Java Version: 1.8.0_91
Up-time: 7d 23h
CraftBukkit Version: git-Spigot-3fb9445-6e3cec8 (MC: 1.11.2)
Denizen Version: Core: 1.15 (Build 89), CraftBukkit: 1.0.1-SNAPSHOT (build 170)
Active Plugins (6): SQLPerms: 2.3.2, Denizen: 1.0.1-SNAPSHOT (build 170), EzChat: 1.1.0, ProtocolSupport: 4.25,
Extendizen: 1, Depenizen: 1.0.0 (build 380)
Loaded Worlds (1): Garden
Online Players (2): EvaniteGAME(EvaniteGAME), Xanderpitz(Xanderpitz)
Offline Players: 1
Mode: offline
00:37:16 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:16 [INFO] Starting InstantQueue 'SHIFTEVENTS_FactInclusionFaced'...
00:37:16 [INFO] Queue 'SHIFTEVENTS_FactInclusionFaced' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:16 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
00:37:16 [INFO] +> Executing 'IF': use_braces='true'
00:37:16 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:16 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:16 [INFO] Queue 'SHIFTEVENTS_FactInclusionFaced' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:16 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
00:37:16 [INFO] +> Executing 'IF': use_braces='true'
00:37:16 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'true'.
00:37:16 [INFO] Filled tag
<player.location.sub[0,0.9,0].material.contains_text[water]>
with 'false'.
00:37:16 [INFO] Queue 'SHIFTEVENTS_FactInclusionFaced' Executing: FLAG
"player" "falling:!"
00:37:16 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
00:37:16 [INFO] +> Executing 'FLAG': flag_name='FALLING'
Action/Value='DELETE(false)' flag_target='p@EvaniteGAME'
00:37:16 [INFO] Completing queue 'SHIFTEVENTS_FactInclusionFaced' in 2ms.
00:37:16 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:16 [INFO] Starting InstantQueue
'SHIFTEVENTS_PerformerCitizensVienna'...
00:37:16 [INFO] Queue 'SHIFTEVENTS_PerformerCitizensVienna' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:16 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
00:37:16 [INFO] +> Executing 'IF': use_braces='true'
00:37:16 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:16 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:16 [INFO] Queue 'SHIFTEVENTS_PerformerCitizensVienna' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:16 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
00:37:16 [INFO] +> Executing 'IF': use_braces='true'
00:37:16 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'true'.
00:37:16 [INFO] Filled tag
<player.location.sub[0,0.9,0].material.contains_text[water]>
with 'false'.
00:37:16 [INFO] Queue 'SHIFTEVENTS_PerformerCitizensVienna' Executing: FLAG
"player" "falling:!"
00:37:16 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
00:37:16 [INFO] +> Executing 'FLAG': flag_name='FALLING'
Action/Value='DELETE(false)' flag_target='p@EvaniteGAME'
00:37:16 [INFO] Completing queue 'SHIFTEVENTS_PerformerCitizensVienna' in
2ms.
00:37:16 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:16 [INFO] Starting InstantQueue 'SHIFTEVENTS_BrokenPorterThrow'...
00:37:16 [INFO] Queue 'SHIFTEVENTS_BrokenPorterThrow' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:16 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
00:37:16 [INFO] +> Executing 'IF': use_braces='true'
00:37:16 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:16 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:16 [INFO] Queue 'SHIFTEVENTS_BrokenPorterThrow' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:16 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
00:37:16 [INFO] +> Executing 'IF': use_braces='true'
00:37:16 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'true'.
00:37:16 [INFO] Filled tag
<player.location.sub[0,0.9,0].material.contains_text[water]>
with 'false'.
00:37:16 [INFO] Queue 'SHIFTEVENTS_BrokenPorterThrow' Executing: FLAG
"player" "falling:!"
00:37:16 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
00:37:16 [INFO] +> Executing 'FLAG': flag_name='FALLING'
Action/Value='DELETE(false)' flag_target='p@EvaniteGAME'
00:37:16 [INFO] Completing queue 'SHIFTEVENTS_BrokenPorterThrow' in 3ms.
00:37:16 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:16 [INFO] Starting InstantQueue
'SHIFTEVENTS_LeavesPrisonersBeneficial'...
00:37:16 [INFO] Queue 'SHIFTEVENTS_LeavesPrisonersBeneficial' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:16 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
00:37:16 [INFO] +> Executing 'IF': use_braces='true'
00:37:16 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:16 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:16 [INFO] Queue 'SHIFTEVENTS_LeavesPrisonersBeneficial' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:16 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
00:37:16 [INFO] +> Executing 'IF': use_braces='true'
00:37:16 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'true'.
00:37:16 [INFO] Filled tag
<player.location.sub[0,0.9,0].material.contains_text[water]>
with 'false'.
00:37:16 [INFO] Queue 'SHIFTEVENTS_LeavesPrisonersBeneficial' Executing: FLAG
"player" "falling:!"
00:37:16 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
00:37:16 [INFO] +> Executing 'FLAG': flag_name='FALLING'
Action/Value='DELETE(false)' flag_target='p@EvaniteGAME'
00:37:16 [INFO] Completing queue 'SHIFTEVENTS_LeavesPrisonersBeneficial' in
2ms.
00:37:16 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:16 [INFO] Starting InstantQueue
'SHIFTEVENTS_DelegationColombiaGloves'...
00:37:16 [INFO] Queue 'SHIFTEVENTS_DelegationColombiaGloves' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:16 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
00:37:16 [INFO] +> Executing 'IF': use_braces='true'
00:37:16 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:16 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:16 [INFO] Queue 'SHIFTEVENTS_DelegationColombiaGloves' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:16 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
00:37:16 [INFO] +> Executing 'IF': use_braces='true'
00:37:16 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'true'.
00:37:16 [INFO] Filled tag
<player.location.sub[0,0.9,0].material.contains_text[water]>
with 'false'.
00:37:16 [INFO] Queue 'SHIFTEVENTS_DelegationColombiaGloves' Executing: FLAG
"player" "falling:!"
00:37:16 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
00:37:16 [INFO] +> Executing 'FLAG': flag_name='FALLING'
Action/Value='DELETE(false)' flag_target='p@EvaniteGAME'
00:37:16 [INFO] Completing queue 'SHIFTEVENTS_DelegationColombiaGloves' in
3ms.
00:37:16 [INFO] Starting InstantQueue 'WEAPONEVENTS_ArcticPointedWales'...
00:37:16 [INFO] Completing queue 'WEAPONEVENTS_ArcticPointedWales' in 0ms.
00:37:16 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:16 [INFO] Starting InstantQueue 'SHIFTEVENTS_OptimumArmorOrganisms'...
00:37:16 [INFO] Queue 'SHIFTEVENTS_OptimumArmorOrganisms' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:16 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
00:37:16 [INFO] +> Executing 'IF': use_braces='true'
00:37:16 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:16 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:16 [INFO] Queue 'SHIFTEVENTS_OptimumArmorOrganisms' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:16 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
00:37:16 [INFO] +> Executing 'IF': use_braces='true'
00:37:16 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'true'.
00:37:16 [INFO] Filled tag
<player.location.sub[0,0.9,0].material.contains_text[water]>
with 'false'.
00:37:16 [INFO] Queue 'SHIFTEVENTS_OptimumArmorOrganisms' Executing: FLAG
"player" "falling:!"
00:37:16 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
00:37:16 [INFO] +> Executing 'FLAG': flag_name='FALLING'
Action/Value='DELETE(false)' flag_target='p@EvaniteGAME'
00:37:16 [INFO] Completing queue 'SHIFTEVENTS_OptimumArmorOrganisms' in 3ms.
00:37:16 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:16 [INFO] Starting InstantQueue 'SHIFTEVENTS_CraftReceivesPasswords'...
00:37:16 [INFO] Queue 'SHIFTEVENTS_CraftReceivesPasswords' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:16 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
00:37:16 [INFO] +> Executing 'IF': use_braces='true'
00:37:16 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:16 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:16 [INFO] Queue 'SHIFTEVENTS_CraftReceivesPasswords' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:16 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
00:37:16 [INFO] +> Executing 'IF': use_braces='true'
00:37:16 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'true'.
00:37:16 [INFO] Filled tag
<player.location.sub[0,0.9,0].material.contains_text[water]>
with 'false'.
00:37:16 [INFO] Queue 'SHIFTEVENTS_CraftReceivesPasswords' Executing: FLAG
"player" "falling:!"
00:37:16 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
00:37:16 [INFO] +> Executing 'FLAG': flag_name='FALLING'
Action/Value='DELETE(false)' flag_target='p@EvaniteGAME'
00:37:16 [INFO] Completing queue 'SHIFTEVENTS_CraftReceivesPasswords' in 2ms.
00:37:17 [INFO] Running script event 'EntityDamaged', event='player damaged'
for script 'SHIFTEVENTS'
00:37:17 [INFO] Starting InstantQueue
'SHIFTEVENTS_LightingSurprisingPresenting'...
00:37:17 [INFO] Queue 'SHIFTEVENTS_LightingSurprisingPresenting' Executing:
IF "<server.flag[gamestate]>" "!=" "Ingame" "{" "-"
"determine" "cancelled" "}"
00:37:17 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
00:37:17 [INFO] +> Executing 'IF': use_braces='true'
00:37:17 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:17 [INFO] Logic='NEGATIVE', Comparable='Element(Ingame)',
Operator='EQUALS', ComparedTo='Element(Ingame)' -->
OUTCOME='false'
00:37:17 [INFO] Queue 'SHIFTEVENTS_LightingSurprisingPresenting' Executing:
IF "<context.entity.has_flag[respawn]>" "{" "-" "determine"
"passively" "cancelled" "-" "narrate" "<&c>This player is
invincible after respawning!" "targets:<context.damager>" "}"
00:37:17 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
00:37:17 [INFO] +> Executing 'IF': use_braces='true'
00:37:17 [INFO] Filled tag <context.entity.has_flag[respawn]> with 'false'.
00:37:17 [INFO] Queue 'SHIFTEVENTS_LightingSurprisingPresenting' Executing:
IF "<context.entity.has_flag[bonuspoints.stealthy.pending]>"
"{" "-" "flag" "player" "bonuspoints.stealthy.denied" "}"
00:37:17 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
00:37:17 [INFO] +> Executing 'IF': use_braces='true'
00:37:17 [INFO] Filled tag
<context.entity.has_flag[bonuspoints.stealthy.pending]> with
'false'.
00:37:17 [INFO] Queue 'SHIFTEVENTS_LightingSurprisingPresenting' Executing:
CHOOSE "<context.cause>"
00:37:17 [INFO] +- Executing dCommand: CHOOSE/p@EvaniteGAME ---------+
00:37:17 [INFO] Filled tag <context.cause> with 'entity_attack'.
