Java Version: 1.8.0_91
Up-time: 1m 34s
CraftBukkit Version: git-Spigot-625bc00-d09304e (MC: 1.11.2)
Denizen Version: Core: 1.15 (Build 86), CraftBukkit: 1.0.1-SNAPSHOT (build 136)
Active Plugins (7): NoCheatPlus: 3.15.0-SNAPSHOT-sMD5NET-b1063, Citizens: 2.0.21-SNAPSHOT (build 1473),
Denizen: 1.0.1-SNAPSHOT (build 136), BlackBird: 1, Webizen: 0.2.0, Extendizen: 1,
Depenizen: 1.0.0 (build Unknown)
Loaded Worlds (2): world, paintballmap_test
Online Players (2): WizardsMine(WizardsMine), sander758(sander758)
Offline Players: 0
Mode: offline
20:02:17 [INFO] Starting InstantQueue 'EXCOMMAND_MaskFactoryPainted'...
20:02:17 [INFO] Queue 'EXCOMMAND_MaskFactoryPainted' Executing: RUN
"give_minigame_start_signal"
20:02:17 [INFO] +- Executing dCommand: RUN/p@sander758 ---------+
20:02:17 [INFO] +> Executing 'RUN': script='GIVE_MINIGAME_START_SIGNAL(TASK)'
20:02:17 [INFO] Completing queue 'EXCOMMAND_MaskFactoryPainted' in 85ms.
20:02:17 [INFO] +> Executing 'Event': Type='on minigame world ready'
Container='PAINTBALL_GAME_HANDLER(WORLD)'
player=p@sander758Context='{world=w@paintballmap_test,
map=test}'
20:02:17 [INFO] +- Building event 'ON MINIGAME WORLD READY' for
PAINTBALL_GAME_HANDLER ---------+
20:02:17 [INFO] Starting InstantQueue
'PAINTBALL_GAME_HANDLER_TrailsSodiumJapan'...
20:02:17 [INFO] Queue 'PAINTBALL_GAME_HANDLER_TrailsSodiumJapan' Executing:
WAIT "1t"
20:02:17 [INFO] +- Executing dCommand: WAIT/p@sander758 ---------+
20:02:17 [INFO] +> Executing 'WAIT':
queue='PAINTBALL_GAME_HANDLER_TrailsSodiumJapan'
delay='d@0.05s'
20:02:17 [INFO] Forcing queue PAINTBALL_GAME_HANDLER_TrailsSodiumJapan into a
timed queue...
20:02:17 [INFO] Completing queue 'PAINTBALL_GAME_HANDLER_TrailsSodiumJapan'
in 1ms.
20:02:17 [INFO] Starting TimedQueue
'PAINTBALL_GAME_HANDLER_TrailsSodiumJapan'...
20:02:18 [INFO] Queue 'PAINTBALL_GAME_HANDLER_TrailsSodiumJapan' Executing:
FLAG "server" "paintball.map:<context.map>"
20:02:18 [INFO] +- Executing dCommand: FLAG/p@sander758 ---------+
20:02:18 [INFO] Filled tag <context.map> with 'test'.
20:02:18 [INFO] +> Executing 'FLAG': flag_name='PAINTBALL.MAP'
Action/Value='SET_VALUE(test)' flag_target='server'
20:02:18 [INFO] Queue 'PAINTBALL_GAME_HANDLER_TrailsSodiumJapan' Executing:
DEFINE "line1" "unparsed:<&4>Rood<&co>
<&a><proc[get_members].context[rood].filter[has_flag[paintball.frozen].not].size||null>"
20:02:18 [INFO] +- Executing dCommand: DEFINE/p@sander758 ---------+
20:02:18 [INFO] +> Executing 'DEFINE':
queue='PAINTBALL_GAME_HANDLER_TrailsSodiumJapan'
definition='line1' value='<&4>Rood<&co>
<&a><proc[get_members].context[rood].filter[has_flag[paintball.frozen].not].size||null>'
20:02:18 [INFO] Queue 'PAINTBALL_GAME_HANDLER_TrailsSodiumJapan' Executing:
DEFINE "line2" "unparsed:<&1>Blauw<&co>
<&a><proc[get_members].context[blauw].filter[has_flag[paintball.frozen].not].size||null>"
20:02:18 [INFO] +- Executing dCommand: DEFINE/p@sander758 ---------+
20:02:18 [INFO] +> Executing 'DEFINE':
queue='PAINTBALL_GAME_HANDLER_TrailsSodiumJapan'
definition='line2' value='<&1>Blauw<&co>
<&a><proc[get_members].context[blauw].filter[has_flag[paintball.frozen].not].size||null>'
20:02:18 [INFO] Queue 'PAINTBALL_GAME_HANDLER_TrailsSodiumJapan' Executing:
FOREACH "<server.list_online_players>"
20:02:18 [INFO] +- Executing dCommand: FOREACH/p@sander758 ---------+
20:02:18 [INFO] Filled tag <server.list_online_players> with
'li@p@c2c3567b-34b8-4ae3-aae8-dd1d30d87a52|p@7af2ce60-44c7-42db-b793-fbfd2879e599'.
20:02:18 [INFO] +> Executing 'FOREACH':
list='li@p@c2c3567b-34b8-4ae3-aae8-dd1d30d87a52|p@7af2ce60-44c7-42db-b793-fbfd2879e599'
20:02:18 [INFO] Queue 'PAINTBALL_GAME_HANDLER_TrailsSodiumJapan' Executing:
DEFINE "player" "<def[value]>"
20:02:18 [INFO] +- Executing dCommand: DEFINE/p@sander758 ---------+
20:02:18 [INFO] Filled tag <def[value]> with
'p@c2c3567b-34b8-4ae3-aae8-dd1d30d87a52'.
20:02:18 [INFO] +> Executing 'DEFINE':
queue='PAINTBALL_GAME_HANDLER_TrailsSodiumJapan'
definition='player'
value='p@c2c3567b-34b8-4ae3-aae8-dd1d30d87a52'
20:02:18 [INFO] Queue 'PAINTBALL_GAME_HANDLER_TrailsSodiumJapan' Executing:
RUN "add_stat" "def:PAINTBALL_PLAYS|1" "player:<def[value]>"
20:02:18 [INFO] +- Executing dCommand: RUN/p@sander758 ---------+
20:02:18 [INFO] ...replacing the linked player with <def[value]>
20:02:18 [INFO] Filled tag <def[value]> with
'p@c2c3567b-34b8-4ae3-aae8-dd1d30d87a52'.
20:02:18 [INFO] +> Executing 'RUN': script='ADD_STAT(TASK)'
definitions='PAINTBALL_PLAYS|1'
20:02:18 [INFO] Adding definition %1% as PAINTBALL_PLAYS
20:02:18 [INFO] Adding definition %2% as 1
20:02:18 [INFO] Queue 'PAINTBALL_GAME_HANDLER_TrailsSodiumJapan' Executing:
RUN "sidebar_set_line" "def:1| " "player:<def[player]>"
20:02:18 [INFO] +- Executing dCommand: RUN/p@sander758 ---------+
20:02:18 [INFO] ...replacing the linked player with <def[player]>
20:02:18 [INFO] Filled tag <def[player]> with
'p@c2c3567b-34b8-4ae3-aae8-dd1d30d87a52'.
20:02:18 [INFO] +> Executing 'RUN': script='SIDEBAR_SET_LINE(TASK)'
definitions='1| '
20:02:18 [INFO] Adding definition %1% as 1
20:02:18 [INFO] Adding definition %2% as
20:02:18 [INFO] Queue 'PAINTBALL_GAME_HANDLER_TrailsSodiumJapan' Executing:
RUN "sidebar_set_line" "def:2|<def[line1].escaped>"
"player:<def[player]>"
20:02:18 [INFO] +- Executing dCommand: RUN/p@sander758 ---------+
20:02:18 [INFO] ...replacing the linked player with <def[player]>
20:02:18 [INFO] Filled tag <def[player]> with
'p@c2c3567b-34b8-4ae3-aae8-dd1d30d87a52'.
20:02:18 [INFO] Filled tag <def[line1].escaped> with
'<&4>Rood<&co>
<&a><proc&lbget_members&rb&dotcontext&lbrood&rb&dotfilter&lbhas_flag&lbpaintball&dotfrozen&rb&dotnot&rb&dotsize&pipe&pipenull>'.
20:02:18 [INFO] +> Executing 'RUN': script='SIDEBAR_SET_LINE(TASK)'
definitions='2|<&4>Rood<&co>
<&a><proc&lbget_members&rb&dotcontext&lbrood&rb&dotfilter&lbhas_flag&lbpaintball&dotfrozen&rb&dotnot&rb&dotsize&pipe&pipenull>'
20:02:18 [INFO] Adding definition %1% as 2
20:02:18 [INFO] Adding definition %2% as <&4>Rood<&co>
<&a><proc&lbget_members&rb&dotcontext&lbrood&rb&dotfilter&lbhas_flag&lbpaintball&dotfrozen&rb&dotnot&rb&dotsize&pipe&pipenull>
20:02:18 [INFO] Queue 'PAINTBALL_GAME_HANDLER_TrailsSodiumJapan' Executing:
RUN "sidebar_set_line" "def:3| " "player:<def[player]>"
20:02:18 [INFO] +- Executing dCommand: RUN/p@sander758 ---------+
20:02:18 [INFO] ...replacing the linked player with <def[player]>
20:02:18 [INFO] Filled tag <def[player]> with
'p@c2c3567b-34b8-4ae3-aae8-dd1d30d87a52'.
20:02:18 [INFO] +> Executing 'RUN': script='SIDEBAR_SET_LINE(TASK)'
definitions='3| '
20:02:18 [INFO] Adding definition %1% as 3
20:02:18 [INFO] Adding definition %2% as
20:02:18 [INFO] Queue 'PAINTBALL_GAME_HANDLER_TrailsSodiumJapan' Executing:
RUN "sidebar_set_line" "def:4|<def[line2].escaped>"
"player:<def[player]>"
20:02:18 [INFO] +- Executing dCommand: RUN/p@sander758 ---------+
20:02:18 [INFO] ...replacing the linked player with <def[player]>
20:02:18 [INFO] Filled tag <def[player]> with
'p@c2c3567b-34b8-4ae3-aae8-dd1d30d87a52'.
20:02:18 [INFO] Filled tag <def[line2].escaped> with
'<&1>Blauw<&co>
<&a><proc&lbget_members&rb&dotcontext&lbblauw&rb&dotfilter&lbhas_flag&lbpaintball&dotfrozen&rb&dotnot&rb&dotsize&pipe&pipenull>'.
20:02:18 [INFO] +> Executing 'RUN': script='SIDEBAR_SET_LINE(TASK)'
definitions='4|<&1>Blauw<&co>
<&a><proc&lbget_members&rb&dotcontext&lbblauw&rb&dotfilter&lbhas_flag&lbpaintball&dotfrozen&rb&dotnot&rb&dotsize&pipe&pipenull>'
20:02:18 [INFO] Adding definition %1% as 4
20:02:18 [INFO] Adding definition %2% as <&1>Blauw<&co>
<&a><proc&lbget_members&rb&dotcontext&lbblauw&rb&dotfilter&lbhas_flag&lbpaintball&dotfrozen&rb&dotnot&rb&dotsize&pipe&pipenull>
20:02:18 [INFO] Queue 'PAINTBALL_GAME_HANDLER_TrailsSodiumJapan' Executing:
RUN "sidebar_set_line" "def:5| " "player:<def[player]>"
20:02:18 [INFO] +- Executing dCommand: RUN/p@sander758 ---------+
20:02:18 [INFO] ...replacing the linked player with <def[player]>
20:02:18 [INFO] Filled tag <def[player]> with
'p@c2c3567b-34b8-4ae3-aae8-dd1d30d87a52'.
20:02:18 [INFO] +> Executing 'RUN': script='SIDEBAR_SET_LINE(TASK)'
definitions='5| '
20:02:18 [INFO] Adding definition %1% as 5
20:02:18 [INFO] Adding definition %2% as
20:02:18 [INFO] Queue 'PAINTBALL_GAME_HANDLER_TrailsSodiumJapan' Executing:
FOREACH " CALLBACK"
20:02:18 [INFO] +- Foreach loop 2 ---------+
20:02:18 [INFO] Queue 'PAINTBALL_GAME_HANDLER_TrailsSodiumJapan' Executing:
DEFINE "player" "<def[value]>"
20:02:18 [INFO] +- Executing dCommand: DEFINE/p@sander758 ---------+
20:02:18 [INFO] Filled tag <def[value]> with
'p@7af2ce60-44c7-42db-b793-fbfd2879e599'.
