Paste #41158: Denizen Debug Logs From Atherys Legends Bois!!!

Date: 2017/04/03 14:23:05 UTC-07:00
Type: Server Log

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Java Version: 1.8.0_66
Up-time: 32m
CraftBukkit Version: git-Spigot-625bc00-41a7d14 (MC: 1.11.2)
Denizen Version: Core: 1.15 (Build 84), CraftBukkit: 1.0.1-SNAPSHOT (build 1634)
Active Plugins (13): MCCore: 1.58, LuckPerms: 3.0.0, WorldEdit: 6.1.5;4651611, OldCombatMechanics: 1.1.2, 
Vault: 1.5.6-b49, SaneEconomy: 0.10.6, ProtocolSupport: 4.25.dev, ProtocolLib: 4.2.1-SNAPSHOT-b346, 
LibsDisguises: 9.2.4, Citizens: 2.0.21-SNAPSHOT (build 1471), Denizen: 1.0.1-SNAPSHOT (build 1634), 
Sentinel: 1.0 (build 90), Depenizen: 1.0.0 (build 380)
Loaded Worlds (3): World, World_nether, World_the_end
Online Players (1): Ambrius(Ambrius)
Offline Players: 45
Mode: online

16:14:05 [INFO]  Queue 'SKILLBAR_HANDLER_CountsCasesAnchor' Executing: IF 
                   "<player.has_flag[Silence_Effect]>" "{" "-" "narrate" 
                   "<&a><&l>[Skill] <&7>You are currently silenced for another 
                   <&f><player.flag[Silence_Effect].expiration.in_seconds.round_to[1]>s<&7>!" 
                   "-" "queue" "clear" "}" 
16:14:05 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
16:14:05 [INFO] +> Executing 'IF': use_braces='true' 
16:14:05 [INFO]  Filled tag <player.has_flag[Silence_Effect]> with 'false'. 
16:14:05 [INFO]  Queue 'SKILLBAR_HANDLER_CountsCasesAnchor' Executing: IF 
                   "<player.has_flag[Stun_Effect]>" "{" "-" "narrate" 
                   "<&a><&l>[Skill] <&7>You are currently Stunned for another 
                   <&f><player.flag[Stun_Effect].expiration.in_seconds.round_to[1]>s<&7>!" 
                   "-" "queue" "clear" "}" 
16:14:05 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
16:14:05 [INFO] +> Executing 'IF': use_braces='true' 
16:14:05 [INFO]  Filled tag <player.has_flag[Stun_Effect]> with 'false'. 
16:14:05 [INFO]  Queue 'SKILLBAR_HANDLER_CountsCasesAnchor' Executing: DEFINE 
                   "Class_Skill_Config" "s@<player.flag[Class]>_Skill_Config" 
16:14:05 [INFO] +- Executing dCommand: DEFINE/p@Ambrius ---------+ 
16:14:05 [INFO]  Filled tag <player.flag[Class]> with 'Berserker'. 
16:14:05 [INFO] +> Executing 'DEFINE': 
                   queue='SKILLBAR_HANDLER_CountsCasesAnchor'  
                   definition='class_skill_config'  
                   value='s@Berserker_Skill_Config' 
16:14:05 [INFO]  Queue 'SKILLBAR_HANDLER_CountsCasesAnchor' Executing: DEFINE 
                   "Class_Stat_Config" "s@<player.flag[Class]>_Stat_Config" 
16:14:05 [INFO] +- Executing dCommand: DEFINE/p@Ambrius ---------+ 
16:14:05 [INFO]  Filled tag <player.flag[Class]> with 'Berserker'. 
16:14:05 [INFO] +> Executing 'DEFINE': 
                   queue='SKILLBAR_HANDLER_CountsCasesAnchor'  
                   definition='class_stat_config'  
                   value='s@Berserker_Stat_Config' 
16:14:05 [INFO]  Queue 'SKILLBAR_HANDLER_CountsCasesAnchor' Executing: DEFINE 
                   "Skill_Cooldown" "<def[Skill]>_Cooldown" 
16:14:05 [INFO] +- Executing dCommand: DEFINE/p@Ambrius ---------+ 
16:14:05 [INFO]  Filled tag <def[Skill]> with 'Cleave'. 
