Java Version: 1.8.0_91
Up-time: 8d 1h
CraftBukkit Version: git-Spigot-3fb9445-6e3cec8 (MC: 1.11.2)
Denizen Version: Core: 1.15 (Build 89), CraftBukkit: 1.0.1-SNAPSHOT (build 170)
Active Plugins (6): SQLPerms: 2.3.2, Denizen: 1.0.1-SNAPSHOT (build 170), EzChat: 1.1.0, ProtocolSupport: 4.25,
Extendizen: 1, Depenizen: 1.0.0 (build 380)
Loaded Worlds (1): Garden
Online Players (2): EvaniteGAME(EvaniteGAME), Xanderpitz(Xanderpitz)
Offline Players: 1
Mode: offline
02:30:50 [INFO] Running script event 'EntityDamaged', event='player damaged'
for script 'SHIFTEVENTS'
02:30:50 [INFO] Starting InstantQueue 'SHIFTEVENTS_ZusIowaCarter'...
02:30:50 [INFO] Queue 'SHIFTEVENTS_ZusIowaCarter' Executing: IF
"<server.flag[gamestate]>" "!=" "Ingame" "{" "-" "determine"
"cancelled" "}"
02:30:50 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
02:30:50 [INFO] +> Executing 'IF': use_braces='true'
02:30:50 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
02:30:50 [INFO] Logic='NEGATIVE', Comparable='Element(Ingame)',
Operator='EQUALS', ComparedTo='Element(Ingame)' -->
OUTCOME='false'
02:30:50 [INFO] Queue 'SHIFTEVENTS_ZusIowaCarter' Executing: IF
"<context.entity.has_flag[respawn]>" "{" "-" "determine"
"passively" "cancelled" "-" "narrate" "<&c>This player is
invincible after respawning!" "targets:<context.damager>" "}"
02:30:50 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
02:30:50 [INFO] +> Executing 'IF': use_braces='true'
02:30:50 [INFO] Filled tag <context.entity.has_flag[respawn]> with 'false'.
02:30:50 [INFO] Queue 'SHIFTEVENTS_ZusIowaCarter' Executing: IF
"<context.entity.has_flag[bonuspoints.stealthy.pending]>" "{"
"-" "flag" "player" "bonuspoints.stealthy.denied" "}"
02:30:50 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
02:30:50 [INFO] +> Executing 'IF': use_braces='true'
02:30:50 [INFO] Filled tag
<context.entity.has_flag[bonuspoints.stealthy.pending]> with
'false'.
02:30:50 [INFO] Queue 'SHIFTEVENTS_ZusIowaCarter' Executing: CHOOSE
"<context.cause>"
02:30:50 [INFO] +- Executing dCommand: CHOOSE/p@Xanderpitz ---------+
02:30:50 [INFO] Filled tag <context.cause> with 'entity_attack'.
02:30:50 [INFO] +> Executing 'CHOOSE': choice='entity_attack'
02:30:50 [INFO] Queue 'SHIFTEVENTS_ZusIowaCarter' Executing: DEFINE "enemy"
"<context.damager>"
02:30:50 [INFO] +- Executing dCommand: DEFINE/p@Xanderpitz ---------+
02:30:50 [INFO] Filled tag <context.damager> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
02:30:50 [INFO] +> Executing 'DEFINE': queue='SHIFTEVENTS_ZusIowaCarter'
definition='enemy'
value='p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'
02:30:50 [INFO] Queue 'SHIFTEVENTS_ZusIowaCarter' Executing: IF
"<context.entity.has_flag[falling]>" "{" "-" "flag"
"<context.entity>" "bonuspoints.insulttoinjury.pending"
"duration:5s" "}"
02:30:50 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
02:30:50 [INFO] +> Executing 'IF': use_braces='true'
02:30:50 [INFO] Filled tag <context.entity.has_flag[falling]> with 'false'.
02:30:50 [INFO] Queue 'SHIFTEVENTS_ZusIowaCarter' Executing: IF
"!<server.has_flag[bonuspoints.firstblood]>" "{" "-" "flag"
"<def[enemy]>" "bonuspoints.firstblood:1" "-" "flag" "server"
"bonuspoints.firstblood" "}"
02:30:50 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
02:30:50 [INFO] +> Executing 'IF': use_braces='true'
02:30:50 [INFO] Filled tag <server.has_flag[bonuspoints.firstblood]> with
'true'.
02:30:50 [INFO] Queue 'SHIFTEVENTS_ZusIowaCarter' Executing: IF
"<def[enemy].item_in_hand.contains_text[Warhammer]>" "{" "-"
"playeffect" "<player.location>" "effect:EXPLOSION_LARGE"
"visibility:50" "quantity:1" "offset:1.0" "-" "playsound"
"<player.location>" "sound:ENTITY_WITHER_BREAK_BLOCK"
"volume:0.5" "pitch:2" "}"
02:30:50 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
02:30:50 [INFO] +> Executing 'IF': use_braces='true'
02:30:50 [INFO] Filled tag <def[enemy].item_in_hand.contains_text[Warhammer]>
with 'false'.
02:30:50 [INFO] Queue 'SHIFTEVENTS_ZusIowaCarter' Executing: FLAG
"<context.entity>" "pvp:<def[enemy]>" "duration:7s"
02:30:50 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
02:30:50 [INFO] Filled tag <context.entity> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
02:30:50 [INFO] Filled tag <def[enemy]> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
02:30:50 [INFO] +> Executing 'FLAG': flag_name='PVP'
Action/Value='SET_VALUE(p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d)'
duration='d@7.0s' flag_target='p@EvaniteGAME'
02:30:50 [INFO] Queue 'SHIFTEVENTS_ZusIowaCarter' Executing: FLAG
"<def[enemy]>" "pvp:<context.entity>" "duration:7s"
02:30:50 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
02:30:50 [INFO] Filled tag <def[enemy]> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
02:30:50 [INFO] Filled tag <context.entity> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
02:30:50 [INFO] +> Executing 'FLAG': flag_name='PVP'
Action/Value='SET_VALUE(p@cde5e102-8866-4829-a824-6b52de31fec8)'
duration='d@7.0s' flag_target='p@Xanderpitz'
02:30:50 [INFO] Completing queue 'SHIFTEVENTS_ZusIowaCarter' in 7ms.
