Paste #43066: Denizen Debug Logs From A Minecraft Server

Date: 2017/07/14 10:41:45 UTC-07:00
Type: Server Log

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Java Version: 1.8.0_91
Up-time: 26m
CraftBukkit Version: git-Spigot-7228328-50b75cd (MC: 1.12)
Denizen Version: Core: 1.15 (Build 89), CraftBukkit: 1.0.2-SNAPSHOT (build 1638)
Active Plugins (4): Citizens: 2.0.22-SNAPSHOT (build 1485), Sentinel: 1.3.1 (build 126), Denizen: 1.0.2-SNAPSHOT (build 1638), 
Essentials: TeamCity
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): Gumitek(Gumitek)
Offline Players: 0
Mode: offline

19:41:40 [INFO] +> Executing 'Event': Type='on player right clicks with 
                   SPELL_NIGHT_VISION_ITEM'  
                   Container='SPELL_NIGHT_VISION(WORLD)'  
                   player=p@GumitekContext='{click_type=RIGHT_CLICK_AIR, 
                   item=i@SPELL_NIGHT_VISION_ITEM[display_name=&ss9Schopnost - 
                   Nocni videni;lore=&ssfPo pouziti dostanes docasne nocni 
                   videni&dot]}' 
19:41:40 [INFO] +- Building event 'ON PLAYER RIGHT CLICKS WITH 
                   SPELL_NIGHT_VISION_ITEM' for SPELL_NIGHT_VISION ---------+ 
19:41:40 [INFO]  Starting InstantQueue 
                   'SPELL_NIGHT_VISION_SkiingAbstractsBodies'... 
19:41:40 [INFO]  Queue 'SPELL_NIGHT_VISION_SkiingAbstractsBodies' Executing: 
                   IF "<player.has_flag[Spell_Night_Vision_cooldown]>" "{" "-" 
                   "narrate" "Mas cooldown este 
                   <fl@Spell_Night_Vision_cooldown.expiration>" "-" "queue" 
                   "clear" "}" 
19:41:40 [INFO] +- Executing dCommand: IF/p@Gumitek ---------+ 
19:41:40 [INFO] +> Executing 'IF': use_braces='true' 
19:41:40 [INFO]  Filled tag <player.has_flag[Spell_Night_Vision_cooldown]> 
                   with 'false'. 
19:41:40 [INFO]  Queue 'SPELL_NIGHT_VISION_SkiingAbstractsBodies' Executing: 
                   CAST "night_vision" "d:16" "p:1" "<player>" 
19:41:40 [INFO] +- Executing dCommand: CAST/p@Gumitek ---------+ 
19:41:40 [INFO]  Filled tag <player> with 
                   'p@bcedad04-e4de-3a3c-a7e2-b90359b11747'. 
19:41:40 [INFO] +> Executing 'CAST': 
                   Target(s)='[p@bcedad04-e4de-3a3c-a7e2-b90359b11747]'  
                   Effect='NIGHT_VISION'  Amplifier='1'  duration='d@16.0s'  
                   ambient='true'  show_particles='true' 
19:41:40 [INFO]  Queue 'SPELL_NIGHT_VISION_SkiingAbstractsBodies' Executing: 
                   FLAG "<player>" "Spell_Night_Vision_cooldown:true" 
                   "duration:10s" 
19:41:40 [INFO] +- Executing dCommand: FLAG/p@Gumitek ---------+ 
19:41:40 [INFO]  Filled tag <player> with 
                   'p@bcedad04-e4de-3a3c-a7e2-b90359b11747'. 
19:41:40 [INFO] +> Executing 'FLAG': flag_name='SPELL_NIGHT_VISION_COOLDOWN'  
                   Action/Value='SET_VALUE(true)'  duration='d@10.0s'  
                   flag_target='p@Gumitek' 
19:41:40 [INFO]  Completing queue 'SPELL_NIGHT_VISION_SkiingAbstractsBodies' 
                   in 10ms. 
19:41:41 [INFO] +> Executing 'Event': Type='on player right clicks with 
                   SPELL_NIGHT_VISION_ITEM'  
                   Container='SPELL_NIGHT_VISION(WORLD)'  
                   player=p@GumitekContext='{click_type=RIGHT_CLICK_AIR, 
                   item=i@SPELL_NIGHT_VISION_ITEM[display_name=&ss9Schopnost - 
                   Nocni videni;lore=&ssfPo pouziti dostanes docasne nocni 
                   videni&dot]}' 
19:41:41 [INFO] +- Building event 'ON PLAYER RIGHT CLICKS WITH 
                   SPELL_NIGHT_VISION_ITEM' for SPELL_NIGHT_VISION ---------+ 
19:41:41 [INFO]  Starting InstantQueue 
                   'SPELL_NIGHT_VISION_CitizensBasisDirectly'... 
19:41:41 [INFO]  Queue 'SPELL_NIGHT_VISION_CitizensBasisDirectly' Executing: 
                   IF "<player.has_flag[Spell_Night_Vision_cooldown]>" "{" "-" 
                   "narrate" "Mas cooldown este 
                   <fl@Spell_Night_Vision_cooldown.expiration>" "-" "queue" 
