Paste #40674: Denizen Debug Logs From Atherys Legends Bois!!!

Date: 2017/03/14 08:39:06 UTC-07:00
Type: Server Log

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Java Version: 1.8.0_66
Up-time: 7d 6h
CraftBukkit Version: git-Spigot-d4f98a3-cb61ac0 (MC: 1.11.2)
Denizen Version: Core: 1.15 (Build 84), CraftBukkit: 1.0.1-SNAPSHOT (build 1634)
Active Plugins (13): MCCore: 1.58, LuckPerms: 3.0.0, WorldEdit: 6.1.5;4651611, OldCombatMechanics: 1.1.2, 
Vault: 1.5.6-b49, SaneEconomy: 0.10.6, ProtocolSupport: 4.25.dev, ProtocolLib: 4.2.1-SNAPSHOT-b346, 
LibsDisguises: 9.2.4, Citizens: 2.0.21-SNAPSHOT (build 1471), Denizen: 1.0.1-SNAPSHOT (build 1634), 
Sentinel: 1.0 (build 90), Depenizen: 1.0.0 (build 380)
Loaded Worlds (3): World, World_nether, World_the_end
Online Players (1): Ambrius(Ambrius)
Offline Players: 45
Mode: online

10:30:37 [INFO]  Running script event 'EntityDamaged', event='player damages 
                   entity' for script 'BERSERKER_WORLD_HANDLER' 
10:30:37 [INFO]  Starting InstantQueue 
                   'BERSERKER_WORLD_HANDLER_FallsRecognizedFollows'... 
10:30:37 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_FallsRecognizedFollows' 
                   Executing: IF "<player.flag[Class]>" "==" "Berserker" "{" "-" 
                   "if" "<context.cause>" "!=" "ENTITY_ATTACK" "{" "-" "queue" 
                   "clear" "}" "-" "if" "<context.damager.xp.level.add[2]>" ">=" 
                   "20" "{" "-" "adjust" "<context.damager>" "level:20" "-" 
                   "adjust" "<context.damager>" "fake_experience:1.0|20" "}" 
                   "else" "{" "-" "adjust" "<context.damager>" 
                   "level:<context.damager.xp.level.add[2]>" "-" "adjust" 
                   "<context.damager>" "fake_experience:<context.damager.xp.l... 
                   * snip! * 
10:30:37 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
10:30:37 [INFO] +> Executing 'IF': use_braces='true' 
10:30:37 [INFO]  Filled tag <player.flag[Class]> with 'Berserker'. 
10:30:37 [INFO]  Comparable='Element(Berserker)', Operator='EQUALS', 
                   ComparedTo='Element(Berserker)' --> OUTCOME='true' 
10:30:37 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_FallsRecognizedFollows' 
                   Executing: IF "<context.cause>" "!=" "ENTITY_ATTACK" "{" "-" 
                   "queue" "clear" "}" 
10:30:37 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
10:30:37 [INFO] +> Executing 'IF': use_braces='true' 
10:30:37 [INFO]  Filled tag <context.cause> with 'entity_attack'. 
10:30:37 [INFO]  Logic='NEGATIVE', Comparable='Element(entity_attack)', 
                   Operator='EQUALS', ComparedTo='Element(ENTITY_ATTACK)' --> 
                   OUTCOME='false' 
10:30:37 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_FallsRecognizedFollows' 
                   Executing: IF "<context.damager.xp.level.add[2]>" ">=" "20" 
                   "{" "-" "adjust" "<context.damager>" "level:20" "-" "adjust" 
                   "<context.damager>" "fake_experience:1.0|20" "}" "else" "{" 
                   "-" "adjust" "<context.damager>" 
                   "level:<context.damager.xp.level.add[2]>" "-" "adjust" 
                   "<context.damager>" 
                   "fake_experience:<context.damager.xp.level.div[20]>|<context.damager.xp.level>" 
                   "}" 
10:30:37 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
10:30:37 [INFO] +> Executing 'IF': use_braces='true' 
10:30:37 [INFO]  Filled tag <context.damager.xp.level.add[2]> with '22'. 