00:37:17 [INFO] +> Executing 'CHOOSE': choice='entity_attack'
00:37:17 [INFO] Queue 'SHIFTEVENTS_LightingSurprisingPresenting' Executing:
DEFINE "enemy" "<context.damager>"
00:37:17 [INFO] +- Executing dCommand: DEFINE/p@EvaniteGAME ---------+
00:37:17 [INFO] Filled tag <context.damager> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
00:37:17 [INFO] +> Executing 'DEFINE':
queue='SHIFTEVENTS_LightingSurprisingPresenting'
definition='enemy'
value='p@cde5e102-8866-4829-a824-6b52de31fec8'
00:37:17 [INFO] Queue 'SHIFTEVENTS_LightingSurprisingPresenting' Executing:
IF "<context.entity.has_flag[falling]>" "{" "-" "flag"
"<context.entity>" "bonuspoints.insulttoinjury.pending"
"duration:5s" "}"
00:37:17 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
00:37:17 [INFO] +> Executing 'IF': use_braces='true'
00:37:17 [INFO] Filled tag <context.entity.has_flag[falling]> with 'false'.
00:37:17 [INFO] Queue 'SHIFTEVENTS_LightingSurprisingPresenting' Executing:
IF "!<server.has_flag[bonuspoints.firstblood]>" "{" "-" "flag"
"<def[enemy]>" "bonuspoints.firstblood:1" "-" "flag" "server"
"bonuspoints.firstblood" "}"
00:37:17 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
00:37:17 [INFO] +> Executing 'IF': use_braces='true'
00:37:17 [INFO] Filled tag <server.has_flag[bonuspoints.firstblood]> with
'true'.
00:37:17 [INFO] Queue 'SHIFTEVENTS_LightingSurprisingPresenting' Executing:
IF "<def[enemy].item_in_hand.contains_text[Warhammer]>" "{"
"-" "playeffect" "<player.location>" "effect:EXPLOSION_LARGE"
"visibility:50" "quantity:1" "offset:1.0" "-" "playsound"
"<player.location>" "sound:ENTITY_WITHER_BREAK_BLOCK"
"volume:0.5" "pitch:2" "}"
00:37:17 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
00:37:17 [INFO] +> Executing 'IF': use_braces='true'
00:37:17 [INFO] Filled tag <def[enemy].item_in_hand.contains_text[Warhammer]>
with 'false'.
00:37:17 [INFO] Queue 'SHIFTEVENTS_LightingSurprisingPresenting' Executing:
FLAG "<context.entity>" "pvp:<def[enemy]>" "duration:7s"
00:37:17 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
00:37:17 [INFO] Filled tag <context.entity> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
00:37:17 [INFO] Filled tag <def[enemy]> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
00:37:17 [INFO] +> Executing 'FLAG': flag_name='PVP'
Action/Value='SET_VALUE(p@cde5e102-8866-4829-a824-6b52de31fec8)'
duration='d@7.0s' flag_target='p@Xanderpitz'
00:37:17 [INFO] Queue 'SHIFTEVENTS_LightingSurprisingPresenting' Executing:
FLAG "<def[enemy]>" "pvp:<context.entity>" "duration:7s"
00:37:17 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
00:37:17 [INFO] Filled tag <def[enemy]> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
00:37:17 [INFO] Filled tag <context.entity> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
00:37:17 [INFO] +> Executing 'FLAG': flag_name='PVP'
Action/Value='SET_VALUE(p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d)'
duration='d@7.0s' flag_target='p@EvaniteGAME'
00:37:17 [INFO] Completing queue 'SHIFTEVENTS_LightingSurprisingPresenting'
in 9ms.
00:37:17 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:17 [INFO] Starting InstantQueue
'SHIFTEVENTS_DiscussingMeterCompliance'...
00:37:17 [INFO] Queue 'SHIFTEVENTS_DiscussingMeterCompliance' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:17 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:17 [INFO] +> Executing 'IF': use_braces='true'
00:37:17 [INFO] Filled tag <player.has_flag[falling]> with 'false'.
00:37:17 [INFO] Queue 'SHIFTEVENTS_DiscussingMeterCompliance' Executing: FLAG
"player" "falling:<context.previous_location.add[0,0.1,0]>"
00:37:17 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
00:37:17 [INFO] Filled tag <context.previous_location.add[0,0.1,0]> with
'l@-69.91759811920782,39.1,-1.2407004067327219,27.647995,22.435205,Garden'.
00:37:17 [INFO] +> Executing 'FLAG': flag_name='FALLING'
Action/Value='SET_VALUE(l@-69.91759811920782,39.1,-1.2407004067327219,27.647995,22.435205,Garden)'
flag_target='p@Xanderpitz'
00:37:17 [INFO] Completing queue 'SHIFTEVENTS_DiscussingMeterCompliance' in
1ms.
00:37:17 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:17 [INFO] Starting InstantQueue 'SHIFTEVENTS_TonyDigestRegistration'...
00:37:17 [INFO] Queue 'SHIFTEVENTS_TonyDigestRegistration' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:17 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:17 [INFO] +> Executing 'IF': use_braces='true'
00:37:17 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:17 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:17 [INFO] Queue 'SHIFTEVENTS_TonyDigestRegistration' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:17 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:17 [INFO] +> Executing 'IF': use_braces='true'
00:37:17 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'true'.
00:37:17 [INFO] Filled tag
<player.location.sub[0,0.9,0].material.contains_text[water]>
with 'false'.
00:37:17 [INFO] Queue 'SHIFTEVENTS_TonyDigestRegistration' Executing: FLAG
"player" "falling:!"
00:37:17 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
00:37:17 [INFO] +> Executing 'FLAG': flag_name='FALLING'
Action/Value='DELETE(false)' flag_target='p@Xanderpitz'
00:37:17 [INFO] Completing queue 'SHIFTEVENTS_TonyDigestRegistration' in 2ms.
00:37:17 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:17 [INFO] Starting InstantQueue
'SHIFTEVENTS_CombinationTextileFiction'...
00:37:17 [INFO] Queue 'SHIFTEVENTS_CombinationTextileFiction' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:17 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:17 [INFO] +> Executing 'IF': use_braces='true'
00:37:17 [INFO] Filled tag <player.has_flag[falling]> with 'false'.
00:37:17 [INFO] Queue 'SHIFTEVENTS_CombinationTextileFiction' Executing: FLAG
"player" "falling:<context.previous_location.add[0,0.1,0]>"
00:37:17 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
00:37:17 [INFO] Filled tag <context.previous_location.add[0,0.1,0]> with
'l@-70.2745234968796,39.460750000000004,-1.0476500597324336,31.334396,22.435205,Garden'.
00:37:17 [INFO] +> Executing 'FLAG': flag_name='FALLING'
Action/Value='SET_VALUE(l@-70.2745234968796,39.460750000000004,-1.0476500597324336,31.334396,22.435205,Garden)'
flag_target='p@Xanderpitz'
00:37:17 [INFO] Completing queue 'SHIFTEVENTS_CombinationTextileFiction' in
2ms.
00:37:17 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:17 [INFO] Starting InstantQueue 'SHIFTEVENTS_MoveTravellingAppeals'...
00:37:17 [INFO] Queue 'SHIFTEVENTS_MoveTravellingAppeals' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:17 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:17 [INFO] +> Executing 'IF': use_braces='true'
00:37:17 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:17 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:17 [INFO] Queue 'SHIFTEVENTS_MoveTravellingAppeals' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:17 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:17 [INFO] +> Executing 'IF': use_braces='true'
00:37:17 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:17 [INFO] Completing queue 'SHIFTEVENTS_MoveTravellingAppeals' in 1ms.
00:37:17 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:17 [INFO] Starting InstantQueue
'SHIFTEVENTS_FreewareJennyEncountered'...
00:37:17 [INFO] Queue 'SHIFTEVENTS_FreewareJennyEncountered' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:17 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:17 [INFO] +> Executing 'IF': use_braces='true'
00:37:17 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:17 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:17 [INFO] Queue 'SHIFTEVENTS_FreewareJennyEncountered' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:17 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:17 [INFO] +> Executing 'IF': use_braces='true'
00:37:17 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:17 [INFO] Completing queue 'SHIFTEVENTS_FreewareJennyEncountered' in
2ms.
00:37:17 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:17 [INFO] Starting InstantQueue 'SHIFTEVENTS_BedroomsOzMall'...
00:37:17 [INFO] Queue 'SHIFTEVENTS_BedroomsOzMall' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:17 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:17 [INFO] +> Executing 'IF': use_braces='true'
00:37:17 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:17 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:17 [INFO] Queue 'SHIFTEVENTS_BedroomsOzMall' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:17 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:17 [INFO] +> Executing 'IF': use_braces='true'
00:37:17 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:17 [INFO] Completing queue 'SHIFTEVENTS_BedroomsOzMall' in 2ms.
00:37:17 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:17 [INFO] Starting InstantQueue 'SHIFTEVENTS_MyAbilitiesDenizen'...
00:37:17 [INFO] Queue 'SHIFTEVENTS_MyAbilitiesDenizen' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:17 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:17 [INFO] +> Executing 'IF': use_braces='true'
00:37:17 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:17 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:17 [INFO] Queue 'SHIFTEVENTS_MyAbilitiesDenizen' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:17 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:17 [INFO] +> Executing 'IF': use_braces='true'
00:37:17 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:17 [INFO] Completing queue 'SHIFTEVENTS_MyAbilitiesDenizen' in 2ms.
00:37:17 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:17 [INFO] Starting InstantQueue 'SHIFTEVENTS_BakerSizedJuvenile'...
00:37:17 [INFO] Queue 'SHIFTEVENTS_BakerSizedJuvenile' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:17 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:17 [INFO] +> Executing 'IF': use_braces='true'
00:37:17 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:17 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:17 [INFO] Queue 'SHIFTEVENTS_BakerSizedJuvenile' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:17 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:17 [INFO] +> Executing 'IF': use_braces='true'
00:37:17 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:17 [INFO] Completing queue 'SHIFTEVENTS_BakerSizedJuvenile' in 2ms.
00:37:17 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:17 [INFO] Starting InstantQueue 'SHIFTEVENTS_MineLastRely'...
00:37:17 [INFO] Queue 'SHIFTEVENTS_MineLastRely' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:17 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:17 [INFO] +> Executing 'IF': use_braces='true'
00:37:17 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:17 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:17 [INFO] Queue 'SHIFTEVENTS_MineLastRely' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:17 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:17 [INFO] +> Executing 'IF': use_braces='true'
00:37:17 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:17 [INFO] Completing queue 'SHIFTEVENTS_MineLastRely' in 1ms.
00:37:17 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:17 [INFO] Starting InstantQueue 'SHIFTEVENTS_NewcastleSomeSponsor'...
00:37:17 [INFO] Queue 'SHIFTEVENTS_NewcastleSomeSponsor' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:17 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:17 [INFO] +> Executing 'IF': use_braces='true'
00:37:17 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:17 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:17 [INFO] Queue 'SHIFTEVENTS_NewcastleSomeSponsor' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:17 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:17 [INFO] +> Executing 'IF': use_braces='true'
00:37:17 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:17 [INFO] Completing queue 'SHIFTEVENTS_NewcastleSomeSponsor' in 2ms.
00:37:17 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:17 [INFO] Starting InstantQueue 'SHIFTEVENTS_DuCmDel'...
