Java Version: 1.8.0_101 Up-time: 12h 49m CraftBukkit Version: git-Spigot-de459a2-51263e9 (MC: 1.10.2) Denizen Version: Core: 1.15 (Build 90), CraftBukkit: 1.0.2-SNAPSHOT (build Unknown) Active Plugins (40): 2AsyncWorldEditInjector: 2.2.2, 2dynmap: 2.5-Dev201706100405, 2WorldEdit: 6.1.1-SNAPSHOT;3394-9a65bdb7, 2HealthBar: 1.8.3, 2PlgSetspawn: 5.0, 2Essentials: TeamCity, 2LogBlock: 1.70, 2goBrush: 1.0.1, 2BukkitCompat: R22A, 2Craftconomy3: 3.3-e72ac42-trv178, 2Modifyworld: 1.19.7, 2WorldBorder: 1.8.4, 2BukkitOnlineTime: 1.6, 2ProtocolLib: 4.2.1, 2WorldGuard: 6.1.2;e38d98d, 2Multiverse-Core: 2.5-b719, 2LibsDisguises: 9.0.9, 2NoCheatPlus: 3.15.1-RC-sMD5NET-b1084, 2erpgREQ: 1.0.0, 2OldCombatMechanics: 1.4.2, 2AsyncWorldEdit: 2.2.2, 2SchematicBrush: 0.5.2-Dev201707121734, 2SignColours: 1.5, 2VoxelSniper: 5.170.0-SNAPSHOT-jnks317-gitfcb8fe1, 2BetterBrushes: 1.0.0.140406, 2PermissionsEx: 1.23.4, 2173generator: unknown, 2Vault: 1.5.6-b49, 2TimeLock: 0.5, 2iControlU: 1.9.4, 2ArmorStandTools: 2.1.1, 2LWC: 4.5.0-SNAPSHOT, 2Citizens: 2.0.21-SNAPSHOT (build 1463), 2MythicMobs: 4.0.1, 2ServerSigns: 2.9.1, 2ChatEx: 1.0.11-RELEASE, 2Denizen: 1.0.2-SNAPSHOT (build Unknown), 2Webizen: 0.2.0, 2Depenizen: 1.0.0 (build 381), 2dIRCBot: 0.3 (build 8) Loaded Worlds (16): OwnReichi, OwnReichi_nether, Spielplatz, BuildLib, Belegear, noname, erpg_edit, erpg, 173pre, rilo, Andora, worldTerr, world_upload3, normaltest, Arda, 173-2 Online Players (1): BloodEko7(BloodEko) Offline Players: 57 Mode: online 20:17:41 [INFO] e+> 8Executing 'eEvent8': 8Type='eon player left clicks with 173_EMERALDORE58' 8Container='b173_INTERACTHANDLERe(WORLD)8' player=p@BloodEko8Context='e{click_type=LEFT_CLICK_AIR, item=i@173_EMERALDORE5[display_name=grüner Steinbrocken;lore=&ss7Gemisch aus Stein|&ss75 funkelnde Flecken zu erkennen&dot]}8' 20:17:41 [INFO] d+- Building event 'ON PLAYER LEFT CLICKS WITH 173_EMERALDORE5' for 173_INTERACTHANDLER ---------+ 20:17:41 [INFO] d fStarting InstantQueue '173_INTERACTHANDLER_GoingApartmentsOpen'... 20:17:41 [INFO] d fQueue '173_INTERACTHANDLER_GoingApartmentsOpen' Executing: IF "" "||" "" "queue" "clear" 20:17:41 [INFO] d+- Executing dCommand: IF/p@BloodEko ---------+ 20:17:41 [INFO] e+> 8Executing 'eIF8': 8use_braces='efalse8' 20:17:41 [INFO] d fFilled tag with 'false'. 20:17:41 [INFO] d fFilled tag with 'false'. 20:17:41 [INFO] d fQueue '173_INTERACTHANDLER_GoingApartmentsOpen' Executing: FLAG "player" "meta.emeraldCD" "duration:d@4s" 20:17:41 [INFO] d+- Executing dCommand: FLAG/p@BloodEko ---------+ 20:17:41 [INFO] e+> 8Executing 'eFLAG8': flag_name='bmeta.emeraldCD8' 8Action/Value='bSET_BOOLEANe(true)8' duration='bd@4.0s8' flag_target='bp@BloodEko8' 20:17:41 [INFO] d fQueue '173_INTERACTHANDLER_GoingApartmentsOpen' Executing: DEFINE "players" "]>" 20:17:41 [INFO] d+- Executing dCommand: DEFINE/p@BloodEko ---------+ 20:17:41 [INFO] d fFilled tag with 'p@dc1754ec-6947-45a9-b92a-59976f708942'. 