10:30:37 [INFO]  Comparable='Decimal(22.0)', Operator='OR_MORE', 
                   ComparedTo='Decimal(20.0)' --> OUTCOME='true' 
10:30:37 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_FallsRecognizedFollows' 
                   Executing: ADJUST "<context.damager>" "level:20" 
10:30:37 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+ 
10:30:37 [INFO]  Filled tag <context.damager> with 
                   'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'. 
10:30:37 [INFO] +> Executing 'ADJUST': 
                   object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'  
                   mechanism='level'  mechanism_value='20' 
10:30:37 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_FallsRecognizedFollows' 
                   Executing: ADJUST "<context.damager>" "fake_experience:1.0|20" 
10:30:37 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+ 
10:30:37 [INFO]  Filled tag <context.damager> with 
                   'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'. 
10:30:37 [INFO] +> Executing 'ADJUST': 
                   object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'  
                   mechanism='fake_experience'  mechanism_value='1.0|20' 
10:30:37 [INFO]  Completing queue 
                   'BERSERKER_WORLD_HANDLER_FallsRecognizedFollows' in 2ms. 
10:30:37 [INFO]  Running script event 'EntityDamaged', event='player damages 
                   entity' for script 'COMBAT_EFFECT' 
10:30:37 [INFO]  Starting InstantQueue 'COMBAT_EFFECT_ShirtSendsSciences'... 
10:30:37 [INFO]  Queue 'COMBAT_EFFECT_ShirtSendsSciences' Executing: FLAG 
                   "<context.damager>" "In_Combat" "duration:5s" 
10:30:37 [INFO] +- Executing dCommand: FLAG/p@Ambrius ---------+ 
10:30:37 [INFO]  Filled tag <context.damager> with 
                   'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'. 
10:30:37 [INFO] +> Executing 'FLAG': flag_name='In_Combat'  
                   Action/Value='SET_BOOLEAN(true)'  duration='d@5.0s'  
                   flag_target='p@Ambrius' 
10:30:37 [INFO] +> Executing 'Event': Type='on player flag In_Combat expires'  
                   Container='BERSERKER_WORLD_HANDLER(WORLD)'  
                   player=p@AmbriusContext='{owner=p@c08db03a-34c8-4fcf-b16f-5716f7eb159a, 
                   name=In_Combat, old_value=true, type=player}' 
10:30:37 [INFO] +- Building event 'ON PLAYER FLAG IN_COMBAT EXPIRES' for 
                   BERSERKER_WORLD_HANDLER ---------+ 
10:30:37 [INFO]  Starting InstantQueue 
                   'BERSERKER_WORLD_HANDLER_OfferingPotatoSpeed'... 
10:30:37 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_OfferingPotatoSpeed' 
                   Executing: NARRATE "Test" 
10:30:37 [INFO] +- Executing dCommand: NARRATE/p@Ambrius ---------+ 
10:30:37 [INFO] +> Executing 'NARRATE': Narrating='Test'  
                   Targets='[p@Ambrius]' 
10:30:37 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_OfferingPotatoSpeed' 
                   Executing: IF "<player.flag[Class]>" "==" "Berserker" "{" "-" 
                   "while" "<context.damager.xp.level.is[MORE].than[0]>" "{" "-" 
                   "if" "!<player.has_flag[In_Combat]>" "{" "-" "queue" "clear" 
                   "}" "-" "if" "<context.damager.xp.level>" "<=" "1" "{" "-" 
                   "adjust" "<context.damager>" "level:0" "-" "queue" "clear" "}" 
                   "-" "adjust" "<context.damager>" 
                   "level:<context.damager.xp.level.sub[1]>" "-" "adjust" 
                   "<context.damager>" "fake_experience:1.0|20" "-" "wait" "1s" 
                   "}"... * snip! * 
10:30:37 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
10:30:37 [INFO] +> Executing 'IF': use_braces='true' 
10:30:37 [INFO]  Filled tag <player.flag[Class]> with 'Berserker'. 
