Date: 2017/06/30 19:28:47 UTC-07:00
Type: Denizen Script
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4thOfJulyFred:
type: assignment
actions:
on assignment:
- trigger name:click state:true
- trigger name:chat state:true
interact scripts:
- 4 FredSteakComplete
- 3 FredMelonComplete
- 2 FredPotatoSaladComplete
- 1 FredEventQuest
fredchat:
type: format
format: "<npc.name> <&7>says<&co> <&c><text>"
FredEventQuest:
type: interact
steps:
1:
click trigger:
script:
- if <player.has_flag[npc_engaged]> queue clear
- if <player.has_flag[fred_event_cooldown]> {
- narrate format:fredchat "I think we have enough food for now. Why don't you check back tomorrow?"
- wait 1s
- narrate "<&7><&o>You can repeat this quest in <player.flag[fred_event_cooldown].expiration.formatted>."
- wait 1t
- queue clear
}
- if <player.has_flag[fred_potato_quest]> zap 2
- if <player.has_flag[fred_melon_quest]> zap 2
- if <player.has_flag[fred_steak_quest]> zap 2
- flag player npc_engaged
- engage
- narrate format:fredchat "Hello, <player.name>! Are you enjoying the Independance Day festivities?"
- wait 2s
- narrate format:fredchat "Truth be told, we have a bit of a problem. The fireworks are going to start soon, and we don't have any food!"
- wait 3s
- narrate format:fredchat "We can't have a proper party without picnic supplies! Do you think you could help gather up some ingredients so I can make more? I'm sure I can find a way to reward you if you do."
- wait 3s
- narrate "<&7>[<&e><&o>To accept, type Yes. To decline, type No.<&7>]"
- disengage
- flag player npc_engaged:!
chat trigger:
1:
trigger: /Yes/, I can gather supplies.
script:
- engage
- wait 2s
- narrate format:fredchat "Great! Why don't we start with the potato salad? We'll need plenty of bowls, and of course potatoes!"
- wait 2s
- narrate "<&7>[<&6><&l>New Quest! <&e>Gather 32 bowls and 64 potatoes. Return to Fred with the items!<&7>]"
- flag player fred_potato_quest
- disengage
2:
trigger: /No/, I'm not interested.
script:
- wait 2s
- narrate format:fredchat "Well, come back if you change your mind. We've got a lot of bellies to fill!"
2:
click trigger:
script:
- narrate format:fredchat "Looks like you're missing some items. Come back when you have them all."
FredPotatoSaladComplete:
type: interact
requirements:
mode: all
list:
- flagged fred_potato_quest
- item 281 'qty:32'
- item 392 'qty:64'
steps:
1:
click trigger:
script:
- engage
- narrate format:fredchat "You got the potato salad!"
- take i@281 qty:32
- take i@392 qty:64
- flag player fred_potato_quest:!
- wait 2s
- narrate format:fredchat "Next up, the most important part of a picnic. Watermelon! We'll need a lot of slices, so be sure to grab extra."
- wait 3s
- narrate "<&7>[<&6><&l>New Quest! <&e>Gather 2 stacks of Melon Slices. Return to Fred with the items!<&7>]"
- flag player fred_melon_quest
- disengage
- queue clear
FredMelonComplete:
type: interact
requirements:
mode: all
list:
- flagged fred_melon_quest
- item 360 'qty:128'
steps:
1:
click trigger:
script:
- engage
- narrate format:fredchat "Whoa, that's a lot of melons. Good work!"
- take i@360 qty:128
- flag player fred_melon_quest:!
- wait 2s
- narrate format:fredchat "I think we might be d- wait! I can't believe I almost forgot the most important part. Steaks on the grill!"
- wait 3s
- narrate format:fredchat "We're going to need a lot, and you should probably grab some buns while you're at it. This is the last request, I promise!"
- wait 3s
- narrate "<&7>[<&6><&l>New Quest! <&e>Gather 64 Steaks and 64 Bread. Return to Fred with the items!<&7>]"
- flag player fred_steak_quest
- disengage
- queue clear
FredSteakComplete:
type: interact
requirements:
mode: all
list:
- flagged fred_steak_quest
- item 364 'qty:64'
- item 297 'qty:64'
steps:
1:
click trigger:
script:
- engage
- narrate format:fredchat "Look at all those steaks! Guess this makes you the grill-master, huh?"
- take i@364 qty:64
- take i@297 qty:64
- flag player fred_steak_quest:!
- wait 2s
- narrate format:fredchat "Here's your reward for helping out. I heard the Prize Pig collects them, you should see what you can trade it in for. Enjoy!"
- give i@FredRewardItem qty:1
- wait 3s
- narrate "<&7>[<&6><&l>Quest Complete! <&e>Come back tomorrow for more rewards.<&7>]"
- flag player fred_event_cooldown duration:24h
- disengage
- queue clear
FredRewardItem:
type: item
material: i@351
display name: <&9>I<&3>n<&b>d<&f>e<&b>p<&3>e<&9>n<&3>d<&b>a<&f>n<&b>c<&3>e <&8>Ink
enchantments:
- Durability:0
lore:
- Important documents are written with this!