Java Version: 1.8.0_91
Up-time: 8d 17h
CraftBukkit Version: git-Spigot-d4f98a3-cb61ac0 (MC: 1.11.2)
Denizen Version: Core: 1.15 (Build 86), CraftBukkit: 1.0.1-SNAPSHOT (build 137)
Active Plugins (5): SQLPerms: 2.3.2, Denizen: 1.0.1-SNAPSHOT (build 137), EzChat: 1.1.0, ProtocolSupport: 4.25,
Depenizen: 1.0.0 (build 380)
Loaded Worlds (1): world
Online Players (1): Xanderpitz(Xanderpitz)
Offline Players: 3
Mode: offline
10:28:11 [INFO] +> Executing 'Event': Type='on player clicks with KITSELECTOR'
Container='SHIFTEVENTS(WORLD)'
player=p@XanderpitzContext='{click_type=RIGHT_CLICK_AIR,
item=i@KITSELECTOR[display_name=&ssb&sslKit Selector&ss7&co
&ssaClick to choose a kit&exc]}'
10:28:11 [INFO] +- Building event 'ON PLAYER CLICKS WITH KITSELECTOR' for
SHIFTEVENTS ---------+
10:28:11 [INFO] Starting InstantQueue 'SHIFTEVENTS_JeepIonDance'...
10:28:11 [INFO] Queue 'SHIFTEVENTS_JeepIonDance' Executing: INVENTORY "open"
"d:in@KitSelectorGUI"
10:28:11 [INFO] +- Executing dCommand: INVENTORY/p@Xanderpitz ---------+
10:28:11 [INFO] Filled tag <&3> with ''.
10:28:11 [INFO] Filled tag <&l> with ''.
10:28:11 [INFO] Filled tag <&6> with ''.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&co> with ':'.
10:28:11 [INFO] Filled tag <&e> with ''.
10:28:11 [INFO] Filled tag <&l> with ''.
10:28:11 [INFO] Filled tag <player.flag[swordsman].as_int> with '1'.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&6> with ''.
10:28:11 [INFO] Filled tag <&6> with ''.
10:28:11 [INFO] Filled tag <&d> with ''.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&co> with ':'.
10:28:11 [INFO] Filled tag <&e> with ''.
10:28:11 [INFO] Filled tag <&l> with ''.
10:28:11 [INFO] Filled tag <player.flag[miner].as_int> with '3'.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&d> with ''.
10:28:11 [INFO] Filled tag <&d> with ''.
10:28:11 [INFO] Filled tag <&8> with ''.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&co> with ':'.
10:28:11 [INFO] Filled tag <&e> with ''.
10:28:11 [INFO] Filled tag <&l> with ''.
10:28:11 [INFO] Filled tag <player.flag[archer].as_int> with '3'.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&8> with ''.
10:28:11 [INFO] Filled tag <&8> with ''.
10:28:11 [INFO] Filled tag <&2> with ''.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&co> with ':'.
10:28:11 [INFO] Filled tag <&e> with ''.
10:28:11 [INFO] Filled tag <&l> with ''.
10:28:11 [INFO] Filled tag <player.flag[rogue].as_int> with '3'.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&2> with ''.
10:28:11 [INFO] Filled tag <&2> with ''.
10:28:11 [INFO] Filled tag <&e> with ''.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&co> with ':'.
10:28:11 [INFO] Filled tag <&e> with ''.
10:28:11 [INFO] Filled tag <&l> with ''.
10:28:11 [INFO] Filled tag <player.flag[capitalist].as_int> with '3'.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&e> with ''.
10:28:11 [INFO] Filled tag <&b> with ''.
10:28:11 [INFO] Filled tag <&b> with ''.
10:28:11 [INFO] Filled tag <&b> with ''.
10:28:11 [INFO] Filled tag <&b> with ''.
10:28:11 [INFO] Filled tag <&b> with ''.
10:28:11 [INFO] Filled tag <&b> with ''.
10:28:11 [INFO] Filled tag <&5> with ''.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&co> with ':'.
10:28:11 [INFO] Filled tag <&e> with ''.