10:30:37 [INFO]  Comparable='Element(Berserker)', Operator='EQUALS', 
                   ComparedTo='Element(Berserker)' --> OUTCOME='true' 
10:30:37 [INFO]  Queue 'BERSERKER_WORLD_HANDLER_OfferingPotatoSpeed' 
                   Executing: WHILE "<context.damager.xp.level.is[MORE].than[0]>" 
                   "{" "-" "if" "!<player.has_flag[In_Combat]>" "{" "-" "queue" 
                   "clear" "}" "-" "if" "<context.damager.xp.level>" "<=" "1" "{" 
                   "-" "adjust" "<context.damager>" "level:0" "-" "queue" "clear" 
                   "}" "-" "adjust" "<context.damager>" 
                   "level:<context.damager.xp.level.sub[1]>" "-" "adjust" 
                   "<context.damager>" "fake_experience:1.0|20" "-" "wait" "1s" 
                   "}" 
10:30:37 [INFO] +- Executing dCommand: WHILE/p@Ambrius ---------+ 
10:30:37 [INFO]  ERROR in script 'BERSERKER_WORLD_HANDLER'! Invalid context ID 
                   'damager'! 
10:30:37 [INFO]  Filled tag <context.damager.xp.level.is[MORE].than[0]> with 
                   'context.damager.xp.level.is[MORE].than[0]'. 
10:30:37 [INFO]  ERROR in script 'BERSERKER_WORLD_HANDLER'! Tag 
                   <context.damager.xp.level.is[MORE].than[0]> is invalid! 
10:30:37 [INFO] +> Executing 'WHILE': 
                   value='<context.damager.xp.level.is[MORE].than[0]>' 
10:30:37 [INFO]  Completing queue 
                   'BERSERKER_WORLD_HANDLER_OfferingPotatoSpeed' in 0ms. 
10:30:37 [INFO]  Queue 'COMBAT_EFFECT_ShirtSendsSciences' Executing: REPEAT 
                   "5" "{" "-" "narrate" "<def[value]>" "-" "wait" "1s" "}" 
10:30:37 [INFO] +- Executing dCommand: REPEAT/p@Ambrius ---------+ 
10:30:37 [INFO] +> Executing 'REPEAT': qty='5' 
10:30:37 [INFO]  Queue 'COMBAT_EFFECT_ShirtSendsSciences' Executing: NARRATE 
                   "<def[value]>" 
10:30:37 [INFO] +- Executing dCommand: NARRATE/p@Ambrius ---------+ 
10:30:37 [INFO]  Filled tag <def[value]> with '1'. 
10:30:37 [INFO] +> Executing 'NARRATE': Narrating='1'  Targets='[p@Ambrius]' 
10:30:37 [INFO]  Queue 'COMBAT_EFFECT_ShirtSendsSciences' Executing: WAIT "1s" 
10:30:37 [INFO] +- Executing dCommand: WAIT/p@Ambrius ---------+ 
10:30:37 [INFO] +> Executing 'WAIT': queue='COMBAT_EFFECT_ShirtSendsSciences'  
                   delay='d@1.0s' 
10:30:37 [INFO]  Forcing queue COMBAT_EFFECT_ShirtSendsSciences into a timed 
                   queue... 
10:30:37 [INFO]  Completing queue 'COMBAT_EFFECT_ShirtSendsSciences' in 2ms. 
10:30:37 [INFO]  Starting TimedQueue 'COMBAT_EFFECT_ShirtSendsSciences'... 
10:30:38 [INFO]  Queue 'COMBAT_EFFECT_ShirtSendsSciences' Executing: REPEAT 
                   " CALLBACK" 
10:30:38 [INFO] +- Repeat loop 2 ---------+ 
10:30:38 [INFO]  Queue 'COMBAT_EFFECT_ShirtSendsSciences' Executing: NARRATE 
                   "<def[value]>" 
10:30:38 [INFO] +- Executing dCommand: NARRATE/p@Ambrius ---------+ 
10:30:38 [INFO]  Filled tag <def[value]> with '2'. 