00:37:17 [INFO] Queue 'SHIFTEVENTS_DuCmDel' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:17 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:17 [INFO] +> Executing 'IF': use_braces='true'
00:37:17 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:17 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:17 [INFO] Queue 'SHIFTEVENTS_DuCmDel' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:17 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:17 [INFO] +> Executing 'IF': use_braces='true'
00:37:17 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:17 [INFO] Completing queue 'SHIFTEVENTS_DuCmDel' in 2ms.
00:37:17 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:17 [INFO] Starting InstantQueue 'SHIFTEVENTS_MotorcyclesSameScheme'...
00:37:17 [INFO] Queue 'SHIFTEVENTS_MotorcyclesSameScheme' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:17 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:17 [INFO] +> Executing 'IF': use_braces='true'
00:37:17 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
00:37:17 [INFO] Completing queue 'SHIFTEVENTS_MotorcyclesSameScheme' in 1ms.
00:37:17 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:17 [INFO] Starting InstantQueue 'SHIFTEVENTS_PublicSciencesSaturday'...
00:37:17 [INFO] Queue 'SHIFTEVENTS_PublicSciencesSaturday' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:17 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:17 [INFO] +> Executing 'IF': use_braces='true'
00:37:17 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:17 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:17 [INFO] Queue 'SHIFTEVENTS_PublicSciencesSaturday' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:17 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:17 [INFO] +> Executing 'IF': use_braces='true'
00:37:17 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:17 [INFO] Completing queue 'SHIFTEVENTS_PublicSciencesSaturday' in 2ms.
00:37:17 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:17 [INFO] Starting InstantQueue 'SHIFTEVENTS_EntitiesComparableMain'...
00:37:17 [INFO] Queue 'SHIFTEVENTS_EntitiesComparableMain' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:17 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:17 [INFO] +> Executing 'IF': use_braces='true'
00:37:17 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:17 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:17 [INFO] Queue 'SHIFTEVENTS_EntitiesComparableMain' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:17 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:17 [INFO] +> Executing 'IF': use_braces='true'
00:37:17 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:17 [INFO] Completing queue 'SHIFTEVENTS_EntitiesComparableMain' in 2ms.
00:37:18 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:18 [INFO] Starting InstantQueue 'SHIFTEVENTS_IntMigrationPolitical'...
00:37:18 [INFO] Queue 'SHIFTEVENTS_IntMigrationPolitical' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:18 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:18 [INFO] Queue 'SHIFTEVENTS_IntMigrationPolitical' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:18 [INFO] Completing queue 'SHIFTEVENTS_IntMigrationPolitical' in 2ms.
00:37:18 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:18 [INFO] Starting InstantQueue
'SHIFTEVENTS_CitizensSpecialistsField'...
00:37:18 [INFO] Queue 'SHIFTEVENTS_CitizensSpecialistsField' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
00:37:18 [INFO] Completing queue 'SHIFTEVENTS_CitizensSpecialistsField' in
0ms.
00:37:18 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:18 [INFO] Starting InstantQueue
'SHIFTEVENTS_CautionAfraidJavascript'...
00:37:18 [INFO] Queue 'SHIFTEVENTS_CautionAfraidJavascript' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:18 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:18 [INFO] Queue 'SHIFTEVENTS_CautionAfraidJavascript' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:18 [INFO] Completing queue 'SHIFTEVENTS_CautionAfraidJavascript' in
1ms.
00:37:18 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:18 [INFO] Starting InstantQueue
'SHIFTEVENTS_LegendaryColemanPrototype'...
00:37:18 [INFO] Queue 'SHIFTEVENTS_LegendaryColemanPrototype' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
00:37:18 [INFO] Completing queue 'SHIFTEVENTS_LegendaryColemanPrototype' in
0ms.
00:37:18 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:18 [INFO] Starting InstantQueue 'SHIFTEVENTS_MexicoLeadingMarketing'...
00:37:18 [INFO] Queue 'SHIFTEVENTS_MexicoLeadingMarketing' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:18 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:18 [INFO] Queue 'SHIFTEVENTS_MexicoLeadingMarketing' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:18 [INFO] Completing queue 'SHIFTEVENTS_MexicoLeadingMarketing' in 1ms.
00:37:18 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:18 [INFO] Starting InstantQueue 'SHIFTEVENTS_CdtAgendaEllen'...
00:37:18 [INFO] Queue 'SHIFTEVENTS_CdtAgendaEllen' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:18 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:18 [INFO] Queue 'SHIFTEVENTS_CdtAgendaEllen' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:18 [INFO] Completing queue 'SHIFTEVENTS_CdtAgendaEllen' in 1ms.
00:37:18 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:18 [INFO] Starting InstantQueue
'SHIFTEVENTS_CombinedWeaponEvaluating'...
00:37:18 [INFO] Queue 'SHIFTEVENTS_CombinedWeaponEvaluating' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
00:37:18 [INFO] Completing queue 'SHIFTEVENTS_CombinedWeaponEvaluating' in
0ms.
00:37:18 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:18 [INFO] Starting InstantQueue 'SHIFTEVENTS_CatherineMonoPays'...
00:37:18 [INFO] Queue 'SHIFTEVENTS_CatherineMonoPays' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:18 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:18 [INFO] Queue 'SHIFTEVENTS_CatherineMonoPays' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:18 [INFO] Completing queue 'SHIFTEVENTS_CatherineMonoPays' in 1ms.
00:37:18 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:18 [INFO] Starting InstantQueue
'SHIFTEVENTS_SpatialExistingPersonnel'...
00:37:18 [INFO] Queue 'SHIFTEVENTS_SpatialExistingPersonnel' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
00:37:18 [INFO] Completing queue 'SHIFTEVENTS_SpatialExistingPersonnel' in
0ms.
00:37:18 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:18 [INFO] Starting InstantQueue 'SHIFTEVENTS_MinistryMomentPatches'...
00:37:18 [INFO] Queue 'SHIFTEVENTS_MinistryMomentPatches' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:18 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:18 [INFO] Queue 'SHIFTEVENTS_MinistryMomentPatches' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:18 [INFO] Completing queue 'SHIFTEVENTS_MinistryMomentPatches' in 1ms.
00:37:18 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:18 [INFO] Starting InstantQueue 'SHIFTEVENTS_MoneyAlteredCookies'...
00:37:18 [INFO] Queue 'SHIFTEVENTS_MoneyAlteredCookies' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
00:37:18 [INFO] Completing queue 'SHIFTEVENTS_MoneyAlteredCookies' in 0ms.
00:37:18 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:18 [INFO] Starting InstantQueue
'SHIFTEVENTS_GreatlyBacterialGenerator'...
00:37:18 [INFO] Queue 'SHIFTEVENTS_GreatlyBacterialGenerator' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:18 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:18 [INFO] Queue 'SHIFTEVENTS_GreatlyBacterialGenerator' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:18 [INFO] Completing queue 'SHIFTEVENTS_GreatlyBacterialGenerator' in
1ms.
00:37:18 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:18 [INFO] Starting InstantQueue
'SHIFTEVENTS_ExceptConditioningBritish'...
00:37:18 [INFO] Queue 'SHIFTEVENTS_ExceptConditioningBritish' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
00:37:18 [INFO] Completing queue 'SHIFTEVENTS_ExceptConditioningBritish' in
0ms.
00:37:18 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:18 [INFO] Starting InstantQueue
'SHIFTEVENTS_StevensTerminologyClean'...
00:37:18 [INFO] Queue 'SHIFTEVENTS_StevensTerminologyClean' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:18 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:18 [INFO] Queue 'SHIFTEVENTS_StevensTerminologyClean' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:18 [INFO] Completing queue 'SHIFTEVENTS_StevensTerminologyClean' in
1ms.
00:37:18 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:18 [INFO] Starting InstantQueue
'SHIFTEVENTS_ExperimentalHealthSentences'...
00:37:18 [INFO] Queue 'SHIFTEVENTS_ExperimentalHealthSentences' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
00:37:18 [INFO] Completing queue 'SHIFTEVENTS_ExperimentalHealthSentences' in
0ms.
00:37:18 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:18 [INFO] Starting InstantQueue 'SHIFTEVENTS_SharpCommunicateThings'...
00:37:18 [INFO] Queue 'SHIFTEVENTS_SharpCommunicateThings' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:18 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:18 [INFO] Queue 'SHIFTEVENTS_SharpCommunicateThings' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:18 [INFO] Completing queue 'SHIFTEVENTS_SharpCommunicateThings' in 1ms.
00:37:18 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:18 [INFO] Starting InstantQueue 'SHIFTEVENTS_InvolvedNewbieJoan'...
00:37:18 [INFO] Queue 'SHIFTEVENTS_InvolvedNewbieJoan' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
00:37:18 [INFO] Completing queue 'SHIFTEVENTS_InvolvedNewbieJoan' in 0ms.
00:37:18 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:18 [INFO] Starting InstantQueue 'SHIFTEVENTS_HelpfulBarIntellectual'...
00:37:18 [INFO] Queue 'SHIFTEVENTS_HelpfulBarIntellectual' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:18 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:18 [INFO] Queue 'SHIFTEVENTS_HelpfulBarIntellectual' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:18 [INFO] Completing queue 'SHIFTEVENTS_HelpfulBarIntellectual' in 1ms.
00:37:18 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:18 [INFO] Starting InstantQueue 'SHIFTEVENTS_PacAcerForbidden'...
00:37:18 [INFO] Queue 'SHIFTEVENTS_PacAcerForbidden' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:18 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:18 [INFO] Queue 'SHIFTEVENTS_PacAcerForbidden' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:18 [INFO] Completing queue 'SHIFTEVENTS_PacAcerForbidden' in 1ms.
00:37:18 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:18 [INFO] Starting InstantQueue 'SHIFTEVENTS_CdFactsLegacy'...
00:37:18 [INFO] Queue 'SHIFTEVENTS_CdFactsLegacy' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:18 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:18 [INFO] Queue 'SHIFTEVENTS_CdFactsLegacy' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'true'.
00:37:18 [INFO] Filled tag
<player.location.sub[0,0.9,0].material.contains_text[water]>
with 'false'.
00:37:18 [INFO] Queue 'SHIFTEVENTS_CdFactsLegacy' Executing: FLAG "player"
"falling:!"
00:37:18 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'FLAG': flag_name='FALLING'
Action/Value='DELETE(false)' flag_target='p@Xanderpitz'
00:37:18 [INFO] Completing queue 'SHIFTEVENTS_CdFactsLegacy' in 2ms.
00:37:18 [INFO] Running script event 'EntityDamaged', event='player damaged'
for script 'SHIFTEVENTS'
00:37:18 [INFO] Starting InstantQueue 'SHIFTEVENTS_ZumCraftStunning'...
00:37:18 [INFO] Queue 'SHIFTEVENTS_ZumCraftStunning' Executing: IF
"<server.flag[gamestate]>" "!=" "Ingame" "{" "-" "determine"
"cancelled" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:18 [INFO] Logic='NEGATIVE', Comparable='Element(Ingame)',
Operator='EQUALS', ComparedTo='Element(Ingame)' -->
OUTCOME='false'
00:37:18 [INFO] Queue 'SHIFTEVENTS_ZumCraftStunning' Executing: IF
"<context.entity.has_flag[respawn]>" "{" "-" "determine"
"passively" "cancelled" "-" "narrate" "<&c>This player is
invincible after respawning!" "targets:<context.damager>" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag <context.entity.has_flag[respawn]> with 'false'.
