Paste #43699: Barsadek28 - GMControl

Date: 2017/08/21 03:31:33 UTC-07:00
Type: Denizen Script

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ControlGameMode:
  type: world
  debug: true
  events:
    on player enters miasto:
    - if <player.has_permission[Budowniczy]> {
      - flag player itemdrop
      - permission add essentials.gamemode
      - narrate "<&a>You can now control your Gamemode."
      } 
      else {
      }

    on player exits miasto:
    - if <player.has_permission[Budowniczy]> {
      - flag player itemdrop:!
      - permission remove essentials.gamemode
      - execute as_op "gamemode 0"
      - narrate "<&4>Forced into Survival, Permission Removed."
      }

    on player drops item:
    - if <player.has_flag[itemdrop]> {
      - if <player.gamemode> == CREATIVE {
          - determine cancelled
        }
      }