Java Version: 1.8.0_66
Up-time: 7d 7h
CraftBukkit Version: git-Spigot-d4f98a3-cb61ac0 (MC: 1.11.2)
Denizen Version: Core: 1.15 (Build 84), CraftBukkit: 1.0.1-SNAPSHOT (build 1634)
Active Plugins (13): MCCore: 1.58, LuckPerms: 3.0.0, WorldEdit: 6.1.5;4651611, OldCombatMechanics: 1.1.2,
Vault: 1.5.6-b49, SaneEconomy: 0.10.6, ProtocolSupport: 4.25.dev, ProtocolLib: 4.2.1-SNAPSHOT-b346,
LibsDisguises: 9.2.4, Citizens: 2.0.21-SNAPSHOT (build 1471), Denizen: 1.0.1-SNAPSHOT (build 1634),
Sentinel: 1.0 (build 90), Depenizen: 1.0.0 (build 380)
Loaded Worlds (3): World, World_nether, World_the_end
Online Players (1): Ambrius(Ambrius)
Offline Players: 45
Mode: online
11:18:20 [INFO] Running script event 'EntityDamaged', event='player damages
entity' for script 'BERSERKER_WORLD_HANDLER'
11:18:20 [INFO] Starting InstantQueue
'BERSERKER_WORLD_HANDLER_IntegratingAudReporting'...
11:18:20 [INFO] Queue 'BERSERKER_WORLD_HANDLER_IntegratingAudReporting'
Executing: IF "<player.flag[Class]>" "==" "Berserker" "{" "-"
"if" "<context.cause>" "!=" "ENTITY_ATTACK" "{" "-" "queue"
"clear" "}" "-" "if" "<player.xp.level.add[2]>" ">=" "20" "{"
"-" "adjust" "<player>" "level:20" "-" "adjust" "<player>"
"fake_experience:1.0|<player.xp.level>" "}" "else" "{" "-"
"adjust" "<player>" "level:<player.xp.level.add[2]>" "-"
"adjust" "<player>"
"fake_experience:<player.xp.level.div[20]>|<player.xp.level>"
"}" "}"
11:18:20 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:20 [INFO] +> Executing 'IF': use_braces='true'
11:18:20 [INFO] Filled tag <player.flag[Class]> with 'Berserker'.
11:18:20 [INFO] Comparable='Element(Berserker)', Operator='EQUALS',
ComparedTo='Element(Berserker)' --> OUTCOME='true'
11:18:20 [INFO] Queue 'BERSERKER_WORLD_HANDLER_IntegratingAudReporting'
Executing: IF "<context.cause>" "!=" "ENTITY_ATTACK" "{" "-"
"queue" "clear" "}"
11:18:20 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:20 [INFO] +> Executing 'IF': use_braces='true'
11:18:20 [INFO] Filled tag <context.cause> with 'entity_attack'.
11:18:20 [INFO] Logic='NEGATIVE', Comparable='Element(entity_attack)',
Operator='EQUALS', ComparedTo='Element(ENTITY_ATTACK)' -->
OUTCOME='false'
11:18:20 [INFO] Queue 'BERSERKER_WORLD_HANDLER_IntegratingAudReporting'
Executing: IF "<player.xp.level.add[2]>" ">=" "20" "{" "-"
"adjust" "<player>" "level:20" "-" "adjust" "<player>"
"fake_experience:1.0|<player.xp.level>" "}" "else" "{" "-"
"adjust" "<player>" "level:<player.xp.level.add[2]>" "-"
"adjust" "<player>"
"fake_experience:<player.xp.level.div[20]>|<player.xp.level>"
"}"
11:18:20 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:20 [INFO] +> Executing 'IF': use_braces='true'
11:18:20 [INFO] Filled tag <player.xp.level.add[2]> with '2'.
11:18:20 [INFO] Comparable='Decimal(2.0)', Operator='OR_MORE',
ComparedTo='Decimal(20.0)' --> OUTCOME='false'
11:18:20 [INFO] Queue 'BERSERKER_WORLD_HANDLER_IntegratingAudReporting'
Executing: ADJUST "<player>" "level:<player.xp.level.add[2]>"
11:18:20 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+
11:18:20 [INFO] Filled tag <player> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:18:20 [INFO] Filled tag <player.xp.level.add[2]> with '2'.
11:18:20 [INFO] +> Executing 'ADJUST':
object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'
mechanism='level' mechanism_value='2'
11:18:20 [INFO] Queue 'BERSERKER_WORLD_HANDLER_IntegratingAudReporting'
Executing: ADJUST "<player>"
"fake_experience:<player.xp.level.div[20]>|<player.xp.level>"
11:18:20 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+
11:18:20 [INFO] Filled tag <player> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:18:20 [INFO] Filled tag <player.xp.level.div[20]> with '0.1'.
11:18:20 [INFO] Filled tag <player.xp.level> with '2'.
11:18:20 [INFO] +> Executing 'ADJUST':
object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'
mechanism='fake_experience' mechanism_value='0.1|2'
11:18:20 [INFO] Completing queue
'BERSERKER_WORLD_HANDLER_IntegratingAudReporting' in 2ms.
11:18:20 [INFO] Running script event 'EntityDamaged', event='player damages
entity' for script 'COMBAT_EFFECT'
11:18:20 [INFO] Starting InstantQueue 'COMBAT_EFFECT_PasGrowLibraries'...
11:18:20 [INFO] Queue 'COMBAT_EFFECT_PasGrowLibraries' Executing: FLAG
"<context.damager>" "In_Combat" "duration:20s"
11:18:20 [INFO] +- Executing dCommand: FLAG/p@Ambrius ---------+
11:18:20 [INFO] Filled tag <context.damager> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:18:20 [INFO] +> Executing 'FLAG': flag_name='In_Combat'
Action/Value='SET_BOOLEAN(true)' duration='d@20.0s'
flag_target='p@Ambrius'
11:18:20 [INFO] Queue 'COMBAT_EFFECT_PasGrowLibraries' Executing: IF
"<context.entity>" "==" "player" "{" "-" "flag"
"<context.entity>" "In_Combat" "duration:20s" "}"
11:18:20 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:20 [INFO] +> Executing 'IF': use_braces='true'
11:18:20 [INFO] Filled tag <context.entity> with 'n@8'.
