Date: 2017/04/24 02:02:47 UTC-07:00
Type: Denizen Script
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EloPvPLobby_Events:
type: world
debug: false
events:
on player enters spawn:
- inventory clear
- inventory set d:<player.inventory> o:in@EloPvPLobby_Player_Inventory
on player right clicks with EloPvPLobby_Item1:
- determine cancelled passively
- inventory close d:<context.inventory>
- execute as_player "warp 1vs1"
on player right clicks with EloPvPLobby_Item2:
- determine cancelled passively
- inventory close d:<context.inventory>
- execute as_player "warp 1vs1"
on player right clicks with EloPvPLobby_Item3:
- determine cancelled passively
- inventory close d:<context.inventory>
- execute as_player "warp 1vs1"
on player right clicks with EloPvPLobby_Item4:
- determine cancelled passively
- inventory close d:<context.inventory>
- execute as_player "warp 1vs1"
on player right clicks with EloPvPLobby_Item5:
- determine cancelled passively
- inventory close d:<context.inventory>
- execute as_player "warp 1vs1"
EloPvPLobby_Player_Inventory:
type: inventory
inventory: PLAYER
definitions:
Sel1: EloPvPLobby_Item1
Sel2: EloPvPLobby_Item2
Sel3: EloPvPLobby_Item3
Sel4: EloPvPLobby_Item4
Sel5: EloPvPLobby_Item5
slots:
- "[Sel1] [Sel2] [Sel3] [Sel4] [Sel5] [] [] [] []"
- "[] [] [] [] [] [] [] [] []"
- "[] [] [] [] [] [] [] [] []"
- "[] [] [] [] [] [] [] [] []"
EloPvPLobby_Item1:
type: item
material: WATCH[flags=HIDE_ATTRIBUTES]
display name: <&3><&l>Ting
lore:
- <&8>(<&7>Klik her<&8>)
EloPvPLobby_Item2:
type: item
material: WATCH[flags=HIDE_ATTRIBUTES]
display name: <&3><&l>Ting
lore:
- <&8>(<&7>Klik her<&8>)
EloPvPLobby_Item3:
type: item
material: WATCH[flags=HIDE_ATTRIBUTES]
display name: <&3><&l>Ting
lore:
- <&8>(<&7>Klik her<&8>)
EloPvPLobby_Item4:
type: item
material: WATCH[flags=HIDE_ATTRIBUTES]
display name: <&3><&l>Ting
lore:
- <&8>(<&7>Klik her<&8>)
EloPvPLobby_Item5:
type: item
material: WATCH[flags=HIDE_ATTRIBUTES]
display name: <&3><&l>Ting
lore:
- <&8>(<&7>Klik her<&8>)