Date: 2017/08/21 03:31:33 UTC-07:00
Type: Denizen Script
ControlGameMode:
type: world
debug: true
events:
on player enters miasto:
- if <player.has_permission[Budowniczy]> {
- flag player itemdrop
- permission add essentials.gamemode
- narrate "<&a>You can now control your Gamemode."
}
else {
}
on player exits miasto:
- if <player.has_permission[Budowniczy]> {
- flag player itemdrop:!
- permission remove essentials.gamemode
- execute as_op "gamemode 0"
- narrate "<&4>Forced into Survival, Permission Removed."
}
on player drops item:
- if <player.has_flag[itemdrop]> {
- if <player.gamemode> == CREATIVE {
- determine cancelled
}
}