20:02:18 [INFO] +> Executing 'DEFINE':
queue='PAINTBALL_GAME_HANDLER_TrailsSodiumJapan'
definition='player'
value='p@7af2ce60-44c7-42db-b793-fbfd2879e599'
20:02:18 [INFO] Queue 'PAINTBALL_GAME_HANDLER_TrailsSodiumJapan' Executing:
RUN "add_stat" "def:PAINTBALL_PLAYS|1" "player:<def[value]>"
20:02:18 [INFO] +- Executing dCommand: RUN/p@sander758 ---------+
20:02:18 [INFO] ...replacing the linked player with <def[value]>
20:02:18 [INFO] Filled tag <def[value]> with
'p@7af2ce60-44c7-42db-b793-fbfd2879e599'.
20:02:18 [INFO] +> Executing 'RUN': script='ADD_STAT(TASK)'
definitions='PAINTBALL_PLAYS|1'
20:02:18 [INFO] Adding definition %1% as PAINTBALL_PLAYS
20:02:18 [INFO] Adding definition %2% as 1
20:02:18 [INFO] Queue 'PAINTBALL_GAME_HANDLER_TrailsSodiumJapan' Executing:
RUN "sidebar_set_line" "def:1| " "player:<def[player]>"
20:02:18 [INFO] +- Executing dCommand: RUN/p@sander758 ---------+
20:02:18 [INFO] ...replacing the linked player with <def[player]>
20:02:18 [INFO] Filled tag <def[player]> with
'p@7af2ce60-44c7-42db-b793-fbfd2879e599'.
20:02:18 [INFO] +> Executing 'RUN': script='SIDEBAR_SET_LINE(TASK)'
definitions='1| '
20:02:18 [INFO] Adding definition %1% as 1
20:02:18 [INFO] Adding definition %2% as
20:02:18 [INFO] Queue 'PAINTBALL_GAME_HANDLER_TrailsSodiumJapan' Executing:
RUN "sidebar_set_line" "def:2|<def[line1].escaped>"
"player:<def[player]>"
20:02:18 [INFO] +- Executing dCommand: RUN/p@sander758 ---------+
20:02:18 [INFO] ...replacing the linked player with <def[player]>
20:02:18 [INFO] Filled tag <def[player]> with
'p@7af2ce60-44c7-42db-b793-fbfd2879e599'.
20:02:18 [INFO] Filled tag <def[line1].escaped> with
'<&4>Rood<&co>
<&a><proc&lbget_members&rb&dotcontext&lbrood&rb&dotfilter&lbhas_flag&lbpaintball&dotfrozen&rb&dotnot&rb&dotsize&pipe&pipenull>'.
20:02:18 [INFO] +> Executing 'RUN': script='SIDEBAR_SET_LINE(TASK)'
definitions='2|<&4>Rood<&co>
<&a><proc&lbget_members&rb&dotcontext&lbrood&rb&dotfilter&lbhas_flag&lbpaintball&dotfrozen&rb&dotnot&rb&dotsize&pipe&pipenull>'
20:02:18 [INFO] Adding definition %1% as 2
20:02:18 [INFO] Adding definition %2% as <&4>Rood<&co>
<&a><proc&lbget_members&rb&dotcontext&lbrood&rb&dotfilter&lbhas_flag&lbpaintball&dotfrozen&rb&dotnot&rb&dotsize&pipe&pipenull>
20:02:18 [INFO] Queue 'PAINTBALL_GAME_HANDLER_TrailsSodiumJapan' Executing:
RUN "sidebar_set_line" "def:3| " "player:<def[player]>"
20:02:18 [INFO] +- Executing dCommand: RUN/p@sander758 ---------+
20:02:18 [INFO] ...replacing the linked player with <def[player]>
20:02:18 [INFO] Filled tag <def[player]> with
'p@7af2ce60-44c7-42db-b793-fbfd2879e599'.
20:02:18 [INFO] +> Executing 'RUN': script='SIDEBAR_SET_LINE(TASK)'
definitions='3| '
20:02:18 [INFO] Adding definition %1% as 3
20:02:18 [INFO] Adding definition %2% as
20:02:18 [INFO] Queue 'PAINTBALL_GAME_HANDLER_TrailsSodiumJapan' Executing:
RUN "sidebar_set_line" "def:4|<def[line2].escaped>"
"player:<def[player]>"
20:02:18 [INFO] +- Executing dCommand: RUN/p@sander758 ---------+
20:02:18 [INFO] ...replacing the linked player with <def[player]>
20:02:18 [INFO] Filled tag <def[player]> with
'p@7af2ce60-44c7-42db-b793-fbfd2879e599'.
20:02:18 [INFO] Filled tag <def[line2].escaped> with
'<&1>Blauw<&co>
<&a><proc&lbget_members&rb&dotcontext&lbblauw&rb&dotfilter&lbhas_flag&lbpaintball&dotfrozen&rb&dotnot&rb&dotsize&pipe&pipenull>'.
20:02:18 [INFO] +> Executing 'RUN': script='SIDEBAR_SET_LINE(TASK)'
definitions='4|<&1>Blauw<&co>
<&a><proc&lbget_members&rb&dotcontext&lbblauw&rb&dotfilter&lbhas_flag&lbpaintball&dotfrozen&rb&dotnot&rb&dotsize&pipe&pipenull>'
20:02:18 [INFO] Adding definition %1% as 4
20:02:18 [INFO] Adding definition %2% as <&1>Blauw<&co>
<&a><proc&lbget_members&rb&dotcontext&lbblauw&rb&dotfilter&lbhas_flag&lbpaintball&dotfrozen&rb&dotnot&rb&dotsize&pipe&pipenull>
20:02:18 [INFO] Queue 'PAINTBALL_GAME_HANDLER_TrailsSodiumJapan' Executing:
RUN "sidebar_set_line" "def:5| " "player:<def[player]>"
20:02:18 [INFO] +- Executing dCommand: RUN/p@sander758 ---------+
20:02:18 [INFO] ...replacing the linked player with <def[player]>
20:02:18 [INFO] Filled tag <def[player]> with
'p@7af2ce60-44c7-42db-b793-fbfd2879e599'.
20:02:18 [INFO] +> Executing 'RUN': script='SIDEBAR_SET_LINE(TASK)'
definitions='5| '
20:02:18 [INFO] Adding definition %1% as 5
20:02:18 [INFO] Adding definition %2% as
20:02:19 [INFO] Queue 'PAINTBALL_GAME_HANDLER_TrailsSodiumJapan' Executing:
FOREACH " CALLBACK"
20:02:19 [INFO] Completing queue 'PAINTBALL_GAME_HANDLER_TrailsSodiumJapan'
in 1063ms.
20:02:19 [INFO] Filled tag <&6> with ''.
20:02:19 [INFO] Filled tag <&7> with ''.
20:02:19 [INFO] Filled tag <&6> with ''.
20:02:19 [INFO] Filled tag <&7> with ''.
20:02:19 [INFO] Filled tag <&6> with ''.
20:02:19 [INFO] Filled tag <&7> with ''.
20:02:19 [INFO] Filled tag <&6> with ''.
20:02:19 [INFO] Filled tag <&7> with ''.
20:02:19 [INFO] Filled tag <&6> with ''.
20:02:19 [INFO] Filled tag <&7> with ''.
20:02:19 [INFO] Filled tag <&6> with ''.
20:02:19 [INFO] Filled tag <&7> with ''.
20:02:19 [INFO] Filled tag <&6> with ''.
20:02:19 [INFO] Filled tag <&7> with ''.
20:02:19 [INFO] Filled tag <&6> with ''.
20:02:19 [INFO] Filled tag <&7> with ''.
20:02:19 [INFO] Filled tag <&b> with ''.
20:02:19 [INFO] Filled tag <&7> with ''.
20:02:19 [INFO] Filled tag <&b> with ''.
20:02:19 [INFO] Filled tag <&7> with ''.
20:02:19 [INFO] Filled tag <&b> with ''.
20:02:19 [INFO] Filled tag <&7> with ''.
20:02:19 [INFO] Filled tag <&b> with ''.
20:02:19 [INFO] Filled tag <&7> with ''.
20:02:19 [INFO] Filled tag <&b> with ''.
20:02:19 [INFO] Filled tag <&7> with ''.
20:02:19 [INFO] Filled tag <&b> with ''.
20:02:19 [INFO] Filled tag <&7> with ''.
20:02:19 [INFO] Filled tag <&b> with ''.
20:02:19 [INFO] Filled tag <&7> with ''.
20:02:19 [INFO] Filled tag <&b> with ''.
20:02:19 [INFO] Filled tag <&7> with ''.
20:02:31 [INFO] +> Executing 'Event': Type='on minigame start'
Container='PAINTBALL_GAME_HANDLER(WORLD)'
player=p@sander758Context='{}'
20:02:31 [INFO] +- Building event 'ON MINIGAME START' for
PAINTBALL_GAME_HANDLER ---------+
20:02:31 [INFO] Starting InstantQueue
'PAINTBALL_GAME_HANDLER_SenatorsSocietiesSolar'...
20:02:31 [INFO] Queue 'PAINTBALL_GAME_HANDLER_SenatorsSocietiesSolar'
Executing: FLAG "server" "paintball.is_active"
20:02:31 [INFO] +- Executing dCommand: FLAG/p@sander758 ---------+
20:02:31 [INFO] +> Executing 'FLAG': flag_name='paintball.is_active'
Action/Value='SET_BOOLEAN(true)' flag_target='server'
20:02:31 [INFO] Queue 'PAINTBALL_GAME_HANDLER_SenatorsSocietiesSolar'
Executing: FLAG "server"
"paintball.starttime:<util.date.time.duration>"
20:02:31 [INFO] +- Executing dCommand: FLAG/p@sander758 ---------+
20:02:31 [INFO] Filled tag <util.date.time.duration> with 'd@1.490724151E9s'.
20:02:31 [INFO] +> Executing 'FLAG': flag_name='PAINTBALL.STARTTIME'
Action/Value='SET_VALUE(d@1.490724151E9s)'
flag_target='server'
20:02:31 [INFO] Queue 'PAINTBALL_GAME_HANDLER_SenatorsSocietiesSolar'
Executing: DEFINE "players"
"<server.flag[minigame.players].as_list||<server.list_online_players>>"
20:02:31 [INFO] +- Executing dCommand: DEFINE/p@sander758 ---------+
20:02:31 [INFO] Filled tag
<server.flag[minigame.players].as_list||<server.list_online_players>>
with
'li@p@c2c3567b-34b8-4ae3-aae8-dd1d30d87a52|p@7af2ce60-44c7-42db-b793-fbfd2879e599'.
20:02:31 [INFO] +> Executing 'DEFINE':
queue='PAINTBALL_GAME_HANDLER_SenatorsSocietiesSolar'
definition='players'
value='li@p@c2c3567b-34b8-4ae3-aae8-dd1d30d87a52|p@7af2ce60-44c7-42db-b793-fbfd2879e599'
20:02:31 [INFO] Queue 'PAINTBALL_GAME_HANDLER_SenatorsSocietiesSolar'
Executing: ADJUST "<def[players]>" "gamemode:survival"
20:02:31 [INFO] +- Executing dCommand: ADJUST/p@sander758 ---------+
20:02:31 [INFO] Filled tag <def[players]> with
'li@p@c2c3567b-34b8-4ae3-aae8-dd1d30d87a52|p@7af2ce60-44c7-42db-b793-fbfd2879e599'.
20:02:31 [INFO] +> Executing 'ADJUST':
object='li@p@c2c3567b-34b8-4ae3-aae8-dd1d30d87a52|p@7af2ce60-44c7-42db-b793-fbfd2879e599'
mechanism='gamemode' mechanism_value='survival'
20:02:31 [INFO] Completing queue
'PAINTBALL_GAME_HANDLER_SenatorsSocietiesSolar' in 41ms.
20:02:34 [INFO] +> Executing 'Event': Type='on player right clicks with
SNIPER_GUN' Container='PAINTBALL_GUN_HANDLER(WORLD)'
player=p@sander758Context='{click_type=RIGHT_CLICK_AIR,
item=i@SNIPER_GUN[display_name=&ssbSniper;lore=&ss7Biem&exc]}'
20:02:34 [INFO] +- Building event 'ON PLAYER RIGHT CLICKS WITH SNIPER_GUN' for
PAINTBALL_GUN_HANDLER ---------+
20:02:34 [INFO] Starting InstantQueue
'PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling'...
20:02:34 [INFO] Queue 'PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling' Executing:
WAIT "1t"
20:02:34 [INFO] +- Executing dCommand: WAIT/p@sander758 ---------+
20:02:34 [INFO] +> Executing 'WAIT':
queue='PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling'
delay='d@0.05s'
20:02:34 [INFO] Forcing queue PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling into
a timed queue...
20:02:34 [INFO] Completing queue 'PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling'
in 5ms.
20:02:34 [INFO] Starting TimedQueue
'PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling'...
