Paste #42465: Untitled Paste

Date: 2017/06/06 21:49:53 UTC-07:00
Type: Denizen Script

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#Rumors and Memory

#The Soul Staff
testnpcm:
  type: assignment
  actions:
    on click:
    - inject memory1
  interact scripts:
  - 1 testnpcm1
memorya:
  type: task
  script:
  - narrate "<<&b>>This is a test."
  - wait 2
  - narrate "<<&4>>This is another test."
memoryb:
  type: task
  script:
  - execute as_op "effect <player.name> 15 20 200 0 true"
  - narrate "You begin to feel strange... as if you were somewhere else..."
  - wait 2
  - title "title:<&d>It's... been a long time Jack." targets:<player.name>
  - wait 2
  - title "title:<&9>I know... It really has Marie." targets:<player.name>
  - wait 2
  - title "title:<&d>You... to be honest... don't look so good." targets:<player.name>
  - wait 2
  - title "title:<&9>I don't know whether to be" "sybtitle:<&9>flattered or insulted, Marie." targets:<player.name>
  - wait 2
  - title "title:<&d>I was worried that you weren't going to be" "subtitle:<&d>coming back from the expedition." targets:<player.name>
  - wait 2
  - title "title:<&9>Well... hate to disappoint you, but they want me back out soon." targets:<player.name>
  - wait 2
  - title "title:<&d>Please... Jack, don't go back out there." "subtitle:The natives in Sonn are talking about the storms..." targets:<player.name>
  - wait 2
  - title "title:<&9>You know that I don't have a choice." "subtitle:We gotta investigate these reports." targets:<player.name>
  - wait 2
  - title "title:<&d>Men are dead, Jack. It's not worth your time." targets:<player.name>
  - wait 2
  - title "title:<&9>Trust me, Marie. We're almost there." targets:<player.name>
  - wait 2
  - title "title:<&9>Between you and me... I think we've nearly got it." targets:<player.name>
  - wait 2 
  - title "title:<&d>The staff, Jack?" targets:<player.name>
  - wait 2
  - title "title:<&9>The staff, Marie." targets:<player.name>
  - wait 2
  - execute as_op "effect <player.name> clear"
memory2:
  type: task
  script:
  - execute as_op "effect <player.name> 15 20 200 0 true"
  - narrate "You begin to feel strange... as if you were somewhere else..." targets:<player.name>
  - wait 2
  - title "title<&c>Jackson! What the hell are you doing?!" targets:<player.name>
  - wait 2
  - title "title<&9>Grah! They're coming out of the walls, Chief!" targets:<player.name>
  - wait 2
  - title "title<&c>No! Damnit! No! Did you get it!? Do you have it!?" targets:<player.name>
  - wait 2
  - title "title<&9>Just the head of it! C'mon! We gotta get out of this fucking mountain!" targets:<player.name>
  - wait 2
  - title "title<&c>No Jack! We need it all!" "subtitle:<&c>Get the hell back in there or you're dying here!" targets:<player.name>
  - wait 2
  - title "title<&9>What the hell do you mean!? We're gonna die in here!" targets:<player.name>
  - wait 2
  - title "title<&c>Get it Jack! Get it now!" targets:<player.name>
  - wait 2
  - title "title<&9>AHHHHHHHHHH!" targets:<player.name>
  - wait 2
  - execute as_op "effect <player.name> clear"
memory3:
  type: task
  script:
  - execute as_op "effect <player.name> 15 20 200 0 true"
  - narrate "You begin to feel strange... as if you were somewhere else..." 
  - title "title<&d>Jack... where the hell are you..." targets:<player.name>
  - wait 2
  - title "title<&d>Jack... it's been weeks... answer me..." targets:<player.name>
  - wait 2
  - title "title<&d>Jack..." targets:<player.name>
  - wait 2
  - execute as_op "effect <player.name> clear" targets:<player.name>
memory4:
  type: task
  script:
  - execute as_op "effect <player.name> 15 20 200 0 true"
  - narrate "You begin to feel strange... as if you were somewhere else..." 
