mogelijk punten&exc|&sseSchiet 
                   je tegenstanders neer zodat|&sseze niet meer punten dan jou 
                   verzamelen&exc| |&ssaSpelers&co 
                   &sse0;nbt=li@send_to_minigame/airbattle]].at[22]> with 
                   'li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@elytra[display_name=&ss6Air 
                   Battle;flags=li@HIDE_ATTRI... * snip! * 
05:26:25 [INFO] +> Executing 'DEFINE': 
                   queue='INV_SCRIPT_ITEM_PROC_TricksGpsFair'  definition='list'  
                   value='li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@elytra[display_name=&ss6Air 
                   Battle;flags=li@HIDE_ATTRIBUTES;lore=&sseVlieg rond met een 
                   elytra en verzamel|&ssezo veel mogelijk punten&exc|&sseSchiet 
                   je tegenstanders neer zodat|&sseze niet meer punten dan jou 
                   verzamelen&exc| |&ssaSpelers&co 
                   &sse0;nbt=li@send_to_minigame/airbattle]|i@air|i@a... * snip! 
                   * 
05:26:25 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing: FOREACH 
                   " CALLBACK" 
05:26:25 [INFO] +- Foreach loop 2 ---------+ 
05:26:25 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing: DEFINE 
                   "list" 
                   "<def[list].set[<proc[gui_get_icon].context[<def[value]>]>].at[<s@minigame_list.yaml_key[minigames.<def[value]>.slot]>]>" 
05:26:25 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+ 
05:26:25 [INFO]  Filled tag <def[value]> with 'smash'. 
05:26:25 [INFO]  Adding definition %1% as smash 
05:26:25 [INFO]  Filled tag <proc[gui_get_icon].context[smash]> with 
                   'i@stick[display_name=&ss6Smash;flags=li@HIDE_ATTRIBUTES;lore=&sseSla 
                   iedereen van de map om te winnen&exc| |&ssaSpelers&co 
                   &sse0;nbt=li@send_to_minigame/smash]'. 
05:26:25 [INFO]  Filled tag <def[value]> with 'smash'. 
05:26:25 [INFO]  Filled tag <s@minigame_list.yaml_key[minigames.smash.slot]> 
                   with '14'. 
05:26:25 [INFO]  Filled tag 
                   <def[list].set[i@stick[display_name=&ss6Smash;flags=li@HIDE_ATTRIBUTES;lore=&sseSla 
                   iedereen van de map om te winnen&exc| |&ssaSpelers&co 
                   &sse0;nbt=li@send_to_minigame/smash]].at[14]> with 
                   'li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@stick[display_name=&ss6Smash;flags=li@HIDE_ATTRIBUTES;lore=&sseSla 
                   iedereen van de map om te winnen&exc| |&ssaSpelers&co 
                   &sse0;nbt=li@send_to_minigame/smash]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@elytra[display_name=&ss6A... 
                   * snip! * 
05:26:25 [INFO] +> Executing 'DEFINE': 
                   queue='INV_SCRIPT_ITEM_PROC_TricksGpsFair'  definition='list'  
                   value='li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@stick[display_name=&ss6Smash;flags=li@HIDE_ATTRIBUTES;lore=&sseSla 
                   iedereen van de map om te winnen&exc| |&ssaSpelers&co 
                   &sse0;nbt=li@send_to_minigame/smash]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@elytra[display_name=&ss6Air 
                   Battle;flags=li@HIDE_ATTRIBUTES;lore=&sseVlieg rond met een 
                   elytra en verzamel|&ssezo veel mogelijk punten&exc... * snip! 
                   * 
05:26:25 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing: FOREACH 
                   " CALLBACK" 
05:26:25 [INFO] +- Foreach loop 3 ---------+ 
05:26:25 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing: DEFINE 
                   "list" 
                   "<def[list].set[<proc[gui_get_icon].context[<def[value]>]>].at[<s@minigame_list.yaml_key[minigames.<def[value]>.slot]>]>" 
05:26:25 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+ 
05:26:25 [INFO]  Filled tag <def[value]> with 'paintball'. 
05:26:25 [INFO]  Adding definition %1% as paintball 
05:26:25 [INFO]  Filled tag <proc[gui_get_icon].context[paintball]> with 
                   'i@snow_ball[display_name=&ss6Paintball;flags=li@HIDE_ATTRIBUTES;lore=&sseStrijd 
                   als team tegen de tegenstanders|&sseen zorg dat je 
                   overleeft&exc| |&ssaSpelers&co 
                   &sse0;nbt=li@send_to_minigame/paintball]'. 
05:26:25 [INFO]  Filled tag <def[value]> with 'paintball'. 
05:26:25 [INFO]  Filled tag 
                   <s@minigame_list.yaml_key[minigames.paintball.slot]> with 
                   '24'. 
