Java Version: 1.8.0_101
Up-time: 50m
CraftBukkit Version: git-Spigot-da42974-876d22c (MC: 1.12.1)
Denizen Version: Core: 1.15 (Build 90), CraftBukkit: 1.0.2-SNAPSHOT (build Unknown)
Active Plugins (35): dynmap: 2.5-Dev201706100405, HealthBar: 0.1-RELEASE, PlgSetspawn: 5.0, Essentials: TeamCity,
Craftconomy3: 3.3.1-d99cf63-trv200, WorldBorder: 1.8.7, Modifyworld: 1.20-SNAPSHOT,
ProtocolLib: 4.3.0, Multiverse-Core: 2.5-b719, NoCheatPlus: 3.15.1-RC-sMD5NET-b1084,
LibsDisguises: 9.5.0-SNAPSHOT, erpgREQ: 1.0.0, OldCombatMechanics: 1.6.1, FastAsyncWorldEdit: 17.09.14-ee38f85-895-16.5.13,
VoxelSniper: 5.171.0-SNAPSHOT, BetterBrushes: 1.0.0.140406, PermissionsEx: 1.23.4,
Vault: 1.6.1, TimeLock: 0.5, WorldEdit: 6.1.8-SNAPSHOT;cd4729f, LogBlock: 1.10.0,
goBrush: 2.0, LWC: 4.4.0 (b881) (July 11, 2013), WorldGuard: 6.2.1;84bc322,
Citizens: 2.0.22-SNAPSHOT (build 1494), SignColors: 1.1.1, SchematicBrush: 0.5.2-Dev201707121734,
MythicMobs: 4.2.0-SNAPSHOT, ServerSigns: 4.5.1, ChatEx: 1.6, Denizen: 1.0.2-SNAPSHOT (build Unknown),
ArmorStandTools: 2.4.3, Webizen: 0.2.0, Depenizen: 1.0.0 (build 384), dIRCBot: 0.3 (build 8),
Loaded Worlds (16): OwnReichi, OwnReichi_nether, Spielplatz, BuildLib, Belegear, erpg_edit, noname, 173pre,
erpg, normaltest, world_upload3, worldTerr, Andora, rilo, Arda, 173-2
Online Players (1): BloodEko(BloodEko)
Offline Players: 63
Mode: online
00:05:43 [INFO] +- Getting interact script: n@monitor2/p@BloodEko ---------+
00:05:43 [INFO] OKAY! '1 173_MONITOR2_IN' meets requirements.
00:05:43 [INFO]
00:05:43 [INFO] OKAY! Highest scoring script is 173_MONITOR2_IN.
00:05:43 [INFO] +> [InteractScri...] Current step for this script is: 1
00:05:43 [INFO] +---------------------+
00:05:43 [INFO] +> Executing 'CHAT': Player='BloodEko' NPC='monitor2/1164'
Radius(Max)='1.0901839226218337(4.0)' Trigger text='1'
LOS='true' Facing='true'
00:05:43 [INFO] +> [ChatTrigger] entry value: /regex:.+/ keyword: regex:.+
m.group: 1 matcher.group: /regex:.+/
00:05:43 [INFO] Filled tag <npc.name.nickname> with 'monitor2'.
00:05:43 [INFO] Filled tag <player.name> with 'BloodEko'.
00:05:43 [INFO] Filled tag <npc.name.nickname> with 'monitor2'.
00:05:43 [INFO] +- Parsing CHAT trigger: n@monitor2/p@BloodEko ---------+
00:05:43 [INFO] Starting TimedQueue '173_MONITOR2_IN_AssumeSixthExists'...
00:05:43 [INFO] Queue '173_MONITOR2_IN_AssumeSixthExists' Executing: IF
"<player.has_flag[<npc>_engaged]>" "{" "-" "queue" "clear" "}"
00:05:43 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+
00:05:43 [INFO] +> Executing 'IF': use_braces='true'
00:05:43 [INFO] Filled tag <npc> with 'n@1164'.
00:05:43 [INFO] Filled tag <player.has_flag[n@1164_engaged]> with 'false'.
00:05:43 [INFO] Queue '173_MONITOR2_IN_AssumeSixthExists' Executing: IF
"<context.message>" "!matches" "number" "{" "-" "narrate"
"<&6>Du musst eine Zahl nennen." "-" "queue" "clear" "}"
00:05:43 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+
00:05:43 [INFO] +> Executing 'IF': use_braces='true'
00:05:43 [INFO] Filled tag <context.message> with '1'.
00:05:43 [INFO] Logic='NEGATIVE', Comparable='Element(1.0)',
Operator='MATCHES', ComparedTo='Element(number)' -->
OUTCOME='false'
00:05:43 [INFO] Queue '173_MONITOR2_IN_AssumeSixthExists' Executing: IF
"<context.message>" "<" "1" "||" "<context.message>" ">"
"<player.flag[<proc[e-id]>].size||0>" "{" "-" "narrate"
"<&6>Die Zahl ist ungültig!" "-" "queue" "clear" "}"
00:05:43 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+
00:05:43 [INFO] +> Executing 'IF': use_braces='true'
00:05:43 [INFO] Filled tag <context.message> with '1'.
