Java Version: 1.8.0_66
Up-time: 7d 6h
CraftBukkit Version: git-Spigot-d4f98a3-cb61ac0 (MC: 1.11.2)
Denizen Version: Core: 1.15 (Build 84), CraftBukkit: 1.0.1-SNAPSHOT (build 1634)
Active Plugins (13): MCCore: 1.58, LuckPerms: 3.0.0, WorldEdit: 6.1.5;4651611, OldCombatMechanics: 1.1.2,
Vault: 1.5.6-b49, SaneEconomy: 0.10.6, ProtocolSupport: 4.25.dev, ProtocolLib: 4.2.1-SNAPSHOT-b346,
LibsDisguises: 9.2.4, Citizens: 2.0.21-SNAPSHOT (build 1471), Denizen: 1.0.1-SNAPSHOT (build 1634),
Sentinel: 1.0 (build 90), Depenizen: 1.0.0 (build 380)
Loaded Worlds (3): World, World_nether, World_the_end
Online Players (1): Ambrius(Ambrius)
Offline Players: 45
Mode: online
11:05:46 [INFO] Queue 'BERSERKER_WORLD_HANDLER_WithinSaltTools' Executing:
WHILE " CALLBACK"
11:05:46 [INFO] Filled tag <player.is_online> with 'true'.
11:05:46 [INFO] +- While loop 11 ---------+
11:05:46 [INFO] Queue 'BERSERKER_WORLD_HANDLER_WithinSaltTools' Executing: IF
"<player.flag[Class]>" "==" "Berserker" "{" "-" "if"
"!<player.has_flag[In_Combat]>" "{" "-" "if"
"<context.player.xp.level>" ">=" "1" "{" "-" "adjust"
"<player>" "level:<player.xp.level.sub[1]>" "-" "adjust"
"<player>" "fake_experience:1.0|20" "}" "else" "if"
"<player.xp.level>" "<=" "1" "{" "-" "adjust" "<player>"
"level:1" "}" "}" "}"
11:05:46 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:05:46 [INFO] +> Executing 'IF': use_braces='true'
11:05:46 [INFO] Filled tag <player.flag[Class]> with 'Berserker'.
11:05:46 [INFO] Comparable='Element(Berserker)', Operator='EQUALS',
ComparedTo='Element(Berserker)' --> OUTCOME='true'
11:05:46 [INFO] Queue 'BERSERKER_WORLD_HANDLER_WithinSaltTools' Executing: IF
"!<player.has_flag[In_Combat]>" "{" "-" "if"
"<context.player.xp.level>" ">=" "1" "{" "-" "adjust"
"<player>" "level:<player.xp.level.sub[1]>" "-" "adjust"
"<player>" "fake_experience:1.0|20" "}" "else" "if"
"<player.xp.level>" "<=" "1" "{" "-" "adjust" "<player>"
"level:1" "}" "}"
11:05:46 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:05:46 [INFO] +> Executing 'IF': use_braces='true'
11:05:46 [INFO] Filled tag <player.has_flag[In_Combat]> with 'false'.
11:05:46 [INFO] Queue 'BERSERKER_WORLD_HANDLER_WithinSaltTools' Executing: IF
"<context.player.xp.level>" ">=" "1" "{" "-" "adjust"
"<player>" "level:<player.xp.level.sub[1]>" "-" "adjust"
"<player>" "fake_experience:1.0|20" "}" "else" "if"
"<player.xp.level>" "<=" "1" "{" "-" "adjust" "<player>"
"level:1" "}"
11:05:46 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:05:46 [INFO] +> Executing 'IF': use_braces='true'
11:05:46 [INFO] ERROR in script 'BERSERKER_WORLD_HANDLER'! Invalid context ID
'player'!
11:05:46 [INFO] Filled tag <context.player.xp.level> with
'context.player.xp.level'.
11:05:46 [INFO] ERROR in script 'BERSERKER_WORLD_HANDLER'! Tag
<context.player.xp.level> is invalid!
11:05:46 [INFO] ERROR! Comparing text as if it were a number - calculating
based on text length
11:05:46 [INFO] Comparable='Element(context.player.xp.level)',
Operator='OR_MORE', ComparedTo='Element(1)' --> OUTCOME='true'
11:05:46 [INFO] Queue 'BERSERKER_WORLD_HANDLER_WithinSaltTools' Executing:
ADJUST "<player>" "level:<player.xp.level.sub[1]>"
11:05:46 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+
11:05:46 [INFO] Filled tag <player> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:05:46 [INFO] Filled tag <player.xp.level.sub[1]> with '-10'.