11:18:20 [INFO] Comparable='Element(n@8)', Operator='EQUALS',
ComparedTo='Element(player)' --> OUTCOME='false'
11:18:20 [INFO] Completing queue 'COMBAT_EFFECT_PasGrowLibraries' in 0ms.
11:18:20 [INFO] Queue 'BERSERKER_WORLD_HANDLER_DecadeFullyLou' Executing:
WHILE " CALLBACK"
11:18:20 [INFO] Filled tag <player.is_online> with 'true'.
11:18:20 [INFO] +- While loop 68 ---------+
11:18:20 [INFO] Queue 'BERSERKER_WORLD_HANDLER_DecadeFullyLou' Executing: IF
"<player.flag[Class]>" "==" "Berserker" "{" "-" "if"
"!<player.has_flag[In_Combat]>" "{" "-" "if"
"<player.xp.level>" ">=" "1" "{" "-" "adjust" "<player>"
"level:<player.xp.level.sub[1]>" "-" "adjust" "<player>"
"fake_experience:1.0|<player.xp.level>" "}" "else" "if"
"<player.xp.level>" "<=" "1" "{" "-" "adjust" "<player>"
"level:0" "-" "adjust" "<player>"
"fake_experience:0.0|<player.xp.level>" "}" "}" "}"
11:18:20 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:20 [INFO] +> Executing 'IF': use_braces='true'
11:18:20 [INFO] Filled tag <player.flag[Class]> with 'Berserker'.
11:18:20 [INFO] Comparable='Element(Berserker)', Operator='EQUALS',
ComparedTo='Element(Berserker)' --> OUTCOME='true'
11:18:20 [INFO] Queue 'BERSERKER_WORLD_HANDLER_DecadeFullyLou' Executing: IF
"!<player.has_flag[In_Combat]>" "{" "-" "if"
"<player.xp.level>" ">=" "1" "{" "-" "adjust" "<player>"
"level:<player.xp.level.sub[1]>" "-" "adjust" "<player>"
"fake_experience:1.0|<player.xp.level>" "}" "else" "if"
"<player.xp.level>" "<=" "1" "{" "-" "adjust" "<player>"
"level:0" "-" "adjust" "<player>"
"fake_experience:0.0|<player.xp.level>" "}" "}"
11:18:20 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:20 [INFO] +> Executing 'IF': use_braces='true'
11:18:20 [INFO] Filled tag <player.has_flag[In_Combat]> with 'true'.
11:18:20 [INFO] Queue 'BERSERKER_WORLD_HANDLER_DecadeFullyLou' Executing:
WAIT "1s"
11:18:20 [INFO] +- Executing dCommand: WAIT/p@Ambrius ---------+
11:18:20 [INFO] +> Executing 'WAIT':
queue='BERSERKER_WORLD_HANDLER_DecadeFullyLou' delay='d@1.0s'
11:18:21 [INFO] Running script event 'EntityDamaged', event='player damages
entity' for script 'BERSERKER_WORLD_HANDLER'
11:18:21 [INFO] Starting InstantQueue
'BERSERKER_WORLD_HANDLER_IndustriesBetweenAndy'...
11:18:21 [INFO] Queue 'BERSERKER_WORLD_HANDLER_IndustriesBetweenAndy'
Executing: IF "<player.flag[Class]>" "==" "Berserker" "{" "-"
"if" "<context.cause>" "!=" "ENTITY_ATTACK" "{" "-" "queue"
"clear" "}" "-" "if" "<player.xp.level.add[2]>" ">=" "20" "{"
"-" "adjust" "<player>" "level:20" "-" "adjust" "<player>"
"fake_experience:1.0|<player.xp.level>" "}" "else" "{" "-"
"adjust" "<player>" "level:<player.xp.level.add[2]>" "-"
"adjust" "<player>"
"fake_experience:<player.xp.level.div[20]>|<player.xp.level>"
"}" "}"
11:18:21 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:21 [INFO] +> Executing 'IF': use_braces='true'
11:18:21 [INFO] Filled tag <player.flag[Class]> with 'Berserker'.
11:18:21 [INFO] Comparable='Element(Berserker)', Operator='EQUALS',
ComparedTo='Element(Berserker)' --> OUTCOME='true'
11:18:21 [INFO] Queue 'BERSERKER_WORLD_HANDLER_IndustriesBetweenAndy'
Executing: IF "<context.cause>" "!=" "ENTITY_ATTACK" "{" "-"
"queue" "clear" "}"
11:18:21 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:21 [INFO] +> Executing 'IF': use_braces='true'
11:18:21 [INFO] Filled tag <context.cause> with 'entity_attack'.
11:18:21 [INFO] Logic='NEGATIVE', Comparable='Element(entity_attack)',
Operator='EQUALS', ComparedTo='Element(ENTITY_ATTACK)' -->
OUTCOME='false'
11:18:21 [INFO] Queue 'BERSERKER_WORLD_HANDLER_IndustriesBetweenAndy'
Executing: IF "<player.xp.level.add[2]>" ">=" "20" "{" "-"
"adjust" "<player>" "level:20" "-" "adjust" "<player>"
"fake_experience:1.0|<player.xp.level>" "}" "else" "{" "-"
"adjust" "<player>" "level:<player.xp.level.add[2]>" "-"
"adjust" "<player>"
"fake_experience:<player.xp.level.div[20]>|<player.xp.level>"
"}"
11:18:21 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:21 [INFO] +> Executing 'IF': use_braces='true'
11:18:21 [INFO] Filled tag <player.xp.level.add[2]> with '4'.
11:18:21 [INFO] Comparable='Decimal(4.0)', Operator='OR_MORE',
ComparedTo='Decimal(20.0)' --> OUTCOME='false'
11:18:21 [INFO] Queue 'BERSERKER_WORLD_HANDLER_IndustriesBetweenAndy'
Executing: ADJUST "<player>" "level:<player.xp.level.add[2]>"
11:18:21 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+
11:18:21 [INFO] Filled tag <player> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:18:21 [INFO] Filled tag <player.xp.level.add[2]> with '4'.