02:30:50 [INFO] +> Executing 'Event': Type='on player exits notable cuboid'
Container='SHIFTEVENTS(WORLD)'
player=p@EvaniteGAMEContext='{cuboids=li@cu@deathzone,
cause=walk,
from=l@-68.837375,39.4,-1.1486447430112618,0.0,-90.0,Garden,
to=l@-69.0215817713961,39.71360000610351,-0.8142197041669148,0.0,-90.0,Garden}'
02:30:50 [INFO] +- Building event 'ON PLAYER EXITS NOTABLE CUBOID' for
SHIFTEVENTS ---------+
02:30:50 [INFO] Starting InstantQueue 'SHIFTEVENTS_NeckNuAngel'...
02:30:50 [INFO] Queue 'SHIFTEVENTS_NeckNuAngel' Executing: IF
"<context.cuboids.parse[notable_name].contains[<player.name>]>"
"{" "-" "cast" "regeneration" "remove" "<player>" "}"
02:30:50 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
02:30:50 [INFO] +> Executing 'IF': use_braces='true'
02:30:50 [INFO] Filled tag <player.name> with 'EvaniteGAME'.
02:30:50 [INFO] Filled tag
<context.cuboids.parse[notable_name].contains[EvaniteGAME]>
with 'false'.
02:30:50 [INFO] Completing queue 'SHIFTEVENTS_NeckNuAngel' in 1ms.
02:30:52 [INFO] +> Executing 'Event': Type='on player enters notable cuboid'
Container='SHIFTEVENTS(WORLD)'
player=p@EvaniteGAMEContext='{cuboids=li@cu@deathzone,
cause=walk,
from=l@-70.8323951808704,1.9287051170330474,2.473288893989448,0.0,-90.0,Garden,
to=l@-70.83705018830966,-0.06586975342160728,2.481740000492721,0.0,-90.0,Garden}'
02:30:52 [INFO] +- Building event 'ON PLAYER ENTERS NOTABLE CUBOID' for
SHIFTEVENTS ---------+
02:30:52 [INFO] Starting InstantQueue 'SHIFTEVENTS_RotaryLambBenefit'...
02:30:52 [INFO] Queue 'SHIFTEVENTS_RotaryLambBenefit' Executing: IF
"<context.cuboids.parse[notable_name].contains[<player.name>]>"
"{" "-" "cast" "regeneration" "d:9999s" "p:1" "<player>" "}"
02:30:52 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
02:30:52 [INFO] +> Executing 'IF': use_braces='true'
02:30:52 [INFO] Filled tag <player.name> with 'EvaniteGAME'.
02:30:52 [INFO] Filled tag
<context.cuboids.parse[notable_name].contains[EvaniteGAME]>
with 'false'.
02:30:52 [INFO] Completing queue 'SHIFTEVENTS_RotaryLambBenefit' in 1ms.
02:30:52 [INFO] +> Executing 'Event': Type='on player enters deathzone'
Container='SHIFTEVENTS(WORLD)'
player=p@EvaniteGAMEContext='{cuboids=li@cu@deathzone,
cause=walk,
from=l@-70.8323951808704,1.9287051170330474,2.473288893989448,0.0,-90.0,Garden,
to=l@-70.83705018830966,-0.06586975342160728,2.481740000492721,0.0,-90.0,Garden}'
02:30:52 [INFO] +- Building event 'ON PLAYER ENTERS DEATHZONE' for SHIFTEVENTS
---------+
02:30:52 [INFO] Starting InstantQueue 'SHIFTEVENTS_PageComplimentaryStand'...
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: IF
"<player.has_flag[sacrificialkillpending]>" "{" "-" "flag"
"player" "pvp:<player.flag[sacrificialkillpending]>" "}"
02:30:52 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
02:30:52 [INFO] +> Executing 'IF': use_braces='true'
02:30:52 [INFO] Filled tag <player.has_flag[sacrificialkillpending]> with
'false'.
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: ADJUST
"<player>" "fall_distance:0"
02:30:52 [INFO] +- Executing dCommand: ADJUST/p@EvaniteGAME ---------+
02:30:52 [INFO] Filled tag <player> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
02:30:52 [INFO] +> Executing 'ADJUST':
object='p@cde5e102-8866-4829-a824-6b52de31fec8'
mechanism='fall_distance' mechanism_value='0'
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing:
TELEPORT "<player>"
"<s@Config.yaml_key[spawns.<server.flag[spawns].as_list.find[<player>]>]>"
02:30:52 [INFO] +- Executing dCommand: TELEPORT/p@EvaniteGAME ---------+
02:30:52 [INFO] Filled tag <player> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
02:30:52 [INFO] Filled tag <player> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
02:30:52 [INFO] Filled tag
<server.flag[spawns].as_list.find[p@cde5e102-8866-4829-a824-6b52de31fec8]>
with '1'.
02:30:52 [INFO] Filled tag <s@Config.yaml_key[spawns.1]> with
'-68.5,39,-2,0,-90,Garden'.
02:30:52 [INFO] +> Executing 'TELEPORT':
location='l@-68.5,39.0,-2.0,0.0,-90.0,Garden'
entities='[p@cde5e102-8866-4829-a824-6b52de31fec8]'
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: HEAL
"<player>"
02:30:52 [INFO] +- Executing dCommand: HEAL/p@EvaniteGAME ---------+
02:30:52 [INFO] Filled tag <player> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
02:30:52 [INFO] +> Executing 'HEAL': amount='-1'
entities='[p@cde5e102-8866-4829-a824-6b52de31fec8]'
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: FLAG
"player" "alltimedeaths:+:1"
02:30:52 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
02:30:52 [INFO] +> Executing 'FLAG': flag_name='ALLTIMEDEATHS'
Action/Value='INCREASE(1)' flag_target='p@EvaniteGAME'
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: FLAG
"player" "solodeaths:+:1"
02:30:52 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
02:30:52 [INFO] +> Executing 'FLAG': flag_name='SOLODEATHS'
Action/Value='INCREASE(1)' flag_target='p@EvaniteGAME'
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: INJECT
"s@Durability" "instantly"
02:30:52 [INFO] +- Executing dCommand: INJECT/p@EvaniteGAME ---------+
02:30:52 [INFO] +> Executing 'INJECT': script='DURABILITY(TASK)'
instant='true'
02:30:52 [INFO] Filled tag <&b> with ''.