11:05:46 [INFO] +> Executing 'ADJUST':
object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'
mechanism='level' mechanism_value='-10'
11:05:46 [INFO] Queue 'BERSERKER_WORLD_HANDLER_WithinSaltTools' Executing:
ADJUST "<player>" "fake_experience:1.0|20"
11:05:46 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+
11:05:46 [INFO] Filled tag <player> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:05:46 [INFO] +> Executing 'ADJUST':
object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'
mechanism='fake_experience' mechanism_value='1.0|20'
11:05:46 [INFO] Queue 'BERSERKER_WORLD_HANDLER_WithinSaltTools' Executing:
WAIT "1s"
11:05:46 [INFO] +- Executing dCommand: WAIT/p@Ambrius ---------+
11:05:46 [INFO] +> Executing 'WAIT':
queue='BERSERKER_WORLD_HANDLER_WithinSaltTools'
delay='d@1.0s'
11:05:47 [INFO] Queue 'BERSERKER_WORLD_HANDLER_WithinSaltTools' Executing:
WHILE " CALLBACK"
11:05:47 [INFO] Filled tag <player.is_online> with 'false'.
11:05:47 [INFO] Completing queue 'BERSERKER_WORLD_HANDLER_WithinSaltTools' in
12558ms.
11:05:48 [INFO] Running script event 'PlayerLogin', event='player login' for
script 'BERSERKER_WORLD_HANDLER'
11:05:48 [INFO] Starting InstantQueue
'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'...
11:05:48 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: WAIT "1s"
11:05:48 [INFO] +- Executing dCommand: WAIT/p@Ambrius ---------+
11:05:48 [INFO] +> Executing 'WAIT':
queue='BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
delay='d@1.0s'
11:05:48 [INFO] Forcing queue BERSERKER_WORLD_HANDLER_NavigateIdDelivered
into a timed queue...
11:05:48 [INFO] Completing queue
'BERSERKER_WORLD_HANDLER_NavigateIdDelivered' in 0ms.
11:05:48 [INFO] Starting TimedQueue
'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'...
11:05:49 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: ADJUST "<player>" "level:1"
11:05:49 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+
11:05:49 [INFO] Filled tag <player> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:05:49 [INFO] +> Executing 'ADJUST':
object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'
mechanism='level' mechanism_value='1'
11:05:49 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: WHILE "<player.is_online>" "{" "-" "if"
"<player.flag[Class]>" "==" "Berserker" "{" "-" "if"
"!<player.has_flag[In_Combat]>" "{" "-" "if"
"<context.player.xp.level>" ">=" "1" "{" "-" "adjust"
"<player>" "level:<player.xp.level.sub[1]>" "-" "adjust"
"<player>" "fake_experience:1.0|20" "}" "else" "if"
"<player.xp.level>" "<=" "1" "{" "-" "adjust" "<player>"
"level:1" "}" "}" "}" "-" "wait" "1s" "}"
11:05:49 [INFO] +- Executing dCommand: WHILE/p@Ambrius ---------+
11:05:49 [INFO] Filled tag <player.is_online> with 'true'.
11:05:49 [INFO] +> Executing 'WHILE': value='<player.is_online>'
11:05:49 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: IF "<player.flag[Class]>" "==" "Berserker" "{" "-"
"if" "!<player.has_flag[In_Combat]>" "{" "-" "if"
"<context.player.xp.level>" ">=" "1" "{" "-" "adjust"
"<player>" "level:<player.xp.level.sub[1]>" "-" "adjust"
"<player>" "fake_experience:1.0|20" "}" "else" "if"
"<player.xp.level>" "<=" "1" "{" "-" "adjust" "<player>"
"level:1" "}" "}" "}"
11:05:49 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:05:49 [INFO] +> Executing 'IF': use_braces='true'
11:05:49 [INFO] Filled tag <player.flag[Class]> with 'Berserker'.