05:26:25 [INFO]  Filled tag 
                   <def[list].set[i@snow_ball[display_name=&ss6Paintball;flags=li@HIDE_ATTRIBUTES;lore=&sseStrijd 
                   als team tegen de tegenstanders|&sseen zorg dat je 
                   overleeft&exc| |&ssaSpelers&co 
                   &sse0;nbt=li@send_to_minigame/paintball]].at[24]> with 
                   'li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@stick[display_name=&ss6Smash;flags=li@HIDE_ATTRIBUTES;lore=&sseSla 
                   iedereen van de map om te winnen&exc| |&ssaSpelers&co 
                   &sse0;nbt=li@send_to_minigame/smash]|i@air|i@air|i@air|i@air|i@... 
                   * snip! * 
05:26:25 [INFO] +> Executing 'DEFINE': 
                   queue='INV_SCRIPT_ITEM_PROC_TricksGpsFair'  definition='list'  
                   value='li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@stick[display_name=&ss6Smash;flags=li@HIDE_ATTRIBUTES;lore=&sseSla 
                   iedereen van de map om te winnen&exc| |&ssaSpelers&co 
                   &sse0;nbt=li@send_to_minigame/smash]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@elytra[display_name=&ss6Air 
                   Battle;flags=li@HIDE_ATTRIBUTES;lore=&sseVlieg rond met een 
                   elytra en verzamel|&ssezo veel mogelijk punten&exc... * snip! 
                   * 
05:26:25 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing: FOREACH 
                   " CALLBACK" 
05:26:25 [INFO] +- Foreach loop 4 ---------+ 
05:26:25 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing: DEFINE 
                   "list" 
                   "<def[list].set[<proc[gui_get_icon].context[<def[value]>]>].at[<s@minigame_list.yaml_key[minigames.<def[value]>.slot]>]>" 
05:26:25 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+ 
05:26:25 [INFO]  Filled tag <def[value]> with 'blockrun'. 
05:26:25 [INFO]  Adding definition %1% as blockrun 
05:26:25 [INFO]  Filled tag <proc[gui_get_icon].context[blockrun]> with 
                   'i@leather_boots[display_name=&ss6Blockrun;dye=co@160,101,64;flags=li@HIDE_ATTRIBUTES;lore=&sseBlijf 
                   zolang mogelijk op de baan&exc| |&ssaSpelers&co 
                   &sse0;nbt=li@send_to_minigame/blockrun]'. 
05:26:25 [INFO]  Filled tag <def[value]> with 'blockrun'. 
05:26:25 [INFO]  Filled tag 
                   <s@minigame_list.yaml_key[minigames.blockrun.slot]> with '16'. 
05:26:25 [INFO]  Filled tag 
                   <def[list].set[i@leather_boots[display_name=&ss6Blockrun;dye=co@160,101,64;flags=li@HIDE_ATTRIBUTES;lore=&sseBlijf 
                   zolang mogelijk op de baan&exc| |&ssaSpelers&co 
                   &sse0;nbt=li@send_to_minigame/blockrun]].at[16]> with 
                   'li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@stick[display_name=&ss6Smash;flags=li@HIDE_ATTRIBUTES;lore=&sseSla 
                   iedereen van de map om te winnen&exc| |&ssaSpelers&co 
                   &sse0;nbt=li@send_to_minigame/smash]|i@air|i@leather_boots[display_name=&ss6Bl... 
                   * snip! * 
05:26:25 [INFO] +> Executing 'DEFINE': 
                   queue='INV_SCRIPT_ITEM_PROC_TricksGpsFair'  definition='list'  
                   value='li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@stick[display_name=&ss6Smash;flags=li@HIDE_ATTRIBUTES;lore=&sseSla 
                   iedereen van de map om te winnen&exc| |&ssaSpelers&co 
                   &sse0;nbt=li@send_to_minigame/smash]|i@air|i@leather_boots[display_name=&ss6Blockrun;dye=co@160,101,64;flags=li@HIDE_ATTRIBUTES;lore=&sseBlijf 
                   zolang mogelijk op de baan&exc| |&ssaSpelers&co 
                   &sse0;nbt=li@send_to_minigam... * snip! * 
05:26:25 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing: FOREACH 
                   " CALLBACK" 
05:26:25 [INFO] +- Foreach loop 5 ---------+ 
05:26:25 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing: DEFINE 
                   "list" 
                   "<def[list].set[<proc[gui_get_icon].context[<def[value]>]>].at[<s@minigame_list.yaml_key[minigames.<def[value]>.slot]>]>" 
05:26:25 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+ 
05:26:25 [INFO]  Filled tag <def[value]> with 'skywars'. 
05:26:25 [INFO]  Adding definition %1% as skywars 
05:26:26 [INFO]  Filled tag <proc[gui_get_icon].context[skywars]> with 
                   'i@diamond_sword[display_name=&ss6Skywars;flags=li@HIDE_ATTRIBUTES;lore=&sseVecht 
                   tegen al je tegenstanders,|&sseen wees de laatste overlevende 
                   speler&exc| |&ssaSpelers&co 
                   &sse0;nbt=li@send_to_minigame/skywars]'. 
