Java Version: 1.8.0_91
Up-time: 2h 58m
CraftBukkit Version: git-Spigot-d4f98a3-cb61ac0 (MC: 1.11.2)
Denizen Version: Core: 1.15 (Build 89), CraftBukkit: 1.0.1-SNAPSHOT (build 169)
Active Plugins (5): SQLPerms: 2.3.2, Denizen: 1.0.1-SNAPSHOT (build 169), EzChat: 1.1.0, ProtocolSupport: 4.25,
Depenizen: 1.0.0 (build 380)
Loaded Worlds (1): Garden
Online Players (2): Xanderpitz(Xanderpitz), EvaniteGAME(EvaniteGAME)
Offline Players: 4
Mode: offline
16:18:48 [INFO] +> Executing 'Event': Type='on player clicks with
DEMOMANFIREWORK' Container='SHIFTEVENTS(WORLD)'
player=p@XanderpitzContext='{click_type=RIGHT_CLICK_AIR,
item=i@DEMOMANFIREWORK[display_name=&ss4&sslRocket
Launcher;lore=&sseRight Click to launch a primed|&sseTNT
wherever you&sqre looking&exc;quantity=12]}'
16:18:48 [INFO] +- Building event 'ON PLAYER CLICKS WITH DEMOMANFIREWORK' for
SHIFTEVENTS ---------+
16:18:48 [INFO] Starting InstantQueue
'SHIFTEVENTS_AmsterdamArchivedCabinet'...
16:18:48 [INFO] Queue 'SHIFTEVENTS_AmsterdamArchivedCabinet' Executing: IF
"<queue.list.filter[script.name.is[==].to[Ingame]].is_empty>"
"{" "-" "determine" "cancelled" "}"
16:18:48 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
16:18:48 [INFO] +> Executing 'IF': use_braces='true'
16:18:48 [INFO] Filled tag
<queue.list.filter[script.name.is[==].to[Ingame]].is_empty>
with 'false'.
16:18:48 [INFO] Queue 'SHIFTEVENTS_AmsterdamArchivedCabinet' Executing: SHOOT
"primed_tnt[fuse_ticks=<s@Config.yaml_key[classvariables.Demoman.tntfuse]>]"
"o:<player>"
"speed:<s@Config.yaml_key[classvariables.Demoman.tntspeed]>"
"save:tnt"
16:18:48 [INFO] +- Executing dCommand: SHOOT/p@Xanderpitz ---------+
16:18:48 [INFO] ...remembering this script entry as 'tnt'!
16:18:48 [INFO] Filled tag
<s@Config.yaml_key[classvariables.Demoman.tntfuse]> with '50'.
16:18:48 [INFO] Filled tag <player> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
16:18:48 [INFO] Filled tag
<s@Config.yaml_key[classvariables.Demoman.tntspeed]> with
'1.8'.
16:18:48 [INFO] +> Executing 'SHOOT':
origin='p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'
entities='[e@primed_tnt[fuse_ticks=50]]'
Location='l@-53.31725150587354,20.177738247156967,28.302906728506404,61.440018,-171.10083,Garden'
height='3' speed='1.8'
16:18:48 [INFO] Queue 'SHIFTEVENTS_AmsterdamArchivedCabinet' Executing: FLAG
"<entry[tnt].shot_entities.get[1]>" "id:<player>"
16:18:48 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
16:18:48 [INFO] Filled tag <entry[tnt].shot_entities.get[1]> with
'e@36d2e1a1-4dc7-4f02-ad8b-eba48dcb9493'.
16:18:48 [INFO] Filled tag <player> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
16:18:48 [INFO] +> Executing 'FLAG': flag_name='ID'
Action/Value='SET_VALUE(p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d)'
flag_target='e@36d2e1a1-4dc7-4f02-ad8b-eba48dcb9493'
16:18:48 [INFO] Queue 'SHIFTEVENTS_AmsterdamArchivedCabinet' Executing: TAKE
"i@DemomanFirework" "quantity:1" "from:<player.inventory>"
16:18:48 [INFO] +- Executing dCommand: TAKE/p@Xanderpitz ---------+
16:18:48 [INFO] Filled tag <player.inventory> with
'in@player[holder=p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d]'.