00:37:18 [INFO] Queue 'SHIFTEVENTS_ZumCraftStunning' Executing: IF
"<context.entity.has_flag[bonuspoints.stealthy.pending]>" "{"
"-" "flag" "player" "bonuspoints.stealthy.denied" "}"
00:37:18 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'IF': use_braces='true'
00:37:18 [INFO] Filled tag
<context.entity.has_flag[bonuspoints.stealthy.pending]> with
'false'.
00:37:18 [INFO] Queue 'SHIFTEVENTS_ZumCraftStunning' Executing: CHOOSE
"<context.cause>"
00:37:18 [INFO] +- Executing dCommand: CHOOSE/p@Xanderpitz ---------+
00:37:18 [INFO] Filled tag <context.cause> with 'fall'.
00:37:18 [INFO] +> Executing 'CHOOSE': choice='fall'
00:37:18 [INFO] Queue 'SHIFTEVENTS_ZumCraftStunning' Executing: QUEUE "clear"
00:37:18 [INFO] +- Executing dCommand: QUEUE/p@Xanderpitz ---------+
00:37:18 [INFO] +> Executing 'QUEUE': queue='q@SHIFTEVENTS_ZumCraftStunning'
Action='CLEAR'
00:37:18 [INFO] Completing queue 'SHIFTEVENTS_ZumCraftStunning' in 3ms.
00:37:20 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:20 [INFO] Starting InstantQueue 'SHIFTEVENTS_TryingMinePractitioner'...
00:37:20 [INFO] Queue 'SHIFTEVENTS_TryingMinePractitioner' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:20 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:20 [INFO] +> Executing 'IF': use_braces='true'
00:37:20 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:20 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:20 [INFO] Queue 'SHIFTEVENTS_TryingMinePractitioner' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:20 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:20 [INFO] +> Executing 'IF': use_braces='true'
00:37:20 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'true'.
00:37:20 [INFO] Filled tag
<player.location.sub[0,0.9,0].material.contains_text[water]>
with 'false'.
00:37:20 [INFO] Queue 'SHIFTEVENTS_TryingMinePractitioner' Executing: FLAG
"player" "falling:!"
00:37:20 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
00:37:20 [INFO] +> Executing 'FLAG': flag_name='FALLING'
Action/Value='DELETE(false)' flag_target='p@Xanderpitz'
00:37:20 [INFO] Completing queue 'SHIFTEVENTS_TryingMinePractitioner' in 2ms.
00:37:20 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:20 [INFO] Starting InstantQueue 'SHIFTEVENTS_PresentsTiesPodcast'...
00:37:20 [INFO] Queue 'SHIFTEVENTS_PresentsTiesPodcast' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:20 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:20 [INFO] +> Executing 'IF': use_braces='true'
00:37:20 [INFO] Filled tag <player.has_flag[falling]> with 'false'.
00:37:20 [INFO] Queue 'SHIFTEVENTS_PresentsTiesPodcast' Executing: FLAG
"player" "falling:<context.previous_location.add[0,0.1,0]>"
00:37:20 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
00:37:20 [INFO] Filled tag <context.previous_location.add[0,0.1,0]> with
'l@-70.69999998807907,29.1,-0.03140601221396583,61.44,24.278406,Garden'.
00:37:20 [INFO] +> Executing 'FLAG': flag_name='FALLING'
Action/Value='SET_VALUE(l@-70.69999998807907,29.1,-0.03140601221396583,61.44,24.278406,Garden)'
flag_target='p@Xanderpitz'
00:37:20 [INFO] Completing queue 'SHIFTEVENTS_PresentsTiesPodcast' in 1ms.
00:37:20 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:20 [INFO] Starting InstantQueue
'SHIFTEVENTS_InductionInformedMinecraft'...
00:37:20 [INFO] Queue 'SHIFTEVENTS_InductionInformedMinecraft' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:20 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:20 [INFO] +> Executing 'IF': use_braces='true'
00:37:20 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:20 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:20 [INFO] Queue 'SHIFTEVENTS_InductionInformedMinecraft' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:20 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:20 [INFO] +> Executing 'IF': use_braces='true'
00:37:20 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'true'.
00:37:20 [INFO] Filled tag
<player.location.sub[0,0.9,0].material.contains_text[water]>
with 'false'.
00:37:20 [INFO] Queue 'SHIFTEVENTS_InductionInformedMinecraft' Executing:
FLAG "player" "falling:!"
00:37:20 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
00:37:20 [INFO] +> Executing 'FLAG': flag_name='FALLING'
Action/Value='DELETE(false)' flag_target='p@Xanderpitz'
00:37:20 [INFO] Completing queue 'SHIFTEVENTS_InductionInformedMinecraft' in
1ms.
00:37:20 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:20 [INFO] Starting InstantQueue 'SHIFTEVENTS_AddedQuestDoll'...
00:37:20 [INFO] Queue 'SHIFTEVENTS_AddedQuestDoll' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:20 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:20 [INFO] +> Executing 'IF': use_braces='true'
00:37:20 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:20 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:20 [INFO] Queue 'SHIFTEVENTS_AddedQuestDoll' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:20 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:20 [INFO] +> Executing 'IF': use_braces='true'
00:37:20 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:20 [INFO] Completing queue 'SHIFTEVENTS_AddedQuestDoll' in 2ms.
00:37:20 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:20 [INFO] Starting InstantQueue
'SHIFTEVENTS_AttemptedKenyaChronicle'...
00:37:20 [INFO] Queue 'SHIFTEVENTS_AttemptedKenyaChronicle' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:20 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:20 [INFO] +> Executing 'IF': use_braces='true'
00:37:20 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:20 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:20 [INFO] Queue 'SHIFTEVENTS_AttemptedKenyaChronicle' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:20 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:20 [INFO] +> Executing 'IF': use_braces='true'
00:37:20 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:20 [INFO] Completing queue 'SHIFTEVENTS_AttemptedKenyaChronicle' in
2ms.
00:37:20 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:20 [INFO] Starting InstantQueue 'SHIFTEVENTS_CalmDeepVatican'...
00:37:20 [INFO] Queue 'SHIFTEVENTS_CalmDeepVatican' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:20 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:20 [INFO] +> Executing 'IF': use_braces='true'
00:37:20 [INFO] Filled tag <player.has_flag[falling]> with 'false'.
00:37:20 [INFO] Queue 'SHIFTEVENTS_CalmDeepVatican' Executing: FLAG "player"
"falling:<context.previous_location.add[0,0.1,0]>"
00:37:20 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
00:37:20 [INFO] Filled tag <context.previous_location.add[0,0.1,0]> with
'l@-70.69999998807907,29.1,0.36078764367975447,61.44,24.278406,Garden'.
00:37:20 [INFO] +> Executing 'FLAG': flag_name='FALLING'
Action/Value='SET_VALUE(l@-70.69999998807907,29.1,0.36078764367975447,61.44,24.278406,Garden)'
flag_target='p@Xanderpitz'
00:37:20 [INFO] Completing queue 'SHIFTEVENTS_CalmDeepVatican' in 1ms.
00:37:20 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:20 [INFO] Starting InstantQueue 'SHIFTEVENTS_RobotsSeenDose'...
00:37:20 [INFO] Queue 'SHIFTEVENTS_RobotsSeenDose' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:20 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:20 [INFO] +> Executing 'IF': use_braces='true'
00:37:20 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:20 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:20 [INFO] Queue 'SHIFTEVENTS_RobotsSeenDose' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:20 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:20 [INFO] +> Executing 'IF': use_braces='true'
00:37:20 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:20 [INFO] Completing queue 'SHIFTEVENTS_RobotsSeenDose' in 1ms.
00:37:20 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:20 [INFO] Starting InstantQueue
'SHIFTEVENTS_ReplicationWorstQualified'...
00:37:20 [INFO] Queue 'SHIFTEVENTS_ReplicationWorstQualified' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:20 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:20 [INFO] +> Executing 'IF': use_braces='true'
00:37:20 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:20 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:20 [INFO] Queue 'SHIFTEVENTS_ReplicationWorstQualified' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:20 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:20 [INFO] +> Executing 'IF': use_braces='true'
00:37:20 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:20 [INFO] Completing queue 'SHIFTEVENTS_ReplicationWorstQualified' in
1ms.
00:37:20 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:20 [INFO] Starting InstantQueue 'SHIFTEVENTS_DenizenEcuadorCandles'...
00:37:20 [INFO] Queue 'SHIFTEVENTS_DenizenEcuadorCandles' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:20 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:20 [INFO] +> Executing 'IF': use_braces='true'
00:37:20 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:20 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:20 [INFO] Queue 'SHIFTEVENTS_DenizenEcuadorCandles' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:20 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:20 [INFO] +> Executing 'IF': use_braces='true'
00:37:20 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:20 [INFO] Completing queue 'SHIFTEVENTS_DenizenEcuadorCandles' in 1ms.
00:37:20 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:20 [INFO] Starting InstantQueue 'SHIFTEVENTS_SoonTiFoot'...
00:37:20 [INFO] Queue 'SHIFTEVENTS_SoonTiFoot' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:20 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:20 [INFO] +> Executing 'IF': use_braces='true'
00:37:20 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:20 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:20 [INFO] Queue 'SHIFTEVENTS_SoonTiFoot' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:20 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:20 [INFO] +> Executing 'IF': use_braces='true'
00:37:20 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:20 [INFO] Completing queue 'SHIFTEVENTS_SoonTiFoot' in 1ms.
00:37:20 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:20 [INFO] Starting InstantQueue 'SHIFTEVENTS_OhWaltFantastic'...
00:37:20 [INFO] Queue 'SHIFTEVENTS_OhWaltFantastic' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:20 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:20 [INFO] +> Executing 'IF': use_braces='true'
00:37:20 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
00:37:20 [INFO] Completing queue 'SHIFTEVENTS_OhWaltFantastic' in 0ms.
00:37:20 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:20 [INFO] Starting InstantQueue
'SHIFTEVENTS_HeadingEnablesReference'...
00:37:20 [INFO] Queue 'SHIFTEVENTS_HeadingEnablesReference' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:20 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:20 [INFO] +> Executing 'IF': use_braces='true'
00:37:20 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:20 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:20 [INFO] Queue 'SHIFTEVENTS_HeadingEnablesReference' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:20 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:20 [INFO] +> Executing 'IF': use_braces='true'
00:37:20 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:20 [INFO] Completing queue 'SHIFTEVENTS_HeadingEnablesReference' in
1ms.
00:37:20 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:20 [INFO] Starting InstantQueue
'SHIFTEVENTS_IncreasedMinimizeGenerators'...