20:02:34 [INFO] Queue 'PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling' Executing:
IF "<player.has_flag[paintball.frozen]>" "queue" "clear"
20:02:34 [INFO] +- Executing dCommand: IF/p@sander758 ---------+
20:02:34 [INFO] +> Executing 'IF': use_braces='false'
20:02:34 [INFO] Filled tag <player.has_flag[paintball.frozen]> with 'false'.
20:02:34 [INFO] Queue 'PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling' Executing:
IF "<server.has_flag[paintball.is_active].not>" "queue"
"clear"
20:02:34 [INFO] +- Executing dCommand: IF/p@sander758 ---------+
20:02:34 [INFO] +> Executing 'IF': use_braces='false'
20:02:34 [INFO] Filled tag <server.has_flag[paintball.is_active].not> with
'false'.
20:02:34 [INFO] Queue 'PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling' Executing:
IF "<player.has_flag[paintball.sniper_cooldown]>" "queue"
"clear"
20:02:34 [INFO] +- Executing dCommand: IF/p@sander758 ---------+
20:02:34 [INFO] +> Executing 'IF': use_braces='false'
20:02:34 [INFO] Filled tag <player.has_flag[paintball.sniper_cooldown]> with
'false'.
20:02:34 [INFO] Queue 'PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling' Executing:
DEFINE "speed" "5"
20:02:34 [INFO] +- Executing dCommand: DEFINE/p@sander758 ---------+
20:02:34 [INFO] +> Executing 'DEFINE':
queue='PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling'
definition='speed' value='5'
20:02:34 [INFO] Queue 'PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling' Executing:
DEFINE "location" "<player.eye_location>"
20:02:34 [INFO] +- Executing dCommand: DEFINE/p@sander758 ---------+
20:02:34 [INFO] Filled tag <player.eye_location> with
'l@-22.839484941005665,81.62,-6.814203388077181,0.18040113,298.40616,paintballmap_test'.
20:02:34 [INFO] +> Executing 'DEFINE':
queue='PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling'
definition='location'
value='l@-22.839484941005665,81.62,-6.814203388077181,0.18040113,298.40616,paintballmap_test'
20:02:34 [INFO] Queue 'PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling' Executing:
DEFINE "vector"
"<def[location].direction.vector.mul[<def[speed]>]>"
20:02:34 [INFO] +- Executing dCommand: DEFINE/p@sander758 ---------+
20:02:34 [INFO] Filled tag <def[speed]> with '5'.
20:02:34 [INFO] Filled tag <def[location].direction.vector.mul[5]> with
'l@4.397965426136239,-0.015742942584247428,2.3785819872918137,paintballmap_test'.
20:02:34 [INFO] +> Executing 'DEFINE':
queue='PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling'
definition='vector'
value='l@4.397965426136239,-0.015742942584247428,2.3785819872918137,paintballmap_test'
20:02:34 [INFO] Queue 'PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling' Executing:
SPAWN "e@snowball[velocity=<def[vector]>;shooter=<player>]"
"<def[location]>" "save:shot_projectile"
20:02:34 [INFO] +- Executing dCommand: SPAWN/p@sander758 ---------+
20:02:34 [INFO] ...remembering this script entry as 'shot_projectile'!
20:02:34 [INFO] Filled tag <def[vector]> with
'l@4.397965426136239,-0.015742942584247428,2.3785819872918137,paintballmap_test'.
20:02:34 [INFO] Filled tag <player> with
'p@c2c3567b-34b8-4ae3-aae8-dd1d30d87a52'.
20:02:34 [INFO] Filled tag <def[location]> with
'l@-22.839484941005665,81.62,-6.814203388077181,0.18040113,298.40616,paintballmap_test'.
20:02:34 [INFO] +> Executing 'SPAWN':
entities='[e@snowball[velocity=l@4.397965426136239,-0.015742942584247428,2.3785819872918137,paintballmap_test;shooter=p@c2c3567b-34b8-4ae3-aae8-dd1d30d87a52]]'
location='l@-22.839484941005665,81.62,-6.814203388077181,0.18040113,298.40616,paintballmap_test'
20:02:34 [INFO] Queue 'PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling' Executing:
ANNOUNCE "<&a>entity uuid<&co>
<entry[shot_projectile].spawned_entities.get[1].uuid>"
20:02:34 [INFO] +- Executing dCommand: ANNOUNCE/p@sander758 ---------+
20:02:34 [INFO] Filled tag <&a> with ''.
20:02:34 [INFO] Filled tag <&co> with ':'.
20:02:34 [INFO] Filled tag
<entry[shot_projectile].spawned_entities.get[1].uuid> with
'd611421e-c188-4973-8292-b4833a5137e2'.
20:02:34 [INFO] +> Executing 'ANNOUNCE': Message='entity uuid:
d611421e-c188-4973-8292-b4833a5137e2' Type='ALL'
20:02:34 [INFO] Queue 'PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling' Executing:
FLAG "<entry[shot_projectile].spawned_entities.get[1]>"
"type:sniper_gun"
20:02:34 [INFO] +- Executing dCommand: FLAG/p@sander758 ---------+
20:02:34 [INFO] Filled tag <entry[shot_projectile].spawned_entities.get[1]>
with 'e@d611421e-c188-4973-8292-b4833a5137e2'.
20:02:34 [INFO] +> Executing 'FLAG': flag_name='TYPE'
Action/Value='SET_VALUE(sniper_gun)'
flag_target='e@d611421e-c188-4973-8292-b4833a5137e2'
20:02:34 [INFO] Queue 'PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling' Executing:
RUN "gun_shoot_effect" "def:<def[location]>|<def[vector]>"
"instantly"
20:02:34 [INFO] +- Executing dCommand: RUN/p@sander758 ---------+
20:02:34 [INFO] Filled tag <def[location]> with
'l@-22.839484941005665,81.62,-6.814203388077181,0.18040113,298.40616,paintballmap_test'.
20:02:34 [INFO] Filled tag <def[vector]> with
'l@4.397965426136239,-0.015742942584247428,2.3785819872918137,paintballmap_test'.
20:02:34 [INFO] +> Executing 'RUN': script='GUN_SHOOT_EFFECT(TASK)'
instant='true'
definitions='l@-22.839484941005665,81.62,-6.814203388077181,0.18040113,298.40616,paintballmap_test|l@4.397965426136239,-0.015742942584247428,2.3785819872918137,paintballmap_test'
20:02:34 [INFO] Adding definition %1% as
l@-22.839484941005665,81.62,-6.814203388077181,0.18040113,298.40616,paintballmap_test
20:02:34 [INFO] Adding definition %2% as
l@4.397965426136239,-0.015742942584247428,2.3785819872918137,paintballmap_test
20:02:34 [INFO] Queue 'PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling' Executing:
DEFINE "cooldown" "3"
20:02:34 [INFO] +- Executing dCommand: DEFINE/p@sander758 ---------+
20:02:34 [INFO] +> Executing 'DEFINE':
queue='PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling'
definition='cooldown' value='3'
20:02:34 [INFO] Queue 'PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling' Executing:
FLAG "<player>" "paintball.sniper_cooldown"
"duration:<def[cooldown]>s"
20:02:34 [INFO] +- Executing dCommand: FLAG/p@sander758 ---------+
20:02:34 [INFO] Filled tag <player> with
'p@c2c3567b-34b8-4ae3-aae8-dd1d30d87a52'.
20:02:34 [INFO] Filled tag <def[cooldown]> with '3'.
20:02:34 [INFO] +> Executing 'FLAG': flag_name='paintball.sniper_cooldown'
Action/Value='SET_BOOLEAN(true)' duration='d@3.0s'
flag_target='p@sander758'
20:02:34 [INFO] Queue 'PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling' Executing:
ACTIONBAR "Sniper herladen<&co>
<proc[DUL_text_progress_bar].context[0|20|<&pipe.escaped>|<&a>|<&c>]>"
20:02:34 [INFO] +- Executing dCommand: ACTIONBAR/p@sander758 ---------+
20:02:34 [INFO] Filled tag <&co> with ':'.
20:02:34 [INFO] Filled tag <&pipe.escaped> with '&pipe'.
20:02:34 [INFO] Filled tag <&a> with ''.
20:02:34 [INFO] Filled tag <&c> with ''.
20:02:34 [INFO] Adding definition %1% as 0
20:02:34 [INFO] Adding definition %2% as 20
20:02:34 [INFO] Adding definition %3% as &pipe
20:02:34 [INFO] Adding definition %4% as
20:02:34 [INFO] Adding definition %5% as
20:02:34 [INFO] Filled tag
<proc[DUL_text_progress_bar].context[0|20|&pipe||]> with
'||||||||||||||||||||'.
20:02:34 [INFO] +> Executing 'ACTIONBAR': text='Sniper herladen:
||||||||||||||||||||' Targets='[p@sander758]'
20:02:34 [INFO] Queue 'PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling' Executing:
REPEAT "<def[cooldown]>"
20:02:34 [INFO] +- Executing dCommand: REPEAT/p@sander758 ---------+
20:02:34 [INFO] Filled tag <def[cooldown]> with '3'.
20:02:34 [INFO] +> Executing 'REPEAT': qty='3'
20:02:34 [INFO] Queue 'PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling' Executing:
WAIT "1"
20:02:34 [INFO] +- Executing dCommand: WAIT/p@sander758 ---------+
20:02:34 [INFO] +> Executing 'WAIT':
queue='PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling'
delay='d@1.0s'
20:02:35 [INFO] Queue 'PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling' Executing:
IF "<player.is_online.not>" "{" "-" "queue" "clear" "}"
20:02:35 [INFO] +- Executing dCommand: IF/p@sander758 ---------+
20:02:35 [INFO] +> Executing 'IF': use_braces='true'
20:02:35 [INFO] Filled tag <player.is_online.not> with 'false'.
20:02:35 [INFO] Queue 'PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling' Executing:
ACTIONBAR "Sniper herladen<&co>
<proc[DUL_text_progress_bar].context[<el@100.as_int.div_int[<def[cooldown]>].mul[<def[value]>]>|20|<&pipe.escaped>|<&a>|<&c>]>"
20:02:35 [INFO] +- Executing dCommand: ACTIONBAR/p@sander758 ---------+
20:02:35 [INFO] Filled tag <&co> with ':'.
20:02:35 [INFO] Filled tag <def[cooldown]> with '3'.
20:02:35 [INFO] Filled tag <def[value]> with '1'.
20:02:35 [INFO] Filled tag <el@100.as_int.div_int[3].mul[1]> with '33'.
20:02:35 [INFO] Filled tag <&pipe.escaped> with '&pipe'.
20:02:35 [INFO] Filled tag <&a> with ''.
20:02:35 [INFO] Filled tag <&c> with ''.
20:02:35 [INFO] Adding definition %1% as 33
20:02:35 [INFO] Adding definition %2% as 20
20:02:35 [INFO] Adding definition %3% as &pipe
20:02:35 [INFO] Adding definition %4% as
20:02:35 [INFO] Adding definition %5% as
20:02:35 [INFO] Filled tag
<proc[DUL_text_progress_bar].context[33|20|&pipe||]> with
'||||||||||||||||||||'.
20:02:35 [INFO] +> Executing 'ACTIONBAR': text='Sniper herladen:
||||||||||||||||||||' Targets='[p@sander758]'
20:02:35 [INFO] Queue 'PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling' Executing:
REPEAT " CALLBACK"
20:02:35 [INFO] +- Repeat loop 2 ---------+
20:02:35 [INFO] Queue 'PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling' Executing:
WAIT "1"
20:02:35 [INFO] +- Executing dCommand: WAIT/p@sander758 ---------+
20:02:35 [INFO] +> Executing 'WAIT':
queue='PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling'
delay='d@1.0s'
20:02:36 [INFO] Queue 'PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling' Executing:
IF "<player.is_online.not>" "{" "-" "queue" "clear" "}"
20:02:36 [INFO] +- Executing dCommand: IF/p@sander758 ---------+
20:02:36 [INFO] +> Executing 'IF': use_braces='true'
20:02:36 [INFO] Filled tag <player.is_online.not> with 'false'.
20:02:36 [INFO] Queue 'PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling' Executing:
ACTIONBAR "Sniper herladen<&co>
<proc[DUL_text_progress_bar].context[<el@100.as_int.div_int[<def[cooldown]>].mul[<def[value]>]>|20|<&pipe.escaped>|<&a>|<&c>]>"
20:02:36 [INFO] +- Executing dCommand: ACTIONBAR/p@sander758 ---------+
20:02:36 [INFO] Filled tag <&co> with ':'.
20:02:36 [INFO] Filled tag <def[cooldown]> with '3'.
20:02:36 [INFO] Filled tag <def[value]> with '2'.
