Java Version: 1.8.0_91
Up-time: 1m 24s
CraftBukkit Version: git-Spigot-d4f98a3-cb61ac0 (MC: 1.11.2)
Denizen Version: Core: 1.15 (Build 86), CraftBukkit: 1.0.1-SNAPSHOT (build 136)
Active Plugins (6): NoCheatPlus: 3.15.0-SNAPSHOT-sMD5NET-b1063, Denizen: 1.0.1-SNAPSHOT (build 136),
BlackBird: 1, Webizen: 0.2.0, Extendizen: 1, Depenizen: 1.0.0 (build Unknown),
Loaded Worlds (1): world
Online Players (1): TheBlackCoyote(TheBlackCoyote)
Offline Players: 0
Mode: offline
05:26:25 [INFO] +> Executing 'Event': Type='on player clicks with
MINIGAME_SELECTOR_OPENER'
Container='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS(WORLD)'
player=p@TheBlackCoyoteContext='{click_type=RIGHT_CLICK_AIR,
item=i@MINIGAME_SELECTOR_OPENER[display_name=&ss5Menu;lore=&ssdKlik
hier om een minigame te kiezen&exc]}'
05:26:25 [INFO] +- Building event 'ON PLAYER CLICKS WITH
MINIGAME_SELECTOR_OPENER' for
MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS ---------+
05:26:25 [INFO] Starting InstantQueue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_AheadFightingAccording'...
05:26:25 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_AheadFightingAccording'
Executing: DETERMINE "cancelled" "passively"
05:26:25 [INFO] +- Executing dCommand: DETERMINE/p@TheBlackCoyote ---------+
05:26:25 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='true'
05:26:25 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_AheadFightingAccording'
Executing: INVENTORY "open"
"d:in@minigame_selector_inventory_gui"
05:26:25 [INFO] +- Executing dCommand: INVENTORY/p@TheBlackCoyote ---------+
05:26:25 [INFO] Filled tag <&5> with ''.
05:26:25 [INFO] Filled tag <&5> with ''.
05:26:25 [INFO] Starting InstantQueue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair'...
05:26:25 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing: DEFINE
"list"
"li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i...
* snip! *
05:26:25 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
05:26:25 [INFO] +> Executing 'DEFINE':
queue='INV_SCRIPT_ITEM_PROC_TricksGpsFair' definition='list'
value='li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|...
* snip! *
05:26:25 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing: FOREACH
"<s@minigame_list.list_keys[minigames]>"
05:26:25 [INFO] +- Executing dCommand: FOREACH/p@TheBlackCoyote ---------+
05:26:25 [INFO] Filled tag <s@minigame_list.list_keys[minigames]> with
'li@airbattle|smash|paintball|blockrun|skywars'.
05:26:25 [INFO] +> Executing 'FOREACH':
list='li@airbattle|smash|paintball|blockrun|skywars'
05:26:25 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing: DEFINE
"list"
"<def[list].set[<proc[gui_get_icon].context[<def[value]>]>].at[<s@minigame_list.yaml_key[minigames.<def[value]>.slot]>]>"
05:26:25 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
05:26:25 [INFO] Filled tag <def[value]> with 'airbattle'.
05:26:25 [INFO] Adding definition %1% as airbattle
05:26:25 [INFO] Filled tag <proc[gui_get_icon].context[airbattle]> with
'i@elytra[display_name=&ss6Air
Battle;flags=li@HIDE_ATTRIBUTES;lore=&sseVlieg rond met een
elytra en verzamel|&ssezo veel mogelijk punten&exc|&sseSchiet
je tegenstanders neer zodat|&sseze niet meer punten dan jou
verzamelen&exc| |&ssaSpelers&co
&sse0;nbt=li@send_to_minigame/airbattle]'.
05:26:25 [INFO] Filled tag <def[value]> with 'airbattle'.
05:26:25 [INFO] Filled tag
<s@minigame_list.yaml_key[minigames.airbattle.slot]> with
'22'.
05:26:25 [INFO] Filled tag <def[list].set[i@elytra[display_name=&ss6Air
Battle;flags=li@HIDE_ATTRIBUTES;lore=&sseVlieg rond met een
elytra en verzamel|&ssezo veel mogelijk punten&exc|&sseSchiet
je tegenstanders neer zodat|&sseze niet meer punten dan jou
verzamelen&exc| |&ssaSpelers&co
&sse0;nbt=li@send_to_minigame/airbattle]].at[22]> with
'li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@elytra[display_name=&ss6Air
Battle;flags=li@HIDE_ATTRI... * snip! *
05:26:25 [INFO] +> Executing 'DEFINE':
queue='INV_SCRIPT_ITEM_PROC_TricksGpsFair' definition='list'
value='li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@elytra[display_name=&ss6Air
Battle;flags=li@HIDE_ATTRIBUTES;lore=&sseVlieg rond met een
elytra en verzamel|&ssezo veel mogelijk punten&exc|&sseSchiet
je tegenstanders neer zodat|&sseze niet meer punten dan jou
verzamelen&exc| |&ssaSpelers&co
&sse0;nbt=li@send_to_minigame/airbattle]|i@air|i@a... * snip!
