Date: 2017/07/09 09:49:21 UTC-07:00
Type: Denizen Script
kocka:
type: assignment
actions:
on assignment:
- trigger name:click_state:true
interact scripts:
- 10 disappear
disappear:
type: interact
steps:
1:
click trigger:
script:
- ^flag player nope
- ^adjust <player> hide_entity:<npc>
disit:
type: world
debug: false
events:
on player join:
- ^if <player.has_flag[nope]> {
- ^adjust <player> hide_entity:<npc>
}