10:30:38 [INFO] +> Executing 'NARRATE': Narrating='2'  Targets='[p@Ambrius]' 
10:30:38 [INFO]  Queue 'COMBAT_EFFECT_ShirtSendsSciences' Executing: WAIT "1s" 
10:30:38 [INFO] +- Executing dCommand: WAIT/p@Ambrius ---------+ 
10:30:38 [INFO] +> Executing 'WAIT': queue='COMBAT_EFFECT_ShirtSendsSciences'  
                   delay='d@1.0s' 
10:30:39 [INFO]  Queue 'COMBAT_EFFECT_ShirtSendsSciences' Executing: REPEAT 
                   " CALLBACK" 
10:30:39 [INFO] +- Repeat loop 3 ---------+ 
10:30:39 [INFO]  Queue 'COMBAT_EFFECT_ShirtSendsSciences' Executing: NARRATE 
                   "<def[value]>" 
10:30:39 [INFO] +- Executing dCommand: NARRATE/p@Ambrius ---------+ 
10:30:39 [INFO]  Filled tag <def[value]> with '3'. 
10:30:39 [INFO] +> Executing 'NARRATE': Narrating='3'  Targets='[p@Ambrius]' 
10:30:39 [INFO]  Queue 'COMBAT_EFFECT_ShirtSendsSciences' Executing: WAIT "1s" 
10:30:39 [INFO] +- Executing dCommand: WAIT/p@Ambrius ---------+ 
10:30:39 [INFO] +> Executing 'WAIT': queue='COMBAT_EFFECT_ShirtSendsSciences'  
                   delay='d@1.0s' 
10:30:40 [INFO]  Queue 'COMBAT_EFFECT_ShirtSendsSciences' Executing: REPEAT 
                   " CALLBACK" 
10:30:40 [INFO] +- Repeat loop 4 ---------+ 
10:30:40 [INFO]  Queue 'COMBAT_EFFECT_ShirtSendsSciences' Executing: NARRATE 
                   "<def[value]>" 
10:30:40 [INFO] +- Executing dCommand: NARRATE/p@Ambrius ---------+ 
10:30:40 [INFO]  Filled tag <def[value]> with '4'. 
10:30:40 [INFO] +> Executing 'NARRATE': Narrating='4'  Targets='[p@Ambrius]' 
10:30:40 [INFO]  Queue 'COMBAT_EFFECT_ShirtSendsSciences' Executing: WAIT "1s" 
10:30:40 [INFO] +- Executing dCommand: WAIT/p@Ambrius ---------+ 
10:30:40 [INFO] +> Executing 'WAIT': queue='COMBAT_EFFECT_ShirtSendsSciences'  
                   delay='d@1.0s' 
10:30:41 [INFO]  Queue 'COMBAT_EFFECT_ShirtSendsSciences' Executing: REPEAT 
                   " CALLBACK" 
10:30:41 [INFO] +- Repeat loop 5 ---------+ 
10:30:41 [INFO]  Queue 'COMBAT_EFFECT_ShirtSendsSciences' Executing: NARRATE 
                   "<def[value]>" 
10:30:41 [INFO] +- Executing dCommand: NARRATE/p@Ambrius ---------+ 
10:30:41 [INFO]  Filled tag <def[value]> with '5'. 
10:30:41 [INFO] +> Executing 'NARRATE': Narrating='5'  Targets='[p@Ambrius]' 
10:30:41 [INFO]  Queue 'COMBAT_EFFECT_ShirtSendsSciences' Executing: WAIT "1s" 
10:30:41 [INFO] +- Executing dCommand: WAIT/p@Ambrius ---------+ 
10:30:41 [INFO] +> Executing 'WAIT': queue='COMBAT_EFFECT_ShirtSendsSciences'  
                   delay='d@1.0s' 
10:30:42 [INFO]  Queue 'COMBAT_EFFECT_ShirtSendsSciences' Executing: REPEAT 
                   " CALLBACK" 
10:30:42 [INFO]  Queue 'COMBAT_EFFECT_ShirtSendsSciences' Executing: IF 
                   "<context.entity>" "==" "player" "{" "-" "flag" 
                   "<context.entity>" "In_Combat" "duration:20s" "}" 
10:30:42 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
10:30:42 [INFO] +> Executing 'IF': use_braces='true' 
10:30:42 [INFO]  Filled tag <context.entity> with 'n@8'. 
10:30:42 [INFO]  Comparable='Element(n@8)', Operator='EQUALS', 
                   ComparedTo='Element(player)' --> OUTCOME='false' 
10:30:42 [INFO]  Completing queue 'COMBAT_EFFECT_ShirtSendsSciences' in 
                   5246ms.