11:05:49 [INFO] Comparable='Element(Berserker)', Operator='EQUALS',
ComparedTo='Element(Berserker)' --> OUTCOME='true'
11:05:49 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: IF "!<player.has_flag[In_Combat]>" "{" "-" "if"
"<context.player.xp.level>" ">=" "1" "{" "-" "adjust"
"<player>" "level:<player.xp.level.sub[1]>" "-" "adjust"
"<player>" "fake_experience:1.0|20" "}" "else" "if"
"<player.xp.level>" "<=" "1" "{" "-" "adjust" "<player>"
"level:1" "}" "}"
11:05:49 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:05:49 [INFO] +> Executing 'IF': use_braces='true'
11:05:49 [INFO] Filled tag <player.has_flag[In_Combat]> with 'false'.
11:05:49 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: IF "<context.player.xp.level>" ">=" "1" "{" "-"
"adjust" "<player>" "level:<player.xp.level.sub[1]>" "-"
"adjust" "<player>" "fake_experience:1.0|20" "}" "else" "if"
"<player.xp.level>" "<=" "1" "{" "-" "adjust" "<player>"
"level:1" "}"
11:05:49 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:05:49 [INFO] +> Executing 'IF': use_braces='true'
11:05:49 [INFO] ERROR in script 'BERSERKER_WORLD_HANDLER'! Invalid context ID
'player'!
11:05:49 [INFO] Filled tag <context.player.xp.level> with
'context.player.xp.level'.
11:05:49 [INFO] ERROR in script 'BERSERKER_WORLD_HANDLER'! Tag
<context.player.xp.level> is invalid!
11:05:49 [INFO] ERROR! Comparing text as if it were a number - calculating
based on text length
11:05:49 [INFO] Comparable='Element(context.player.xp.level)',
Operator='OR_MORE', ComparedTo='Element(1)' --> OUTCOME='true'
11:05:49 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: ADJUST "<player>" "level:<player.xp.level.sub[1]>"
11:05:49 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+
11:05:49 [INFO] Filled tag <player> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:05:49 [INFO] Filled tag <player.xp.level.sub[1]> with '0'.
11:05:49 [INFO] +> Executing 'ADJUST':
object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'
mechanism='level' mechanism_value='0'
11:05:49 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: ADJUST "<player>" "fake_experience:1.0|20"
11:05:49 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+
11:05:49 [INFO] Filled tag <player> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:05:49 [INFO] +> Executing 'ADJUST':
object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'
mechanism='fake_experience' mechanism_value='1.0|20'
11:05:49 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: WAIT "1s"
11:05:49 [INFO] +- Executing dCommand: WAIT/p@Ambrius ---------+
11:05:49 [INFO] +> Executing 'WAIT':
queue='BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
delay='d@1.0s'
11:05:50 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: WHILE " CALLBACK"
11:05:50 [INFO] Filled tag <player.is_online> with 'true'.
11:05:50 [INFO] +- While loop 2 ---------+
11:05:50 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: IF "<player.flag[Class]>" "==" "Berserker" "{" "-"
"if" "!<player.has_flag[In_Combat]>" "{" "-" "if"
"<context.player.xp.level>" ">=" "1" "{" "-" "adjust"
"<player>" "level:<player.xp.level.sub[1]>" "-" "adjust"
"<player>" "fake_experience:1.0|20" "}" "else" "if"
"<player.xp.level>" "<=" "1" "{" "-" "adjust" "<player>"
"level:1" "}" "}" "}"
11:05:50 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:05:50 [INFO] +> Executing 'IF': use_braces='true'
11:05:50 [INFO] Filled tag <player.flag[Class]> with 'Berserker'.
11:05:50 [INFO] Comparable='Element(Berserker)', Operator='EQUALS',
ComparedTo='Element(Berserker)' --> OUTCOME='true'
11:05:50 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: IF "!<player.has_flag[In_Combat]>" "{" "-" "if"
"<context.player.xp.level>" ">=" "1" "{" "-" "adjust"
"<player>" "level:<player.xp.level.sub[1]>" "-" "adjust"
"<player>" "fake_experience:1.0|20" "}" "else" "if"
"<player.xp.level>" "<=" "1" "{" "-" "adjust" "<player>"
"level:1" "}" "}"
11:05:50 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:05:50 [INFO] +> Executing 'IF': use_braces='true'
11:05:50 [INFO] Filled tag <player.has_flag[In_Combat]> with 'false'.