16:14:05 [INFO] +> Executing 'DEFINE': 
                   queue='SKILLBAR_HANDLER_CountsCasesAnchor'  
                   definition='skill_cooldown'  value='Cleave_Cooldown' 
16:14:05 [INFO]  Queue 'SKILLBAR_HANDLER_CountsCasesAnchor' Executing: DEFINE 
                   "Skill_Cost" 
                   "<def[Class_Skill_Config].yaml_key[<def[Skill]>_Cost].as_int||0>" 
16:14:05 [INFO] +- Executing dCommand: DEFINE/p@Ambrius ---------+ 
16:14:05 [INFO]  Filled tag <def[Skill]> with 'Cleave'. 
16:14:05 [INFO]  Filled tag 
                   <def[Class_Skill_Config].yaml_key[Cleave_Cost].as_int||0> with 
                   '2'. 
16:14:05 [INFO] +> Executing 'DEFINE': 
                   queue='SKILLBAR_HANDLER_CountsCasesAnchor'  
                   definition='skill_cost'  value='2' 
16:14:05 [INFO]  Queue 'SKILLBAR_HANDLER_CountsCasesAnchor' Executing: IF 
                   "<player.has_flag[<def[Skill_Cooldown]>]>" "{" "-" "narrate" 
                   "<&a><&l>[Skill] <&f><def[Skill]> <&7>has 
                   <&f><player.flag[<def[Skill_Cooldown]>].expiration.in_seconds.round_to[1]>s 
                   <&7>until it's ready!" "-" "queue" "clear" "}" 
16:14:05 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
16:14:05 [INFO] +> Executing 'IF': use_braces='true' 
16:14:05 [INFO]  Filled tag <def[Skill_Cooldown]> with 'Cleave_Cooldown'. 
16:14:05 [INFO]  Filled tag <player.has_flag[Cleave_Cooldown]> with 'false'. 
16:14:05 [INFO]  Queue 'SKILLBAR_HANDLER_CountsCasesAnchor' Executing: IF 
                   "<def[Skill_Cost]>" ">==" 
                   "<yaml[<player.uuid>].read[General.Mana].as_int>" "{" "-" 
                   "narrate" "<&a><&l>[Skill] <&7>You do not have enough 
                   <&f><def[Class_Stat_Config].yaml_key[Class_Resource]||Mana> 
                   <&7>to use this ability!" "-" "queue" "clear" "}" 
16:14:05 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
16:14:05 [INFO] +> Executing 'IF': use_braces='true' 
16:14:05 [INFO]  ERROR! No enum constant 
                   net.aufdemrand.denizencore.scripts.commands.core.Comparable.Operator.>== 
16:14:05 [INFO]  Queue 'SKILLBAR_HANDLER_CountsCasesAnchor' Executing: INJECT 
                   "<def[Skill]>_Cast" 
16:14:05 [INFO] +- Executing dCommand: INJECT/p@Ambrius ---------+ 
16:14:05 [INFO]  Filled tag <def[Skill]> with 'Cleave'. 
16:14:05 [INFO] +> Executing 'INJECT': script='CLEAVE_CAST(TASK)' 
16:14:05 [INFO]  Queue 'SKILLBAR_HANDLER_CountsCasesAnchor' Executing: DEFINE 
                   "Mana" "<yaml[<player.uuid>].read[General.Mana].as_int>" 
16:14:05 [INFO] +- Executing dCommand: DEFINE/p@Ambrius ---------+ 
16:14:05 [INFO]  Filled tag <player.uuid> with 
                   'c08db03a-34c8-4fcf-b16f-5716f7eb159a'. 
16:14:05 [INFO]  Filled tag 
                   <yaml[c08db03a-34c8-4fcf-b16f-5716f7eb159a].read[General.Mana].as_int> 
                   with '0'. 
16:14:05 [INFO] +> Executing 'DEFINE': 
                   queue='SKILLBAR_HANDLER_CountsCasesAnchor'  definition='mana'  
                   value='0' 
16:14:05 [INFO]  Queue 'SKILLBAR_HANDLER_CountsCasesAnchor' Executing: YAML 
                   "id:<player.uuid>" "set" 
                   "General.Mana:<def[Mana].sub[<def[Skill_Cost]>]>" 
16:14:05 [INFO] +- Executing dCommand: YAML/p@Ambrius ---------+ 
16:14:05 [INFO]  Filled tag <player.uuid> with 
                   'c08db03a-34c8-4fcf-b16f-5716f7eb159a'. 
