Paste #42818: Untitled Paste

Date: 2017/06/25 22:23:32 UTC-07:00
Type: Denizen Script

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on player enters erpg_moon_plant:
    - wait 1s
    - if <player.world.time> > 22000 || <player.world.time> < 13500 {
      - narrate case1
      - adjust <player> hide_entity:<proc[n-id].context[rilo_witch]>
      }
      else if <player.has_flag[start_moon_plant]> && <player.inventory.contains[i@e_rilo_plant]> {
      - adjust <player> hide_entity:<proc[n-id].context[rilo_witch]>
      - wait 1s
      - adjust <player> show_entity:<proc[n-id].context[rilo_witch]>
      - narrate case2
      } else {
      - adjust <player> hide_entity:<proc[n-id].context[rilo_witch]>
      - narrate case3
      }