16:18:48 [INFO] Filled tag <&4> with ''.
16:18:48 [INFO] Filled tag <&l> with ''.
16:18:48 [INFO] Filled tag <&e> with ''.
16:18:48 [INFO] Filled tag <&e> with ''.
16:18:48 [INFO] Filled tag <&sq> with '''.
16:18:48 [INFO] +> Executing 'TAKE': Type='ITEM' qty='1'
inventory='in@player[holder=p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d]'
Items='[i@DEMOMANFIREWORK[display_name=&ss4&sslRocket
Launcher;lore=&sseRight Click to launch a primed|&sseTNT
wherever you&sqre looking&exc]]'
16:18:48 [INFO] Filled tag <&4> with ''.
16:18:48 [INFO] Filled tag <&l> with ''.
16:18:48 [INFO] Filled tag <&e> with ''.
16:18:48 [INFO] Filled tag <&e> with ''.
16:18:48 [INFO] Filled tag <&sq> with '''.
16:18:48 [INFO] Completing queue 'SHIFTEVENTS_AmsterdamArchivedCabinet' in
20ms.
16:18:50 [INFO] Running script event 'EntityExplosionPrimes', event='entity
explosion primes' for script 'SHIFTEVENTS'
16:18:50 [INFO] Starting InstantQueue
'SHIFTEVENTS_CorrespondingRightDenizen'...
16:18:50 [INFO] Queue 'SHIFTEVENTS_CorrespondingRightDenizen' Executing:
DETERMINE "passively" "cancelled"
16:18:50 [INFO] +- Executing dCommand: DETERMINE ---------+
16:18:50 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='true'
16:18:50 [INFO] Queue 'SHIFTEVENTS_CorrespondingRightDenizen' Executing: IF
"<context.entity.entity_type.contains_text[TNT]>" "&&"
"<context.entity.has_flag[id]>" "{" "-" "define" "player"
"<context.entity.flag[id]>" "-" "flag" "server"
"explode:<def[player]>" "-" "explode"
"power:<s@Config.yaml_key[classvariables.Demoman.tntpower]>"
"<context.entity.location>" "-" "flag" "server" "explode:!"
"}"
16:18:50 [INFO] +- Executing dCommand: IF ---------+
16:18:50 [INFO] +> Executing 'IF': use_braces='true'
16:18:50 [INFO] Filled tag <context.entity.entity_type.contains_text[TNT]>
with 'true'.
16:18:50 [INFO] Filled tag <context.entity.has_flag[id]> with 'true'.
16:18:50 [INFO] Queue 'SHIFTEVENTS_CorrespondingRightDenizen' Executing:
DEFINE "player" "<context.entity.flag[id]>"
16:18:50 [INFO] +- Executing dCommand: DEFINE ---------+
16:18:50 [INFO] Filled tag <context.entity.flag[id]> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
16:18:50 [INFO] +> Executing 'DEFINE':
queue='SHIFTEVENTS_CorrespondingRightDenizen'
definition='player'
value='p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'
16:18:50 [INFO] Queue 'SHIFTEVENTS_CorrespondingRightDenizen' Executing: FLAG
"server" "explode:<def[player]>"
16:18:50 [INFO] +- Executing dCommand: FLAG ---------+
16:18:50 [INFO] Filled tag <def[player]> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
16:18:50 [INFO] +> Executing 'FLAG': flag_name='EXPLODE'
Action/Value='SET_VALUE(p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d)'
flag_target='server'
16:18:50 [INFO] Queue 'SHIFTEVENTS_CorrespondingRightDenizen' Executing:
EXPLODE
"power:<s@Config.yaml_key[classvariables.Demoman.tntpower]>"
"<context.entity.location>"
16:18:50 [INFO] +- Executing dCommand: EXPLODE ---------+
16:18:50 [INFO] Filled tag
<s@Config.yaml_key[classvariables.Demoman.tntpower]> with
'5.0'.