00:05:43 [INFO] Comparable='Decimal(1.0)', Operator='LESS',
ComparedTo='Decimal(1.0)' --> OUTCOME='false'
00:05:43 [INFO] Filled tag <context.message> with '1'.
00:05:43 [INFO] Starting InstantQueue 'E-ID_FinestCdsCrafts'...
00:05:43 [INFO] Queue 'E-ID_FinestCdsCrafts' Executing: DETERMINE
"<npc.flag[e-id]||<npc.as_npc||<player.flag[sp.talking_to].as_npc>>>"
00:05:43 [INFO] +- Executing dCommand: DETERMINE/p@BloodEko ---------+
00:05:43 [INFO] Filled tag
<npc.flag[e-id]||<npc.as_npc||<player.flag[sp.talking_to].as_npc>>>
with '173_53'.
00:05:43 [INFO] +> Executing 'DETERMINE': outcome='173_53' passively='false'
00:05:43 [INFO] Completing queue 'E-ID_FinestCdsCrafts' in 8ms.
00:05:43 [INFO] Filled tag <proc[e-id]> with '173_53'.
00:05:43 [INFO] Filled tag <player.flag[173_53].size||0> with '1'.
00:05:43 [INFO] Comparable='Decimal(1.0)', Operator='MORE',
ComparedTo='Decimal(1.0)' --> OUTCOME='false'
00:05:43 [INFO] Queue '173_MONITOR2_IN_AssumeSixthExists' Executing: FLAG
"player" "<npc>_engaged"
00:05:43 [INFO] +- Executing dCommand: FLAG/p@BloodEko ---------+
00:05:43 [INFO] Filled tag <npc> with 'n@1164'.
00:05:43 [INFO] +> Executing 'FLAG': flag_name='n@1164_engaged'
Action/Value='SET_BOOLEAN(true)' flag_target='p@BloodEko'
00:05:43 [INFO] Queue '173_MONITOR2_IN_AssumeSixthExists' Executing: INJECT
"locally"
"<player.flag[<proc[e-id]>].get[<context.message>]>_effect"
00:05:43 [INFO] +- Executing dCommand: INJECT/p@BloodEko ---------+
00:05:43 [INFO] Starting InstantQueue 'E-ID_SpencerShippedMechanics'...
00:05:43 [INFO] Queue 'E-ID_SpencerShippedMechanics' Executing: DETERMINE
"<npc.flag[e-id]||<npc.as_npc||<player.flag[sp.talking_to].as_npc>>>"
00:05:43 [INFO] +- Executing dCommand: DETERMINE/p@BloodEko ---------+
00:05:43 [INFO] Filled tag
<npc.flag[e-id]||<npc.as_npc||<player.flag[sp.talking_to].as_npc>>>
with '173_53'.
00:05:43 [INFO] +> Executing 'DETERMINE': outcome='173_53' passively='false'
00:05:43 [INFO] Completing queue 'E-ID_SpencerShippedMechanics' in 14ms.
00:05:43 [INFO] Filled tag <proc[e-id]> with '173_53'.
00:05:43 [INFO] Filled tag <context.message> with '1'.
00:05:43 [INFO] Filled tag <player.flag[173_53].get[1]> with '0'.
00:05:43 [INFO] +> Executing 'INJECT': Container='173_MONITOR2_IN(INTERACT)'
path='0_effect' local='true'
00:05:43 [INFO] Queue '173_MONITOR2_IN_AssumeSixthExists' Executing: CHAT
"Auf Wiedersehen."
00:05:43 [INFO] +- Executing dCommand: CHAT/p@BloodEko ---------+
00:05:43 [INFO] +> Executing 'CHAT': talkers='li@n@1164'
targets='li@p@dc1754ec-6947-45a9-b92a-59976f708942'
message='Auf Wiedersehen.' range='-1.0'
00:05:43 [INFO] Filled tag <&6> with ''.
00:05:43 [INFO] Filled tag <def[talker].name> with 'monitor2'.
00:05:43 [INFO] Filled tag <&7> with ''.
00:05:43 [INFO] Filled tag <&o> with ''.
00:05:43 [INFO] Filled tag <&r> with ''.
00:05:43 [INFO] Filled tag <&7> with ''.
00:05:43 [INFO] Filled tag <def[message]> with 'Auf Wiedersehen.'.