02:30:52 [INFO] Filled tag <&l> with ''.
02:30:52 [INFO] Filled tag <&7> with ''.
02:30:52 [INFO] Filled tag <&co> with ':'.
02:30:52 [INFO] Filled tag <&a> with ''.
02:30:52 [INFO] Filled tag <&b> with ''.
02:30:52 [INFO] Filled tag <&l> with ''.
02:30:52 [INFO] Filled tag <&7> with ''.
02:30:52 [INFO] Filled tag <&co> with ':'.
02:30:52 [INFO] Filled tag <&a> with ''.
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: FLAG
"player" "untouchable:0"
02:30:52 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
02:30:52 [INFO] +> Executing 'FLAG': flag_name='UNTOUCHABLE'
Action/Value='SET_VALUE(0)' flag_target='p@EvaniteGAME'
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: FLAG
"player" "flawlessvictory:0"
02:30:52 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
02:30:52 [INFO] +> Executing 'FLAG': flag_name='FLAWLESSVICTORY'
Action/Value='SET_VALUE(0)' flag_target='p@EvaniteGAME'
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: FLAG
"player" "current_killstreak:!"
02:30:52 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
02:30:52 [INFO] +> Executing 'FLAG': flag_name='CURRENT_KILLSTREAK'
Action/Value='DELETE(false)' flag_target='p@EvaniteGAME'
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: FLAG
"player" "falling:!"
02:30:52 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
02:30:52 [INFO] +> Executing 'FLAG': flag_name='FALLING'
Action/Value='DELETE(false)' flag_target='p@EvaniteGAME'
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: FLAG
"player" "respawn"
"duration:<s@Config.yaml_key[respawninvincibility]>"
02:30:52 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
02:30:52 [INFO] Filled tag <s@Config.yaml_key[respawninvincibility]> with
'5'.
02:30:52 [INFO] +> Executing 'FLAG': flag_name='respawn'
Action/Value='SET_BOOLEAN(true)' duration='d@5.0s'
flag_target='p@EvaniteGAME'
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: IF
"!<player.has_flag[pvp]>" "{" "-" "announce"
"<parse:<s@Config.yaml_key[suicidemessages.VOID.<util.random.int[1].to[<s@Config.list_keys[suicidemessages.VOID].size>]>]>>"
"}" "else" "{" "-" "announce"
"<parse:<s@Config.yaml_key[deathmessages.VOID.<util.random.int[1].to[<s@Config.list_keys[deathmessages.VOID].size>]>]>>"
"-" "define" "enemy" "<player.flag[pvp]>" "-" "if"
"<player.has_flag[bonuspoints.insulttoinjury.pending]>" "{"
"-" "flag" "<def[enemy... * snip! *
02:30:52 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
02:30:52 [INFO] +> Executing 'IF': use_braces='true'
02:30:52 [INFO] Filled tag <player.has_flag[pvp]> with 'true'.
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing:
ANNOUNCE
"<parse:<s@Config.yaml_key[deathmessages.VOID.<util.random.int[1].to[<s@Config.list_keys[deathmessages.VOID].size>]>]>>"
02:30:52 [INFO] +- Executing dCommand: ANNOUNCE/p@EvaniteGAME ---------+
02:30:52 [INFO] Filled tag <s@Config.list_keys[deathmessages.VOID].size> with
'3'.
02:30:52 [INFO] Filled tag <util.random.int[1].to[3]> with '3'.
02:30:52 [INFO] Filled tag <s@Config.yaml_key[deathmessages.VOID.3]> with
'null'.
02:30:52 [INFO] ERROR in script 'SHIFTEVENTS'! Tag
<s@Config.yaml_key[deathmessages.VOID.3]> is invalid!
02:30:52 [INFO] Filled tag <parse:null> with 'null'.
02:30:52 [INFO] +> Executing 'ANNOUNCE': Message='null' Type='ALL'
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: DEFINE
"enemy" "<player.flag[pvp]>"
02:30:52 [INFO] +- Executing dCommand: DEFINE/p@EvaniteGAME ---------+
02:30:52 [INFO] Filled tag <player.flag[pvp]> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
02:30:52 [INFO] +> Executing 'DEFINE':
queue='SHIFTEVENTS_PageComplimentaryStand' definition='enemy'
value='p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: IF
"<player.has_flag[bonuspoints.insulttoinjury.pending]>" "{"
"-" "flag" "<def[enemy]>" "bonuspoints.insulttoinjury:++" "-"
"flag" "player" "bonuspoints.insulttoinjury.pending:!" "}"
02:30:52 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
02:30:52 [INFO] +> Executing 'IF': use_braces='true'
02:30:52 [INFO] Filled tag
<player.has_flag[bonuspoints.insulttoinjury.pending]> with
'false'.
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: FLAG
"<def[enemy]>" "alltimevoidkills:+:1"
02:30:52 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
02:30:52 [INFO] Filled tag <def[enemy]> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
02:30:52 [INFO] +> Executing 'FLAG': flag_name='ALLTIMEVOIDKILLS'
Action/Value='INCREASE(1)' flag_target='p@Xanderpitz'
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: REPEAT
"3" "{" "-" "if"
"<s@Config.yaml_key[classunlock.Rogue.<def[value]>].is[==].to[<def[enemy].flag[alltimevoidkills].as_int>]>"
"{" "-" "narrate" "<&a><&k>!!<&r> <&b><&l>You<&sq>ve just
unlocked the <&3><&l>Rogue Level <def[value]> <&b><&l>class!