11:18:21 [INFO] +> Executing 'ADJUST':
object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'
mechanism='level' mechanism_value='4'
11:18:21 [INFO] Queue 'BERSERKER_WORLD_HANDLER_IndustriesBetweenAndy'
Executing: ADJUST "<player>"
"fake_experience:<player.xp.level.div[20]>|<player.xp.level>"
11:18:21 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+
11:18:21 [INFO] Filled tag <player> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:18:21 [INFO] Filled tag <player.xp.level.div[20]> with '0.2'.
11:18:21 [INFO] Filled tag <player.xp.level> with '4'.
11:18:21 [INFO] +> Executing 'ADJUST':
object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'
mechanism='fake_experience' mechanism_value='0.2|4'
11:18:21 [INFO] Completing queue
'BERSERKER_WORLD_HANDLER_IndustriesBetweenAndy' in 2ms.
11:18:21 [INFO] Running script event 'EntityDamaged', event='player damages
entity' for script 'COMBAT_EFFECT'
11:18:21 [INFO] Starting InstantQueue
'COMBAT_EFFECT_OrganizingFootballMine'...
11:18:21 [INFO] Queue 'COMBAT_EFFECT_OrganizingFootballMine' Executing: FLAG
"<context.damager>" "In_Combat" "duration:20s"
11:18:21 [INFO] +- Executing dCommand: FLAG/p@Ambrius ---------+
11:18:21 [INFO] Filled tag <context.damager> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:18:21 [INFO] +> Executing 'FLAG': flag_name='In_Combat'
Action/Value='SET_BOOLEAN(true)' duration='d@20.0s'
flag_target='p@Ambrius'
11:18:21 [INFO] Queue 'COMBAT_EFFECT_OrganizingFootballMine' Executing: IF
"<context.entity>" "==" "player" "{" "-" "flag"
"<context.entity>" "In_Combat" "duration:20s" "}"
11:18:21 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:21 [INFO] +> Executing 'IF': use_braces='true'
11:18:21 [INFO] Filled tag <context.entity> with 'n@8'.
11:18:21 [INFO] Comparable='Element(n@8)', Operator='EQUALS',
ComparedTo='Element(player)' --> OUTCOME='false'
11:18:21 [INFO] Completing queue 'COMBAT_EFFECT_OrganizingFootballMine' in
0ms.
11:18:21 [INFO] Queue 'BERSERKER_WORLD_HANDLER_DecadeFullyLou' Executing:
WHILE " CALLBACK"
11:18:21 [INFO] Filled tag <player.is_online> with 'true'.
11:18:21 [INFO] +- While loop 69 ---------+
11:18:21 [INFO] Queue 'BERSERKER_WORLD_HANDLER_DecadeFullyLou' Executing: IF
"<player.flag[Class]>" "==" "Berserker" "{" "-" "if"
"!<player.has_flag[In_Combat]>" "{" "-" "if"
"<player.xp.level>" ">=" "1" "{" "-" "adjust" "<player>"
"level:<player.xp.level.sub[1]>" "-" "adjust" "<player>"
"fake_experience:1.0|<player.xp.level>" "}" "else" "if"
"<player.xp.level>" "<=" "1" "{" "-" "adjust" "<player>"
"level:0" "-" "adjust" "<player>"
"fake_experience:0.0|<player.xp.level>" "}" "}" "}"
11:18:21 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:21 [INFO] +> Executing 'IF': use_braces='true'
11:18:21 [INFO] Filled tag <player.flag[Class]> with 'Berserker'.
11:18:21 [INFO] Comparable='Element(Berserker)', Operator='EQUALS',
ComparedTo='Element(Berserker)' --> OUTCOME='true'
11:18:21 [INFO] Queue 'BERSERKER_WORLD_HANDLER_DecadeFullyLou' Executing: IF
"!<player.has_flag[In_Combat]>" "{" "-" "if"
"<player.xp.level>" ">=" "1" "{" "-" "adjust" "<player>"
"level:<player.xp.level.sub[1]>" "-" "adjust" "<player>"
"fake_experience:1.0|<player.xp.level>" "}" "else" "if"
"<player.xp.level>" "<=" "1" "{" "-" "adjust" "<player>"
"level:0" "-" "adjust" "<player>"
"fake_experience:0.0|<player.xp.level>" "}" "}"
11:18:21 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:21 [INFO] +> Executing 'IF': use_braces='true'
11:18:21 [INFO] Filled tag <player.has_flag[In_Combat]> with 'true'.
11:18:21 [INFO] Queue 'BERSERKER_WORLD_HANDLER_DecadeFullyLou' Executing:
WAIT "1s"
11:18:21 [INFO] +- Executing dCommand: WAIT/p@Ambrius ---------+
11:18:21 [INFO] +> Executing 'WAIT':
queue='BERSERKER_WORLD_HANDLER_DecadeFullyLou' delay='d@1.0s'
11:18:21 [INFO] Running script event 'EntityDamaged', event='player damages
entity' for script 'BERSERKER_WORLD_HANDLER'
11:18:21 [INFO] Starting InstantQueue
'BERSERKER_WORLD_HANDLER_FollowGammaOrganized'...
11:18:21 [INFO] Queue 'BERSERKER_WORLD_HANDLER_FollowGammaOrganized'
Executing: IF "<player.flag[Class]>" "==" "Berserker" "{" "-"
"if" "<context.cause>" "!=" "ENTITY_ATTACK" "{" "-" "queue"
"clear" "}" "-" "if" "<player.xp.level.add[2]>" ">=" "20" "{"
"-" "adjust" "<player>" "level:20" "-" "adjust" "<player>"
"fake_experience:1.0|<player.xp.level>" "}" "else" "{" "-"
"adjust" "<player>" "level:<player.xp.level.add[2]>" "-"
"adjust" "<player>"
"fake_experience:<player.xp.level.div[20]>|<player.xp.level>"
"}" "}"
11:18:21 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:21 [INFO] +> Executing 'IF': use_braces='true'
11:18:21 [INFO] Filled tag <player.flag[Class]> with 'Berserker'.
11:18:21 [INFO] Comparable='Element(Berserker)', Operator='EQUALS',
ComparedTo='Element(Berserker)' --> OUTCOME='true'
11:18:21 [INFO] Queue 'BERSERKER_WORLD_HANDLER_FollowGammaOrganized'
Executing: IF "<context.cause>" "!=" "ENTITY_ATTACK" "{" "-"
"queue" "clear" "}"
11:18:21 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:21 [INFO] +> Executing 'IF': use_braces='true'
11:18:21 [INFO] Filled tag <context.cause> with 'entity_attack'.