*
05:26:25 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing: FOREACH
" CALLBACK"
05:26:25 [INFO] +- Foreach loop 2 ---------+
05:26:25 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing: DEFINE
"list"
"<def[list].set[<proc[gui_get_icon].context[<def[value]>]>].at[<s@minigame_list.yaml_key[minigames.<def[value]>.slot]>]>"
05:26:25 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
05:26:25 [INFO] Filled tag <def[value]> with 'smash'.
05:26:25 [INFO] Adding definition %1% as smash
05:26:25 [INFO] Filled tag <proc[gui_get_icon].context[smash]> with
'i@stick[display_name=&ss6Smash;flags=li@HIDE_ATTRIBUTES;lore=&sseSla
iedereen van de map om te winnen&exc| |&ssaSpelers&co
&sse0;nbt=li@send_to_minigame/smash]'.
05:26:25 [INFO] Filled tag <def[value]> with 'smash'.
05:26:25 [INFO] Filled tag <s@minigame_list.yaml_key[minigames.smash.slot]>
with '14'.
05:26:25 [INFO] Filled tag
<def[list].set[i@stick[display_name=&ss6Smash;flags=li@HIDE_ATTRIBUTES;lore=&sseSla
iedereen van de map om te winnen&exc| |&ssaSpelers&co
&sse0;nbt=li@send_to_minigame/smash]].at[14]> with
'li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@stick[display_name=&ss6Smash;flags=li@HIDE_ATTRIBUTES;lore=&sseSla
iedereen van de map om te winnen&exc| |&ssaSpelers&co
&sse0;nbt=li@send_to_minigame/smash]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@elytra[display_name=&ss6A...
* snip! *
05:26:25 [INFO] +> Executing 'DEFINE':
queue='INV_SCRIPT_ITEM_PROC_TricksGpsFair' definition='list'
value='li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@stick[display_name=&ss6Smash;flags=li@HIDE_ATTRIBUTES;lore=&sseSla
iedereen van de map om te winnen&exc| |&ssaSpelers&co
&sse0;nbt=li@send_to_minigame/smash]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@elytra[display_name=&ss6Air
Battle;flags=li@HIDE_ATTRIBUTES;lore=&sseVlieg rond met een
elytra en verzamel|&ssezo veel mogelijk punten&exc... * snip!
*
05:26:25 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing: FOREACH
" CALLBACK"
05:26:25 [INFO] +- Foreach loop 3 ---------+
05:26:25 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing: DEFINE
"list"
"<def[list].set[<proc[gui_get_icon].context[<def[value]>]>].at[<s@minigame_list.yaml_key[minigames.<def[value]>.slot]>]>"
05:26:25 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
05:26:25 [INFO] Filled tag <def[value]> with 'paintball'.
05:26:25 [INFO] Adding definition %1% as paintball
05:26:25 [INFO] Filled tag <proc[gui_get_icon].context[paintball]> with
'i@snow_ball[display_name=&ss6Paintball;flags=li@HIDE_ATTRIBUTES;lore=&sseStrijd
als team tegen de tegenstanders|&sseen zorg dat je
overleeft&exc| |&ssaSpelers&co
&sse0;nbt=li@send_to_minigame/paintball]'.
05:26:25 [INFO] Filled tag <def[value]> with 'paintball'.
05:26:25 [INFO] Filled tag
<s@minigame_list.yaml_key[minigames.paintball.slot]> with
'24'.
05:26:25 [INFO] Filled tag
<def[list].set[i@snow_ball[display_name=&ss6Paintball;flags=li@HIDE_ATTRIBUTES;lore=&sseStrijd
als team tegen de tegenstanders|&sseen zorg dat je
overleeft&exc| |&ssaSpelers&co
&sse0;nbt=li@send_to_minigame/paintball]].at[24]> with
'li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@stick[display_name=&ss6Smash;flags=li@HIDE_ATTRIBUTES;lore=&sseSla
iedereen van de map om te winnen&exc| |&ssaSpelers&co
&sse0;nbt=li@send_to_minigame/smash]|i@air|i@air|i@air|i@air|i@...
* snip! *
05:26:25 [INFO] +> Executing 'DEFINE':
queue='INV_SCRIPT_ITEM_PROC_TricksGpsFair' definition='list'
value='li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@stick[display_name=&ss6Smash;flags=li@HIDE_ATTRIBUTES;lore=&sseSla
iedereen van de map om te winnen&exc| |&ssaSpelers&co
&sse0;nbt=li@send_to_minigame/smash]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@elytra[display_name=&ss6Air
Battle;flags=li@HIDE_ATTRIBUTES;lore=&sseVlieg rond met een
elytra en verzamel|&ssezo veel mogelijk punten&exc... * snip!
*
05:26:25 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing: FOREACH
" CALLBACK"
05:26:25 [INFO] +- Foreach loop 4 ---------+
05:26:25 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing: DEFINE
"list"
"<def[list].set[<proc[gui_get_icon].context[<def[value]>]>].at[<s@minigame_list.yaml_key[minigames.<def[value]>.slot]>]>"
05:26:25 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
05:26:25 [INFO] Filled tag <def[value]> with 'blockrun'.
