Paste #41123: Denizen Debug Logs From Atherys Legends Bois!!!

Date: 2017/04/02 14:21:24 UTC-07:00
Type: Server Log

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Java Version: 1.8.0_66
Up-time: 26d 12h
CraftBukkit Version: git-Spigot-d4f98a3-cb61ac0 (MC: 1.11.2)
Denizen Version: Core: 1.15 (Build 84), CraftBukkit: 1.0.1-SNAPSHOT (build 1634)
Active Plugins (13): MCCore: 1.58, LuckPerms: 3.0.0, WorldEdit: 6.1.5;4651611, OldCombatMechanics: 1.1.2, 
Vault: 1.5.6-b49, SaneEconomy: 0.10.6, ProtocolSupport: 4.25.dev, ProtocolLib: 4.2.1-SNAPSHOT-b346, 
LibsDisguises: 9.2.4, Citizens: 2.0.21-SNAPSHOT (build 1471), Denizen: 1.0.1-SNAPSHOT (build 1634), 
Sentinel: 1.0 (build 90), Depenizen: 1.0.0 (build 380)
Loaded Worlds (3): World, World_nether, World_the_end
Online Players (2): Chrisblox(Chrisblox), Ambrius(Ambrius)
Offline Players: 44
Mode: online

16:12:26 [INFO]  Running script event 'PlayerScrollsItem', event='player 
                   scrolls their hotbar' for script 'DAMAGE_HANDLER' 
16:12:26 [INFO]  Starting InstantQueue 'DAMAGE_HANDLER_ProtectionGrowHouse'... 
16:12:26 [INFO]  Queue 'DAMAGE_HANDLER_ProtectionGrowHouse' Executing: IF 
                   "<player.item_in_hand.id>" "==" "276" "{" "-" "nbt" 
                   "<player.item_in_hand>" "MyCustomNBT.Damage:10" 
                   "save:Edited_Item" "-" "inventory" "set" 
                   "slot:<player.item_in_hand.slot>" 
                   "o:<entry[Edited_Item].new_item>" "-" "define" "Item" 
                   "<player.item_in_hand>" "-" "narrate" "True - 
                   <def[Item].nbt_attributes>" "}" 
16:12:26 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
16:12:26 [INFO] +> Executing 'IF': use_braces='true' 
16:12:26 [INFO]  Filled tag <player.item_in_hand.id> with '276'. 
16:12:26 [INFO]  Comparable='Decimal(276.0)', Operator='EQUALS', 
                   ComparedTo='Decimal(276.0)' --> OUTCOME='true' 
16:12:26 [INFO]  Queue 'DAMAGE_HANDLER_ProtectionGrowHouse' Executing: NBT 
                   "<player.item_in_hand>" "MyCustomNBT.Damage:10" 
                   "save:Edited_Item" 
16:12:26 [INFO] +- Executing dCommand: NBT/p@Ambrius ---------+ 
16:12:26 [INFO]  ...remembering this script entry as 'Edited_Item'! 
16:12:26 [INFO]  Filled tag <player.item_in_hand> with 
                   'i@diamond_sword[nbt=li@mycustomnbt.damage/10]'. 
16:12:26 [INFO] +> Executing 'NBT': 
                   item='i@diamond_sword[nbt=li@mycustomnbt.damage/10]'  
                   key='MyCustomNBT.Damage'  value='10' 
16:12:26 [INFO]  Queue 'DAMAGE_HANDLER_ProtectionGrowHouse' Executing: 
                   INVENTORY "set" "slot:<player.item_in_hand.slot>" 
                   "o:<entry[Edited_Item].new_item>" 
16:12:26 [INFO] +- Executing dCommand: INVENTORY/p@Ambrius ---------+ 
16:12:26 [INFO]  Filled tag <player.item_in_hand.slot> with '7'. 
16:12:26 [INFO]  Filled tag <entry[Edited_Item].new_item> with 
                   'i@diamond_sword[nbt=li@mycustomnbt.damage/10]'. 
16:12:26 [INFO] +> Executing 'INVENTORY': actions='[set]'  
                   Inventory='in@player[holder=p@c08db03a-34c8-4fcf-b16f-5716f7eb159a]' 
                    