                   "clear" "}" 
19:41:41 [INFO] +- Executing dCommand: IF/p@Gumitek ---------+ 
19:41:41 [INFO] +> Executing 'IF': use_braces='true' 
19:41:41 [INFO]  Filled tag <player.has_flag[Spell_Night_Vision_cooldown]> 
                   with 'true'. 
19:41:41 [INFO]  Queue 'SPELL_NIGHT_VISION_CitizensBasisDirectly' Executing: 
                   NARRATE "Mas cooldown este 
                   <fl@Spell_Night_Vision_cooldown.expiration>" 
19:41:41 [INFO] +- Executing dCommand: NARRATE/p@Gumitek ---------+ 
19:41:41 [INFO]  ERROR! Global flag 'Spell_Night_Vision_cooldown' not found. 
19:41:41 [INFO]  Unfilled attributes '[expiration]' for tag 
                   <fl@Spell_Night_Vision_cooldown.expiration>! 
19:41:41 [INFO]  Filled tag <fl@Spell_Night_Vision_cooldown.expiration> with 
                   'null'. 
19:41:41 [INFO]  ERROR in script 'SPELL_NIGHT_VISION'! Tag 
                   <fl@Spell_Night_Vision_cooldown.expiration> is invalid! 
19:41:41 [INFO] +> Executing 'NARRATE': Narrating='Mas cooldown este null'  
                   Targets='[p@Gumitek]' 
19:41:41 [INFO]  Queue 'SPELL_NIGHT_VISION_CitizensBasisDirectly' Executing: 
                   QUEUE "clear" 
19:41:41 [INFO] +- Executing dCommand: QUEUE/p@Gumitek ---------+ 
19:41:41 [INFO] +> Executing 'QUEUE': 
                   queue='q@SPELL_NIGHT_VISION_CitizensBasisDirectly'  
                   Action='CLEAR' 
19:41:41 [INFO]  Completing queue 'SPELL_NIGHT_VISION_CitizensBasisDirectly' 
                   in 9ms. 
19:41:42 [INFO] +> Executing 'Event': Type='on player right clicks with 
                   SPELL_NIGHT_VISION_ITEM'  
                   Container='SPELL_NIGHT_VISION(WORLD)'  
                   player=p@GumitekContext='{click_type=RIGHT_CLICK_AIR, 
                   item=i@SPELL_NIGHT_VISION_ITEM[display_name=&ss9Schopnost - 
                   Nocni videni;lore=&ssfPo pouziti dostanes docasne nocni 
                   videni&dot]}' 
19:41:42 [INFO] +- Building event 'ON PLAYER RIGHT CLICKS WITH 
                   SPELL_NIGHT_VISION_ITEM' for SPELL_NIGHT_VISION ---------+ 
19:41:42 [INFO]  Starting InstantQueue 
                   'SPELL_NIGHT_VISION_DenizenFlowerPicks'... 
19:41:42 [INFO]  Queue 'SPELL_NIGHT_VISION_DenizenFlowerPicks' Executing: IF 
                   "<player.has_flag[Spell_Night_Vision_cooldown]>" "{" "-" 
                   "narrate" "Mas cooldown este 
                   <fl@Spell_Night_Vision_cooldown.expiration>" "-" "queue" 
                   "clear" "}" 
19:41:42 [INFO] +- Executing dCommand: IF/p@Gumitek ---------+ 
19:41:42 [INFO] +> Executing 'IF': use_braces='true' 
19:41:42 [INFO]  Filled tag <player.has_flag[Spell_Night_Vision_cooldown]> 
                   with 'true'. 
19:41:42 [INFO]  Queue 'SPELL_NIGHT_VISION_DenizenFlowerPicks' Executing: 
                   NARRATE "Mas cooldown este 
                   <fl@Spell_Night_Vision_cooldown.expiration>" 
19:41:42 [INFO] +- Executing dCommand: NARRATE/p@Gumitek ---------+ 
19:41:42 [INFO]  ERROR! Global flag 'Spell_Night_Vision_cooldown' not found. 
19:41:42 [INFO]  Unfilled attributes '[expiration]' for tag 
                   <fl@Spell_Night_Vision_cooldown.expiration>! 
19:41:42 [INFO]  Filled tag <fl@Spell_Night_Vision_cooldown.expiration> with 
                   'null'. 
19:41:42 [INFO]  ERROR in script 'SPELL_NIGHT_VISION'! Tag 
                   <fl@Spell_Night_Vision_cooldown.expiration> is invalid! 
19:41:42 [INFO] +> Executing 'NARRATE': Narrating='Mas cooldown este null'  
                   Targets='[p@Gumitek]' 
19:41:42 [INFO]  Queue 'SPELL_NIGHT_VISION_DenizenFlowerPicks' Executing: 
                   QUEUE "clear" 
19:41:42 [INFO] +- Executing dCommand: QUEUE/p@Gumitek ---------+ 
19:41:42 [INFO] +> Executing 'QUEUE': 
                   queue='q@SPELL_NIGHT_VISION_DenizenFlowerPicks'  
                   Action='CLEAR' 
19:41:42 [INFO]  Completing queue 'SPELL_NIGHT_VISION_DenizenFlowerPicks' in 
                   8ms.