Paste #44436: Denizen Debug Logs From erpg - public server

Date: 2017/09/14 14:49:38 UTC-07:00
Type: Server Log

View Raw Paste Download This Paste
Copy Link


Java Version: 1.8.0_101
Up-time: 34m
CraftBukkit Version: git-Spigot-da42974-876d22c (MC: 1.12.1)
Denizen Version: Core: 1.15 (Build 90), CraftBukkit: 1.0.2-SNAPSHOT (build Unknown)
Active Plugins (35): dynmap: 2.5-Dev201706100405, HealthBar: 0.1-RELEASE, PlgSetspawn: 5.0, Essentials: TeamCity, 
Craftconomy3: 3.3.1-d99cf63-trv200, WorldBorder: 1.8.7, Modifyworld: 1.20-SNAPSHOT, 
ProtocolLib: 4.3.0, Multiverse-Core: 2.5-b719, NoCheatPlus: 3.15.1-RC-sMD5NET-b1084, 
LibsDisguises: 9.5.0-SNAPSHOT, erpgREQ: 1.0.0, OldCombatMechanics: 1.6.1, FastAsyncWorldEdit: 17.09.14-ee38f85-895-16.5.13, 
VoxelSniper: 5.171.0-SNAPSHOT, BetterBrushes: 1.0.0.140406, PermissionsEx: 1.23.4, 
Vault: 1.6.1, TimeLock: 0.5, WorldEdit: 6.1.8-SNAPSHOT;cd4729f, LogBlock: 1.10.0, 
goBrush: 2.0, LWC: 4.4.0 (b881) (July 11, 2013), WorldGuard: 6.2.1;84bc322, 
Citizens: 2.0.22-SNAPSHOT (build 1494), SignColors: 1.1.1, SchematicBrush: 0.5.2-Dev201707121734, 
MythicMobs: 4.2.0-SNAPSHOT, ServerSigns: 4.5.1, ChatEx: 1.6, Denizen: 1.0.2-SNAPSHOT (build Unknown), 
ArmorStandTools: 2.4.3, Webizen: 0.2.0, Depenizen: 1.0.0 (build 384), dIRCBot: 0.3 (build 8),
Loaded Worlds (16): OwnReichi, OwnReichi_nether, Spielplatz, BuildLib, Belegear, erpg_edit, noname, 173pre, 
erpg, normaltest, world_upload3, worldTerr, Andora, rilo, Arda, 173-2
Online Players (1): BloodEko(BloodEko)
Offline Players: 63
Mode: online

23:49:36 [INFO] +- Getting interact script: n@monitor/p@BloodEko ---------+ 
23:49:36 [INFO]  OKAY! '1 173_MONITOR_IN' meets requirements. 
23:49:36 [INFO]  
23:49:36 [INFO]  OKAY! Highest scoring script is 173_MONITOR_IN. 
23:49:36 [INFO] +> [InteractScri...] Current step for this script is: 1 
23:49:36 [INFO] +---------------------+ 
23:49:36 [INFO] +> Executing 'CHAT': Player='BloodEko'  NPC='monitor/1163'  
                   Radius(Max)='1.4659735198763961(4.0)'  Trigger text='1'  
                   LOS='true'  Facing='true' 
23:49:36 [INFO] +> [ChatTrigger] entry value: /regex:.+/  keyword: regex:.+  
                   m.group: 1  matcher.group: /regex:.+/ 
23:49:36 [INFO]  Filled tag <npc.name.nickname> with 'monitor'. 
23:49:36 [INFO]  Filled tag <player.name> with 'BloodEko'. 
23:49:36 [INFO]  Filled tag <npc.name.nickname> with 'monitor'. 
23:49:36 [INFO] +- Parsing CHAT trigger: n@monitor/p@BloodEko ---------+ 
23:49:36 [INFO]  Starting TimedQueue '173_MONITOR_IN_NeutralMidEgypt'... 
23:49:36 [INFO]  Queue '173_MONITOR_IN_NeutralMidEgypt' Executing: DEFINE 
                   "input" "<context.message.as_int||0>" 
23:49:36 [INFO] +- Executing dCommand: DEFINE/p@BloodEko ---------+ 
23:49:36 [INFO]  Filled tag <context.message.as_int||0> with '1'. 