16:14:05 [INFO]  Filled tag <def[Skill_Cost]> with '2'. 
16:14:05 [INFO]  Filled tag <def[Mana].sub[2]> with '-2'. 
16:14:05 [INFO] +> Executing 'YAML': id='c08db03a-34c8-4fcf-b16f-5716f7eb159a' 
                    action='SET'  yaml_action='SET_VALUE'  key='General.Mana'  
                   value='-2'  fix_formatting='false' 
16:14:05 [INFO]  Queue 'SKILLBAR_HANDLER_CountsCasesAnchor' Executing: DEFINE 
                   "Mana" "<def[Mana].sub[<def[Skill_Cost]>]>" 
16:14:05 [INFO] +- Executing dCommand: DEFINE/p@Ambrius ---------+ 
16:14:05 [INFO]  Filled tag <def[Skill_Cost]> with '2'. 
16:14:05 [INFO]  Filled tag <def[Mana].sub[2]> with '-2'. 
16:14:05 [INFO] +> Executing 'DEFINE': 
                   queue='SKILLBAR_HANDLER_CountsCasesAnchor'  definition='mana'  
                   value='-2' 
16:14:05 [INFO]  Queue 'SKILLBAR_HANDLER_CountsCasesAnchor' Executing: ADJUST 
                   "<player>" "fake_experience:<def[Mana].div[20]>|<def[Mana]>" 
16:14:05 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+ 
16:14:05 [INFO]  Filled tag <player> with 
                   'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'. 
16:14:05 [INFO]  Filled tag <def[Mana].div[20]> with '-0.1'. 
16:14:05 [INFO]  Filled tag <def[Mana]> with '-2'. 
16:14:05 [INFO] +> Executing 'ADJUST': 
                   object='p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'  
                   mechanism='fake_experience'  mechanism_value='-0.1|-2' 
16:14:05 [INFO]  Queue 'SKILLBAR_HANDLER_CountsCasesAnchor' Executing: FLAG 
                   "player" "<def[Skill_Cooldown]>" 
                   "duration:<def[Class_Skill_Config].yaml_key[<def[Skill_Cooldown]>].as_int||10>" 
16:14:05 [INFO] +- Executing dCommand: FLAG/p@Ambrius ---------+ 
16:14:05 [INFO]  Filled tag <def[Skill_Cooldown]> with 'Cleave_Cooldown'. 
16:14:05 [INFO]  Filled tag <def[Skill_Cooldown]> with 'Cleave_Cooldown'. 
16:14:05 [INFO]  Filled tag 
                   <def[Class_Skill_Config].yaml_key[Cleave_Cooldown].as_int||10> 
                   with '3'. 
16:14:05 [INFO] +> Executing 'FLAG': flag_name='Cleave_Cooldown'  
                   Action/Value='SET_BOOLEAN(true)'  duration='d@3.0s'  
                   flag_target='p@Ambrius' 
16:14:05 [INFO]  Queue 'SKILLBAR_HANDLER_CountsCasesAnchor' Executing: DEFINE 
                   "Message" 
                   "<def[Class_Skill_Config].yaml_key[<def[Skill]>_Message]||<&a><&l>[Skill] 
                   <&f><player.name> <&7>has used <&f><def[Skill]><&7>!>" 
16:14:05 [INFO] +- Executing dCommand: DEFINE/p@Ambrius ---------+ 
16:14:05 [INFO]  Filled tag <def[Skill]> with 'Cleave'. 
16:14:05 [INFO]  Filled tag <&a> with ''. 
16:14:05 [INFO]  Filled tag <&l> with ''. 
16:14:05 [INFO]  Filled tag <&f> with ''. 
16:14:05 [INFO]  Filled tag <player.name> with 'Ambrius'. 
16:14:05 [INFO]  Filled tag <&7> with ''. 
16:14:05 [INFO]  Filled tag <&f> with ''. 
16:14:05 [INFO]  Filled tag <def[Skill]> with 'Cleave'. 
16:14:05 [INFO]  Filled tag <&7> with ''. 