00:05:43 [INFO] +> [] CHAT: BloodEko: 1
00:05:43 [INFO] Queue '173_MONITOR2_IN_AssumeSixthExists' Executing: DEFINE
"queue" "clear"
00:05:43 [INFO] +- Executing dCommand: DEFINE/p@BloodEko ---------+
00:05:43 [INFO] +> Executing 'DEFINE':
queue='173_MONITOR2_IN_AssumeSixthExists' definition='queue'
value='clear'
00:05:43 [INFO] Queue '173_MONITOR2_IN_AssumeSixthExists' Executing: IF
"<def[queue]||x>" "!=" "clear" "{" "-" "^inject" "locally"
"loader" "}"
00:05:43 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+
00:05:43 [INFO] +> Executing 'IF': use_braces='true'
00:05:43 [INFO] Filled tag <def[queue]||x> with 'clear'.
00:05:43 [INFO] Logic='NEGATIVE', Comparable='Element(clear)',
Operator='EQUALS', ComparedTo='Element(clear)' -->
OUTCOME='false'
00:05:43 [INFO] Queue '173_MONITOR2_IN_AssumeSixthExists' Executing: FLAG
"player" "<npc>_engaged:!"
00:05:43 [INFO] +- Executing dCommand: FLAG/p@BloodEko ---------+
00:05:43 [INFO] Filled tag <npc> with 'n@1164'.
00:05:43 [INFO] +> Executing 'FLAG': flag_name='N@1164_ENGAGED'
Action/Value='DELETE(false)' flag_target='p@BloodEko'
00:05:43 [INFO] Completing queue '173_MONITOR2_IN_AssumeSixthExists' in
966ms.
00:05:44 [INFO] +- Getting interact script: n@monitor2/p@BloodEko ---------+
00:05:44 [INFO] OKAY! '1 173_MONITOR2_IN' meets requirements.
00:05:44 [INFO]
00:05:44 [INFO] OKAY! Highest scoring script is 173_MONITOR2_IN.
00:05:44 [INFO] +> [InteractScri...] Current step for this script is: 1
00:05:44 [INFO] +---------------------+
00:05:44 [INFO] Resuming. The NPC is currently cooling down or engaged.
00:05:44 [INFO] +> [] CHAT: BloodEko: 1
00:05:45 [INFO] +- Getting interact script: n@monitor2/p@BloodEko ---------+
00:05:45 [INFO] OKAY! '1 173_MONITOR2_IN' meets requirements.
00:05:45 [INFO]
00:05:45 [INFO] OKAY! Highest scoring script is 173_MONITOR2_IN.
00:05:45 [INFO] +> [InteractScri...] Current step for this script is: 1
00:05:45 [INFO] +---------------------+
00:05:45 [INFO] +> Executing 'CHAT': Player='BloodEko' NPC='monitor2/1164'
Radius(Max)='1.0901839226218337(4.0)' Trigger text='1'
LOS='true' Facing='true'
00:05:45 [INFO] +> [ChatTrigger] entry value: /regex:.+/ keyword: regex:.+
m.group: 1 matcher.group: /regex:.+/
00:05:45 [INFO] Filled tag <npc.name.nickname> with 'monitor2'.
00:05:45 [INFO] Filled tag <player.name> with 'BloodEko'.
00:05:45 [INFO] Filled tag <npc.name.nickname> with 'monitor2'.
00:05:45 [INFO] +- Parsing CHAT trigger: n@monitor2/p@BloodEko ---------+
00:05:45 [INFO] Starting TimedQueue
'173_MONITOR2_IN_EvaluatedCertifiedNicholas'...
00:05:45 [INFO] Queue '173_MONITOR2_IN_EvaluatedCertifiedNicholas' Executing:
IF "<player.has_flag[<npc>_engaged]>" "{" "-" "queue" "clear"
"}"
00:05:45 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+
00:05:45 [INFO] +> Executing 'IF': use_braces='true'
00:05:45 [INFO] Filled tag <npc> with 'n@1164'.
00:05:45 [INFO] Filled tag <player.has_flag[n@1164_engaged]> with 'false'.
00:05:45 [INFO] Queue '173_MONITOR2_IN_EvaluatedCertifiedNicholas' Executing:
IF "<context.message>" "!matches" "number" "{" "-" "narrate"
"<&6>Du musst eine Zahl nennen." "-" "queue" "clear" "}"
00:05:45 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+
00:05:45 [INFO] +> Executing 'IF': use_braces='true'
00:05:45 [INFO] Filled tag <context.message> with '1'.
00:05:45 [INFO] Logic='NEGATIVE', Comparable='Element(1.0)',
Operator='MATCHES', ComparedTo='Element(number)' -->
OUTCOME='false'
00:05:45 [INFO] Queue '173_MONITOR2_IN_EvaluatedCertifiedNicholas' Executing:
IF "<context.message>" "<" "1" "||" "<context.message>" ">"
"<player.flag[<proc[e-id]>].size||0>" "{" "-" "narrate"
"<&6>Die Zahl ist ungültig!" "-" "queue" "clear" "}"
00:05:45 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+
00:05:45 [INFO] +> Executing 'IF': use_braces='true'
00:05:45 [INFO] Filled tag <context.message> with '1'.