<&a><&k>!!<&r>" "targets:<def[enemy]>" "-" "flag"
"<def[enemy]>" "Rogue:<def[value]>" "}" "}"
02:30:52 [INFO] +- Executing dCommand: REPEAT/p@EvaniteGAME ---------+
02:30:52 [INFO] +> Executing 'REPEAT': qty='3'
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: IF
"<s@Config.yaml_key[classunlock.Rogue.<def[value]>].is[==].to[<def[enemy].flag[alltimevoidkills].as_int>]>"
"{" "-" "narrate" "<&a><&k>!!<&r> <&b><&l>You<&sq>ve just
unlocked the <&3><&l>Rogue Level <def[value]> <&b><&l>class!
<&a><&k>!!<&r>" "targets:<def[enemy]>" "-" "flag"
"<def[enemy]>" "Rogue:<def[value]>" "}"
02:30:52 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
02:30:52 [INFO] +> Executing 'IF': use_braces='true'
02:30:52 [INFO] Filled tag <def[value]> with '1'.
02:30:52 [INFO] Filled tag <def[enemy].flag[alltimevoidkills].as_int> with
'77'.
02:30:52 [INFO] Filled tag
<s@Config.yaml_key[classunlock.Rogue.1].is[==].to[77]> with
'false'.
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: REPEAT
" CALLBACK"
02:30:52 [INFO] +- Repeat loop 2 ---------+
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: IF
"<s@Config.yaml_key[classunlock.Rogue.<def[value]>].is[==].to[<def[enemy].flag[alltimevoidkills].as_int>]>"
"{" "-" "narrate" "<&a><&k>!!<&r> <&b><&l>You<&sq>ve just
unlocked the <&3><&l>Rogue Level <def[value]> <&b><&l>class!
<&a><&k>!!<&r>" "targets:<def[enemy]>" "-" "flag"
"<def[enemy]>" "Rogue:<def[value]>" "}"
02:30:52 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
02:30:52 [INFO] +> Executing 'IF': use_braces='true'
02:30:52 [INFO] Filled tag <def[value]> with '2'.
02:30:52 [INFO] Filled tag <def[enemy].flag[alltimevoidkills].as_int> with
'77'.
02:30:52 [INFO] Filled tag
<s@Config.yaml_key[classunlock.Rogue.2].is[==].to[77]> with
'false'.
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: REPEAT
" CALLBACK"
02:30:52 [INFO] +- Repeat loop 3 ---------+
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: IF
"<s@Config.yaml_key[classunlock.Rogue.<def[value]>].is[==].to[<def[enemy].flag[alltimevoidkills].as_int>]>"
"{" "-" "narrate" "<&a><&k>!!<&r> <&b><&l>You<&sq>ve just
unlocked the <&3><&l>Rogue Level <def[value]> <&b><&l>class!
<&a><&k>!!<&r>" "targets:<def[enemy]>" "-" "flag"
"<def[enemy]>" "Rogue:<def[value]>" "}"
02:30:52 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
02:30:52 [INFO] +> Executing 'IF': use_braces='true'
02:30:52 [INFO] Filled tag <def[value]> with '3'.
02:30:52 [INFO] Filled tag <def[enemy].flag[alltimevoidkills].as_int> with
'77'.
02:30:52 [INFO] Filled tag
<s@Config.yaml_key[classunlock.Rogue.3].is[==].to[77]> with
'false'.
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: REPEAT
" CALLBACK"
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: INJECT
"s@BonusPoints_Kill" "instantly"
02:30:52 [INFO] +- Executing dCommand: INJECT/p@EvaniteGAME ---------+
02:30:52 [INFO] +> Executing 'INJECT': script='BONUSPOINTS_KILL(TASK)'
instant='true'
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: CHOOSE
"<def[enemy].item_in_hand.material>"
02:30:52 [INFO] +- Executing dCommand: CHOOSE/p@EvaniteGAME ---------+
02:30:52 [INFO] Filled tag <def[enemy].item_in_hand.material> with 'm@air'.
02:30:52 [INFO] +> Executing 'CHOOSE': choice='m@air'
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: FLAG
"<def[enemy]>" "bonuspoints.killtype.other:++"
02:30:52 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
02:30:52 [INFO] Filled tag <def[enemy]> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
02:30:52 [INFO] +> Executing 'FLAG': flag_name='BONUSPOINTS.KILLTYPE.OTHER'
Action/Value='INCREASE(1)' flag_target='p@Xanderpitz'
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: FLAG
"<def[enemy]>" "alltimekills:+:1"
02:30:52 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
02:30:52 [INFO] Filled tag <def[enemy]> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
02:30:52 [INFO] +> Executing 'FLAG': flag_name='ALLTIMEKILLS'
Action/Value='INCREASE(1)' flag_target='p@Xanderpitz'
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: FLAG
"<def[enemy]>" "solokills:+:1"
02:30:52 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
02:30:52 [INFO] Filled tag <def[enemy]> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
02:30:52 [INFO] +> Executing 'FLAG': flag_name='SOLOKILLS'
Action/Value='INCREASE(1)' flag_target='p@Xanderpitz'
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: IF
"<def[enemy].has_flag[penaltypoints.stalker]>" "&&"
"!<def[enemy].flag[penaltypoints.stalker].is[==].to[1]>" "{"
"-" "flag" "<def[enemy]>" "penaltypoints.stalker.<player>:++"
"-" "if"
"<def[enemy].flag[penaltypoints.stalker.<player>].is[OR_MORE].than[3]>"
"{" "-" "flag" "<def[enemy]>" "penaltypoints.stalker:1" "-"
"flag" "<def[enemy]>" "penaltypoinys.stalker.pending:!" "}"
"}"
02:30:52 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
02:30:52 [INFO] +> Executing 'IF': use_braces='true'
02:30:52 [INFO] Filled tag <def[enemy].has_flag[penaltypoints.stalker]> with
'false'.