  - title "title<&9>Ngh... *Cough, Cough*" targets:<player.name>
  - wait 2
  - title "title<&9>H-hello? A-anybody there?" targets:<player.name>
  - wait 2
  - title "title<&9>Chief? *cough, cough*" targets:<player.name>
  - wait 2
  - title "title<&4>*A deep rumbling noise shakes you where you stand.*" targets:<player.name>
  - wait 2
  - title "title<&9>What the... *cough* what the hell?" targets:<player.name>
  - wait 2
  - title "title<&9>Wha... WHAT THE HELL ARE YOU?" targets:<player.name>
  - wait 2
  - title "title<&4>*A horrifying screech pierces your ears, making them bleed*" targets:<player.name>
  - wait 2
  - title "title<&b>*The noise of metal tinking against stone*" targets:<player.name>
  - wait 2
  - title "title<&9>HERE! TAKE IT! I'M SORRY!" targets:<player.name>
  - wait 2
  - title "title<&9>I DIDN'T WANT IT ANYWAY! THEY MADE ME!" targets:<player.name>
  - wait 2
  - title "title<&6>They... failed... you." targets:<player.name>
  - wait 2
  - title "title<&9>NYAGHHHHHH!" targets:<player.name>
  - wait 2
  - execute as_op "effect <player.name> clear"
memory5:
  type: task
  script:
  - execute as_op "effect <player.name> 15 20 200 0 true"
  - narrate "You begin to feel strange... as if you were somewhere else..."
  - title "title<&d>Chief! Chief Reggie!" targets:<player.name>
  - wait 2
  - title "title<&c>I'm sorry, Marie. I just don't have time." targets:<player.name>
  - wait 2
  - title "title<&d>Gods damnit! Make time, Reggie!" targets:<player.name>
  - wait 2
  - title "title<&d>Where's my husband!?" targets:<player.name>
  - wait 2
  - title "title<&c>Marie... this is hardly the time, or the place." targets:<player.name>
  - wait 2
  - title "title<&c>We just wanted a casual drink." targets:<player.name>
  - wait 2
  - title "title<&d>Where's my husband, Reggie?" targets:<player.name>
  - wait 2
  - title "title<&b>*The sounds of barstools shifting*" targets:<player.name>
  - wait 2
  - title "title<&c>Come on. We'll talk outside." targets:<player.name>
  - wait 2
  - execute as_op "effect <player.name> clear"
memory6:
  type: task
  script:
  - execute as_op "effect <player.name> 15 20 200 0 true"
  - narrate "You begin to feel strange... as if you were somewhere else..."
  - title "title<&e>Where... <&9>where..." targets:<player.name>
  - wait 2
  - title "title<&e>am... <&9>am..." targets:<player.name>
  - wait 2 
  - title "title<&e>I.... now..." targets:<player.name>
  - wait 2
  - title "title<&9>No... feel so weird..." targets:<player.name>
  - wait 2
  - title "title<&e>Not... like myself..." targets:<player.name>
  - wait 2
  - title "title<&9>I gotta... <&e>get back..." targets:<player.name>
  - wait 2
  - title "title<&9>To Marie..." targets:<player.name>
  - wait 2
  - execute as_op "effect <player.name> clear
memory7:
  type: task
  script:
  - execute as_op "effect <player.name> 15 20 200 0 true"
  - narrate "You begin to feel strange... as if you were somewhere else..."
  - title "title<&c>Marie... he didn't make it."
  - wait 2
  - title "title<&d>*Your nose wriggles, your fist clenches.*" targets:<player.name>
  - wait 2
  - title "title<&d>What... happened..." targets:<player.name>
  - wait 2
  - title "title<&c>We went in... but there was a savage ambush..." targets:<player.name>
  - wait 2
  - title "title<&c>He... took a spear to the back... as they..." targets:<player.name>
  - wait 2
  - title "title<&d>As... they what..." targets:<player.name>
  - wait 2
  - title "title<&c>As they rolled a boulder in on us..." targets:<player.name>
  - wait 2
  - title "title<&d>You were supposed to protect him... you promised..." targets:<player.name>
  - wait 2
  - title "title<&d>YOU PROMISED!!!" targets:<player.name>
  - wait 2
  - title "title<&b>*You see a glint of light, feeling your hand reach into your pocket...*" targets:<player.name>
  - wait 2
  - title "title<&d>YOU PROMISED!!!!" targets:<player.name>
  - wait 2
  - title "title<&b>*The knife clangs on the ground as a gunshot is heard.*" targets:<player.name>
  - wait 2
  - title "title<&b>*Screams, echoing in the air. You go lightheaded...*" targets:<player.name>
  - wait 2
  - execute as_op "effect <player.name> clear"
memory8:
  type: task
  script:
  - execute as_op "effect <player.name> 15 20 200 0 true"
  - narrate "You begin to feel strange... as if you were somewhere else..."