05:26:26 [INFO]  Filled tag <def[value]> with 'skywars'. 
05:26:26 [INFO]  Filled tag <s@minigame_list.yaml_key[minigames.skywars.slot]> 
                   with '12'. 
05:26:26 [INFO]  Filled tag 
                   <def[list].set[i@diamond_sword[display_name=&ss6Skywars;flags=li@HIDE_ATTRIBUTES;lore=&sseVecht 
                   tegen al je tegenstanders,|&sseen wees de laatste overlevende 
                   speler&exc| |&ssaSpelers&co 
                   &sse0;nbt=li@send_to_minigame/skywars]].at[12]> with 
                   'li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@diamond_sword[display_name=&ss6Skywars;flags=li@HIDE_ATTRIBUTES;lore=&sseVecht 
                   tegen al je tegenstanders,|&sseen wees de laatste overlevende 
                   speler&exc| |&ssaSpelers&co &sse0;nbt=li@send_to... * snip! * 
05:26:26 [INFO] +> Executing 'DEFINE': 
                   queue='INV_SCRIPT_ITEM_PROC_TricksGpsFair'  definition='list'  
                   value='li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@diamond_sword[display_name=&ss6Skywars;flags=li@HIDE_ATTRIBUTES;lore=&sseVecht 
                   tegen al je tegenstanders,|&sseen wees de laatste overlevende 
                   speler&exc| |&ssaSpelers&co 
                   &sse0;nbt=li@send_to_minigame/skywars]|i@air|i@stick[display_name=&ss6Smash;flags=li@HIDE_ATTRIBUTES;lore=&sseSla 
                   iedereen van de map om te winnen&exc| |&ssaSpelers&co 
                   &sse0;nbt=li@se... * snip! * 
05:26:26 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing: FOREACH 
                   " CALLBACK" 
05:26:26 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing: FOREACH 
                   "<s@minigame_list.list_keys[other]>" 
05:26:26 [INFO] +- Executing dCommand: FOREACH/p@TheBlackCoyote ---------+ 
05:26:26 [INFO]  Filled tag <s@minigame_list.list_keys[other]> with 
                   'li@lobby'. 
05:26:26 [INFO] +> Executing 'FOREACH': list='li@lobby' 
05:26:26 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing: DEFINE 
                   "item" "i@<s@minigame_list.yaml_key[other.<def[value]>.item 
                   icon]>[flags=li@hide_attributes;display_name=<s@minigame_list.yaml_key[other.<def[value]>.title].parse_color>;lore=<s@minigame_list.yaml_key[other.<def[value]>.description].parse_color>;nbt=li@send_to_template/<s@minigame_list.yaml_key[other.<def[value]>.send 
                   to template]>]" 
05:26:26 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+ 
05:26:26 [INFO]  Filled tag <def[value]> with 'lobby'. 
05:26:26 [INFO]  Filled tag <s@minigame_list.yaml_key[other.lobby.item icon]> 
                   with 'compass'. 
05:26:26 [INFO]  Filled tag <def[value]> with 'lobby'. 
05:26:26 [INFO]  Filled tag 
                   <s@minigame_list.yaml_key[other.lobby.title].parse_color> with 
                   'Lobby'. 
05:26:26 [INFO]  Filled tag <def[value]> with 'lobby'. 
05:26:26 [INFO]  Filled tag 
                   <s@minigame_list.yaml_key[other.lobby.description].parse_color> 
                   with 'li@Klik hier om terug te gaan naar de lobby!'. 
05:26:26 [INFO]  Filled tag <def[value]> with 'lobby'. 
05:26:26 [INFO]  Filled tag <s@minigame_list.yaml_key[other.lobby.send to 
                   template]> with 'main_lobby_316'. 
05:26:26 [INFO] +> Executing 'DEFINE': 
                   queue='INV_SCRIPT_ITEM_PROC_TricksGpsFair'  definition='item'  
                   value='i@compass[flags=li@hide_attributes;display_name=Lobby;lore=li@Klik 
                   hier om terug te gaan naar de 
                   lobby!;nbt=li@send_to_template/main_lobby_316]' 
05:26:26 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing: DEFINE 
                   "list" 
                   "<def[list].set[<def[item]>].at[<s@minigame_list.yaml_key[other.<def[value]>.slot]>]>" 
05:26:26 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+ 
05:26:26 [INFO]  Filled tag <def[item]> with 
                   'i@compass[display_name=&ss5Lobby;flags=li@HIDE_ATTRIBUTES;lore=&ssdKlik 
                   hier om terug te gaan naar de 
                   lobby&exc;nbt=li@send_to_template/main_lobby_316]'. 
05:26:26 [INFO]  Filled tag <def[value]> with 'lobby'. 
05:26:26 [INFO]  Filled tag <s@minigame_list.yaml_key[other.lobby.slot]> with 
                   '41'. 