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: IF
"<server.has_flag[buzzerbeater]>" "{" "-" "flag"
"<def[enemy]>" "bonuspoints.buzzerbeater:1" "}"
02:30:52 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
02:30:52 [INFO] +> Executing 'IF': use_braces='true'
02:30:52 [INFO] Filled tag <server.has_flag[buzzerbeater]> with 'false'.
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: IF
"!<server.has_flag[madrushhunter]>" "{" "-" "flag"
"<def[enemy]>" "bonuspoints.hunter:1" "}"
02:30:52 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
02:30:52 [INFO] +> Executing 'IF': use_braces='true'
02:30:52 [INFO] Filled tag <server.has_flag[madrushhunter]> with 'true'.
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: IF
"!<def[enemy].has_flag[bonuspoints.current_killcombo]>" "&&"
"<def[enemy].has_flag[bonuspoints.latest_killcombo_max]>" "{"
"-" "flag" "<def[enemy]>"
"bonuspoints.killcount.<def[enemy].flag[bonuspoints.latest_killcombo_max].as_int>:++"
"}"
02:30:52 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
02:30:52 [INFO] +> Executing 'IF': use_braces='true'
02:30:52 [INFO] Filled tag
<def[enemy].has_flag[bonuspoints.current_killcombo]> with
'false'.
02:30:52 [INFO] Filled tag
<def[enemy].has_flag[bonuspoints.latest_killcombo_max]> with
'true'.
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: FLAG
"<def[enemy]>"
"bonuspoints.killcount.<def[enemy].flag[bonuspoints.latest_killcombo_max].as_int>:++"
02:30:52 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
02:30:52 [INFO] Filled tag <def[enemy]> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
02:30:52 [INFO] Filled tag
<def[enemy].flag[bonuspoints.latest_killcombo_max].as_int>
with '1'.
02:30:52 [INFO] +> Executing 'FLAG': flag_name='BONUSPOINTS.KILLCOUNT.1'
Action/Value='INCREASE(1)' flag_target='p@Xanderpitz'
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: FLAG
"<def[enemy]>" "bonuspoints.current_killcombo:++"
"duration:3s"
02:30:52 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
02:30:52 [INFO] Filled tag <def[enemy]> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
02:30:52 [INFO] +> Executing 'FLAG': flag_name='BONUSPOINTS.CURRENT_KILLCOMBO'
Action/Value='INCREASE(1)' duration='d@3.0s'
flag_target='p@Xanderpitz'
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: FLAG
"<def[enemy]>"
"bonuspoints.latest_killcombo_max:<def[enemy].flag[bonuspoints.current_killcombo]>"
02:30:52 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
02:30:52 [INFO] Filled tag <def[enemy]> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
02:30:52 [INFO] Filled tag <def[enemy].flag[bonuspoints.current_killcombo]>
with '1.0'.
02:30:52 [INFO] +> Executing 'FLAG':
flag_name='BONUSPOINTS.LATEST_KILLCOMBO_MAX'
Action/Value='SET_VALUE(1.0)' flag_target='p@Xanderpitz'
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: IF
"!<def[enemy].has_flag[bonuspoints.current_killstreak]>" "&&"
"<def[enemy].has_flag[bonuspoints.latest_killstreak_max]>" "{"
"-" "flag" "<def[enemy]>"
"bonuspoints.killstreak.<def[enemy].flag[bonuspoints.latest_killstreak_max].as_int>"
"{" "}"
02:30:52 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
02:30:52 [INFO] +> Executing 'IF': use_braces='true'
02:30:52 [INFO] Filled tag
<def[enemy].has_flag[bonuspoints.current_killstreak]> with
'true'.
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: FLAG
"<def[enemy]>" "bonuspoints.current_killstreak:++"
02:30:52 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
02:30:52 [INFO] Filled tag <def[enemy]> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
02:30:52 [INFO] +> Executing 'FLAG':
flag_name='BONUSPOINTS.CURRENT_KILLSTREAK'
Action/Value='INCREASE(1)' flag_target='p@Xanderpitz'
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: FLAG
"<def[enemy]>"
"bonuspoints.latest_killstreak_max:<def[enemy].flag[bonuspoints.current_killstreak]>"
02:30:52 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
02:30:52 [INFO] Filled tag <def[enemy]> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
02:30:52 [INFO] Filled tag <def[enemy].flag[bonuspoints.current_killstreak]>
with '23.0'.
02:30:52 [INFO] +> Executing 'FLAG':
flag_name='BONUSPOINTS.LATEST_KILLSTREAK_MAX'
Action/Value='SET_VALUE(23.0)' flag_target='p@Xanderpitz'
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: FLAG
"<def[enemy]>" "kills:++"
02:30:52 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
02:30:52 [INFO] Filled tag <def[enemy]> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
02:30:52 [INFO] +> Executing 'FLAG': flag_name='KILLS'
Action/Value='INCREASE(1)' flag_target='p@Xanderpitz'
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: REPEAT
"3"
02:30:52 [INFO] +- Executing dCommand: REPEAT/p@EvaniteGAME ---------+
02:30:52 [INFO] +> Executing 'REPEAT': qty='3'
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: IF
"<s@Config.yaml_key[classunlock.Swordsman.<def[value]>].is[EQUALS].to[<def[enemy].flag[alltimekills]>]>"
"{" "-" "narrate" "<&a><&k>!!<&r> <&b><&l>You<&sq>ve just
unlocked the <&3><&l>Swordsman Level <def[value]>
<&b><&l>class! <&a><&k>!!<&r>" "targets:<def[enemy]>" "-"
"flag" "<def[enemy]>" "Swordsman:<def[value]>" "}"
02:30:52 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
02:30:52 [INFO] +> Executing 'IF': use_braces='true'
02:30:52 [INFO] Filled tag <def[value]> with '1'.
02:30:52 [INFO] Filled tag <def[enemy].flag[alltimekills]> with '71.0'.