16:18:50 [INFO] Filled tag <context.entity.location> with
'l@-54.55422993952629,39.0,38.49000000953674,60.436172,188.74057,Garden'.
16:18:50 [INFO] +> Executing 'EXPLODE':
location='l@-54.55422993952629,39.0,38.49000000953674,60.436172,188.74057,Garden'
power='5.0' breakblocks='false' fire='false'
16:18:50 [INFO] Running script event 'EntityDamaged', event='player damaged'
for script 'SHIFTEVENTS'
16:18:50 [INFO] Starting InstantQueue 'SHIFTEVENTS_PresentsChequeSad'...
16:18:50 [INFO] Queue 'SHIFTEVENTS_PresentsChequeSad' Executing: IF
"<queue.list.filter[script.name.is[==].to[Ingame]].is_empty>"
"{" "-" "determine" "cancelled" "}"
16:18:50 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
16:18:50 [INFO] +> Executing 'IF': use_braces='true'
16:18:50 [INFO] Filled tag
<queue.list.filter[script.name.is[==].to[Ingame]].is_empty>
with 'false'.
16:18:50 [INFO] Queue 'SHIFTEVENTS_PresentsChequeSad' Executing: IF
"<player.has_flag[respawn]>" "{" "-" "determine" "passively"
"cancelled" "-" "narrate" "<&c>This player is invincible after
respawning!" "targets:<context.damager>" "-" "queue" "clear"
"}"
16:18:50 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
16:18:50 [INFO] +> Executing 'IF': use_braces='true'
16:18:50 [INFO] Filled tag <player.has_flag[respawn]> with 'false'.
16:18:50 [INFO] Queue 'SHIFTEVENTS_PresentsChequeSad' Executing: ANNOUNCE
"Cause - <context.cause>"
16:18:50 [INFO] +- Executing dCommand: ANNOUNCE/p@EvaniteGAME ---------+
16:18:50 [INFO] Filled tag <context.cause> with 'block_explosion'.
16:18:50 [INFO] +> Executing 'ANNOUNCE': Message='Cause - block_explosion'
Type='ALL'
16:18:50 [INFO] Queue 'SHIFTEVENTS_PresentsChequeSad' Executing: ANNOUNCE
"Damager - <context.damager>"
16:18:50 [INFO] +- Executing dCommand: ANNOUNCE/p@EvaniteGAME ---------+
16:18:50 [INFO] ERROR in script 'SHIFTEVENTS'! Invalid context ID 'damager'!
16:18:50 [INFO] Filled tag <context.damager> with 'context.damager'.
16:18:50 [INFO] ERROR in script 'SHIFTEVENTS'! Tag <context.damager> is
invalid!
16:18:50 [INFO] +> Executing 'ANNOUNCE': Message='Damager - context.damager'
Type='ALL'
16:18:50 [INFO] Queue 'SHIFTEVENTS_PresentsChequeSad' Executing: IF
"<context.cause.contains_text[fall]>" "{" "-" "queue" "clear"
"}"
16:18:50 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
16:18:50 [INFO] +> Executing 'IF': use_braces='true'
16:18:50 [INFO] Filled tag <context.cause.contains_text[fall]> with 'false'.
16:18:50 [INFO] Queue 'SHIFTEVENTS_PresentsChequeSad' Executing: IF
"<context.damager.entity_type.contains_text[player]>" "{" "-"
"flag" "<player>" "pvp:<context.damager>" "duration:7s" "-"
"flag" "<context.damager>" "pvp:<player>" "duration:7s" "-"
"queue" "clear" "}"
16:18:50 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
16:18:50 [INFO] +> Executing 'IF': use_braces='true'
16:18:50 [INFO] ERROR in script 'SHIFTEVENTS'! Invalid context ID 'damager'!
16:18:50 [INFO] Filled tag
<context.damager.entity_type.contains_text[player]> with
'context.damager.entity_type.contains_text[player]'.