11:18:21 [INFO] Logic='NEGATIVE', Comparable='Element(entity_attack)',
Operator='EQUALS', ComparedTo='Element(ENTITY_ATTACK)' -->
OUTCOME='false'
11:18:21 [INFO] Queue 'BERSERKER_WORLD_HANDLER_FollowGammaOrganized'
Executing: IF "<player.xp.level.add[2]>" ">=" "20" "{" "-"
"adjust" "<player>" "level:20" "-" "adjust" "<player>"
"fake_experience:1.0|<player.xp.level>" "}" "else" "{" "-"
"adjust" "<player>" "level:<player.xp.level.add[2]>" "-"
"adjust" "<player>"
"fake_experience:<player.xp.level.div[20]>|<player.xp.level>"
"}"
11:18:21 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:21 [INFO] +> Executing 'IF': use_braces='true'
11:18:21 [INFO] Filled tag <player.xp.level.add[2]> with '6'.
11:18:21 [INFO] Comparable='Decimal(6.0)', Operator='OR_MORE',
ComparedTo='Decimal(20.0)' --> OUTCOME='false'
11:18:21 [INFO] Queue 'BERSERKER_WORLD_HANDLER_FollowGammaOrganized'
Executing: ADJUST "<player>" "level:<player.xp.level.add[2]>"
11:18:21 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+
11:18:21 [INFO] Filled tag <player> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:18:21 [INFO] Filled tag <player.xp.level.add[2]> with '6'.
11:18:21 [INFO] +> Executing 'ADJUST':
object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'
mechanism='level' mechanism_value='6'
11:18:21 [INFO] Queue 'BERSERKER_WORLD_HANDLER_FollowGammaOrganized'
Executing: ADJUST "<player>"
"fake_experience:<player.xp.level.div[20]>|<player.xp.level>"
11:18:21 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+
11:18:21 [INFO] Filled tag <player> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:18:21 [INFO] Filled tag <player.xp.level.div[20]> with '0.3'.
11:18:21 [INFO] Filled tag <player.xp.level> with '6'.
11:18:21 [INFO] +> Executing 'ADJUST':
object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'
mechanism='fake_experience' mechanism_value='0.3|6'
11:18:21 [INFO] Completing queue
'BERSERKER_WORLD_HANDLER_FollowGammaOrganized' in 2ms.
11:18:21 [INFO] Running script event 'EntityDamaged', event='player damages
entity' for script 'COMBAT_EFFECT'
11:18:21 [INFO] Starting InstantQueue
'COMBAT_EFFECT_WellnessTrailDeutschland'...
11:18:21 [INFO] Queue 'COMBAT_EFFECT_WellnessTrailDeutschland' Executing:
FLAG "<context.damager>" "In_Combat" "duration:20s"
11:18:21 [INFO] +- Executing dCommand: FLAG/p@Ambrius ---------+
11:18:21 [INFO] Filled tag <context.damager> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:18:21 [INFO] +> Executing 'FLAG': flag_name='In_Combat'
Action/Value='SET_BOOLEAN(true)' duration='d@20.0s'
flag_target='p@Ambrius'
11:18:21 [INFO] Queue 'COMBAT_EFFECT_WellnessTrailDeutschland' Executing: IF
"<context.entity>" "==" "player" "{" "-" "flag"
"<context.entity>" "In_Combat" "duration:20s" "}"
11:18:21 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:21 [INFO] +> Executing 'IF': use_braces='true'
11:18:21 [INFO] Filled tag <context.entity> with 'n@8'.
11:18:21 [INFO] Comparable='Element(n@8)', Operator='EQUALS',
ComparedTo='Element(player)' --> OUTCOME='false'
11:18:21 [INFO] Completing queue 'COMBAT_EFFECT_WellnessTrailDeutschland' in
0ms.
11:18:22 [INFO] Running script event 'EntityDamaged', event='player damages
entity' for script 'BERSERKER_WORLD_HANDLER'
11:18:22 [INFO] Starting InstantQueue
'BERSERKER_WORLD_HANDLER_CaptureFavoritesRegard'...
11:18:22 [INFO] Queue 'BERSERKER_WORLD_HANDLER_CaptureFavoritesRegard'
Executing: IF "<player.flag[Class]>" "==" "Berserker" "{" "-"
"if" "<context.cause>" "!=" "ENTITY_ATTACK" "{" "-" "queue"
"clear" "}" "-" "if" "<player.xp.level.add[2]>" ">=" "20" "{"
"-" "adjust" "<player>" "level:20" "-" "adjust" "<player>"
"fake_experience:1.0|<player.xp.level>" "}" "else" "{" "-"
"adjust" "<player>" "level:<player.xp.level.add[2]>" "-"
"adjust" "<player>"
"fake_experience:<player.xp.level.div[20]>|<player.xp.level>"
"}" "}"
11:18:22 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:22 [INFO] +> Executing 'IF': use_braces='true'
11:18:22 [INFO] Filled tag <player.flag[Class]> with 'Berserker'.
11:18:22 [INFO] Comparable='Element(Berserker)', Operator='EQUALS',
ComparedTo='Element(Berserker)' --> OUTCOME='true'
11:18:22 [INFO] Queue 'BERSERKER_WORLD_HANDLER_CaptureFavoritesRegard'
Executing: IF "<context.cause>" "!=" "ENTITY_ATTACK" "{" "-"
"queue" "clear" "}"
11:18:22 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:22 [INFO] +> Executing 'IF': use_braces='true'
11:18:22 [INFO] Filled tag <context.cause> with 'entity_attack'.
11:18:22 [INFO] Logic='NEGATIVE', Comparable='Element(entity_attack)',
Operator='EQUALS', ComparedTo='Element(ENTITY_ATTACK)' -->
OUTCOME='false'
11:18:22 [INFO] Queue 'BERSERKER_WORLD_HANDLER_CaptureFavoritesRegard'
Executing: IF "<player.xp.level.add[2]>" ">=" "20" "{" "-"
"adjust" "<player>" "level:20" "-" "adjust" "<player>"
"fake_experience:1.0|<player.xp.level>" "}" "else" "{" "-"
"adjust" "<player>" "level:<player.xp.level.add[2]>" "-"
"adjust" "<player>"
"fake_experience:<player.xp.level.div[20]>|<player.xp.level>"
"}"
11:18:22 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:22 [INFO] +> Executing 'IF': use_braces='true'
11:18:22 [INFO] Filled tag <player.xp.level.add[2]> with '8'.