20:17:41 [INFO] d fFilled tag with 'li@'. 20:17:41 [INFO] e+> 8Executing 'eDEFINE8': 8queue='e173_INTERACTHANDLER_GoingApartmentsOpen8' definition='bplayers8' value='bli@8' 20:17:41 [INFO] d fQueue '173_INTERACTHANDLER_GoingApartmentsOpen' Executing: IF "" ">=" "0" "{" "-" "run" "simple_note" "def:Alle flecken funkeln, ... eine Inschrift taucht auf." "-" "flag" "player" "s.173.emeraldOre.d:->:0" "-" "flag" "player" "173_5:->:6" "-" "define" "newlore" "]>" "-" "adjust" "" "lore:" "save:output" "-" "take" "iteminhand" "quantity:" "-" "give" "... * snip! * 20:17:41 [INFO] d+- Executing dCommand: IF/p@BloodEko ---------+ 20:17:41 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 20:17:41 [INFO] d fFilled tag with '0'. 20:17:41 [INFO] d fComparable='Decimal(b0.0f)', Operator='OR_MORE', ComparedTo='Decimal(b0.0f)' e--> OUTCOME='true' 20:17:41 [INFO] d fQueue '173_INTERACTHANDLER_GoingApartmentsOpen' Executing: RUN "simple_note" "def:Alle flecken funkeln, ... eine Inschrift taucht auf." 20:17:41 [INFO] d+- Executing dCommand: RUN/p@BloodEko ---------+ 20:17:41 [INFO] e+> 8Executing 'eRUN8': 8script='bSIMPLE_NOTEe(TASK)8' definitions='bAlle flecken funkeln, ... eine Inschrift taucht auf.8' 20:17:41 [INFO] d fAdding definition %1% as Alle flecken funkeln, ... eine Inschrift taucht auf. 20:17:41 [INFO] d fStarting InstantQueue 'SIMPLE_NOTE_PrecedingShoeThank'... 20:17:41 [INFO] d fQueue 'SIMPLE_NOTE_PrecedingShoeThank' Executing: NARRATE "[]" 20:17:41 [INFO] d+- Executing dCommand: NARRATE/p@BloodEko ---------+ 20:17:42 [INFO] d fFilled tag with 'Alle flecken funkeln, ... eine Inschrift taucht auf.'. 20:17:42 [INFO] e+> 8Executing 'eNARRATE8': 8Narrating='e[Alle flecken funkeln, ... eine Inschrift taucht auf.]8' 8Targets='e[p@BloodEko]8' 20:17:42 [INFO] d fCompleting queue 'SIMPLE_NOTE_PrecedingShoeThank' in 2ms. 20:17:42 [INFO] d fQueue '173_INTERACTHANDLER_GoingApartmentsOpen' Executing: FLAG "player" "s.173.emeraldOre.d:->:0" 20:17:42 [INFO] d+- Executing dCommand: FLAG/p@BloodEko ---------+ 20:17:42 [INFO] e+> 8Executing 'eFLAG8': flag_name='bS.173.EMERALDORE.D8' 8Action/Value='bINSERTe(0)8' flag_target='bp@BloodEko8' 20:17:42 [INFO] d fQueue '173_INTERACTHANDLER_GoingApartmentsOpen' Executing: FLAG "player" "173_5:->:6" 20:17:42 [INFO] d+- Executing dCommand: FLAG/p@BloodEko ---------+ 20:17:42 [INFO] e+> 8Executing 'eFLAG8': flag_name='b173_58' 8Action/Value='bINSERTe(6)8' flag_target='bp@BloodEko8' 20:17:42 [INFO] d fQueue '173_INTERACTHANDLER_GoingApartmentsOpen' Executing: DEFINE "newlore" "]>" 20:17:42 [INFO] d+- Executing dCommand: DEFINE/p@BloodEko ---------+ 20:17:42 [INFO] d fFilled tag <&7> with '7'. 