11:05:50 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: IF "<context.player.xp.level>" ">=" "1" "{" "-"
"adjust" "<player>" "level:<player.xp.level.sub[1]>" "-"
"adjust" "<player>" "fake_experience:1.0|20" "}" "else" "if"
"<player.xp.level>" "<=" "1" "{" "-" "adjust" "<player>"
"level:1" "}"
11:05:50 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:05:50 [INFO] +> Executing 'IF': use_braces='true'
11:05:50 [INFO] ERROR in script 'BERSERKER_WORLD_HANDLER'! Invalid context ID
'player'!
11:05:50 [INFO] Filled tag <context.player.xp.level> with
'context.player.xp.level'.
11:05:50 [INFO] ERROR in script 'BERSERKER_WORLD_HANDLER'! Tag
<context.player.xp.level> is invalid!
11:05:50 [INFO] ERROR! Comparing text as if it were a number - calculating
based on text length
11:05:50 [INFO] Comparable='Element(context.player.xp.level)',
Operator='OR_MORE', ComparedTo='Element(1)' --> OUTCOME='true'
11:05:50 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: ADJUST "<player>" "level:<player.xp.level.sub[1]>"
11:05:50 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+
11:05:50 [INFO] Filled tag <player> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:05:50 [INFO] Filled tag <player.xp.level.sub[1]> with '-1'.
11:05:50 [INFO] +> Executing 'ADJUST':
object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'
mechanism='level' mechanism_value='-1'
11:05:50 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: ADJUST "<player>" "fake_experience:1.0|20"
11:05:50 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+
11:05:50 [INFO] Filled tag <player> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:05:50 [INFO] +> Executing 'ADJUST':
object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'
mechanism='fake_experience' mechanism_value='1.0|20'
11:05:50 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: WAIT "1s"
11:05:50 [INFO] +- Executing dCommand: WAIT/p@Ambrius ---------+
11:05:50 [INFO] +> Executing 'WAIT':
queue='BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
delay='d@1.0s'
11:05:51 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: WHILE " CALLBACK"
11:05:51 [INFO] Filled tag <player.is_online> with 'true'.
11:05:51 [INFO] +- While loop 3 ---------+
11:05:51 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: IF "<player.flag[Class]>" "==" "Berserker" "{" "-"
"if" "!<player.has_flag[In_Combat]>" "{" "-" "if"
"<context.player.xp.level>" ">=" "1" "{" "-" "adjust"
"<player>" "level:<player.xp.level.sub[1]>" "-" "adjust"
"<player>" "fake_experience:1.0|20" "}" "else" "if"
"<player.xp.level>" "<=" "1" "{" "-" "adjust" "<player>"
"level:1" "}" "}" "}"
11:05:51 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:05:51 [INFO] +> Executing 'IF': use_braces='true'
11:05:51 [INFO] Filled tag <player.flag[Class]> with 'Berserker'.
11:05:51 [INFO] Comparable='Element(Berserker)', Operator='EQUALS',
ComparedTo='Element(Berserker)' --> OUTCOME='true'
11:05:51 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: IF "!<player.has_flag[In_Combat]>" "{" "-" "if"
"<context.player.xp.level>" ">=" "1" "{" "-" "adjust"
"<player>" "level:<player.xp.level.sub[1]>" "-" "adjust"
"<player>" "fake_experience:1.0|20" "}" "else" "if"
"<player.xp.level>" "<=" "1" "{" "-" "adjust" "<player>"
"level:1" "}" "}"
11:05:51 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:05:51 [INFO] +> Executing 'IF': use_braces='true'
11:05:51 [INFO] Filled tag <player.has_flag[In_Combat]> with 'false'.
11:05:51 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: IF "<context.player.xp.level>" ">=" "1" "{" "-"
"adjust" "<player>" "level:<player.xp.level.sub[1]>" "-"
"adjust" "<player>" "fake_experience:1.0|20" "}" "else" "if"
"<player.xp.level>" "<=" "1" "{" "-" "adjust" "<player>"
"level:1" "}"
11:05:51 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:05:51 [INFO] +> Executing 'IF': use_braces='true'
11:05:51 [INFO] ERROR in script 'BERSERKER_WORLD_HANDLER'! Invalid context ID
'player'!
11:05:51 [INFO] Filled tag <context.player.xp.level> with
'context.player.xp.level'.
11:05:51 [INFO] ERROR in script 'BERSERKER_WORLD_HANDLER'! Tag
<context.player.xp.level> is invalid!