05:26:25 [INFO] Adding definition %1% as blockrun
05:26:25 [INFO] Filled tag <proc[gui_get_icon].context[blockrun]> with
'i@leather_boots[display_name=&ss6Blockrun;dye=co@160,101,64;flags=li@HIDE_ATTRIBUTES;lore=&sseBlijf
zolang mogelijk op de baan&exc| |&ssaSpelers&co
&sse0;nbt=li@send_to_minigame/blockrun]'.
05:26:25 [INFO] Filled tag <def[value]> with 'blockrun'.
05:26:25 [INFO] Filled tag
<s@minigame_list.yaml_key[minigames.blockrun.slot]> with '16'.
05:26:25 [INFO] Filled tag
<def[list].set[i@leather_boots[display_name=&ss6Blockrun;dye=co@160,101,64;flags=li@HIDE_ATTRIBUTES;lore=&sseBlijf
zolang mogelijk op de baan&exc| |&ssaSpelers&co
&sse0;nbt=li@send_to_minigame/blockrun]].at[16]> with
'li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@stick[display_name=&ss6Smash;flags=li@HIDE_ATTRIBUTES;lore=&sseSla
iedereen van de map om te winnen&exc| |&ssaSpelers&co
&sse0;nbt=li@send_to_minigame/smash]|i@air|i@leather_boots[display_name=&ss6Bl...
* snip! *
05:26:25 [INFO] +> Executing 'DEFINE':
queue='INV_SCRIPT_ITEM_PROC_TricksGpsFair' definition='list'
value='li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@stick[display_name=&ss6Smash;flags=li@HIDE_ATTRIBUTES;lore=&sseSla
iedereen van de map om te winnen&exc| |&ssaSpelers&co
&sse0;nbt=li@send_to_minigame/smash]|i@air|i@leather_boots[display_name=&ss6Blockrun;dye=co@160,101,64;flags=li@HIDE_ATTRIBUTES;lore=&sseBlijf
zolang mogelijk op de baan&exc| |&ssaSpelers&co
&sse0;nbt=li@send_to_minigam... * snip! *
05:26:25 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing: FOREACH
" CALLBACK"
05:26:25 [INFO] +- Foreach loop 5 ---------+
05:26:25 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing: DEFINE
"list"
"<def[list].set[<proc[gui_get_icon].context[<def[value]>]>].at[<s@minigame_list.yaml_key[minigames.<def[value]>.slot]>]>"
05:26:25 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
05:26:25 [INFO] Filled tag <def[value]> with 'skywars'.
05:26:25 [INFO] Adding definition %1% as skywars
05:26:26 [INFO] Filled tag <proc[gui_get_icon].context[skywars]> with
'i@diamond_sword[display_name=&ss6Skywars;flags=li@HIDE_ATTRIBUTES;lore=&sseVecht
tegen al je tegenstanders,|&sseen wees de laatste overlevende
speler&exc| |&ssaSpelers&co
&sse0;nbt=li@send_to_minigame/skywars]'.
05:26:26 [INFO] Filled tag <def[value]> with 'skywars'.
05:26:26 [INFO] Filled tag <s@minigame_list.yaml_key[minigames.skywars.slot]>
with '12'.
05:26:26 [INFO] Filled tag
<def[list].set[i@diamond_sword[display_name=&ss6Skywars;flags=li@HIDE_ATTRIBUTES;lore=&sseVecht
tegen al je tegenstanders,|&sseen wees de laatste overlevende
speler&exc| |&ssaSpelers&co
&sse0;nbt=li@send_to_minigame/skywars]].at[12]> with
'li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@diamond_sword[display_name=&ss6Skywars;flags=li@HIDE_ATTRIBUTES;lore=&sseVecht
tegen al je tegenstanders,|&sseen wees de laatste overlevende
speler&exc| |&ssaSpelers&co &sse0;nbt=li@send_to... * snip! *
05:26:26 [INFO] +> Executing 'DEFINE':
queue='INV_SCRIPT_ITEM_PROC_TricksGpsFair' definition='list'
value='li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@diamond_sword[display_name=&ss6Skywars;flags=li@HIDE_ATTRIBUTES;lore=&sseVecht
tegen al je tegenstanders,|&sseen wees de laatste overlevende
speler&exc| |&ssaSpelers&co
&sse0;nbt=li@send_to_minigame/skywars]|i@air|i@stick[display_name=&ss6Smash;flags=li@HIDE_ATTRIBUTES;lore=&sseSla
iedereen van de map om te winnen&exc| |&ssaSpelers&co
&sse0;nbt=li@se... * snip! *
05:26:26 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing: FOREACH
" CALLBACK"
05:26:26 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing: FOREACH
"<s@minigame_list.list_keys[other]>"
05:26:26 [INFO] +- Executing dCommand: FOREACH/p@TheBlackCoyote ---------+
05:26:26 [INFO] Filled tag <s@minigame_list.list_keys[other]> with
'li@lobby'.
