Date: 2017/08/16 05:50:51 UTC-07:00
Type: Denizen Script
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cchat:
type: format
format: "<&6><npc.name><&0> --> <&a><player.name><&f> <&co> <&f><text>"
serverintro:
type: assignment
actions:
on assignment:
- trigger name:click state:true
- trigger name:chat state:true
interact scripts:
- 10 serverintrointeract
serverintrointeract:
type: interact
steps:
1:
click trigger:
script:
- wait 1
- narrate format:cchat "Hello would you like a tour?"
- narrate "Say yes or no"
chat trigger:
1:
trigger: /Yes/ I would love a tour!
script:
- wait 1
- narrate format:cchat "Okayy great! Follow me!"
- ^create player MyNPC <npc.location> save:mynpc
- ^adjust <player> hide_entity:<npc>
- ^adjust <server.list_online_players.exclude[<player>]> hide_entity:<entry[mynpc].created_npc>
- ^run script:my_npc_path npc:<entry[mynpc].created_npc> def:<^npc>
- zap 2
2:
my_npc_path:
type: task
definitions: masternpc
script:
- ^flag <npc> step:1
- wait 1t
- ~walk <def[masternpc].anchor[spot1]> auto_range
- remove <npc>
- adjust <player> show_entity:<def[masternpc]>
- wait 1t
- despawn <def[masternpc]> <npc.loctation>
- wait 1t
- spawn <def[masternpc]> <npc.location>
- zap s@serverintrointeract 1