11:05:51 [INFO] ERROR! Comparing text as if it were a number - calculating
based on text length
11:05:51 [INFO] Comparable='Element(context.player.xp.level)',
Operator='OR_MORE', ComparedTo='Element(1)' --> OUTCOME='true'
11:05:51 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: ADJUST "<player>" "level:<player.xp.level.sub[1]>"
11:05:51 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+
11:05:51 [INFO] Filled tag <player> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:05:51 [INFO] Filled tag <player.xp.level.sub[1]> with '-2'.
11:05:51 [INFO] +> Executing 'ADJUST':
object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'
mechanism='level' mechanism_value='-2'
11:05:51 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: ADJUST "<player>" "fake_experience:1.0|20"
11:05:51 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+
11:05:51 [INFO] Filled tag <player> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:05:51 [INFO] +> Executing 'ADJUST':
object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'
mechanism='fake_experience' mechanism_value='1.0|20'
11:05:51 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: WAIT "1s"
11:05:51 [INFO] +- Executing dCommand: WAIT/p@Ambrius ---------+
11:05:51 [INFO] +> Executing 'WAIT':
queue='BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
delay='d@1.0s'
11:05:52 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: WHILE " CALLBACK"
11:05:52 [INFO] Filled tag <player.is_online> with 'true'.
11:05:52 [INFO] +- While loop 4 ---------+
11:05:52 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: IF "<player.flag[Class]>" "==" "Berserker" "{" "-"
"if" "!<player.has_flag[In_Combat]>" "{" "-" "if"
"<context.player.xp.level>" ">=" "1" "{" "-" "adjust"
"<player>" "level:<player.xp.level.sub[1]>" "-" "adjust"
"<player>" "fake_experience:1.0|20" "}" "else" "if"
"<player.xp.level>" "<=" "1" "{" "-" "adjust" "<player>"
"level:1" "}" "}" "}"
11:05:52 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:05:52 [INFO] +> Executing 'IF': use_braces='true'
11:05:52 [INFO] Filled tag <player.flag[Class]> with 'Berserker'.
11:05:52 [INFO] Comparable='Element(Berserker)', Operator='EQUALS',
ComparedTo='Element(Berserker)' --> OUTCOME='true'
11:05:52 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: IF "!<player.has_flag[In_Combat]>" "{" "-" "if"
"<context.player.xp.level>" ">=" "1" "{" "-" "adjust"
"<player>" "level:<player.xp.level.sub[1]>" "-" "adjust"
"<player>" "fake_experience:1.0|20" "}" "else" "if"
"<player.xp.level>" "<=" "1" "{" "-" "adjust" "<player>"
"level:1" "}" "}"
11:05:52 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:05:52 [INFO] +> Executing 'IF': use_braces='true'
11:05:52 [INFO] Filled tag <player.has_flag[In_Combat]> with 'false'.
11:05:52 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: IF "<context.player.xp.level>" ">=" "1" "{" "-"
"adjust" "<player>" "level:<player.xp.level.sub[1]>" "-"
"adjust" "<player>" "fake_experience:1.0|20" "}" "else" "if"
"<player.xp.level>" "<=" "1" "{" "-" "adjust" "<player>"
"level:1" "}"
11:05:52 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:05:52 [INFO] +> Executing 'IF': use_braces='true'
11:05:52 [INFO] ERROR in script 'BERSERKER_WORLD_HANDLER'! Invalid context ID
'player'!
11:05:52 [INFO] Filled tag <context.player.xp.level> with
'context.player.xp.level'.
11:05:52 [INFO] ERROR in script 'BERSERKER_WORLD_HANDLER'! Tag
<context.player.xp.level> is invalid!
11:05:52 [INFO] ERROR! Comparing text as if it were a number - calculating
based on text length
11:05:52 [INFO] Comparable='Element(context.player.xp.level)',
Operator='OR_MORE', ComparedTo='Element(1)' --> OUTCOME='true'
11:05:52 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: ADJUST "<player>" "level:<player.xp.level.sub[1]>"
11:05:52 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+
11:05:52 [INFO] Filled tag <player> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:05:52 [INFO] Filled tag <player.xp.level.sub[1]> with '-3'.