10:28:11 [INFO] Filled tag <&l> with ''.
10:28:11 [INFO] Filled tag <player.flag[nightcrawler].as_int> with '3'.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&c> with ''.
10:28:11 [INFO] Filled tag <&c> with ''.
10:28:11 [INFO] Filled tag <&c> with ''.
10:28:11 [INFO] Filled tag <&4> with ''.
10:28:11 [INFO] Filled tag <&4> with ''.
10:28:11 [INFO] Filled tag <&b> with ''.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&co> with ':'.
10:28:11 [INFO] Filled tag <&e> with ''.
10:28:11 [INFO] Filled tag <&l> with ''.
10:28:11 [INFO] Filled tag <player.flag[angel].as_int> with '3'.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&e> with ''.
10:28:11 [INFO] Filled tag <&b> with ''.
10:28:11 [INFO] Filled tag <&b> with ''.
10:28:11 [INFO] Filled tag <&b> with ''.
10:28:11 [INFO] Filled tag <&b> with ''.
10:28:11 [INFO] Filled tag <&b> with ''.
10:28:11 [INFO] Filled tag <&b> with ''.
10:28:11 [INFO] Filled tag <&c> with ''.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&co> with ':'.
10:28:11 [INFO] Filled tag <&e> with ''.
10:28:11 [INFO] Filled tag <&l> with ''.
10:28:11 [INFO] Filled tag <player.flag[berserker].as_int> with '3'.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&4> with ''.
10:28:11 [INFO] Filled tag <&c> with ''.
10:28:11 [INFO] Filled tag <&c> with ''.
10:28:11 [INFO] Filled tag <&c> with ''.
10:28:11 [INFO] Filled tag <&4> with ''.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&co> with ':'.
10:28:11 [INFO] Filled tag <&e> with ''.
10:28:11 [INFO] Filled tag <&l> with ''.
10:28:11 [INFO] Filled tag <player.flag[demoman].as_int> with '3'.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&sq> with '''.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&6> with ''.
10:28:11 [INFO] Filled tag <&e> with ''.
10:28:11 [INFO] Filled tag <&e> with ''.
10:28:11 [INFO] Filled tag <&sq> with '''.
10:28:11 [INFO] Filled tag <&4> with ''.
10:28:11 [INFO] Filled tag <&4> with ''.
10:28:11 [INFO] Filled tag <&4> with ''.
10:28:11 [INFO] Filled tag <&4> with ''.
10:28:11 [INFO] Filled tag <&4> with ''.
10:28:11 [INFO] Filled tag <&4> with ''.
10:28:11 [INFO] Filled tag <&4> with ''.
10:28:11 [INFO] Filled tag <&4> with ''.
10:28:11 [INFO] Filled tag <&4> with ''.
10:28:11 [INFO] Filled tag <&e> with ''.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&co> with ':'.
10:28:11 [INFO] Filled tag <&e> with ''.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&sq> with '''.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&7> with ''.
10:28:11 [INFO] Filled tag <&e> with ''.
10:28:11 [INFO] Filled tag <&ns> with '#'.
10:28:11 [INFO] Filled tag <&4> with ''.
10:28:11 [INFO] Filled tag <&4> with ''.
10:28:11 [INFO] Filled tag <&4> with ''.
10:28:11 [INFO] Filled tag <&4> with ''.
10:28:11 [INFO] Filled tag <&4> with ''.
10:28:11 [INFO] Filled tag <&4> with ''.
10:28:11 [INFO] Filled tag <&4> with ''.
10:28:11 [INFO] Filled tag <&4> with ''.
10:28:11 [INFO] +> Executing 'INVENTORY': actions='[open]'
Inventory='in@KITSELECTORGUI' slot='1'
10:28:11 [INFO] Completing queue 'SHIFTEVENTS_JeepIonDance' in 24ms.
10:28:11 [INFO] Queue 'WAITING$_ComparedDenizenCamcorder' Executing: WHILE
" CALLBACK"
10:28:11 [INFO] Filled tag <s@Config.yaml_key[minplayers]> with '2'.