  - title "title<&9>I'm... I'm ready." targets:<player.name>
  - wait 2
  - title "title<&e>It will not be easy..." targets:<player.name>
  - wait 2
  - title "title<&9>I don't care. Do it." targets:<player.name>
  - wait 2
  - title "title<&e>As you wish..." targets:<player.name>
  - wait 2
  - title "title<&b>*You see a golden staff, lying on the ground.*" targets:<player.name>
  - wait 2
  - title "title<&b>You reach out... to touch it..." targets:<player.name>
  - wait 2
  - title "title<&b>And it... swallows you whole." targets:<player.name>
  - wait 2
  - execute as_op "effect <player.name> clear"

#The Treasure Trove
memory9:
  type: task
  script:
  - execute as_op "effect <player.name> 15 20 200 0 true"
  - narrate "You begin to feel strange... as if you were somewhere else..."
  - title "title<&3>Did you hide it? Are we safe?" targets:<player.name>
  - wait 2
  - title "title<&a>Yeah man. It's out there good." targets:<player.name>
  - wait 2
  - title "title<&3>And it's where we talked about... right?" targets:<player.name>
  - wait 2
  - title "title<&a>Course boss! The bottom of that lake." targets:<player.name>
  - wait 2
  - title "title<&3>And none of those citizens saw you?" targets:<player.name>
  - wait 2
  - title "title<&a>Nope... but, it was so strange..." targets:<player.name>
  - wait 2
  - title "title<&a>They were all fighting. They were either miserable or angry..." targets:<player.name>
  - wait 2
  - title "title<&3>Odd... but little matter. As long as it's safe." targets:<player.name>
  - wait 2
  - title "title<&a>Course boss. Sadness can't stop fame." targets:<player.name>
  - wait 2
  - execute as_op "effect <player.name> clear"

#The Heroes of Legend
memory10:
  type: task
  script:
  - execute as_op "effect <player.name> 15 20 200 0 true"
  - narrate "You begin to feel strange... as if you were somewhere else..."
  - title "title<&b>*While you feel yourself speak... the language is-"
  - wait 2
  - title "title<&b>clearly not your own... reminiscant of ancient native...*" targets:<player.name>
  - wait 2
  - title "title<&1><Nija, where have the Ahiga gone?>" targets:<player.name>
  - wait 2
  - title "title<&6><Is it not time for bed, young one?>" targets:<player.name>
  - wait 2
  - title "title<&1><Please Nija, it will help me sleep.>" targets:<player.name>
  - wait 2
  - title "title<&6><Fine sweet. Here we go.>" targets:<player.name>
  - wait 2
  - title "title<&6><Many... many years ago, when the skies were gold-" targets:<player.name>
  - wait 2
  - title "title<&6>and the seas shone green, the tribes lived-" targets:<player.name>
  - wait 2
  - title "title<&6>together happily. However... the Katai came..." targets:<player.name>
  - wait 2
  - title "title<&6>and it threatened everything that they had built." targets:<player.name>
  - wait 2
  - title "title<&6>When the Elan'Tal felt the change, they summoned the" targets:<player.name>
  - wait 2
  - title "title<&6>Ahiga from each village." targets:<player.name>
  - wait 2
  - title "title<&6>Together, they prayed." targets:<player.name>
  - wait 2
  - title "title<&6>They prayed to the sky, the sea, the earth, and the flames." targets:<player.name>
  - wait 2
  - title "title<&6>They did this for many days and nights... until...>" targets:<player.name>
  - wait 2
  - title "title<&1><Until what, Nija?>" targets:<player.name>
  - wait 2
  - title "title<&6><Until one night... the gods blessed them each.>" targets:<player.name>
  - wait 2
  - title "title<&6><The gods took the Syndesi of each Ahiga, infusing them with ki and light.>" targets:<player.name>
  - wait 2
  - title "title<&6><With their new gifts, the Ahiga found many other new strengths...>" targets:<player.name>
  - wait 2
  - title "title<&6>With these strengths, they went off to face the Katai.>" targets:<player.name>
  - wait 2
  - title "title<&1><And then what?>" targets:<player.name>
  - wait 2
  - title "title<&6>That... will have to wait for tomorrow night.>" targets:<player.name>
  - wait 2
  - execute as_op "effect <player.name> clear"


memory11:
  type: task
  script:
  - execute as_op "effect <player.name> 15 20 200 0 true"
  - narrate "You begin to feel strange... as if you were somewhere else..."