20:02:36 [INFO] Filled tag <el@100.as_int.div_int[3].mul[2]> with '66'.
20:02:36 [INFO] Filled tag <&pipe.escaped> with '&pipe'.
20:02:36 [INFO] Filled tag <&a> with ''.
20:02:36 [INFO] Filled tag <&c> with ''.
20:02:36 [INFO] Adding definition %1% as 66
20:02:36 [INFO] Adding definition %2% as 20
20:02:36 [INFO] Adding definition %3% as &pipe
20:02:36 [INFO] Adding definition %4% as
20:02:36 [INFO] Adding definition %5% as
20:02:36 [INFO] Filled tag
<proc[DUL_text_progress_bar].context[66|20|&pipe||]> with
'||||||||||||||||||||'.
20:02:36 [INFO] +> Executing 'ACTIONBAR': text='Sniper herladen:
||||||||||||||||||||' Targets='[p@sander758]'
20:02:36 [INFO] Queue 'PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling' Executing:
REPEAT " CALLBACK"
20:02:36 [INFO] +- Repeat loop 3 ---------+
20:02:36 [INFO] Queue 'PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling' Executing:
WAIT "1"
20:02:36 [INFO] +- Executing dCommand: WAIT/p@sander758 ---------+
20:02:36 [INFO] +> Executing 'WAIT':
queue='PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling'
delay='d@1.0s'
20:02:37 [INFO] Queue 'PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling' Executing:
IF "<player.is_online.not>" "{" "-" "queue" "clear" "}"
20:02:37 [INFO] +- Executing dCommand: IF/p@sander758 ---------+
20:02:37 [INFO] +> Executing 'IF': use_braces='true'
20:02:37 [INFO] Filled tag <player.is_online.not> with 'false'.
20:02:37 [INFO] Queue 'PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling' Executing:
ACTIONBAR "Sniper herladen<&co>
<proc[DUL_text_progress_bar].context[<el@100.as_int.div_int[<def[cooldown]>].mul[<def[value]>]>|20|<&pipe.escaped>|<&a>|<&c>]>"
20:02:37 [INFO] +- Executing dCommand: ACTIONBAR/p@sander758 ---------+
20:02:37 [INFO] Filled tag <&co> with ':'.
20:02:37 [INFO] Filled tag <def[cooldown]> with '3'.
20:02:37 [INFO] Filled tag <def[value]> with '3'.
20:02:38 [INFO] Filled tag <el@100.as_int.div_int[3].mul[3]> with '99'.
20:02:38 [INFO] Filled tag <&pipe.escaped> with '&pipe'.
20:02:38 [INFO] Filled tag <&a> with ''.
20:02:38 [INFO] Filled tag <&c> with ''.
20:02:38 [INFO] Adding definition %1% as 99
20:02:38 [INFO] Adding definition %2% as 20
20:02:38 [INFO] Adding definition %3% as &pipe
20:02:38 [INFO] Adding definition %4% as
20:02:38 [INFO] Adding definition %5% as
20:02:38 [INFO] Filled tag
<proc[DUL_text_progress_bar].context[99|20|&pipe||]> with
'||||||||||||||||||||'.
20:02:38 [INFO] +> Executing 'ACTIONBAR': text='Sniper herladen:
||||||||||||||||||||' Targets='[p@sander758]'
20:02:38 [INFO] Queue 'PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling' Executing:
REPEAT " CALLBACK"
20:02:38 [INFO] Completing queue 'PAINTBALL_GUN_HANDLER_NanoSimilarlyKilling'
in 3387ms.
20:02:46 [INFO] +> Executing 'Event': Type='on player right clicks with
SNIPER_GUN' Container='PAINTBALL_GUN_HANDLER(WORLD)'
player=p@sander758Context='{click_type=RIGHT_CLICK_AIR,
item=i@SNIPER_GUN[display_name=&ssbSniper;lore=&ss7Biem&exc]}'
20:02:46 [INFO] +- Building event 'ON PLAYER RIGHT CLICKS WITH SNIPER_GUN' for
PAINTBALL_GUN_HANDLER ---------+
20:02:46 [INFO] Starting InstantQueue
'PAINTBALL_GUN_HANDLER_BarnesReturnsButton'...
20:02:46 [INFO] Queue 'PAINTBALL_GUN_HANDLER_BarnesReturnsButton' Executing:
WAIT "1t"
20:02:46 [INFO] +- Executing dCommand: WAIT/p@sander758 ---------+
20:02:46 [INFO] +> Executing 'WAIT':
queue='PAINTBALL_GUN_HANDLER_BarnesReturnsButton'
delay='d@0.05s'
20:02:46 [INFO] Forcing queue PAINTBALL_GUN_HANDLER_BarnesReturnsButton into
a timed queue...
20:02:46 [INFO] Completing queue 'PAINTBALL_GUN_HANDLER_BarnesReturnsButton'
in 0ms.
20:02:46 [INFO] Starting TimedQueue
'PAINTBALL_GUN_HANDLER_BarnesReturnsButton'...
20:02:46 [INFO] Queue 'PAINTBALL_GUN_HANDLER_BarnesReturnsButton' Executing:
IF "<player.has_flag[paintball.frozen]>" "queue" "clear"
20:02:46 [INFO] +- Executing dCommand: IF/p@sander758 ---------+
20:02:46 [INFO] +> Executing 'IF': use_braces='false'
20:02:46 [INFO] Filled tag <player.has_flag[paintball.frozen]> with 'false'.
20:02:46 [INFO] Queue 'PAINTBALL_GUN_HANDLER_BarnesReturnsButton' Executing:
IF "<server.has_flag[paintball.is_active].not>" "queue"
"clear"
20:02:46 [INFO] +- Executing dCommand: IF/p@sander758 ---------+
20:02:46 [INFO] +> Executing 'IF': use_braces='false'
20:02:46 [INFO] Filled tag <server.has_flag[paintball.is_active].not> with
'false'.
20:02:46 [INFO] Queue 'PAINTBALL_GUN_HANDLER_BarnesReturnsButton' Executing:
IF "<player.has_flag[paintball.sniper_cooldown]>" "queue"
"clear"
20:02:46 [INFO] +- Executing dCommand: IF/p@sander758 ---------+
20:02:46 [INFO] +> Executing 'IF': use_braces='false'
20:02:46 [INFO] Filled tag <player.has_flag[paintball.sniper_cooldown]> with
'false'.
20:02:46 [INFO] Queue 'PAINTBALL_GUN_HANDLER_BarnesReturnsButton' Executing:
DEFINE "speed" "5"
20:02:46 [INFO] +- Executing dCommand: DEFINE/p@sander758 ---------+
20:02:46 [INFO] +> Executing 'DEFINE':
queue='PAINTBALL_GUN_HANDLER_BarnesReturnsButton'
definition='speed' value='5'
20:02:46 [INFO] Queue 'PAINTBALL_GUN_HANDLER_BarnesReturnsButton' Executing:
DEFINE "location" "<player.eye_location>"
20:02:46 [INFO] +- Executing dCommand: DEFINE/p@sander758 ---------+
20:02:46 [INFO] Filled tag <player.eye_location> with
'l@31.86599363325755,81.62,-4.117855610877259,-0.26959673,20.306122,paintballmap_test'.
20:02:46 [INFO] +> Executing 'DEFINE':
queue='PAINTBALL_GUN_HANDLER_BarnesReturnsButton'
definition='location'
value='l@31.86599363325755,81.62,-4.117855610877259,-0.26959673,20.306122,paintballmap_test'
20:02:46 [INFO] Queue 'PAINTBALL_GUN_HANDLER_BarnesReturnsButton' Executing:
DEFINE "vector"
"<def[location].direction.vector.mul[<def[speed]>]>"
20:02:46 [INFO] +- Executing dCommand: DEFINE/p@sander758 ---------+
20:02:46 [INFO] Filled tag <def[speed]> with '5'.
20:02:46 [INFO] Filled tag <def[location].direction.vector.mul[5]> with
'l@-1.7351600877967859,0.023526665765615223,4.689207392056253,paintballmap_test'.
20:02:46 [INFO] +> Executing 'DEFINE':
queue='PAINTBALL_GUN_HANDLER_BarnesReturnsButton'
definition='vector'
value='l@-1.7351600877967859,0.023526665765615223,4.689207392056253,paintballmap_test'
20:02:46 [INFO] Queue 'PAINTBALL_GUN_HANDLER_BarnesReturnsButton' Executing:
SPAWN "e@snowball[velocity=<def[vector]>;shooter=<player>]"
"<def[location]>" "save:shot_projectile"
20:02:46 [INFO] +- Executing dCommand: SPAWN/p@sander758 ---------+
20:02:46 [INFO] ...remembering this script entry as 'shot_projectile'!
20:02:46 [INFO] Filled tag <def[vector]> with
'l@-1.7351600877967859,0.023526665765615223,4.689207392056253,paintballmap_test'.
20:02:46 [INFO] Filled tag <player> with
'p@c2c3567b-34b8-4ae3-aae8-dd1d30d87a52'.
20:02:46 [INFO] Filled tag <def[location]> with
'l@31.86599363325755,81.62,-4.117855610877259,-0.26959673,20.306122,paintballmap_test'.
20:02:46 [INFO] +> Executing 'SPAWN':
entities='[e@snowball[velocity=l@-1.7351600877967859,0.023526665765615223,4.689207392056253,paintballmap_test;shooter=p@c2c3567b-34b8-4ae3-aae8-dd1d30d87a52]]'
location='l@31.86599363325755,81.62,-4.117855610877259,-0.26959673,20.306122,paintballmap_test'
20:02:46 [INFO] Queue 'PAINTBALL_GUN_HANDLER_BarnesReturnsButton' Executing:
ANNOUNCE "<&a>entity uuid<&co>
<entry[shot_projectile].spawned_entities.get[1].uuid>"
20:02:46 [INFO] +- Executing dCommand: ANNOUNCE/p@sander758 ---------+
20:02:46 [INFO] Filled tag <&a> with ''.
20:02:46 [INFO] Filled tag <&co> with ':'.
20:02:46 [INFO] Filled tag
<entry[shot_projectile].spawned_entities.get[1].uuid> with
'06983089-e791-45e9-ae4d-fe800fc570c5'.
20:02:46 [INFO] +> Executing 'ANNOUNCE': Message='entity uuid:
06983089-e791-45e9-ae4d-fe800fc570c5' Type='ALL'
20:02:46 [INFO] Queue 'PAINTBALL_GUN_HANDLER_BarnesReturnsButton' Executing:
FLAG "<entry[shot_projectile].spawned_entities.get[1]>"
"type:sniper_gun"
20:02:46 [INFO] +- Executing dCommand: FLAG/p@sander758 ---------+
20:02:46 [INFO] Filled tag <entry[shot_projectile].spawned_entities.get[1]>
with 'e@06983089-e791-45e9-ae4d-fe800fc570c5'.
20:02:46 [INFO] +> Executing 'FLAG': flag_name='TYPE'
Action/Value='SET_VALUE(sniper_gun)'
flag_target='e@06983089-e791-45e9-ae4d-fe800fc570c5'
20:02:46 [INFO] Queue 'PAINTBALL_GUN_HANDLER_BarnesReturnsButton' Executing:
RUN "gun_shoot_effect" "def:<def[location]>|<def[vector]>"
"instantly"
20:02:46 [INFO] +- Executing dCommand: RUN/p@sander758 ---------+
20:02:46 [INFO] Filled tag <def[location]> with
'l@31.86599363325755,81.62,-4.117855610877259,-0.26959673,20.306122,paintballmap_test'.
20:02:46 [INFO] Filled tag <def[vector]> with
'l@-1.7351600877967859,0.023526665765615223,4.689207392056253,paintballmap_test'.
20:02:46 [INFO] +> Executing 'RUN': script='GUN_SHOOT_EFFECT(TASK)'
instant='true'
definitions='l@31.86599363325755,81.62,-4.117855610877259,-0.26959673,20.306122,paintballmap_test|l@-1.7351600877967859,0.023526665765615223,4.689207392056253,paintballmap_test'
20:02:46 [INFO] Adding definition %1% as
l@31.86599363325755,81.62,-4.117855610877259,-0.26959673,20.306122,paintballmap_test
20:02:46 [INFO] Adding definition %2% as
l@-1.7351600877967859,0.023526665765615223,4.689207392056253,paintballmap_test
20:02:47 [INFO] Queue 'PAINTBALL_GUN_HANDLER_BarnesReturnsButton' Executing:
DEFINE "cooldown" "3"
20:02:47 [INFO] +- Executing dCommand: DEFINE/p@sander758 ---------+
20:02:47 [INFO] +> Executing 'DEFINE':
queue='PAINTBALL_GUN_HANDLER_BarnesReturnsButton'
definition='cooldown' value='3'
20:02:47 [INFO] Queue 'PAINTBALL_GUN_HANDLER_BarnesReturnsButton' Executing:
FLAG "<player>" "paintball.sniper_cooldown"
"duration:<def[cooldown]>s"
20:02:47 [INFO] +- Executing dCommand: FLAG/p@sander758 ---------+
20:02:47 [INFO] Filled tag <player> with
'p@c2c3567b-34b8-4ae3-aae8-dd1d30d87a52'.