10:28:11 [INFO] Filled tag <server.list_online_players.size.is[LESS].than[2]>
with 'true'.
10:28:11 [INFO] +- While loop 246727 ---------+
10:28:12 [INFO] +> Executing 'Event': Type='on player clicks in
KITSELECTORGUI' Container='SHIFTEVENTS(WORLD)'
player=p@XanderpitzContext='{item=i@SWORDSMANGUI[display_name=&ss6Swordsman&ss7&co
&sse&sslLvl 1;lore=&ss7Tried and true, and combat|&ss7ready
right from the get-go&exc|&ss7|&ss6Use your enchanted sword
to|&ss6score some early kills&exc], cursor_item=i@air,
raw_slot=1, is_shift_click=false, slot_type=CONTAINER,
action=PICKUP_ALL, slot=1, inventory=in@KITSELECTORGUI,
click=LEFT, hotbar_button=0}'
10:28:12 [INFO] +- Building event 'ON PLAYER CLICKS IN KITSELECTORGUI' for
SHIFTEVENTS ---------+
10:28:12 [INFO] Starting InstantQueue 'SHIFTEVENTS_SamoaPassingShow'...
10:28:12 [INFO] Queue 'SHIFTEVENTS_SamoaPassingShow' Executing: DETERMINE
"passively" "cancelled"
10:28:12 [INFO] +- Executing dCommand: DETERMINE/p@Xanderpitz ---------+
10:28:12 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='true'
10:28:12 [INFO] Queue 'SHIFTEVENTS_SamoaPassingShow' Executing: CHOOSE
"<context.item.material.name>"
10:28:12 [INFO] +- Executing dCommand: CHOOSE/p@Xanderpitz ---------+
10:28:12 [INFO] Filled tag <context.item.material.name> with 'stone_sword'.
10:28:12 [INFO] +> Executing 'CHOOSE': choice='stone_sword'
10:28:12 [INFO] Queue 'SHIFTEVENTS_SamoaPassingShow' Executing: FLAG "player"
"GUIItem:Swordsman"
10:28:12 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
10:28:12 [INFO] +> Executing 'FLAG': flag_name='GUIITEM'
Action/Value='SET_VALUE(Swordsman)'
flag_target='p@Xanderpitz'
10:28:12 [INFO] Queue 'SHIFTEVENTS_SamoaPassingShow' Executing: INVENTORY
"open" "d:in@LevelGUI"
10:28:12 [INFO] +- Executing dCommand: INVENTORY/p@Xanderpitz ---------+
10:28:12 [INFO] Filled tag <&3> with ''.
10:28:12 [INFO] Filled tag <&l> with ''.
10:28:12 [INFO] Filled tag <player.flag[GUIItem]> with 'Swordsman'.
10:28:12 [INFO] Filled tag <player.flag[Swordsman]> with '1'.
10:28:12 [INFO] Filled tag <player.flag[GUIItem]> with 'Swordsman'.
10:28:12 [INFO] Adding definition %1% as 1
10:28:12 [INFO] Adding definition %2% as 3
10:28:12 [INFO] Adding definition %3% as Swordsman
10:28:12 [INFO] Filled tag <proc[Kitlevel].context[1|3|Swordsman]> with
'i@barrier[display_name=&ss4&sslLOCKED;lore=&ss6Unlock with
&ssc2,000 Total Kills]'.
10:28:12 [INFO] Filled tag <&a> with ''.
10:28:12 [INFO] Filled tag <&l> with ''.
10:28:12 [INFO] Filled tag <&a> with ''.
10:28:12 [INFO] Filled tag <&a> with ''.
10:28:12 [INFO] Filled tag <&c> with ''.
10:28:12 [INFO] Filled tag <&c> with ''.
10:28:12 [INFO] Filled tag <&c> with ''.
10:28:12 [INFO] Filled tag <&a> with ''.
10:28:12 [INFO] Filled tag <&l> with ''.
10:28:12 [INFO] Filled tag <&a> with ''.
10:28:12 [INFO] Filled tag <&a> with ''.