05:26:26 [INFO]  Filled tag 
                   <def[list].set[i@compass[display_name=&ss5Lobby;flags=li@HIDE_ATTRIBUTES;lore=&ssdKlik 
                   hier om terug te gaan naar de 
                   lobby&exc;nbt=li@send_to_template/main_lobby_316]].at[41]> 
                   with 
                   'li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@diamond_sword[display_name=&ss6Skywars;flags=li@HIDE_ATTRIBUTES;lore=&sseVecht 
                   tegen al je tegenstanders,|&sseen wees de laatste overlevende 
                   speler&exc| |&ssaSpelers&co 
                   &sse0;nbt=li@send_to_minigame/skywars]|i@air|i@stick[display_name=&ss6Smash;fl... 
                   * snip! * 
05:26:26 [INFO] +> Executing 'DEFINE': 
                   queue='INV_SCRIPT_ITEM_PROC_TricksGpsFair'  definition='list'  
                   value='li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@diamond_sword[display_name=&ss6Skywars;flags=li@HIDE_ATTRIBUTES;lore=&sseVecht 
                   tegen al je tegenstanders,|&sseen wees de laatste overlevende 
                   speler&exc| |&ssaSpelers&co 
                   &sse0;nbt=li@send_to_minigame/skywars]|i@air|i@stick[display_name=&ss6Smash;flags=li@HIDE_ATTRIBUTES;lore=&sseSla 
                   iedereen van de map om te winnen&exc| |&ssaSpelers&co 
                   &sse0;nbt=li@se... * snip! * 
05:26:26 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing: FOREACH 
                   " CALLBACK" 
05:26:26 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing: 
                   DETERMINE "<def[list]>" 
05:26:26 [INFO] +- Executing dCommand: DETERMINE/p@TheBlackCoyote ---------+ 
05:26:26 [INFO]  Filled tag <def[list]> with 
                   'li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@diamond_sword[display_name=&ss6Skywars;flags=li@HIDE_ATTRIBUTES;lore=&sseVecht 
                   tegen al je tegenstanders,|&sseen wees de laatste overlevende 
                   speler&exc| |&ssaSpelers&co 
                   &sse0;nbt=li@send_to_minigame/skywars]|i@air|i@stick[display_name=&ss6Smash;flags=li@HIDE_ATTRIBUTES;lore=&sseSla 
                   iedereen van de map om te winnen&exc| |&ssaSpelers&co 
                   &sse0;nbt=li@send_to_minigame/smash]|i@air|i@leather_boots[display_name=&s... 
                   * snip! * 
05:26:26 [INFO] +> Executing 'DETERMINE': 
                   outcome='li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@diamond_sword[display_name=&ss6Skywars;flags=li@HIDE_ATTRIBUTES;lore=&sseVecht 
                   tegen al je tegenstanders,|&sseen wees de laatste overlevende 
                   speler&exc| |&ssaSpelers&co 
                   &sse0;nbt=li@send_to_minigame/skywars]|i@air|i@stick[display_name=&ss6Smash;flags=li@HIDE_ATTRIBUTES;lore=&sseSla 
                   iedereen van de map om te winnen&exc| |&ssaSpelers&co 
                   &sse0;nbt=li@send_to_minigame/smash]|i@air|i@leather_boots[display_name=&ss6Blockrun;dye=co... 
                   * snip! * 
05:26:26 [INFO]  Completing queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' in 
                   819ms. 
05:26:26 [INFO] +> Executing 'INVENTORY': actions='[open]'  
                   Inventory='in@MINIGAME_SELECTOR_INVENTORY_GUI'  slot='1' 
05:26:26 [INFO]  Completing queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_AheadFightingAccording' 
                   in 847ms. 
05:26:27 [INFO] +> Executing 'Event': Type='on player clicks in 
                   MINIGAME_SELECTOR_INVENTORY_GUI'  
                   Container='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS(WORLD)'  
                   player=p@TheBlackCoyoteContext='{item=i@compass[display_name=&ss5Lobby;flags=li@HIDE_ATTRIBUTES;lore=&ssdKlik 
                   hier om terug te gaan naar de 
                   lobby&exc;nbt=li@send_to_template/main_lobby_316], 
                   cursor_item=i@air, raw_slot=41, is_shift_click=false, 
                   slot_type=CONTAINER, action=PICKUP_ALL, slot=41, 
                   inventory=in@MINIGAME_SELECTOR_INVENTORY_GUI, click=LEFT, 
                   hotbar_button... * snip! * 
05:26:27 [INFO] +- Building event 'ON PLAYER CLICKS IN 
                   MINIGAME_SELECTOR_INVENTORY_GUI' for 
                   MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS ---------+ 
05:26:27 [INFO]  Starting InstantQueue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu'... 
