Java Version: 1.8.0_91
Up-time: 21h 35m
CraftBukkit Version: git-Spigot-3fb9445-6e3cec8 (MC: 1.11.2)
Denizen Version: Core: 1.15 (Build 89), CraftBukkit: 1.0.1-SNAPSHOT (build 170)
Active Plugins (5): SQLPerms: 2.3.2, Denizen: 1.0.1-SNAPSHOT (build 170), EzChat: 1.1.0, ProtocolSupport: 4.25,
Depenizen: 1.0.0 (build 380)
Loaded Worlds (1): Garden
Online Players (2): EvaniteGAME(EvaniteGAME), Xanderpitz(Xanderpitz)
Offline Players: 0
Mode: offline
16:33:55 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
16:33:55 [INFO] Starting InstantQueue 'SHIFTEVENTS_SpecialtyTrustAlabama'...
16:33:55 [INFO] Queue 'SHIFTEVENTS_SpecialtyTrustAlabama' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
16:33:55 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
16:33:55 [INFO] +> Executing 'IF': use_braces='true'
16:33:55 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
16:33:55 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
16:33:55 [INFO] Queue 'SHIFTEVENTS_SpecialtyTrustAlabama' Executing: IF
"<player.location.sub[0,0.1,0].material.is_solid>" "&&"
"<player.location.sub[0,0.1,0].material.contains_text[water]>"
"{" "-" "flag" "<player>" "falling:!" "}"
16:33:55 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
16:33:55 [INFO] +> Executing 'IF': use_braces='true'
16:33:55 [INFO] Filled tag <player.location.sub[0,0.1,0].material.is_solid>
with 'true'.
16:33:55 [INFO] Filled tag
<player.location.sub[0,0.1,0].material.contains_text[water]>
with 'false'.
16:33:55 [INFO] Completing queue 'SHIFTEVENTS_SpecialtyTrustAlabama' in 2ms.
16:33:55 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
16:33:55 [INFO] Starting InstantQueue 'SHIFTEVENTS_ElectScProfessor'...
16:33:55 [INFO] Queue 'SHIFTEVENTS_ElectScProfessor' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
16:33:55 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
16:33:55 [INFO] +> Executing 'IF': use_braces='true'
16:33:55 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
16:33:55 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
16:33:55 [INFO] Queue 'SHIFTEVENTS_ElectScProfessor' Executing: IF
"<player.location.sub[0,0.1,0].material.is_solid>" "&&"
"<player.location.sub[0,0.1,0].material.contains_text[water]>"
"{" "-" "flag" "<player>" "falling:!" "}"
16:33:55 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
16:33:55 [INFO] +> Executing 'IF': use_braces='true'
16:33:55 [INFO] Filled tag <player.location.sub[0,0.1,0].material.is_solid>
with 'true'.
16:33:55 [INFO] Filled tag
<player.location.sub[0,0.1,0].material.contains_text[water]>
with 'false'.
16:33:55 [INFO] Completing queue 'SHIFTEVENTS_ElectScProfessor' in 2ms.
16:33:55 [INFO] Running script event 'EntityDamaged', event='player damaged'
for script 'SHIFTEVENTS'
16:33:55 [INFO] Starting InstantQueue 'SHIFTEVENTS_AntennaBaltimoreFour'...
16:33:55 [INFO] Queue 'SHIFTEVENTS_AntennaBaltimoreFour' Executing: IF
"<server.flag[gamestate]>" "!=" "Ingame" "{" "-" "determine"
"cancelled" "}"
16:33:55 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
16:33:55 [INFO] +> Executing 'IF': use_braces='true'
16:33:55 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
16:33:55 [INFO] Logic='NEGATIVE', Comparable='Element(Ingame)',
Operator='EQUALS', ComparedTo='Element(Ingame)' -->
OUTCOME='false'
16:33:55 [INFO] Queue 'SHIFTEVENTS_AntennaBaltimoreFour' Executing: IF
"<context.entity.has_flag[respawn]>" "{" "-" "determine"
"passively" "cancelled" "-" "narrate" "<&c>This player is
invincible after respawning!"
"targets:<context.projectile.shooter>" "-" "queue" "clear" "}"
16:33:55 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
16:33:55 [INFO] +> Executing 'IF': use_braces='true'
16:33:55 [INFO] Filled tag <context.entity.has_flag[respawn]> with 'true'.
16:33:55 [INFO] Queue 'SHIFTEVENTS_AntennaBaltimoreFour' Executing: DETERMINE
"passively" "cancelled"
16:33:55 [INFO] +- Executing dCommand: DETERMINE/p@Xanderpitz ---------+
16:33:55 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='true'
16:33:55 [INFO] Queue 'SHIFTEVENTS_AntennaBaltimoreFour' Executing: NARRATE
"<&c>This player is invincible after respawning!"
"targets:<context.projectile.shooter>"
16:33:55 [INFO] +- Executing dCommand: NARRATE/p@Xanderpitz ---------+
16:33:55 [INFO] Filled tag <&c> with ''.
16:33:55 [INFO] ERROR in script 'SHIFTEVENTS'! Invalid context ID
'projectile'!
16:33:55 [INFO] Filled tag <context.projectile.shooter> with
'context.projectile.shooter'.
16:33:55 [INFO] ERROR in script 'SHIFTEVENTS'! Tag
<context.projectile.shooter> is invalid!
16:33:55 [INFO] +> Executing 'NARRATE': Narrating='This player is invincible
after respawning!' Targets=''
16:33:55 [INFO] Queue 'SHIFTEVENTS_AntennaBaltimoreFour' Executing: QUEUE
"clear"
16:33:55 [INFO] +- Executing dCommand: QUEUE/p@Xanderpitz ---------+
16:33:55 [INFO] +> Executing 'QUEUE':
queue='q@SHIFTEVENTS_AntennaBaltimoreFour' Action='CLEAR'
16:33:55 [INFO] Completing queue 'SHIFTEVENTS_AntennaBaltimoreFour' in 3ms.
16:33:55 [INFO] Event cancelled!