Date: 2017/03/30 14:51:41 UTC-07:00
Type: Denizen Script
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RulesGUI_Main:
type: assignment
actions:
on assignment:
- trigger name:click state:true
interact scripts:
- 10 RulesGUI_interact
RulesGUI_interact:
type: interact
steps:
1:
click trigger:
script:
- run RulesGUI_Task instantly player:<player>
RulesGUI_Task:
type: task
script:
- inventory open d:in@RulesGUI
RulesGUI:
type: inventory
inventory: chest
title: "<&b><&l>Read the rules!"
size: 54
definitions:
border: i@border_item
CloseButtonbutton: i@return_button
rule1: i@RULES1_item
rule2: i@RULES2_item
rule3: i@RULES3_item
rule4: i@RULES4_item
rule5: i@RULES5_item
rule6: i@RULES6_item
rule7: i@RULES7_item
rule8: i@RULES8_item
rule9: i@RULES9_item
rule10: i@RULES10_item
rule11: i@RULES11_item
rule12: i@RULES12_item
rule13: i@RULES13_item
rule14: i@RULES14_item
slots:
- "[] [Rule1] [] [Rule2] [] [Rule3] [] [Rule4] []"
- "[] [] [] [] [] [] [] [] []"
- "[] [Rule5] [] [Rule6] [] [Rule7] [] [Rule8] []"
- "[] [] [] [] [] [] [] [] [] "
- "[] [Rule9] [] [Rule10] [] [Rule11] [] [Rule12] [] "
- "[] [] [] [] [return_button] [] [] [] []"
GUI_Inventory_World:
type: world
events:
on player closes in@RulesGUI:
- announce "helloworld"
- run RulesGUI_Task instantly player:<player>
on player clicks return_button IN RulesGUI:
- inventory close d:in@RulesGUI
on player clicks in RulesGUI:
- determine cancelled
RULES1_item:
type: item
material: i@paper
display name: "<&6>Rule <&f>#1"
enchantments:
- DURABILITY:1
lore:
- "<&c>No modified cleints/texture packs or hacked clients."
- "<&c>(this includes the Schematica Mod)"
RULES2_item:
type: item
material: i@paper
display name: "<&6>Rule <&f>#2"
enchantments:
- DURABILITY:1
lore:
- "<&c>No spamming"
RULES3_item:
type: item
material: i@paper
display name: "<&6>Rule <&f>#3"
enchantments:
- DURABILITY:1
lore:
- "<&c>No charging back on donations"
RULES4_item:
type: item
material: i@paper
display name: "<&6>Rule <&f>#4"
enchantments:
- DURABILITY:1
lore:
- "<&c>Do not exploit any glitches"
- "<&c>within minecraft or the server"
RULES5_item:
type: item
material: i@paper
display name: "<&6>Rule <&f>#5"
enchantments:
- DURABILITY:1
lore:
- "<&c>Dont give staff trouble..."
RULES6_item:
type: item
material: i@paper
display name: "<&6>Rule <&f>#6"
enchantments:
- DURABILITY:1
lore:
- "<&c>Do not disrespect players or staff"
RULES7_item:
type: item
material: i@paper
display name: "<&6>Rule <&f>#7"
enchantments:
- DURABILITY:1
lore:
- "<&c>No advertising of <&c><&l>any kind"
RULES8_item:
type: item
material: i@paper
display name: "<&6>Rule <&f>#8"
enchantments:
- DURABILITY:1
lore:
- "<&c>No threats are allowed"
- "<&c>(DDos, Dox, death etc.)"
RULES9_item:
type: item
material: i@paper
display name: "<&6>Rule <&f>#9"
enchantments:
- DURABILITY:1
lore:
- "<&c>No combat logging/safezoning"
RULES10_item:
type: item
material: i@paper
display name: "<&6>Rule <&f>#9"
enchantments:
- DURABILITY:1
lore:
- "<&c>Do not impersonate other players or staff"
RULES11_item:
type: item
material: i@paper
display name: "<&6>Rule <&f>#9"
enchantments:
- DURABILITY:1
lore:
- "<&c>Do not attempt to sell your account"
RULES12_item:
type: item
material: i@paper
display name: "<&6>Rule <&f>#9"
enchantments:
- DURABILITY:1
lore:
- "<&c>Make sure you enjoy playing on Anarchy!"
border_item:
type: item
material: i@black_stained_glass_pane
display name: <white><&sp>
return_button:
type: item
material: i@book
display name: "<&6><&l>Close Rules"
enchantments:
- DURABILITY:1
lore:
- "<&c>Read the rules and then click this"
- "<&c>to close this menu!"