  - title "title<&1><Nija! You swore you would continue the story!>" targets:<player.name>
  - wait 2
  - title "title<&b>*A smile... a beautiful smile..*" targets:<player.name>
  - wait 2
  - title "title<&6><Alright, Hahli. I promised.>" targets:<player.name>
  - wait 2
  - title "title<&b>*She sat down on the bed.*" targets:<player.name>
  - wait 2
  - title "title<&6><So... the Ahiga went off to face the Katai." targets:<player.name>
  - wait 2
  - title "title<&6>They traveled long and far... for many days and nights." targets:<player.name>
  - wait 2
  - title "title<&6>However, when they found the Katai, it wasn't what they expected." targets:<player.name>
  - wait 2
  - title "title<&6>In the middle of a burned field, the Ahiga found a small doll." targets:<player.name>
  - wait 2
  - title "title<&6>It was beautiful, with small yellow straw hair..." targets:<player.name>
  - wait 2
  - title "title<&6>Sort of like yours, Hahli." targets:<player.name>
  - wait 2
  - title "title<&6>The Ahiga saw the doll, and they prayed." targets:<player.name>
  - wait 2
  - title "title<&6>But the strangest thing happened..." targets:<player.name>
  - wait 2
  - title "title<&6>The doll, it turned into a small girl." targets:<player.name>
  - wait 2
  - title "title<&6>But the girl... was not herself. The girl" targets:<player.name>
  - wait 2
  - title "title<&6>told the Ahiga that their trial lay in the" targets:<player.name>
  - wait 2
  - title "title<&6>underworld, a place so dangerous that they could not go alone." targets:<player.name>
  - wait 2
  - title "title<&6>The Ahiga of Fire spoke out, saying not to be afraid." targets:<player.name>
  - wait 2
  - title "title<&6>You see, they were not alone... they had each other." targets:<player.name>
  - wait 2
  - title "title<&6>The girl nodded, and she turned to face a beautiful crystal tree." targets:<player.name>
  - wait 2
  - title "title<&6>The girl plucked a leaf from the tree, then gave it to the Ahiga." targets:<player.name>
  - wait 2
  - title "title<&6>She said the only way to kill the Katai was to go to it's den..." targets:<player.name>
  - wait 2
  - title "title<&6>And so she opened a ribbon to the sky, which the Ahiga climbed." targets:<player.name>
  - wait 2
  - title "title<&6>And with that, the Ahiga disappeared into another realm." targets:<player.name>
  - wait 2
  - title "title<&6>Now! Young girl, you must sleep. I'll tell you more tomorrow.>" targets:<player.name>
  - wait 2
  - execute as_op "effect <player.name> clear"
memory12:
  type: task
  script:
  - execute as_op "effect <player.name> 15 20 200 0 true"
  - narrate "You begin to feel strage... as if you were somewhere else..."