11:18:22 [INFO] Comparable='Decimal(8.0)', Operator='OR_MORE',
ComparedTo='Decimal(20.0)' --> OUTCOME='false'
11:18:22 [INFO] Queue 'BERSERKER_WORLD_HANDLER_CaptureFavoritesRegard'
Executing: ADJUST "<player>" "level:<player.xp.level.add[2]>"
11:18:22 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+
11:18:22 [INFO] Filled tag <player> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:18:22 [INFO] Filled tag <player.xp.level.add[2]> with '8'.
11:18:22 [INFO] +> Executing 'ADJUST':
object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'
mechanism='level' mechanism_value='8'
11:18:22 [INFO] Queue 'BERSERKER_WORLD_HANDLER_CaptureFavoritesRegard'
Executing: ADJUST "<player>"
"fake_experience:<player.xp.level.div[20]>|<player.xp.level>"
11:18:22 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+
11:18:22 [INFO] Filled tag <player> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:18:22 [INFO] Filled tag <player.xp.level.div[20]> with '0.4'.
11:18:22 [INFO] Filled tag <player.xp.level> with '8'.
11:18:22 [INFO] +> Executing 'ADJUST':
object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'
mechanism='fake_experience' mechanism_value='0.4|8'
11:18:22 [INFO] Completing queue
'BERSERKER_WORLD_HANDLER_CaptureFavoritesRegard' in 2ms.
11:18:22 [INFO] Running script event 'EntityDamaged', event='player damages
entity' for script 'COMBAT_EFFECT'
11:18:22 [INFO] Starting InstantQueue 'COMBAT_EFFECT_WeightsHoldemJewel'...
11:18:22 [INFO] Queue 'COMBAT_EFFECT_WeightsHoldemJewel' Executing: FLAG
"<context.damager>" "In_Combat" "duration:20s"
11:18:22 [INFO] +- Executing dCommand: FLAG/p@Ambrius ---------+
11:18:22 [INFO] Filled tag <context.damager> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:18:22 [INFO] +> Executing 'FLAG': flag_name='In_Combat'
Action/Value='SET_BOOLEAN(true)' duration='d@20.0s'
flag_target='p@Ambrius'
11:18:22 [INFO] Queue 'COMBAT_EFFECT_WeightsHoldemJewel' Executing: IF
"<context.entity>" "==" "player" "{" "-" "flag"
"<context.entity>" "In_Combat" "duration:20s" "}"
11:18:22 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:22 [INFO] +> Executing 'IF': use_braces='true'
11:18:22 [INFO] Filled tag <context.entity> with 'n@8'.
11:18:22 [INFO] Comparable='Element(n@8)', Operator='EQUALS',
ComparedTo='Element(player)' --> OUTCOME='false'
11:18:22 [INFO] Completing queue 'COMBAT_EFFECT_WeightsHoldemJewel' in 0ms.
11:18:22 [INFO] Running script event 'EntityDamaged', event='player damages
entity' for script 'BERSERKER_WORLD_HANDLER'
11:18:22 [INFO] Starting InstantQueue
'BERSERKER_WORLD_HANDLER_FrederickFindarticlesConducting'...
11:18:22 [INFO] Queue
'BERSERKER_WORLD_HANDLER_FrederickFindarticlesConducting'
Executing: IF "<player.flag[Class]>" "==" "Berserker" "{" "-"
"if" "<context.cause>" "!=" "ENTITY_ATTACK" "{" "-" "queue"
"clear" "}" "-" "if" "<player.xp.level.add[2]>" ">=" "20" "{"
"-" "adjust" "<player>" "level:20" "-" "adjust" "<player>"
"fake_experience:1.0|<player.xp.level>" "}" "else" "{" "-"
"adjust" "<player>" "level:<player.xp.level.add[2]>" "-"
"adjust" "<player>"
"fake_experience:<player.xp.level.div[20]>|<player.xp.level>"
"}" "}"
11:18:22 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:22 [INFO] +> Executing 'IF': use_braces='true'
11:18:22 [INFO] Filled tag <player.flag[Class]> with 'Berserker'.
11:18:22 [INFO] Comparable='Element(Berserker)', Operator='EQUALS',
ComparedTo='Element(Berserker)' --> OUTCOME='true'
11:18:22 [INFO] Queue
'BERSERKER_WORLD_HANDLER_FrederickFindarticlesConducting'
Executing: IF "<context.cause>" "!=" "ENTITY_ATTACK" "{" "-"
"queue" "clear" "}"
11:18:22 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:22 [INFO] +> Executing 'IF': use_braces='true'
11:18:22 [INFO] Filled tag <context.cause> with 'entity_attack'.
11:18:22 [INFO] Logic='NEGATIVE', Comparable='Element(entity_attack)',
Operator='EQUALS', ComparedTo='Element(ENTITY_ATTACK)' -->
OUTCOME='false'
11:18:22 [INFO] Queue
'BERSERKER_WORLD_HANDLER_FrederickFindarticlesConducting'
Executing: IF "<player.xp.level.add[2]>" ">=" "20" "{" "-"
"adjust" "<player>" "level:20" "-" "adjust" "<player>"
"fake_experience:1.0|<player.xp.level>" "}" "else" "{" "-"
"adjust" "<player>" "level:<player.xp.level.add[2]>" "-"
"adjust" "<player>"
"fake_experience:<player.xp.level.div[20]>|<player.xp.level>"
"}"
11:18:22 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:22 [INFO] +> Executing 'IF': use_braces='true'
11:18:22 [INFO] Filled tag <player.xp.level.add[2]> with '10'.