20:02:47 [INFO] Filled tag <def[cooldown]> with '3'.
20:02:47 [INFO] +> Executing 'FLAG': flag_name='paintball.sniper_cooldown'
Action/Value='SET_BOOLEAN(true)' duration='d@3.0s'
flag_target='p@sander758'
20:02:47 [INFO] Queue 'PAINTBALL_GUN_HANDLER_BarnesReturnsButton' Executing:
ACTIONBAR "Sniper herladen<&co>
<proc[DUL_text_progress_bar].context[0|20|<&pipe.escaped>|<&a>|<&c>]>"
20:02:47 [INFO] +- Executing dCommand: ACTIONBAR/p@sander758 ---------+
20:02:47 [INFO] Filled tag <&co> with ':'.
20:02:47 [INFO] Filled tag <&pipe.escaped> with '&pipe'.
20:02:47 [INFO] Filled tag <&a> with ''.
20:02:47 [INFO] Filled tag <&c> with ''.
20:02:47 [INFO] Adding definition %1% as 0
20:02:47 [INFO] Adding definition %2% as 20
20:02:47 [INFO] Adding definition %3% as &pipe
20:02:47 [INFO] Adding definition %4% as
20:02:47 [INFO] Adding definition %5% as
20:02:47 [INFO] Filled tag
<proc[DUL_text_progress_bar].context[0|20|&pipe||]> with
'||||||||||||||||||||'.
20:02:47 [INFO] +> Executing 'ACTIONBAR': text='Sniper herladen:
||||||||||||||||||||' Targets='[p@sander758]'
20:02:47 [INFO] Queue 'PAINTBALL_GUN_HANDLER_BarnesReturnsButton' Executing:
REPEAT "<def[cooldown]>"
20:02:47 [INFO] +- Executing dCommand: REPEAT/p@sander758 ---------+
20:02:47 [INFO] Filled tag <def[cooldown]> with '3'.
20:02:47 [INFO] +> Executing 'REPEAT': qty='3'
20:02:47 [INFO] Queue 'PAINTBALL_GUN_HANDLER_BarnesReturnsButton' Executing:
WAIT "1"
20:02:47 [INFO] +- Executing dCommand: WAIT/p@sander758 ---------+
20:02:47 [INFO] +> Executing 'WAIT':
queue='PAINTBALL_GUN_HANDLER_BarnesReturnsButton'
delay='d@1.0s'
20:02:47 [INFO] Running script event 'EntityDamaged', event='player damaged
by player' for script 'PAINTBALL_GAME_HANDLER'
20:02:47 [INFO] Starting InstantQueue
'PAINTBALL_GAME_HANDLER_BeautifulClanPoverty'...
20:02:47 [INFO] Queue 'PAINTBALL_GAME_HANDLER_BeautifulClanPoverty'
Executing: DETERMINE "passively" "cancelled"
20:02:47 [INFO] +- Executing dCommand: DETERMINE/p@sander758 ---------+
20:02:47 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='true'
20:02:47 [INFO] Queue 'PAINTBALL_GAME_HANDLER_BeautifulClanPoverty'
Executing: WAIT "1t"
20:02:47 [INFO] +- Executing dCommand: WAIT/p@sander758 ---------+
20:02:47 [INFO] +> Executing 'WAIT':
queue='PAINTBALL_GAME_HANDLER_BeautifulClanPoverty'
delay='d@0.05s'
20:02:47 [INFO] Forcing queue PAINTBALL_GAME_HANDLER_BeautifulClanPoverty
into a timed queue...
20:02:47 [INFO] Completing queue
'PAINTBALL_GAME_HANDLER_BeautifulClanPoverty' in 4ms.
20:02:47 [INFO] Starting TimedQueue
'PAINTBALL_GAME_HANDLER_BeautifulClanPoverty'...
20:02:47 [INFO] Event cancelled!
20:02:47 [INFO] Queue 'PAINTBALL_GAME_HANDLER_BeautifulClanPoverty'
Executing: IF "<server.has_flag[paintball.is_active].not>"
"||" "<context.entity.has_flag[paintball.frozen]>" "||"
"<context.projectile.entity_type.is[!=].to[SNOWBALL]||true>"
"{" "-" "queue" "clear" "}"
20:02:47 [INFO] +- Executing dCommand: IF/p@sander758 ---------+
20:02:47 [INFO] +> Executing 'IF': use_braces='true'
20:02:47 [INFO] Filled tag <server.has_flag[paintball.is_active].not> with
'false'.
20:02:47 [INFO] Filled tag <context.entity.has_flag[paintball.frozen]> with
'false'.
20:02:47 [INFO] Filled tag
<context.projectile.entity_type.is[!=].to[SNOWBALL]||true>
with 'false'.
20:02:47 [INFO] Queue 'PAINTBALL_GAME_HANDLER_BeautifulClanPoverty'
Executing: IF "<proc[get_team].context[<context.entity>]>"
"==" "<proc[get_team].context[<context.damager>]>" "{" "-"
"queue" "clear" "}"
20:02:47 [INFO] +- Executing dCommand: IF/p@sander758 ---------+
20:02:47 [INFO] +> Executing 'IF': use_braces='true'
20:02:47 [INFO] Filled tag <context.entity> with
'p@7af2ce60-44c7-42db-b793-fbfd2879e599'.
20:02:47 [INFO] Adding definition %1% as
p@7af2ce60-44c7-42db-b793-fbfd2879e599
20:02:47 [INFO] Filled tag
<proc[get_team].context[p@7af2ce60-44c7-42db-b793-fbfd2879e599]>
with 'blauw'.
20:02:47 [INFO] Filled tag <context.damager> with
'p@c2c3567b-34b8-4ae3-aae8-dd1d30d87a52'.
20:02:47 [INFO] Adding definition %1% as
p@c2c3567b-34b8-4ae3-aae8-dd1d30d87a52
20:02:47 [INFO] Filled tag
<proc[get_team].context[p@c2c3567b-34b8-4ae3-aae8-dd1d30d87a52]>
with 'rood'.
20:02:47 [INFO] Comparable='Element(blauw)', Operator='EQUALS',
ComparedTo='Element(rood)' --> OUTCOME='false'
20:02:47 [INFO] Queue 'PAINTBALL_GAME_HANDLER_BeautifulClanPoverty'
Executing: ANNOUNCE "<&b>projectile <context.projectile>"
20:02:47 [INFO] +- Executing dCommand: ANNOUNCE/p@sander758 ---------+
20:02:47 [INFO] Filled tag <&b> with ''.
20:02:47 [INFO] Filled tag <context.projectile> with 'e@snowball'.
20:02:47 [INFO] +> Executing 'ANNOUNCE': Message='projectile e@snowball'
Type='ALL'
20:02:47 [INFO] Queue 'PAINTBALL_GAME_HANDLER_BeautifulClanPoverty'
Executing: ANNOUNCE "<&c>list flags
<context.projectile.list_flags>"
20:02:47 [INFO] +- Executing dCommand: ANNOUNCE/p@sander758 ---------+
20:02:47 [INFO] Filled tag <&c> with ''.
20:02:47 [INFO] Filled tag <context.projectile.list_flags> with 'li@'.
20:02:47 [INFO] +> Executing 'ANNOUNCE': Message='list flags li@' Type='ALL'
20:02:47 [INFO] Queue 'PAINTBALL_GAME_HANDLER_BeautifulClanPoverty'
Executing: IF "<context.projectile.has_flag[type].not>"
"queue" "clear"
20:02:47 [INFO] +- Executing dCommand: IF/p@sander758 ---------+
20:02:47 [INFO] +> Executing 'IF': use_braces='false'
20:02:47 [INFO] Filled tag <context.projectile.has_flag[type].not> with
'true'.
20:02:47 [INFO] Queue 'PAINTBALL_GAME_HANDLER_BeautifulClanPoverty'
Executing: QUEUE "clear"
20:02:47 [INFO] +- Executing dCommand: QUEUE/p@sander758 ---------+
20:02:47 [INFO] +> Executing 'QUEUE':
queue='q@PAINTBALL_GAME_HANDLER_BeautifulClanPoverty'
Action='CLEAR'
20:02:47 [INFO] Completing queue
'PAINTBALL_GAME_HANDLER_BeautifulClanPoverty' in 116ms.
20:02:48 [INFO] Queue 'PAINTBALL_GUN_HANDLER_BarnesReturnsButton' Executing:
IF "<player.is_online.not>" "{" "-" "queue" "clear" "}"
20:02:48 [INFO] +- Executing dCommand: IF/p@sander758 ---------+
20:02:48 [INFO] +> Executing 'IF': use_braces='true'
20:02:48 [INFO] Filled tag <player.is_online.not> with 'false'.
20:02:48 [INFO] Queue 'PAINTBALL_GUN_HANDLER_BarnesReturnsButton' Executing:
ACTIONBAR "Sniper herladen<&co>
<proc[DUL_text_progress_bar].context[<el@100.as_int.div_int[<def[cooldown]>].mul[<def[value]>]>|20|<&pipe.escaped>|<&a>|<&c>]>"
20:02:48 [INFO] +- Executing dCommand: ACTIONBAR/p@sander758 ---------+
20:02:48 [INFO] Filled tag <&co> with ':'.
20:02:48 [INFO] Filled tag <def[cooldown]> with '3'.
20:02:48 [INFO] Filled tag <def[value]> with '1'.
20:02:48 [INFO] Filled tag <el@100.as_int.div_int[3].mul[1]> with '33'.
20:02:48 [INFO] Filled tag <&pipe.escaped> with '&pipe'.
20:02:48 [INFO] Filled tag <&a> with ''.
20:02:48 [INFO] Filled tag <&c> with ''.
20:02:48 [INFO] Adding definition %1% as 33
20:02:48 [INFO] Adding definition %2% as 20
20:02:48 [INFO] Adding definition %3% as &pipe
20:02:48 [INFO] Adding definition %4% as
20:02:48 [INFO] Adding definition %5% as
20:02:48 [INFO] Filled tag
<proc[DUL_text_progress_bar].context[33|20|&pipe||]> with
'||||||||||||||||||||'.
20:02:48 [INFO] +> Executing 'ACTIONBAR': text='Sniper herladen:
||||||||||||||||||||' Targets='[p@sander758]'
20:02:48 [INFO] Queue 'PAINTBALL_GUN_HANDLER_BarnesReturnsButton' Executing:
REPEAT " CALLBACK"
20:02:48 [INFO] +- Repeat loop 2 ---------+
20:02:48 [INFO] Queue 'PAINTBALL_GUN_HANDLER_BarnesReturnsButton' Executing:
WAIT "1"
20:02:48 [INFO] +- Executing dCommand: WAIT/p@sander758 ---------+
20:02:48 [INFO] +> Executing 'WAIT':
queue='PAINTBALL_GUN_HANDLER_BarnesReturnsButton'
delay='d@1.0s'
20:02:49 [INFO] Queue 'PAINTBALL_GUN_HANDLER_BarnesReturnsButton' Executing:
IF "<player.is_online.not>" "{" "-" "queue" "clear" "}"
20:02:49 [INFO] +- Executing dCommand: IF/p@sander758 ---------+
20:02:49 [INFO] +> Executing 'IF': use_braces='true'
20:02:49 [INFO] Filled tag <player.is_online.not> with 'false'.
20:02:49 [INFO] Queue 'PAINTBALL_GUN_HANDLER_BarnesReturnsButton' Executing:
ACTIONBAR "Sniper herladen<&co>
<proc[DUL_text_progress_bar].context[<el@100.as_int.div_int[<def[cooldown]>].mul[<def[value]>]>|20|<&pipe.escaped>|<&a>|<&c>]>"
20:02:49 [INFO] +- Executing dCommand: ACTIONBAR/p@sander758 ---------+
20:02:49 [INFO] Filled tag <&co> with ':'.
20:02:49 [INFO] Filled tag <def[cooldown]> with '3'.
20:02:49 [INFO] Filled tag <def[value]> with '2'.
20:02:49 [INFO] Filled tag <el@100.as_int.div_int[3].mul[2]> with '66'.
20:02:49 [INFO] Filled tag <&pipe.escaped> with '&pipe'.
20:02:49 [INFO] Filled tag <&a> with ''.
20:02:49 [INFO] Filled tag <&c> with ''.