00:05:45 [INFO] Comparable='Decimal(1.0)', Operator='LESS',
ComparedTo='Decimal(1.0)' --> OUTCOME='false'
00:05:45 [INFO] Filled tag <context.message> with '1'.
00:05:45 [INFO] Starting InstantQueue
'E-ID_DestructionPromotionSustainability'...
00:05:45 [INFO] Queue 'E-ID_DestructionPromotionSustainability' Executing:
DETERMINE
"<npc.flag[e-id]||<npc.as_npc||<player.flag[sp.talking_to].as_npc>>>"
00:05:45 [INFO] +- Executing dCommand: DETERMINE/p@BloodEko ---------+
00:05:45 [INFO] Filled tag
<npc.flag[e-id]||<npc.as_npc||<player.flag[sp.talking_to].as_npc>>>
with '173_53'.
00:05:45 [INFO] +> Executing 'DETERMINE': outcome='173_53' passively='false'
00:05:45 [INFO] Completing queue 'E-ID_DestructionPromotionSustainability' in
1ms.
00:05:45 [INFO] Filled tag <proc[e-id]> with '173_53'.
00:05:45 [INFO] Filled tag <player.flag[173_53].size||0> with '1'.
00:05:45 [INFO] Comparable='Decimal(1.0)', Operator='MORE',
ComparedTo='Decimal(1.0)' --> OUTCOME='false'
00:05:45 [INFO] Queue '173_MONITOR2_IN_EvaluatedCertifiedNicholas' Executing:
FLAG "player" "<npc>_engaged"
00:05:45 [INFO] +- Executing dCommand: FLAG/p@BloodEko ---------+
00:05:45 [INFO] Filled tag <npc> with 'n@1164'.
00:05:45 [INFO] +> Executing 'FLAG': flag_name='n@1164_engaged'
Action/Value='SET_BOOLEAN(true)' flag_target='p@BloodEko'
00:05:45 [INFO] Queue '173_MONITOR2_IN_EvaluatedCertifiedNicholas' Executing:
INJECT "locally"
"<player.flag[<proc[e-id]>].get[<context.message>]>_effect"
00:05:45 [INFO] +- Executing dCommand: INJECT/p@BloodEko ---------+
00:05:45 [INFO] Starting InstantQueue 'E-ID_ThemselvesAliceGs'...
00:05:45 [INFO] Queue 'E-ID_ThemselvesAliceGs' Executing: DETERMINE
"<npc.flag[e-id]||<npc.as_npc||<player.flag[sp.talking_to].as_npc>>>"
00:05:45 [INFO] +- Executing dCommand: DETERMINE/p@BloodEko ---------+
00:05:45 [INFO] Filled tag
<npc.flag[e-id]||<npc.as_npc||<player.flag[sp.talking_to].as_npc>>>
with '173_53'.
00:05:45 [INFO] +> Executing 'DETERMINE': outcome='173_53' passively='false'
00:05:45 [INFO] Completing queue 'E-ID_ThemselvesAliceGs' in 1ms.
00:05:45 [INFO] Filled tag <proc[e-id]> with '173_53'.
00:05:45 [INFO] Filled tag <context.message> with '1'.
00:05:45 [INFO] Filled tag <player.flag[173_53].get[1]> with '0'.
00:05:45 [INFO] +> Executing 'INJECT': Container='173_MONITOR2_IN(INTERACT)'
path='0_effect' local='true'
00:05:45 [INFO] Queue '173_MONITOR2_IN_EvaluatedCertifiedNicholas' Executing:
CHAT "Auf Wiedersehen."
00:05:45 [INFO] +- Executing dCommand: CHAT/p@BloodEko ---------+
00:05:45 [INFO] +> Executing 'CHAT': talkers='li@n@1164'
targets='li@p@dc1754ec-6947-45a9-b92a-59976f708942'
message='Auf Wiedersehen.' range='-1.0'
00:05:45 [INFO] Filled tag <&6> with ''.
00:05:45 [INFO] Filled tag <def[talker].name> with 'monitor2'.
00:05:45 [INFO] Filled tag <&7> with ''.
00:05:45 [INFO] Filled tag <&o> with ''.
00:05:45 [INFO] Filled tag <&r> with ''.
00:05:45 [INFO] Filled tag <&7> with ''.
00:05:45 [INFO] Filled tag <def[message]> with 'Auf Wiedersehen.'.