11:18:22 [INFO] Comparable='Decimal(10.0)', Operator='OR_MORE',
ComparedTo='Decimal(20.0)' --> OUTCOME='false'
11:18:22 [INFO] Queue
'BERSERKER_WORLD_HANDLER_FrederickFindarticlesConducting'
Executing: ADJUST "<player>" "level:<player.xp.level.add[2]>"
11:18:22 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+
11:18:22 [INFO] Filled tag <player> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:18:22 [INFO] Filled tag <player.xp.level.add[2]> with '10'.
11:18:22 [INFO] +> Executing 'ADJUST':
object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'
mechanism='level' mechanism_value='10'
11:18:22 [INFO] Queue
'BERSERKER_WORLD_HANDLER_FrederickFindarticlesConducting'
Executing: ADJUST "<player>"
"fake_experience:<player.xp.level.div[20]>|<player.xp.level>"
11:18:22 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+
11:18:22 [INFO] Filled tag <player> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:18:22 [INFO] Filled tag <player.xp.level.div[20]> with '0.5'.
11:18:22 [INFO] Filled tag <player.xp.level> with '10'.
11:18:22 [INFO] +> Executing 'ADJUST':
object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'
mechanism='fake_experience' mechanism_value='0.5|10'
11:18:22 [INFO] Completing queue
'BERSERKER_WORLD_HANDLER_FrederickFindarticlesConducting' in
2ms.
11:18:22 [INFO] Running script event 'EntityDamaged', event='player damages
entity' for script 'COMBAT_EFFECT'
11:18:22 [INFO] Starting InstantQueue 'COMBAT_EFFECT_GnuEnsuringHeel'...
11:18:22 [INFO] Queue 'COMBAT_EFFECT_GnuEnsuringHeel' Executing: FLAG
"<context.damager>" "In_Combat" "duration:20s"
11:18:22 [INFO] +- Executing dCommand: FLAG/p@Ambrius ---------+
11:18:22 [INFO] Filled tag <context.damager> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:18:22 [INFO] +> Executing 'FLAG': flag_name='In_Combat'
Action/Value='SET_BOOLEAN(true)' duration='d@20.0s'
flag_target='p@Ambrius'
11:18:22 [INFO] Queue 'COMBAT_EFFECT_GnuEnsuringHeel' Executing: IF
"<context.entity>" "==" "player" "{" "-" "flag"
"<context.entity>" "In_Combat" "duration:20s" "}"
11:18:22 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:22 [INFO] +> Executing 'IF': use_braces='true'
11:18:22 [INFO] Filled tag <context.entity> with 'n@8'.
11:18:22 [INFO] Comparable='Element(n@8)', Operator='EQUALS',
ComparedTo='Element(player)' --> OUTCOME='false'
11:18:22 [INFO] Completing queue 'COMBAT_EFFECT_GnuEnsuringHeel' in 0ms.
11:18:22 [INFO] Queue 'BERSERKER_WORLD_HANDLER_DecadeFullyLou' Executing:
WHILE " CALLBACK"
11:18:22 [INFO] Filled tag <player.is_online> with 'true'.
11:18:22 [INFO] +- While loop 70 ---------+
11:18:22 [INFO] Queue 'BERSERKER_WORLD_HANDLER_DecadeFullyLou' Executing: IF
"<player.flag[Class]>" "==" "Berserker" "{" "-" "if"
"!<player.has_flag[In_Combat]>" "{" "-" "if"
"<player.xp.level>" ">=" "1" "{" "-" "adjust" "<player>"
"level:<player.xp.level.sub[1]>" "-" "adjust" "<player>"
"fake_experience:1.0|<player.xp.level>" "}" "else" "if"
"<player.xp.level>" "<=" "1" "{" "-" "adjust" "<player>"
"level:0" "-" "adjust" "<player>"
"fake_experience:0.0|<player.xp.level>" "}" "}" "}"
11:18:22 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:22 [INFO] +> Executing 'IF': use_braces='true'
11:18:22 [INFO] Filled tag <player.flag[Class]> with 'Berserker'.
11:18:22 [INFO] Comparable='Element(Berserker)', Operator='EQUALS',
ComparedTo='Element(Berserker)' --> OUTCOME='true'
11:18:22 [INFO] Queue 'BERSERKER_WORLD_HANDLER_DecadeFullyLou' Executing: IF
"!<player.has_flag[In_Combat]>" "{" "-" "if"
"<player.xp.level>" ">=" "1" "{" "-" "adjust" "<player>"
"level:<player.xp.level.sub[1]>" "-" "adjust" "<player>"
"fake_experience:1.0|<player.xp.level>" "}" "else" "if"
"<player.xp.level>" "<=" "1" "{" "-" "adjust" "<player>"
"level:0" "-" "adjust" "<player>"
"fake_experience:0.0|<player.xp.level>" "}" "}"
11:18:22 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:22 [INFO] +> Executing 'IF': use_braces='true'
11:18:22 [INFO] Filled tag <player.has_flag[In_Combat]> with 'true'.
11:18:22 [INFO] Queue 'BERSERKER_WORLD_HANDLER_DecadeFullyLou' Executing:
WAIT "1s"
11:18:22 [INFO] +- Executing dCommand: WAIT/p@Ambrius ---------+
11:18:22 [INFO] +> Executing 'WAIT':
queue='BERSERKER_WORLD_HANDLER_DecadeFullyLou' delay='d@1.0s'
11:18:22 [INFO] Running script event 'EntityDamaged', event='player damages
entity' for script 'BERSERKER_WORLD_HANDLER'
11:18:22 [INFO] Starting InstantQueue
'BERSERKER_WORLD_HANDLER_BigStrengtheningArts'...
11:18:22 [INFO] Queue 'BERSERKER_WORLD_HANDLER_BigStrengtheningArts'
Executing: IF "<player.flag[Class]>" "==" "Berserker" "{" "-"
"if" "<context.cause>" "!=" "ENTITY_ATTACK" "{" "-" "queue"
"clear" "}" "-" "if" "<player.xp.level.add[2]>" ">=" "20" "{"
"-" "adjust" "<player>" "level:20" "-" "adjust" "<player>"
"fake_experience:1.0|<player.xp.level>" "}" "else" "{" "-"
"adjust" "<player>" "level:<player.xp.level.add[2]>" "-"
"adjust" "<player>"
"fake_experience:<player.xp.level.div[20]>|<player.xp.level>"
"}" "}"
11:18:22 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:22 [INFO] +> Executing 'IF': use_braces='true'
11:18:22 [INFO] Filled tag <player.flag[Class]> with 'Berserker'.