23:49:36 [INFO] +> Executing 'DEFINE': queue='173_MONITOR_IN_NeutralMidEgypt'  
                   definition='input'  value='1' 
23:49:36 [INFO]  Queue '173_MONITOR_IN_NeutralMidEgypt' Executing: DEFINE 
                   "options" "<player.flag[<proc[e-id]>].as_list>" 
23:49:36 [INFO] +- Executing dCommand: DEFINE/p@BloodEko ---------+ 
23:49:36 [INFO]  Starting InstantQueue 'E-ID_MotivatedLawnDeserve'... 
23:49:36 [INFO]  Queue 'E-ID_MotivatedLawnDeserve' Executing: DETERMINE 
                   "<npc.flag[e-id]||<npc.as_npc||<player.flag[sp.talking_to].as_npc>>>" 
23:49:36 [INFO] +- Executing dCommand: DETERMINE/p@BloodEko ---------+ 
23:49:36 [INFO]  Filled tag 
                   <npc.flag[e-id]||<npc.as_npc||<player.flag[sp.talking_to].as_npc>>> 
                   with '173_52'. 
23:49:36 [INFO] +> Executing 'DETERMINE': outcome='173_52'  passively='false' 
23:49:36 [INFO]  Completing queue 'E-ID_MotivatedLawnDeserve' in 0ms. 
23:49:36 [INFO]  Filled tag <proc[e-id]> with '173_52'. 
23:49:36 [INFO]  Filled tag <player.flag[173_52].as_list> with 'li@0'. 
23:49:36 [INFO] +> Executing 'DEFINE': queue='173_MONITOR_IN_NeutralMidEgypt'  
                   definition='options'  value='li@0' 
23:49:36 [INFO]  Queue '173_MONITOR_IN_NeutralMidEgypt' Executing: IF 
                   "<player.has_flag[<npc>_engaged]>" "{" "-" "queue" "clear" "}" 
23:49:36 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+ 
23:49:36 [INFO] +> Executing 'IF': use_braces='true' 
23:49:36 [INFO]  Filled tag <npc> with 'n@1163'. 
23:49:36 [INFO]  Filled tag <player.has_flag[n@1163_engaged]> with 'false'. 
23:49:36 [INFO]  Queue '173_MONITOR_IN_NeutralMidEgypt' Executing: IF 
                   "<def[input]>" "<" "1" "||" "<def[input]>" ">" 
                   "<def[options].size||0>" "{" "-" "narrate" "<&6>Die Zahl ist 
                   ungültig!" "-" "queue" "clear" "}" 
23:49:36 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+ 
23:49:36 [INFO] +> Executing 'IF': use_braces='true' 
23:49:36 [INFO]  Filled tag <def[input]> with '1'. 
23:49:36 [INFO]  Comparable='Decimal(1.0)', Operator='LESS', 
                   ComparedTo='Decimal(1.0)' --> OUTCOME='false' 
23:49:36 [INFO]  Filled tag <def[input]> with '1'. 
23:49:36 [INFO]  Filled tag <def[options].size||0> with '1'. 
23:49:36 [INFO]  Comparable='Decimal(1.0)', Operator='MORE', 
                   ComparedTo='Decimal(1.0)' --> OUTCOME='false' 
23:49:36 [INFO]  Queue '173_MONITOR_IN_NeutralMidEgypt' Executing: QUEUE 
                   "clear" 
23:49:36 [INFO] +- Executing dCommand: QUEUE/p@BloodEko ---------+ 
23:49:36 [INFO] +> Executing 'QUEUE': queue='q@173_MONITOR_IN_NeutralMidEgypt' 
                    Action='CLEAR' 
23:49:36 [INFO]  Completing queue '173_MONITOR_IN_NeutralMidEgypt' in 6ms. 
23:49:36 [INFO] +> [] CHAT: BloodEko: 1 
23:49:37 [INFO] +- Getting interact script: n@monitor/p@BloodEko ---------+ 
23:49:37 [INFO]  OKAY! '1 173_MONITOR_IN' meets requirements. 
23:49:37 [INFO]  
23:49:37 [INFO]  OKAY! Highest scoring script is 173_MONITOR_IN. 