05:26:27 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu' 
                   Executing: DETERMINE "cancelled" "passively" 
05:26:27 [INFO] +- Executing dCommand: DETERMINE/p@TheBlackCoyote ---------+ 
05:26:27 [INFO] +> Executing 'DETERMINE': outcome='cancelled'  
                   passively='true' 
05:26:27 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu' 
                   Executing: WAIT "1t" 
05:26:27 [INFO] +- Executing dCommand: WAIT/p@TheBlackCoyote ---------+ 
05:26:27 [INFO] +> Executing 'WAIT': 
                   queue='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu' 
                    delay='d@0.05s' 
05:26:27 [INFO]  Forcing queue 
                   MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu 
                   into a timed queue... 
05:26:27 [INFO]  Completing queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu' 
                   in 1ms. 
05:26:27 [INFO]  Starting TimedQueue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu'... 
05:26:27 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu' 
                   Executing: ANNOUNCE "<context.raw_slot>" 
05:26:27 [INFO] +- Executing dCommand: ANNOUNCE/p@TheBlackCoyote ---------+ 
05:26:27 [INFO]  Filled tag <context.raw_slot> with '41'. 
05:26:27 [INFO] +> Executing 'ANNOUNCE': Message='41'  Type='ALL' 
05:26:27 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu' 
                   Executing: IF "<context.raw_slot>" "==" 
                   "<s@minigame_list.yaml_key[other.lobby.slot]>" "{" "-" 
                   "define" "server" 
                   "<server.flag[overlord.minigame_selector.cached_server.lobby]||null>" 
                   "-" "if" "<bungee.list_servers||li@>" "!contains" 
                   "server@<def[server]>" "{" "-" "~run" "overlord_command" 
                   "def:request=getbestdefaultserver&version=<proc[protocolversion]>" 
                   "save:server" "-" "define" "server" 
                   "<entry[server].created_queue.determination||null>"... * snip! 
                   * 
05:26:27 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+ 
05:26:27 [INFO] +> Executing 'IF': use_braces='true' 
05:26:27 [INFO]  Filled tag <context.raw_slot> with '41'. 
05:26:27 [INFO]  Filled tag <s@minigame_list.yaml_key[other.lobby.slot]> with 
                   '41'. 
05:26:27 [INFO]  Comparable='Decimal(41.0)', Operator='EQUALS', 
                   ComparedTo='Decimal(41.0)' --> OUTCOME='true' 
05:26:27 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu' 
                   Executing: DEFINE "server" 
                   "<server.flag[overlord.minigame_selector.cached_server.lobby]||null>" 
05:26:27 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+ 
05:26:27 [INFO]  Filled tag 
                   <server.flag[overlord.minigame_selector.cached_server.lobby]||null> 
                   with 'null'. 
05:26:27 [INFO] +> Executing 'DEFINE': 
                   queue='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu' 
                    definition='server'  value='null' 
05:26:27 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu' 
                   Executing: IF "<bungee.list_servers||li@>" "!contains" 
                   "server@<def[server]>" "{" "-" "~run" "overlord_command" 
                   "def:request=getbestdefaultserver&version=<proc[protocolversion]>" 
                   "save:server" "-" "define" "server" 
                   "<entry[server].created_queue.determination||null>" "-" "flag" 
                   "server" 
                   "overlord.minigame_selector.cached_server.<def[minigame]>:<def[server]>" 
                   "duration:1m" "}" 
05:26:27 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+ 
05:26:27 [INFO] +> Executing 'IF': use_braces='true' 
05:26:27 [INFO]  Filled tag <bungee.list_servers||li@> with 
                   'li@server@4cf3e1a1-3640-4495-8d79-bb271326f19f|server@903acb5d-4fc3-4159-a293-14a829b45f81'. 
05:26:27 [INFO]  Filled tag <def[server]> with 'null'. 
05:26:27 [INFO]  Logic='NEGATIVE', 
                   Comparable='dList(li@server@4cf3e1a1-3640-4495-8d79-bb271326f19f|server@903acb5d-4fc3-4159-a293-14a829b45f81)', 
                   Operator='CONTAINS', ComparedTo='Element(server@null)' --> 
                   OUTCOME='true' 
05:26:27 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu' 
                   Executing: RUN "overlord_command" 
                   "def:request=getbestdefaultserver&version=<proc[protocolversion]>" 
                   "save:server" 
05:26:27 [INFO] +- Executing dCommand: RUN/p@TheBlackCoyote ---------+ 
05:26:27 [INFO]  ...remembering this script entry as 'server'! 
05:26:27 [INFO]  Filled tag <proc[protocolversion]> with '316'. 
05:26:27 [INFO] +> Executing 'RUN': script='OVERLORD_COMMAND(TASK)'  
                   definitions='request=getbestdefaultserver&version=316' 
05:26:27 [INFO]  Adding definition %1% as 
                   request=getbestdefaultserver&version=316 
05:26:27 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                   Executing: IF "<server.list_online_players.is_empty>" "{" "-" 
                   "while" "next" "}" 
05:26:27 [INFO] +- Executing dCommand: IF ---------+ 
05:26:27 [INFO] +> Executing 'IF': use_braces='true' 
05:26:27 [INFO]  Filled tag <server.list_online_players.is_empty> with 
                   'false'. 