05:26:26 [INFO] +> Executing 'FOREACH': list='li@lobby'
05:26:26 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing: DEFINE
"item" "i@<s@minigame_list.yaml_key[other.<def[value]>.item
icon]>[flags=li@hide_attributes;display_name=<s@minigame_list.yaml_key[other.<def[value]>.title].parse_color>;lore=<s@minigame_list.yaml_key[other.<def[value]>.description].parse_color>;nbt=li@send_to_template/<s@minigame_list.yaml_key[other.<def[value]>.send
to template]>]"
05:26:26 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
05:26:26 [INFO] Filled tag <def[value]> with 'lobby'.
05:26:26 [INFO] Filled tag <s@minigame_list.yaml_key[other.lobby.item icon]>
with 'compass'.
05:26:26 [INFO] Filled tag <def[value]> with 'lobby'.
05:26:26 [INFO] Filled tag
<s@minigame_list.yaml_key[other.lobby.title].parse_color> with
'Lobby'.
05:26:26 [INFO] Filled tag <def[value]> with 'lobby'.
05:26:26 [INFO] Filled tag
<s@minigame_list.yaml_key[other.lobby.description].parse_color>
with 'li@Klik hier om terug te gaan naar de lobby!'.
05:26:26 [INFO] Filled tag <def[value]> with 'lobby'.
05:26:26 [INFO] Filled tag <s@minigame_list.yaml_key[other.lobby.send to
template]> with 'main_lobby_316'.
05:26:26 [INFO] +> Executing 'DEFINE':
queue='INV_SCRIPT_ITEM_PROC_TricksGpsFair' definition='item'
value='i@compass[flags=li@hide_attributes;display_name=Lobby;lore=li@Klik
hier om terug te gaan naar de
lobby!;nbt=li@send_to_template/main_lobby_316]'
05:26:26 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing: DEFINE
"list"
"<def[list].set[<def[item]>].at[<s@minigame_list.yaml_key[other.<def[value]>.slot]>]>"
05:26:26 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
05:26:26 [INFO] Filled tag <def[item]> with
'i@compass[display_name=&ss5Lobby;flags=li@HIDE_ATTRIBUTES;lore=&ssdKlik
hier om terug te gaan naar de
lobby&exc;nbt=li@send_to_template/main_lobby_316]'.
05:26:26 [INFO] Filled tag <def[value]> with 'lobby'.
05:26:26 [INFO] Filled tag <s@minigame_list.yaml_key[other.lobby.slot]> with
'41'.
05:26:26 [INFO] Filled tag
<def[list].set[i@compass[display_name=&ss5Lobby;flags=li@HIDE_ATTRIBUTES;lore=&ssdKlik
hier om terug te gaan naar de
lobby&exc;nbt=li@send_to_template/main_lobby_316]].at[41]>
with
'li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@diamond_sword[display_name=&ss6Skywars;flags=li@HIDE_ATTRIBUTES;lore=&sseVecht
tegen al je tegenstanders,|&sseen wees de laatste overlevende
speler&exc| |&ssaSpelers&co
&sse0;nbt=li@send_to_minigame/skywars]|i@air|i@stick[display_name=&ss6Smash;fl...
* snip! *
05:26:26 [INFO] +> Executing 'DEFINE':
queue='INV_SCRIPT_ITEM_PROC_TricksGpsFair' definition='list'
value='li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@diamond_sword[display_name=&ss6Skywars;flags=li@HIDE_ATTRIBUTES;lore=&sseVecht
tegen al je tegenstanders,|&sseen wees de laatste overlevende
speler&exc| |&ssaSpelers&co
&sse0;nbt=li@send_to_minigame/skywars]|i@air|i@stick[display_name=&ss6Smash;flags=li@HIDE_ATTRIBUTES;lore=&sseSla
iedereen van de map om te winnen&exc| |&ssaSpelers&co
&sse0;nbt=li@se... * snip! *
05:26:26 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing: FOREACH
" CALLBACK"
05:26:26 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' Executing:
DETERMINE "<def[list]>"
05:26:26 [INFO] +- Executing dCommand: DETERMINE/p@TheBlackCoyote ---------+
05:26:26 [INFO] Filled tag <def[list]> with
'li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@diamond_sword[display_name=&ss6Skywars;flags=li@HIDE_ATTRIBUTES;lore=&sseVecht
tegen al je tegenstanders,|&sseen wees de laatste overlevende
speler&exc| |&ssaSpelers&co
&sse0;nbt=li@send_to_minigame/skywars]|i@air|i@stick[display_name=&ss6Smash;flags=li@HIDE_ATTRIBUTES;lore=&sseSla
iedereen van de map om te winnen&exc| |&ssaSpelers&co
&sse0;nbt=li@send_to_minigame/smash]|i@air|i@leather_boots[display_name=&s...
