Paste #41978: Untitled Paste

Date: 2017/05/17 09:37:38 UTC-07:00
Type: Denizen Script

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on player shoots bow:
    - if <queue.list.filter[script.name.is[==].to[Ingame]].is_empty> {
      - determine cancelled
      }
    - if <context.bow.display.contains_text[Apollo]> {
      - adjust <context.projectile> velocity:<player.location.direction.vector.mul[6]>
      - while <context.projectile.is_on_ground.not> {
        - playeffect <context.projectile.location> effect:flame quantity:1 offset:0.2
        - if <def[loop_index].mod[25]> == 0 {
          - wait 1t
          }
        }
      }