10:28:12 [INFO] Filled tag <&c> with ''.
10:28:12 [INFO] Filled tag <&c> with ''.
10:28:12 [INFO] Filled tag <&c> with ''.
10:28:12 [INFO] Filled tag <&4> with ''.
10:28:12 [INFO] Filled tag <&4> with ''.
10:28:12 [INFO] Filled tag <&4> with ''.
10:28:12 [INFO] Filled tag <&4> with ''.
10:28:12 [INFO] Filled tag <&4> with ''.
10:28:12 [INFO] Filled tag <&l> with ''.
10:28:12 [INFO] Filled tag <&4> with ''.
10:28:12 [INFO] Filled tag <&l> with ''.
10:28:12 [INFO] Filled tag <player.flag[GUIItem]> with 'Swordsman'.
10:28:12 [INFO] Filled tag <player.flag[Swordsman]> with '1'.
10:28:12 [INFO] Filled tag <player.flag[GUIItem]> with 'Swordsman'.
10:28:12 [INFO] Adding definition %1% as 1
10:28:12 [INFO] Adding definition %2% as 2
10:28:12 [INFO] Adding definition %3% as Swordsman
10:28:12 [INFO] Filled tag <proc[Kitlevel].context[1|2|Swordsman]> with
'i@barrier[display_name=&ss4&sslLOCKED;lore=&ss6Unlock with
&ssc500 Total Kills]'.
10:28:12 [INFO] Filled tag <&a> with ''.
10:28:12 [INFO] Filled tag <&l> with ''.
10:28:12 [INFO] Filled tag <&a> with ''.
10:28:12 [INFO] Filled tag <&a> with ''.
10:28:12 [INFO] Filled tag <&c> with ''.
10:28:12 [INFO] Filled tag <&c> with ''.
10:28:12 [INFO] Filled tag <&c> with ''.
10:28:12 [INFO] Filled tag <&a> with ''.
10:28:12 [INFO] Filled tag <&l> with ''.
10:28:12 [INFO] Filled tag <&a> with ''.
10:28:12 [INFO] Filled tag <&a> with ''.
10:28:12 [INFO] Filled tag <&c> with ''.
10:28:12 [INFO] Filled tag <&c> with ''.
10:28:12 [INFO] Filled tag <&c> with ''.
10:28:12 [INFO] Filled tag <&4> with ''.
10:28:12 [INFO] Filled tag <&4> with ''.
10:28:12 [INFO] Filled tag <&4> with ''.
10:28:12 [INFO] Filled tag <&4> with ''.
10:28:12 [INFO] Filled tag <&4> with ''.
10:28:12 [INFO] Filled tag <&l> with ''.
10:28:12 [INFO] Filled tag <&4> with ''.
10:28:12 [INFO] Filled tag <&l> with ''.
10:28:12 [INFO] Filled tag <player.flag[GUIItem]> with 'Swordsman'.
10:28:12 [INFO] Filled tag <player.flag[Swordsman]> with '1'.
10:28:12 [INFO] Filled tag <player.flag[GUIItem]> with 'Swordsman'.
10:28:12 [INFO] Adding definition %1% as 1
10:28:12 [INFO] Adding definition %2% as 1
10:28:12 [INFO] Adding definition %3% as Swordsman
10:28:12 [INFO] Filled tag <proc[Kitlevel].context[1|1|Swordsman]> with
'i@stone_sword[display_name=&ssb&sslSwordsman&ssr &ss7-
&ssfLvl 1]'.
10:28:12 [INFO] Filled tag <&a> with ''.
10:28:12 [INFO] Filled tag <&l> with ''.
10:28:12 [INFO] Filled tag <&a> with ''.
10:28:12 [INFO] Filled tag <&a> with ''.
10:28:12 [INFO] Filled tag <&c> with ''.
10:28:12 [INFO] Filled tag <&c> with ''.
10:28:12 [INFO] Filled tag <&c> with ''.
10:28:12 [INFO] Filled tag <&a> with ''.
10:28:12 [INFO] Filled tag <&l> with ''.
10:28:12 [INFO] Filled tag <&a> with ''.