                   Inventory='in@generic[size=54;contents=li@i@diamond_sword[nbt=li@mycustomnbt.damage/10];title=Chest]' 
                    slot='7' 
16:12:26 [INFO]  Queue 'DAMAGE_HANDLER_ProtectionGrowHouse' Executing: DEFINE 
                   "Item" "<player.item_in_hand>" 
16:12:26 [INFO] +- Executing dCommand: DEFINE/p@Ambrius ---------+ 
16:12:26 [INFO]  Filled tag <player.item_in_hand> with 
                   'i@diamond_sword[nbt=li@mycustomnbt.damage/10]'. 
16:12:26 [INFO] +> Executing 'DEFINE': 
                   queue='DAMAGE_HANDLER_ProtectionGrowHouse'  definition='item'  
                   value='i@diamond_sword[nbt=li@mycustomnbt.damage/10]' 
16:12:26 [INFO]  Queue 'DAMAGE_HANDLER_ProtectionGrowHouse' Executing: NARRATE 
                   "True - <def[Item].nbt_attributes>" 
16:12:26 [INFO] +- Executing dCommand: NARRATE/p@Ambrius ---------+ 
16:12:26 [INFO]  Filled tag <def[Item].nbt_attributes> with 'null'. 
16:12:26 [INFO] +> Executing 'NARRATE': Narrating='True - null'  
                   Targets='[p@Ambrius]' 
16:12:26 [INFO]  Completing queue 'DAMAGE_HANDLER_ProtectionGrowHouse' in 2ms. 
16:12:26 [INFO]  Running script event 'PlayerScrollsItem', event='player 
                   scrolls their hotbar' for script 'DAMAGE_HANDLER' 
16:12:26 [INFO]  Starting InstantQueue 
                   'DAMAGE_HANDLER_EditorsSalmonLauderdale'... 
16:12:26 [INFO]  Queue 'DAMAGE_HANDLER_EditorsSalmonLauderdale' Executing: IF 
                   "<player.item_in_hand.id>" "==" "276" "{" "-" "nbt" 
                   "<player.item_in_hand>" "MyCustomNBT.Damage:10" 
                   "save:Edited_Item" "-" "inventory" "set" 
                   "slot:<player.item_in_hand.slot>" 
                   "o:<entry[Edited_Item].new_item>" "-" "define" "Item" 
                   "<player.item_in_hand>" "-" "narrate" "True - 
                   <def[Item].nbt_attributes>" "}" 
16:12:26 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
16:12:26 [INFO] +> Executing 'IF': use_braces='true' 
16:12:26 [INFO]  Filled tag <player.item_in_hand.id> with '276'. 
16:12:26 [INFO]  Comparable='Decimal(276.0)', Operator='EQUALS', 
                   ComparedTo='Decimal(276.0)' --> OUTCOME='true' 
16:12:26 [INFO]  Queue 'DAMAGE_HANDLER_EditorsSalmonLauderdale' Executing: NBT 
                   "<player.item_in_hand>" "MyCustomNBT.Damage:10" 
                   "save:Edited_Item" 
16:12:26 [INFO] +- Executing dCommand: NBT/p@Ambrius ---------+ 
16:12:26 [INFO]  ...remembering this script entry as 'Edited_Item'! 
16:12:26 [INFO]  Filled tag <player.item_in_hand> with 
                   'i@diamond_sword[nbt=li@mycustomnbt.damage/10]'. 
16:12:26 [INFO] +> Executing 'NBT': 
                   item='i@diamond_sword[nbt=li@mycustomnbt.damage/10]'  
                   key='MyCustomNBT.Damage'  value='10' 
16:12:26 [INFO]  Queue 'DAMAGE_HANDLER_EditorsSalmonLauderdale' Executing: 
                   INVENTORY "set" "slot:<player.item_in_hand.slot>" 
                   "o:<entry[Edited_Item].new_item>" 
16:12:26 [INFO] +- Executing dCommand: INVENTORY/p@Ambrius ---------+ 
16:12:26 [INFO]  Filled tag <player.item_in_hand.slot> with '7'. 
16:12:26 [INFO]  Filled tag <entry[Edited_Item].new_item> with 
                   'i@diamond_sword[nbt=li@mycustomnbt.damage/10]'. 
16:12:26 [INFO] +> Executing 'INVENTORY': actions='[set]'  
                   Inventory='in@player[holder=p@c08db03a-34c8-4fcf-b16f-5716f7eb159a]' 
                    
                   Inventory='in@generic[size=54;contents=li@i@diamond_sword[nbt=li@mycustomnbt.damage/10];title=Chest]' 
                    slot='7' 
16:12:26 [INFO]  Queue 'DAMAGE_HANDLER_EditorsSalmonLauderdale' Executing: 
                   DEFINE "Item" "<player.item_in_hand>" 
16:12:26 [INFO] +- Executing dCommand: DEFINE/p@Ambrius ---------+ 
16:12:26 [INFO]  Filled tag <player.item_in_hand> with 
                   'i@diamond_sword[nbt=li@mycustomnbt.damage/10]'. 
16:12:26 [INFO] +> Executing 'DEFINE': 
                   queue='DAMAGE_HANDLER_EditorsSalmonLauderdale'  
                   definition='item'  
                   value='i@diamond_sword[nbt=li@mycustomnbt.damage/10]' 
16:12:26 [INFO]  Queue 'DAMAGE_HANDLER_EditorsSalmonLauderdale' Executing: 
                   NARRATE "True - <def[Item].nbt_attributes>" 
16:12:26 [INFO] +- Executing dCommand: NARRATE/p@Ambrius ---------+ 
16:12:26 [INFO]  Filled tag <def[Item].nbt_attributes> with 'null'. 
16:12:26 [INFO] +> Executing 'NARRATE': Narrating='True - null'  
                   Targets='[p@Ambrius]' 
16:12:26 [INFO]  Completing queue 'DAMAGE_HANDLER_EditorsSalmonLauderdale' in 
                   2ms.