Date: 2017/08/21 01:22:20 UTC-07:00
Type: Denizen Script
ControlGameMode:
type: world
debug: true
events:
on player enters 'miasto':
- narrate "1"
- if <player.has_permission[Budowniczy]> {
- flag player itemdrop
- permission add essetials.gamemode
} else {
- determine cancelled
}
on player exits miasto:
- narrate "2"
- if <player.has_permission[Budowniczy]> {
- flag player itemdrop:!
- permission remove essentials.gamemode
- execute as_server "gamemode player 0"
}
on player drops item:
- if <player.has_flag[itemdrop]> {
- if <e@entity.gamemode.1> {
- determine cancelled
}
}