10:28:12 [INFO] Filled tag <&a> with ''.
10:28:12 [INFO] Filled tag <&c> with ''.
10:28:12 [INFO] Filled tag <&c> with ''.
10:28:12 [INFO] Filled tag <&c> with ''.
10:28:12 [INFO] Filled tag <&4> with ''.
10:28:12 [INFO] Filled tag <&4> with ''.
10:28:12 [INFO] Filled tag <&4> with ''.
10:28:12 [INFO] Filled tag <&4> with ''.
10:28:12 [INFO] Filled tag <&4> with ''.
10:28:12 [INFO] Filled tag <&l> with ''.
10:28:12 [INFO] Filled tag <&4> with ''.
10:28:12 [INFO] Filled tag <&l> with ''.
10:28:12 [INFO] +> Executing 'INVENTORY': actions='[open]'
Inventory='in@LEVELGUI' slot='1'
10:28:12 [INFO] Completing queue 'SHIFTEVENTS_SamoaPassingShow' in 28ms.
10:28:14 [INFO] +> Executing 'Event': Type='on player clicks in LEVELGUI'
Container='SHIFTEVENTS(WORLD)'
player=p@XanderpitzContext='{item=i@SELECTKIT[display_name=&ssa&sslSELECT
KIT;lore=&ssaClick to choose this kit&exc|&ssa|&sscOnce the
game has started,|&sscyou will NOT be able to|&sscchoose
another kit&exc&exc&exc], cursor_item=i@air, raw_slot=1,
is_shift_click=false, slot_type=CONTAINER, action=PICKUP_ALL,
slot=1, inventory=in@LEVELGUI, click=LEFT, hotbar_button=0}'
10:28:14 [INFO] +- Building event 'ON PLAYER CLICKS IN LEVELGUI' for
SHIFTEVENTS ---------+
10:28:14 [INFO] Starting InstantQueue 'SHIFTEVENTS_DiscountBoxingDriven'...
10:28:14 [INFO] Queue 'SHIFTEVENTS_DiscountBoxingDriven' Executing: DETERMINE
"passively" "cancelled"
10:28:14 [INFO] +- Executing dCommand: DETERMINE/p@Xanderpitz ---------+
10:28:14 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='true'
10:28:14 [INFO] Queue 'SHIFTEVENTS_DiscountBoxingDriven' Executing: CHOOSE
"<context.slot>"
10:28:14 [INFO] +- Executing dCommand: CHOOSE/p@Xanderpitz ---------+
10:28:14 [INFO] Filled tag <context.slot> with '1'.
10:28:14 [INFO] +> Executing 'CHOOSE': choice='1'
10:28:14 [INFO] Queue 'SHIFTEVENTS_DiscountBoxingDriven' Executing: IF
"!<player.flag[<player.flag[GUIItem]>].is[OR_MORE].than[1]>"
"{" "-" "narrate" "<&c>You do not have this kit unlocked!" "-"
"inventory" "close" "d:in@LevelGUI" "-" "queue" "clear" "}"
10:28:14 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
10:28:14 [INFO] +> Executing 'IF': use_braces='true'
10:28:14 [INFO] Filled tag <player.flag[GUIItem]> with 'Swordsman'.
10:28:14 [INFO] Filled tag <player.flag[Swordsman].is[OR_MORE].than[1]> with
'true'.
10:28:14 [INFO] Queue 'SHIFTEVENTS_DiscountBoxingDriven' Executing: INVENTORY
"clear"
10:28:14 [INFO] +- Executing dCommand: INVENTORY/p@Xanderpitz ---------+
10:28:14 [INFO] +> Executing 'INVENTORY': actions='[clear]'
Inventory='in@player[holder=p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d]'
slot='1'
10:28:14 [INFO] Queue 'SHIFTEVENTS_DiscountBoxingDriven' Executing: FOREACH
"<s@Config.yaml_key[kititems.<player.flag[GUIItem]>.<player.flag[<player.flag[GUIItem]>]>]>"
"{" "-" "give" "<def[value].as_item>"
"quantity:<s@Config.yaml_key[kititems.<player.flag[GUIItem]>.<player.flag[<player.flag[GUIItem]>]>.<def[value]>]>"
"to:<player.inventory>" "slot:<def[loop_index]>" "}"
10:28:14 [INFO] +- Executing dCommand: FOREACH/p@Xanderpitz ---------+
10:28:14 [INFO] Filled tag <player.flag[GUIItem]> with 'Swordsman'.