02:30:52 [INFO] Filled tag
<s@Config.yaml_key[classunlock.Swordsman.1].is[EQUALS].to[71.0]>
with 'false'.
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: REPEAT
" CALLBACK"
02:30:52 [INFO] +- Repeat loop 2 ---------+
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: IF
"<s@Config.yaml_key[classunlock.Swordsman.<def[value]>].is[EQUALS].to[<def[enemy].flag[alltimekills]>]>"
"{" "-" "narrate" "<&a><&k>!!<&r> <&b><&l>You<&sq>ve just
unlocked the <&3><&l>Swordsman Level <def[value]>
<&b><&l>class! <&a><&k>!!<&r>" "targets:<def[enemy]>" "-"
"flag" "<def[enemy]>" "Swordsman:<def[value]>" "}"
02:30:52 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
02:30:52 [INFO] +> Executing 'IF': use_braces='true'
02:30:52 [INFO] Filled tag <def[value]> with '2'.
02:30:52 [INFO] Filled tag <def[enemy].flag[alltimekills]> with '71.0'.
02:30:52 [INFO] Filled tag
<s@Config.yaml_key[classunlock.Swordsman.2].is[EQUALS].to[71.0]>
with 'false'.
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: REPEAT
" CALLBACK"
02:30:52 [INFO] +- Repeat loop 3 ---------+
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: IF
"<s@Config.yaml_key[classunlock.Swordsman.<def[value]>].is[EQUALS].to[<def[enemy].flag[alltimekills]>]>"
"{" "-" "narrate" "<&a><&k>!!<&r> <&b><&l>You<&sq>ve just
unlocked the <&3><&l>Swordsman Level <def[value]>
<&b><&l>class! <&a><&k>!!<&r>" "targets:<def[enemy]>" "-"
"flag" "<def[enemy]>" "Swordsman:<def[value]>" "}"
02:30:52 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
02:30:52 [INFO] +> Executing 'IF': use_braces='true'
02:30:52 [INFO] Filled tag <def[value]> with '3'.
02:30:52 [INFO] Filled tag <def[enemy].flag[alltimekills]> with '71.0'.
02:30:52 [INFO] Filled tag
<s@Config.yaml_key[classunlock.Swordsman.3].is[EQUALS].to[71.0]>
with 'false'.
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: REPEAT
" CALLBACK"
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: FLAG
"<def[enemy]>" "xp:+:<s@Config.yaml_key[XPValues.kill]>"
02:30:52 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
02:30:52 [INFO] Filled tag <def[enemy]> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
02:30:52 [INFO] Filled tag <s@Config.yaml_key[XPValues.kill]> with '2'.
02:30:52 [INFO] +> Executing 'FLAG': flag_name='XP'
Action/Value='INCREASE(2)' flag_target='p@Xanderpitz'
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: IF
"<def[enemy].has_flag[bonuspoints.revengepending]>" "{" "-"
"flag" "<def[enemy]>" "bonuspoints.revengepending:!" "-"
"flag" "<def[enemy]>" "bonuspoints.revenge:++" "}"
02:30:52 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
02:30:52 [INFO] +> Executing 'IF': use_braces='true'
02:30:52 [INFO] Filled tag <def[enemy].has_flag[bonuspoints.revengepending]>
with 'false'.
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: FLAG
"player" "bonuspoints.revengepending" "duration:30s"
02:30:52 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
02:30:52 [INFO] +> Executing 'FLAG': flag_name='bonuspoints.revengepending'
Action/Value='SET_BOOLEAN(true)' duration='d@30.0s'
flag_target='p@EvaniteGAME'
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: IF
"!<player.has_flag[bonuspoints.sacrificialkillpending]>" "{"
"-" "flag" "<def[enemy]>"
"bonuspoints.sacrificialkillpending:<player>" "duration:5s"
"}" "else" "if"
"<player.flag[pvp].matches[<player.flag[bonuspoints.sacrificialkill.pending]>"
"{" "-" "flag"
"<player.flag[bonuspoints.sacrificialkillpending]>"
"bonuspoints.sacrificialkill:++" "-" "flag" "player"
"bonuspoints.sacrificialkill:++" "-" "flag"
"<player.flag[bonuspoints.sacrificialkillpending... * snip! *
02:30:52 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
02:30:52 [INFO] +> Executing 'IF': use_braces='true'
02:30:52 [INFO] Filled tag
<player.has_flag[bonuspoints.sacrificialkillpending]> with
'false'.
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: FLAG
"<def[enemy]>" "bonuspoints.sacrificialkillpending:<player>"
"duration:5s"
02:30:52 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
02:30:52 [INFO] Filled tag <def[enemy]> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
02:30:52 [INFO] Filled tag <player> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
02:30:52 [INFO] +> Executing 'FLAG':
flag_name='BONUSPOINTS.SACRIFICIALKILLPENDING'
Action/Value='SET_VALUE(p@cde5e102-8866-4829-a824-6b52de31fec8)'
duration='d@5.0s' flag_target='p@Xanderpitz'
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: NARRATE
"targets:<def[enemy]>" "<&b><&l>Player Kill!<&r>
<&a>+<s@Config.yaml_key[XPValues.kill]> XP"
02:30:52 [INFO] +- Executing dCommand: NARRATE/p@EvaniteGAME ---------+
02:30:52 [INFO] Filled tag <def[enemy]> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
02:30:52 [INFO] Filled tag <&b> with ''.
02:30:52 [INFO] Filled tag <&l> with ''.
02:30:52 [INFO] Filled tag <&r> with ''.
02:30:52 [INFO] Filled tag <&a> with ''.
02:30:52 [INFO] Filled tag <s@Config.yaml_key[XPValues.kill]> with '2'.
02:30:52 [INFO] +> Executing 'NARRATE': Narrating='Player Kill! +2 XP'
Targets='[p@Xanderpitz]'
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: DEFINE
"killcount" "<def[enemy].flag[kills].as_int>"
02:30:52 [INFO] +- Executing dCommand: DEFINE/p@EvaniteGAME ---------+
02:30:52 [INFO] Filled tag <def[enemy].flag[kills].as_int> with '23'.