  - title "title<&6><Alright, Hahli. You ready for a story?>" targets:<player.name>
  - wait 2
  - title "title<&1><Yes, Nija!>" targets:<player.name>
  - wait 2
  - title "title<&6><Alright... so. The Ahiga climbed until their bodies screamed." targets:<player.name>
  - wait 2
  - title "title<&6>They climbed and climbed... then climbed some more." targets:<player.name>
  - wait 2
  - title "title<&6>As they reached the top of the ribbon... they saw a great void." targets:<player.name>
  - wait 2
  - title "title<&6>It was the Katai, the great beast of the Underworld." targets:<player.name>
  - wait 2
  - title "title<&6>It was so strong, so massive, so awe-some." targets:<player.name>
  - wait 2
  - title "title<&6>The Ahiga found themselves swallowed by the Katai, alone." targets:<player.name>
  - wait 2
  - title "title<&6>The Katai split them up, isolating them from each other." targets:<player.name>
  - wait 2
  - title "title<&6>Without friends, they would surely go crazy." targets:<player.name>
  - wait 2
  - title "title<&6>However, using their powers from the gods, the Ahiga" targets:<player.name>
  - wait 2
  - title "title<&6>channeled their Ki, creating a a great light which" targets:<player.name>
  - wait 2
  - title "title<&6>pierced the void entirely, creating a great field on the back of the turtle." targets:<player.name>
  - wait 2
  - title "title<&6>The Katai shrunk it's size into the form of a behemoth, shaking the very earth below." targets:<player.name>
  - wait 2
  - title "title<&6>But the Ahiga were not scared. They came together, holding their weapons to each others." targets:<player.name>
  - wait 2
  - title "title<&6>As they focused their Ki, the Ahiga came together into their great Forme..." targets:<player.name>
  - wait 2
  - title "title<&6>And as one, they battled the Katai into extinction." targets:<player.name>
  - wait 2
  - title "title<&6>The Katai's soul was absorbed into the Syndesi of the Ahiga..." targets:<player.name>
  - wait 2
  - title "title<&6>And the Ahiga remained in the Skie.>" targets:<player.name>
  - wait 2
  - title "title<&1><No! That can't be all!>" targets:<player.name>
  - wait 2
  - title "title<&6><Tomorrow, Hahli. They're still watching over you.>" targets:<player.name>
  - wait 2
  - execute as_op "effect <player.name> clear"
memory13:
  type: task
  script:
  - execute as_op "effect <player.name> 15 20 200 0 true"
  - narrate "You begin to feel strange... as if you're somewhere else..."
  - title "title<&6><Alright, Hahli. Ready for the ending?>" targets:<player.name>
  - wait 2
  - title "title<&1><Yes Nija!>" targets:<player.name>
  - wait 2
  - title "title<&6><Alright. Here goes...>" targets:<player.name>
  - wait 2
  - title "title<&6><The Ahiga meditated in the Skie, remaining calm." targets:<player.name>
  - wait 2
  - title "title<&6>They held the Katai in for a great time, but the demon beast" targets:<player.name>
  - wait 2
  - title "title<&6>remained living. Despite its soul being split, it dwelled on" targets:<player.name>
  - wait 2
  - title "title<&6>within the Ahiga's Syndesi." targets:<player.name>
  - wait 2
  - title "title<&6>The Katai rested, growing it's strength." targets:<player.name>
  - wait 2
  - title "title<&6>One day, the beast attempted to reform secretly as the Ahiga meditated." targets:<player.name>
  - wait 2
  - title "title<&6>It grew large, and it attacked the Ahiga as they lay still." targets:<player.name>
  - wait 2
  - title "title<&6>The Ahiga, hurt and beaten, only just barely managed to keep the beast at bay..." targets:<player.name>
  - wait 2
  - title "title<&6>But their bodies were weak, and their minds fell." targets:<player.name>
  - wait 2
  - title "title<&6>Their Syndesi fell from the Skie to La'On, to their tombs." targets:<player.name>
  - wait 2
  - title "title<&6>Now, the body of the demon dwells in the Skie," targets:<player.name>
  - wait 2
  - title "title<&6>but its soul is shattered in another world.>" targets:<player.name>
  - wait 2
  - title "title<&1><Nija... is the Katai coming back?>" targets:<player.name>
  - wait 2
  - title "title<&6><What do you mean?>" targets:<player.name>
  - wait 2
  - title "title<&1><The town says the storms are coming again... they call it Symfora.>" targets:<player.name>
  - wait 2
  - title "title<&6><Oh, Hahli. You shouldn't worry about such things. It is just the rains.>" targets:<player.name>
  - wait 2
  - title "title<&1><But... I'm scared...>" targets:<player.name>
  - wait 2
  - title "title<&6><Do not be frightened, daughter. You are strong... you will be strong.>" targets:<player.name>
  - wait 2
  - title "title<&6><When you are scared, look to the Ahiga above. Be like them. Be a hero." targets:<player.name>
  - wait 2
  - title "title<&6>Wear your Syndesi with pride... be like the hunter Kanasti. Do you remember?>" targets:<player.name>
  - wait 2
  - title "title<&1><Yes Nija, Ta Kanata nos Kanasti.>" targets:<player.name>
  - wait 2
  - title "title<&6><Ta Kanata... nos Kanasti.>" targets:<player.name>
  - wait 2
  - execute as_op "effect <player.name> clear"