* snip! *
05:26:26 [INFO] +> Executing 'DETERMINE':
outcome='li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@diamond_sword[display_name=&ss6Skywars;flags=li@HIDE_ATTRIBUTES;lore=&sseVecht
tegen al je tegenstanders,|&sseen wees de laatste overlevende
speler&exc| |&ssaSpelers&co
&sse0;nbt=li@send_to_minigame/skywars]|i@air|i@stick[display_name=&ss6Smash;flags=li@HIDE_ATTRIBUTES;lore=&sseSla
iedereen van de map om te winnen&exc| |&ssaSpelers&co
&sse0;nbt=li@send_to_minigame/smash]|i@air|i@leather_boots[display_name=&ss6Blockrun;dye=co...
* snip! *
05:26:26 [INFO] Completing queue 'INV_SCRIPT_ITEM_PROC_TricksGpsFair' in
819ms.
05:26:26 [INFO] +> Executing 'INVENTORY': actions='[open]'
Inventory='in@MINIGAME_SELECTOR_INVENTORY_GUI' slot='1'
05:26:26 [INFO] Completing queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_AheadFightingAccording'
in 847ms.
05:26:27 [INFO] +> Executing 'Event': Type='on player clicks in
MINIGAME_SELECTOR_INVENTORY_GUI'
Container='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS(WORLD)'
player=p@TheBlackCoyoteContext='{item=i@compass[display_name=&ss5Lobby;flags=li@HIDE_ATTRIBUTES;lore=&ssdKlik
hier om terug te gaan naar de
lobby&exc;nbt=li@send_to_template/main_lobby_316],
cursor_item=i@air, raw_slot=41, is_shift_click=false,
slot_type=CONTAINER, action=PICKUP_ALL, slot=41,
inventory=in@MINIGAME_SELECTOR_INVENTORY_GUI, click=LEFT,
hotbar_button... * snip! *
05:26:27 [INFO] +- Building event 'ON PLAYER CLICKS IN
MINIGAME_SELECTOR_INVENTORY_GUI' for
MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS ---------+
05:26:27 [INFO] Starting InstantQueue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu'...
05:26:27 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu'
Executing: DETERMINE "cancelled" "passively"
05:26:27 [INFO] +- Executing dCommand: DETERMINE/p@TheBlackCoyote ---------+
05:26:27 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='true'
05:26:27 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu'
Executing: WAIT "1t"
05:26:27 [INFO] +- Executing dCommand: WAIT/p@TheBlackCoyote ---------+
05:26:27 [INFO] +> Executing 'WAIT':
queue='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu'
delay='d@0.05s'
05:26:27 [INFO] Forcing queue
MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu
into a timed queue...
05:26:27 [INFO] Completing queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu'
in 1ms.
05:26:27 [INFO] Starting TimedQueue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu'...
05:26:27 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu'
Executing: ANNOUNCE "<context.raw_slot>"
05:26:27 [INFO] +- Executing dCommand: ANNOUNCE/p@TheBlackCoyote ---------+
05:26:27 [INFO] Filled tag <context.raw_slot> with '41'.
05:26:27 [INFO] +> Executing 'ANNOUNCE': Message='41' Type='ALL'
05:26:27 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu'
Executing: IF "<context.raw_slot>" "=="
"<s@minigame_list.yaml_key[other.lobby.slot]>" "{" "-"
"define" "server"
"<server.flag[overlord.minigame_selector.cached_server.lobby]||null>"
"-" "if" "<bungee.list_servers||li@>" "!contains"
"server@<def[server]>" "{" "-" "~run" "overlord_command"
"def:request=getbestdefaultserver&version=<proc[protocolversion]>"
"save:server" "-" "define" "server"
"<entry[server].created_queue.determination||null>"... * snip!
*
05:26:27 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
05:26:27 [INFO] +> Executing 'IF': use_braces='true'
05:26:27 [INFO] Filled tag <context.raw_slot> with '41'.
05:26:27 [INFO] Filled tag <s@minigame_list.yaml_key[other.lobby.slot]> with
'41'.
05:26:27 [INFO] Comparable='Decimal(41.0)', Operator='EQUALS',
ComparedTo='Decimal(41.0)' --> OUTCOME='true'
05:26:27 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu'
Executing: DEFINE "server"
"<server.flag[overlord.minigame_selector.cached_server.lobby]||null>"
05:26:27 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
05:26:27 [INFO] Filled tag
<server.flag[overlord.minigame_selector.cached_server.lobby]||null>
with 'null'.
05:26:27 [INFO] +> Executing 'DEFINE':
queue='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu'
definition='server' value='null'
05:26:27 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu'
Executing: IF "<bungee.list_servers||li@>" "!contains"
"server@<def[server]>" "{" "-" "~run" "overlord_command"
"def:request=getbestdefaultserver&version=<proc[protocolversion]>"
"save:server" "-" "define" "server"
"<entry[server].created_queue.determination||null>" "-" "flag"
"server"
"overlord.minigame_selector.cached_server.<def[minigame]>:<def[server]>"
"duration:1m" "}"
05:26:27 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
05:26:27 [INFO] +> Executing 'IF': use_braces='true'
05:26:27 [INFO] Filled tag <bungee.list_servers||li@> with
'li@server@4cf3e1a1-3640-4495-8d79-bb271326f19f|server@903acb5d-4fc3-4159-a293-14a829b45f81'.