02:30:52 [INFO] +> Executing 'DEFINE':
queue='SHIFTEVENTS_PageComplimentaryStand'
definition='killcount' value='23'
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: IF
"<s@Config.list_keys[KillKitItems].contains[<def[killcount]>]>"
"{" "-" "if"
"<s@Config.yaml_key[KillKitItems.<def[killcount]>.type]>" "=="
"all" "{" "-" "foreach"
"<s@Config.list_keys[KillKitItems.<def[killcount]>.items]>"
"{" "-" "give"
"<s@Config.yaml_key[KillKitItems.<def[killcount]>.items.<def[value]>.item]>"
"quantity:<util.random.int[<s@Config.yaml_key[KillKitItems.<def[killcount]>.items.<def[value]>.minq]>].to[<s@Config.yaml_key[KillKitItems....
* snip! *
02:30:52 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
02:30:52 [INFO] +> Executing 'IF': use_braces='true'
02:30:52 [INFO] Filled tag <def[killcount]> with '23'.
02:30:52 [INFO] Filled tag <s@Config.list_keys[KillKitItems].contains[23]>
with 'false'.
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: FLAG
"<def[enemy]>" "pvp:!"
02:30:52 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
02:30:52 [INFO] Filled tag <def[enemy]> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
02:30:52 [INFO] +> Executing 'FLAG': flag_name='PVP'
Action/Value='DELETE(false)' flag_target='p@Xanderpitz'
02:30:52 [INFO] Queue 'SHIFTEVENTS_PageComplimentaryStand' Executing: FLAG
"player" "pvp:!"
02:30:52 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
02:30:52 [INFO] +> Executing 'FLAG': flag_name='PVP'
Action/Value='DELETE(false)' flag_target='p@EvaniteGAME'
02:30:52 [INFO] Completing queue 'SHIFTEVENTS_PageComplimentaryStand' in
34ms.
02:30:52 [INFO] +> Executing 'Event': Type='on player enters notable cuboid'
Container='SHIFTEVENTS(WORLD)'
player=p@XanderpitzContext='{cuboids=li@cu@deathzone,
cause=walk,
from=l@-73.05102034321438,1.1573664548059273,6.5960065395979015,42.393578,29.808014,Garden,
to=l@-73.10353004229096,-0.8297816494869077,6.735294037377421,42.393578,29.808014,Garden}'
02:30:52 [INFO] +- Building event 'ON PLAYER ENTERS NOTABLE CUBOID' for
SHIFTEVENTS ---------+
02:30:52 [INFO] Starting InstantQueue 'SHIFTEVENTS_QuadCreatedBlocking'...
02:30:52 [INFO] Queue 'SHIFTEVENTS_QuadCreatedBlocking' Executing: IF
"<context.cuboids.parse[notable_name].contains[<player.name>]>"
"{" "-" "cast" "regeneration" "d:9999s" "p:1" "<player>" "}"
02:30:52 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
02:30:52 [INFO] +> Executing 'IF': use_braces='true'
02:30:52 [INFO] Filled tag <player.name> with 'Xanderpitz'.
02:30:52 [INFO] Filled tag
<context.cuboids.parse[notable_name].contains[Xanderpitz]>
with 'false'.
02:30:52 [INFO] Completing queue 'SHIFTEVENTS_QuadCreatedBlocking' in 0ms.
02:30:52 [INFO] +> Executing 'Event': Type='on player enters deathzone'
Container='SHIFTEVENTS(WORLD)'
player=p@XanderpitzContext='{cuboids=li@cu@deathzone,
cause=walk,
from=l@-73.05102034321438,1.1573664548059273,6.5960065395979015,42.393578,29.808014,Garden,
to=l@-73.10353004229096,-0.8297816494869077,6.735294037377421,42.393578,29.808014,Garden}'
02:30:52 [INFO] +- Building event 'ON PLAYER ENTERS DEATHZONE' for SHIFTEVENTS
---------+
02:30:52 [INFO] Starting InstantQueue 'SHIFTEVENTS_ContactArchitectVal'...
02:30:52 [INFO] Queue 'SHIFTEVENTS_ContactArchitectVal' Executing: IF
"<player.has_flag[sacrificialkillpending]>" "{" "-" "flag"
"player" "pvp:<player.flag[sacrificialkillpending]>" "}"
02:30:52 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
02:30:52 [INFO] +> Executing 'IF': use_braces='true'
02:30:52 [INFO] Filled tag <player.has_flag[sacrificialkillpending]> with
'false'.
02:30:52 [INFO] Queue 'SHIFTEVENTS_ContactArchitectVal' Executing: ADJUST
"<player>" "fall_distance:0"
02:30:52 [INFO] +- Executing dCommand: ADJUST/p@Xanderpitz ---------+
02:30:52 [INFO] Filled tag <player> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
02:30:52 [INFO] +> Executing 'ADJUST':
object='p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'
mechanism='fall_distance' mechanism_value='0'
02:30:52 [INFO] Queue 'SHIFTEVENTS_ContactArchitectVal' Executing: TELEPORT
"<player>"
"<s@Config.yaml_key[spawns.<server.flag[spawns].as_list.find[<player>]>]>"
02:30:52 [INFO] +- Executing dCommand: TELEPORT/p@Xanderpitz ---------+
02:30:52 [INFO] Filled tag <player> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
02:30:52 [INFO] Filled tag <player> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
02:30:52 [INFO] Filled tag
<server.flag[spawns].as_list.find[p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d]>
with '2'.
02:30:52 [INFO] Filled tag <s@Config.yaml_key[spawns.2]> with
'-54.5,39,38.5,0,-120,Garden'.