20:02:49 [INFO] Adding definition %1% as 66
20:02:49 [INFO] Adding definition %2% as 20
20:02:49 [INFO] Adding definition %3% as &pipe
20:02:49 [INFO] Adding definition %4% as
20:02:49 [INFO] Adding definition %5% as
20:02:49 [INFO] Filled tag
<proc[DUL_text_progress_bar].context[66|20|&pipe||]> with
'||||||||||||||||||||'.
20:02:49 [INFO] +> Executing 'ACTIONBAR': text='Sniper herladen:
||||||||||||||||||||' Targets='[p@sander758]'
20:02:49 [INFO] Queue 'PAINTBALL_GUN_HANDLER_BarnesReturnsButton' Executing:
REPEAT " CALLBACK"
20:02:49 [INFO] +- Repeat loop 3 ---------+
20:02:49 [INFO] Queue 'PAINTBALL_GUN_HANDLER_BarnesReturnsButton' Executing:
WAIT "1"
20:02:49 [INFO] +- Executing dCommand: WAIT/p@sander758 ---------+
20:02:49 [INFO] +> Executing 'WAIT':
queue='PAINTBALL_GUN_HANDLER_BarnesReturnsButton'
delay='d@1.0s'
20:02:50 [INFO] Queue 'PAINTBALL_GUN_HANDLER_BarnesReturnsButton' Executing:
IF "<player.is_online.not>" "{" "-" "queue" "clear" "}"
20:02:50 [INFO] +- Executing dCommand: IF/p@sander758 ---------+
20:02:50 [INFO] +> Executing 'IF': use_braces='true'
20:02:50 [INFO] Filled tag <player.is_online.not> with 'false'.
20:02:50 [INFO] Queue 'PAINTBALL_GUN_HANDLER_BarnesReturnsButton' Executing:
ACTIONBAR "Sniper herladen<&co>
<proc[DUL_text_progress_bar].context[<el@100.as_int.div_int[<def[cooldown]>].mul[<def[value]>]>|20|<&pipe.escaped>|<&a>|<&c>]>"
20:02:50 [INFO] +- Executing dCommand: ACTIONBAR/p@sander758 ---------+
20:02:50 [INFO] Filled tag <&co> with ':'.
20:02:50 [INFO] Filled tag <def[cooldown]> with '3'.
20:02:50 [INFO] Filled tag <def[value]> with '3'.
20:02:50 [INFO] Filled tag <el@100.as_int.div_int[3].mul[3]> with '99'.
20:02:50 [INFO] Filled tag <&pipe.escaped> with '&pipe'.
20:02:50 [INFO] Filled tag <&a> with ''.
20:02:50 [INFO] Filled tag <&c> with ''.
20:02:50 [INFO] Adding definition %1% as 99
20:02:50 [INFO] Adding definition %2% as 20
20:02:50 [INFO] Adding definition %3% as &pipe
20:02:50 [INFO] Adding definition %4% as
20:02:50 [INFO] Adding definition %5% as
20:02:50 [INFO] Filled tag
<proc[DUL_text_progress_bar].context[99|20|&pipe||]> with
'||||||||||||||||||||'.
20:02:50 [INFO] +> Executing 'ACTIONBAR': text='Sniper herladen:
||||||||||||||||||||' Targets='[p@sander758]'
20:02:50 [INFO] Queue 'PAINTBALL_GUN_HANDLER_BarnesReturnsButton' Executing:
REPEAT " CALLBACK"
20:02:50 [INFO] Completing queue 'PAINTBALL_GUN_HANDLER_BarnesReturnsButton'
in 3712ms.
20:02:53 [INFO] +> Executing 'Event': Type='on player right clicks with
SNIPER_GUN' Container='PAINTBALL_GUN_HANDLER(WORLD)'
player=p@sander758Context='{click_type=RIGHT_CLICK_AIR,
item=i@SNIPER_GUN[display_name=&ssbSniper;lore=&ss7Biem&exc]}'
20:02:53 [INFO] +- Building event 'ON PLAYER RIGHT CLICKS WITH SNIPER_GUN' for
PAINTBALL_GUN_HANDLER ---------+
20:02:53 [INFO] Starting InstantQueue
'PAINTBALL_GUN_HANDLER_InfantsPeersGift'...
20:02:53 [INFO] Queue 'PAINTBALL_GUN_HANDLER_InfantsPeersGift' Executing:
WAIT "1t"
20:02:53 [INFO] +- Executing dCommand: WAIT/p@sander758 ---------+
20:02:53 [INFO] +> Executing 'WAIT':
queue='PAINTBALL_GUN_HANDLER_InfantsPeersGift'
delay='d@0.05s'
20:02:53 [INFO] Forcing queue PAINTBALL_GUN_HANDLER_InfantsPeersGift into a
timed queue...
20:02:53 [INFO] Completing queue 'PAINTBALL_GUN_HANDLER_InfantsPeersGift' in
0ms.
20:02:53 [INFO] Starting TimedQueue
'PAINTBALL_GUN_HANDLER_InfantsPeersGift'...
20:02:53 [INFO] Queue 'PAINTBALL_GUN_HANDLER_InfantsPeersGift' Executing: IF
"<player.has_flag[paintball.frozen]>" "queue" "clear"
20:02:53 [INFO] +- Executing dCommand: IF/p@sander758 ---------+
20:02:53 [INFO] +> Executing 'IF': use_braces='false'
20:02:53 [INFO] Filled tag <player.has_flag[paintball.frozen]> with 'false'.
20:02:53 [INFO] Queue 'PAINTBALL_GUN_HANDLER_InfantsPeersGift' Executing: IF
"<server.has_flag[paintball.is_active].not>" "queue" "clear"
20:02:53 [INFO] +- Executing dCommand: IF/p@sander758 ---------+
20:02:53 [INFO] +> Executing 'IF': use_braces='false'
20:02:53 [INFO] Filled tag <server.has_flag[paintball.is_active].not> with
'false'.
20:02:53 [INFO] Queue 'PAINTBALL_GUN_HANDLER_InfantsPeersGift' Executing: IF
"<player.has_flag[paintball.sniper_cooldown]>" "queue" "clear"
20:02:53 [INFO] +- Executing dCommand: IF/p@sander758 ---------+
20:02:53 [INFO] +> Executing 'IF': use_braces='false'
20:02:53 [INFO] Filled tag <player.has_flag[paintball.sniper_cooldown]> with
'false'.
20:02:53 [INFO] Queue 'PAINTBALL_GUN_HANDLER_InfantsPeersGift' Executing:
DEFINE "speed" "5"
20:02:53 [INFO] +- Executing dCommand: DEFINE/p@sander758 ---------+
20:02:53 [INFO] +> Executing 'DEFINE':
queue='PAINTBALL_GUN_HANDLER_InfantsPeersGift'
definition='speed' value='5'
20:02:53 [INFO] Queue 'PAINTBALL_GUN_HANDLER_InfantsPeersGift' Executing:
DEFINE "location" "<player.eye_location>"
20:02:53 [INFO] +- Executing dCommand: DEFINE/p@sander758 ---------+
20:02:53 [INFO] Filled tag <player.eye_location> with
'l@32.99081820710255,81.62,-5.133425739669001,1.0804032,28.10611,paintballmap_test'.
20:02:53 [INFO] +> Executing 'DEFINE':
queue='PAINTBALL_GUN_HANDLER_InfantsPeersGift'
definition='location'
value='l@32.99081820710255,81.62,-5.133425739669001,1.0804032,28.10611,paintballmap_test'
20:02:53 [INFO] Queue 'PAINTBALL_GUN_HANDLER_InfantsPeersGift' Executing:
DEFINE "vector"
"<def[location].direction.vector.mul[<def[speed]>]>"
20:02:53 [INFO] +- Executing dCommand: DEFINE/p@sander758 ---------+
20:02:53 [INFO] Filled tag <def[speed]> with '5'.
20:02:53 [INFO] Filled tag <def[location].direction.vector.mul[5]> with
'l@-2.3551109449984646,-0.09427737892367505,4.409599098849205,paintballmap_test'.
20:02:53 [INFO] +> Executing 'DEFINE':
queue='PAINTBALL_GUN_HANDLER_InfantsPeersGift'
definition='vector'
value='l@-2.3551109449984646,-0.09427737892367505,4.409599098849205,paintballmap_test'
20:02:53 [INFO] Queue 'PAINTBALL_GUN_HANDLER_InfantsPeersGift' Executing:
SPAWN "e@snowball[velocity=<def[vector]>;shooter=<player>]"
"<def[location]>" "save:shot_projectile"
20:02:53 [INFO] +- Executing dCommand: SPAWN/p@sander758 ---------+
20:02:53 [INFO] ...remembering this script entry as 'shot_projectile'!
20:02:53 [INFO] Filled tag <def[vector]> with
'l@-2.3551109449984646,-0.09427737892367505,4.409599098849205,paintballmap_test'.
20:02:53 [INFO] Filled tag <player> with
'p@c2c3567b-34b8-4ae3-aae8-dd1d30d87a52'.
20:02:53 [INFO] Filled tag <def[location]> with
'l@32.99081820710255,81.62,-5.133425739669001,1.0804032,28.10611,paintballmap_test'.
20:02:53 [INFO] +> Executing 'SPAWN':
entities='[e@snowball[velocity=l@-2.3551109449984646,-0.09427737892367505,4.409599098849205,paintballmap_test;shooter=p@c2c3567b-34b8-4ae3-aae8-dd1d30d87a52]]'
location='l@32.99081820710255,81.62,-5.133425739669001,1.0804032,28.10611,paintballmap_test'
20:02:53 [INFO] Queue 'PAINTBALL_GUN_HANDLER_InfantsPeersGift' Executing:
ANNOUNCE "<&a>entity uuid<&co>
<entry[shot_projectile].spawned_entities.get[1].uuid>"
20:02:53 [INFO] +- Executing dCommand: ANNOUNCE/p@sander758 ---------+
20:02:53 [INFO] Filled tag <&a> with ''.
20:02:53 [INFO] Filled tag <&co> with ':'.
20:02:53 [INFO] Filled tag
<entry[shot_projectile].spawned_entities.get[1].uuid> with
'10120c7a-3713-48d0-a061-dc1b413ff161'.
20:02:53 [INFO] +> Executing 'ANNOUNCE': Message='entity uuid:
10120c7a-3713-48d0-a061-dc1b413ff161' Type='ALL'
20:02:53 [INFO] Queue 'PAINTBALL_GUN_HANDLER_InfantsPeersGift' Executing:
FLAG "<entry[shot_projectile].spawned_entities.get[1]>"
"type:sniper_gun"
20:02:53 [INFO] +- Executing dCommand: FLAG/p@sander758 ---------+
20:02:53 [INFO] Filled tag <entry[shot_projectile].spawned_entities.get[1]>
with 'e@10120c7a-3713-48d0-a061-dc1b413ff161'.
20:02:53 [INFO] +> Executing 'FLAG': flag_name='TYPE'
Action/Value='SET_VALUE(sniper_gun)'
flag_target='e@10120c7a-3713-48d0-a061-dc1b413ff161'
20:02:53 [INFO] Queue 'PAINTBALL_GUN_HANDLER_InfantsPeersGift' Executing: RUN
"gun_shoot_effect" "def:<def[location]>|<def[vector]>"
"instantly"
20:02:53 [INFO] +- Executing dCommand: RUN/p@sander758 ---------+
20:02:53 [INFO] Filled tag <def[location]> with
'l@32.99081820710255,81.62,-5.133425739669001,1.0804032,28.10611,paintballmap_test'.
20:02:53 [INFO] Filled tag <def[vector]> with
'l@-2.3551109449984646,-0.09427737892367505,4.409599098849205,paintballmap_test'.
20:02:53 [INFO] +> Executing 'RUN': script='GUN_SHOOT_EFFECT(TASK)'
instant='true'
definitions='l@32.99081820710255,81.62,-5.133425739669001,1.0804032,28.10611,paintballmap_test|l@-2.3551109449984646,-0.09427737892367505,4.409599098849205,paintballmap_test'
20:02:53 [INFO] Adding definition %1% as
l@32.99081820710255,81.62,-5.133425739669001,1.0804032,28.10611,paintballmap_test
20:02:53 [INFO] Adding definition %2% as
l@-2.3551109449984646,-0.09427737892367505,4.409599098849205,paintballmap_test
20:02:53 [INFO] Queue 'PAINTBALL_GUN_HANDLER_InfantsPeersGift' Executing:
DEFINE "cooldown" "3"
20:02:53 [INFO] +- Executing dCommand: DEFINE/p@sander758 ---------+
20:02:53 [INFO] +> Executing 'DEFINE':
queue='PAINTBALL_GUN_HANDLER_InfantsPeersGift'
definition='cooldown' value='3'
20:02:53 [INFO] Queue 'PAINTBALL_GUN_HANDLER_InfantsPeersGift' Executing:
FLAG "<player>" "paintball.sniper_cooldown"
"duration:<def[cooldown]>s"
20:02:53 [INFO] +- Executing dCommand: FLAG/p@sander758 ---------+
20:02:53 [INFO] Filled tag <player> with
'p@c2c3567b-34b8-4ae3-aae8-dd1d30d87a52'.