05:26:27 [INFO] Filled tag <def[server]> with 'null'.
05:26:27 [INFO] Logic='NEGATIVE',
Comparable='dList(li@server@4cf3e1a1-3640-4495-8d79-bb271326f19f|server@903acb5d-4fc3-4159-a293-14a829b45f81)',
Operator='CONTAINS', ComparedTo='Element(server@null)' -->
OUTCOME='true'
05:26:27 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu'
Executing: RUN "overlord_command"
"def:request=getbestdefaultserver&version=<proc[protocolversion]>"
"save:server"
05:26:27 [INFO] +- Executing dCommand: RUN/p@TheBlackCoyote ---------+
05:26:27 [INFO] ...remembering this script entry as 'server'!
05:26:27 [INFO] Filled tag <proc[protocolversion]> with '316'.
05:26:27 [INFO] +> Executing 'RUN': script='OVERLORD_COMMAND(TASK)'
definitions='request=getbestdefaultserver&version=316'
05:26:27 [INFO] Adding definition %1% as
request=getbestdefaultserver&version=316
05:26:27 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
Executing: IF "<server.list_online_players.is_empty>" "{" "-"
"while" "next" "}"
05:26:27 [INFO] +- Executing dCommand: IF ---------+
05:26:27 [INFO] +> Executing 'IF': use_braces='true'
05:26:27 [INFO] Filled tag <server.list_online_players.is_empty> with
'false'.
05:26:27 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
Executing: RUN "overlord_command"
"def:request=getminigameplayercounts" "save:result"
05:26:27 [INFO] +- Executing dCommand: RUN ---------+
05:26:27 [INFO] ...remembering this script entry as 'result'!
05:26:27 [INFO] +> Executing 'RUN': script='OVERLORD_COMMAND(TASK)'
definitions='request=getminigameplayercounts'
05:26:27 [INFO] Adding definition %1% as request=getminigameplayercounts
05:26:27 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu'
Executing: DEFINE "server"
"<entry[server].created_queue.determination||null>"
05:26:27 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
05:26:27 [INFO] Filled tag <entry[server].created_queue.determination||null>
with '4cf3e1a1-3640-4495-8d79-bb271326f19f'.
05:26:27 [INFO] +> Executing 'DEFINE':
queue='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu'
definition='server'
value='4cf3e1a1-3640-4495-8d79-bb271326f19f'
05:26:27 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu'
Executing: FLAG "server"
"overlord.minigame_selector.cached_server.<def[minigame]>:<def[server]>"
"duration:1m"
05:26:27 [INFO] +- Executing dCommand: FLAG/p@TheBlackCoyote ---------+
05:26:37 [INFO] ERROR! Tag filling timed out!
05:26:37 [INFO] Filled tag <def[minigame]> with 'def[minigame]'.
05:26:37 [INFO] ERROR in script 'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS'! Tag
<def[minigame]> is invalid!
05:26:37 [INFO] Filled tag <def[server]> with
'4cf3e1a1-3640-4495-8d79-bb271326f19f'.
05:26:37 [INFO] +> Executing 'FLAG':
element='OVERLORD.MINIGAME_SELECTOR.CACHED_SERVER.DEF'
Action/Value='SET_VALUE(4cf3e1a1-3640-4495-8d79-bb271326f19f)'
duration='d@60.0s' flag_target='server'
05:26:37 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu'
Executing: IF "<bungee.server>" "==" "server@<def[server]>"
"{" "-" "narrate" "<&c>Je bent al op deze server!" "-"
"playsound" "<player>" "sound:UI_BUTTON_CLICK" "pitch:0.8" "-"
"queue" "clear" "}"
05:26:37 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
05:26:37 [INFO] +> Executing 'IF': use_braces='true'
05:26:37 [INFO] Filled tag <bungee.server> with
'server@4cf3e1a1-3640-4495-8d79-bb271326f19f'.
05:26:37 [INFO] Filled tag <def[server]> with
'4cf3e1a1-3640-4495-8d79-bb271326f19f'.
05:26:37 [INFO]
Comparable='Element(server@4cf3e1a1-3640-4495-8d79-bb271326f19f)',
Operator='EQUALS',
ComparedTo='Element(server@4cf3e1a1-3640-4495-8d79-bb271326f19f)'
--> OUTCOME='true'
05:26:37 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu'
Executing: NARRATE "<&c>Je bent al op deze server!"
05:26:37 [INFO] +- Executing dCommand: NARRATE/p@TheBlackCoyote ---------+
05:26:37 [INFO] Filled tag <&c> with ''.
05:26:37 [INFO] +> Executing 'NARRATE': Narrating='Je bent al op deze server!'
Targets='[p@TheBlackCoyote]'
05:26:37 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu'
Executing: PLAYSOUND "<player>" "sound:UI_BUTTON_CLICK"
"pitch:0.8"
05:26:37 [INFO] +- Executing dCommand: PLAYSOUND/p@TheBlackCoyote ---------+
05:26:37 [INFO] Filled tag <player> with
'p@4c570928-3648-4583-9148-ee5ca157e175'.