05:26:27 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                   Executing: RUN "overlord_command" 
                   "def:request=getminigameplayercounts" "save:result" 
05:26:27 [INFO] +- Executing dCommand: RUN ---------+ 
05:26:27 [INFO]  ...remembering this script entry as 'result'! 
05:26:27 [INFO] +> Executing 'RUN': script='OVERLORD_COMMAND(TASK)'  
                   definitions='request=getminigameplayercounts' 
05:26:27 [INFO]  Adding definition %1% as request=getminigameplayercounts 
05:26:27 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu' 
                   Executing: DEFINE "server" 
                   "<entry[server].created_queue.determination||null>" 
05:26:27 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+ 
05:26:27 [INFO]  Filled tag <entry[server].created_queue.determination||null> 
                   with '4cf3e1a1-3640-4495-8d79-bb271326f19f'. 
05:26:27 [INFO] +> Executing 'DEFINE': 
                   queue='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu' 
                    definition='server'  
                   value='4cf3e1a1-3640-4495-8d79-bb271326f19f' 
05:26:27 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu' 
                   Executing: FLAG "server" 
                   "overlord.minigame_selector.cached_server.<def[minigame]>:<def[server]>" 
                   "duration:1m" 
05:26:27 [INFO] +- Executing dCommand: FLAG/p@TheBlackCoyote ---------+ 
05:26:37 [INFO]  ERROR! Tag filling timed out! 
05:26:37 [INFO]  Filled tag <def[minigame]> with 'def[minigame]'. 
05:26:37 [INFO]  ERROR in script 'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS'! Tag 
                   <def[minigame]> is invalid! 
05:26:37 [INFO]  Filled tag <def[server]> with 
                   '4cf3e1a1-3640-4495-8d79-bb271326f19f'. 
05:26:37 [INFO] +> Executing 'FLAG': 
                   element='OVERLORD.MINIGAME_SELECTOR.CACHED_SERVER.DEF'  
                   Action/Value='SET_VALUE(4cf3e1a1-3640-4495-8d79-bb271326f19f)' 
                    duration='d@60.0s'  flag_target='server' 
05:26:37 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu' 
                   Executing: IF "<bungee.server>" "==" "server@<def[server]>" 
                   "{" "-" "narrate" "<&c>Je bent al op deze server!" "-" 
                   "playsound" "<player>" "sound:UI_BUTTON_CLICK" "pitch:0.8" "-" 
                   "queue" "clear" "}" 
05:26:37 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+ 
05:26:37 [INFO] +> Executing 'IF': use_braces='true' 
05:26:37 [INFO]  Filled tag <bungee.server> with 
                   'server@4cf3e1a1-3640-4495-8d79-bb271326f19f'. 
05:26:37 [INFO]  Filled tag <def[server]> with 
                   '4cf3e1a1-3640-4495-8d79-bb271326f19f'. 
05:26:37 [INFO]  
                   Comparable='Element(server@4cf3e1a1-3640-4495-8d79-bb271326f19f)', 
                   Operator='EQUALS', 
                   ComparedTo='Element(server@4cf3e1a1-3640-4495-8d79-bb271326f19f)' 
                   --> OUTCOME='true' 
05:26:37 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu' 
                   Executing: NARRATE "<&c>Je bent al op deze server!" 
05:26:37 [INFO] +- Executing dCommand: NARRATE/p@TheBlackCoyote ---------+ 
05:26:37 [INFO]  Filled tag <&c> with ''. 
05:26:37 [INFO] +> Executing 'NARRATE': Narrating='Je bent al op deze server!' 
                    Targets='[p@TheBlackCoyote]' 
05:26:37 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu' 
                   Executing: PLAYSOUND "<player>" "sound:UI_BUTTON_CLICK" 
                   "pitch:0.8" 
05:26:37 [INFO] +- Executing dCommand: PLAYSOUND/p@TheBlackCoyote ---------+ 
05:26:37 [INFO]  Filled tag <player> with 
                   'p@4c570928-3648-4583-9148-ee5ca157e175'. 
05:26:37 [INFO] +> Executing 'PLAYSOUND': 
                   entities='[p@4c570928-3648-4583-9148-ee5ca157e175]'  
                   sound='UI_BUTTON_CLICK'  volume='1'  pitch='0.8'  
                   custom='false' 
05:26:37 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu' 
                   Executing: QUEUE "clear" 
05:26:37 [INFO] +- Executing dCommand: QUEUE/p@TheBlackCoyote ---------+ 
05:26:37 [INFO] +> Executing 'QUEUE': 
                   queue='q@MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu' 
                    Action='CLEAR' 
05:26:37 [INFO]  Completing queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu' 
                   in 10423ms. 
05:26:37 [INFO]  ERROR! Invalid definition name 'minigame'. 
05:26:38 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                   Executing: DEFINE "results" 
                   "<entry[result].created_queue.determination.as_list||li@>" 
05:26:38 [INFO] +- Executing dCommand: DEFINE ---------+ 
05:26:38 [INFO]  Filled tag 
                   <entry[result].created_queue.determination.as_list||li@> with 
                   'li@skywars/0|smash/0|blockrun/0|airbattle/0|paintball/0'. 