10:28:14 [INFO] Filled tag <player.flag[GUIItem]> with 'Swordsman'.
10:28:14 [INFO] Filled tag <player.flag[Swordsman]> with '1'.
10:28:14 [INFO] Filled tag <s@Config.yaml_key[kititems.Swordsman.1]> with
'{Sword={item=stone_sword, quantity=1},
Pick={item=stone_pickaxe, quantity=1}}'.
10:28:14 [INFO] +> Executing 'FOREACH': list='li@{Sword={item=stone_sword,
quantity=1}, Pick={item=stone_pickaxe, quantity=1}}'
10:28:14 [INFO] Queue 'SHIFTEVENTS_DiscountBoxingDriven' Executing: GIVE
"<def[value].as_item>"
"quantity:<s@Config.yaml_key[kititems.<player.flag[GUIItem]>.<player.flag[<player.flag[GUIItem]>]>.<def[value]>]>"
"to:<player.inventory>" "slot:<def[loop_index]>"
10:28:14 [INFO] +- Executing dCommand: GIVE/p@Xanderpitz ---------+
10:28:14 [INFO] +> [dItem] valueOf dItem returning null:
{Sword={item=stone_sword, quantity=1},
Pick={item=stone_pickaxe, quantity=1}}
10:28:14 [INFO] ERROR! '{Sword={item=stone_sword, quantity=1},
Pick={item=stone_pickaxe, quantity=1}}' is an invalid dItem!
10:28:14 [INFO] Unfilled attributes '[as_item]' for tag <def[value].as_item>!
10:28:14 [INFO] Filled tag <def[value].as_item> with 'null'.
10:28:14 [INFO] ERROR in script 'SHIFTEVENTS'! Tag <def[value].as_item> is
invalid!
10:28:14 [INFO] Filled tag <player.flag[GUIItem]> with 'Swordsman'.
10:28:14 [INFO] Filled tag <player.flag[GUIItem]> with 'Swordsman'.
10:28:14 [INFO] Filled tag <player.flag[Swordsman]> with '1'.
10:28:14 [INFO] Filled tag <def[value]> with '{Sword={item=stone_sword,
quantity=1}, Pick={item=stone_pickaxe, quantity=1}}'.
10:28:14 [INFO] Filled tag
<s@Config.yaml_key[kititems.Swordsman.1.{Sword={item=stone_sword,
quantity=1}, Pick={item=stone_pickaxe, quantity=1}}]> with
'null'.
10:28:14 [INFO] ERROR in script 'SHIFTEVENTS'! Tag
<s@Config.yaml_key[kititems.Swordsman.1.{Sword={item=stone_sword,
quantity=1}, Pick={item=stone_pickaxe, quantity=1}}]> is
invalid!
10:28:14 [INFO] Filled tag <player.inventory> with
'in@player[holder=p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d]'.
10:28:14 [INFO] Filled tag <def[loop_index]> with '1'.
10:28:14 [INFO] ERROR! 'quantity:null' is an unknown argument!
10:28:14 [INFO] +> Executing 'GIVE': Type='ITEM'
inventory='in@player[holder=p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d]'
Quantity='1.0' engrave='false' unlimit_stack_size='false'
Items='[]' slot='1'
10:28:14 [INFO] Queue 'SHIFTEVENTS_DiscountBoxingDriven' Executing: FOREACH
" CALLBACK"
10:28:14 [INFO] Queue 'SHIFTEVENTS_DiscountBoxingDriven' Executing: GIVE
"i@KitSelector" "quantity:1" "to:<player.inventory>" "slot:9"
10:28:14 [INFO] +- Executing dCommand: GIVE/p@Xanderpitz ---------+
10:28:14 [INFO] Filled tag <player.inventory> with
'in@player[holder=p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d]'.