11:05:52 [INFO] +> Executing 'ADJUST':
object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'
mechanism='level' mechanism_value='-3'
11:05:52 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: ADJUST "<player>" "fake_experience:1.0|20"
11:05:52 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+
11:05:52 [INFO] Filled tag <player> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:05:52 [INFO] +> Executing 'ADJUST':
object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'
mechanism='fake_experience' mechanism_value='1.0|20'
11:05:52 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: WAIT "1s"
11:05:52 [INFO] +- Executing dCommand: WAIT/p@Ambrius ---------+
11:05:52 [INFO] +> Executing 'WAIT':
queue='BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
delay='d@1.0s'
11:05:53 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: WHILE " CALLBACK"
11:05:53 [INFO] Filled tag <player.is_online> with 'true'.
11:05:53 [INFO] +- While loop 5 ---------+
11:05:53 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: IF "<player.flag[Class]>" "==" "Berserker" "{" "-"
"if" "!<player.has_flag[In_Combat]>" "{" "-" "if"
"<context.player.xp.level>" ">=" "1" "{" "-" "adjust"
"<player>" "level:<player.xp.level.sub[1]>" "-" "adjust"
"<player>" "fake_experience:1.0|20" "}" "else" "if"
"<player.xp.level>" "<=" "1" "{" "-" "adjust" "<player>"
"level:1" "}" "}" "}"
11:05:53 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:05:53 [INFO] +> Executing 'IF': use_braces='true'
11:05:53 [INFO] Filled tag <player.flag[Class]> with 'Berserker'.
11:05:53 [INFO] Comparable='Element(Berserker)', Operator='EQUALS',
ComparedTo='Element(Berserker)' --> OUTCOME='true'
11:05:53 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: IF "!<player.has_flag[In_Combat]>" "{" "-" "if"
"<context.player.xp.level>" ">=" "1" "{" "-" "adjust"
"<player>" "level:<player.xp.level.sub[1]>" "-" "adjust"
"<player>" "fake_experience:1.0|20" "}" "else" "if"
"<player.xp.level>" "<=" "1" "{" "-" "adjust" "<player>"
"level:1" "}" "}"
11:05:53 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:05:53 [INFO] +> Executing 'IF': use_braces='true'
11:05:53 [INFO] Filled tag <player.has_flag[In_Combat]> with 'false'.
11:05:53 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: IF "<context.player.xp.level>" ">=" "1" "{" "-"
"adjust" "<player>" "level:<player.xp.level.sub[1]>" "-"
"adjust" "<player>" "fake_experience:1.0|20" "}" "else" "if"
"<player.xp.level>" "<=" "1" "{" "-" "adjust" "<player>"
"level:1" "}"
11:05:53 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:05:53 [INFO] +> Executing 'IF': use_braces='true'
11:05:53 [INFO] ERROR in script 'BERSERKER_WORLD_HANDLER'! Invalid context ID
'player'!
11:05:53 [INFO] Filled tag <context.player.xp.level> with
'context.player.xp.level'.
11:05:53 [INFO] ERROR in script 'BERSERKER_WORLD_HANDLER'! Tag
<context.player.xp.level> is invalid!
11:05:53 [INFO] ERROR! Comparing text as if it were a number - calculating
based on text length
11:05:53 [INFO] Comparable='Element(context.player.xp.level)',
Operator='OR_MORE', ComparedTo='Element(1)' --> OUTCOME='true'
11:05:53 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: ADJUST "<player>" "level:<player.xp.level.sub[1]>"
11:05:53 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+
11:05:53 [INFO] Filled tag <player> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:05:53 [INFO] Filled tag <player.xp.level.sub[1]> with '-4'.
11:05:53 [INFO] +> Executing 'ADJUST':
object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'
mechanism='level' mechanism_value='-4'
11:05:53 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: ADJUST "<player>" "fake_experience:1.0|20"
11:05:53 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+
11:05:53 [INFO] Filled tag <player> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:05:53 [INFO] +> Executing 'ADJUST':
object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'
mechanism='fake_experience' mechanism_value='1.0|20'
11:05:53 [INFO] Queue 'BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
Executing: WAIT "1s"
11:05:53 [INFO] +- Executing dCommand: WAIT/p@Ambrius ---------+
11:05:53 [INFO] +> Executing 'WAIT':
queue='BERSERKER_WORLD_HANDLER_NavigateIdDelivered'
delay='d@1.0s'