00:05:45 [INFO] +> [] CHAT: BloodEko: 1
00:05:46 [INFO] Queue '173_MONITOR2_IN_EvaluatedCertifiedNicholas' Executing:
DEFINE "queue" "clear"
00:05:46 [INFO] +- Executing dCommand: DEFINE/p@BloodEko ---------+
00:05:46 [INFO] +> Executing 'DEFINE':
queue='173_MONITOR2_IN_EvaluatedCertifiedNicholas'
definition='queue' value='clear'
00:05:46 [INFO] Queue '173_MONITOR2_IN_EvaluatedCertifiedNicholas' Executing:
IF "<def[queue]||x>" "!=" "clear" "{" "-" "^inject" "locally"
"loader" "}"
00:05:46 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+
00:05:46 [INFO] +> Executing 'IF': use_braces='true'
00:05:46 [INFO] Filled tag <def[queue]||x> with 'clear'.
00:05:46 [INFO] Logic='NEGATIVE', Comparable='Element(clear)',
Operator='EQUALS', ComparedTo='Element(clear)' -->
OUTCOME='false'
00:05:46 [INFO] Queue '173_MONITOR2_IN_EvaluatedCertifiedNicholas' Executing:
FLAG "player" "<npc>_engaged:!"
00:05:46 [INFO] +- Executing dCommand: FLAG/p@BloodEko ---------+
00:05:46 [INFO] Filled tag <npc> with 'n@1164'.
00:05:46 [INFO] +> Executing 'FLAG': flag_name='N@1164_ENGAGED'
Action/Value='DELETE(false)' flag_target='p@BloodEko'
00:05:46 [INFO] Completing queue '173_MONITOR2_IN_EvaluatedCertifiedNicholas'
in 964ms.
00:05:47 [INFO] +- Getting interact script: n@monitor2/p@BloodEko ---------+
00:05:47 [INFO] OKAY! '1 173_MONITOR2_IN' meets requirements.
00:05:47 [INFO]
00:05:47 [INFO] OKAY! Highest scoring script is 173_MONITOR2_IN.
00:05:47 [INFO] +> [InteractScri...] Current step for this script is: 1
00:05:47 [INFO] +---------------------+
00:05:47 [INFO] +> Executing 'CHAT': Player='BloodEko' NPC='monitor2/1164'
Radius(Max)='1.0901839226218337(4.0)' Trigger text='1'
LOS='true' Facing='true'
00:05:47 [INFO] +> [ChatTrigger] entry value: /regex:.+/ keyword: regex:.+
m.group: 1 matcher.group: /regex:.+/
00:05:47 [INFO] Filled tag <npc.name.nickname> with 'monitor2'.
00:05:47 [INFO] Filled tag <player.name> with 'BloodEko'.
00:05:47 [INFO] Filled tag <npc.name.nickname> with 'monitor2'.
00:05:47 [INFO] +- Parsing CHAT trigger: n@monitor2/p@BloodEko ---------+
00:05:47 [INFO] Starting TimedQueue
'173_MONITOR2_IN_DanishCustomersConspiracy'...
00:05:47 [INFO] Queue '173_MONITOR2_IN_DanishCustomersConspiracy' Executing:
IF "<player.has_flag[<npc>_engaged]>" "{" "-" "queue" "clear"
"}"
00:05:47 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+
00:05:47 [INFO] +> Executing 'IF': use_braces='true'
00:05:47 [INFO] Filled tag <npc> with 'n@1164'.
00:05:47 [INFO] Filled tag <player.has_flag[n@1164_engaged]> with 'false'.
00:05:47 [INFO] Queue '173_MONITOR2_IN_DanishCustomersConspiracy' Executing:
IF "<context.message>" "!matches" "number" "{" "-" "narrate"
"<&6>Du musst eine Zahl nennen." "-" "queue" "clear" "}"
00:05:47 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+
00:05:47 [INFO] +> Executing 'IF': use_braces='true'
00:05:47 [INFO] Filled tag <context.message> with '1'.
00:05:47 [INFO] Logic='NEGATIVE', Comparable='Element(1.0)',
Operator='MATCHES', ComparedTo='Element(number)' -->
OUTCOME='false'
00:05:47 [INFO] Queue '173_MONITOR2_IN_DanishCustomersConspiracy' Executing:
IF "<context.message>" "<" "1" "||" "<context.message>" ">"
"<player.flag[<proc[e-id]>].size||0>" "{" "-" "narrate"
"<&6>Die Zahl ist ungültig!" "-" "queue" "clear" "}"
00:05:47 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+
00:05:47 [INFO] +> Executing 'IF': use_braces='true'
00:05:47 [INFO] Filled tag <context.message> with '1'.
00:05:47 [INFO] Comparable='Decimal(1.0)', Operator='LESS',
ComparedTo='Decimal(1.0)' --> OUTCOME='false'
00:05:47 [INFO] Filled tag <context.message> with '1'.
00:05:47 [INFO] Starting InstantQueue 'E-ID_BecomeGreaterSupplemental'...