00:37:20 [INFO] Queue 'SHIFTEVENTS_IncreasedMinimizeGenerators' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:20 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:20 [INFO] +> Executing 'IF': use_braces='true'
00:37:20 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
00:37:20 [INFO] Completing queue 'SHIFTEVENTS_IncreasedMinimizeGenerators' in
0ms.
00:37:20 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:20 [INFO] Starting InstantQueue 'SHIFTEVENTS_NashvilleThinksStr'...
00:37:20 [INFO] Queue 'SHIFTEVENTS_NashvilleThinksStr' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:20 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:20 [INFO] +> Executing 'IF': use_braces='true'
00:37:20 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:20 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:20 [INFO] Queue 'SHIFTEVENTS_NashvilleThinksStr' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:20 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:20 [INFO] +> Executing 'IF': use_braces='true'
00:37:20 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:20 [INFO] Completing queue 'SHIFTEVENTS_NashvilleThinksStr' in 0ms.
00:37:20 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:20 [INFO] Starting InstantQueue 'SHIFTEVENTS_RecognizedMetaOwns'...
00:37:20 [INFO] Queue 'SHIFTEVENTS_RecognizedMetaOwns' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:20 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:20 [INFO] +> Executing 'IF': use_braces='true'
00:37:20 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
00:37:20 [INFO] Completing queue 'SHIFTEVENTS_RecognizedMetaOwns' in 0ms.
00:37:20 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:20 [INFO] Starting InstantQueue 'SHIFTEVENTS_IrrigationShoeDealing'...
00:37:20 [INFO] Queue 'SHIFTEVENTS_IrrigationShoeDealing' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:20 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:20 [INFO] +> Executing 'IF': use_braces='true'
00:37:20 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:20 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:20 [INFO] Queue 'SHIFTEVENTS_IrrigationShoeDealing' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:20 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:20 [INFO] +> Executing 'IF': use_braces='true'
00:37:20 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:20 [INFO] Completing queue 'SHIFTEVENTS_IrrigationShoeDealing' in 1ms.
00:37:20 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:20 [INFO] Starting InstantQueue 'SHIFTEVENTS_AxisDatabasesDuck'...
00:37:20 [INFO] Queue 'SHIFTEVENTS_AxisDatabasesDuck' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:20 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:20 [INFO] +> Executing 'IF': use_braces='true'
00:37:20 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:20 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:20 [INFO] Queue 'SHIFTEVENTS_AxisDatabasesDuck' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:20 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:20 [INFO] +> Executing 'IF': use_braces='true'
00:37:20 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:20 [INFO] Completing queue 'SHIFTEVENTS_AxisDatabasesDuck' in 2ms.
00:37:21 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue
'SHIFTEVENTS_RespondentsAccordingExamining'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_RespondentsAccordingExamining' Executing:
IF "!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_RespondentsAccordingExamining'
in 0ms.
00:37:21 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue 'SHIFTEVENTS_TextsAlienKingston'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_TextsAlienKingston' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:21 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:21 [INFO] Queue 'SHIFTEVENTS_TextsAlienKingston' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_TextsAlienKingston' in 1ms.
00:37:21 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue 'SHIFTEVENTS_WorldsRangingAlbania'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_WorldsRangingAlbania' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_WorldsRangingAlbania' in 1ms.
00:37:21 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue
'SHIFTEVENTS_ColumbiaDoctorCategories'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_ColumbiaDoctorCategories' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:21 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:21 [INFO] Queue 'SHIFTEVENTS_ColumbiaDoctorCategories' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_ColumbiaDoctorCategories' in
2ms.
00:37:21 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue
'SHIFTEVENTS_CounselingActualAddressed'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_CounselingActualAddressed' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:21 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:21 [INFO] Queue 'SHIFTEVENTS_CounselingActualAddressed' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_CounselingActualAddressed' in
1ms.
00:37:21 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue
'SHIFTEVENTS_HelpfulClassificationLyrics'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_HelpfulClassificationLyrics' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_HelpfulClassificationLyrics' in
0ms.
00:37:21 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue
'SHIFTEVENTS_ProcurementLotusDenizen'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_ProcurementLotusDenizen' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:21 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:21 [INFO] Queue 'SHIFTEVENTS_ProcurementLotusDenizen' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_ProcurementLotusDenizen' in
1ms.
00:37:21 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue 'SHIFTEVENTS_TruePhysicallyWit'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_TruePhysicallyWit' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_TruePhysicallyWit' in 0ms.
00:37:21 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue 'SHIFTEVENTS_ZipAlignmentChef'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_ZipAlignmentChef' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:21 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:21 [INFO] Queue 'SHIFTEVENTS_ZipAlignmentChef' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_ZipAlignmentChef' in 1ms.
00:37:21 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue 'SHIFTEVENTS_MostDesignsCosts'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_MostDesignsCosts' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_MostDesignsCosts' in 0ms.
00:37:21 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue 'SHIFTEVENTS_AndrewDivorceWash'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_AndrewDivorceWash' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:21 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:21 [INFO] Queue 'SHIFTEVENTS_AndrewDivorceWash' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_AndrewDivorceWash' in 5ms.
00:37:21 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue 'SHIFTEVENTS_LegacyApAbroad'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_LegacyApAbroad' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_LegacyApAbroad' in 0ms.
00:37:21 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue 'SHIFTEVENTS_BirthPinMine'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_BirthPinMine' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:21 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:21 [INFO] Queue 'SHIFTEVENTS_BirthPinMine' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_BirthPinMine' in 1ms.
00:37:21 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue 'SHIFTEVENTS_OngoingCookedLeaves'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_OngoingCookedLeaves' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_OngoingCookedLeaves' in 0ms.
00:37:21 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue 'SHIFTEVENTS_EauRouletteCandidate'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_EauRouletteCandidate' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:21 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:21 [INFO] Queue 'SHIFTEVENTS_EauRouletteCandidate' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_EauRouletteCandidate' in 1ms.
00:37:21 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue
'SHIFTEVENTS_ConvergenceSynopsisReporting'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_ConvergenceSynopsisReporting' Executing:
IF "!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_ConvergenceSynopsisReporting'
in 1ms.
00:37:21 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue
'SHIFTEVENTS_ExecutionPorterEstablishment'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_ExecutionPorterEstablishment' Executing:
IF "<server.flag[gamestate]>" "==" "Starting" "{" "-"
"determine" "cancelled" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:21 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:21 [INFO] Queue 'SHIFTEVENTS_ExecutionPorterEstablishment' Executing:
IF "<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_ExecutionPorterEstablishment'
in 1ms.
00:37:21 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue
'SHIFTEVENTS_AssociatesFoundationsAlign'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_AssociatesFoundationsAlign' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_AssociatesFoundationsAlign' in
0ms.
00:37:21 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue 'SHIFTEVENTS_FurCmAlien'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_FurCmAlien' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:21 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:21 [INFO] Queue 'SHIFTEVENTS_FurCmAlien' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_FurCmAlien' in 1ms.
00:37:21 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue 'SHIFTEVENTS_DTrademarksBond'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_DTrademarksBond' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_DTrademarksBond' in 0ms.
00:37:21 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue
'SHIFTEVENTS_MysteriousDurableAdvertising'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_MysteriousDurableAdvertising' Executing:
IF "<server.flag[gamestate]>" "==" "Starting" "{" "-"
"determine" "cancelled" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:21 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:21 [INFO] Queue 'SHIFTEVENTS_MysteriousDurableAdvertising' Executing:
IF "<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_MysteriousDurableAdvertising'
in 1ms.
00:37:21 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue
'SHIFTEVENTS_SubmittingConsultantBerkeley'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_SubmittingConsultantBerkeley' Executing:
IF "!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_SubmittingConsultantBerkeley'
in 1ms.
00:37:21 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue
'SHIFTEVENTS_LeonardStylusPaperbacks'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_LeonardStylusPaperbacks' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:21 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:21 [INFO] Queue 'SHIFTEVENTS_LeonardStylusPaperbacks' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_LeonardStylusPaperbacks' in
2ms.
00:37:21 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue 'SHIFTEVENTS_GifFavoritesTin'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_GifFavoritesTin' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_GifFavoritesTin' in 1ms.
00:37:21 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue 'SHIFTEVENTS_AskPatternsOfficer'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_AskPatternsOfficer' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:21 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:21 [INFO] Queue 'SHIFTEVENTS_AskPatternsOfficer' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_AskPatternsOfficer' in 1ms.
00:37:21 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue
'SHIFTEVENTS_SurplusItselfExperiences'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_SurplusItselfExperiences' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_SurplusItselfExperiences' in
0ms.
00:37:21 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue 'SHIFTEVENTS_VolArchitectDevil'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_VolArchitectDevil' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:21 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:21 [INFO] Queue 'SHIFTEVENTS_VolArchitectDevil' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_VolArchitectDevil' in 1ms.
00:37:21 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue
'SHIFTEVENTS_CancelledBryantMastercard'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_CancelledBryantMastercard' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_CancelledBryantMastercard' in
0ms.
00:37:21 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue 'SHIFTEVENTS_BlanketGhostCharges'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_BlanketGhostCharges' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:21 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:21 [INFO] Queue 'SHIFTEVENTS_BlanketGhostCharges' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_BlanketGhostCharges' in 1ms.
00:37:21 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue 'SHIFTEVENTS_SculptureCcdBroken'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_SculptureCcdBroken' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_SculptureCcdBroken' in 0ms.
00:37:21 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue 'SHIFTEVENTS_BattleLucyRichards'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_BattleLucyRichards' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:21 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:21 [INFO] Queue 'SHIFTEVENTS_BattleLucyRichards' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_BattleLucyRichards' in 1ms.
00:37:21 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue 'SHIFTEVENTS_MorganTurnsConflict'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_MorganTurnsConflict' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_MorganTurnsConflict' in 0ms.
00:37:21 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue 'SHIFTEVENTS_TfTrackbacksNh'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_TfTrackbacksNh' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:21 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:21 [INFO] Queue 'SHIFTEVENTS_TfTrackbacksNh' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_TfTrackbacksNh' in 1ms.
00:37:21 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue 'SHIFTEVENTS_CitizensMineCasio'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_CitizensMineCasio' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_CitizensMineCasio' in 0ms.
00:37:21 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue 'SHIFTEVENTS_VitaminArisePa'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_VitaminArisePa' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:21 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:21 [INFO] Queue 'SHIFTEVENTS_VitaminArisePa' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_VitaminArisePa' in 1ms.
00:37:21 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue 'SHIFTEVENTS_LocatedThoseTar'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_LocatedThoseTar' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_LocatedThoseTar' in 0ms.
00:37:21 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue 'SHIFTEVENTS_BasicallyCSum'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_BasicallyCSum' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:21 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:21 [INFO] Queue 'SHIFTEVENTS_BasicallyCSum' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_BasicallyCSum' in 1ms.
00:37:21 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue
'SHIFTEVENTS_FreelyComplimentaryDifferent'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_FreelyComplimentaryDifferent' Executing:
IF "!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_FreelyComplimentaryDifferent'
in 0ms.