23:49:37 [INFO] +> [InteractScri...] Current step for this script is: 1 
23:49:37 [INFO] +---------------------+ 
23:49:37 [INFO]  Resuming. The NPC is currently cooling down or engaged. 
23:49:37 [INFO] +> [] CHAT: BloodEko: 1 
23:49:39 [INFO] +- Getting interact script: n@monitor/p@BloodEko ---------+ 
23:49:39 [INFO]  OKAY! '1 173_MONITOR_IN' meets requirements. 
23:49:39 [INFO]  
23:49:39 [INFO]  OKAY! Highest scoring script is 173_MONITOR_IN. 
23:49:39 [INFO] +> [InteractScri...] Current step for this script is: 1 
23:49:39 [INFO] +---------------------+ 
23:49:39 [INFO] +> Executing 'CHAT': Player='BloodEko'  NPC='monitor/1163'  
                   Radius(Max)='1.4659735198763961(4.0)'  Trigger text='1'  
                   LOS='true'  Facing='true' 
23:49:39 [INFO] +> [ChatTrigger] entry value: /regex:.+/  keyword: regex:.+  
                   m.group: 1  matcher.group: /regex:.+/ 
23:49:39 [INFO]  Filled tag <npc.name.nickname> with 'monitor'. 
23:49:39 [INFO]  Filled tag <player.name> with 'BloodEko'. 
23:49:39 [INFO]  Filled tag <npc.name.nickname> with 'monitor'. 
23:49:39 [INFO] +- Parsing CHAT trigger: n@monitor/p@BloodEko ---------+ 
23:49:39 [INFO]  Starting TimedQueue '173_MONITOR_IN_SoundsDealerSongs'... 
23:49:39 [INFO]  Queue '173_MONITOR_IN_SoundsDealerSongs' Executing: DEFINE 
                   "input" "<context.message.as_int||0>" 
23:49:39 [INFO] +- Executing dCommand: DEFINE/p@BloodEko ---------+ 
23:49:39 [INFO]  Filled tag <context.message.as_int||0> with '1'. 
23:49:39 [INFO] +> Executing 'DEFINE': 
                   queue='173_MONITOR_IN_SoundsDealerSongs'  definition='input'  
                   value='1' 
23:49:39 [INFO]  Queue '173_MONITOR_IN_SoundsDealerSongs' Executing: DEFINE 
                   "options" "<player.flag[<proc[e-id]>].as_list>" 
23:49:39 [INFO] +- Executing dCommand: DEFINE/p@BloodEko ---------+ 
23:49:39 [INFO]  Starting InstantQueue 'E-ID_SurveillanceTargetApt'... 
23:49:39 [INFO]  Queue 'E-ID_SurveillanceTargetApt' Executing: DETERMINE 
                   "<npc.flag[e-id]||<npc.as_npc||<player.flag[sp.talking_to].as_npc>>>" 
23:49:39 [INFO] +- Executing dCommand: DETERMINE/p@BloodEko ---------+ 
23:49:39 [INFO]  Filled tag 
                   <npc.flag[e-id]||<npc.as_npc||<player.flag[sp.talking_to].as_npc>>> 
                   with '173_52'. 
23:49:39 [INFO] +> Executing 'DETERMINE': outcome='173_52'  passively='false' 
23:49:39 [INFO]  Completing queue 'E-ID_SurveillanceTargetApt' in 0ms. 
23:49:39 [INFO]  Filled tag <proc[e-id]> with '173_52'. 
23:49:39 [INFO]  Filled tag <player.flag[173_52].as_list> with 'li@0'. 
23:49:39 [INFO] +> Executing 'DEFINE': 
                   queue='173_MONITOR_IN_SoundsDealerSongs'  definition='options' 
                    value='li@0' 
23:49:39 [INFO]  Queue '173_MONITOR_IN_SoundsDealerSongs' Executing: IF 
                   "<player.has_flag[<npc>_engaged]>" "{" "-" "queue" "clear" "}" 
23:49:39 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+ 
23:49:39 [INFO] +> Executing 'IF': use_braces='true' 
23:49:39 [INFO]  Filled tag <npc> with 'n@1163'. 
23:49:39 [INFO]  Filled tag <player.has_flag[n@1163_engaged]> with 'false'. 