00:05:47 [INFO] Queue 'E-ID_BecomeGreaterSupplemental' Executing: DETERMINE
"<npc.flag[e-id]||<npc.as_npc||<player.flag[sp.talking_to].as_npc>>>"
00:05:47 [INFO] +- Executing dCommand: DETERMINE/p@BloodEko ---------+
00:05:47 [INFO] Filled tag
<npc.flag[e-id]||<npc.as_npc||<player.flag[sp.talking_to].as_npc>>>
with '173_53'.
00:05:47 [INFO] +> Executing 'DETERMINE': outcome='173_53' passively='false'
00:05:47 [INFO] Completing queue 'E-ID_BecomeGreaterSupplemental' in 0ms.
00:05:47 [INFO] Filled tag <proc[e-id]> with '173_53'.
00:05:47 [INFO] Filled tag <player.flag[173_53].size||0> with '1'.
00:05:47 [INFO] Comparable='Decimal(1.0)', Operator='MORE',
ComparedTo='Decimal(1.0)' --> OUTCOME='false'
00:05:47 [INFO] Queue '173_MONITOR2_IN_DanishCustomersConspiracy' Executing:
FLAG "player" "<npc>_engaged"
00:05:47 [INFO] +- Executing dCommand: FLAG/p@BloodEko ---------+
00:05:47 [INFO] Filled tag <npc> with 'n@1164'.
00:05:47 [INFO] +> Executing 'FLAG': flag_name='n@1164_engaged'
Action/Value='SET_BOOLEAN(true)' flag_target='p@BloodEko'
00:05:47 [INFO] Queue '173_MONITOR2_IN_DanishCustomersConspiracy' Executing:
INJECT "locally"
"<player.flag[<proc[e-id]>].get[<context.message>]>_effect"
00:05:47 [INFO] +- Executing dCommand: INJECT/p@BloodEko ---------+
00:05:47 [INFO] Starting InstantQueue
'E-ID_InjuryTransportationCapabilities'...
00:05:47 [INFO] Queue 'E-ID_InjuryTransportationCapabilities' Executing:
DETERMINE
"<npc.flag[e-id]||<npc.as_npc||<player.flag[sp.talking_to].as_npc>>>"
00:05:47 [INFO] +- Executing dCommand: DETERMINE/p@BloodEko ---------+
00:05:47 [INFO] Filled tag
<npc.flag[e-id]||<npc.as_npc||<player.flag[sp.talking_to].as_npc>>>
with '173_53'.
00:05:47 [INFO] +> Executing 'DETERMINE': outcome='173_53' passively='false'
00:05:47 [INFO] Completing queue 'E-ID_InjuryTransportationCapabilities' in
1ms.
00:05:47 [INFO] Filled tag <proc[e-id]> with '173_53'.
00:05:47 [INFO] Filled tag <context.message> with '1'.
00:05:47 [INFO] Filled tag <player.flag[173_53].get[1]> with '0'.
00:05:47 [INFO] +> Executing 'INJECT': Container='173_MONITOR2_IN(INTERACT)'
path='0_effect' local='true'
00:05:47 [INFO] Queue '173_MONITOR2_IN_DanishCustomersConspiracy' Executing:
CHAT "Auf Wiedersehen."
00:05:47 [INFO] +- Executing dCommand: CHAT/p@BloodEko ---------+
00:05:47 [INFO] +> Executing 'CHAT': talkers='li@n@1164'
targets='li@p@dc1754ec-6947-45a9-b92a-59976f708942'
message='Auf Wiedersehen.' range='-1.0'
00:05:47 [INFO] Filled tag <&6> with ''.
00:05:47 [INFO] Filled tag <def[talker].name> with 'monitor2'.
00:05:47 [INFO] Filled tag <&7> with ''.
00:05:47 [INFO] Filled tag <&o> with ''.
00:05:47 [INFO] Filled tag <&r> with ''.
00:05:47 [INFO] Filled tag <&7> with ''.
00:05:47 [INFO] Filled tag <def[message]> with 'Auf Wiedersehen.'.
00:05:47 [INFO] +> [] CHAT: BloodEko: 1
00:05:48 [INFO] Queue '173_MONITOR2_IN_DanishCustomersConspiracy' Executing:
DEFINE "queue" "clear"
00:05:48 [INFO] +- Executing dCommand: DEFINE/p@BloodEko ---------+
00:05:48 [INFO] +> Executing 'DEFINE':
queue='173_MONITOR2_IN_DanishCustomersConspiracy'
definition='queue' value='clear'
00:05:48 [INFO] Queue '173_MONITOR2_IN_DanishCustomersConspiracy' Executing:
IF "<def[queue]||x>" "!=" "clear" "{" "-" "^inject" "locally"
"loader" "}"
00:05:48 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+
00:05:48 [INFO] +> Executing 'IF': use_braces='true'
00:05:48 [INFO] Filled tag <def[queue]||x> with 'clear'.