00:37:21 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:21 [INFO] Starting InstantQueue
'SHIFTEVENTS_ConflictsInstallationsCandle'...
00:37:21 [INFO] Queue 'SHIFTEVENTS_ConflictsInstallationsCandle' Executing:
IF "<server.flag[gamestate]>" "==" "Starting" "{" "-"
"determine" "cancelled" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:21 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:21 [INFO] Queue 'SHIFTEVENTS_ConflictsInstallationsCandle' Executing:
IF "<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:21 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:21 [INFO] +> Executing 'IF': use_braces='true'
00:37:21 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'false'.
00:37:21 [INFO] Completing queue 'SHIFTEVENTS_ConflictsInstallationsCandle'
in 1ms.
00:37:22 [INFO] +> Executing 'Event': Type='on player enters notable cuboid'
Container='SHIFTEVENTS(WORLD)'
player=p@XanderpitzContext='{cuboids=li@cu@deathzone,
cause=walk,
from=l@-71.0426321741859,2.223131366845751,1.7254779016954953,61.44,24.278406,Garden,
to=l@-71.0426321741859,0.48506818453010947,1.7345491550630208,61.44,24.278406,Garden}'
00:37:22 [INFO] +- Building event 'ON PLAYER ENTERS NOTABLE CUBOID' for
SHIFTEVENTS ---------+
00:37:22 [INFO] Starting InstantQueue 'SHIFTEVENTS_ProposeSavedPj'...
00:37:22 [INFO] Queue 'SHIFTEVENTS_ProposeSavedPj' Executing: IF
"<context.cuboids.parse[notable_name].contains[<player.name>]>"
"{" "-" "cast" "regeneration" "d:9999s" "p:1" "<player>" "}"
00:37:22 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:22 [INFO] +> Executing 'IF': use_braces='true'
00:37:22 [INFO] Filled tag <player.name> with 'Xanderpitz'.
00:37:22 [INFO] Filled tag
<context.cuboids.parse[notable_name].contains[Xanderpitz]>
with 'false'.
00:37:22 [INFO] Completing queue 'SHIFTEVENTS_ProposeSavedPj' in 0ms.
00:37:22 [INFO] +> Executing 'Event': Type='on player enters deathzone'
Container='SHIFTEVENTS(WORLD)'
player=p@XanderpitzContext='{cuboids=li@cu@deathzone,
cause=walk,
from=l@-71.0426321741859,2.223131366845751,1.7254779016954953,61.44,24.278406,Garden,
to=l@-71.0426321741859,0.48506818453010947,1.7345491550630208,61.44,24.278406,Garden}'
00:37:22 [INFO] +- Building event 'ON PLAYER ENTERS DEATHZONE' for SHIFTEVENTS
---------+
00:37:22 [INFO] Starting InstantQueue 'SHIFTEVENTS_IanAcademicShelter'...
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: ADJUST
"<player>" "fall_distance:0"
00:37:22 [INFO] +- Executing dCommand: ADJUST/p@Xanderpitz ---------+
00:37:22 [INFO] Filled tag <player> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
00:37:22 [INFO] +> Executing 'ADJUST':
object='p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'
mechanism='fall_distance' mechanism_value='0'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: TELEPORT
"<player>"
"<s@Config.yaml_key[spawns.<server.flag[spawns].as_list.find[<player>]>]>"
00:37:22 [INFO] +- Executing dCommand: TELEPORT/p@Xanderpitz ---------+
00:37:22 [INFO] Filled tag <player> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
00:37:22 [INFO] Filled tag <player> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
00:37:22 [INFO] Filled tag
<server.flag[spawns].as_list.find[p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d]>
with '2'.
00:37:22 [INFO] Filled tag <s@Config.yaml_key[spawns.2]> with
'-54.5,39,38.5,0,-120,Garden'.
00:37:22 [INFO] +> Executing 'TELEPORT':
location='l@-54.5,39.0,38.5,0.0,-120.0,Garden'
entities='[p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d]'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: HEAL
"<player>"
00:37:22 [INFO] +- Executing dCommand: HEAL/p@Xanderpitz ---------+
00:37:22 [INFO] Filled tag <player> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
00:37:22 [INFO] +> Executing 'HEAL': amount='-1'
entities='[p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d]'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: FLAG
"player" "alltimedeaths:+:1"
00:37:22 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
00:37:22 [INFO] +> Executing 'FLAG': flag_name='ALLTIMEDEATHS'
Action/Value='INCREASE(1)' flag_target='p@Xanderpitz'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: FLAG
"player" "solodeaths:+:1"
00:37:22 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
00:37:22 [INFO] +> Executing 'FLAG': flag_name='SOLODEATHS'
Action/Value='INCREASE(1)' flag_target='p@Xanderpitz'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: INJECT
"s@Durability" "instantly"
00:37:22 [INFO] +- Executing dCommand: INJECT/p@Xanderpitz ---------+
00:37:22 [INFO] +> Executing 'INJECT': script='DURABILITY(TASK)'
instant='true'
00:37:22 [INFO] Filled tag <&b> with ''.
00:37:22 [INFO] Filled tag <&l> with ''.
00:37:22 [INFO] Filled tag <&7> with ''.
00:37:22 [INFO] Filled tag <&co> with ':'.
00:37:22 [INFO] Filled tag <&a> with ''.
00:37:22 [INFO] Filled tag <&b> with ''.
00:37:22 [INFO] Filled tag <&l> with ''.
00:37:22 [INFO] Filled tag <&7> with ''.
00:37:22 [INFO] Filled tag <&co> with ':'.
00:37:22 [INFO] Filled tag <&a> with ''.
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: FLAG
"player" "untouchable:0"
00:37:22 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
00:37:22 [INFO] +> Executing 'FLAG': flag_name='UNTOUCHABLE'
Action/Value='SET_VALUE(0)' flag_target='p@Xanderpitz'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: FLAG
"player" "flawlessvictory:0"
00:37:22 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
00:37:22 [INFO] +> Executing 'FLAG': flag_name='FLAWLESSVICTORY'
Action/Value='SET_VALUE(0)' flag_target='p@Xanderpitz'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: FLAG
"player" "current_killstreak:!"
00:37:22 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
00:37:22 [INFO] +> Executing 'FLAG': flag_name='CURRENT_KILLSTREAK'
Action/Value='DELETE(false)' flag_target='p@Xanderpitz'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: FLAG
"player" "falling:!"
00:37:22 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
00:37:22 [INFO] +> Executing 'FLAG': flag_name='FALLING'
Action/Value='DELETE(false)' flag_target='p@Xanderpitz'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: FLAG
"player" "respawn"
"duration:<s@Config.yaml_key[respawninvincibility]>"
00:37:22 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
00:37:22 [INFO] Filled tag <s@Config.yaml_key[respawninvincibility]> with
'5'.
00:37:22 [INFO] +> Executing 'FLAG': flag_name='respawn'
Action/Value='SET_BOOLEAN(true)' duration='d@5.0s'
flag_target='p@Xanderpitz'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: IF
"!<player.has_flag[pvp]>" "{" "-" "announce"
"<parse:<s@Config.yaml_key[suicidemessages.VOID.<util.random.int[1].to[<s@Config.list_keys[suicidemessages.VOID].size>]>]>>"
"}" "else" "{" "-" "announce"
"<parse:<s@Config.yaml_key[deathmessages.VOID.<util.random.int[1].to[<s@Config.list_keys[deathmessages.VOID].size>]>]>>"
"-" "define" "enemy" "<player.flag[pvp]>" "-" "if"
"<player.has_flag[bonuspoints.insulttoinjury.pending]>" "{"
"-" "flag" "<def[enemy]>" ... * snip! *
00:37:22 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:22 [INFO] +> Executing 'IF': use_braces='true'
00:37:22 [INFO] Filled tag <player.has_flag[pvp]> with 'true'.
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: ANNOUNCE
"<parse:<s@Config.yaml_key[deathmessages.VOID.<util.random.int[1].to[<s@Config.list_keys[deathmessages.VOID].size>]>]>>"
00:37:22 [INFO] +- Executing dCommand: ANNOUNCE/p@Xanderpitz ---------+
00:37:22 [INFO] Filled tag <s@Config.list_keys[deathmessages.VOID].size> with
'3'.
00:37:22 [INFO] Filled tag <util.random.int[1].to[3]> with '3'.
00:37:22 [INFO] Filled tag <s@Config.yaml_key[deathmessages.VOID.3]> with
'null'.
00:37:22 [INFO] ERROR in script 'SHIFTEVENTS'! Tag
<s@Config.yaml_key[deathmessages.VOID.3]> is invalid!
00:37:22 [INFO] Filled tag <parse:null> with 'null'.
00:37:22 [INFO] +> Executing 'ANNOUNCE': Message='null' Type='ALL'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: DEFINE
"enemy" "<player.flag[pvp]>"
00:37:22 [INFO] +- Executing dCommand: DEFINE/p@Xanderpitz ---------+
00:37:22 [INFO] Filled tag <player.flag[pvp]> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
00:37:22 [INFO] +> Executing 'DEFINE': queue='SHIFTEVENTS_IanAcademicShelter'
definition='enemy'
value='p@cde5e102-8866-4829-a824-6b52de31fec8'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: IF
"<player.has_flag[bonuspoints.insulttoinjury.pending]>" "{"
"-" "flag" "<def[enemy]>" "bonuspoints.insulttoinjury:++" "-"
"flag" "player" "bonuspoints.insulttoinjury.pending:!" "}"
00:37:22 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:22 [INFO] +> Executing 'IF': use_braces='true'
00:37:22 [INFO] Filled tag
<player.has_flag[bonuspoints.insulttoinjury.pending]> with
'false'.
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: FLAG
"<def[enemy]>" "alltimevoidkills:+:1"
00:37:22 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
00:37:22 [INFO] Filled tag <def[enemy]> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
00:37:22 [INFO] +> Executing 'FLAG': flag_name='ALLTIMEVOIDKILLS'
Action/Value='INCREASE(1)' flag_target='p@EvaniteGAME'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: REPEAT "3"
"{" "-" "if"
"<s@Config.yaml_key[classunlock.Rogue.<def[value]>].is[==].to[<def[enemy].flag[alltimevoidkills].as_int>]>"
"{" "-" "narrate" "<&a><&k>!!<&r> <&b><&l>You<&sq>ve just
unlocked the <&3><&l>Rogue Level <def[value]> <&b><&l>class!
<&a><&k>!!<&r>" "targets:<def[enemy]>" "-" "flag"
"<def[enemy]>" "Rogue:<def[value]>" "}" "}"
00:37:22 [INFO] +- Executing dCommand: REPEAT/p@Xanderpitz ---------+
00:37:22 [INFO] +> Executing 'REPEAT': qty='3'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: IF
"<s@Config.yaml_key[classunlock.Rogue.<def[value]>].is[==].to[<def[enemy].flag[alltimevoidkills].as_int>]>"
"{" "-" "narrate" "<&a><&k>!!<&r> <&b><&l>You<&sq>ve just
unlocked the <&3><&l>Rogue Level <def[value]> <&b><&l>class!