23:49:39 [INFO]  Queue '173_MONITOR_IN_SoundsDealerSongs' Executing: IF 
                   "<def[input]>" "<" "1" "||" "<def[input]>" ">" 
                   "<def[options].size||0>" "{" "-" "narrate" "<&6>Die Zahl ist 
                   ungültig!" "-" "queue" "clear" "}" 
23:49:39 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+ 
23:49:39 [INFO] +> Executing 'IF': use_braces='true' 
23:49:39 [INFO]  Filled tag <def[input]> with '1'. 
23:49:39 [INFO]  Comparable='Decimal(1.0)', Operator='LESS', 
                   ComparedTo='Decimal(1.0)' --> OUTCOME='false' 
23:49:39 [INFO]  Filled tag <def[input]> with '1'. 
23:49:39 [INFO]  Filled tag <def[options].size||0> with '1'. 
23:49:39 [INFO]  Comparable='Decimal(1.0)', Operator='MORE', 
                   ComparedTo='Decimal(1.0)' --> OUTCOME='false' 
23:49:39 [INFO]  Queue '173_MONITOR_IN_SoundsDealerSongs' Executing: QUEUE 
                   "clear" 
23:49:39 [INFO] +- Executing dCommand: QUEUE/p@BloodEko ---------+ 
23:49:39 [INFO] +> Executing 'QUEUE': 
                   queue='q@173_MONITOR_IN_SoundsDealerSongs'  Action='CLEAR' 
23:49:39 [INFO]  Completing queue '173_MONITOR_IN_SoundsDealerSongs' in 6ms. 
23:49:39 [INFO] +> [] CHAT: BloodEko: 1 
23:49:41 [INFO] +- Getting interact script: n@monitor/p@BloodEko ---------+ 
23:49:41 [INFO]  OKAY! '1 173_MONITOR_IN' meets requirements. 
23:49:41 [INFO]  
23:49:41 [INFO]  OKAY! Highest scoring script is 173_MONITOR_IN. 
23:49:41 [INFO] +> [InteractScri...] Current step for this script is: 1 
23:49:41 [INFO] +---------------------+ 
23:49:41 [INFO] +> Executing 'CHAT': Player='BloodEko'  NPC='monitor/1163'  
                   Radius(Max)='1.4659735198763961(4.0)'  Trigger text='1'  
                   LOS='true'  Facing='true' 
23:49:41 [INFO] +> [ChatTrigger] entry value: /regex:.+/  keyword: regex:.+  
                   m.group: 1  matcher.group: /regex:.+/ 
23:49:41 [INFO]  Filled tag <npc.name.nickname> with 'monitor'. 
23:49:41 [INFO]  Filled tag <player.name> with 'BloodEko'. 
23:49:41 [INFO]  Filled tag <npc.name.nickname> with 'monitor'. 
23:49:41 [INFO] +- Parsing CHAT trigger: n@monitor/p@BloodEko ---------+ 
23:49:41 [INFO]  Starting TimedQueue '173_MONITOR_IN_OlBenjaminThere'... 
23:49:41 [INFO]  Queue '173_MONITOR_IN_OlBenjaminThere' Executing: DEFINE 
                   "input" "<context.message.as_int||0>" 
23:49:41 [INFO] +- Executing dCommand: DEFINE/p@BloodEko ---------+ 
23:49:41 [INFO]  Filled tag <context.message.as_int||0> with '1'. 
23:49:41 [INFO] +> Executing 'DEFINE': queue='173_MONITOR_IN_OlBenjaminThere'  
                   definition='input'  value='1' 
23:49:41 [INFO]  Queue '173_MONITOR_IN_OlBenjaminThere' Executing: DEFINE 
                   "options" "<player.flag[<proc[e-id]>].as_list>" 
23:49:41 [INFO] +- Executing dCommand: DEFINE/p@BloodEko ---------+ 
23:49:41 [INFO]  Starting InstantQueue 'E-ID_LeadVoluntarySheriff'... 
23:49:41 [INFO]  Queue 'E-ID_LeadVoluntarySheriff' Executing: DETERMINE 
                   "<npc.flag[e-id]||<npc.as_npc||<player.flag[sp.talking_to].as_npc>>>" 
23:49:41 [INFO] +- Executing dCommand: DETERMINE/p@BloodEko ---------+ 
23:49:41 [INFO]  Filled tag 
                   <npc.flag[e-id]||<npc.as_npc||<player.flag[sp.talking_to].as_npc>>> 
                   with '173_52'. 