05:26:37 [INFO] +> Executing 'PLAYSOUND':
entities='[p@4c570928-3648-4583-9148-ee5ca157e175]'
sound='UI_BUTTON_CLICK' volume='1' pitch='0.8'
custom='false'
05:26:37 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu'
Executing: QUEUE "clear"
05:26:37 [INFO] +- Executing dCommand: QUEUE/p@TheBlackCoyote ---------+
05:26:37 [INFO] +> Executing 'QUEUE':
queue='q@MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu'
Action='CLEAR'
05:26:37 [INFO] Completing queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_BlockingAppendixFlu'
in 10423ms.
05:26:37 [INFO] ERROR! Invalid definition name 'minigame'.
05:26:38 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
Executing: DEFINE "results"
"<entry[result].created_queue.determination.as_list||li@>"
05:26:38 [INFO] +- Executing dCommand: DEFINE ---------+
05:26:38 [INFO] Filled tag
<entry[result].created_queue.determination.as_list||li@> with
'li@skywars/0|smash/0|blockrun/0|airbattle/0|paintball/0'.
05:26:38 [INFO] +> Executing 'DEFINE':
queue='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
definition='results'
value='li@skywars/0|smash/0|blockrun/0|airbattle/0|paintball/0'
05:26:38 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
Executing: FOREACH "<def[results]>"
05:26:38 [INFO] +- Executing dCommand: FOREACH ---------+
05:26:38 [INFO] Filled tag <def[results]> with
'li@skywars/0|smash/0|blockrun/0|airbattle/0|paintball/0'.
05:26:38 [INFO] +> Executing 'FOREACH':
list='li@skywars/0|smash/0|blockrun/0|airbattle/0|paintball/0'
05:26:38 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
Executing: DEFINE "minigame" "<def[value].before[/]>"
05:26:38 [INFO] +- Executing dCommand: DEFINE ---------+
05:26:38 [INFO] Filled tag <def[value].before[/]> with 'skywars'.
05:26:38 [INFO] +> Executing 'DEFINE':
queue='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
definition='minigame' value='skywars'
05:26:38 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
Executing: DEFINE "players" "<def[value].after[/].as_int||0>"
05:26:38 [INFO] +- Executing dCommand: DEFINE ---------+
05:26:38 [INFO] Filled tag <def[value].after[/].as_int||0> with '0'.
05:26:38 [INFO] +> Executing 'DEFINE':
queue='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
definition='players' value='0'
05:26:38 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
Executing: FLAG "server"
"minigame_selector.cached_playercount.<def[minigame]>:<def[players]>"
05:26:38 [INFO] +- Executing dCommand: FLAG ---------+
05:26:38 [INFO] Filled tag <def[minigame]> with 'skywars'.
05:26:38 [INFO] Filled tag <def[players]> with '0'.
05:26:38 [INFO] +> Executing 'FLAG':
flag_name='MINIGAME_SELECTOR.CACHED_PLAYERCOUNT.SKYWARS'
Action/Value='SET_VALUE(0)' flag_target='server'
05:26:38 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
Executing: FOREACH " CALLBACK"
05:26:38 [INFO] +- Foreach loop 2 ---------+
05:26:38 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
Executing: DEFINE "minigame" "<def[value].before[/]>"
05:26:38 [INFO] +- Executing dCommand: DEFINE ---------+
05:26:38 [INFO] Filled tag <def[value].before[/]> with 'smash'.
05:26:38 [INFO] +> Executing 'DEFINE':
queue='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
definition='minigame' value='smash'
05:26:38 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
Executing: DEFINE "players" "<def[value].after[/].as_int||0>"
05:26:38 [INFO] +- Executing dCommand: DEFINE ---------+
05:26:38 [INFO] Filled tag <def[value].after[/].as_int||0> with '0'.
05:26:38 [INFO] +> Executing 'DEFINE':
queue='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
definition='players' value='0'
05:26:38 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
Executing: FLAG "server"
"minigame_selector.cached_playercount.<def[minigame]>:<def[players]>"
05:26:38 [INFO] +- Executing dCommand: FLAG ---------+
05:26:38 [INFO] Filled tag <def[minigame]> with 'smash'.
05:26:38 [INFO] Filled tag <def[players]> with '0'.
05:26:38 [INFO] +> Executing 'FLAG':
flag_name='MINIGAME_SELECTOR.CACHED_PLAYERCOUNT.SMASH'
Action/Value='SET_VALUE(0)' flag_target='server'
05:26:38 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
Executing: FOREACH " CALLBACK"
05:26:38 [INFO] +- Foreach loop 3 ---------+
05:26:38 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
Executing: DEFINE "minigame" "<def[value].before[/]>"
05:26:38 [INFO] +- Executing dCommand: DEFINE ---------+
05:26:38 [INFO] Filled tag <def[value].before[/]> with 'blockrun'.
05:26:38 [INFO] +> Executing 'DEFINE':
queue='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
definition='minigame' value='blockrun'
05:26:38 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
Executing: DEFINE "players" "<def[value].after[/].as_int||0>"
05:26:38 [INFO] +- Executing dCommand: DEFINE ---------+
05:26:38 [INFO] Filled tag <def[value].after[/].as_int||0> with '0'.