20:17:42 [INFO] d fFilled tag <&7> with '7'. 20:17:42 [INFO] d fFilled tag with 'li@'. 20:17:42 [INFO] d fFilled tag with 'li@7Gemisch aus Stein|75 funkelnde Flecken zu erkennen.'. 20:17:42 [INFO] e+> 8Executing 'eDEFINE8': 8queue='e173_INTERACTHANDLER_GoingApartmentsOpen8' definition='bnewlore8' value='bli@7Gemisch aus Stein|75 funkelnde Flecken zu erkennen.8' 20:17:42 [INFO] d fQueue '173_INTERACTHANDLER_GoingApartmentsOpen' Executing: ADJUST "" "lore:" "save:output" 20:17:42 [INFO] d+- Executing dCommand: ADJUST/p@BloodEko ---------+ 20:17:42 [INFO] d f...remembering this script entry as 'output'! 20:17:42 [INFO] d fFilled tag with 'i@173_EMERALDORE5[display_name=grüner Steinbrocken;lore=&ss7Gemisch aus Stein|&ss75 funkelnde Flecken zu erkennen&dot]'. 20:17:42 [INFO] d fFilled tag with 'li@7Gemisch aus Stein|75 funkelnde Flecken zu erkennen.'. 20:17:42 [INFO] e+> 8Executing 'eADJUST8': object='bi@173_EMERALDORE5[display_name=grüner Steinbrocken;lore=&ss7Gemisch aus Stein|&ss75 funkelnde Flecken zu erkennen&dot]8' mechanism='blore8' mechanism_value='bli@7Gemisch aus Stein|75 funkelnde Flecken zu erkennen.8' 20:17:42 [INFO] d fFilled tag <&7> with '7'. 20:17:42 [INFO] d fFilled tag <&7> with '7'. 20:17:42 [INFO] d fQueue '173_INTERACTHANDLER_GoingApartmentsOpen' Executing: TAKE "iteminhand" "quantity:" 20:17:42 [INFO] d+- Executing dCommand: TAKE/p@BloodEko ---------+ 20:17:42 [INFO] d fFilled tag with '1'. 20:17:42 [INFO] e+> 8Executing 'eTAKE8': 8Type='eITEMINHAND8' qty='b18' 8inventory='ein@player[holder=p@dc1754ec-6947-45a9-b92a-59976f708942]8' 8Items='enull8' 20:17:42 [INFO] d fQueue '173_INTERACTHANDLER_GoingApartmentsOpen' Executing: GIVE "" "slot:" 20:17:42 [INFO] d+- Executing dCommand: GIVE/p@BloodEko ---------+ 20:17:42 [INFO] d fFilled tag with 'i@173_EMERALDORE5[display_name=grüner Steinbrocken;lore=&ss7Gemisch aus Stein|&ss75 funkelnde Flecken zu erkennen&dot]'. 20:17:42 [INFO] d fFilled tag with '9'. 20:17:42 [INFO] d fFilled tag <&7> with '7'. 20:17:42 [INFO] d fFilled tag <&7> with '7'. 20:17:42 [INFO] e+> 8Executing 'eGIVE8': 8Type='eITEM8' 8inventory='ein@player[holder=p@dc1754ec-6947-45a9-b92a-59976f708942]8' 8Quantity='e1.08' engrave='bfalse8' unlimit_stack_size='bfalse8' 8Items='e[i@173_EMERALDORE5[display_name=grüner Steinbrocken;lore=&ss7Gemisch aus Stein|&ss75 funkelnde Flecken zu erkennen&dot]]8' slot='b98' 20:17:42 [INFO] d fCompleting queue '173_INTERACTHANDLER_GoingApartmentsOpen' in 15ms.