<&a><&k>!!<&r>" "targets:<def[enemy]>" "-" "flag"
"<def[enemy]>" "Rogue:<def[value]>" "}"
00:37:22 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:22 [INFO] +> Executing 'IF': use_braces='true'
00:37:22 [INFO] Filled tag <def[value]> with '1'.
00:37:22 [INFO] Filled tag <def[enemy].flag[alltimevoidkills].as_int> with
'5'.
00:37:22 [INFO] Filled tag
<s@Config.yaml_key[classunlock.Rogue.1].is[==].to[5]> with
'false'.
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: REPEAT
" CALLBACK"
00:37:22 [INFO] +- Repeat loop 2 ---------+
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: IF
"<s@Config.yaml_key[classunlock.Rogue.<def[value]>].is[==].to[<def[enemy].flag[alltimevoidkills].as_int>]>"
"{" "-" "narrate" "<&a><&k>!!<&r> <&b><&l>You<&sq>ve just
unlocked the <&3><&l>Rogue Level <def[value]> <&b><&l>class!
<&a><&k>!!<&r>" "targets:<def[enemy]>" "-" "flag"
"<def[enemy]>" "Rogue:<def[value]>" "}"
00:37:22 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:22 [INFO] +> Executing 'IF': use_braces='true'
00:37:22 [INFO] Filled tag <def[value]> with '2'.
00:37:22 [INFO] Filled tag <def[enemy].flag[alltimevoidkills].as_int> with
'5'.
00:37:22 [INFO] Filled tag
<s@Config.yaml_key[classunlock.Rogue.2].is[==].to[5]> with
'false'.
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: REPEAT
" CALLBACK"
00:37:22 [INFO] +- Repeat loop 3 ---------+
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: IF
"<s@Config.yaml_key[classunlock.Rogue.<def[value]>].is[==].to[<def[enemy].flag[alltimevoidkills].as_int>]>"
"{" "-" "narrate" "<&a><&k>!!<&r> <&b><&l>You<&sq>ve just
unlocked the <&3><&l>Rogue Level <def[value]> <&b><&l>class!
<&a><&k>!!<&r>" "targets:<def[enemy]>" "-" "flag"
"<def[enemy]>" "Rogue:<def[value]>" "}"
00:37:22 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:22 [INFO] +> Executing 'IF': use_braces='true'
00:37:22 [INFO] Filled tag <def[value]> with '3'.
00:37:22 [INFO] Filled tag <def[enemy].flag[alltimevoidkills].as_int> with
'5'.
00:37:22 [INFO] Filled tag
<s@Config.yaml_key[classunlock.Rogue.3].is[==].to[5]> with
'false'.
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: REPEAT
" CALLBACK"
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: INJECT
"s@BonusPoints_Kill" "instantly"
00:37:22 [INFO] +- Executing dCommand: INJECT/p@Xanderpitz ---------+
00:37:22 [INFO] +> Executing 'INJECT': script='BONUSPOINTS_KILL(TASK)'
instant='true'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: CHOOSE
"<def[enemy].item_in_hand.material>"
00:37:22 [INFO] +- Executing dCommand: CHOOSE/p@Xanderpitz ---------+
00:37:22 [INFO] Filled tag <def[enemy].item_in_hand.material> with 'm@air'.
00:37:22 [INFO] +> Executing 'CHOOSE': choice='m@air'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: FLAG
"<def[enemy]>" "bonuspoints.killtype.other:++"
00:37:22 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
00:37:22 [INFO] Filled tag <def[enemy]> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
00:37:22 [INFO] +> Executing 'FLAG': flag_name='BONUSPOINTS.KILLTYPE.OTHER'
Action/Value='INCREASE(1)' flag_target='p@EvaniteGAME'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: FLAG
"<def[enemy]>" "alltimekills:+:1"
00:37:22 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
00:37:22 [INFO] Filled tag <def[enemy]> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
00:37:22 [INFO] +> Executing 'FLAG': flag_name='ALLTIMEKILLS'
Action/Value='INCREASE(1)' flag_target='p@EvaniteGAME'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: FLAG
"<def[enemy]>" "solokills:+:1"
00:37:22 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
00:37:22 [INFO] Filled tag <def[enemy]> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
00:37:22 [INFO] +> Executing 'FLAG': flag_name='SOLOKILLS'
Action/Value='INCREASE(1)' flag_target='p@EvaniteGAME'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: IF
"<def[enemy].flag[penaltypoints.stalker].is[!=].to[1]>" "{"
"-" "flag" "<def[enemy]>" "penaltypoints.stalker.<player>:++"
"-" "if"
"<def[enemy].flag[penaltypoints.stalker.<player>].is[OR_MORE].than[3]>"
"{" "-" "flag" "<def[enemy]>" "penaltypoints.stalker:1" "-"
"flag" "<def[enemy]>" "penaltypoinys.stalker.pending:!" "}"
"}"
00:37:22 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:22 [INFO] +> Executing 'IF': use_braces='true'
00:37:22 [INFO] Unfilled attributes '[flag[penaltypoints.stalker], is[!=],
to[1]]' for tag
<def[enemy].flag[penaltypoints.stalker].is[!=].to[1]>!
00:37:22 [INFO] Filled tag
<def[enemy].flag[penaltypoints.stalker].is[!=].to[1]> with
'null'.
00:37:22 [INFO] ERROR in script 'BONUSPOINTS_KILL'! Tag
<def[enemy].flag[penaltypoints.stalker].is[!=].to[1]> is
invalid!
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: IF
"<server.has_flag[buzzerbeater]>" "{" "-" "flag"
"<def[enemy]>" "bonuspoints.buzzerbeater:1" "}"
00:37:22 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:22 [INFO] +> Executing 'IF': use_braces='true'
00:37:22 [INFO] Filled tag <server.has_flag[buzzerbeater]> with 'false'.
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: IF
"!<server.has_flag[madrushhunter]>" "{" "-" "flag"
"<def[enemy]>" "bonuspoints.hunter:1" "}"
00:37:22 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:22 [INFO] +> Executing 'IF': use_braces='true'
00:37:22 [INFO] Filled tag <server.has_flag[madrushhunter]> with 'true'.
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: IF
"!<def[enemy].has_flag[bonuspoints.current_killcombo]>" "&&"
"<def[enemy].has_flag[bonuspoints.latest_killcombo_max]>" "{"
"-" "flag" "<def[enemy]>"
"bonuspoints.killcount.<def[enemy].flag[bonuspoints.latest_killcombo_max].as_int>:++"
"}"
00:37:22 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:22 [INFO] +> Executing 'IF': use_braces='true'
00:37:22 [INFO] Filled tag
<def[enemy].has_flag[bonuspoints.current_killcombo]> with
'false'.
00:37:22 [INFO] Filled tag
<def[enemy].has_flag[bonuspoints.latest_killcombo_max]> with
'true'.
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: FLAG
"<def[enemy]>"
"bonuspoints.killcount.<def[enemy].flag[bonuspoints.latest_killcombo_max].as_int>:++"
00:37:22 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
00:37:22 [INFO] Filled tag <def[enemy]> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
00:37:22 [INFO] Filled tag
<def[enemy].flag[bonuspoints.latest_killcombo_max].as_int>
with '1'.
00:37:22 [INFO] +> Executing 'FLAG': flag_name='BONUSPOINTS.KILLCOUNT.1'
Action/Value='INCREASE(1)' flag_target='p@EvaniteGAME'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: FLAG
"<def[enemy]>" "bonuspoints.current_killcombo:++"
"duration:3s"
00:37:22 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
00:37:22 [INFO] Filled tag <def[enemy]> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
00:37:22 [INFO] +> Executing 'FLAG': flag_name='BONUSPOINTS.CURRENT_KILLCOMBO'
Action/Value='INCREASE(1)' duration='d@3.0s'
flag_target='p@EvaniteGAME'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: FLAG
"<def[enemy]>"
"bonuspoints.latest_killcombo_max:<def[enemy].flag[bonuspoints.current_killcombo]>"
00:37:22 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
00:37:22 [INFO] Filled tag <def[enemy]> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
00:37:22 [INFO] Filled tag <def[enemy].flag[bonuspoints.current_killcombo]>
with '1.0'.
00:37:22 [INFO] +> Executing 'FLAG':
flag_name='BONUSPOINTS.LATEST_KILLCOMBO_MAX'
Action/Value='SET_VALUE(1.0)' flag_target='p@EvaniteGAME'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: IF
"!<def[enemy].has_flag[bonuspoints.current_killstreak]>" "&&"
"<def[enemy].has_flag[bonuspoints.latest_killstreak_max]>" "{"
"-" "flag" "<def[enemy]>"
"bonuspoints.killstreak.<def[enemy].flag[bonuspoints.latest_killstreak_max].as_int>"
"{" "}"
00:37:22 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:22 [INFO] +> Executing 'IF': use_braces='true'
00:37:22 [INFO] Filled tag
<def[enemy].has_flag[bonuspoints.current_killstreak]> with
'true'.
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: FLAG
"<def[enemy]>" "bonuspoints.current_killstreak:++"
00:37:22 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
00:37:22 [INFO] Filled tag <def[enemy]> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
00:37:22 [INFO] +> Executing 'FLAG':
flag_name='BONUSPOINTS.CURRENT_KILLSTREAK'
Action/Value='INCREASE(1)' flag_target='p@EvaniteGAME'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: FLAG
"<def[enemy]>"
"bonuspoints.latest_killstreak_max:<def[enemy].flag[bonuspoints.current_killstreak]>"
00:37:22 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
00:37:22 [INFO] Filled tag <def[enemy]> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
00:37:22 [INFO] Filled tag <def[enemy].flag[bonuspoints.current_killstreak]>
with '4.0'.
00:37:22 [INFO] +> Executing 'FLAG':
flag_name='BONUSPOINTS.LATEST_KILLSTREAK_MAX'
Action/Value='SET_VALUE(4.0)' flag_target='p@EvaniteGAME'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: FLAG
"<def[enemy]>" "kills:++"
00:37:22 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
00:37:22 [INFO] Filled tag <def[enemy]> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
00:37:22 [INFO] +> Executing 'FLAG': flag_name='KILLS'
Action/Value='INCREASE(1)' flag_target='p@EvaniteGAME'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: REPEAT "3"
00:37:22 [INFO] +- Executing dCommand: REPEAT/p@Xanderpitz ---------+
00:37:22 [INFO] +> Executing 'REPEAT': qty='3'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: IF
"<s@Config.yaml_key[classunlock.Swordsman.<def[value]>].is[EQUALS].to[<def[enemy].flag[alltimekills]>]>"
"{" "-" "narrate" "<&a><&k>!!<&r> <&b><&l>You<&sq>ve just
unlocked the <&3><&l>Swordsman Level <def[value]>
<&b><&l>class! <&a><&k>!!<&r>" "targets:<def[enemy]>" "-"
"flag" "<def[enemy]>" "Swordsman:<def[value]>" "}"
00:37:22 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:22 [INFO] +> Executing 'IF': use_braces='true'
00:37:22 [INFO] Filled tag <def[value]> with '1'.
00:37:22 [INFO] Filled tag <def[enemy].flag[alltimekills]> with '5.0'.