11:18:22 [INFO] Comparable='Element(Berserker)', Operator='EQUALS',
ComparedTo='Element(Berserker)' --> OUTCOME='true'
11:18:22 [INFO] Queue 'BERSERKER_WORLD_HANDLER_BigStrengtheningArts'
Executing: IF "<context.cause>" "!=" "ENTITY_ATTACK" "{" "-"
"queue" "clear" "}"
11:18:22 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:22 [INFO] +> Executing 'IF': use_braces='true'
11:18:22 [INFO] Filled tag <context.cause> with 'entity_attack'.
11:18:22 [INFO] Logic='NEGATIVE', Comparable='Element(entity_attack)',
Operator='EQUALS', ComparedTo='Element(ENTITY_ATTACK)' -->
OUTCOME='false'
11:18:22 [INFO] Queue 'BERSERKER_WORLD_HANDLER_BigStrengtheningArts'
Executing: IF "<player.xp.level.add[2]>" ">=" "20" "{" "-"
"adjust" "<player>" "level:20" "-" "adjust" "<player>"
"fake_experience:1.0|<player.xp.level>" "}" "else" "{" "-"
"adjust" "<player>" "level:<player.xp.level.add[2]>" "-"
"adjust" "<player>"
"fake_experience:<player.xp.level.div[20]>|<player.xp.level>"
"}"
11:18:22 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:22 [INFO] +> Executing 'IF': use_braces='true'
11:18:22 [INFO] Filled tag <player.xp.level.add[2]> with '12'.
11:18:22 [INFO] Comparable='Decimal(12.0)', Operator='OR_MORE',
ComparedTo='Decimal(20.0)' --> OUTCOME='false'
11:18:22 [INFO] Queue 'BERSERKER_WORLD_HANDLER_BigStrengtheningArts'
Executing: ADJUST "<player>" "level:<player.xp.level.add[2]>"
11:18:22 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+
11:18:22 [INFO] Filled tag <player> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:18:22 [INFO] Filled tag <player.xp.level.add[2]> with '12'.
11:18:22 [INFO] +> Executing 'ADJUST':
object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'
mechanism='level' mechanism_value='12'
11:18:22 [INFO] Queue 'BERSERKER_WORLD_HANDLER_BigStrengtheningArts'
Executing: ADJUST "<player>"
"fake_experience:<player.xp.level.div[20]>|<player.xp.level>"
11:18:22 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+
11:18:22 [INFO] Filled tag <player> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:18:22 [INFO] Filled tag <player.xp.level.div[20]> with '0.6'.
11:18:22 [INFO] Filled tag <player.xp.level> with '12'.
11:18:22 [INFO] +> Executing 'ADJUST':
object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'
mechanism='fake_experience' mechanism_value='0.6|12'
11:18:22 [INFO] Completing queue
'BERSERKER_WORLD_HANDLER_BigStrengtheningArts' in 2ms.
11:18:22 [INFO] Running script event 'EntityDamaged', event='player damages
entity' for script 'COMBAT_EFFECT'
11:18:22 [INFO] Starting InstantQueue
'COMBAT_EFFECT_IntelligentReservesLocator'...
11:18:22 [INFO] Queue 'COMBAT_EFFECT_IntelligentReservesLocator' Executing:
FLAG "<context.damager>" "In_Combat" "duration:20s"
11:18:22 [INFO] +- Executing dCommand: FLAG/p@Ambrius ---------+
11:18:22 [INFO] Filled tag <context.damager> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:18:22 [INFO] +> Executing 'FLAG': flag_name='In_Combat'
Action/Value='SET_BOOLEAN(true)' duration='d@20.0s'
flag_target='p@Ambrius'
11:18:22 [INFO] Queue 'COMBAT_EFFECT_IntelligentReservesLocator' Executing:
IF "<context.entity>" "==" "player" "{" "-" "flag"
"<context.entity>" "In_Combat" "duration:20s" "}"
11:18:22 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:22 [INFO] +> Executing 'IF': use_braces='true'
11:18:22 [INFO] Filled tag <context.entity> with 'n@8'.
11:18:22 [INFO] Comparable='Element(n@8)', Operator='EQUALS',
ComparedTo='Element(player)' --> OUTCOME='false'
11:18:22 [INFO] Completing queue 'COMBAT_EFFECT_IntelligentReservesLocator'
in 0ms.
11:18:23 [INFO] Running script event 'EntityDamaged', event='player damages
entity' for script 'BERSERKER_WORLD_HANDLER'
11:18:23 [INFO] Starting InstantQueue
'BERSERKER_WORLD_HANDLER_DiaryNominatedProof'...
11:18:23 [INFO] Queue 'BERSERKER_WORLD_HANDLER_DiaryNominatedProof'
Executing: IF "<player.flag[Class]>" "==" "Berserker" "{" "-"
"if" "<context.cause>" "!=" "ENTITY_ATTACK" "{" "-" "queue"
"clear" "}" "-" "if" "<player.xp.level.add[2]>" ">=" "20" "{"
"-" "adjust" "<player>" "level:20" "-" "adjust" "<player>"
"fake_experience:1.0|<player.xp.level>" "}" "else" "{" "-"
"adjust" "<player>" "level:<player.xp.level.add[2]>" "-"
"adjust" "<player>"
"fake_experience:<player.xp.level.div[20]>|<player.xp.level>"
"}" "}"
11:18:23 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:23 [INFO] +> Executing 'IF': use_braces='true'
11:18:23 [INFO] Filled tag <player.flag[Class]> with 'Berserker'.
11:18:23 [INFO] Comparable='Element(Berserker)', Operator='EQUALS',
ComparedTo='Element(Berserker)' --> OUTCOME='true'
11:18:23 [INFO] Queue 'BERSERKER_WORLD_HANDLER_DiaryNominatedProof'
Executing: IF "<context.cause>" "!=" "ENTITY_ATTACK" "{" "-"
"queue" "clear" "}"
11:18:23 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:23 [INFO] +> Executing 'IF': use_braces='true'
11:18:23 [INFO] Filled tag <context.cause> with 'entity_attack'.