23:49:41 [INFO] +> Executing 'DETERMINE': outcome='173_52'  passively='false' 
23:49:41 [INFO]  Completing queue 'E-ID_LeadVoluntarySheriff' in 0ms. 
23:49:41 [INFO]  Filled tag <proc[e-id]> with '173_52'. 
23:49:41 [INFO]  Filled tag <player.flag[173_52].as_list> with 'li@0'. 
23:49:41 [INFO] +> Executing 'DEFINE': queue='173_MONITOR_IN_OlBenjaminThere'  
                   definition='options'  value='li@0' 
23:49:41 [INFO]  Queue '173_MONITOR_IN_OlBenjaminThere' Executing: IF 
                   "<player.has_flag[<npc>_engaged]>" "{" "-" "queue" "clear" "}" 
23:49:41 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+ 
23:49:41 [INFO] +> Executing 'IF': use_braces='true' 
23:49:41 [INFO]  Filled tag <npc> with 'n@1163'. 
23:49:41 [INFO]  Filled tag <player.has_flag[n@1163_engaged]> with 'false'. 
23:49:41 [INFO]  Queue '173_MONITOR_IN_OlBenjaminThere' Executing: IF 
                   "<def[input]>" "<" "1" "||" "<def[input]>" ">" 
                   "<def[options].size||0>" "{" "-" "narrate" "<&6>Die Zahl ist 
                   ungültig!" "-" "queue" "clear" "}" 
23:49:41 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+ 
23:49:41 [INFO] +> Executing 'IF': use_braces='true' 
23:49:41 [INFO]  Filled tag <def[input]> with '1'. 
23:49:41 [INFO]  Comparable='Decimal(1.0)', Operator='LESS', 
                   ComparedTo='Decimal(1.0)' --> OUTCOME='false' 
23:49:41 [INFO]  Filled tag <def[input]> with '1'. 
23:49:41 [INFO]  Filled tag <def[options].size||0> with '1'. 
23:49:41 [INFO]  Comparable='Decimal(1.0)', Operator='MORE', 
                   ComparedTo='Decimal(1.0)' --> OUTCOME='false' 
23:49:41 [INFO]  Queue '173_MONITOR_IN_OlBenjaminThere' Executing: QUEUE 
                   "clear" 
23:49:41 [INFO] +- Executing dCommand: QUEUE/p@BloodEko ---------+ 
23:49:41 [INFO] +> Executing 'QUEUE': queue='q@173_MONITOR_IN_OlBenjaminThere' 
                    Action='CLEAR' 
23:49:41 [INFO]  Completing queue '173_MONITOR_IN_OlBenjaminThere' in 5ms. 
23:49:41 [INFO] +> [] CHAT: BloodEko: 1 
23:49:43 [INFO] +- Getting interact script: n@monitor/p@BloodEko ---------+ 
23:49:43 [INFO]  OKAY! '1 173_MONITOR_IN' meets requirements. 
23:49:43 [INFO]  
23:49:43 [INFO]  OKAY! Highest scoring script is 173_MONITOR_IN. 
23:49:43 [INFO] +> [InteractScri...] Current step for this script is: 1 
23:49:43 [INFO] +---------------------+ 
23:49:43 [INFO] +> Executing 'CHAT': Player='BloodEko'  NPC='monitor/1163'  
                   Radius(Max)='1.4659735198763961(4.0)'  Trigger text='1'  
                   LOS='true'  Facing='true' 
23:49:43 [INFO] +> [ChatTrigger] entry value: /regex:.+/  keyword: regex:.+  
                   m.group: 1  matcher.group: /regex:.+/ 
23:49:43 [INFO]  Filled tag <npc.name.nickname> with 'monitor'. 
23:49:43 [INFO]  Filled tag <player.name> with 'BloodEko'. 
23:49:43 [INFO]  Filled tag <npc.name.nickname> with 'monitor'. 
23:49:43 [INFO] +- Parsing CHAT trigger: n@monitor/p@BloodEko ---------+ 
23:49:43 [INFO]  Starting TimedQueue '173_MONITOR_IN_IsraelGelAnalysts'... 