10:28:14 [INFO] Filled tag <&b> with ''.
10:28:14 [INFO] Filled tag <&l> with ''.
10:28:14 [INFO] Filled tag <&7> with ''.
10:28:14 [INFO] Filled tag <&co> with ':'.
10:28:14 [INFO] Filled tag <&a> with ''.
10:28:14 [INFO] +> Executing 'GIVE': Type='ITEM'
inventory='in@player[holder=p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d]'
Quantity='1.0' engrave='false' unlimit_stack_size='false'
Items='[i@KITSELECTOR[display_name=&ssb&sslKit Selector&ss7&co
&ssaClick to choose a kit&exc]]' slot='9'
10:28:14 [INFO] Queue 'SHIFTEVENTS_DiscountBoxingDriven' Executing: INVENTORY
"close" "d:in@LevelGUI"
10:28:14 [INFO] +- Executing dCommand: INVENTORY/p@Xanderpitz ---------+
10:28:14 [INFO] Filled tag <&3> with ''.
10:28:14 [INFO] Filled tag <&l> with ''.
10:28:14 [INFO] Filled tag <player.flag[GUIItem]> with 'Swordsman'.
10:28:14 [INFO] Filled tag <player.flag[Swordsman]> with '1'.
10:28:14 [INFO] Filled tag <player.flag[GUIItem]> with 'Swordsman'.
10:28:14 [INFO] Adding definition %1% as 1
10:28:14 [INFO] Adding definition %2% as 3
10:28:14 [INFO] Adding definition %3% as Swordsman
10:28:14 [INFO] Filled tag <proc[Kitlevel].context[1|3|Swordsman]> with
'i@barrier[display_name=&ss4&sslLOCKED;lore=&ss6Unlock with
&ssc2,000 Total Kills]'.
10:28:14 [INFO] Filled tag <&a> with ''.
10:28:14 [INFO] Filled tag <&l> with ''.
10:28:14 [INFO] Filled tag <&a> with ''.
10:28:14 [INFO] Filled tag <&a> with ''.
10:28:14 [INFO] Filled tag <&c> with ''.
10:28:14 [INFO] Filled tag <&c> with ''.
10:28:14 [INFO] Filled tag <&c> with ''.
10:28:14 [INFO] Filled tag <&a> with ''.
10:28:14 [INFO] Filled tag <&l> with ''.
10:28:14 [INFO] Filled tag <&a> with ''.
10:28:14 [INFO] Filled tag <&a> with ''.
10:28:14 [INFO] Filled tag <&c> with ''.
10:28:14 [INFO] Filled tag <&c> with ''.
10:28:14 [INFO] Filled tag <&c> with ''.
10:28:14 [INFO] Filled tag <&4> with ''.
10:28:14 [INFO] Filled tag <&4> with ''.
10:28:14 [INFO] Filled tag <&4> with ''.
10:28:14 [INFO] Filled tag <&4> with ''.
10:28:14 [INFO] Filled tag <&4> with ''.
10:28:14 [INFO] Filled tag <&l> with ''.
10:28:14 [INFO] Filled tag <&4> with ''.
10:28:14 [INFO] Filled tag <&l> with ''.
10:28:14 [INFO] Filled tag <player.flag[GUIItem]> with 'Swordsman'.
10:28:14 [INFO] Filled tag <player.flag[Swordsman]> with '1'.
10:28:14 [INFO] Filled tag <player.flag[GUIItem]> with 'Swordsman'.
10:28:14 [INFO] Adding definition %1% as 1
10:28:14 [INFO] Adding definition %2% as 2
10:28:14 [INFO] Adding definition %3% as Swordsman
10:28:14 [INFO] Filled tag <proc[Kitlevel].context[1|2|Swordsman]> with
'i@barrier[display_name=&ss4&sslLOCKED;lore=&ss6Unlock with
&ssc500 Total Kills]'.
10:28:14 [INFO] Filled tag <&a> with ''.
