Java Version: 1.8.0_66
Up-time: 22d 7h
CraftBukkit Version: git-Spigot-d4f98a3-cb61ac0 (MC: 1.11.2)
Denizen Version: Core: 1.15 (Build 84), CraftBukkit: 1.0.1-SNAPSHOT (build 1634)
Active Plugins (13): MCCore: 1.58, LuckPerms: 3.0.0, WorldEdit: 6.1.5;4651611, OldCombatMechanics: 1.1.2,
Vault: 1.5.6-b49, SaneEconomy: 0.10.6, ProtocolSupport: 4.25.dev, ProtocolLib: 4.2.1-SNAPSHOT-b346,
LibsDisguises: 9.2.4, Citizens: 2.0.21-SNAPSHOT (build 1471), Denizen: 1.0.1-SNAPSHOT (build 1634),
Sentinel: 1.0 (build 90), Depenizen: 1.0.0 (build 380)
Loaded Worlds (3): World, World_nether, World_the_end
Online Players (1): Ambrius(Ambrius)
Offline Players: 45
Mode: online
11:30:57 [INFO] Running script event 'EntityDamaged', event='entity damaged
by CUSTOM' for script 'DAMAGE_MANAGEMENT'
11:30:57 [INFO] Starting InstantQueue
'DAMAGE_MANAGEMENT_PensIndependentCraft'...
11:30:57 [INFO] Queue 'DAMAGE_MANAGEMENT_PensIndependentCraft' Executing:
DEFINE "Attack_Bonus"
"<yaml[<player.uuid>].read[General.Damage_Buff]||1>"
11:30:57 [INFO] +- Executing dCommand: DEFINE/n@Bandit ---------+
11:30:57 [INFO] ERROR! Invalid or missing player for tag <player.uuid>!
11:30:57 [INFO] Filled tag <player.uuid> with 'player.uuid'.
11:30:57 [INFO] ERROR in script 'DAMAGE_MANAGEMENT'! Tag <player.uuid> is
invalid!
11:30:57 [INFO] Filled tag <yaml[player.uuid].read[General.Damage_Buff]||1>
with '1'.
11:30:57 [INFO] +> Executing 'DEFINE':
queue='DAMAGE_MANAGEMENT_PensIndependentCraft'
definition='attack_bonus' value='1'
11:30:57 [INFO] Queue 'DAMAGE_MANAGEMENT_PensIndependentCraft' Executing:
DEFINE "Defence_Bonus"
"<yaml[<player.uuid>].read[Attribute.Resistance]||0>"
11:30:57 [INFO] +- Executing dCommand: DEFINE/n@Bandit ---------+
11:30:57 [INFO] ERROR! Invalid or missing player for tag <player.uuid>!
11:30:57 [INFO] Filled tag <player.uuid> with 'player.uuid'.
11:30:57 [INFO] ERROR in script 'DAMAGE_MANAGEMENT'! Tag <player.uuid> is
invalid!
11:30:57 [INFO] Filled tag <yaml[player.uuid].read[Attribute.Resistance]||0>
with '0'.
11:30:57 [INFO] +> Executing 'DEFINE':
queue='DAMAGE_MANAGEMENT_PensIndependentCraft'
definition='defence_bonus' value='0'
11:30:57 [INFO] Queue 'DAMAGE_MANAGEMENT_PensIndependentCraft' Executing:
DEFINE "Defence_Total" "<def[Defence_Bonus].div[100].add[1]>"
11:30:57 [INFO] +- Executing dCommand: DEFINE/n@Bandit ---------+
11:30:57 [INFO] Filled tag <def[Defence_Bonus].div[100].add[1]> with '1'.
11:30:57 [INFO] +> Executing 'DEFINE':
queue='DAMAGE_MANAGEMENT_PensIndependentCraft'
definition='defence_total' value='1'
11:30:57 [INFO] Queue 'DAMAGE_MANAGEMENT_PensIndependentCraft' Executing:
NARRATE "<def[Defence_Total]>" "targets:<context.damager>"
11:30:57 [INFO] +- Executing dCommand: NARRATE/n@Bandit ---------+
11:30:57 [INFO] Filled tag <def[Defence_Total]> with '1'.
11:30:57 [INFO] ERROR in script 'DAMAGE_MANAGEMENT'! Invalid context ID
'damager'!
