Date: 2017/05/31 02:56:55 UTC-07:00
Type: Denizen Script
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on c4 command:
- determine passively FULFILLED
- give explosive
on player places explosive:
- define centLoc <context.location.center>
- ^spawn ARMOR_STAND[custom_name=<&c>Explosives;custom_name_visibility=true;gravity=false] l@<def[centLoc].x>,<def[centLoc].y.sub[2]>,<def[centLoc].z>,Exodus save:newhologram
- ^invisible <entry[newhologram].spawned_entities.get[1]> state:true
- wait 4s
- wait 2t
- ^remove <entry[newhologram].spawned_entities.get[1]>
#- remove <player.location.find.entities[armor_stand].within[10]>
on player right clicks with explosive:
- define loc <context.location>
- define norm <player.eye_location.precise_impact_normal[5]>
- wait 1s
- playsound <player> sound:ENTITY_EXPERIENCE_ORB_PICKUP volume:0.2
- wait 1s
- playsound <player> sound:ENTITY_EXPERIENCE_ORB_PICKUP volume:0.2
- wait 1s
- playsound <player> sound:ENTITY_EXPERIENCE_ORB_PICKUP volume:0.2
- wait 1s
- playsound <context.location> sound:ENTITY_ENDERDRAGON_FIREBALL_EXPLODE volume:0.8
- playeffect <context.location> effect:EXPLOSION_HUGE visibility:500 quantity:10
- if <def[norm].x.is[==].to[1]||false> {
- ^modifyblock l@<def[loc].x.add[1]>,<def[loc].y>,<def[loc].z>,Exodus air
- ^modifyblock <def[loc]> air
- ^modifyblock l@<def[loc].x>,<def[loc].y.sub[1]>,<def[loc].z>,Exodus air
- ^modifyblock l@<def[loc].x>,<def[loc].y.add[1]>,<def[loc].z>,Exodus air
- ^modifyblock l@<def[loc].x>,<def[loc].y>,<def[loc].z.sub[1]>,Exodus air
- ^modifyblock l@<def[loc].x>,<def[loc].y>,<def[loc].z.add[1]>,Exodus air
} else if <def[norm].y.is[==].to[1]||false> {
- ^modifyblock l@<def[loc].x>,<def[loc].y.add[1]>,<def[loc].z>,Exodus air
- ^modifyblock <def[loc]> air
- ^modifyblock l@<def[loc].x.sub[1]>,<def[loc].y>,<def[loc].z>,Exodus air
- ^modifyblock l@<def[loc].x.add[1]>,<def[loc].y>,<def[loc].z>,Exodus air
- ^modifyblock l@<def[loc].x>,<def[loc].y>,<def[loc].z.sub[1]>,Exodus air
- ^modifyblock l@<def[loc].x>,<def[loc].y>,<def[loc].z.add[1]>,Exodus air
} else if <def[norm].z.is[==].to[1]||false> {
- ^modifyblock l@<def[loc].x>,<def[loc].y>,<def[loc].z.add[1]>,Exodus air
- ^modifyblock <def[loc]> air
- ^modifyblock l@<def[loc].x.sub[1]>,<def[loc].y>,<def[loc].z>,Exodus air
- ^modifyblock l@<def[loc].x.add[1]>,<def[loc].y>,<def[loc].z>,Exodus air
- ^modifyblock l@<def[loc].x>,<def[loc].y.sub[1]>,<def[loc].z>,Exodus air
- ^modifyblock l@<def[loc].x>,<def[loc].y.add[1]>,<def[loc].z>,Exodus air
} else if <def[norm].x.is[==].to[-1]||false> {
- ^modifyblock l@<def[loc].x.sub[1]>,<def[loc].y>,<def[loc].z>,Exodus air
- ^modifyblock <def[loc]> air
- ^modifyblock l@<def[loc].x>,<def[loc].y.sub[1]>,<def[loc].z>,Exodus air
- ^modifyblock l@<def[loc].x>,<def[loc].y.add[1]>,<def[loc].z>,Exodus air
- ^modifyblock l@<def[loc].x>,<def[loc].y>,<def[loc].z.sub[1]>,Exodus air
- ^modifyblock l@<def[loc].x>,<def[loc].y>,<def[loc].z.add[1]>,Exodus air
} else if <def[norm].y.is[==].to[-1]||false> {
- ^modifyblock l@<def[loc].x>,<def[loc].y.sub[1]>,<def[loc].z>,Exodus air
- ^modifyblock <def[loc]> air
- ^modifyblock l@<def[loc].x.add[1]>,<def[loc].y>,<def[loc].z>,Exodus air
- ^modifyblock l@<def[loc].x.sub[1]>,<def[loc].y>,<def[loc].z>,Exodus air
- ^modifyblock l@<def[loc].x>,<def[loc].y>,<def[loc].z.sub[1]>,Exodus air
- ^modifyblock l@<def[loc].x>,<def[loc].y>,<def[loc].z.add[1]>,Exodus air
} else if <def[norm].z.is[==].to[-1]||false> {
- ^modifyblock l@<def[loc].x>,<def[loc].y>,<def[loc].z.sub[1]>,Exodus air
- ^modifyblock <def[loc]> air
- ^modifyblock l@<def[loc].x.sub[1]>,<def[loc].y>,<def[loc].z>,Exodus air
- ^modifyblock l@<def[loc].x.add[1]>,<def[loc].y>,<def[loc].z>,Exodus air
- ^modifyblock l@<def[loc].x>,<def[loc].y.sub[1]>,<def[loc].z>,Exodus air
- ^modifyblock l@<def[loc].x>,<def[loc].y.add[1]>,<def[loc].z>,Exodus air
} else {
- determine cancelled
}
explosive:
type: item
debug: false
material: 77
display name: <&6>Explosives
lore:
- '<&5><&l>RIGHT-CLICK <&r><&d>to blast into someone<&sq>s base!'