20:02:53 [INFO] Filled tag <def[cooldown]> with '3'.
20:02:53 [INFO] +> Executing 'FLAG': flag_name='paintball.sniper_cooldown'
Action/Value='SET_BOOLEAN(true)' duration='d@3.0s'
flag_target='p@sander758'
20:02:53 [INFO] Queue 'PAINTBALL_GUN_HANDLER_InfantsPeersGift' Executing:
ACTIONBAR "Sniper herladen<&co>
<proc[DUL_text_progress_bar].context[0|20|<&pipe.escaped>|<&a>|<&c>]>"
20:02:53 [INFO] +- Executing dCommand: ACTIONBAR/p@sander758 ---------+
20:02:53 [INFO] Filled tag <&co> with ':'.
20:02:53 [INFO] Filled tag <&pipe.escaped> with '&pipe'.
20:02:53 [INFO] Filled tag <&a> with ''.
20:02:53 [INFO] Filled tag <&c> with ''.
20:02:53 [INFO] Adding definition %1% as 0
20:02:53 [INFO] Adding definition %2% as 20
20:02:53 [INFO] Adding definition %3% as &pipe
20:02:53 [INFO] Adding definition %4% as
20:02:53 [INFO] Adding definition %5% as
20:02:53 [INFO] Filled tag
<proc[DUL_text_progress_bar].context[0|20|&pipe||]> with
'||||||||||||||||||||'.
20:02:53 [INFO] +> Executing 'ACTIONBAR': text='Sniper herladen:
||||||||||||||||||||' Targets='[p@sander758]'
20:02:53 [INFO] Queue 'PAINTBALL_GUN_HANDLER_InfantsPeersGift' Executing:
REPEAT "<def[cooldown]>"
20:02:53 [INFO] +- Executing dCommand: REPEAT/p@sander758 ---------+
20:02:53 [INFO] Filled tag <def[cooldown]> with '3'.
20:02:53 [INFO] +> Executing 'REPEAT': qty='3'
20:02:53 [INFO] Queue 'PAINTBALL_GUN_HANDLER_InfantsPeersGift' Executing:
WAIT "1"
20:02:53 [INFO] +- Executing dCommand: WAIT/p@sander758 ---------+
20:02:53 [INFO] +> Executing 'WAIT':
queue='PAINTBALL_GUN_HANDLER_InfantsPeersGift' delay='d@1.0s'
20:02:53 [INFO] Running script event 'EntityDamaged', event='player damaged
by player' for script 'PAINTBALL_GAME_HANDLER'
20:02:53 [INFO] Starting InstantQueue
'PAINTBALL_GAME_HANDLER_CanberraConsumerOrganizer'...
20:02:53 [INFO] Queue 'PAINTBALL_GAME_HANDLER_CanberraConsumerOrganizer'
Executing: DETERMINE "passively" "cancelled"
20:02:53 [INFO] +- Executing dCommand: DETERMINE/p@sander758 ---------+
20:02:53 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='true'
20:02:53 [INFO] Queue 'PAINTBALL_GAME_HANDLER_CanberraConsumerOrganizer'
Executing: WAIT "1t"
20:02:53 [INFO] +- Executing dCommand: WAIT/p@sander758 ---------+
20:02:53 [INFO] +> Executing 'WAIT':
queue='PAINTBALL_GAME_HANDLER_CanberraConsumerOrganizer'
delay='d@0.05s'
20:02:53 [INFO] Forcing queue
PAINTBALL_GAME_HANDLER_CanberraConsumerOrganizer into a timed
queue...
20:02:53 [INFO] Completing queue
'PAINTBALL_GAME_HANDLER_CanberraConsumerOrganizer' in 5ms.
20:02:53 [INFO] Starting TimedQueue
'PAINTBALL_GAME_HANDLER_CanberraConsumerOrganizer'...
20:02:53 [INFO] Event cancelled!
20:02:53 [INFO] Queue 'PAINTBALL_GAME_HANDLER_CanberraConsumerOrganizer'
Executing: IF "<server.has_flag[paintball.is_active].not>"
"||" "<context.entity.has_flag[paintball.frozen]>" "||"
"<context.projectile.entity_type.is[!=].to[SNOWBALL]||true>"
"{" "-" "queue" "clear" "}"
20:02:53 [INFO] +- Executing dCommand: IF/p@sander758 ---------+
20:02:53 [INFO] +> Executing 'IF': use_braces='true'
20:02:53 [INFO] Filled tag <server.has_flag[paintball.is_active].not> with
'false'.
20:02:53 [INFO] Filled tag <context.entity.has_flag[paintball.frozen]> with
'false'.
20:02:53 [INFO] Filled tag
<context.projectile.entity_type.is[!=].to[SNOWBALL]||true>
with 'false'.
20:02:53 [INFO] Queue 'PAINTBALL_GAME_HANDLER_CanberraConsumerOrganizer'
Executing: IF "<proc[get_team].context[<context.entity>]>"
"==" "<proc[get_team].context[<context.damager>]>" "{" "-"
"queue" "clear" "}"
20:02:53 [INFO] +- Executing dCommand: IF/p@sander758 ---------+
20:02:53 [INFO] +> Executing 'IF': use_braces='true'
20:02:53 [INFO] Filled tag <context.entity> with
'p@7af2ce60-44c7-42db-b793-fbfd2879e599'.
20:02:53 [INFO] Adding definition %1% as
p@7af2ce60-44c7-42db-b793-fbfd2879e599
20:02:53 [INFO] Filled tag
<proc[get_team].context[p@7af2ce60-44c7-42db-b793-fbfd2879e599]>
with 'blauw'.
20:02:53 [INFO] Filled tag <context.damager> with
'p@c2c3567b-34b8-4ae3-aae8-dd1d30d87a52'.
20:02:53 [INFO] Adding definition %1% as
p@c2c3567b-34b8-4ae3-aae8-dd1d30d87a52
20:02:53 [INFO] Filled tag
<proc[get_team].context[p@c2c3567b-34b8-4ae3-aae8-dd1d30d87a52]>
with 'rood'.
20:02:53 [INFO] Comparable='Element(blauw)', Operator='EQUALS',
ComparedTo='Element(rood)' --> OUTCOME='false'
20:02:53 [INFO] Queue 'PAINTBALL_GAME_HANDLER_CanberraConsumerOrganizer'
Executing: ANNOUNCE "<&b>projectile <context.projectile>"
20:02:53 [INFO] +- Executing dCommand: ANNOUNCE/p@sander758 ---------+
20:02:53 [INFO] Filled tag <&b> with ''.
20:02:53 [INFO] Filled tag <context.projectile> with 'e@snowball'.
20:02:53 [INFO] +> Executing 'ANNOUNCE': Message='projectile e@snowball'
Type='ALL'
20:02:53 [INFO] Queue 'PAINTBALL_GAME_HANDLER_CanberraConsumerOrganizer'
Executing: ANNOUNCE "<&c>list flags
<context.projectile.list_flags>"
20:02:53 [INFO] +- Executing dCommand: ANNOUNCE/p@sander758 ---------+
20:02:53 [INFO] Filled tag <&c> with ''.
20:02:53 [INFO] Filled tag <context.projectile.list_flags> with 'li@'.
20:02:53 [INFO] +> Executing 'ANNOUNCE': Message='list flags li@' Type='ALL'
20:02:53 [INFO] Queue 'PAINTBALL_GAME_HANDLER_CanberraConsumerOrganizer'
Executing: IF "<context.projectile.has_flag[type].not>"
"queue" "clear"
20:02:53 [INFO] +- Executing dCommand: IF/p@sander758 ---------+
20:02:53 [INFO] +> Executing 'IF': use_braces='false'
20:02:53 [INFO] Filled tag <context.projectile.has_flag[type].not> with
'true'.
20:02:53 [INFO] Queue 'PAINTBALL_GAME_HANDLER_CanberraConsumerOrganizer'
Executing: QUEUE "clear"
20:02:53 [INFO] +- Executing dCommand: QUEUE/p@sander758 ---------+
20:02:53 [INFO] +> Executing 'QUEUE':
queue='q@PAINTBALL_GAME_HANDLER_CanberraConsumerOrganizer'
Action='CLEAR'
20:02:53 [INFO] Completing queue
'PAINTBALL_GAME_HANDLER_CanberraConsumerOrganizer' in 106ms.
20:02:54 [INFO] Queue 'PAINTBALL_GUN_HANDLER_InfantsPeersGift' Executing: IF
"<player.is_online.not>" "{" "-" "queue" "clear" "}"
20:02:54 [INFO] +- Executing dCommand: IF/p@sander758 ---------+
20:02:54 [INFO] +> Executing 'IF': use_braces='true'
20:02:54 [INFO] Filled tag <player.is_online.not> with 'false'.
20:02:54 [INFO] Queue 'PAINTBALL_GUN_HANDLER_InfantsPeersGift' Executing:
ACTIONBAR "Sniper herladen<&co>
<proc[DUL_text_progress_bar].context[<el@100.as_int.div_int[<def[cooldown]>].mul[<def[value]>]>|20|<&pipe.escaped>|<&a>|<&c>]>"
20:02:54 [INFO] +- Executing dCommand: ACTIONBAR/p@sander758 ---------+
20:02:54 [INFO] Filled tag <&co> with ':'.
20:02:54 [INFO] Filled tag <def[cooldown]> with '3'.
20:02:54 [INFO] Filled tag <def[value]> with '1'.
20:02:54 [INFO] Filled tag <el@100.as_int.div_int[3].mul[1]> with '33'.
20:02:54 [INFO] Filled tag <&pipe.escaped> with '&pipe'.
20:02:54 [INFO] Filled tag <&a> with ''.
20:02:54 [INFO] Filled tag <&c> with ''.
20:02:54 [INFO] Adding definition %1% as 33
20:02:54 [INFO] Adding definition %2% as 20
20:02:54 [INFO] Adding definition %3% as &pipe
20:02:54 [INFO] Adding definition %4% as
20:02:54 [INFO] Adding definition %5% as
20:02:54 [INFO] Filled tag
<proc[DUL_text_progress_bar].context[33|20|&pipe||]> with
'||||||||||||||||||||'.
20:02:54 [INFO] +> Executing 'ACTIONBAR': text='Sniper herladen:
||||||||||||||||||||' Targets='[p@sander758]'
20:02:54 [INFO] Queue 'PAINTBALL_GUN_HANDLER_InfantsPeersGift' Executing:
REPEAT " CALLBACK"
20:02:54 [INFO] +- Repeat loop 2 ---------+
20:02:54 [INFO] Queue 'PAINTBALL_GUN_HANDLER_InfantsPeersGift' Executing:
WAIT "1"
20:02:54 [INFO] +- Executing dCommand: WAIT/p@sander758 ---------+
20:02:54 [INFO] +> Executing 'WAIT':
queue='PAINTBALL_GUN_HANDLER_InfantsPeersGift' delay='d@1.0s'
20:02:55 [INFO] Queue 'PAINTBALL_GUN_HANDLER_InfantsPeersGift' Executing: IF
"<player.is_online.not>" "{" "-" "queue" "clear" "}"
20:02:55 [INFO] +- Executing dCommand: IF/p@sander758 ---------+
20:02:55 [INFO] +> Executing 'IF': use_braces='true'
20:02:55 [INFO] Filled tag <player.is_online.not> with 'false'.
20:02:55 [INFO] Queue 'PAINTBALL_GUN_HANDLER_InfantsPeersGift' Executing:
ACTIONBAR "Sniper herladen<&co>
<proc[DUL_text_progress_bar].context[<el@100.as_int.div_int[<def[cooldown]>].mul[<def[value]>]>|20|<&pipe.escaped>|<&a>|<&c>]>"
20:02:55 [INFO] +- Executing dCommand: ACTIONBAR/p@sander758 ---------+
20:02:55 [INFO] Filled tag <&co> with ':'.
20:02:55 [INFO] Filled tag <def[cooldown]> with '3'.
20:02:55 [INFO] Filled tag <def[value]> with '2'.
20:02:55 [INFO] Filled tag <el@100.as_int.div_int[3].mul[2]> with '66'.
20:02:55 [INFO] Filled tag <&pipe.escaped> with '&pipe'.
20:02:55 [INFO] Filled tag <&a> with ''.
20:02:55 [INFO] Filled tag <&c> with ''.
20:02:55 [INFO] Adding definition %1% as 66
20:02:55 [INFO] Adding definition %2% as 20
20:02:55 [INFO] Adding definition %3% as &pipe
20:02:55 [INFO] Adding definition %4% as
20:02:55 [INFO] Adding definition %5% as
20:02:55 [INFO] Filled tag
<proc[DUL_text_progress_bar].context[66|20|&pipe||]> with
'||||||||||||||||||||'.