16:14:05 [INFO]  Filled tag 
                   <def[Class_Skill_Config].yaml_key[Cleave_Message]||[Skill] 
                   Ambrius has used Cleave!> with '[Skill] Ambrius has used 
                   Cleave!'. 
16:14:05 [INFO] +> Executing 'DEFINE': 
                   queue='SKILLBAR_HANDLER_CountsCasesAnchor'  
                   definition='message'  value='[Skill] Ambrius has used Cleave!' 
16:14:05 [INFO]  Queue 'SKILLBAR_HANDLER_CountsCasesAnchor' Executing: NARRATE 
                   "<parse:<def[Message]>>" 
                   "targets:<player.location.find.players.within[25]>" 
16:14:05 [INFO] +- Executing dCommand: NARRATE/p@Ambrius ---------+ 
16:14:05 [INFO]  Filled tag <def[Message]> with '[Skill] Ambrius has used 
                   Cleave!'. 
16:14:05 [INFO]  Filled tag <parse:[Skill] Ambrius has used Cleave!> with 
                   '[Skill] Ambrius has used Cleave!'. 
16:14:05 [INFO]  Filled tag <player.location.find.players.within[25]> with 
                   'li@p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'. 
16:14:05 [INFO] +> Executing 'NARRATE': Narrating='[Skill] Ambrius has used 
                   Cleave!'  Targets='[p@Ambrius]' 
16:14:05 [INFO]  Queue 'SKILLBAR_HANDLER_CountsCasesAnchor' Executing: REPEAT 
                   "<def[Class_Skill_Config].yaml_key[<def[Skill_Cooldown]>].as_int.mul[1.5]||15>" 
                   "{" "-" "if" "!<player.is_online>" "{" "-" "goto" 
                   "Offline_Skip" "}" "-" "if" 
                   "!<player.has_flag[<def[Skill_Cooldown]>]>" "{" "-" "adjust" 
                   "<player.inventory.slot[<def[Skill_Slot]>]>" "quantity:1" 
                   "save:Cooldown" "-" "inventory" "set" 
                   "origin:<entry[Cooldown].result>" "slot:<def[Skill_Slot]>" "-" 
                   "queue" "clear" "}" "-" "adjust" 
                   "<player.inventory.slot[<def[Skill_Slot... * snip! * 
16:14:05 [INFO] +- Executing dCommand: REPEAT/p@Ambrius ---------+ 
16:14:05 [INFO]  Filled tag <def[Skill_Cooldown]> with 'Cleave_Cooldown'. 
16:14:05 [INFO]  Filled tag 
                   <def[Class_Skill_Config].yaml_key[Cleave_Cooldown].as_int.mul[1.5]||15> 
                   with '4.5'. 
16:14:05 [INFO] +> Executing 'REPEAT': qty='4.5' 
16:14:05 [INFO]  Queue 'SKILLBAR_HANDLER_CountsCasesAnchor' Executing: IF 
                   "!<player.is_online>" "{" "-" "goto" "Offline_Skip" "}" 
16:14:05 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
16:14:05 [INFO] +> Executing 'IF': use_braces='true' 
16:14:05 [INFO]  Filled tag <player.is_online> with 'true'. 
16:14:05 [INFO]  Queue 'SKILLBAR_HANDLER_CountsCasesAnchor' Executing: IF 
                   "!<player.has_flag[<def[Skill_Cooldown]>]>" "{" "-" "adjust" 
                   "<player.inventory.slot[<def[Skill_Slot]>]>" "quantity:1" 
                   "save:Cooldown" "-" "inventory" "set" 
                   "origin:<entry[Cooldown].result>" "slot:<def[Skill_Slot]>" "-" 
                   "queue" "clear" "}" 
16:14:05 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
16:14:05 [INFO] +> Executing 'IF': use_braces='true' 
16:14:05 [INFO]  Filled tag <def[Skill_Cooldown]> with 'Cleave_Cooldown'. 
16:14:05 [INFO]  Filled tag <player.has_flag[Cleave_Cooldown]> with 'true'. 