00:05:48 [INFO] Logic='NEGATIVE', Comparable='Element(clear)',
Operator='EQUALS', ComparedTo='Element(clear)' -->
OUTCOME='false'
00:05:48 [INFO] Queue '173_MONITOR2_IN_DanishCustomersConspiracy' Executing:
FLAG "player" "<npc>_engaged:!"
00:05:48 [INFO] +- Executing dCommand: FLAG/p@BloodEko ---------+
00:05:48 [INFO] Filled tag <npc> with 'n@1164'.
00:05:48 [INFO] +> Executing 'FLAG': flag_name='N@1164_ENGAGED'
Action/Value='DELETE(false)' flag_target='p@BloodEko'
00:05:48 [INFO] Completing queue '173_MONITOR2_IN_DanishCustomersConspiracy'
in 940ms.
00:05:50 [INFO] +- Getting interact script: n@monitor2/p@BloodEko ---------+
00:05:50 [INFO] OKAY! '1 173_MONITOR2_IN' meets requirements.
00:05:50 [INFO]
00:05:50 [INFO] OKAY! Highest scoring script is 173_MONITOR2_IN.
00:05:50 [INFO] +> [InteractScri...] Current step for this script is: 1
00:05:50 [INFO] +---------------------+
00:05:50 [INFO] +> Executing 'CHAT': Player='BloodEko' NPC='monitor2/1164'
Radius(Max)='1.0901839226218337(4.0)' Trigger text='1'
LOS='true' Facing='true'
00:05:50 [INFO] +> [ChatTrigger] entry value: /regex:.+/ keyword: regex:.+
m.group: 1 matcher.group: /regex:.+/
00:05:50 [INFO] Filled tag <npc.name.nickname> with 'monitor2'.
00:05:50 [INFO] Filled tag <player.name> with 'BloodEko'.
00:05:50 [INFO] Filled tag <npc.name.nickname> with 'monitor2'.
00:05:50 [INFO] +- Parsing CHAT trigger: n@monitor2/p@BloodEko ---------+
00:05:50 [INFO] Starting TimedQueue
'173_MONITOR2_IN_ThinkingFiberAustralia'...
00:05:50 [INFO] Queue '173_MONITOR2_IN_ThinkingFiberAustralia' Executing: IF
"<player.has_flag[<npc>_engaged]>" "{" "-" "queue" "clear" "}"
00:05:50 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+
00:05:50 [INFO] +> Executing 'IF': use_braces='true'
00:05:50 [INFO] Filled tag <npc> with 'n@1164'.
00:05:50 [INFO] Filled tag <player.has_flag[n@1164_engaged]> with 'false'.
00:05:50 [INFO] Queue '173_MONITOR2_IN_ThinkingFiberAustralia' Executing: IF
"<context.message>" "!matches" "number" "{" "-" "narrate"
"<&6>Du musst eine Zahl nennen." "-" "queue" "clear" "}"
00:05:50 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+
00:05:50 [INFO] +> Executing 'IF': use_braces='true'
00:05:50 [INFO] Filled tag <context.message> with '1'.
00:05:50 [INFO] Logic='NEGATIVE', Comparable='Element(1.0)',
Operator='MATCHES', ComparedTo='Element(number)' -->
OUTCOME='false'
00:05:50 [INFO] Queue '173_MONITOR2_IN_ThinkingFiberAustralia' Executing: IF
"<context.message>" "<" "1" "||" "<context.message>" ">"
"<player.flag[<proc[e-id]>].size||0>" "{" "-" "narrate"
"<&6>Die Zahl ist ungültig!" "-" "queue" "clear" "}"
00:05:50 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+
00:05:50 [INFO] +> Executing 'IF': use_braces='true'
00:05:50 [INFO] Filled tag <context.message> with '1'.
00:05:50 [INFO] Comparable='Decimal(1.0)', Operator='LESS',
ComparedTo='Decimal(1.0)' --> OUTCOME='false'
00:05:50 [INFO] Filled tag <context.message> with '1'.
00:05:50 [INFO] Starting InstantQueue 'E-ID_WellsProvenBd'...
00:05:50 [INFO] Queue 'E-ID_WellsProvenBd' Executing: DETERMINE
"<npc.flag[e-id]||<npc.as_npc||<player.flag[sp.talking_to].as_npc>>>"
00:05:50 [INFO] +- Executing dCommand: DETERMINE/p@BloodEko ---------+
00:05:50 [INFO] Filled tag
<npc.flag[e-id]||<npc.as_npc||<player.flag[sp.talking_to].as_npc>>>
with '173_53'.
00:05:50 [INFO] +> Executing 'DETERMINE': outcome='173_53' passively='false'
00:05:50 [INFO] Completing queue 'E-ID_WellsProvenBd' in 0ms.
00:05:50 [INFO] Filled tag <proc[e-id]> with '173_53'.
00:05:50 [INFO] Filled tag <player.flag[173_53].size||0> with '1'.