10:28:14 [INFO] Filled tag <&l> with ''.
10:28:14 [INFO] Filled tag <&a> with ''.
10:28:14 [INFO] Filled tag <&a> with ''.
10:28:14 [INFO] Filled tag <&c> with ''.
10:28:14 [INFO] Filled tag <&c> with ''.
10:28:14 [INFO] Filled tag <&c> with ''.
10:28:14 [INFO] Filled tag <&a> with ''.
10:28:14 [INFO] Filled tag <&l> with ''.
10:28:14 [INFO] Filled tag <&a> with ''.
10:28:14 [INFO] Filled tag <&a> with ''.
10:28:14 [INFO] Filled tag <&c> with ''.
10:28:14 [INFO] Filled tag <&c> with ''.
10:28:14 [INFO] Filled tag <&c> with ''.
10:28:14 [INFO] Filled tag <&4> with ''.
10:28:14 [INFO] Filled tag <&4> with ''.
10:28:14 [INFO] Filled tag <&4> with ''.
10:28:14 [INFO] Filled tag <&4> with ''.
10:28:14 [INFO] Filled tag <&4> with ''.
10:28:14 [INFO] Filled tag <&l> with ''.
10:28:14 [INFO] Filled tag <&4> with ''.
10:28:14 [INFO] Filled tag <&l> with ''.
10:28:14 [INFO] Filled tag <player.flag[GUIItem]> with 'Swordsman'.
10:28:14 [INFO] Filled tag <player.flag[Swordsman]> with '1'.
10:28:14 [INFO] Filled tag <player.flag[GUIItem]> with 'Swordsman'.
10:28:14 [INFO] Adding definition %1% as 1
10:28:14 [INFO] Adding definition %2% as 1
10:28:14 [INFO] Adding definition %3% as Swordsman
10:28:14 [INFO] Filled tag <proc[Kitlevel].context[1|1|Swordsman]> with
'i@stone_sword[display_name=&ssb&sslSwordsman&ssr &ss7-
&ssfLvl 1]'.
10:28:14 [INFO] Filled tag <&a> with ''.
10:28:14 [INFO] Filled tag <&l> with ''.
10:28:14 [INFO] Filled tag <&a> with ''.
10:28:14 [INFO] Filled tag <&a> with ''.
10:28:14 [INFO] Filled tag <&c> with ''.
10:28:14 [INFO] Filled tag <&c> with ''.
10:28:14 [INFO] Filled tag <&c> with ''.
10:28:14 [INFO] Filled tag <&a> with ''.
10:28:14 [INFO] Filled tag <&l> with ''.
10:28:14 [INFO] Filled tag <&a> with ''.
10:28:14 [INFO] Filled tag <&a> with ''.
10:28:14 [INFO] Filled tag <&c> with ''.
10:28:14 [INFO] Filled tag <&c> with ''.
10:28:14 [INFO] Filled tag <&c> with ''.
10:28:14 [INFO] Filled tag <&4> with ''.
10:28:14 [INFO] Filled tag <&4> with ''.
10:28:14 [INFO] Filled tag <&4> with ''.
10:28:14 [INFO] Filled tag <&4> with ''.
10:28:14 [INFO] Filled tag <&4> with ''.
10:28:14 [INFO] Filled tag <&l> with ''.
10:28:14 [INFO] Filled tag <&4> with ''.
10:28:14 [INFO] Filled tag <&l> with ''.
10:28:14 [INFO] +> Executing 'INVENTORY': actions='[close]'
Inventory='in@LEVELGUI' slot='1'
10:28:14 [INFO] Completing queue 'SHIFTEVENTS_DiscountBoxingDriven' in 50ms.
10:28:14 [INFO] Queue 'WAITING$_ComparedDenizenCamcorder' Executing: WHILE
" CALLBACK"
10:28:14 [INFO] Filled tag <s@Config.yaml_key[minplayers]> with '2'.
10:28:14 [INFO] Filled tag <server.list_online_players.size.is[LESS].than[2]>
with 'true'.
10:28:14 [INFO] +- While loop 246728 ---------+