16:18:50 [INFO] ERROR in script 'SHIFTEVENTS'! Tag
<context.damager.entity_type.contains_text[player]> is
invalid!
16:18:50 [INFO] Queue 'SHIFTEVENTS_PresentsChequeSad' Executing: IF
"<context.cause>" "==" "block_explosion" "{" "-" "flag"
"<player>" "pvp:<server.flag[explode]||null>" "duration:7s"
"-" "flag" "<server.flag[explode].as_player>" "pvp:<player>"
"duration:7s" "-" "queue" "clear" "}"
16:18:50 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
16:18:50 [INFO] +> Executing 'IF': use_braces='true'
16:18:50 [INFO] Filled tag <context.cause> with 'block_explosion'.
16:18:50 [INFO] Comparable='Element(block_explosion)', Operator='EQUALS',
ComparedTo='Element(block_explosion)' --> OUTCOME='true'
16:18:50 [INFO] Queue 'SHIFTEVENTS_PresentsChequeSad' Executing: FLAG
"<player>" "pvp:<server.flag[explode]||null>" "duration:7s"
16:18:50 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
16:18:50 [INFO] Filled tag <player> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
16:18:50 [INFO] Filled tag <server.flag[explode]||null> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
16:18:50 [INFO] +> Executing 'FLAG': flag_name='PVP'
Action/Value='SET_VALUE(p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d)'
duration='d@7.0s' flag_target='p@EvaniteGAME'
16:18:50 [INFO] Queue 'SHIFTEVENTS_PresentsChequeSad' Executing: FLAG
"<server.flag[explode].as_player>" "pvp:<player>"
"duration:7s"
16:18:50 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
16:18:50 [INFO] Filled tag <server.flag[explode].as_player> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
16:18:50 [INFO] Filled tag <player> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
16:18:50 [INFO] +> Executing 'FLAG': flag_name='PVP'
Action/Value='SET_VALUE(p@cde5e102-8866-4829-a824-6b52de31fec8)'
duration='d@7.0s' flag_target='p@Xanderpitz'
16:18:50 [INFO] Queue 'SHIFTEVENTS_PresentsChequeSad' Executing: QUEUE
"clear"
16:18:50 [INFO] +- Executing dCommand: QUEUE/p@EvaniteGAME ---------+
16:18:50 [INFO] +> Executing 'QUEUE': queue='q@SHIFTEVENTS_PresentsChequeSad'
Action='CLEAR'
16:18:50 [INFO] Completing queue 'SHIFTEVENTS_PresentsChequeSad' in 14ms.
16:18:50 [INFO] Running script event 'EntityKilled', event='player killed'
for script 'SHIFTEVENTS'
16:18:50 [INFO] Starting InstantQueue 'SHIFTEVENTS_ThereforeLockAcm'...
16:18:50 [INFO] Queue 'SHIFTEVENTS_ThereforeLockAcm' Executing: IF
"<queue.list.filter[script.name.is[==].to[Ingame]].is_empty>"
"{" "-" "determine" "cancelled" "}"
16:18:50 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
16:18:50 [INFO] +> Executing 'IF': use_braces='true'
16:18:50 [INFO] Filled tag
<queue.list.filter[script.name.is[==].to[Ingame]].is_empty>
with 'false'.
16:18:50 [INFO] Queue 'SHIFTEVENTS_ThereforeLockAcm' Executing: DETERMINE
"passively" "cancelled"
16:18:50 [INFO] +- Executing dCommand: DETERMINE/p@EvaniteGAME ---------+
16:18:50 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='true'
16:18:50 [INFO] Queue 'SHIFTEVENTS_ThereforeLockAcm' Executing: ADJUST
"<player>" "fall_distance:0"
16:18:50 [INFO] +- Executing dCommand: ADJUST/p@EvaniteGAME ---------+
16:18:50 [INFO] Filled tag <player> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
16:18:50 [INFO] +> Executing 'ADJUST':
object='p@cde5e102-8866-4829-a824-6b52de31fec8'
mechanism='fall_distance' mechanism_value='0'
16:18:50 [INFO] Queue 'SHIFTEVENTS_ThereforeLockAcm' Executing: TELEPORT
"<player>"
"<s@Config.yaml_key[spawns.<server.flag[spawns].as_list.find[<player>]>]>"
16:18:50 [INFO] +- Executing dCommand: TELEPORT/p@EvaniteGAME ---------+
16:18:50 [INFO] Filled tag <player> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
16:18:50 [INFO] Filled tag <player> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
16:18:50 [INFO] Filled tag
<server.flag[spawns].as_list.find[p@cde5e102-8866-4829-a824-6b52de31fec8]>
with '2'.