11:30:57 [INFO] Filled tag <context.damager> with 'context.damager'.
11:30:57 [INFO] ERROR in script 'DAMAGE_MANAGEMENT'! Tag <context.damager> is
invalid!
11:30:57 [INFO] +> Executing 'NARRATE': Narrating='1' Targets=''
11:30:57 [INFO] Completing queue 'DAMAGE_MANAGEMENT_PensIndependentCraft' in
1ms.
11:30:57 [INFO] Running script event 'EntityDamaged', event='entity damaged
by CUSTOM' for script 'DAMAGE_MANAGEMENT'
11:30:57 [INFO] Starting InstantQueue
'DAMAGE_MANAGEMENT_RegardsMessengerSpeeches'...
11:30:57 [INFO] Queue 'DAMAGE_MANAGEMENT_RegardsMessengerSpeeches' Executing:
DEFINE "Attack_Bonus"
"<yaml[<player.uuid>].read[General.Damage_Buff]||1>"
11:30:57 [INFO] +- Executing dCommand: DEFINE/n@Bandit ---------+
11:30:57 [INFO] ERROR! Invalid or missing player for tag <player.uuid>!
11:30:57 [INFO] Filled tag <player.uuid> with 'player.uuid'.
11:30:57 [INFO] ERROR in script 'DAMAGE_MANAGEMENT'! Tag <player.uuid> is
invalid!
11:30:57 [INFO] Filled tag <yaml[player.uuid].read[General.Damage_Buff]||1>
with '1'.
11:30:57 [INFO] +> Executing 'DEFINE':
queue='DAMAGE_MANAGEMENT_RegardsMessengerSpeeches'
definition='attack_bonus' value='1'
11:30:57 [INFO] Queue 'DAMAGE_MANAGEMENT_RegardsMessengerSpeeches' Executing:
DEFINE "Defence_Bonus"
"<yaml[<player.uuid>].read[Attribute.Resistance]||0>"
11:30:57 [INFO] +- Executing dCommand: DEFINE/n@Bandit ---------+
11:30:57 [INFO] ERROR! Invalid or missing player for tag <player.uuid>!
11:30:57 [INFO] Filled tag <player.uuid> with 'player.uuid'.
11:30:57 [INFO] ERROR in script 'DAMAGE_MANAGEMENT'! Tag <player.uuid> is
invalid!
11:30:57 [INFO] Filled tag <yaml[player.uuid].read[Attribute.Resistance]||0>
with '0'.
11:30:57 [INFO] +> Executing 'DEFINE':
queue='DAMAGE_MANAGEMENT_RegardsMessengerSpeeches'
definition='defence_bonus' value='0'
11:30:57 [INFO] Queue 'DAMAGE_MANAGEMENT_RegardsMessengerSpeeches' Executing:
DEFINE "Defence_Total" "<def[Defence_Bonus].div[100].add[1]>"
11:30:57 [INFO] +- Executing dCommand: DEFINE/n@Bandit ---------+
11:30:57 [INFO] Filled tag <def[Defence_Bonus].div[100].add[1]> with '1'.
11:30:57 [INFO] +> Executing 'DEFINE':
queue='DAMAGE_MANAGEMENT_RegardsMessengerSpeeches'
definition='defence_total' value='1'
11:30:57 [INFO] Queue 'DAMAGE_MANAGEMENT_RegardsMessengerSpeeches' Executing:
NARRATE "<def[Defence_Total]>" "targets:<context.damager>"
11:30:57 [INFO] +- Executing dCommand: NARRATE/n@Bandit ---------+
11:30:57 [INFO] Filled tag <def[Defence_Total]> with '1'.
11:30:57 [INFO] ERROR in script 'DAMAGE_MANAGEMENT'! Invalid context ID
'damager'!
11:30:57 [INFO] Filled tag <context.damager> with 'context.damager'.
11:30:57 [INFO] ERROR in script 'DAMAGE_MANAGEMENT'! Tag <context.damager> is
invalid!
11:30:57 [INFO] +> Executing 'NARRATE': Narrating='1' Targets=''
11:30:57 [INFO] Completing queue 'DAMAGE_MANAGEMENT_RegardsMessengerSpeeches'
in 1ms.