05:26:38 [INFO] +> Executing 'DEFINE': 
                   queue='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                    definition='results'  
                   value='li@skywars/0|smash/0|blockrun/0|airbattle/0|paintball/0' 
05:26:38 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                   Executing: FOREACH "<def[results]>" 
05:26:38 [INFO] +- Executing dCommand: FOREACH ---------+ 
05:26:38 [INFO]  Filled tag <def[results]> with 
                   'li@skywars/0|smash/0|blockrun/0|airbattle/0|paintball/0'. 
05:26:38 [INFO] +> Executing 'FOREACH': 
                   list='li@skywars/0|smash/0|blockrun/0|airbattle/0|paintball/0' 
05:26:38 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                   Executing: DEFINE "minigame" "<def[value].before[/]>" 
05:26:38 [INFO] +- Executing dCommand: DEFINE ---------+ 
05:26:38 [INFO]  Filled tag <def[value].before[/]> with 'skywars'. 
05:26:38 [INFO] +> Executing 'DEFINE': 
                   queue='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                    definition='minigame'  value='skywars' 
05:26:38 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                   Executing: DEFINE "players" "<def[value].after[/].as_int||0>" 
05:26:38 [INFO] +- Executing dCommand: DEFINE ---------+ 
05:26:38 [INFO]  Filled tag <def[value].after[/].as_int||0> with '0'. 
05:26:38 [INFO] +> Executing 'DEFINE': 
                   queue='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                    definition='players'  value='0' 
05:26:38 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                   Executing: FLAG "server" 
                   "minigame_selector.cached_playercount.<def[minigame]>:<def[players]>" 
05:26:38 [INFO] +- Executing dCommand: FLAG ---------+ 
05:26:38 [INFO]  Filled tag <def[minigame]> with 'skywars'. 
05:26:38 [INFO]  Filled tag <def[players]> with '0'. 
05:26:38 [INFO] +> Executing 'FLAG': 
                   flag_name='MINIGAME_SELECTOR.CACHED_PLAYERCOUNT.SKYWARS'  
                   Action/Value='SET_VALUE(0)'  flag_target='server' 
05:26:38 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                   Executing: FOREACH " CALLBACK" 
05:26:38 [INFO] +- Foreach loop 2 ---------+ 
05:26:38 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                   Executing: DEFINE "minigame" "<def[value].before[/]>" 
05:26:38 [INFO] +- Executing dCommand: DEFINE ---------+ 
05:26:38 [INFO]  Filled tag <def[value].before[/]> with 'smash'. 
05:26:38 [INFO] +> Executing 'DEFINE': 
                   queue='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                    definition='minigame'  value='smash' 
05:26:38 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                   Executing: DEFINE "players" "<def[value].after[/].as_int||0>" 
05:26:38 [INFO] +- Executing dCommand: DEFINE ---------+ 
05:26:38 [INFO]  Filled tag <def[value].after[/].as_int||0> with '0'. 
05:26:38 [INFO] +> Executing 'DEFINE': 
                   queue='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                    definition='players'  value='0' 
05:26:38 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                   Executing: FLAG "server" 
                   "minigame_selector.cached_playercount.<def[minigame]>:<def[players]>" 
05:26:38 [INFO] +- Executing dCommand: FLAG ---------+ 
05:26:38 [INFO]  Filled tag <def[minigame]> with 'smash'. 
05:26:38 [INFO]  Filled tag <def[players]> with '0'. 
05:26:38 [INFO] +> Executing 'FLAG': 
                   flag_name='MINIGAME_SELECTOR.CACHED_PLAYERCOUNT.SMASH'  
                   Action/Value='SET_VALUE(0)'  flag_target='server' 
05:26:38 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                   Executing: FOREACH " CALLBACK" 
05:26:38 [INFO] +- Foreach loop 3 ---------+ 
05:26:38 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                   Executing: DEFINE "minigame" "<def[value].before[/]>" 
05:26:38 [INFO] +- Executing dCommand: DEFINE ---------+ 
05:26:38 [INFO]  Filled tag <def[value].before[/]> with 'blockrun'. 
05:26:38 [INFO] +> Executing 'DEFINE': 
                   queue='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                    definition='minigame'  value='blockrun' 
05:26:38 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                   Executing: DEFINE "players" "<def[value].after[/].as_int||0>" 
05:26:38 [INFO] +- Executing dCommand: DEFINE ---------+ 
05:26:38 [INFO]  Filled tag <def[value].after[/].as_int||0> with '0'. 
05:26:38 [INFO] +> Executing 'DEFINE': 
                   queue='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                    definition='players'  value='0' 
05:26:38 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                   Executing: FLAG "server" 
                   "minigame_selector.cached_playercount.<def[minigame]>:<def[players]>" 
05:26:38 [INFO] +- Executing dCommand: FLAG ---------+ 
05:26:38 [INFO]  Filled tag <def[minigame]> with 'blockrun'. 