20:02:55 [INFO] +> Executing 'ACTIONBAR': text='Sniper herladen:
||||||||||||||||||||' Targets='[p@sander758]'
20:02:55 [INFO] Queue 'PAINTBALL_GUN_HANDLER_InfantsPeersGift' Executing:
REPEAT " CALLBACK"
20:02:55 [INFO] +- Repeat loop 3 ---------+
20:02:55 [INFO] Queue 'PAINTBALL_GUN_HANDLER_InfantsPeersGift' Executing:
WAIT "1"
20:02:55 [INFO] +- Executing dCommand: WAIT/p@sander758 ---------+
20:02:55 [INFO] +> Executing 'WAIT':
queue='PAINTBALL_GUN_HANDLER_InfantsPeersGift' delay='d@1.0s'
20:02:56 [INFO] Queue 'PAINTBALL_GUN_HANDLER_InfantsPeersGift' Executing: IF
"<player.is_online.not>" "{" "-" "queue" "clear" "}"
20:02:56 [INFO] +- Executing dCommand: IF/p@sander758 ---------+
20:02:56 [INFO] +> Executing 'IF': use_braces='true'
20:02:56 [INFO] Filled tag <player.is_online.not> with 'false'.
20:02:56 [INFO] Queue 'PAINTBALL_GUN_HANDLER_InfantsPeersGift' Executing:
ACTIONBAR "Sniper herladen<&co>
<proc[DUL_text_progress_bar].context[<el@100.as_int.div_int[<def[cooldown]>].mul[<def[value]>]>|20|<&pipe.escaped>|<&a>|<&c>]>"
20:02:56 [INFO] +- Executing dCommand: ACTIONBAR/p@sander758 ---------+
20:02:56 [INFO] Filled tag <&co> with ':'.
20:02:56 [INFO] Filled tag <def[cooldown]> with '3'.
20:02:56 [INFO] Filled tag <def[value]> with '3'.
20:02:56 [INFO] Filled tag <el@100.as_int.div_int[3].mul[3]> with '99'.
20:02:56 [INFO] Filled tag <&pipe.escaped> with '&pipe'.
20:02:56 [INFO] Filled tag <&a> with ''.
20:02:56 [INFO] Filled tag <&c> with ''.
20:02:56 [INFO] Adding definition %1% as 99
20:02:56 [INFO] Adding definition %2% as 20
20:02:56 [INFO] Adding definition %3% as &pipe
20:02:56 [INFO] Adding definition %4% as
20:02:56 [INFO] Adding definition %5% as
20:02:57 [INFO] Filled tag
<proc[DUL_text_progress_bar].context[99|20|&pipe||]> with
'||||||||||||||||||||'.
20:02:57 [INFO] +> Executing 'ACTIONBAR': text='Sniper herladen:
||||||||||||||||||||' Targets='[p@sander758]'
20:02:57 [INFO] Queue 'PAINTBALL_GUN_HANDLER_InfantsPeersGift' Executing:
REPEAT " CALLBACK"
20:02:57 [INFO] Completing queue 'PAINTBALL_GUN_HANDLER_InfantsPeersGift' in
3514ms.
20:02:57 [INFO] Starting InstantQueue 'EXIT_COMMAND_TearBirthDeveloper'...
20:02:57 [INFO] Queue 'EXIT_COMMAND_TearBirthDeveloper' Executing: IF
"<proc[is_hub]>" "{" "-" "narrate" "<&c>Je bent al in de
lobby!" "-" "queue" "clear" "}"
20:02:57 [INFO] +- Executing dCommand: IF/p@sander758 ---------+
20:02:57 [INFO] +> Executing 'IF': use_braces='true'
20:02:57 [INFO] Filled tag <proc[is_hub]> with 'false'.
20:02:57 [INFO] Queue 'EXIT_COMMAND_TearBirthDeveloper' Executing: DEFINE
"server" "<server.flag[overlord.default_parent_server]||null>"
20:02:57 [INFO] +- Executing dCommand: DEFINE/p@sander758 ---------+
20:02:57 [INFO] Filled tag
<server.flag[overlord.default_parent_server]||null> with
'null'.
20:02:57 [INFO] +> Executing 'DEFINE': queue='EXIT_COMMAND_TearBirthDeveloper'
definition='server' value='null'
20:02:57 [INFO] Queue 'EXIT_COMMAND_TearBirthDeveloper' Executing: IF
"<bungee.list_servers>" "!contains" "server@<def[server]>" "{"
"-" "~run" "overlord_command" "def:request=getparents"
"save:result" "-" "define" "server"
"<entry[result].created_queue.determination.as_list.get[1]||null>"
"-" "flag" "server"
"overlord.default_parent_server:<def[server]>" "}"
20:02:57 [INFO] +- Executing dCommand: IF/p@sander758 ---------+
20:02:57 [INFO] +> Executing 'IF': use_braces='true'
20:02:57 [INFO] Filled tag <bungee.list_servers> with
'li@server@f19b2269-4fe3-43fe-b17f-44b3411d12c1|server@a45fd366-2a65-49b7-aa9c-08e5857e01f3|server@c6f5ac2b-87c3-4fe9-ba14-215415d686c9|server@f6889f84-2afc-4c91-8eff-5d8dc25b9c2a|server@c9c002f3-8f31-4c74-a0d3-ae7f24a729f5|server@10c89e84-b50e-4dab-8ec4-93bcdad15820|server@a5cb1afa-955b-446b-834d-a3bd4b91672c|server@442d5fb0-8932-45df-a4ad-67652d9d0a89|server@7c7631da-c768-4f8b-b88a-5484262a9236|server@ff2d67fc-ce97-46d0-bdbf-e2815bd97615|server@a52a2c35-a2c2-4e67-a30...
* snip! *
20:02:57 [INFO] Filled tag <def[server]> with 'null'.
20:02:57 [INFO] Logic='NEGATIVE',
Comparable='dList(li@server@f19b2269-4fe3-43fe-b17f-44b3411d12c1|server@a45fd366-2a65-49b7-aa9c-08e5857e01f3|server@c6f5ac2b-87c3-4fe9-ba14-215415d686c9|server@f6889f84-2afc-4c91-8eff-5d8dc25b9c2a|server@c9c002f3-8f31-4c74-a0d3-ae7f24a729f5|server@10c89e84-b50e-4dab-8ec4-93bcdad15820|server@a5cb1afa-955b-446b-834d-a3bd4b91672c|server@442d5fb0-8932-45df-a4ad-67652d9d0a89|server@7c7631da-c768-4f8b-b88a-5484262a9236|server@ff2d67fc-ce97-46d0-bdbf-e2815bd97615|server@a52a2c35-a2c2-4e67-a30...
* snip! *
20:02:57 [INFO] Queue 'EXIT_COMMAND_TearBirthDeveloper' Executing: RUN
"overlord_command" "def:request=getparents" "save:result"
20:02:57 [INFO] +- Executing dCommand: RUN/p@sander758 ---------+
20:02:57 [INFO] ...remembering this script entry as 'result'!
20:02:57 [INFO] +> Executing 'RUN': script='OVERLORD_COMMAND(TASK)'
definitions='request=getparents'
20:02:57 [INFO] Adding definition %1% as request=getparents
20:02:57 [INFO] Forcing queue EXIT_COMMAND_TearBirthDeveloper into a timed
queue...
20:02:57 [INFO] Completing queue 'EXIT_COMMAND_TearBirthDeveloper' in 31ms.
20:02:57 [INFO] Starting TimedQueue 'EXIT_COMMAND_TearBirthDeveloper'...
20:02:58 [INFO] Queue 'EXIT_COMMAND_TearBirthDeveloper' Executing: DEFINE
"server"
"<entry[result].created_queue.determination.as_list.get[1]||null>"
20:02:58 [INFO] +- Executing dCommand: DEFINE/p@sander758 ---------+
20:02:58 [INFO] Filled tag
<entry[result].created_queue.determination.as_list.get[1]||null>
with 'c9c002f3-8f31-4c74-a0d3-ae7f24a729f5'.
20:02:58 [INFO] +> Executing 'DEFINE': queue='EXIT_COMMAND_TearBirthDeveloper'
definition='server'
value='c9c002f3-8f31-4c74-a0d3-ae7f24a729f5'
20:02:58 [INFO] Queue 'EXIT_COMMAND_TearBirthDeveloper' Executing: FLAG
"server" "overlord.default_parent_server:<def[server]>"
20:02:58 [INFO] +- Executing dCommand: FLAG/p@sander758 ---------+
20:02:58 [INFO] Filled tag <def[server]> with
'c9c002f3-8f31-4c74-a0d3-ae7f24a729f5'.
20:02:58 [INFO] +> Executing 'FLAG':
flag_name='OVERLORD.DEFAULT_PARENT_SERVER'
Action/Value='SET_VALUE(c9c002f3-8f31-4c74-a0d3-ae7f24a729f5)'
flag_target='server'
20:02:58 [INFO] Queue 'EXIT_COMMAND_TearBirthDeveloper' Executing: IF
"<bungee.list_servers>" "!contains" "server@<def[server]>" "{"
"-" "narrate" "<&c>De lobby voor deze server is tijdelijk
onbereikbaar." "-" "queue" "clear" "}"
20:02:58 [INFO] +- Executing dCommand: IF/p@sander758 ---------+
20:02:58 [INFO] +> Executing 'IF': use_braces='true'
20:02:58 [INFO] Filled tag <bungee.list_servers> with
'li@server@f19b2269-4fe3-43fe-b17f-44b3411d12c1|server@a45fd366-2a65-49b7-aa9c-08e5857e01f3|server@c6f5ac2b-87c3-4fe9-ba14-215415d686c9|server@f6889f84-2afc-4c91-8eff-5d8dc25b9c2a|server@c9c002f3-8f31-4c74-a0d3-ae7f24a729f5|server@10c89e84-b50e-4dab-8ec4-93bcdad15820|server@a5cb1afa-955b-446b-834d-a3bd4b91672c|server@442d5fb0-8932-45df-a4ad-67652d9d0a89|server@7c7631da-c768-4f8b-b88a-5484262a9236|server@ff2d67fc-ce97-46d0-bdbf-e2815bd97615|server@a52a2c35-a2c2-4e67-a30...
* snip! *
20:02:58 [INFO] Filled tag <def[server]> with
'c9c002f3-8f31-4c74-a0d3-ae7f24a729f5'.
20:02:58 [INFO] Logic='NEGATIVE',
Comparable='dList(li@server@f19b2269-4fe3-43fe-b17f-44b3411d12c1|server@a45fd366-2a65-49b7-aa9c-08e5857e01f3|server@c6f5ac2b-87c3-4fe9-ba14-215415d686c9|server@f6889f84-2afc-4c91-8eff-5d8dc25b9c2a|server@c9c002f3-8f31-4c74-a0d3-ae7f24a729f5|server@10c89e84-b50e-4dab-8ec4-93bcdad15820|server@a5cb1afa-955b-446b-834d-a3bd4b91672c|server@442d5fb0-8932-45df-a4ad-67652d9d0a89|server@7c7631da-c768-4f8b-b88a-5484262a9236|server@ff2d67fc-ce97-46d0-bdbf-e2815bd97615|server@a52a2c35-a2c2-4e67-a30...
* snip! *
20:02:58 [INFO] Queue 'EXIT_COMMAND_TearBirthDeveloper' Executing: ADJUST
"<player>" "send_to:server@<def[server]>"
20:02:58 [INFO] +- Executing dCommand: ADJUST/p@sander758 ---------+
20:02:58 [INFO] Filled tag <player> with
'p@c2c3567b-34b8-4ae3-aae8-dd1d30d87a52'.
20:02:58 [INFO] Filled tag <def[server]> with
'c9c002f3-8f31-4c74-a0d3-ae7f24a729f5'.
20:02:58 [INFO] +> Executing 'ADJUST':
object='p@c2c3567b-34b8-4ae3-aae8-dd1d30d87a52'
mechanism='send_to'
mechanism_value='server@c9c002f3-8f31-4c74-a0d3-ae7f24a729f5'
20:02:58 [INFO] Completing queue 'EXIT_COMMAND_TearBirthDeveloper' in 137ms.
20:03:03 [INFO] Filled tag <&6> with ''.
20:03:03 [INFO] Filled tag <&7> with ''.
20:03:03 [INFO] Filled tag <&6> with ''.
20:03:03 [INFO] Filled tag <&7> with ''.
20:03:03 [INFO] Filled tag <&6> with ''.
20:03:03 [INFO] Filled tag <&7> with ''.
20:03:03 [INFO] Filled tag <&b> with ''.
20:03:03 [INFO] Filled tag <&7> with ''.