16:18:50 [INFO] Filled tag <s@Config.yaml_key[spawns.2]> with
'-54.5,39,38.5,0,-120,Garden'.
16:18:50 [INFO] +> Executing 'TELEPORT':
location='l@-54.5,39.0,38.5,0.0,-120.0,Garden'
entities='[p@cde5e102-8866-4829-a824-6b52de31fec8]'
16:18:50 [INFO] Queue 'SHIFTEVENTS_ThereforeLockAcm' Executing: HEAL
"<player>"
16:18:50 [INFO] +- Executing dCommand: HEAL/p@EvaniteGAME ---------+
16:18:50 [INFO] Filled tag <player> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
16:18:50 [INFO] +> Executing 'HEAL': amount='-1'
entities='[p@cde5e102-8866-4829-a824-6b52de31fec8]'
16:18:50 [INFO] Queue 'SHIFTEVENTS_ThereforeLockAcm' Executing: INJECT
"s@Durability" "instantly"
16:18:50 [INFO] +- Executing dCommand: INJECT/p@EvaniteGAME ---------+
16:18:50 [INFO] +> Executing 'INJECT': script='DURABILITY(TASK)'
instant='true'
16:18:50 [INFO] Queue 'SHIFTEVENTS_ThereforeLockAcm' Executing: DEFINE
"inventory"
"<player.inventory.list_contents.filter[material.contains_any_text[Sword|Bow|Armor|Helmet|Chestplate|Leggings|Boots|Axe|Shovel]]>"
16:18:50 [INFO] +- Executing dCommand: DEFINE/p@EvaniteGAME ---------+
16:18:50 [INFO] Filled tag <&b> with ''.
16:18:50 [INFO] Filled tag <&l> with ''.
16:18:50 [INFO] Filled tag <&7> with ''.
16:18:50 [INFO] Filled tag <&co> with ':'.
16:18:50 [INFO] Filled tag <&a> with ''.
16:18:50 [INFO] Filled tag
<player.inventory.list_contents.filter[material.contains_any_text[Sword|Bow|Armor|Helmet|Chestplate|Leggings|Boots|Axe|Shovel]]>
with 'li@'.
16:18:50 [INFO] +> Executing 'DEFINE': queue='SHIFTEVENTS_ThereforeLockAcm'
definition='inventory' value='li@'
16:18:50 [INFO] Queue 'SHIFTEVENTS_ThereforeLockAcm' Executing: FOREACH
"<def[inventory]>" "{" "-" "define" "slot"
"<player.inventory.find[<def[value]>]>" "-" "adjust"
"<def[value]>"
"durability:<def[value].max_durability.add[<def[value].durability>].div[2].round_down>"
"save:item" "-" "take" "slot:<def[slot]>" "-" "give"
"<entry[item].result>" "to:<player.inventory>"
"slot:<def[slot]>" "}"
16:18:50 [INFO] +- Executing dCommand: FOREACH/p@EvaniteGAME ---------+
16:18:50 [INFO] Filled tag <def[inventory]> with 'li@'.
16:18:50 [INFO] +> Executing 'FOREACH': list='li@'
16:18:50 [INFO] Empty list, not looping...
