Paste #41542: Denizen Debug Logs From Atherys Legends Bois!!!

Date: 2017/04/24 10:45:09 UTC-07:00
Type: Server Log

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Java Version: 1.8.0_66
Up-time: 20h 41m
CraftBukkit Version: git-Spigot-625bc00-41a7d14 (MC: 1.11.2)
Denizen Version: Core: 1.15 (Build 84), CraftBukkit: 1.0.1-SNAPSHOT (build 1634)
Active Plugins (13): MCCore: 1.58, LuckPerms: 3.0.0, WorldEdit: 6.1.5;4651611, OldCombatMechanics: 1.1.2, 
Vault: 1.5.6-b49, SaneEconomy: 0.10.6, ProtocolSupport: 4.25.dev, ProtocolLib: 4.2.1-SNAPSHOT-b346, 
LibsDisguises: 9.2.4, Citizens: 2.0.21-SNAPSHOT (build 1471), Denizen: 1.0.1-SNAPSHOT (build 1634), 
Sentinel: 1.0 (build 90), Depenizen: 1.0.0 (build 380)
Loaded Worlds (3): World, World_nether, World_the_end
Online Players (1): Ambrius(Ambrius)
Offline Players: 46
Mode: online

12:35:32 [INFO]  Queue 'SKILLBAR_HANDLER_AtlasVariableBudapest' Executing: 
                   PLAYEFFECT "<player.location.cursor_on[2].sub[0,0.5,0]>" 
                   "effect:SWEEP_ATTACK" "quantity:2" "offset:0.2" 
12:35:32 [INFO] +- Executing dCommand: PLAYEFFECT/p@Ambrius ---------+ 
12:35:32 [INFO]  Filled tag <player.location.cursor_on[2].sub[0,0.5,0]> with 
                   'l@-551.0,4.5,1625.0,World'. 
12:35:32 [INFO] +> Executing 'PLAYEFFECT': special effect='SWEEP_ATTACK'  
                   locations='[l@-551.0,4.5,1625.0,World]'  radius='15'  data='0' 
                    qty='2'  offset='l@0.2,0.2,0.2' 
12:35:32 [INFO]  Queue 'SKILLBAR_HANDLER_AtlasVariableBudapest' Executing: 
                   FOREACH 
                   "<player.location.find.living_entities.within[<s@Berserker_Skill_Config.yaml_key[Cleave_Range].as_int||6>].exclude[<player>]>" 
                   "{" "-" "if" "<player.location.facing[<def[Value]>]>" "{" "-" 
                   "define" "Target" "<def[Value]>" "-" "define" "Skill_Effect" 
                   "Cleave_Damage_Effect" "-" "inject" "Target_Check" "-" "if" 
                   "Target_Check" "==" "True" "{" "-" "run" "locally" 
                   "<def[Skill_Effect]>" "def:<def[Target]>" "}" "}" "}" 
12:35:32 [INFO] +- Executing dCommand: FOREACH/p@Ambrius ---------+ 
12:35:32 [INFO]  Filled tag 
                   <s@Berserker_Skill_Config.yaml_key[Cleave_Range].as_int||6> 
                   with '6'. 
12:35:32 [INFO]  Filled tag <player> with 
                   'p@c08db03a-34c8-4fcf-b16f-5716f7eb159a'. 
12:35:32 [INFO]  Filled tag 
                   <player.location.find.living_entities.within[6].exclude[p@c08db03a-34c8-4fcf-b16f-5716f7eb159a]> 
                   with 'li@n@8'. 
12:35:32 [INFO] +> Executing 'FOREACH': list='li@n@8' 
12:35:32 [INFO]  Queue 'SKILLBAR_HANDLER_AtlasVariableBudapest' Executing: IF 
                   "<player.location.facing[<def[Value]>]>" "{" "-" "define" 
                   "Target" "<def[Value]>" "-" "define" "Skill_Effect" 
                   "Cleave_Damage_Effect" "-" "inject" "Target_Check" "-" "if" 
                   "Target_Check" "==" "True" "{" "-" "run" "locally" 
                   "<def[Skill_Effect]>" "def:<def[Target]>" "}" "}" 
12:35:32 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
12:35:32 [INFO] +> Executing 'IF': use_braces='true' 
12:35:32 [INFO]  Filled tag <def[Value]> with 'n@8'. 
12:35:32 [INFO]  Filled tag <player.location.facing[n@8]> with 'true'. 
12:35:32 [INFO]  Queue 'SKILLBAR_HANDLER_AtlasVariableBudapest' Executing: 
                   DEFINE "Target" "<def[Value]>" 
12:35:32 [INFO] +- Executing dCommand: DEFINE/p@Ambrius ---------+ 
12:35:32 [INFO]  Filled tag <def[Value]> with 'n@8'. 
12:35:32 [INFO] +> Executing 'DEFINE': 
                   queue='SKILLBAR_HANDLER_AtlasVariableBudapest'  