11:18:23 [INFO] Logic='NEGATIVE', Comparable='Element(entity_attack)',
Operator='EQUALS', ComparedTo='Element(ENTITY_ATTACK)' -->
OUTCOME='false'
11:18:23 [INFO] Queue 'BERSERKER_WORLD_HANDLER_DiaryNominatedProof'
Executing: IF "<player.xp.level.add[2]>" ">=" "20" "{" "-"
"adjust" "<player>" "level:20" "-" "adjust" "<player>"
"fake_experience:1.0|<player.xp.level>" "}" "else" "{" "-"
"adjust" "<player>" "level:<player.xp.level.add[2]>" "-"
"adjust" "<player>"
"fake_experience:<player.xp.level.div[20]>|<player.xp.level>"
"}"
11:18:23 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:23 [INFO] +> Executing 'IF': use_braces='true'
11:18:23 [INFO] Filled tag <player.xp.level.add[2]> with '14'.
11:18:23 [INFO] Comparable='Decimal(14.0)', Operator='OR_MORE',
ComparedTo='Decimal(20.0)' --> OUTCOME='false'
11:18:23 [INFO] Queue 'BERSERKER_WORLD_HANDLER_DiaryNominatedProof'
Executing: ADJUST "<player>" "level:<player.xp.level.add[2]>"
11:18:23 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+
11:18:23 [INFO] Filled tag <player> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:18:23 [INFO] Filled tag <player.xp.level.add[2]> with '14'.
11:18:23 [INFO] +> Executing 'ADJUST':
object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'
mechanism='level' mechanism_value='14'
11:18:23 [INFO] Queue 'BERSERKER_WORLD_HANDLER_DiaryNominatedProof'
Executing: ADJUST "<player>"
"fake_experience:<player.xp.level.div[20]>|<player.xp.level>"
11:18:23 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+
11:18:23 [INFO] Filled tag <player> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:18:23 [INFO] Filled tag <player.xp.level.div[20]> with '0.7'.
11:18:23 [INFO] Filled tag <player.xp.level> with '14'.
11:18:23 [INFO] +> Executing 'ADJUST':
object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'
mechanism='fake_experience' mechanism_value='0.7|14'
11:18:23 [INFO] Completing queue
'BERSERKER_WORLD_HANDLER_DiaryNominatedProof' in 2ms.
11:18:23 [INFO] Running script event 'EntityDamaged', event='player damages
entity' for script 'COMBAT_EFFECT'
11:18:23 [INFO] Starting InstantQueue
'COMBAT_EFFECT_PursuitCompilationWound'...
11:18:23 [INFO] Queue 'COMBAT_EFFECT_PursuitCompilationWound' Executing: FLAG
"<context.damager>" "In_Combat" "duration:20s"
11:18:23 [INFO] +- Executing dCommand: FLAG/p@Ambrius ---------+
11:18:23 [INFO] Filled tag <context.damager> with
'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'.
11:18:23 [INFO] +> Executing 'FLAG': flag_name='In_Combat'
Action/Value='SET_BOOLEAN(true)' duration='d@20.0s'
flag_target='p@Ambrius'
11:18:23 [INFO] Queue 'COMBAT_EFFECT_PursuitCompilationWound' Executing: IF
"<context.entity>" "==" "player" "{" "-" "flag"
"<context.entity>" "In_Combat" "duration:20s" "}"
11:18:23 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:23 [INFO] +> Executing 'IF': use_braces='true'
11:18:23 [INFO] Filled tag <context.entity> with 'n@8'.
11:18:23 [INFO] Comparable='Element(n@8)', Operator='EQUALS',
ComparedTo='Element(player)' --> OUTCOME='false'
11:18:23 [INFO] Completing queue 'COMBAT_EFFECT_PursuitCompilationWound' in
0ms.
11:18:24 [INFO] Queue 'BERSERKER_WORLD_HANDLER_DecadeFullyLou' Executing:
WHILE " CALLBACK"
11:18:24 [INFO] Filled tag <player.is_online> with 'true'.
11:18:24 [INFO] +- While loop 71 ---------+
11:18:24 [INFO] Queue 'BERSERKER_WORLD_HANDLER_DecadeFullyLou' Executing: IF
"<player.flag[Class]>" "==" "Berserker" "{" "-" "if"
"!<player.has_flag[In_Combat]>" "{" "-" "if"
"<player.xp.level>" ">=" "1" "{" "-" "adjust" "<player>"
"level:<player.xp.level.sub[1]>" "-" "adjust" "<player>"
"fake_experience:1.0|<player.xp.level>" "}" "else" "if"
"<player.xp.level>" "<=" "1" "{" "-" "adjust" "<player>"
"level:0" "-" "adjust" "<player>"
"fake_experience:0.0|<player.xp.level>" "}" "}" "}"
11:18:24 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:24 [INFO] +> Executing 'IF': use_braces='true'
11:18:24 [INFO] Filled tag <player.flag[Class]> with 'Berserker'.
11:18:24 [INFO] Comparable='Element(Berserker)', Operator='EQUALS',
ComparedTo='Element(Berserker)' --> OUTCOME='true'
11:18:24 [INFO] Queue 'BERSERKER_WORLD_HANDLER_DecadeFullyLou' Executing: IF
"!<player.has_flag[In_Combat]>" "{" "-" "if"
"<player.xp.level>" ">=" "1" "{" "-" "adjust" "<player>"
"level:<player.xp.level.sub[1]>" "-" "adjust" "<player>"
"fake_experience:1.0|<player.xp.level>" "}" "else" "if"
"<player.xp.level>" "<=" "1" "{" "-" "adjust" "<player>"
"level:0" "-" "adjust" "<player>"
"fake_experience:0.0|<player.xp.level>" "}" "}"
11:18:24 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+
11:18:24 [INFO] +> Executing 'IF': use_braces='true'
11:18:24 [INFO] Filled tag <player.has_flag[In_Combat]> with 'true'.
11:18:24 [INFO] Queue 'BERSERKER_WORLD_HANDLER_DecadeFullyLou' Executing:
WAIT "1s"
11:18:24 [INFO] +- Executing dCommand: WAIT/p@Ambrius ---------+
11:18:24 [INFO] +> Executing 'WAIT':
queue='BERSERKER_WORLD_HANDLER_DecadeFullyLou' delay='d@1.0s'