16:18:50 [INFO] Queue 'SHIFTEVENTS_ThereforeLockAcm' Executing: DEFINE
"superitems"
"<player.inventory.list_contents.filter[contains_any_text[Achilles|WarHammer|Apollo]]>"
16:18:50 [INFO] +- Executing dCommand: DEFINE/p@EvaniteGAME ---------+
16:18:50 [INFO] Filled tag <&b> with ''.
16:18:50 [INFO] Filled tag <&l> with ''.
16:18:50 [INFO] Filled tag <&7> with ''.
16:18:50 [INFO] Filled tag <&co> with ':'.
16:18:50 [INFO] Filled tag <&a> with ''.
16:18:50 [INFO] Filled tag
<player.inventory.list_contents.filter[contains_any_text[Achilles|WarHammer|Apollo]]>
with 'li@'.
16:18:50 [INFO] +> Executing 'DEFINE': queue='SHIFTEVENTS_ThereforeLockAcm'
definition='superitems' value='li@'
16:18:50 [INFO] Queue 'SHIFTEVENTS_ThereforeLockAcm' Executing: FOREACH
"<def[superitems]>" "{" "-" "define" "slotnumber"
"<player.inventory.find[<def[value]>]>" "-" "adjust"
"<def[value]>"
"durability:<def[value].max_durability.add[<def[value].durability>].div[2]>"
"save:superitem" "-" "take" "slot:<def[slotnumber]>" "-"
"give" "<entry[superitem].result>" "to:<player.inventory>"
"slot:<def[slot]>" "}"
16:18:50 [INFO] +- Executing dCommand: FOREACH/p@EvaniteGAME ---------+
16:18:50 [INFO] Filled tag <def[superitems]> with 'li@'.
16:18:50 [INFO] +> Executing 'FOREACH': list='li@'
16:18:50 [INFO] Empty list, not looping...
16:18:50 [INFO] Queue 'SHIFTEVENTS_ThereforeLockAcm' Executing: IF
"<player.has_flag[pvp]>" "&&"
"!<context.damager.is[EQUALS].to[<player>]>" "{" "-" "if"
"<context.cause.matches[arrow]>" "{" "-" "flag"
"<context.damager>" "alltimebowkills:+:1" "-" "announce"
"<s@Config.yaml_key[deathmessages.PROJECTILE.<util.random.int[1].to[<s@Config.list_keys[deathmessages.PROJECTILE].size>]>]>"
"-" "repeat" "3" "{" "-" "if"
"<s@Config.yaml_key[classunlock.Swordsman.<def[value]>].is[EQUALS].to[<context.damager.flag[alltimebowkills]>]>"...
* snip! *
16:18:50 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
16:18:50 [INFO] +> Executing 'IF': use_braces='true'
16:18:50 [INFO] Filled tag <player.has_flag[pvp]> with 'true'.
16:18:50 [INFO] ERROR in script 'SHIFTEVENTS'! Invalid context ID 'damager'!
16:18:50 [INFO] Filled tag <context.damager.is[EQUALS].to[<player>]> with
'context.damager.is[EQUALS].to[<player>]'.
16:18:50 [INFO] ERROR in script 'SHIFTEVENTS'! Tag
<context.damager.is[EQUALS].to[<player>]> is invalid!
16:18:50 [INFO] Queue 'SHIFTEVENTS_ThereforeLockAcm' Executing: IF
"<context.cause.matches[arrow]>" "{" "-" "flag"
"<context.damager>" "alltimebowkills:+:1" "-" "announce"
"<s@Config.yaml_key[deathmessages.PROJECTILE.<util.random.int[1].to[<s@Config.list_keys[deathmessages.PROJECTILE].size>]>]>"
"-" "repeat" "3" "{" "-" "if"
"<s@Config.yaml_key[classunlock.Swordsman.<def[value]>].is[EQUALS].to[<context.damager.flag[alltimebowkills]>]>"
"{" "-" "narrate" "<&b><&l>You<&sq>ve just unlocked the next
level of the <&3><&l>Arche... * snip! *
16:18:50 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
16:18:50 [INFO] +> Executing 'IF': use_braces='true'
16:18:50 [INFO] Filled tag <context.cause.matches[arrow]> with 'false'.