                   definition='target'  value='n@8' 
12:35:32 [INFO]  Queue 'SKILLBAR_HANDLER_AtlasVariableBudapest' Executing: 
                   DEFINE "Skill_Effect" "Cleave_Damage_Effect" 
12:35:32 [INFO] +- Executing dCommand: DEFINE/p@Ambrius ---------+ 
12:35:32 [INFO] +> Executing 'DEFINE': 
                   queue='SKILLBAR_HANDLER_AtlasVariableBudapest'  
                   definition='skill_effect'  value='Cleave_Damage_Effect' 
12:35:32 [INFO]  Queue 'SKILLBAR_HANDLER_AtlasVariableBudapest' Executing: 
                   INJECT "Target_Check" 
12:35:32 [INFO] +- Executing dCommand: INJECT/p@Ambrius ---------+ 
12:35:32 [INFO] +> Executing 'INJECT': script='TARGET_CHECK(TASK)' 
12:35:32 [INFO]  Queue 'SKILLBAR_HANDLER_AtlasVariableBudapest' Executing: IF 
                   "<def[Target].is_player>" "{" "-" "if" 
                   "<yaml[<def[Target].uuid>].read[faction.name]||Outlaw1>" "!=" 
                   "<yaml[<player.uuid>].read[faction.name]||Outlaw2>" "&&" 
                   "<yaml[<def[target].uuid>].read[faction.outlaw]||False>" "==" 
                   "False" "{" "-" "flag" "player" "In_Combat" "duration:20s" "-" 
                   "flag" "<def[Target]>" "In_Combat" "duration:20s" "-" "define" 
                   "Target_Check" "True" "}" "else" "{" "-" "define" 
                   "Target_Check" "False" "}" "}" "else" "{" "-" "run" "l... * 
                   snip! * 
12:35:32 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
12:35:32 [INFO] +> Executing 'IF': use_braces='true' 
12:35:32 [INFO]  Filled tag <def[Target].is_player> with 'false'. 
12:35:32 [INFO]  Queue 'SKILLBAR_HANDLER_AtlasVariableBudapest' Executing: RUN 
                   "locally" "<def[Skill_Effect]>" "def:<def[Target]>" 
12:35:32 [INFO] +- Executing dCommand: RUN/p@Ambrius ---------+ 
12:35:32 [INFO]  Filled tag <def[Skill_Effect]> with 'Cleave_Damage_Effect'. 
12:35:32 [INFO]  Filled tag <def[Target]> with 'n@8'. 
12:35:32 [INFO] +> Executing 'RUN': script='TARGET_CHECK(TASK)'  
                   path='Cleave_Damage_Effect'  local='true'  definitions='n@8' 
12:35:32 [INFO]  Adding definition %1% as n@8 
12:35:32 [INFO]  Starting InstantQueue 
                   'TARGET_CHECK_IncludesRecordedBenefit'... 
12:35:32 [INFO]  Completing queue 'TARGET_CHECK_IncludesRecordedBenefit' in 
                   0ms. 
12:35:32 [INFO]  Queue 'SKILLBAR_HANDLER_AtlasVariableBudapest' Executing: 
                   FLAG "player" "In_Combat" "duration:20s" 
12:35:32 [INFO] +- Executing dCommand: FLAG/p@Ambrius ---------+ 
12:35:32 [INFO] +> Executing 'FLAG': flag_name='In_Combat'  
                   Action/Value='SET_BOOLEAN(true)'  duration='d@20.0s'  
                   flag_target='p@Ambrius' 
12:35:32 [INFO]  Queue 'SKILLBAR_HANDLER_AtlasVariableBudapest' Executing: 
                   DEFINE "Target_Check" "True" 
12:35:32 [INFO] +- Executing dCommand: DEFINE/p@Ambrius ---------+ 
12:35:32 [INFO] +> Executing 'DEFINE': 
                   queue='SKILLBAR_HANDLER_AtlasVariableBudapest'  
                   definition='target_check'  value='True' 
12:35:32 [INFO]  Queue 'SKILLBAR_HANDLER_AtlasVariableBudapest' Executing: IF 
                   "Target_Check" "==" "True" "{" "-" "run" "locally" 
                   "<def[Skill_Effect]>" "def:<def[Target]>" "}" 
12:35:32 [INFO] +- Executing dCommand: IF/p@Ambrius ---------+ 
12:35:32 [INFO] +> Executing 'IF': use_braces='true' 
12:35:32 [INFO]  Comparable='Element(Target_Check)', Operator='EQUALS', 
                   ComparedTo='Element(True)' --> OUTCOME='false' 
12:35:32 [INFO]  Queue 'SKILLBAR_HANDLER_AtlasVariableBudapest' Executing: 
                   FOREACH " CALLBACK"