05:26:38 [INFO]  Filled tag <def[players]> with '0'. 
05:26:38 [INFO] +> Executing 'FLAG': 
                   flag_name='MINIGAME_SELECTOR.CACHED_PLAYERCOUNT.BLOCKRUN'  
                   Action/Value='SET_VALUE(0)'  flag_target='server' 
05:26:38 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                   Executing: FOREACH " CALLBACK" 
05:26:38 [INFO] +- Foreach loop 4 ---------+ 
05:26:38 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                   Executing: DEFINE "minigame" "<def[value].before[/]>" 
05:26:38 [INFO] +- Executing dCommand: DEFINE ---------+ 
05:26:38 [INFO]  Filled tag <def[value].before[/]> with 'airbattle'. 
05:26:38 [INFO] +> Executing 'DEFINE': 
                   queue='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                    definition='minigame'  value='airbattle' 
05:26:38 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                   Executing: DEFINE "players" "<def[value].after[/].as_int||0>" 
05:26:38 [INFO] +- Executing dCommand: DEFINE ---------+ 
05:26:38 [INFO]  Filled tag <def[value].after[/].as_int||0> with '0'. 
05:26:38 [INFO] +> Executing 'DEFINE': 
                   queue='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                    definition='players'  value='0' 
05:26:38 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                   Executing: FLAG "server" 
                   "minigame_selector.cached_playercount.<def[minigame]>:<def[players]>" 
05:26:38 [INFO] +- Executing dCommand: FLAG ---------+ 
05:26:38 [INFO]  Filled tag <def[minigame]> with 'airbattle'. 
05:26:38 [INFO]  Filled tag <def[players]> with '0'. 
05:26:38 [INFO] +> Executing 'FLAG': 
                   flag_name='MINIGAME_SELECTOR.CACHED_PLAYERCOUNT.AIRBATTLE'  
                   Action/Value='SET_VALUE(0)'  flag_target='server' 
05:26:38 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                   Executing: FOREACH " CALLBACK" 
05:26:38 [INFO] +- Foreach loop 5 ---------+ 
05:26:38 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                   Executing: DEFINE "minigame" "<def[value].before[/]>" 
05:26:38 [INFO] +- Executing dCommand: DEFINE ---------+ 
05:26:38 [INFO]  Filled tag <def[value].before[/]> with 'paintball'. 
05:26:38 [INFO] +> Executing 'DEFINE': 
                   queue='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                    definition='minigame'  value='paintball' 
05:26:38 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                   Executing: DEFINE "players" "<def[value].after[/].as_int||0>" 
05:26:38 [INFO] +- Executing dCommand: DEFINE ---------+ 
05:26:38 [INFO]  Filled tag <def[value].after[/].as_int||0> with '0'. 
05:26:38 [INFO] +> Executing 'DEFINE': 
                   queue='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                    definition='players'  value='0' 
05:26:38 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                   Executing: FLAG "server" 
                   "minigame_selector.cached_playercount.<def[minigame]>:<def[players]>" 
05:26:38 [INFO] +- Executing dCommand: FLAG ---------+ 
05:26:38 [INFO]  Filled tag <def[minigame]> with 'paintball'. 
05:26:38 [INFO]  Filled tag <def[players]> with '0'. 
05:26:38 [INFO] +> Executing 'FLAG': 
                   flag_name='MINIGAME_SELECTOR.CACHED_PLAYERCOUNT.PAINTBALL'  
                   Action/Value='SET_VALUE(0)'  flag_target='server' 
05:26:38 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                   Executing: FOREACH " CALLBACK" 
05:26:38 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                   Executing: FOREACH 
                   "<server.list_online_players.filter[open_inventory.title.is[==].to[<def[title]>]]>" 
05:26:38 [INFO] +- Executing dCommand: FOREACH ---------+ 
05:26:38 [INFO]  Filled tag <def[title]> with 'Kies een minigame!'. 
05:26:38 [INFO]  Filled tag 
                   <server.list_online_players.filter[open_inventory.title.is[==].to[Kies 
                   een minigame!]]> with 'li@'. 
05:26:38 [INFO] +> Executing 'FOREACH': list='li@' 
05:26:38 [INFO]  Empty list, not looping... 
05:26:38 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                   Executing: WHILE " CALLBACK" 
05:26:38 [INFO]  Filled tag <def[t]> with '26'. 
05:26:38 [INFO]  Filled tag 
                   <server.flag[minigame_selector.playercount_loop.lastloop].is[==].to[26]> 
                   with 'true'. 
05:26:38 [INFO] +- While loop 3 ---------+ 
05:26:38 [INFO]  Queue 
                   'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                   Executing: WAIT "10s" 
05:26:38 [INFO] +- Executing dCommand: WAIT ---------+ 
05:26:38 [INFO] +> Executing 'WAIT': 
                   queue='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting' 
                    delay='d@10.0s'