16:18:50 [INFO] Queue 'SHIFTEVENTS_ThereforeLockAcm' Executing: FLAG
"<context.damager>" "alltimekills:+:1"
16:18:50 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
16:18:50 [INFO] ERROR in script 'SHIFTEVENTS'! Invalid context ID 'damager'!
16:18:50 [INFO] Filled tag <context.damager> with 'context.damager'.
16:18:50 [INFO] ERROR in script 'SHIFTEVENTS'! Tag <context.damager> is
invalid!
16:18:50 [INFO] +> [Denizen] valueOf dEntity returning null: context.damager
16:18:50 [INFO] ERROR in script 'SHIFTEVENTS'! Woah! Invalid arguments were
specified!
16:18:50 [INFO] +> [Denizen] +> MESSAGE follows: 'Invalid Entity target.'
16:18:50 [INFO] +> [Denizen] Usage: flag ({player}/npc/server/<entity>)
[<name>([<#>])](:<action>)[:<value>] (duration:<value>)
16:18:50 [INFO] +> [Denizen] (Attempted: FLAG "<context.damager>"
"alltimekills:+:1")
16:18:50 [INFO] +---------------------+
16:18:50 [INFO] Queue 'SHIFTEVENTS_ThereforeLockAcm' Executing: FLAG
"<context.damager>" "kills:+:1"
16:18:50 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
16:18:50 [INFO] ERROR in script 'SHIFTEVENTS'! Invalid context ID 'damager'!
16:18:50 [INFO] Filled tag <context.damager> with 'context.damager'.
16:18:50 [INFO] ERROR in script 'SHIFTEVENTS'! Tag <context.damager> is
invalid!
16:18:50 [INFO] +> [Denizen] valueOf dEntity returning null: context.damager
16:18:50 [INFO] ERROR in script 'SHIFTEVENTS'! Woah! Invalid arguments were
specified!
16:18:50 [INFO] +> [Denizen] +> MESSAGE follows: 'Invalid Entity target.'
16:18:50 [INFO] +> [Denizen] Usage: flag ({player}/npc/server/<entity>)
[<name>([<#>])](:<action>)[:<value>] (duration:<value>)
16:18:50 [INFO] +> [Denizen] (Attempted: FLAG "<context.damager>" "kills:+:1")
16:18:50 [INFO] +---------------------+
16:18:50 [INFO] Queue 'SHIFTEVENTS_ThereforeLockAcm' Executing: FLAG
"<context.damager>" "xp:+:<s@Config.yaml_key[XPValues.kill]>"
16:18:50 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
16:18:50 [INFO] ERROR in script 'SHIFTEVENTS'! Invalid context ID 'damager'!
16:18:50 [INFO] Filled tag <context.damager> with 'context.damager'.
16:18:50 [INFO] ERROR in script 'SHIFTEVENTS'! Tag <context.damager> is
invalid!
16:18:50 [INFO] Filled tag <s@Config.yaml_key[XPValues.kill]> with '2'.
16:18:50 [INFO] +> [Denizen] valueOf dEntity returning null: context.damager
16:18:50 [INFO] ERROR in script 'SHIFTEVENTS'! Woah! Invalid arguments were
specified!
16:18:50 [INFO] +> [Denizen] +> MESSAGE follows: 'Invalid Entity target.'
16:18:50 [INFO] +> [Denizen] Usage: flag ({player}/npc/server/<entity>)
[<name>([<#>])](:<action>)[:<value>] (duration:<value>)
16:18:50 [INFO] +> [Denizen] (Attempted: FLAG "<context.damager>"
"xp:+:<s@Config.yaml_key[XPValues.kill]>")
16:18:50 [INFO] +---------------------+
16:18:50 [INFO] Queue 'SHIFTEVENTS_ThereforeLockAcm' Executing: ACTIONBAR
"targets:<context.damager>"
"<&a>+<s@Config.yaml_key[XPValues.kill]> XP"
16:18:50 [INFO] +- Executing dCommand: ACTIONBAR/p@EvaniteGAME ---------+
16:18:50 [INFO] ERROR in script 'SHIFTEVENTS'! Invalid context ID 'damager'!
