Title | Untitled Paste |
Type | Denizen Script |
Date | 2017/08/20 15:50:43 UTC-07:00 |
By | Guest |
Other | |
Paste |
PETS_RIDE:
type: world events: on player right clicks entity: - define pet <player.flag[pets.current_pet]||null> - mount <player>|<def[pet]> <def[pet].location> - adjust <def[pet]> has_ai:false on player steers entity: - define pet <player.flag[pets.current_pet]||null> - if <context.jump> { - if <def[pet].is_on_ground> { - define velocity <def[velocity].add[0,0.5,0]> } } - flag player pets.JumpCooldown:-- - flag player pets.TickCooldown:-- - if <player.flag[pets.TickCooldown]||0> > 0 { - flag player pets.Forward:+:<context.forward> - flag player pets.Sideways:+:<context.sideways> - if <context.dismount> { - determine cancelled } - queue clear - define forward <context.forward.add[<player.flag[pets.Forward]||0>].div[<def[dividing]>]> - define sideways <context.sideways.add[<player.flag[pets.Sideways]||0>].div[<def[dividing]>]> - define looking <player.location.direction.vector.sub[0,<player.location.direction.vector.y>,0]> - define velocity <def[looking].mul[<def[forward]>].add[<def[looking].rotate_around_y[<el@90.to_radians>].mul[<def[sideways]>]>]> - flag player pets.Forward:0 - flag player pets.Sideways:0 - if <player.flag[pets.ShouldJump]||false> { - if <def[pet].is_on_ground> && <player.flag[pets.JumpCooldown]||0> <= 0 { - define velocity <def[velocity].add[0,0.5,0]> - flag player pets.JumpCooldown:10 } - flag player pets.ShouldJump:false } |
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