00:37:22 [INFO] Filled tag
<s@Config.yaml_key[classunlock.Swordsman.1].is[EQUALS].to[5.0]>
with 'false'.
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: REPEAT
" CALLBACK"
00:37:22 [INFO] +- Repeat loop 2 ---------+
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: IF
"<s@Config.yaml_key[classunlock.Swordsman.<def[value]>].is[EQUALS].to[<def[enemy].flag[alltimekills]>]>"
"{" "-" "narrate" "<&a><&k>!!<&r> <&b><&l>You<&sq>ve just
unlocked the <&3><&l>Swordsman Level <def[value]>
<&b><&l>class! <&a><&k>!!<&r>" "targets:<def[enemy]>" "-"
"flag" "<def[enemy]>" "Swordsman:<def[value]>" "}"
00:37:22 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:22 [INFO] +> Executing 'IF': use_braces='true'
00:37:22 [INFO] Filled tag <def[value]> with '2'.
00:37:22 [INFO] Filled tag <def[enemy].flag[alltimekills]> with '5.0'.
00:37:22 [INFO] Filled tag
<s@Config.yaml_key[classunlock.Swordsman.2].is[EQUALS].to[5.0]>
with 'false'.
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: REPEAT
" CALLBACK"
00:37:22 [INFO] +- Repeat loop 3 ---------+
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: IF
"<s@Config.yaml_key[classunlock.Swordsman.<def[value]>].is[EQUALS].to[<def[enemy].flag[alltimekills]>]>"
"{" "-" "narrate" "<&a><&k>!!<&r> <&b><&l>You<&sq>ve just
unlocked the <&3><&l>Swordsman Level <def[value]>
<&b><&l>class! <&a><&k>!!<&r>" "targets:<def[enemy]>" "-"
"flag" "<def[enemy]>" "Swordsman:<def[value]>" "}"
00:37:22 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:22 [INFO] +> Executing 'IF': use_braces='true'
00:37:22 [INFO] Filled tag <def[value]> with '3'.
00:37:22 [INFO] Filled tag <def[enemy].flag[alltimekills]> with '5.0'.
00:37:22 [INFO] Filled tag
<s@Config.yaml_key[classunlock.Swordsman.3].is[EQUALS].to[5.0]>
with 'false'.
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: REPEAT
" CALLBACK"
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: FLAG
"<def[enemy]>" "pvp:!"
00:37:22 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
00:37:22 [INFO] Filled tag <def[enemy]> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
00:37:22 [INFO] +> Executing 'FLAG': flag_name='PVP'
Action/Value='DELETE(false)' flag_target='p@EvaniteGAME'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: FLAG
"player" "pvp:!"
00:37:22 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
00:37:22 [INFO] +> Executing 'FLAG': flag_name='PVP'
Action/Value='DELETE(false)' flag_target='p@Xanderpitz'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: FLAG
"<def[enemy]>" "xp:+:<s@Config.yaml_key[XPValues.kill]>"
00:37:22 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
00:37:22 [INFO] Filled tag <def[enemy]> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
00:37:22 [INFO] Filled tag <s@Config.yaml_key[XPValues.kill]> with '2'.
00:37:22 [INFO] +> Executing 'FLAG': flag_name='XP'
Action/Value='INCREASE(2)' flag_target='p@EvaniteGAME'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: IF
"<def[enemy].has_flag[bonuspoints.revenge.pending]>" "{" "-"
"flag" "<def[enemy]>" "bonuspoints.revenge:++" "}"
00:37:22 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:22 [INFO] +> Executing 'IF': use_braces='true'
00:37:22 [INFO] Filled tag <def[enemy].has_flag[bonuspoints.revenge.pending]>
with 'true'.
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: FLAG
"<def[enemy]>" "bonuspoints.revenge:++"
00:37:22 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
00:37:22 [INFO] Filled tag <def[enemy]> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
00:37:22 [INFO] +> Executing 'FLAG': flag_name='BONUSPOINTS.REVENGE'
Action/Value='INCREASE(1)' flag_target='p@EvaniteGAME'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: FLAG
"player" "bonuspoints.revenge.pending" "duration:30s"
00:37:22 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
00:37:22 [INFO] +> Executing 'FLAG': flag_name='bonuspoints.revenge.pending'
Action/Value='SET_BOOLEAN(true)' duration='d@30.0s'
flag_target='p@Xanderpitz'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: IF
"!<player.has_flag[bonuspoints.sacrificialkill.pending]>" "{"
"-" "flag" "<def[enemy]>"
"bonuspoints.sacrificialkill.pending:<player>" "duration:5s"
"}" "else" "if"
"<player.flag[pvp].matches[<player.flag[bonuspoints.sacrificialkill.pending]>"
"{" "-" "flag"
"<player.flag[bonuspoints.sacrificialkill.pending]>"
"bonuspoints.sacrificialkill:++" "-" "flag" "player"
"bonuspoints.sacrificialkill:++" "-" "flag"
"<player.flag[bonuspoints.sacrificialkill.pending... * snip! *
00:37:22 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:22 [INFO] +> Executing 'IF': use_braces='true'
00:37:22 [INFO] Filled tag
<player.has_flag[bonuspoints.sacrificialkill.pending]> with
'false'.
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: FLAG
"<def[enemy]>" "bonuspoints.sacrificialkill.pending:<player>"
"duration:5s"
00:37:22 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
00:37:22 [INFO] Filled tag <def[enemy]> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
00:37:22 [INFO] Filled tag <player> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
00:37:22 [INFO] +> Executing 'FLAG':
flag_name='BONUSPOINTS.SACRIFICIALKILL.PENDING'
Action/Value='SET_VALUE(p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d)'
duration='d@5.0s' flag_target='p@EvaniteGAME'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: NARRATE
"targets:<def[enemy]>" "<&b><&l>Player Kill!<&r>
<&a>+<s@Config.yaml_key[XPValues.kill]> XP"
00:37:22 [INFO] +- Executing dCommand: NARRATE/p@Xanderpitz ---------+
00:37:22 [INFO] Filled tag <def[enemy]> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
00:37:22 [INFO] Filled tag <&b> with ''.
00:37:22 [INFO] Filled tag <&l> with ''.
00:37:22 [INFO] Filled tag <&r> with ''.
00:37:22 [INFO] Filled tag <&a> with ''.
00:37:22 [INFO] Filled tag <s@Config.yaml_key[XPValues.kill]> with '2'.
00:37:22 [INFO] +> Executing 'NARRATE': Narrating='Player Kill! +2 XP'
Targets='[p@EvaniteGAME]'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: DEFINE
"killcount" "<def[enemy].flag[kills].as_int>"
00:37:22 [INFO] +- Executing dCommand: DEFINE/p@Xanderpitz ---------+
00:37:22 [INFO] Filled tag <def[enemy].flag[kills].as_int> with '4'.
00:37:22 [INFO] +> Executing 'DEFINE': queue='SHIFTEVENTS_IanAcademicShelter'
definition='killcount' value='4'
00:37:22 [INFO] Queue 'SHIFTEVENTS_IanAcademicShelter' Executing: IF
"<s@Config.list_keys[KillKitItems].contains[<def[killcount]>]>"
"{" "-" "if"
"<s@Config.yaml_key[KillKitItems.<def[killcount]>.type]>" "=="
"all" "{" "-" "foreach"
"<s@Config.list_keys[KillKitItems.<def[killcount]>.items]>"
"{" "-" "give"
"<s@Config.yaml_key[KillKitItems.<def[killcount]>.items.<def[value]>.item]>"
"quantity:<util.random.int[<s@Config.yaml_key[KillKitItems.<def[killcount]>.items.<def[value]>.minq]>].to[<s@Config.yaml_key[KillKitItems.<def...
* snip! *
00:37:22 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:22 [INFO] +> Executing 'IF': use_braces='true'
00:37:22 [INFO] Filled tag <def[killcount]> with '4'.
00:37:22 [INFO] Filled tag <s@Config.list_keys[KillKitItems].contains[4]>
with 'false'.
00:37:22 [INFO] Completing queue 'SHIFTEVENTS_IanAcademicShelter' in 48ms.
00:37:22 [INFO] Running script event 'PlayerStepsOn', event='player steps on
air' for script 'SHIFTEVENTS'
00:37:22 [INFO] Starting InstantQueue 'SHIFTEVENTS_DelayedNbcDecor'...
00:37:22 [INFO] Queue 'SHIFTEVENTS_DelayedNbcDecor' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.previous_location.add[0,0.1,0]>" "}"
00:37:22 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:22 [INFO] +> Executing 'IF': use_braces='true'
00:37:22 [INFO] Filled tag <player.has_flag[falling]> with 'false'.
00:37:22 [INFO] Queue 'SHIFTEVENTS_DelayedNbcDecor' Executing: FLAG "player"
"falling:<context.previous_location.add[0,0.1,0]>"
00:37:22 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
00:37:22 [INFO] Filled tag <context.previous_location.add[0,0.1,0]> with
'l@-71.0426321741859,2.323131366845751,1.7254779016954953,61.44,24.278406,Garden'.
00:37:22 [INFO] +> Executing 'FLAG': flag_name='FALLING'
Action/Value='SET_VALUE(l@-71.0426321741859,2.323131366845751,1.7254779016954953,61.44,24.278406,Garden)'
flag_target='p@Xanderpitz'
00:37:22 [INFO] Completing queue 'SHIFTEVENTS_DelayedNbcDecor' in 1ms.
00:37:22 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
00:37:22 [INFO] Starting InstantQueue 'SHIFTEVENTS_OmJetValve'...
00:37:22 [INFO] Queue 'SHIFTEVENTS_OmJetValve' Executing: IF
"<server.flag[gamestate]>" "==" "Starting" "{" "-" "determine"
"cancelled" "}"
00:37:22 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:22 [INFO] +> Executing 'IF': use_braces='true'
00:37:22 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
00:37:22 [INFO] Comparable='Element(Ingame)', Operator='EQUALS',
ComparedTo='Element(Starting)' --> OUTCOME='false'
00:37:22 [INFO] Queue 'SHIFTEVENTS_OmJetValve' Executing: IF
"<player.location.sub[0,0.9,0].material.is_solid>" "&&"
"!<player.location.sub[0,0.9,0].material.contains_text[water]>"
"{" "-" "flag" "player" "falling:!" "}"
00:37:22 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
00:37:22 [INFO] +> Executing 'IF': use_braces='true'
00:37:22 [INFO] Filled tag <player.location.sub[0,0.9,0].material.is_solid>
with 'true'.
00:37:22 [INFO] Filled tag
<player.location.sub[0,0.9,0].material.contains_text[water]>
with 'false'.
00:37:22 [INFO] Queue 'SHIFTEVENTS_OmJetValve' Executing: FLAG "player"
"falling:!"
00:37:22 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
00:37:22 [INFO] +> Executing 'FLAG': flag_name='FALLING'
Action/Value='DELETE(false)' flag_target='p@Xanderpitz'
00:37:22 [INFO] Completing queue 'SHIFTEVENTS_OmJetValve' in 2ms.