16:18:50 [INFO] Filled tag <context.damager> with 'context.damager'.
16:18:50 [INFO] ERROR in script 'SHIFTEVENTS'! Tag <context.damager> is
invalid!
16:18:50 [INFO] Filled tag <&a> with ''.
16:18:50 [INFO] Filled tag <s@Config.yaml_key[XPValues.kill]> with '2'.
16:18:50 [INFO] +> Executing 'ACTIONBAR': text='targets:context.damager'
Targets='[p@EvaniteGAME]'
16:18:50 [INFO] Queue 'SHIFTEVENTS_ThereforeLockAcm' Executing: IF
"<s@Config.list_keys[KillKitItems].contains[<context.damager.flag[kills]>]>"
"{" "-" "define" "items"
"<s@Config.yaml_key[KillKitItems.<context.damager.flag[kills]>.item].as_list>"
"-" "give"
"<def[items].get[<util.random.int[1].to[<def[items].size>]>]>"
"quantity:<util.random.int[<s@Config.yaml_key[KillKitItems.<context.damager.flag[kills]>.minq]>].to[<s@Config.yaml_key[KillKitItems.<context.damager.flag[kills]>.maxq]>]>"
"to:<context.damager.inventory>" ... * snip! *
16:18:50 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
16:18:50 [INFO] +> Executing 'IF': use_braces='true'
16:18:50 [INFO] ERROR in script 'SHIFTEVENTS'! Invalid context ID 'damager'!
16:18:50 [INFO] Filled tag <context.damager.flag[kills]> with
'context.damager.flag[kills]'.
16:18:50 [INFO] ERROR in script 'SHIFTEVENTS'! Tag
<context.damager.flag[kills]> is invalid!
16:18:50 [INFO] Filled tag
<s@Config.list_keys[KillKitItems].contains[context.damager.flag[kills]]>
with 'false'.
16:18:50 [INFO] Queue 'SHIFTEVENTS_ThereforeLockAcm' Executing: FLAG "player"
"alltimedeaths:+:1"
16:18:50 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
16:18:50 [INFO] +> Executing 'FLAG': flag_name='ALLTIMEDEATHS'
Action/Value='INCREASE(1)' flag_target='p@EvaniteGAME'
16:18:50 [INFO] Queue 'SHIFTEVENTS_ThereforeLockAcm' Executing: FLAG "player"
"solodeaths:+:1"
16:18:50 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
16:18:50 [INFO] +> Executing 'FLAG': flag_name='SOLODEATHS'
Action/Value='INCREASE(1)' flag_target='p@EvaniteGAME'
16:18:50 [INFO] Queue 'SHIFTEVENTS_ThereforeLockAcm' Executing: FLAG "player"
"respawn" "duration:<s@Config.yaml_key[respawninvincibility]>"
16:18:50 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
16:18:50 [INFO] Filled tag <s@Config.yaml_key[respawninvincibility]> with
'5s'.
16:18:50 [INFO] +> Executing 'FLAG': flag_name='respawn'
Action/Value='SET_BOOLEAN(true)' duration='d@5.0s'
flag_target='p@EvaniteGAME'
16:18:50 [INFO] Completing queue 'SHIFTEVENTS_ThereforeLockAcm' in 31ms.
16:18:50 [INFO] Event cancelled!
16:18:50 [INFO] Queue 'SHIFTEVENTS_CorrespondingRightDenizen' Executing: FLAG
"server" "explode:!"
16:18:50 [INFO] +- Executing dCommand: FLAG ---------+
16:18:50 [INFO] +> Executing 'FLAG': flag_name='EXPLODE'
Action/Value='DELETE(false)' flag_target='server'
16:18:50 [INFO] Completing queue 'SHIFTEVENTS_CorrespondingRightDenizen' in
57ms.
16:18:50 [INFO] Event cancelled!