16:14:05 [INFO]  Queue 'SKILLBAR_HANDLER_CountsCasesAnchor' Executing: ADJUST 
                   "<player.inventory.slot[<def[Skill_Slot]>]>" 
                   "quantity:<player.flag[<def[Skill_Cooldown]>].expiration.in_seconds.round>" 
                   "save:Cooldown" 
16:14:05 [INFO] +- Executing dCommand: ADJUST/p@Ambrius ---------+ 
16:14:05 [INFO]  ...remembering this script entry as 'Cooldown'! 
16:14:05 [INFO]  Filled tag <def[Skill_Slot]> with '1'. 
16:14:05 [INFO]  Filled tag <player.inventory.slot[1]> with 
                   'i@CLEAVE[display_name=&ssc&sslCleave;lore=&sseDefault Skill| 
                   |&ss2Type&co &ssa&lbCone Attack&rb &ss6Cone 
                   damage|&ss2Description&co &ss6Do a powerful cleaving 
                   strike|&ss6dealing damage to all enemies in front of 
                   you&dot]'. 
16:14:05 [INFO]  Filled tag <def[Skill_Cooldown]> with 'Cleave_Cooldown'. 
16:14:05 [INFO]  Filled tag 
                   <player.flag[Cleave_Cooldown].expiration.in_seconds.round> 
                   with '3'. 
16:14:05 [INFO] +> Executing 'ADJUST': 
                   object='i@CLEAVE[display_name=&ssc&sslCleave;lore=&sseDefault 
                   Skill| |&ss2Type&co &ssa&lbCone Attack&rb &ss6Cone 
                   damage|&ss2Description&co &ss6Do a powerful cleaving 
                   strike|&ss6dealing damage to all enemies in front of you&dot]' 
                    mechanism='quantity'  mechanism_value='3' 
16:14:05 [INFO]  Queue 'SKILLBAR_HANDLER_CountsCasesAnchor' Executing: 
                   INVENTORY "set" "origin:<entry[Cooldown].result>" 
                   "slot:<def[Skill_Slot]>" 
16:14:05 [INFO] +- Executing dCommand: INVENTORY/p@Ambrius ---------+ 
16:14:05 [INFO]  Filled tag <entry[Cooldown].result> with 
                   'i@CLEAVE[display_name=&ssc&sslCleave;lore=&sseDefault Skill| 
                   |&ss2Type&co &ssa&lbCone Attack&rb &ss6Cone 
                   damage|&ss2Description&co &ss6Do a powerful cleaving 
                   strike|&ss6dealing damage to all enemies in front of 
                   you&dot;quantity=3]'. 
16:14:05 [INFO]  Filled tag <def[Skill_Slot]> with '1'. 
16:14:05 [INFO] +> Executing 'INVENTORY': actions='[set]'  
                   Inventory='in@player[holder=p@c08db03a-34c8-4fcf-b16f-5716f7eb159a]' 
                    
                   Inventory='in@generic[size=54;contents=li@i@CLEAVE[display_name=&ssc&sslCleave;lore=&sseDefault 
                   Skill| |&ss2Type&co &ssa&lbCone Attack&rb &ss6Cone 
                   damage|&ss2Description&co &ss6Do a powerful cleaving 
                   strike|&ss6dealing damage to all enemies in front of 
                   you&dot;quantity=3];title=Chest]'  slot='1' 
16:14:05 [INFO]  Queue 'SKILLBAR_HANDLER_CountsCasesAnchor' Executing: MARK 
                   "Offline_Skip" 
16:14:05 [INFO] +- Executing dCommand: MARK/p@Ambrius ---------+ 
16:14:05 [INFO] +> Executing 'MARK': m_name='Offline_Skip' 
16:14:05 [INFO]  Queue 'SKILLBAR_HANDLER_CountsCasesAnchor' Executing: WAIT 
                   "0.75s" 
16:14:05 [INFO] +- Executing dCommand: WAIT/p@Ambrius ---------+ 
16:14:05 [INFO] +> Executing 'WAIT': 
                   queue='SKILLBAR_HANDLER_CountsCasesAnchor'  delay='d@0.75s' 
16:14:05 [INFO]  Forcing queue SKILLBAR_HANDLER_CountsCasesAnchor into a timed 
                   queue... 
16:14:05 [INFO]  Completing queue 'SKILLBAR_HANDLER_CountsCasesAnchor' in 
                   16ms. 
16:14:05 [INFO]  Starting TimedQueue 'SKILLBAR_HANDLER_CountsCasesAnchor'...