00:05:50 [INFO] Comparable='Decimal(1.0)', Operator='MORE',
ComparedTo='Decimal(1.0)' --> OUTCOME='false'
00:05:50 [INFO] Queue '173_MONITOR2_IN_ThinkingFiberAustralia' Executing:
FLAG "player" "<npc>_engaged"
00:05:50 [INFO] +- Executing dCommand: FLAG/p@BloodEko ---------+
00:05:50 [INFO] Filled tag <npc> with 'n@1164'.
00:05:50 [INFO] +> Executing 'FLAG': flag_name='n@1164_engaged'
Action/Value='SET_BOOLEAN(true)' flag_target='p@BloodEko'
00:05:50 [INFO] Queue '173_MONITOR2_IN_ThinkingFiberAustralia' Executing:
INJECT "locally"
"<player.flag[<proc[e-id]>].get[<context.message>]>_effect"
00:05:50 [INFO] +- Executing dCommand: INJECT/p@BloodEko ---------+
00:05:50 [INFO] Starting InstantQueue 'E-ID_NestedDenizenThou'...
00:05:50 [INFO] Queue 'E-ID_NestedDenizenThou' Executing: DETERMINE
"<npc.flag[e-id]||<npc.as_npc||<player.flag[sp.talking_to].as_npc>>>"
00:05:50 [INFO] +- Executing dCommand: DETERMINE/p@BloodEko ---------+
00:05:50 [INFO] Filled tag
<npc.flag[e-id]||<npc.as_npc||<player.flag[sp.talking_to].as_npc>>>
with '173_53'.
00:05:50 [INFO] +> Executing 'DETERMINE': outcome='173_53' passively='false'
00:05:50 [INFO] Completing queue 'E-ID_NestedDenizenThou' in 2ms.
00:05:50 [INFO] Filled tag <proc[e-id]> with '173_53'.
00:05:50 [INFO] Filled tag <context.message> with '1'.
00:05:50 [INFO] Filled tag <player.flag[173_53].get[1]> with '0'.
00:05:50 [INFO] +> Executing 'INJECT': Container='173_MONITOR2_IN(INTERACT)'
path='0_effect' local='true'
00:05:50 [INFO] Queue '173_MONITOR2_IN_ThinkingFiberAustralia' Executing:
CHAT "Auf Wiedersehen."
00:05:50 [INFO] +- Executing dCommand: CHAT/p@BloodEko ---------+
00:05:50 [INFO] +> Executing 'CHAT': talkers='li@n@1164'
targets='li@p@dc1754ec-6947-45a9-b92a-59976f708942'
message='Auf Wiedersehen.' range='-1.0'
00:05:50 [INFO] Filled tag <&6> with ''.
00:05:50 [INFO] Filled tag <def[talker].name> with 'monitor2'.
00:05:50 [INFO] Filled tag <&7> with ''.
00:05:50 [INFO] Filled tag <&o> with ''.
00:05:50 [INFO] Filled tag <&r> with ''.
00:05:50 [INFO] Filled tag <&7> with ''.
00:05:50 [INFO] Filled tag <def[message]> with 'Auf Wiedersehen.'.
00:05:50 [INFO] +> [] CHAT: BloodEko: 1
00:05:50 [INFO] Queue '173_MONITOR2_IN_ThinkingFiberAustralia' Executing:
DEFINE "queue" "clear"
00:05:50 [INFO] +- Executing dCommand: DEFINE/p@BloodEko ---------+
00:05:50 [INFO] +> Executing 'DEFINE':
queue='173_MONITOR2_IN_ThinkingFiberAustralia'
definition='queue' value='clear'
00:05:51 [INFO] Queue '173_MONITOR2_IN_ThinkingFiberAustralia' Executing: IF
"<def[queue]||x>" "!=" "clear" "{" "-" "^inject" "locally"
"loader" "}"
00:05:51 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+
00:05:51 [INFO] +> Executing 'IF': use_braces='true'
00:05:51 [INFO] Filled tag <def[queue]||x> with 'clear'.
00:05:51 [INFO] Logic='NEGATIVE', Comparable='Element(clear)',
Operator='EQUALS', ComparedTo='Element(clear)' -->
OUTCOME='false'
00:05:51 [INFO] Queue '173_MONITOR2_IN_ThinkingFiberAustralia' Executing:
FLAG "player" "<npc>_engaged:!"
00:05:51 [INFO] +- Executing dCommand: FLAG/p@BloodEko ---------+
00:05:51 [INFO] Filled tag <npc> with 'n@1164'.
00:05:51 [INFO] +> Executing 'FLAG': flag_name='N@1164_ENGAGED'
Action/Value='DELETE(false)' flag_target='p@BloodEko'
00:05:51 [INFO] Completing queue '173_MONITOR2_IN_ThinkingFiberAustralia' in
960ms.