05:26:38 [INFO] +> Executing 'DEFINE':
queue='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
definition='players' value='0'
05:26:38 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
Executing: FLAG "server"
"minigame_selector.cached_playercount.<def[minigame]>:<def[players]>"
05:26:38 [INFO] +- Executing dCommand: FLAG ---------+
05:26:38 [INFO] Filled tag <def[minigame]> with 'blockrun'.
05:26:38 [INFO] Filled tag <def[players]> with '0'.
05:26:38 [INFO] +> Executing 'FLAG':
flag_name='MINIGAME_SELECTOR.CACHED_PLAYERCOUNT.BLOCKRUN'
Action/Value='SET_VALUE(0)' flag_target='server'
05:26:38 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
Executing: FOREACH " CALLBACK"
05:26:38 [INFO] +- Foreach loop 4 ---------+
05:26:38 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
Executing: DEFINE "minigame" "<def[value].before[/]>"
05:26:38 [INFO] +- Executing dCommand: DEFINE ---------+
05:26:38 [INFO] Filled tag <def[value].before[/]> with 'airbattle'.
05:26:38 [INFO] +> Executing 'DEFINE':
queue='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
definition='minigame' value='airbattle'
05:26:38 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
Executing: DEFINE "players" "<def[value].after[/].as_int||0>"
05:26:38 [INFO] +- Executing dCommand: DEFINE ---------+
05:26:38 [INFO] Filled tag <def[value].after[/].as_int||0> with '0'.
05:26:38 [INFO] +> Executing 'DEFINE':
queue='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
definition='players' value='0'
05:26:38 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
Executing: FLAG "server"
"minigame_selector.cached_playercount.<def[minigame]>:<def[players]>"
05:26:38 [INFO] +- Executing dCommand: FLAG ---------+
05:26:38 [INFO] Filled tag <def[minigame]> with 'airbattle'.
05:26:38 [INFO] Filled tag <def[players]> with '0'.
05:26:38 [INFO] +> Executing 'FLAG':
flag_name='MINIGAME_SELECTOR.CACHED_PLAYERCOUNT.AIRBATTLE'
Action/Value='SET_VALUE(0)' flag_target='server'
05:26:38 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
Executing: FOREACH " CALLBACK"
05:26:38 [INFO] +- Foreach loop 5 ---------+
05:26:38 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
Executing: DEFINE "minigame" "<def[value].before[/]>"
05:26:38 [INFO] +- Executing dCommand: DEFINE ---------+
05:26:38 [INFO] Filled tag <def[value].before[/]> with 'paintball'.
05:26:38 [INFO] +> Executing 'DEFINE':
queue='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
definition='minigame' value='paintball'
05:26:38 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
Executing: DEFINE "players" "<def[value].after[/].as_int||0>"
05:26:38 [INFO] +- Executing dCommand: DEFINE ---------+
05:26:38 [INFO] Filled tag <def[value].after[/].as_int||0> with '0'.
05:26:38 [INFO] +> Executing 'DEFINE':
queue='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
definition='players' value='0'
05:26:38 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
Executing: FLAG "server"
"minigame_selector.cached_playercount.<def[minigame]>:<def[players]>"
05:26:38 [INFO] +- Executing dCommand: FLAG ---------+
05:26:38 [INFO] Filled tag <def[minigame]> with 'paintball'.
05:26:38 [INFO] Filled tag <def[players]> with '0'.
05:26:38 [INFO] +> Executing 'FLAG':
flag_name='MINIGAME_SELECTOR.CACHED_PLAYERCOUNT.PAINTBALL'
Action/Value='SET_VALUE(0)' flag_target='server'
05:26:38 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
Executing: FOREACH " CALLBACK"
05:26:38 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
Executing: FOREACH
"<server.list_online_players.filter[open_inventory.title.is[==].to[<def[title]>]]>"
05:26:38 [INFO] +- Executing dCommand: FOREACH ---------+
05:26:38 [INFO] Filled tag <def[title]> with 'Kies een minigame!'.
05:26:38 [INFO] Filled tag
<server.list_online_players.filter[open_inventory.title.is[==].to[Kies
een minigame!]]> with 'li@'.
05:26:38 [INFO] +> Executing 'FOREACH': list='li@'
05:26:38 [INFO] Empty list, not looping...
05:26:38 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
Executing: WHILE " CALLBACK"
05:26:38 [INFO] Filled tag <def[t]> with '26'.
05:26:38 [INFO] Filled tag
<server.flag[minigame_selector.playercount_loop.lastloop].is[==].to[26]>
with 'true'.
05:26:38 [INFO] +- While loop 3 ---------+
05:26:38 [INFO] Queue
'MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
Executing: WAIT "10s"
05:26:38 [INFO] +- Executing dCommand: WAIT ---------+
05:26:38 [INFO] +> Executing 'WAIT':
queue='MINIGAME_SELECTOR_INVENTORY_GUI_EVENTS_PositionEnhancementAccounting'
delay='d@10.0s'