Date: 2014/05/13 08:27:11 UTC-07:00
Type: Denizen Script
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CaptainCrimson:
type: assignment
interact scripts:
- 10 Welcome
Welcome:
type: interact
steps:
1:
click trigger:
script:
- narrate "<yellow> No quest yet"
damage trigger:
script:
- narrate "<yellow> ow!"
proximity trigger:
entry:
script:
- narrate "<aqua> \/ CaptainCrimson starts talking to you."
- wait 1
- narrate "<green> So <player.name>, I don't recall ever seeing you before."
- wait 2
- narrate "<green> I don't usualy take so kindly to stow aways."
- wait 2
- narrate "<green> Luckly for you though, I could use a little help."
- wait 2
- narrate "<green> You'll have to promis to follow the /rules of the"
- wait 2
- narrate "<green> land from now on though."
- wait 2
- ^narrate "<dark_green> ==== CaptainCrimson ==================="
- ^narrate "<dark_green> | 1. <green>I will obey the /rules from now on."
- ^narrate "<dark_green> | 2. <green>I don't listen to anyone but myself."
- ^narrate "<dark_green> | 3. <green>What are the rules?"
- ^narrate "<dark_green> ==== Type a number in chat ============="
- ^zap '2'
exit:
script:
- chat Come back <player.name>."
'2':
click trigger:
script:
- narrate "<aqua> \/ CaptainCrimson starts talking to you."
- wait 1
- narrate "<green> So <player.name>, I don't recall ever seeing you before."
- wait 2
- narrate "<green> I don't usualy take so kindly to stow aways."
- wait 2
- narrate "<green> Luckly for you though, I could use a little help."
- wait 2
- narrate "<green> You'll have to promis to follow the /rules of the"
- wait 2
- narrate "<green> land from now on though."
- wait 2
- ^narrate "<dark_green> ==== CaptainCrimson ==================="
- ^narrate "<dark_green> | 1. <green>I will obey the /rules from now on."
- ^narrate "<dark_green> | 2. <green>I don't listen to anyone but myself."
- ^narrate "<dark_green> | 3. <green>What are the rules?"
- ^narrate "<dark_green> ==== Type a number in chat ============="
Chat trigger:
'1':
trigger: "/1/. I will obey the /rules from now on."
script:
- narrate "<aqua> \/ CaptainCrimson looks sceptical."
- wait 2
- narrate "<green> Do you even know the rules?"
- wait 2
- narrate "<green> What is rule number 8?"
- wait 2
- ^narrate "<dark_green> ==== CaptainCrimson ==================="
- ^narrate "<dark_green> | 1. <green>Obey Moderators and Admins."
- ^narrate "<dark_green> | 2. <green>No hacks, cheats, or unfair client advantages."
- ^narrate "<dark_green> | 3. <green>Do not grief."
- ^narrate "<dark_green> | 4. <green>Read the FAQ in the /help menu before asking questions."
- ^narrate "<dark_green> ==== Type a number in chat ============="
- ^zap 3
'2':
trigger: "/2/. I don't listen to anyone but myself."
script:
- narrate "<yellow> That is sad to hear."
- wait 2
- ^zap '1'
- execute as_op "kick <player.name> You must obey the rules to play here."
'3':
trigger: "/3/. I will obey the /rules from now on."
script:
- execute as_player "rules"
- narrate "<aqua> You can access the rules from the /help menu, or by typing <blue>/rules<aqua>."
'3':
click trigger:
script:
- narrate "<aqua> \/ CaptainCrimson looks sceptical."
- wait 2
- narrate "<green> Do you even know the rules?"
- wait 2
- narrate "<green> What is rule number 8?"
- wait 2
- ^narrate "<dark_green> ==== CaptainCrimson ==================="
- ^narrate "<dark_green> | 1. <green>Obey Moderators and Admins."
- ^narrate "<dark_green> | 2. <green>No hacks, cheats, or unfair client advantages."
- ^narrate "<dark_green> | 3. <green>Do not grief."
- ^narrate "<dark_green> | 4. <green>Read the FAQ in the /help menu before asking questions."
- ^narrate "<dark_green> ==== Type a number in chat ============="
- ^zap 3
Chat trigger:
'1':
trigger: "/1/. I don't know."
script:
- execute as_player "rules"
- narrate "<aqua> You can access the rules from the /help menu, or by typing <blue>/rules<aqua>."
- zap 2
'2':
trigger: "/2/. I don't know."
script:
- execute as_player "rules"
- narrate "<aqua> You can access the rules from the /help menu, or by typing <blue>/rules<aqua>."
- zap 2
'3':
trigger: "/3/. I don't know."
script:
- execute as_player "rules"
- narrate "<aqua> You can access the rules from the /help menu, or by typing <blue>/rules<aqua>."
- zap 2
'4':
trigger: "/4/. I should read the FAQ in the /help menu before asking questions."
script:
- narrate "<aqua> \/ CaptainCrimson replies."
- wait 2
- narrate "<green> Good! Now we can focus on the real issue"
- wait 2
- narrate "<green> Shortly after arriving here some rats"
- wait 2
- narrate "<green> swam to the boat. I need you to go"
- wait 2
- narrate "<green> below deck and kill them."
- wait 2
- ^narrate "<dark_green> Kill 3 rats below deck. Then talk to CaptainCrimson."
- flag player kill:<math.asint:<yaml[<player.name>].read[<player.name>.mobs.killed.cRat]||0>+3>
- listen kill type:entity name:silverfish qty:1 script:killrats
- ^zap 4
'4':
click trigger:
script:
- narrate "<dark_green> CaptainCrimson tells you, <green>Use the ladder at the front of the ship to go down to the rats."
killrats:
type: task
script:
- if <yaml[<player.name>].read[<player.name>.mobs.killed.cRat]> >= <player.flag[kill]> {
- narrate "<aqua> You have killed 3 rats. Go talk to CaptainCrimson in the captins quarters."
} else {
- narrate "<blue> <player.flag[kill].sub[<yaml[<player.name>].read[<player.name>.mobs.killed.cRat]>].asint> rats to go."
- listen kill type:entity name:silverfish qty:1 script:killrats
}