23:49:43 [INFO]  Queue '173_MONITOR_IN_IsraelGelAnalysts' Executing: DEFINE 
                   "input" "<context.message.as_int||0>" 
23:49:43 [INFO] +- Executing dCommand: DEFINE/p@BloodEko ---------+ 
23:49:43 [INFO]  Filled tag <context.message.as_int||0> with '1'. 
23:49:43 [INFO] +> Executing 'DEFINE': 
                   queue='173_MONITOR_IN_IsraelGelAnalysts'  definition='input'  
                   value='1' 
23:49:43 [INFO]  Queue '173_MONITOR_IN_IsraelGelAnalysts' Executing: DEFINE 
                   "options" "<player.flag[<proc[e-id]>].as_list>" 
23:49:43 [INFO] +- Executing dCommand: DEFINE/p@BloodEko ---------+ 
23:49:43 [INFO]  Starting InstantQueue 'E-ID_MinecraftDevotedKenya'... 
23:49:43 [INFO]  Queue 'E-ID_MinecraftDevotedKenya' Executing: DETERMINE 
                   "<npc.flag[e-id]||<npc.as_npc||<player.flag[sp.talking_to].as_npc>>>" 
23:49:43 [INFO] +- Executing dCommand: DETERMINE/p@BloodEko ---------+ 
23:49:43 [INFO]  Filled tag 
                   <npc.flag[e-id]||<npc.as_npc||<player.flag[sp.talking_to].as_npc>>> 
                   with '173_52'. 
23:49:43 [INFO] +> Executing 'DETERMINE': outcome='173_52'  passively='false' 
23:49:43 [INFO]  Completing queue 'E-ID_MinecraftDevotedKenya' in 0ms. 
23:49:43 [INFO]  Filled tag <proc[e-id]> with '173_52'. 
23:49:43 [INFO]  Filled tag <player.flag[173_52].as_list> with 'li@0'. 
23:49:43 [INFO] +> Executing 'DEFINE': 
                   queue='173_MONITOR_IN_IsraelGelAnalysts'  definition='options' 
                    value='li@0' 
23:49:43 [INFO]  Queue '173_MONITOR_IN_IsraelGelAnalysts' Executing: IF 
                   "<player.has_flag[<npc>_engaged]>" "{" "-" "queue" "clear" "}" 
23:49:43 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+ 
23:49:43 [INFO] +> Executing 'IF': use_braces='true' 
23:49:43 [INFO]  Filled tag <npc> with 'n@1163'. 
23:49:43 [INFO]  Filled tag <player.has_flag[n@1163_engaged]> with 'false'. 
23:49:43 [INFO]  Queue '173_MONITOR_IN_IsraelGelAnalysts' Executing: IF 
                   "<def[input]>" "<" "1" "||" "<def[input]>" ">" 
                   "<def[options].size||0>" "{" "-" "narrate" "<&6>Die Zahl ist 
                   ungültig!" "-" "queue" "clear" "}" 
23:49:43 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+ 
23:49:43 [INFO] +> Executing 'IF': use_braces='true' 
23:49:43 [INFO]  Filled tag <def[input]> with '1'. 
23:49:43 [INFO]  Comparable='Decimal(1.0)', Operator='LESS', 
                   ComparedTo='Decimal(1.0)' --> OUTCOME='false' 
23:49:43 [INFO]  Filled tag <def[input]> with '1'. 
23:49:43 [INFO]  Filled tag <def[options].size||0> with '1'. 
23:49:43 [INFO]  Comparable='Decimal(1.0)', Operator='MORE', 
                   ComparedTo='Decimal(1.0)' --> OUTCOME='false' 
23:49:43 [INFO]  Queue '173_MONITOR_IN_IsraelGelAnalysts' Executing: QUEUE 
                   "clear" 
23:49:43 [INFO] +- Executing dCommand: QUEUE/p@BloodEko ---------+ 
23:49:43 [INFO] +> Executing 'QUEUE': 
                   queue='q@173_MONITOR_IN_IsraelGelAnalysts'  Action='CLEAR' 
23:49:43 [INFO]  Completing queue '173_MONITOR_IN_IsraelGelAnalysts' in 7ms. 
23:49:43 [INFO] +> [] CHAT: BloodEko: 1