Date: 2017/05/17 09:37:38 UTC-07:00
Type: Denizen Script
on player shoots bow:
- if <queue.list.filter[script.name.is[==].to[Ingame]].is_empty> {
- determine cancelled
}
- if <context.bow.display.contains_text[Apollo]> {
- adjust <context.projectile> velocity:<player.location.direction.vector.mul[6]>
- while <context.projectile.is_on_ground.not> {
- playeffect <context.projectile.location> effect:flame quantity:1 offset:0.2
- if <def[loop_index].mod[25]> == 0 {
- wait 1t
}
}
}