02:30:52 [INFO] +> Executing 'TELEPORT':
location='l@-54.5,39.0,38.5,0.0,-120.0,Garden'
entities='[p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d]'
02:30:52 [INFO] Queue 'SHIFTEVENTS_ContactArchitectVal' Executing: HEAL
"<player>"
02:30:52 [INFO] +- Executing dCommand: HEAL/p@Xanderpitz ---------+
02:30:52 [INFO] Filled tag <player> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
02:30:52 [INFO] +> Executing 'HEAL': amount='-1'
entities='[p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d]'
02:30:52 [INFO] Queue 'SHIFTEVENTS_ContactArchitectVal' Executing: FLAG
"player" "alltimedeaths:+:1"
02:30:52 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
02:30:52 [INFO] +> Executing 'FLAG': flag_name='ALLTIMEDEATHS'
Action/Value='INCREASE(1)' flag_target='p@Xanderpitz'
02:30:52 [INFO] Queue 'SHIFTEVENTS_ContactArchitectVal' Executing: FLAG
"player" "solodeaths:+:1"
02:30:52 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
02:30:52 [INFO] +> Executing 'FLAG': flag_name='SOLODEATHS'
Action/Value='INCREASE(1)' flag_target='p@Xanderpitz'
02:30:52 [INFO] Queue 'SHIFTEVENTS_ContactArchitectVal' Executing: INJECT
"s@Durability" "instantly"
02:30:52 [INFO] +- Executing dCommand: INJECT/p@Xanderpitz ---------+
02:30:52 [INFO] +> Executing 'INJECT': script='DURABILITY(TASK)'
instant='true'
02:30:52 [INFO] Filled tag <&b> with ''.
02:30:52 [INFO] Filled tag <&l> with ''.
02:30:52 [INFO] Filled tag <&7> with ''.
02:30:52 [INFO] Filled tag <&co> with ':'.
02:30:52 [INFO] Filled tag <&a> with ''.
02:30:52 [INFO] Filled tag <&b> with ''.
02:30:52 [INFO] Filled tag <&l> with ''.
02:30:52 [INFO] Filled tag <&7> with ''.
02:30:52 [INFO] Filled tag <&co> with ':'.
02:30:52 [INFO] Filled tag <&a> with ''.
02:30:52 [INFO] Queue 'SHIFTEVENTS_ContactArchitectVal' Executing: FLAG
"player" "untouchable:0"
02:30:52 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
02:30:52 [INFO] +> Executing 'FLAG': flag_name='UNTOUCHABLE'
Action/Value='SET_VALUE(0)' flag_target='p@Xanderpitz'
02:30:52 [INFO] Queue 'SHIFTEVENTS_ContactArchitectVal' Executing: FLAG
"player" "flawlessvictory:0"
02:30:52 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
02:30:52 [INFO] +> Executing 'FLAG': flag_name='FLAWLESSVICTORY'
Action/Value='SET_VALUE(0)' flag_target='p@Xanderpitz'
02:30:52 [INFO] Queue 'SHIFTEVENTS_ContactArchitectVal' Executing: FLAG
"player" "current_killstreak:!"
02:30:52 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
02:30:52 [INFO] +> Executing 'FLAG': flag_name='CURRENT_KILLSTREAK'
Action/Value='DELETE(false)' flag_target='p@Xanderpitz'
02:30:52 [INFO] Queue 'SHIFTEVENTS_ContactArchitectVal' Executing: FLAG
"player" "falling:!"
02:30:52 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
02:30:52 [INFO] +> Executing 'FLAG': flag_name='FALLING'
Action/Value='DELETE(false)' flag_target='p@Xanderpitz'
02:30:52 [INFO] Queue 'SHIFTEVENTS_ContactArchitectVal' Executing: FLAG
"player" "respawn"
"duration:<s@Config.yaml_key[respawninvincibility]>"
02:30:52 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
02:30:52 [INFO] Filled tag <s@Config.yaml_key[respawninvincibility]> with
'5'.
02:30:52 [INFO] +> Executing 'FLAG': flag_name='respawn'
Action/Value='SET_BOOLEAN(true)' duration='d@5.0s'
flag_target='p@Xanderpitz'
02:30:52 [INFO] Queue 'SHIFTEVENTS_ContactArchitectVal' Executing: IF
"!<player.has_flag[pvp]>" "{" "-" "announce"
"<parse:<s@Config.yaml_key[suicidemessages.VOID.<util.random.int[1].to[<s@Config.list_keys[suicidemessages.VOID].size>]>]>>"
"}" "else" "{" "-" "announce"
"<parse:<s@Config.yaml_key[deathmessages.VOID.<util.random.int[1].to[<s@Config.list_keys[deathmessages.VOID].size>]>]>>"
"-" "define" "enemy" "<player.flag[pvp]>" "-" "if"
"<player.has_flag[bonuspoints.insulttoinjury.pending]>" "{"
"-" "flag" "<def[enemy]>"... * snip! *
02:30:52 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
02:30:52 [INFO] +> Executing 'IF': use_braces='true'
02:30:52 [INFO] Filled tag <player.has_flag[pvp]> with 'false'.
02:30:52 [INFO] Queue 'SHIFTEVENTS_ContactArchitectVal' Executing: ANNOUNCE
"<parse:<s@Config.yaml_key[suicidemessages.VOID.<util.random.int[1].to[<s@Config.list_keys[suicidemessages.VOID].size>]>]>>"
02:30:52 [INFO] +- Executing dCommand: ANNOUNCE/p@Xanderpitz ---------+
02:30:52 [INFO] Filled tag <s@Config.list_keys[suicidemessages.VOID].size>
with '3'.
02:30:52 [INFO] Filled tag <util.random.int[1].to[3]> with '3'.
02:30:52 [INFO] Filled tag <s@Config.yaml_key[suicidemessages.VOID.3]> with
'null'.
02:30:52 [INFO] ERROR in script 'SHIFTEVENTS'! Tag
<s@Config.yaml_key[suicidemessages.VOID.3]> is invalid!
02:30:52 [INFO] Filled tag <parse:null> with 'null'.
02:30:52 [INFO] +> Executing 'ANNOUNCE': Message='null' Type='ALL'
02:30:52 [INFO] Completing queue 'SHIFTEVENTS_ContactArchitectVal' in 24ms.